diff --git a/code/game/objects/items/stacks/medical.dm b/code/game/objects/items/stacks/medical.dm
index 4c07d0c60b2..48c04278685 100644
--- a/code/game/objects/items/stacks/medical.dm
+++ b/code/game/objects/items/stacks/medical.dm
@@ -78,15 +78,15 @@
if (W.internal)
continue
if (W.current_stage <= W.max_bleeding_stage)
- user.visible_message( "\blue [user] bandages [W.desc] on [M]'s [affecting.display_name].", \
- "\blue You bandage [W.desc] on [M]'s [affecting.display_name]." )
+ user.visible_message( "\blue [user] bandages \the [W.desc] on [M]'s [affecting.display_name].", \
+ "\blue You bandage \the [W.desc] on [M]'s [affecting.display_name]." )
//H.add_side_effect("Itch")
else if (istype(W,/datum/wound/bruise))
- user.visible_message( "\blue [user] places bruise patch over [W.desc] on [M]'s [affecting.display_name].", \
- "\blue You place bruise patch over [W.desc] on [M]'s [affecting.display_name]." )
+ user.visible_message( "\blue [user] places a bruise patch over \the [W.desc] on [M]'s [affecting.display_name].", \
+ "\blue You place a bruise patch over \the [W.desc] on [M]'s [affecting.display_name]." )
else
- user.visible_message( "\blue [user] places bandaid over [W.desc] on [M]'s [affecting.display_name].", \
- "\blue You place bandaid over [W.desc] on [M]'s [affecting.display_name]." )
+ user.visible_message( "\blue [user] places a bandaid over \the [W.desc] on [M]'s [affecting.display_name].", \
+ "\blue You place a bandaid over \the [W.desc] on [M]'s [affecting.display_name]." )
use(1)
else
if (can_operate(H)) //Checks if mob is lying down on table for surgery
@@ -117,15 +117,15 @@
user << "\red The wounds on [M]'s [affecting.display_name] have already been salved."
return 1
else
- user.visible_message( "\blue [user] salves wounds on [M]'s [affecting.display_name].", \
- "\blue You salve wounds on [M]'s [affecting.display_name]." )
+ user.visible_message( "\blue [user] salves the wounds on [M]'s [affecting.display_name].", \
+ "\blue You salve the wounds on [M]'s [affecting.display_name]." )
use(1)
else
if (can_operate(H)) //Checks if mob is lying down on table for surgery
if (do_surgery(H,user,src))
return
else
- user << "The [affecting.display_name] is cut open, you'll need more than a bandage!"
+ user << "The [affecting.display_name] is cut open, you'll need more than some ointment!"
/obj/item/stack/medical/bruise_pack/tajaran
name = "\improper S'rendarr's Hand leaf"
@@ -168,15 +168,15 @@
if (W.internal)
continue
if (W.current_stage <= W.max_bleeding_stage)
- user.visible_message( "\blue [user] cleans [W.desc] on [M]'s [affecting.display_name] and seals edges with bioglue.", \
- "\blue You clean and seal [W.desc] on [M]'s [affecting.display_name]." )
+ user.visible_message( "\blue [user] cleans \the [W.desc] on [M]'s [affecting.display_name] and seals the edges with bioglue.", \
+ "\blue You clean and seal \the [W.desc] on [M]'s [affecting.display_name]." )
//H.add_side_effect("Itch")
else if (istype(W,/datum/wound/bruise))
- user.visible_message( "\blue [user] places medicine patch over [W.desc] on [M]'s [affecting.display_name].", \
- "\blue You place medicine patch over [W.desc] on [M]'s [affecting.display_name]." )
+ user.visible_message( "\blue [user] places a medicine patch over \the [W.desc] on [M]'s [affecting.display_name].", \
+ "\blue You place a medicine patch over \the [W.desc] on [M]'s [affecting.display_name]." )
else
- user.visible_message( "\blue [user] smears some bioglue over [W.desc] on [M]'s [affecting.display_name].", \
- "\blue You smear some bioglue over [W.desc] on [M]'s [affecting.display_name]." )
+ user.visible_message( "\blue [user] smears some bioglue over \the [W.desc] on [M]'s [affecting.display_name].", \
+ "\blue You smear some bioglue over \the [W.desc] on [M]'s [affecting.display_name]." )
affecting.heal_damage(heal_brute,0)
use(1)
else
@@ -208,8 +208,8 @@
user << "\red The wounds on [M]'s [affecting.display_name] have already been salved."
return 1
else
- user.visible_message( "\blue [user] covers wounds on [M]'s [affecting.display_name] with regenerative membrane.", \
- "\blue You cover wounds on [M]'s [affecting.display_name] with regenerative membrane." )
+ user.visible_message( "\blue [user] covers the wounds on [M]'s [affecting.display_name] with regenerative membrane.", \
+ "\blue You cover the wounds on [M]'s [affecting.display_name] with regenerative membrane." )
affecting.heal_damage(0,heal_burn)
use(1)
else