diff --git a/code/game/objects/items/weapons/defib.dm b/code/game/objects/items/weapons/defib.dm index 82cc06b9dca..651ad92d6b4 100644 --- a/code/game/objects/items/weapons/defib.dm +++ b/code/game/objects/items/weapons/defib.dm @@ -251,7 +251,7 @@ paddle_type = /obj/item/twohanded/shockpaddles/advanced combat = TRUE safety = TRUE - heart_attack = TRUE //Only used here + heart_attack = TRUE resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF //Objective item, better not have it destroyed. var/next_emp_message //to prevent spam from the emagging message on the advanced defibrillator @@ -377,7 +377,7 @@ H.Weaken(5) playsound(get_turf(src), 'sound/machines/defib_zap.ogg', 50, 1, -1) H.emote("gasp") - if(!H.undergoing_cardiac_arrest() && (prob(10) || (defib.combat && !defib.heart_attack))) // Your heart explodes. + if(!H.undergoing_cardiac_arrest() && (prob(10) || (defib.combat && !defib.heart_attack) || prob(10) && (defib.combat && defib.heart_attack))) // Your heart explodes. H.set_heartattack(TRUE) SEND_SIGNAL(H, COMSIG_LIVING_MINOR_SHOCK, 100) add_attack_logs(user, M, "Stunned with [src]")