From a7dd312b3e6c0dd67097c17e87f125e5f6dc4a5f Mon Sep 17 00:00:00 2001 From: Erthilo Date: Mon, 28 May 2012 22:58:57 +0100 Subject: [PATCH 01/43] TG: - Removed support for the ONBACK and ONBELT flags. - Replaced them with a whole range of inventory slot flags. These now govern whether an item can or can't be placed in a certain inventory slot. See setup.dm for information on the flags. These flags only affect humans tho, as humans are the only beings with an inventory to talk of. - Standardized some gun code and some other pieces of code as I came accross them. I hate indented variable definitions! This commit should not bring any change whatsoever to the game from a player's perspective. Revision: r3659 Author: baloh.matevz --- baystation12.dme | 1 - code/WorkInProgress/Ported/Abi79/uplinks.dm | 3 +- .../Wrongnumber/weldbackpack.dm | 2 +- code/WorkInProgress/virus2/antibodies.dm | 4 +- code/defines/obj.dm | 1 + code/defines/obj/clothing.dm | 3 +- code/defines/obj/hydro.dm | 9 +- code/defines/obj/storage.dm | 3 +- code/defines/obj/toy.dm | 3 +- code/defines/obj/weapon.dm | 60 ++- code/game/asteroid/device.dm | 3 +- code/game/chemistry.dm | 6 +- code/game/gamemodes/cult/cult_items.dm | 4 +- code/game/gamemodes/nuclear/pinpointer.dm | 3 +- code/game/gamemodes/wizard/soulstone.dm | 3 +- code/game/machinery/sink.dm | 151 ------ code/game/objects/closets/extinguisher.dm | 11 +- code/game/objects/devices/PDA/PDA.dm | 3 +- code/game/objects/devices/aicard.dm | 3 +- code/game/objects/devices/chameleonproj.dm | 3 +- code/game/objects/devices/flashlight.dm | 12 +- code/game/objects/devices/paicard.dm | 3 +- code/game/objects/devices/scanners.dm | 127 ++--- code/game/objects/items/candle.dm | 8 +- code/game/objects/items/robot_parts.dm | 3 +- code/game/objects/items/trash.dm | 5 +- .../objects/items/weapons/cigs_lighters.dm | 51 +- code/game/objects/items/weapons/grenades.dm | 39 +- .../objects/items/weapons/mops_cleaners.dm | 26 +- code/game/objects/items/weapons/plant_bag.dm | 3 +- code/game/objects/items/weapons/tools.dm | 17 +- code/game/objects/items/weapons/twohanded.dm | 2 +- code/game/objects/new_year.dm | 3 +- code/game/objects/radio/headset.dm | 12 +- code/game/objects/storage/belt.dm | 3 +- code/game/objects/tank.dm | 8 +- code/game/objects/tanks/emergency.dm | 3 +- code/game/objects/uplinks.dm | 3 +- code/game/objects/watercloset.dm | 112 +++- code/modules/chemical/Chemistry-Tools.dm | 12 +- code/modules/clothing/ears.dm | 1 + code/modules/clothing/gimmick.dm | 3 +- code/modules/clothing/glasses.dm | 10 +- code/modules/clothing/gloves.dm | 1 + code/modules/clothing/head/hats.dm | 39 +- code/modules/clothing/jumpsuit.dm | 1 + code/modules/clothing/mask.dm | 1 + code/modules/clothing/shoes.dm | 1 + code/modules/clothing/suit.dm | 1 + code/modules/food/food.dm | 2 +- code/modules/mining/mine_items.dm | 6 +- code/modules/mining/satchel_ore_box.dm | 3 +- code/modules/mob/living/carbon/human/human.dm | 57 +- code/modules/mob/new_player/new_player.dm | 11 +- code/modules/paperwork/clipboard.dm | 3 +- code/modules/paperwork/paper.dm | 499 +++++++++--------- code/modules/paperwork/pen.dm | 3 +- code/modules/projectiles/ammunition.dm | 22 +- code/modules/projectiles/gun.dm | 39 +- code/modules/projectiles/guns/energy.dm | 11 +- .../projectiles/guns/energy/nuclear.dm | 3 +- .../projectiles/guns/energy/special.dm | 6 +- code/modules/projectiles/guns/projectile.dm | 11 +- .../projectiles/guns/projectile/shotgun.dm | 17 +- code/modules/recycling/disposal.dm | 94 +--- code/modules/recycling/sortingmachinery.dm | 3 +- code/setup.dm | 79 +-- code/unused/pda2/pda2.dm | 3 +- maps/tgstation.2.0.8.dmm | 116 ++-- 69 files changed, 863 insertions(+), 914 deletions(-) delete mode 100644 code/game/machinery/sink.dm diff --git a/baystation12.dme b/baystation12.dme index ed059c8cbcc..d56b35583f4 100644 --- a/baystation12.dme +++ b/baystation12.dme @@ -516,7 +516,6 @@ #include "code\game\machinery\scanner.dm" #include "code\game\machinery\seed_extractor.dm" #include "code\game\machinery\shieldgen.dm" -#include "code\game\machinery\sink.dm" #include "code\game\machinery\Sleeper.dm" #include "code\game\machinery\spaceheater.dm" #include "code\game\machinery\status_display.dm" diff --git a/code/WorkInProgress/Ported/Abi79/uplinks.dm b/code/WorkInProgress/Ported/Abi79/uplinks.dm index ae261a85ac1..9795644c3d2 100644 --- a/code/WorkInProgress/Ported/Abi79/uplinks.dm +++ b/code/WorkInProgress/Ported/Abi79/uplinks.dm @@ -312,7 +312,8 @@ A list of items and costs is stored under the datum of every game mode, alongsid var/temp = null //Temporary storage area for a message offering the option to destroy the radio var/selfdestruct = 0 //Set to 1 while the radio is self destructing itself. var/obj/item/device/radio/origradio = null - flags = FPRINT | TABLEPASS | CONDUCT | ONBELT + flags = FPRINT | TABLEPASS | CONDUCT + slot_flags = SLOT_BELT w_class = 2.0 item_state = "radio" throwforce = 5 diff --git a/code/WorkInProgress/Wrongnumber/weldbackpack.dm b/code/WorkInProgress/Wrongnumber/weldbackpack.dm index 637ba56d8dd..453e18eb410 100644 --- a/code/WorkInProgress/Wrongnumber/weldbackpack.dm +++ b/code/WorkInProgress/Wrongnumber/weldbackpack.dm @@ -1,7 +1,7 @@ /obj/item/weapon/weldpack name = "Welding kit" desc = "A heavy-duty, portable welding fluid carrier." - flags = ONBACK + slot_flags = SLOT_BACK