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Syndicate Depot, Turret Fixes, Telesci Proofing
- Adds the Syndicate depot, an outpost heavily guarded by turrets, and proofed against telescience. - Fixes gun_turrets not ID'ing syndicate agents properly, adds support for different bullets. - Adds support to make an area un-accessible to telescience. I wish there was a better way to handle that in the telescience computer, but noone I consulted could seem to figure a way out. Simply set the area tag in question's tele_proof to 1 to disable telescience in that area.
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@@ -56,6 +56,8 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
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var/list/all_doors = list() //Added by Strumpetplaya - Alarm Change - Contains a list of doors adjacent to this area
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var/air_doors_activated = 0
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var/tele_proof = 0
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/*Adding a wizard area teleport list because motherfucking lag -- Urist*/
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/*I am far too lazy to make it a proper list of areas so I'll just make it run the usual telepot routine at the start of the game*/
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var/list/teleportlocs = list()
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@@ -468,6 +470,12 @@ var/list/ghostteleportlocs = list()
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name = "\improper Syndicate Elite Squad"
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icon_state = "syndie-elite"
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/area/syndicate_depot
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name = "\improper Suspicious Supply Depot"
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icon_state = "red"
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tele_proof = 1
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requires_power = 0
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//EXTRA
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/area/asteroid // -- TLE
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@@ -654,27 +662,27 @@ var/list/ghostteleportlocs = list()
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name = "\improper Aft Starboard Solars Landing Area"
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icon_state = "southeast"
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requires_power = 0
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/area/xenos_station/east
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name = "\improper East Landing Area"
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icon_state = "east"
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requires_power = 0
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/area/xenos_station/west
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name = "\improper West Landing Area"
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icon_state = "west"
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requires_power = 0
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/area/xenos_station/researchoutpost
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name = "\improper Research Outpost Landing Area"
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icon_state = "north"
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requires_power = 0
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/area/xenos_station/miningoutpost
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name = "\improper Mining Outpost Landing Area"
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icon_state = "south"
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requires_power = 0
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requires_power = 0
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//PRISON
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/area/prison
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name = "\improper Prison Station"
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@@ -994,7 +1002,7 @@ var/list/ghostteleportlocs = list()
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/area/blueshield
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name = "\improper Blueshield's Office"
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icon_state = "blueold"
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/area/centcomdocks
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name = "\improper Central Command Docks"
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icon_state = "centcom"
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