conflict resolution

This commit is contained in:
KasparoVy
2017-02-05 17:13:34 -05:00
619 changed files with 18580 additions and 11660 deletions
@@ -1,44 +0,0 @@
/**
* Multitool -- A multitool is used for hacking electronic devices.
* TO-DO -- Using it as a power measurement tool for cables etc. Nannek.
*
*/
/obj/item/device/debugger
icon = 'icons/obj/hacktool.dmi'
name = "debugger"
desc = "Used to debug electronic equipment."
icon_state = "hacktool-g"
flags = CONDUCT
force = 5.0
w_class = 2
throwforce = 5.0
throw_range = 15
throw_speed = 3
desc = "You can use this on airlocks or APCs to try to hack them without cutting wires."
materials = list(MAT_METAL=50, MAT_GLASS=20)
origin_tech = "magnets=1;engineering=1"
var/obj/machinery/telecomms/buffer // simple machine buffer for device linkage
/obj/item/device/debugger/is_used_on(obj/O, mob/user)
if(istype(O, /obj/machinery/power/apc))
var/obj/machinery/power/apc/A = O
if(A.emagged || A.malfhack)
to_chat(user, "\red There is a software error with the device.")
else
to_chat(user, "\blue The device's software appears to be fine.")
return 1
if(istype(O, /obj/machinery/door))
var/obj/machinery/door/D = O
if(D.operating == -1)
to_chat(user, "\red There is a software error with the device.")
else
to_chat(user, "\blue The device's software appears to be fine.")
return 1
else if(istype(O, /obj/machinery))
var/obj/machinery/A = O
if(A.emagged)
to_chat(user, "\red There is a software error with the device.")
else
to_chat(user, "\blue The device's software appears to be fine.")
return 1
@@ -128,8 +128,8 @@
to_chat(S, "<span class='warning'>Your sensors were overloaded by a laser!</span>")
outmsg = "<span class='notice'>You overload [S] by shining [src] at their sensors.</span>"
S.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has had a laser pointer shone in their eyes by [user.name] ([user.ckey])</font>")
user.attack_log += text("\[[time_stamp()]\] <font color='orange'>Shone a laser pointer in the eyes of [S.name] ([S.ckey])</font>")
S.create_attack_log("<font color='orange'>Has had a laser pointer shone in their eyes by [user.name] ([user.ckey])</font>")
user.create_attack_log("<font color='orange'>Shone a laser pointer in the eyes of [S.name] ([S.ckey])</font>")
log_attack("<font color='orange'>[user.name] ([user.ckey]) Shone a laser pointer in the eyes of [S.name] ([S.ckey])</font>")
else
outmsg = "<span class='notice'>You fail to overload [S] by shining [src] at their sensors.</span>"
@@ -142,7 +142,7 @@
outmsg = "<span class='notice'>You hit the lens of [C] with [src], temporarily disabling the camera!</span>"
log_admin("\[[time_stamp()]\] [user.name] ([user.ckey]) EMPd a camera with a laser pointer")
user.attack_log += text("\[[time_stamp()]\] [user.name] ([user.ckey]) EMPd a camera with a laser pointer")
user.create_attack_log("[user.name] ([user.ckey]) EMPd a camera with a laser pointer")
else
outmsg = "<span class='info'>You missed the lens of [C] with [src].</span>"
@@ -63,18 +63,16 @@
return RADIO_CONNECTION_FAIL
return ..()
/obj/item/device/radio/headset/receive_range(freq, level, aiOverride = 0)
if(aiOverride)
return ..(freq, level)
/obj/item/device/radio/headset/is_listening()
if(ishuman(loc))
var/mob/living/carbon/human/H = loc
if(H.l_ear == src || H.r_ear == src)
return ..(freq, level)
else if(isanimal(loc))
// frankly, all the ones with inventory are small enough to not warrant snowflaking the slot check somehow
return ..(freq, level)
return -1
return ..()
else if(isanimal(loc) || isAI(loc))
return ..()
return FALSE
/obj/item/device/radio/headset/alt
name = "bowman headset"
@@ -304,10 +302,10 @@
var/myAi = null // Atlantis: Reference back to the AI which has this radio.
var/disabledAi = 0 // Atlantis: Used to manually disable AI's integrated radio via intellicard menu.
/obj/item/device/radio/headset/heads/ai_integrated/receive_range(freq, level)
/obj/item/device/radio/headset/heads/ai_integrated/is_listening()
if(disabledAi)
return -1 //Transciever Disabled.
return ..(freq, level, 1)
return FALSE
return ..()
/obj/item/device/radio/headset/attackby(obj/item/weapon/W as obj, mob/user as mob)
user.set_machine(src)
@@ -120,15 +120,13 @@
attack_self(user)
/obj/item/device/radio/intercom/receive_range(freq, level)
if(!on)
if(!is_listening())
return -1
if(!(0 in level))
var/turf/position = get_turf(src)
// TODO: Integrate radio with the space manager
if(isnull(position) || !(position.z in level))
return -1
if(!src.listening)
return -1
if(freq in ANTAG_FREQS)
if(!(src.syndie))
return -1//Prevents broadcast of messages over devices lacking the encryption
+20 -7
View File
@@ -71,6 +71,7 @@ var/global/list/default_medbay_channels = list(
initialize()
internal_channels = default_internal_channels.Copy()
global_radios |= src
/obj/item/device/radio/Destroy()
qdel(wires)
@@ -80,6 +81,7 @@ var/global/list/default_medbay_channels = list(
for(var/ch_name in channels)
radio_controller.remove_object(src, radiochannels[ch_name])
patch_link = null
global_radios -= src
return ..()
@@ -532,19 +534,15 @@ var/global/list/default_medbay_channels = list(
// what the range is in which mobs will hear the radio
// returns: -1 if can't receive, range otherwise
if(!wires || wires.IsIndexCut(WIRE_RECEIVE))
return -1
if(!listening)
if(!is_listening())
return -1
if(!(0 in level))
var/turf/position = get_turf(src)
if(!position || !(position.z in level))
return -1
if(freq in ANTAG_FREQS)
if(!(src.syndie))//Checks to see if it's allowed on that frequency, based on the encryption keys
if(!(syndie))//Checks to see if it's allowed on that frequency, based on the encryption keys
return -1
if(!on)
return -1
if(!freq) //recieved on main frequency
if(!listening)
return -1
@@ -561,11 +559,26 @@ var/global/list/default_medbay_channels = list(
return canhear_range
/obj/item/device/radio/proc/send_hear(freq, level)
var/range = receive_range(freq, level)
if(range > -1)
return get_mobs_in_view(canhear_range, src)
/obj/item/device/radio/proc/is_listening()
var/is_listening = TRUE
if(!on)
is_listening = FALSE
if(!wires || wires.IsIndexCut(WIRE_RECEIVE))
is_listening = FALSE
if(!listening)
is_listening = FALSE
return is_listening
/obj/item/device/radio/proc/send_announcement()
if(is_listening())
return get_mobs_in_view(canhear_range, src)
return null
/obj/item/device/radio/examine(mob/user, var/distance = -1)
. = ..(user, distance)