diff --git a/code/game/gamemodes/gameticker.dm b/code/game/gamemodes/gameticker.dm index e35a7e0d391..e5e85b72c88 100644 --- a/code/game/gamemodes/gameticker.dm +++ b/code/game/gamemodes/gameticker.dm @@ -248,7 +248,12 @@ var/round_start_time = 0 auto_toggle_ooc(1) // Turn it on //initialise our cinematic screen object - cinematic = new /obj/screen{icon='icons/effects/station_explosion.dmi'; icon_state="station_intact"; layer=21; mouse_opacity=0; screen_loc="1,0";}(src) + cinematic = new /obj/screen(src) + cinematic.icon = 'icons/effects/station_explosion.dmi' + cinematic.icon_state = "station_intact" + cinematic.layer = 21 + cinematic.mouse_opacity = 0 + cinematic.screen_loc = "1,0" var/obj/structure/stool/bed/temp_buckle = new(src) if(station_missed)