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Fully refactors Chairs, Stools & Beds. Adds a few fun bits
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@@ -98,8 +98,8 @@
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if(usr.buckled && isobj(usr.buckled) && !usr.buckled.anchored )
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spawn(0)
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var/obj/structure/stool/bed/chair/C = null
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if(istype(usr.buckled, /obj/structure/stool/bed/chair))
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var/obj/structure/chair/C = null
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if(istype(usr.buckled, /obj/structure/chair))
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C = usr.buckled
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var/obj/B = usr.buckled
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var/movementdirection = turn(direction,180)
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