diff --git a/code/game/objects/items/stacks/medical.dm b/code/game/objects/items/stacks/medical.dm index 4c07d0c60b2..48c04278685 100644 --- a/code/game/objects/items/stacks/medical.dm +++ b/code/game/objects/items/stacks/medical.dm @@ -78,15 +78,15 @@ if (W.internal) continue if (W.current_stage <= W.max_bleeding_stage) - user.visible_message( "\blue [user] bandages [W.desc] on [M]'s [affecting.display_name].", \ - "\blue You bandage [W.desc] on [M]'s [affecting.display_name]." ) + user.visible_message( "\blue [user] bandages \the [W.desc] on [M]'s [affecting.display_name].", \ + "\blue You bandage \the [W.desc] on [M]'s [affecting.display_name]." ) //H.add_side_effect("Itch") else if (istype(W,/datum/wound/bruise)) - user.visible_message( "\blue [user] places bruise patch over [W.desc] on [M]'s [affecting.display_name].", \ - "\blue You place bruise patch over [W.desc] on [M]'s [affecting.display_name]." ) + user.visible_message( "\blue [user] places a bruise patch over \the [W.desc] on [M]'s [affecting.display_name].", \ + "\blue You place a bruise patch over \the [W.desc] on [M]'s [affecting.display_name]." ) else - user.visible_message( "\blue [user] places bandaid over [W.desc] on [M]'s [affecting.display_name].", \ - "\blue You place bandaid over [W.desc] on [M]'s [affecting.display_name]." ) + user.visible_message( "\blue [user] places a bandaid over \the [W.desc] on [M]'s [affecting.display_name].", \ + "\blue You place a bandaid over \the [W.desc] on [M]'s [affecting.display_name]." ) use(1) else if (can_operate(H)) //Checks if mob is lying down on table for surgery @@ -117,15 +117,15 @@ user << "\red The wounds on [M]'s [affecting.display_name] have already been salved." return 1 else - user.visible_message( "\blue [user] salves wounds on [M]'s [affecting.display_name].", \ - "\blue You salve wounds on [M]'s [affecting.display_name]." ) + user.visible_message( "\blue [user] salves the wounds on [M]'s [affecting.display_name].", \ + "\blue You salve the wounds on [M]'s [affecting.display_name]." ) use(1) else if (can_operate(H)) //Checks if mob is lying down on table for surgery if (do_surgery(H,user,src)) return else - user << "The [affecting.display_name] is cut open, you'll need more than a bandage!" + user << "The [affecting.display_name] is cut open, you'll need more than some ointment!" /obj/item/stack/medical/bruise_pack/tajaran name = "\improper S'rendarr's Hand leaf" @@ -168,15 +168,15 @@ if (W.internal) continue if (W.current_stage <= W.max_bleeding_stage) - user.visible_message( "\blue [user] cleans [W.desc] on [M]'s [affecting.display_name] and seals edges with bioglue.", \ - "\blue You clean and seal [W.desc] on [M]'s [affecting.display_name]." ) + user.visible_message( "\blue [user] cleans \the [W.desc] on [M]'s [affecting.display_name] and seals the edges with bioglue.", \ + "\blue You clean and seal \the [W.desc] on [M]'s [affecting.display_name]." ) //H.add_side_effect("Itch") else if (istype(W,/datum/wound/bruise)) - user.visible_message( "\blue [user] places medicine patch over [W.desc] on [M]'s [affecting.display_name].", \ - "\blue You place medicine patch over [W.desc] on [M]'s [affecting.display_name]." ) + user.visible_message( "\blue [user] places a medicine patch over \the [W.desc] on [M]'s [affecting.display_name].", \ + "\blue You place a medicine patch over \the [W.desc] on [M]'s [affecting.display_name]." ) else - user.visible_message( "\blue [user] smears some bioglue over [W.desc] on [M]'s [affecting.display_name].", \ - "\blue You smear some bioglue over [W.desc] on [M]'s [affecting.display_name]." ) + user.visible_message( "\blue [user] smears some bioglue over \the [W.desc] on [M]'s [affecting.display_name].", \ + "\blue You smear some bioglue over \the [W.desc] on [M]'s [affecting.display_name]." ) affecting.heal_damage(heal_brute,0) use(1) else @@ -208,8 +208,8 @@ user << "\red The wounds on [M]'s [affecting.display_name] have already been salved." return 1 else - user.visible_message( "\blue [user] covers wounds on [M]'s [affecting.display_name] with regenerative membrane.", \ - "\blue You cover wounds on [M]'s [affecting.display_name] with regenerative membrane." ) + user.visible_message( "\blue [user] covers the wounds on [M]'s [affecting.display_name] with regenerative membrane.", \ + "\blue You cover the wounds on [M]'s [affecting.display_name] with regenerative membrane." ) affecting.heal_damage(0,heal_burn) use(1) else