conflict resolution

This commit is contained in:
KasparoVy
2017-02-05 17:13:34 -05:00
619 changed files with 18580 additions and 11660 deletions
@@ -93,6 +93,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
var/show_ghostitem_attack = TRUE
var/UI_style_color = "#ffffff"
var/UI_style_alpha = 255
var/windowflashing = TRUE
//character preferences
@@ -418,6 +419,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
dat += "<h2>General Settings</h2>"
dat += "<b>Fancy NanoUI:</b> <a href='?_src_=prefs;preference=nanoui'>[(nanoui_fancy) ? "Yes" : "No"]</a><br>"
dat += "<b>Ghost-Item Attack Animation:</b> <a href='?_src_=prefs;preference=ghost_att_anim'>[(show_ghostitem_attack) ? "Yes" : "No"]</a><br>"
dat += "<b>Window Flashing:</b> <a href='?_src_=prefs;preference=winflash'>[(windowflashing) ? "Yes" : "No"]</a><br>"
dat += "<b>Custom UI settings:</b><br>"
dat += " - <b>UI Style:</b> <a href='?_src_=prefs;preference=ui'><b>[UI_style]</b></a><br>"
dat += " - <b>Color:</b> <a href='?_src_=prefs;preference=UIcolor'><b>[UI_style_color]</b></a> <table style='display:inline;' bgcolor='[UI_style_color]'<tr><td>__</td></tr></table><br>"
@@ -1935,6 +1937,9 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
if("ghost_att_anim")
show_ghostitem_attack = !show_ghostitem_attack
if("winflash")
windowflashing = !windowflashing
if("UIcolor")
var/UI_style_color_new = input(user, "Choose your UI color, dark colors are not recommended!", UI_style_color) as color|null
if(!UI_style_color_new) return
@@ -2149,38 +2154,31 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
if(disabilities & DISABILITY_FLAG_FAT && character.species.flags & CAN_BE_FAT)
character.dna.SetSEState(FATBLOCK,1,1)
character.mutations += FAT
character.mutations += OBESITY
character.overeatduration = 600
if(disabilities & DISABILITY_FLAG_NEARSIGHTED)
character.dna.SetSEState(GLASSESBLOCK,1,1)
character.disabilities |= NEARSIGHTED
if(disabilities & DISABILITY_FLAG_EPILEPTIC)
character.dna.SetSEState(EPILEPSYBLOCK,1,1)
character.disabilities |= EPILEPSY
if(disabilities & DISABILITY_FLAG_DEAF)
character.dna.SetSEState(DEAFBLOCK,1,1)
character.disabilities |= DEAF
if(disabilities & DISABILITY_FLAG_BLIND)
character.dna.SetSEState(BLINDBLOCK,1,1)
character.disabilities |= BLIND
if(disabilities & DISABILITY_FLAG_COLOURBLIND)
character.dna.SetSEState(COLOURBLINDBLOCK,1,1)
if(disabilities & DISABILITY_FLAG_MUTE)
character.dna.SetSEState(MUTEBLOCK,1,1)
character.disabilities |= MUTE
S.handle_dna(character)
if(character.dna.dirtySE)
character.dna.UpdateSE()
domutcheck(character, null, MUTCHK_FORCED)
domutcheck(character, null, MUTCHK_FORCED) //'Activates' all the above disabilities.
character.dna.ready_dna(character, flatten_SE = 0)
character.sync_organ_dna(assimilate=1)
@@ -14,7 +14,8 @@
nanoui_fancy,
show_ghostitem_attack,
lastchangelog,
exp
exp,
windowflashing
FROM [format_table_name("player")]
WHERE ckey='[C.ckey]'"}
)
@@ -42,6 +43,7 @@
show_ghostitem_attack = text2num(query.item[12])
lastchangelog = query.item[13]
exp = query.item[14]
windowflashing = text2num(query.item[15])
//Sanitize
ooccolor = sanitize_hexcolor(ooccolor, initial(ooccolor))
@@ -57,6 +59,7 @@
show_ghostitem_attack = sanitize_integer(show_ghostitem_attack, 0, 1, initial(show_ghostitem_attack))
lastchangelog = sanitize_text(lastchangelog, initial(lastchangelog))
exp = sanitize_text(exp, initial(exp))
windowflashing = sanitize_integer(windowflashing, 0, 1, initial(windowflashing))
return 1
/datum/preferences/proc/save_preferences(client/C)