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to_chat fixes
Mostly sounds using to_chat instead of << like they should. Also, the to_chat CRASH now refers to itself as to_chat instead of Boutput.
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@@ -2598,7 +2598,7 @@
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W.item_state = "w_suit"
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W.item_color = "schoolgirl"
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message_admins("[key_name_admin(usr)] activated Japanese Animes mode")
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to_chat(world, sound('sound/AI/animes.ogg'))
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world << sound('sound/AI/animes.ogg')
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if("eagles")//SCRAW
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feedback_inc("admin_secrets_fun_used",1)
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feedback_add_details("admin_secrets_fun_used","EgL")
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