icon = 'storage.dmi' icon_state = "welderpack" w_class = 4.0 diff --git a/code/WorkInProgress/virus2/antibodies.dm b/code/WorkInProgress/virus2/antibodies.dm index 31de7c02ba9..0b9a8b8e8b5 100644 --- a/code/WorkInProgress/virus2/antibodies.dm +++ b/code/WorkInProgress/virus2/antibodies.dm @@ -43,8 +43,8 @@ var/global/list/ANTIGENS = list("[ANTIGEN_A]" = "A", "[ANTIGEN_B]" = "B", "[ANTI icon_state = "health" w_class = 2.0 item_state = "electronic" - flags = FPRINT | TABLEPASS | ONBELT | CONDUCT | USEDELAY - + flags = FPRINT | TABLEPASS | CONDUCT | USEDELAY + slot_flags = SLOT_BELT /obj/item/device/antibody_scanner/attack(mob/living/carbon/human/M as mob, mob/user as mob) if(! istype(M, /mob/living/carbon) || !M:antibodies) diff --git a/code/defines/obj.dm b/code/defines/obj.dm index 83700c3686e..49a7910defb 100644 --- a/code/defines/obj.dm +++ b/code/defines/obj.dm @@ -424,6 +424,7 @@ var/w_class = 3.0 var/protective_temperature = 0 // Placing this here to avoid runtime errors, due to tiny items being allowed on ears and being queried for this variable flags = FPRINT | TABLEPASS + var/slot_flags = 0 //This is used to determine on which slots an item can fit. pass_flags = PASSTABLE pressure_resistance = 50 // causeerrorheresoifixthis diff --git a/code/defines/obj/clothing.dm b/code/defines/obj/clothing.dm index 56fd9242b93..334c90e2c43 100644 --- a/code/defines/obj/clothing.dm +++ b/code/defines/obj/clothing.dm @@ -28,6 +28,7 @@ /obj/item/clothing/belt name = "belt" - flags = FPRINT | TABLEPASS | ONBELT + flags = FPRINT | TABLEPASS + slot_flags = SLOT_BELT */ diff --git a/code/defines/obj/hydro.dm b/code/defines/obj/hydro.dm index 3b44089a338..82d54ac17ef 100644 --- a/code/defines/obj/hydro.dm +++ b/code/defines/obj/hydro.dm @@ -1845,7 +1845,8 @@ name = "bottle of Plant-B-Gone" icon_state = "plantbgone" item_state = "plantbgone" - flags = ONBELT|TABLEPASS|OPENCONTAINER|FPRINT|USEDELAY + flags = TABLEPASS | OPENCONTAINER | FPRINT | USEDELAY + slot_flags = SLOT_BELT throwforce = 3 w_class = 2.0 throw_speed = 2 @@ -1859,7 +1860,8 @@ name = "weed-spray" icon_state = "weedspray" item_state = "spray" - flags = ONBELT|TABLEPASS|OPENCONTAINER|FPRINT|USEDELAY + flags = TABLEPASS | OPENCONTAINER | FPRINT | USEDELAY + slot_flags = SLOT_BELT throwforce = 4 w_class = 2.0 throw_speed = 2 @@ -1873,7 +1875,8 @@ name = "pest-spray" icon_state = "pestspray" item_state = "spray" - flags = ONBELT|TABLEPASS|OPENCONTAINER|FPRINT|USEDELAY + flags = TABLEPASS | OPENCONTAINER | FPRINT | USEDELAY + slot_flags = SLOT_BELT throwforce = 4 w_class = 2.0 throw_speed = 2 diff --git a/code/defines/obj/storage.dm b/code/defines/obj/storage.dm index e7aadffa708..c774527b02b 100644 --- a/code/defines/obj/storage.dm +++ b/code/defines/obj/storage.dm @@ -3,7 +3,8 @@ desc = "You wear this on your back and put items into it." icon_state = "backpack" w_class = 4.0 - flags = 259.0 + flags = FPRINT|TABLEPASS + slot_flags = SLOT_BACK //ERROOOOO max_w_class = 3 max_combined_w_class = 21 diff --git a/code/defines/obj/toy.dm b/code/defines/obj/toy.dm index 985a683c849..5d8b1269635 100644 --- a/code/defines/obj/toy.dm +++ b/code/defines/obj/toy.dm @@ -129,7 +129,8 @@ icon = 'gun.dmi' icon_state = "revolver" item_state = "gun" - flags = FPRINT | TABLEPASS | CONDUCT | ONBELT | USEDELAY + flags = FPRINT | TABLEPASS | CONDUCT | USEDELAY + slot_flags = SLOT_BELT w_class = 3.0 g_amt = 10 m_amt = 10 diff --git a/code/defines/obj/weapon.dm b/code/defines/obj/weapon.dm index c143fc109aa..5ca3759a809 100644 --- a/code/defines/obj/weapon.dm +++ b/code/defines/obj/weapon.dm @@ -10,7 +10,8 @@ desc = "A shield adept at blocking blunt objects from connecting with the torso of the shield wielder." icon = 'weapons.dmi' icon_state = "riot" - flags = FPRINT | TABLEPASS| CONDUCT| ONBACK + flags = FPRINT | TABLEPASS| CONDUCT + slot_flags = SLOT_BACK force = 5.0 throwforce = 5.0 throw_speed = 1 @@ -29,7 +30,8 @@ desc = "A rod of pure obsidian, its very presence disrupts and dampens the powers of Nar-Sie's followers." icon_state = "nullrod" item_state = "nullrod" - flags = FPRINT | ONBELT | TABLEPASS + flags = FPRINT | TABLEPASS + slot_flags = SLOT_BELT force = 10 throw_speed = 1 throw_range = 4 @@ -81,7 +83,8 @@ desc = "This thing is so unspeakably shitty you are having a hard time even holding it." icon_state = "sord" item_state = "sord" - flags = FPRINT | ONBELT | TABLEPASS + flags = FPRINT | TABLEPASS + slot_flags = SLOT_BELT force = 2 throwforce = 1 w_class = 3*/ @@ -91,7 +94,8 @@ desc = "BLOOD FOR THE BLOOD GOD." //SKULLS FOR THE SKULL THRONE. --SkyMarshal icon_state = "claymore" item_state = "claymore" - flags = FPRINT | ONBELT | TABLEPASS + flags = FPRINT | TABLEPASS + slot_flags = SLOT_BELT force = 40 throwforce = 10 w_class = 3 @@ -319,16 +323,16 @@ icon_state = "spectrometer" item_state = "analyzer" w_class = 2.0 - flags = FPRINT | TABLEPASS| CONDUCT | ONBELT | OPENCONTAINER + flags = FPRINT | TABLEPASS| CONDUCT | OPENCONTAINER + slot_flags = SLOT_BELT throwforce = 5 throw_speed = 4 throw_range = 20 m_amt = 30 g_amt = 20 origin_tech = "magnets=2;biotech=2" - var - details = 0 - recent_fail = 0 + var/details = 0 + var/recent_fail = 0 /obj/item/device/mass_spectrometer/adv name = "advanced mass-spectrometer" @@ -341,7 +345,8 @@ desc = "The police baton of the future." icon_state = "stunbaton" item_state = "baton" - flags = FPRINT | ONBELT | TABLEPASS + flags = FPRINT | TABLEPASS + slot_flags = SLOT_BELT force = 15 throwforce = 7 w_class = 3 @@ -355,7 +360,8 @@ desc = "The Captain is first and all other heads are last." icon_state = "chainofcommand" item_state = "chainofcommand" - flags = FPRINT | ONBELT | TABLEPASS + flags = FPRINT | TABLEPASS + slot_flags = SLOT_BELT force = 10 throwforce = 7 w_class = 3 @@ -674,6 +680,7 @@ item_state = "card-id" var/access = list() var/registered_name = null // The name registered_name on the card + slot_flags = SLOT_ID var/pin = 0 var/money = 0 var/assignment = null @@ -742,7 +749,8 @@ w_class = 2.0 throw_speed = 3 throw_range = 10 - flags = FPRINT | TABLEPASS | ONBELT + flags = FPRINT | TABLEPASS + slot_flags = SLOT_BELT /obj/item/weapon/clipboard/notebook name = "notebook" @@ -763,7 +771,8 @@ throw_range = 5 m_amt = 50 g_amt = 20 - flags = TABLEPASS|USEDELAY|FPRINT|CONDUCT | ONBELT + flags = TABLEPASS | USEDELAY | FPRINT | CONDUCT + slot_flags = SLOT_BELT item_state = "coil_red" /obj/item/weapon/cable_coil/cut @@ -796,7 +805,8 @@ desc = "Used to remove floor tiles." icon = 'items.dmi' icon_state = "crowbar" - flags = FPRINT | TABLEPASS| CONDUCT | ONBELT + flags = FPRINT | TABLEPASS| CONDUCT + slot_flags = SLOT_BELT force = 5.0 throwforce = 7.0 item_state = "wrench" @@ -952,7 +962,8 @@ gender = PLURAL icon = 'items.dmi' icon_state = "handcuff" - flags = FPRINT | TABLEPASS | CONDUCT | ONBELT + flags = FPRINT | TABLEPASS | CONDUCT + slot_flags = SLOT_BELT throwforce = 5 w_class = 2.0 throw_speed = 2 @@ -1102,7 +1113,8 @@ eternal248: Found broken and buggy Z-levels 7-12, ended up leading to my discove name = "pen" icon = 'paper.dmi' icon_state = "pen" - flags = FPRINT | ONBELT | TABLEPASS + flags = FPRINT | TABLEPASS + slot_flags = SLOT_BELT throwforce = 0 w_class = 1.0 throw_speed = 7 @@ -1135,7 +1147,8 @@ eternal248: Found broken and buggy Z-levels 7-12, ended up leading to my discove name = "banhammer" icon = 'items.dmi' icon_state = "toyhammer" - flags = FPRINT | ONBELT | TABLEPASS + flags = FPRINT | TABLEPASS + slot_flags = SLOT_BELT throwforce = 0 w_class = 1.0 throw_speed = 7 @@ -1143,12 +1156,14 @@ eternal248: Found broken and buggy Z-levels 7-12, ended up leading to my discove /obj/item/weapon/pen/sleepypen desc = "It's a normal black ink pen with a sharp point." - flags = FPRINT | ONBELT | TABLEPASS | OPENCONTAINER + flags = FPRINT | TABLEPASS | OPENCONTAINER + slot_flags = SLOT_BELT origin_tech = "materials=2;biotech=1;syndicate=7" /obj/item/weapon/pen/paralysis desc = "It's a normal black ink pen with a sharp point." - flags = FPRINT | ONBELT | TABLEPASS | OPENCONTAINER + flags = FPRINT | TABLEPASS | OPENCONTAINER + slot_flags = SLOT_BELT origin_tech = "materials=2;biotech=1;syndicate=5" /obj/item/weapon/rack_parts @@ -1172,7 +1187,8 @@ eternal248: Found broken and buggy Z-levels 7-12, ended up leading to my discove desc = "Used for screwing." icon = 'items.dmi' icon_state = "screwdriver" - flags = FPRINT | TABLEPASS| CONDUCT | ONBELT + flags = FPRINT | TABLEPASS| CONDUCT + slot_flags = SLOT_BELT force = 5.0 w_class = 1.0 throwforce = 5.0 @@ -1202,7 +1218,8 @@ eternal248: Found broken and buggy Z-levels 7-12, ended up leading to my discove var/selfdestruct = 0.0 var/traitor_frequency = 0.0 var/obj/item/device/radio/origradio = null - flags = FPRINT | TABLEPASS| CONDUCT | ONBELT + flags = FPRINT | TABLEPASS| CONDUCT + slot_flags = SLOT_BELT item_state = "radio" throwforce = 5 w_class = 2.0 @@ -1741,7 +1758,8 @@ eternal248: Found broken and buggy Z-levels 7-12, ended up leading to my discove w_class = 1 throwforce = 2 var/cigarcount = 6 - flags = ONBELT | TABLEPASS */ + flags = TABLEPASS + slot_flags = SLOT_BELT*/ /obj/item/weapon/mousetrap diff --git a/code/game/asteroid/device.dm b/code/game/asteroid/device.dm index 7407f45f672..3472aecdd0e 100644 --- a/code/game/asteroid/device.dm +++ b/code/game/asteroid/device.dm @@ -2,7 +2,8 @@ name = "GPS" icon = 'device.dmi' icon_state = "pinoff" - flags = FPRINT | TABLEPASS| CONDUCT | ONBELT + flags = FPRINT | TABLEPASS| CONDUCT + slot_flags = SLOT_BELT w_class = 2.0 item_state = "electronic" throw_speed = 4 diff --git a/code/game/chemistry.dm b/code/game/chemistry.dm index 2b3f5beecad..6f155a79fa7 100644 --- a/code/game/chemistry.dm +++ b/code/game/chemistry.dm @@ -11,7 +11,8 @@ item_state = "flashbang" throw_speed = 4 throw_range = 20 - flags = FPRINT | TABLEPASS | ONBELT | USEDELAY + flags = FPRINT | TABLEPASS | USEDELAY + slot_flags = SLOT_BELT var/datum/effect/effect/system/bad_smoke_spread/smoke /obj/item/weapon/mustardbomb @@ -25,7 +26,8 @@ item_state = "flashbang" throw_speed = 4 throw_range = 20 - flags = FPRINT | TABLEPASS | CONDUCT | ONBELT + flags = FPRINT | TABLEPASS | CONDUCT + slot_flags = SLOT_BELT var/datum/effect/effect/system/mustard_gas_spread/mustard_gas /obj/item/weapon/smokebomb/New() diff --git a/code/game/gamemodes/cult/cult_items.dm b/code/game/gamemodes/cult/cult_items.dm index 1647eb7047f..a39f70939f9 100644 --- a/code/game/gamemodes/cult/cult_items.dm +++ b/code/game/gamemodes/cult/cult_items.dm @@ -3,11 +3,13 @@ desc = "An arcane weapon wielded by the followers of Nar-Sie" icon_state = "cultblade" item_state = "cultblade" - flags = FPRINT | ONBELT | TABLEPASS + flags = FPRINT | TABLEPASS + slot_flags = SLOT_BELT force = 40 throwforce = 10 + /obj/item/clothing/head/culthood name = "cult hood" icon_state = "culthood" diff --git a/code/game/gamemodes/nuclear/pinpointer.dm b/code/game/gamemodes/nuclear/pinpointer.dm index fa38c98f625..4c528f5f5ae 100644 --- a/code/game/gamemodes/nuclear/pinpointer.dm +++ b/code/game/gamemodes/nuclear/pinpointer.dm @@ -2,7 +2,8 @@ name = "pinpointer" icon = 'device.dmi' icon_state = "pinoff" - flags = FPRINT | TABLEPASS| CONDUCT | ONBELT + flags = FPRINT | TABLEPASS| CONDUCT + slot_flags = SLOT_BELT w_class = 2.0 item_state = "electronic" throw_speed = 4 diff --git a/code/game/gamemodes/wizard/soulstone.dm b/code/game/gamemodes/wizard/soulstone.dm index 8ace91fde73..802cfd68c1b 100644 --- a/code/game/gamemodes/wizard/soulstone.dm +++ b/code/game/gamemodes/wizard/soulstone.dm @@ -5,7 +5,8 @@ item_state = "electronic" desc = "A fragment of the legendary treasure known simply as the 'Soul Stone'. The shard still flickers with a fraction of the full artefacts power." w_class = 1.0 - flags = FPRINT | TABLEPASS | ONBELT + flags = FPRINT | TABLEPASS + slot_flags = SLOT_BELT origin_tech = "bluespace=4;materials=4" var/imprinted = "empty" diff --git a/code/game/machinery/sink.dm b/code/game/machinery/sink.dm deleted file mode 100644 index e89b11828dd..00000000000 --- a/code/game/machinery/sink.dm +++ /dev/null @@ -1,151 +0,0 @@ -/obj/machinery/sink - name = "sink" - icon = 'device.dmi' - icon_state = "sink" - desc = "A sink used for washing one's hands and face." - anchored = 1 - var/busy = 0 //Something's being washed at the moment - var/mode = 0 //0 == fill, 1 == pour - - - New() - ..() - verbs += /obj/machinery/sink/proc/mode_pour - - attack_hand(mob/M as mob) - if(isrobot(M) || isAI(M)) - return - - if(busy) - M << "\red Someone's already washing something here." - return - M << "\blue You start washing up." - - busy = 1 - if(do_after(M,40)) - M.clean_blood() - if(istype(M, /mob/living/carbon)) - var/mob/living/carbon/C = M - C.clean_blood() - /* - if(C.r_hand) - C.r_hand.clean_blood() // The hand you attack with is empty anyway, the other one should not be washed while doing this. - if(C.l_hand) - C.l_hand.clean_blood() - - if(C.wear_mask) - C.wear_mask.clean_blood() //- NOPE, Washing machine -Errorage - */ - if(istype(M, /mob/living/carbon/human)) - /*if(C:w_uniform) - C:w_uniform.clean_blood() //- NOPE, Washing machine -Errorage - if(C:wear_suit) - C:wear_suit.clean_blood() //- NOPE, Washing machine -Errorage - if(C:shoes) - C:shoes.clean_blood()*/ //- NOPE, Washing machine -Errorage - if(C:gloves) - C:gloves.clean_blood() - /*if(C:head) - C:head.clean_blood()*/ //- NOPE, Washing machine -Errorage - for(var/mob/V in viewers(src, null)) - V.show_message(text("\blue [M] washes up using \the [src].")) - busy = 0 - - proc/mode_pour() - set name = "Mode -> Pour" - set category = "Object" - set src in oview(1) - - mode = 1 - verbs -= /obj/machinery/sink/proc/mode_pour - verbs += /obj/machinery/sink/proc/mode_fill - usr << "You will now pour reagents down \the [src]." - - proc/mode_fill() - set name = "Mode -> Fill" - set category = "Object" - set src in oview(1) - - mode = 0 - verbs -= /obj/machinery/sink/proc/mode_fill - verbs += /obj/machinery/sink/proc/mode_pour - usr << "You will now fill your container from the faucet." - - attackby(var/obj/item/O as obj, var/mob/user as mob) - if(busy) - user << "\red Someone's already washing something here." - return - - if (istype(O, /obj/item/weapon/reagent_containers/glass/bucket)) - O:reagents.add_reagent("water", 70) - user.visible_message( \ - "\blue [user] fills the [O] using the [src].", \ - "\blue You fill the [O] using the [src].") - return - - if (istype(O, /obj/item/weapon/reagent_containers/glass) || istype(O,/obj/item/weapon/reagent_containers/food/drinks)) - if(!mode) - // fill - if(O.reagents.total_volume < O.reagents.maximum_volume) - O:reagents.add_reagent("water", 10) - user.visible_message( \ - "\blue [user] fills the [O] using the [src].", \ - "\blue You fill the [O] using the [src].") - else - user.visible_message( \ - "\blue [user] spills water out of the overflowing [O] into the [src].", \ - "\blue You spill water out of the overflowing [O] into the [src].") - else - // pour - if(O.reagents.total_volume > 0) - O.reagents.clear_reagents() - user.visible_message( \ - "\blue [user] pours the contents of \the [O] into \the [src].", \ - "\blue You pour the contents of \the [O] into \the [src].") - else - user << "\The [O] is empty." - return - else if (istype(O, /obj/item/weapon/melee/baton)) - var/obj/item/weapon/melee/baton/B = O - if (B.charges > 0 && B.status == 1) - flick("baton_active", src) - user.Stun(10) - user.stuttering = 10 - user.Weaken(10) - if(isrobot(user)) - var/mob/living/silicon/robot/R = user - R.cell.charge -= 20 - else - B.charges-- - user.visible_message( \ - "[user] was stunned by his wet [O].", \ - "\red You have wet \the [O], it shocks you!") - return - - var/obj/item/I = O - if(!I || !istype(I,/obj/item)) return - - usr << "\blue You start washing up." - - busy = 1 - if(do_after(user,40)) - if(!I) return //Item's been destroyed while washing - - O.clean_blood() - user.visible_message( \ - "\blue [user] washes \a [I] using \the [src].", \ - "\blue You wash \a [I] using \the [src].") - busy = 0 - - shower - name = "Shower" - desc = "This is a shower. Useful for cleaning." - icon_state = "shower" - - kitchen - name = "Kitchen Sink" - icon_state = "sink_alt" - - kitchen2 - name = "Kitchen Sink" - icon_state = "sink_alt2" diff --git a/code/game/objects/closets/extinguisher.dm b/code/game/objects/closets/extinguisher.dm index 1d503333d7f..82dc7d88aa0 100644 --- a/code/game/objects/closets/extinguisher.dm +++ b/code/game/objects/closets/extinguisher.dm @@ -1,4 +1,4 @@ -/obj/structure/closet/extinguisher +/obj/structure/extinguisher_cabinet name = "extinguisher cabinet" desc = "A small wall mounted cabinet designed to hold a fire extinguisher." icon = 'closet.dmi' @@ -6,10 +6,11 @@ anchored = 1 density = 0 var/obj/item/weapon/extinguisher/has_extinguisher = new/obj/item/weapon/extinguisher + var/opened = 0 -/obj/structure/closet/extinguisher/attackby(var/obj/item/O as obj, var/mob/user as mob) +/obj/structure/extinguisher_cabinet/attackby(var/obj/item/O as obj, var/mob/user as mob) if (isrobot(usr)) return if (istype(O, /obj/item/weapon/extinguisher)) @@ -26,7 +27,7 @@ -/obj/structure/closet/extinguisher/attack_hand(mob/user as mob) +/obj/structure/extinguisher_cabinet/attack_hand(mob/user as mob) if(has_extinguisher) user.put_in_hand(has_extinguisher) has_extinguisher = null @@ -38,13 +39,13 @@ -/obj/structure/closet/extinguisher/attack_paw(mob/user as mob) +/obj/structure/extinguisher_cabinet/attack_paw(mob/user as mob) attack_hand(user) return -/obj/structure/closet/extinguisher/update_icon() +/obj/structure/extinguisher_cabinet/update_icon() if(!opened) icon_state = "extinguisher_closed" return diff --git a/code/game/objects/devices/PDA/PDA.dm b/code/game/objects/devices/PDA/PDA.dm index 82b5235c2c4..24b5eba841c 100755 --- a/code/game/objects/devices/PDA/PDA.dm +++ b/code/game/objects/devices/PDA/PDA.dm @@ -8,7 +8,8 @@ icon_state = "pda" item_state = "electronic" w_class = 1.0 - flags = FPRINT | TABLEPASS | ONBELT + flags = FPRINT | TABLEPASS + slot_flags = SLOT_ID | SLOT_BELT //Main variables var/owner = null diff --git a/code/game/objects/devices/aicard.dm b/code/game/objects/devices/aicard.dm index ea733eab5b7..f81d3e2089e 100644 --- a/code/game/objects/devices/aicard.dm +++ b/code/game/objects/devices/aicard.dm @@ -4,7 +4,8 @@ icon_state = "aicard" // aicard-full item_state = "electronic" w_class = 2.0 - flags = FPRINT | TABLEPASS | ONBELT + flags = FPRINT | TABLEPASS + slot_flags = SLOT_BELT var/flush = null origin_tech = "programming=4;materials=4" diff --git a/code/game/objects/devices/chameleonproj.dm b/code/game/objects/devices/chameleonproj.dm index 0526ec5ff29..c8e7ff754c0 100644 --- a/code/game/objects/devices/chameleonproj.dm +++ b/code/game/objects/devices/chameleonproj.dm @@ -42,7 +42,8 @@ /obj/item/device/chameleon name = "chameleon-projector" icon_state = "shield0" - flags = FPRINT | TABLEPASS| CONDUCT | USEDELAY | ONBELT + flags = FPRINT | TABLEPASS| CONDUCT | USEDELAY + slot_flags = SLOT_BELT item_state = "electronic" throwforce = 5.0 throw_speed = 1 diff --git a/code/game/objects/devices/flashlight.dm b/code/game/objects/devices/flashlight.dm index 66b6f327f2f..9d272e27810 100644 --- a/code/game/objects/devices/flashlight.dm +++ b/code/game/objects/devices/flashlight.dm @@ -4,14 +4,14 @@ icon_state = "flight0" w_class = 2 item_state = "flight" - flags = FPRINT | ONBELT | TABLEPASS | CONDUCT + flags = FPRINT | TABLEPASS | CONDUCT + slot_flags = SLOT_BELT m_amt = 50 g_amt = 20 - var - on = 0 - brightness_on = 4 //luminosity when on - icon_on = "flight1" - icon_off = "flight0" + var/on = 0 + var/brightness_on = 4 //luminosity when on + var/icon_on = "flight1" + var/icon_off = "flight0" /obj/item/device/flashlight/initialize() ..() diff --git a/code/game/objects/devices/paicard.dm b/code/game/objects/devices/paicard.dm index ff7e2ef5dba..e13b7c605ff 100644 --- a/code/game/objects/devices/paicard.dm +++ b/code/game/objects/devices/paicard.dm @@ -4,7 +4,8 @@ icon_state = "pai" item_state = "electronic" w_class = 2.0 - flags = FPRINT | TABLEPASS | ONBELT + flags = FPRINT | TABLEPASS + slot_flags = SLOT_BELT origin_tech = "programming=2" var/obj/item/device/radio/radio var/looking_for_personality = 0 diff --git a/code/game/objects/devices/scanners.dm b/code/game/objects/devices/scanners.dm index 8d0211e7f29..1eae1c00ab5 100644 --- a/code/game/objects/devices/scanners.dm +++ b/code/game/objects/devices/scanners.dm @@ -14,7 +14,8 @@ MASS SPECTROMETER desc = "A terahertz-ray emitter and scanner used to detect underfloor objects such as cables and pipes." icon_state = "t-ray0" var/on = 0 - flags = FPRINT|ONBELT|TABLEPASS + flags = FPRINT | TABLEPASS + slot_flags = SLOT_BELT w_class = 2 item_state = "electronic" m_amt = 150 @@ -68,8 +69,8 @@ MASS SPECTROMETER var/list/stored = list() w_class = 3.0 item_state = "electronic" - flags = FPRINT | TABLEPASS | ONBELT | CONDUCT | USEDELAY - + flags = FPRINT | TABLEPASS | CONDUCT | USEDELAY + slot_flags = SLOT_BELT attackby(obj/item/weapon/f_card/W as obj, mob/user as mob) ..