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Emergency corgi runtime Fix
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@@ -47,15 +47,16 @@
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if(toxins_alert) toxin.icon_state = "tox1"
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else toxin.icon_state = "tox0"
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switch(health)
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if(30 to INFINITY) healths.icon_state = "health0"
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if(26 to 29) healths.icon_state = "health1"
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if(21 to 25) healths.icon_state = "health2"
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if(16 to 20) healths.icon_state = "health3"
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if(11 to 15) healths.icon_state = "health4"
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if(6 to 10) healths.icon_state = "health5"
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if(1 to 5) healths.icon_state = "health6"
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else healths.icon_state = "health7"
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if (healths)
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switch(health)
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if(30 to INFINITY) healths.icon_state = "health0"
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if(26 to 29) healths.icon_state = "health1"
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if(21 to 25) healths.icon_state = "health2"
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if(16 to 20) healths.icon_state = "health3"
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if(11 to 15) healths.icon_state = "health4"
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if(6 to 10) healths.icon_state = "health5"
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if(1 to 5) healths.icon_state = "health6"
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else healths.icon_state = "health7"
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regenerate_icons()
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/mob/living/simple_animal/corgi/Die()
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