Adjusts the rate that infections deal toxin damage

Conflicts:
	code/modules/organs/organ_external.dm
This commit is contained in:
mwerezak
2014-07-23 22:35:04 -04:00
committed by ZomgPonies
parent 573cbaf63a
commit effd7545bc
+2 -2
View File
@@ -396,7 +396,7 @@ Note that amputating the affected organ does in fact remove the infection from t
if(germ_level >= INFECTION_LEVEL_ONE)
//having an infection raises your body temperature
var/fever_temperature = (owner.species.heat_level_1 - owner.species.body_temperature - 1)* min(germ_level/(INFECTION_LEVEL_TWO), 1) + owner.species.body_temperature
var/fever_temperature = (owner.species.heat_level_1 - owner.species.body_temperature - 1)* min(germ_level/INFECTION_LEVEL_TWO, 1) + owner.species.body_temperature
if (fever_temperature > owner.bodytemperature)
//need to make sure we raise temperature fast enough to get around environmental cooling preventing us from reaching fever_temperature
owner.bodytemperature += (fever_temperature - T20C)/BODYTEMP_COLD_DIVISOR + 1
@@ -405,7 +405,7 @@ Note that amputating the affected organ does in fact remove the infection from t
if (antibiotics < 5)
germ_level++
if (prob(20)) //adjust this to tweak how fast people take toxin damage from infections
if (prob(10)) //adjust this to tweak how fast people take toxin damage from infections
owner.adjustToxLoss(1)
if(germ_level >= INFECTION_LEVEL_TWO && antibiotics < 5)