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to_chat fixes
Mostly sounds using to_chat instead of << like they should. Also, the to_chat CRASH now refers to itself as to_chat instead of Boutput.
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@@ -1655,9 +1655,9 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
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if("lobby_music")
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sound ^= SOUND_LOBBY
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if(sound & SOUND_LOBBY)
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to_chat(user, sound(ticker.login_music, repeat = 0, wait = 0, volume = 85, channel = 1))
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user << sound(ticker.login_music, repeat = 0, wait = 0, volume = 85, channel = 1)
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else
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to_chat(user, sound(null, repeat = 0, wait = 0, volume = 85, channel = 1))
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user << sound(null, repeat = 0, wait = 0, volume = 85, channel = 1)
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if("ghost_ears")
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toggles ^= CHAT_GHOSTEARS
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@@ -100,7 +100,7 @@
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else
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to_chat(src, "You will no longer hear music in the game lobby.")
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if(istype(mob, /mob/new_player))
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to_chat(src, sound(null, repeat = 0, wait = 0, volume = 85, channel = 1))// stop the jamsz
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src << sound(null, repeat = 0, wait = 0, volume = 85, channel = 1)// stop the jamsz
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feedback_add_details("admin_verb","TLobby") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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@@ -115,7 +115,7 @@
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else
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var/sound/break_sound = sound(null, repeat = 0, wait = 0, channel = 777)
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break_sound.priority = 250
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to_chat(src, break_sound)//breaks the client's sound output on channel 777
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src << break_sound//breaks the client's sound output on channel 777
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to_chat(src, "You will no longer hear sounds uploaded by admins; any currently playing midis have been disabled.")
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feedback_add_details("admin_verb","TMidi") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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@@ -150,7 +150,7 @@
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to_chat(src, "You will now hear ambient sounds.")
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else
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to_chat(src, "You will no longer hear ambient sounds.")
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to_chat(src, sound(null, repeat = 0, wait = 0, volume = 0, channel = 1))
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src << sound(null, repeat = 0, wait = 0, volume = 0, channel = 1)
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feedback_add_details("admin_verb","TAmbi") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/verb/Toggle_Buzz() //No more headaches because headphones bump up shipambience.ogg to insanity levels.
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@@ -163,7 +163,7 @@
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to_chat(src, "You will now hear ambient white noise.")
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else
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to_chat(src, "You will no longer hear ambient white noise.")
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to_chat(src, sound(null, repeat = 0, wait = 0, volume = 0, channel = 2))
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src << sound(null, repeat = 0, wait = 0, volume = 0, channel = 2)
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feedback_add_details("admin_verb","TBuzz") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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@@ -177,8 +177,8 @@
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to_chat(src, "You will now hear heartbeat sounds.")
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else
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to_chat(src, "You will no longer hear heartbeat sounds.")
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to_chat(src, sound(null, repeat = 0, wait = 0, volume = 0, channel = 1))
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to_chat(src, sound(null, repeat = 0, wait = 0, volume = 0, channel = 2))
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src << sound(null, repeat = 0, wait = 0, volume = 0, channel = 1)
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src << sound(null, repeat = 0, wait = 0, volume = 0, channel = 2)
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feedback_add_details("admin_verb","Thb") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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// This needs a toggle because you people are awful and spammed terrible music
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