diff --git a/code/game/gamemodes/events.dm b/code/game/gamemodes/events.dm index 5f05f54081a..facc5f88eb6 100644 --- a/code/game/gamemodes/events.dm +++ b/code/game/gamemodes/events.dm @@ -307,6 +307,8 @@ sleep(100) */ + command_alert("High levels of radiation detected near the station. Please report to the Med-bay if you feel strange.", "Anomaly Alert") + sleep(600) for(var/mob/living/carbon/human/H in living_mob_list) if(istype(H,/mob/living/carbon/human)) H.apply_effect((rand(15,75)),IRRADIATE,0) @@ -315,7 +317,7 @@ for(var/mob/living/carbon/monkey/M in living_mob_list) M.apply_effect((rand(15,75)),IRRADIATE,0) sleep(100) - command_alert("High levels of radiation detected near the station. Please report to the Med-bay if you feel strange.", "Anomaly Alert") + command_alert("Radiation levels are within standard parameters again.", "Anomaly Alert") world << sound('sound/AI/radiation.ogg')