Refactors Item Blood Overlays (#16826)

* Refactors Item Blood Overlays

* update

* remove blood color changing
This commit is contained in:
Fox McCloud
2021-10-01 21:57:54 +01:00
committed by GitHub
parent 5db2b348ff
commit ee22c8d4ee
6 changed files with 29 additions and 94 deletions
-1
View File
@@ -5,7 +5,6 @@ GLOBAL_DATUM_INIT(fire_overlay, /image, image("icon" = 'icons/goonstation/effect
move_resist = null // Set in the Initialise depending on the item size. Unless it's overriden by a specific item
var/discrete = 0 // used in item_attack.dm to make an item not show an attack message to viewers
var/image/blood_overlay = null //this saves our blood splatter overlay, which will be processed not to go over the edges of the sprite
var/item_state = null
var/lefthand_file = 'icons/mob/inhands/items_lefthand.dmi'
var/righthand_file = 'icons/mob/inhands/items_righthand.dmi'