From ee560d43da53fee600c335c73a85b1f01ce901a4 Mon Sep 17 00:00:00 2001 From: Zuhayr Date: Sat, 6 Jul 2013 23:53:24 -0700 Subject: [PATCH] Allowed ties to use mask sprites if equipped to the face, for accessories like lockets. --- code/modules/mob/living/carbon/human/update_icons.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm index c54fef44215..c38c0c51ba5 100644 --- a/code/modules/mob/living/carbon/human/update_icons.dm +++ b/code/modules/mob/living/carbon/human/update_icons.dm @@ -725,7 +725,7 @@ proc/get_damage_icon_part(damage_state, body_part) /mob/living/carbon/human/update_inv_wear_mask(var/update_icons=1) - if( wear_mask && istype(wear_mask, /obj/item/clothing/mask) ) + if( wear_mask && ( istype(wear_mask, /obj/item/clothing/mask) || istype(wear_mask, /obj/item/clothing/tie) ) ) wear_mask.screen_loc = ui_mask //TODO var/image/lying = image("icon" = 'icons/mob/mask.dmi', "icon_state" = "[wear_mask.icon_state]2") var/image/standing = image("icon" = 'icons/mob/mask.dmi', "icon_state" = "[wear_mask.icon_state]")