diff --git a/code/game/objects/effects/spiders.dm b/code/game/objects/effects/spiders.dm index abff1c210af..5132550a95c 100644 --- a/code/game/objects/effects/spiders.dm +++ b/code/game/objects/effects/spiders.dm @@ -57,8 +57,6 @@ icon_state = "eggs" var/amount_grown = 0 var/player_spiders = FALSE - ///Was this egg laid by a xenobiology mob? Used for mob capping - var/xenobiology_spawned = FALSE var/list/faction = list("spiders") flags_2 = CRITICAL_ATOM_2 @@ -80,7 +78,6 @@ var/obj/structure/spider/spiderling/S = new /obj/structure/spider/spiderling(loc) S.faction = faction.Copy() S.master_commander = master_commander - S.xenobiology_spawned = xenobiology_spawned if(player_spiders) S.player_spiders = TRUE qdel(src) @@ -108,7 +105,7 @@ pixel_y = rand(6,-6) START_PROCESSING(SSobj, src) AddComponent(/datum/component/swarming) - ADD_TRAIT(src, TRAIT_EDIBLE_BUG, "edible_bug") // Normally this is just used for mobs, but spiderlings are kind of that... + ADD_TRAIT(src, TRAIT_EDIBLE_BUG, "edible_bug") // Normally this is just used for mobs, but spiderlings are kind of that... /obj/structure/spider/spiderling/Destroy() STOP_PROCESSING(SSobj, src) diff --git a/code/modules/mob/living/simple_animal/hostile/giant_spider.dm b/code/modules/mob/living/simple_animal/hostile/giant_spider.dm index 573da468ee6..b9fa11bcbb9 100644 --- a/code/modules/mob/living/simple_animal/hostile/giant_spider.dm +++ b/code/modules/mob/living/simple_animal/hostile/giant_spider.dm @@ -76,6 +76,7 @@ health = 40 melee_damage_lower = 5 melee_damage_upper = 10 + gold_core_spawnable = NO_SPAWN venom_per_bite = 30 var/atom/cocoon_target var/fed = 0 @@ -281,7 +282,6 @@ var/obj/structure/spider/eggcluster/C = new /obj/structure/spider/eggcluster(loc) C.faction = faction.Copy() C.master_commander = master_commander - C.xenobiology_spawned = xenobiology_spawned if(ckey) C.player_spiders = TRUE fed--