From f0209d975b070fc82ebdb92ea2bdc0e603c72a48 Mon Sep 17 00:00:00 2001 From: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com> Date: Wed, 1 May 2024 19:46:42 -0400 Subject: [PATCH] ion scatter gets 2 more pellets and 5 degrees more spread (#25269) * ion scatter gets 2 more pellets and 5 degrees more spread * mech ion as well --- code/game/mecha/equipment/weapons/weapons.dm | 6 +++--- code/modules/projectiles/ammunition/ammo_casings.dm | 4 ++-- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/code/game/mecha/equipment/weapons/weapons.dm b/code/game/mecha/equipment/weapons/weapons.dm index 2bbebc9b450..2ceee1338aa 100644 --- a/code/game/mecha/equipment/weapons/weapons.dm +++ b/code/game/mecha/equipment/weapons/weapons.dm @@ -101,10 +101,10 @@ desc = "An ion shotgun, that when fired gives the mecha a second of EMP shielding with the excess energy from the discharge." icon_state = "mecha_ion" origin_tech = "materials=4;combat=5;magnets=4" - energy_drain = 300 // This is per shot + 1x cost, so 1500 per shotgun shot + energy_drain = 215 // This is per shot + 1x cost, so ~1500 per shotgun shot projectile = /obj/item/projectile/ion/weak - projectiles_per_shot = 4 - variance = 35 + projectiles_per_shot = 6 + variance = 40 fire_sound = 'sound/weapons/ionrifle.ogg' /obj/item/mecha_parts/mecha_equipment/weapon/energy/ion/action() diff --git a/code/modules/projectiles/ammunition/ammo_casings.dm b/code/modules/projectiles/ammunition/ammo_casings.dm index bc55296544c..9f5814416b1 100644 --- a/code/modules/projectiles/ammunition/ammo_casings.dm +++ b/code/modules/projectiles/ammunition/ammo_casings.dm @@ -247,8 +247,8 @@ desc = "An advanced 12 gauge shell that fires a spread of ion bolts." icon_state = "ionshell" projectile_type = /obj/item/projectile/ion/weak - pellets = 4 - variance = 35 + pellets = 6 + variance = 40 muzzle_flash_strength = MUZZLE_FLASH_STRENGTH_NORMAL muzzle_flash_range = MUZZLE_FLASH_RANGE_NORMAL muzzle_flash_color = LIGHT_COLOR_LIGHTBLUE