() @@ -240,7 +241,8 @@ MASS SPECTROMETER icon_state = "health" item_state = "analyzer" desc = "A hand-held body scanner able to distinguish vital signs of the subject." - flags = FPRINT | ONBELT | TABLEPASS | CONDUCT + flags = FPRINT | TABLEPASS | CONDUCT + slot_flags = SLOT_BELT throwforce = 3 w_class = 1.0 throw_speed = 5 @@ -249,64 +251,64 @@ MASS SPECTROMETER origin_tech = "magnets=1;biotech=1" var/mode = 1; - proc - analyze_health_less_info(mob/living/carbon/M as mob, mob/user as mob) - var/fake_oxy = max(rand(1,40), M.getOxyLoss(), (300 - (M.getToxLoss() + M.getFireLoss() + M.getBruteLoss()))) - if((M.reagents && M.reagents.has_reagent("zombiepowder")) || (M.changeling && M.changeling.changeling_fakedeath)) - user.show_message(text("\blue Analyzing Results for []:\n\t Overall Status: []", M, "dead"), 1) - user.show_message(text("\blue \t Damage Specifics: []-[]-[]-[]", fake_oxy < 50 ? "\red [fake_oxy]" : fake_oxy , M.getToxLoss() > 50 ? "\red [M.getToxLoss()]" : M.getToxLoss(), M.getFireLoss() > 50 ? "\red[M.getFireLoss()]" : M.getFireLoss(), M.getBruteLoss() > 50 ? "\red[M.getBruteLoss()]" : M.getBruteLoss()), 1) +/obj/item/device/healthanalyzer/proc/analyze_health_less_info(mob/living/carbon/M as mob, mob/user as mob) + var/fake_oxy = max(rand(1,40), M.getOxyLoss(), (300 - (M.getToxLoss() + M.getFireLoss() + M.getBruteLoss()))) + if((M.reagents && M.reagents.has_reagent("zombiepowder")) || (M.changeling && M.changeling.changeling_fakedeath)) + user.show_message(text("\blue Analyzing Results for []:\n\t Overall Status: []", M, "dead"), 1) + user.show_message(text("\blue \t Damage Specifics: []-[]-[]-[]", fake_oxy < 50 ? "\red [fake_oxy]" : fake_oxy , M.getToxLoss() > 50 ? "\red [M.getToxLoss()]" : M.getToxLoss(), M.getFireLoss() > 50 ? "\red[M.getFireLoss()]" : M.getFireLoss(), M.getBruteLoss() > 50 ? "\red[M.getBruteLoss()]" : M.getBruteLoss()), 1) + else + user.show_message(text("\blue Analyzing Results for []:\n\t Overall Status: []", M, (M.stat > 1 ? "dead" : text("[]% healthy", M.health - M.halloss))), 1) + user.show_message(text("\blue \t Damage Specifics: []-[]-[]-[]", M.getOxyLoss() > 50 ? "\red [M.getOxyLoss()]" : M.getOxyLoss(), M.getToxLoss() > 50 ? "\red [M.getToxLoss()]" : M.getToxLoss(), M.getFireLoss() > 50 ? "\red[M.getFireLoss()]" : M.getFireLoss(), M.getBruteLoss() > 50 ? "\red[M.getBruteLoss()]" : M.getBruteLoss()), 1) + user.show_message("\blue Key: Suffocation/Toxin/Burns/Brute", 1) + user.show_message("\blue Body Temperature: [M.bodytemperature-T0C]°C ([M.bodytemperature*1.8-459.67]°F)", 1) + if(mode == 1 && istype(M, /mob/living/carbon/human)) + var/mob/living/carbon/human/H = M + var/list/damaged = H.get_damaged_organs(1,1) + user.show_message("\blue Localized Damage, Brute/Burn:",1) + if(length(damaged)>0) + for(var/datum/organ/external/org in damaged) + user.show_message(text("\blue \t []: []\blue-[]",capitalize(org.getDisplayName()),(org.brute_dam > 0)?"\red [org.brute_dam]":0,(org.burn_dam > 0)?"\red [org.burn_dam]":0),1) + else + user.show_message("\blue \t Limbs are OK.",1) + + if((M.changeling && M.changeling.changeling_fakedeath) || (M.reagents && M.reagents.has_reagent("zombiepowder"))) + user.show_message(text("\blue [] | [] | [] | []", fake_oxy > 50 ? "\red Severe oxygen deprivation detected\blue" : "Subject bloodstream oxygen level normal", M.getToxLoss() > 50 ? "\red Dangerous amount of toxins detected\blue" : "Subject bloodstream toxin level minimal", M.getFireLoss() > 50 ? "\red Severe burn damage detected\blue" : "Subject burn injury status O.K", M.getBruteLoss() > 50 ? "\red Severe anatomical damage detected\blue" : "Subject brute-force injury status O.K"), 1) + else + user.show_message(text("\blue [] | [] | [] | []", M.getOxyLoss() > 50 ? "\red Severe oxygen deprivation detected\blue" : "Subject bloodstream oxygen level normal", M.getToxLoss() > 50 ? "\red Dangerous amount of toxins detected\blue" : "Subject bloodstream toxin level minimal", M.getFireLoss() > 50 ? "\red Severe burn damage detected\blue" : "Subject burn injury status O.K", M.getBruteLoss() > 50 ? "\red Severe anatomical damage detected\blue" : "Subject brute-force injury status O.K"), 1) + if (M.getCloneLoss()) + user.show_message(text("\red Subject appears to have been imperfectly cloned."), 1) + for(var/datum/disease/D in M.viruses) + if(!D.hidden[SCANNER]) + user.show_message(text("\red Warning: [D.form] Detected\nName: [D.name].\nType: [D.spread].\nStage: [D.stage]/[D.max_stages].\nPossible Cure: [D.cure]")) + if (M.reagents && M.reagents.get_reagent_amount("inaprovaline")) + user.show_message(text("\blue Bloodstream Analysis located [M.reagents:get_reagent_amount("inaprovaline")] units of rejuvenation chemicals."), 1) + if (M.getBrainLoss() >= 100 || istype(M, /mob/living/carbon/human) && M:brain_op_stage == 4.0) + user.show_message(text("\red Subject is brain dead."), 1) + else if (M.getBrainLoss() >= 60) + user.show_message(text("\red Severe brain damage detected. Subject likely to have mental retardation."), 1) + else if (M.getBrainLoss() >= 10) + user.show_message(text("\red Significant brain damage detected. Subject may have had a concussion."), 1) + if (M.virus2 || M.reagents.reagent_list.len > 0) + user.show_message(text("\red Unknown substance detected in blood."), 1) + if(ishuman(M)) + var/mob/living/carbon/human/H = M + for(var/name in H.organs) + var/datum/organ/external/e = H.organs[name] + if(e.broken) + user.show_message(text("\red Bone fractures detected. Advanced scanner required for location."), 1) + break + if(ishuman(M)) + if(M:vessel) + var/blood_volume = round(M:vessel.get_reagent_amount("blood")) + var/blood_percent = blood_volume / 560 + blood_percent *= 100 + if(blood_volume <= 448) + user.show_message("\red Warning: Blood Level LOW: [blood_percent]% [blood_volume]cl") + else if(blood_volume <= 336) + user.show_message("\red Warning: Blood Level CRITICAL: [blood_percent]% [blood_volume]cl") else - user.show_message(text("\blue Analyzing Results for []:\n\t Overall Status: []", M, (M.stat > 1 ? "dead" : text("[]% healthy", M.health - M.halloss))), 1) - user.show_message(text("\blue \t Damage Specifics: []-[]-[]-[]", M.getOxyLoss() > 50 ? "\red [M.getOxyLoss()]" : M.getOxyLoss(), M.getToxLoss() > 50 ? "\red [M.getToxLoss()]" : M.getToxLoss(), M.getFireLoss() > 50 ? "\red[M.getFireLoss()]" : M.getFireLoss(), M.getBruteLoss() > 50 ? "\red[M.getBruteLoss()]" : M.getBruteLoss()), 1) - user.show_message("\blue Key: Suffocation/Toxin/Burns/Brute", 1) - user.show_message("\blue Body Temperature: [M.bodytemperature-T0C]°C ([M.bodytemperature*1.8-459.67]°F)", 1) - if(mode == 1 && istype(M, /mob/living/carbon/human)) - var/mob/living/carbon/human/H = M - var/list/damaged = H.get_damaged_organs(1,1) - user.show_message("\blue Localized Damage, Brute/Burn:",1) - if(length(damaged)>0) - for(var/datum/organ/external/org in damaged) - user.show_message(text("\blue \t []: []\blue-[]",capitalize(org.getDisplayName()),(org.brute_dam > 0)?"\red [org.brute_dam]":0,(org.burn_dam > 0)?"\red [org.burn_dam]":0),1) - else - user.show_message("\blue \t Limbs are OK.",1) - if((M.changeling && M.changeling.changeling_fakedeath) || (M.reagents && M.reagents.has_reagent("zombiepowder"))) - user.show_message(text("\blue [] | [] | [] | []", fake_oxy > 50 ? "\red Severe oxygen deprivation detected\blue" : "Subject bloodstream oxygen level normal", M.getToxLoss() > 50 ? "\red Dangerous amount of toxins detected\blue" : "Subject bloodstream toxin level minimal", M.getFireLoss() > 50 ? "\red Severe burn damage detected\blue" : "Subject burn injury status O.K", M.getBruteLoss() > 50 ? "\red Severe anatomical damage detected\blue" : "Subject brute-force injury status O.K"), 1) - else - user.show_message(text("\blue [] | [] | [] | []", M.getOxyLoss() > 50 ? "\red Severe oxygen deprivation detected\blue" : "Subject bloodstream oxygen level normal", M.getToxLoss() > 50 ? "\red Dangerous amount of toxins detected\blue" : "Subject bloodstream toxin level minimal", M.getFireLoss() > 50 ? "\red Severe burn damage detected\blue" : "Subject burn injury status O.K", M.getBruteLoss() > 50 ? "\red Severe anatomical damage detected\blue" : "Subject brute-force injury status O.K"), 1) - if (M.getCloneLoss()) - user.show_message(text("\red Subject appears to have been imperfectly cloned."), 1) - for(var/datum/disease/D in M.viruses) - if(!D.hidden[SCANNER]) - user.show_message(text("\red Warning: [D.form] Detected\nName: [D.name].\nType: [D.spread].\nStage: [D.stage]/[D.max_stages].\nPossible Cure: [D.cure]")) - if (M.reagents && M.reagents.get_reagent_amount("inaprovaline")) - user.show_message(text("\blue Bloodstream Analysis located [M.reagents:get_reagent_amount("inaprovaline")] units of rejuvenation chemicals."), 1) - if (M.getBrainLoss() >= 100 || istype(M, /mob/living/carbon/human) && M:brain_op_stage == 4.0) - user.show_message(text("\red Subject is brain dead."), 1) - else if (M.getBrainLoss() >= 60) - user.show_message(text("\red Severe brain damage detected. Subject likely to have mental retardation."), 1) - else if (M.getBrainLoss() >= 10) - user.show_message(text("\red Significant brain damage detected. Subject may have had a concussion."), 1) - if (M.virus2 || M.reagents.reagent_list.len > 0) - user.show_message(text("\red Unknown substance detected in blood."), 1) - if(ishuman(M)) - var/mob/living/carbon/human/H = M - for(var/name in H.organs) - var/datum/organ/external/e = H.organs[name] - if(e.broken) - user.show_message(text("\red Bone fractures detected. Advanced scanner required for location."), 1) - break - if(ishuman(M)) - if(M:vessel) - var/blood_volume = round(M:vessel.get_reagent_amount("blood")) - var/blood_percent = blood_volume / 560 - blood_percent *= 100 - if(blood_volume <= 448) - user.show_message("\red Warning: Blood Level LOW: [blood_percent]% [blood_volume]cl") - else if(blood_volume <= 336) - user.show_message("\red Warning: Blood Level CRITICAL: [blood_percent]% [blood_volume]cl") - else - user.show_message("\blue Blood Level Normal: [blood_percent]% [blood_volume]cl") - return + user.show_message("\blue Blood Level Normal: [blood_percent]% [blood_volume]cl") + return /obj/item/device/healthanalyzer/attack(mob/M as mob, mob/user as mob) if ((user.mutations & CLUMSY || user.getBrainLoss() >= 60) && prob(50)) @@ -346,7 +348,8 @@ MASS SPECTROMETER icon_state = "atmos" item_state = "analyzer" w_class = 2.0 - flags = FPRINT | TABLEPASS| CONDUCT | ONBELT + flags = FPRINT | TABLEPASS| CONDUCT + slot_flags = SLOT_BELT throwforce = 5 throw_speed = 4 throw_range = 20 diff --git a/code/game/objects/items/candle.dm b/code/game/objects/items/candle.dm index 33a1c461ea7..4f03aeec424 100644 --- a/code/game/objects/items/candle.dm +++ b/code/game/objects/items/candle.dm @@ -7,9 +7,8 @@ icon_state = "candle1" item_state = "candle1" - var - wax = 200 - lit = 0 + var/wax = 200 + var/lit = 0 proc light(var/flavor_text = "\red [usr] lights the [name].") @@ -94,7 +93,8 @@ w_class = 1 throwforce = 2 var/candlecount = 5 - flags = ONBELT | TABLEPASS + flags = TABLEPASS + slot_flags = SLOT_BELT /obj/item/weapon/candlepack/update_icon() diff --git