mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-12 15:45:25 +01:00
Committed Cael Aislinn's proposed commit: http://forums.nanotrasen.com/viewtopic.php?f=16&t=11641
- Xenos suit and helm (completely obscuring, and almost indistinguishable from drones) (admin spawned only for now). - Facehuggers now have different icon states for being thrown and after impregnation. - New death, unconscious and sleeping icons for aliens. - New icon (and projectile type) for neuroxotin. - New infection overlay images for telling aliens about pregnant humans (3 icons, showing the progression of the infestation). - New system for handling alien impregnation (alien embryos are an object inside the mob, instead of a disease). - Players can be operated surgically to remove the alien embryos (targetting the chest: scalpel, surgical saw, hemostat, retractors. If the embryo is nearly fully developed, it might come out alive though. - Corgis can now get impregnated. - There is a short animated overlay of a chestburster when it comes time to burst chests. - Alien larva now have three different icon sets, depending on their growth (25% they are bloody and pale, 25% - 75% they are pale, 75% onwards they are deep red). Fixed up table smashing, and added rack smashing in the same way. Added new north/south facing for the large alien queen. Updated the changelog. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5493 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
@@ -240,73 +240,59 @@
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return
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/obj/structure/table/attack_paw(mob/user as mob)
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if ((HULK in usr.mutations))
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usr << "\blue You destroy the table."
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usr.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ))
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visible_message("\red [user] smashes the table apart!")
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/obj/structure/table/attack_paw(mob/user)
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if(HULK in user.mutations)
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user.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ))
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visible_message("<span class='danger'>[user] smashes the table apart!</span>")
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if(istype(src, /obj/structure/table/reinforced))
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new /obj/item/weapon/table_parts/reinforced( src.loc )
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new /obj/item/weapon/table_parts/reinforced(loc)
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else if(istype(src, /obj/structure/table/woodentable))
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new/obj/item/weapon/table_parts/wood( src.loc )
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new/obj/item/weapon/table_parts/wood(loc)
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else
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new /obj/item/weapon/table_parts( src.loc )
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src.density = 0
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new /obj/item/weapon/table_parts(loc)
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density = 0
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del(src)
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if (!( locate(/obj/structure/table, user.loc) ))
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step(user, get_dir(user, src))
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if (user.loc == src.loc)
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user.layer = TURF_LAYER
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visible_message("[user] hides under the table!")
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//Foreach goto(69)
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return
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/obj/structure/table/attack_alien(mob/user as mob) //Removed code for larva since it doesn't work. Previous code is now a larva ability. /N
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usr << "\green You destroy the table."
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visible_message("\red [user] slices the table apart!")
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/obj/structure/table/attack_alien(mob/user)
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visible_message("<span class='danger'>[user] slices [src] apart!</span>")
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if(istype(src, /obj/structure/table/reinforced))
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new /obj/item/weapon/table_parts/reinforced( src.loc )
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new /obj/item/weapon/table_parts/reinforced(loc)
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else if(istype(src, /obj/structure/table/woodentable))
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new/obj/item/weapon/table_parts/wood( src.loc )
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new/obj/item/weapon/table_parts/wood(loc)
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else
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new /obj/item/weapon/table_parts( src.loc )
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src.density = 0
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new /obj/item/weapon/table_parts(loc)
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density = 0
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del(src)
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return
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/obj/structure/table/attack_animal(mob/living/simple_animal/user as mob)
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/obj/structure/table/attack_animal(mob/living/simple_animal/user)
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if(user.wall_smash)
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usr << "\red You destroy the table."
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visible_message("\red [user] smashes the table apart!")
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visible_message("<span class='danger'>[user] smashes [src] apart!</span>")
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if(istype(src, /obj/structure/table/reinforced))
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new /obj/item/weapon/table_parts/reinforced( src.loc )
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new /obj/item/weapon/table_parts/reinforced(loc)
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else if(istype(src, /obj/structure/table/woodentable))
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new/obj/item/weapon/table_parts/wood( src.loc )
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new/obj/item/weapon/table_parts/wood(loc)
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else
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new /obj/item/weapon/table_parts( src.loc )
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src.density = 0
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new /obj/item/weapon/table_parts(loc)
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density = 0
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del(src)
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return
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/obj/structure/table/attack_hand(mob/user as mob)
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if ((HULK in usr.mutations) || (SUPRSTR in usr.augmentations))
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usr << "\blue You destroy the table."
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visible_message("\red [user] smashes the table apart!")
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usr.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ))
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/obj/structure/table/attack_hand(mob/user)
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if(HULK in user.mutations || SUPRSTR in user.augmentations)
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visible_message("<span class='danger'>[user] smashes [src] apart!</span>")
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user.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ))
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if(istype(src, /obj/structure/table/reinforced))
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new /obj/item/weapon/table_parts/reinforced( src.loc )
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new /obj/item/weapon/table_parts/reinforced(loc)
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else if(istype(src, /obj/structure/table/woodentable))
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new/obj/item/weapon/table_parts/wood( src.loc )
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new/obj/item/weapon/table_parts/wood(loc)
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else
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new /obj/item/weapon/table_parts( src.loc )
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src.density = 0
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new /obj/item/weapon/table_parts(loc)
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density = 0
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del(src)
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return
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/obj/structure/table/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
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@@ -554,7 +540,6 @@
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if (istype(W, /obj/item/weapon/wrench))
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new /obj/item/weapon/rack_parts( src.loc )
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playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
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//SN src = null
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del(src)
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return
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if(isrobot(user))
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@@ -564,4 +549,37 @@
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return
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/obj/structure/rack/meteorhit(obj/O as obj)
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del(src)
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del(src)
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/obj/structure/table/attack_hand(mob/user)
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if(HULK in user.mutations || SUPRSTR in user.augmentations)
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visible_message("<span class='danger'>[user] smashes [src] apart!</span>")
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user.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ))
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new /obj/item/weapon/rack_parts(loc)
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density = 0
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del(src)
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/obj/structure/rack/attack_paw(mob/user)
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if(HULK in user.mutations)
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user.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ))
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visible_message("<span class='danger'>[user] smashes [src] apart!</span>")
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new /obj/item/weapon/rack_parts(loc)
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density = 0
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del(src)
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/obj/structure/rack/attack_alien(mob/user)
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visible_message("<span class='danger'>[user] slices [src] apart!</span>")
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new /obj/item/weapon/rack_parts(loc)
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density = 0
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del(src)
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/obj/structure/rack/attack_animal(mob/living/simple_animal/user)
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if(user.wall_smash)
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visible_message("<span class='danger'>[user] smashes [src] apart!</span>")
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new /obj/item/weapon/rack_parts(loc)
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density = 0
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del(src)
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