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to_chat fixes
Mostly sounds using to_chat instead of << like they should. Also, the to_chat CRASH now refers to itself as to_chat instead of Boutput.
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@@ -36,7 +36,7 @@
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if(!L.stat)
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L.do_alert_animation(L)
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egged = 1
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to_chat(alerted, sound('sound/machines/chime.ogg'))
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alerted << sound('sound/machines/chime.ogg')
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..()
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/mob/living/proc/do_alert_animation(atom/A)
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