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Table crafting refactor
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@@ -118,81 +118,14 @@
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/*
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* Wrapping Paper
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*/
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/obj/item/weapon/wrapping_paper
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/obj/item/stack/wrapping_paper
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name = "wrapping paper"
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desc = "You can use this to wrap items in."
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icon = 'icons/obj/items.dmi'
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icon_state = "wrap_paper"
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var/amount = 20.0
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flags = NOBLUDGEON
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amount = 25
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max_amount = 25
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/obj/item/weapon/wrapping_paper/attackby(obj/item/weapon/W as obj, mob/user as mob)
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..()
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if (!( locate(/obj/structure/table, src.loc) ))
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user << "\blue You MUST put the paper on a table!"
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if (W.w_class < 4)
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if ((istype(user.l_hand, /obj/item/weapon/wirecutters) || istype(user.r_hand, /obj/item/weapon/wirecutters)))
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var/a_used = 2 ** (src.w_class - 1)
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if (src.amount < a_used)
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user << "\blue You need more paper!"
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return
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else
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if(istype(W, /obj/item/smallDelivery) || istype(W, /obj/item/weapon/gift)) //No gift wrapping gifts!
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return
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src.amount -= a_used
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user.drop_item()
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var/obj/item/weapon/gift/G = new /obj/item/weapon/gift( src.loc )
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G.size = W.w_class
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G.w_class = G.size + 1
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G.icon_state = text("gift[]", G.size)
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G.gift = W
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W.loc = G
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G.add_fingerprint(user)
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W.add_fingerprint(user)
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src.add_fingerprint(user)
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if (src.amount <= 0)
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new /obj/item/weapon/c_tube( src.loc )
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del(src)
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return
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else
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user << "\blue You need scissors!"
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else
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user << "\blue The object is FAR too large!"
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return
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/obj/item/weapon/wrapping_paper/examine()
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set src in oview(1)
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..()
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usr << text("There is about [] square units of paper left!", src.amount)
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return
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/obj/item/weapon/wrapping_paper/attack(mob/target as mob, mob/user as mob)
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if (!istype(target, /mob/living/carbon/human)) return
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var/mob/living/carbon/human/H = target
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if (istype(H.wear_suit, /obj/item/clothing/suit/straight_jacket) || H.stat)
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if (src.amount > 2)
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var/obj/effect/spresent/present = new /obj/effect/spresent (H.loc)
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src.amount -= 2
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if (H.client)
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H.client.perspective = EYE_PERSPECTIVE
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H.client.eye = present
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H.loc = present
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H.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been wrapped with [src.name] by [user.name] ([user.ckey])</font>")
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user.attack_log += text("\[[time_stamp()]\] <font color='red'>Used the [src.name] to wrap [H.name] ([H.ckey])</font>")
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log_attack("[user.name] ([user.ckey]) used the [src.name] to wrap [H.name] ([H.ckey])")
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if(!iscarbon(user))
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H.LAssailant = null
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else
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H.LAssailant = user
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else
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user << "\blue You need more paper."
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else
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user << "They are moving around too much. A straightjacket would help."
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/obj/item/stack/wrapping_paper/attack_self(mob/user)
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user << "<span class='notice'>You need to use it on a package that has already been wrapped!</span>"
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