Table crafting refactor

This commit is contained in:
Markolie
2015-02-22 01:50:57 +01:00
parent c37e767f63
commit efb45ea228
29 changed files with 682 additions and 770 deletions
@@ -95,6 +95,12 @@
desc = "An incendiary-coated shotgun slug."
icon_state = "ishell"
projectile_type = "/obj/item/projectile/bullet/incendiary/shell"
/obj/item/ammo_casing/shotgun/frag12
name = "FRAG-12 slug"
desc = "A high explosive breaching round for a 12 gauge shotgun."
icon_state = "heshell"
projectile_type = /obj/item/projectile/bullet/frag12
/obj/item/ammo_casing/shotgun/incendiary/dragonsbreath
name = "dragonsbreath shell"
@@ -205,4 +205,9 @@ obj/item/projectile/kinetic/New()
/obj/item/effect/kinetic_blast/New()
spawn(4)
del(src)
del(src)
/obj/item/projectile/bullet/frag12
name ="explosive slug"
damage = 25
weaken = 5