Instead updates_icon

needs testing to make sure it works
This commit is contained in:
Shadow-Quill
2018-12-07 07:12:19 -06:00
parent 3509b1ad4a
commit eefbaa703c
@@ -20,9 +20,7 @@
/obj/machinery/chem_master/New()
create_reagents(100)
spawn(50)
update_icon() //wait 5 seconds then update the icon, to allow powered icon to appear if actually powered
update_icon()
/obj/machinery/chem_master/ex_act(severity)
switch(severity)
@@ -40,6 +38,7 @@
if(powered())
overlays += "waitlight"
/obj/machinery/chem_master/blob_act()
if(prob(50))
qdel(src)
@@ -50,6 +49,7 @@
else
spawn(rand(0, 15))
stat |= NOPOWER
update_icon()
/obj/machinery/chem_master/attackby(obj/item/B, mob/user, params)
if(default_unfasten_wrench(user, B))