a/code/game/objects/items/robot_parts.dm b/code/game/objects/items/robot_parts.dm index fcc1df6dd60..169adde5b8e 100644 --- a/code/game/objects/items/robot_parts.dm +++ b/code/game/objects/items/robot_parts.dm @@ -3,7 +3,8 @@ icon = 'robot_parts.dmi' item_state = "buildpipe" icon_state = "blank" - flags = FPRINT | ONBELT | TABLEPASS | CONDUCT + flags = FPRINT | TABLEPASS | CONDUCT + slot_flags = SLOT_BELT var/construction_time = 100 var/list/construction_cost = list("metal"=20000,"glass"=5000) diff --git a/code/game/objects/items/trash.dm b/code/game/objects/items/trash.dm index ecb7bc49f02..facac75815e 100644 --- a/code/game/objects/items/trash.dm +++ b/code/game/objects/items/trash.dm @@ -58,7 +58,8 @@ desc = "A heavy-duty, no fun allowed trash bag." var/mode = 1; //0 = pick one at a time, 1 = pick all on tile var/capacity = 25; //the number of trash it can carry. - flags = FPRINT | TABLEPASS | ONBELT + flags = FPRINT | TABLEPASS + slot_flags = SLOT_BELT w_class = 2.0 /obj/item/weapon/trashbag/update_icon() @@ -88,6 +89,7 @@ if(contents.len < capacity) //slightly redundant, but it makes it prettier in the chatbox. -Pete user << "\blue You pick up all the trash." for(var/obj/item/O in get_turf(W)) + if(istype(O, /obj/item/weapon/disk/nuclear)) continue //No nuke disks - Nodrak if(contents.len < capacity) if(O.w_class <= 2) contents += O; @@ -97,6 +99,7 @@ else user << "\blue The bag is full!" else + if(istype(W, /obj/item/weapon/disk/nuclear)) return //No nuke disks - Nodrak if(contents.len < capacity) contents += W; else diff --git a/code/game/objects/items/weapons/cigs_lighters.dm b/code/game/objects/items/weapons/cigs_lighters.dm index 7e0c05a1768..542b7fb9a3d 100644 --- a/code/game/objects/items/weapons/cigs_lighters.dm +++ b/code/game/objects/items/weapons/cigs_lighters.dm @@ -63,7 +63,8 @@ ZIPPO icon_state = "matchbox" item_state = "zippo" w_class = 1 - flags = ONBELT | TABLEPASS + flags = TABLEPASS + slot_flags = SLOT_BELT var/matchcount = 10 w_class = 1.0 @@ -113,14 +114,14 @@ ZIPPO item_state = "cigoff" w_class = 1 body_parts_covered = null - var - lit = 0 - icon_on = "cigon" //Note - these are in masks.dmi not in cigarette.dmi - icon_off = "cigoff" - icon_butt = "cigbutt" - lastHolder = null - smoketime = 300 - butt_count = 5 //count of butt sprite variations + var/lit = 0 + var/icon_on = "cigon" //Note - these are in masks.dmi not in cigarette.dmi + var/icon_off = "cigoff" + var/icon_butt = "cigbutt" + var/lastHolder = null + var/smoketime = 300 + var/butt_count = 5 //count of butt sprite variations + proc light(var/flavor_text = "[usr] lights the [name].") @@ -161,7 +162,6 @@ ZIPPO processing_objects.Add(src) - process() var/turf/location = get_turf(src) src.smoketime-- @@ -244,13 +244,13 @@ ZIPPO item_state = "cobpipeoff" w_class = 1 body_parts_covered = null - var - lit = 0 - icon_on = "cobpipeon" //Note - these are in masks.dmi - icon_off = "cobpipeoff" - lastHolder = null - smoketime = 100 - maxsmoketime = 100 //make sure this is equal to your smoketime + var/lit = 0 + var/icon_on = "cobpipeon" //Note - these are in masks.dmi + var/icon_off = "cobpipeoff" + var/lastHolder = null + var/smoketime = 100 + var/maxsmoketime = 100 //make sure this is equal to your smoketime + proc light(var/flavor_text = "[usr] lights the [name].") @@ -337,9 +337,9 @@ ZIPPO item_state = "cigpacket" w_class = 1 throwforce = 2 - flags = ONBELT | TABLEPASS - var - cigcount = 6 + flags = TABLEPASS + slot_flags = SLOT_BELT + var/cigcount = 6 update_icon() @@ -382,7 +382,8 @@ ZIPPO var/icon_off = "lighter-g" w_class = 1 throwforce = 4 - flags = ONBELT | TABLEPASS | CONDUCT + flags = TABLEPASS | CONDUCT + slot_flags = SLOT_BELT var/lit = 0 /obj/item/weapon/lighter/zippo @@ -410,16 +411,16 @@ ZIPPO src.item_state = icon_on if( istype(src,/obj/item/weapon/lighter/zippo) ) for(var/mob/O in viewers(user, null)) - O.show_message(text("\red Without even breaking stride, [] flips open and lights [] in one smooth movement.", user, src), 1) + O.show_message(text("\red Without even breaking stride, \the [] flips open and lights \the [] in one smooth movement.", user, src), 1) else if(prob(75)) for(var/mob/O in viewers(user, null)) - O.show_message("\red After a few attempts, [user] manages to light [src].", 1) + O.show_message("\red After a few attempts, \the [user] manages to light \the [src].", 1) else user << "\red You burn yourself while lighting the lighter." user.adjustFireLoss(5) for(var/mob/O in viewers(user, null)) - O.show_message("\red After a few attempts, [user] manages to light [src], they however burn their finger in the process.", 1) + O.show_message("\red After a few attempts, \the [user] manages to light \the [src], they however burn themself in the process.", 1) user.total_luminosity += 2 processing_objects.Add(src) @@ -472,4 +473,4 @@ ZIPPO if(lit) user.total_luminosity -= 2 src.sd_SetLuminosity(2) - return \ No newline at end of file + return diff --git a/code/game/objects/items/weapons/grenades.dm b/code/game/objects/items/weapons/grenades.dm index 96e5480a8b0..6e42d47d02f 100644 --- a/code/game/objects/items/weapons/grenades.dm +++ b/code/game/objects/items/weapons/grenades.dm @@ -14,15 +14,17 @@ FLASHBANG item_state = "emp" throw_speed = 4 throw_range = 20 - flags = FPRINT | TABLEPASS | CONDUCT | ONBELT + flags = FPRINT | TABLEPASS | CONDUCT + slot_flags = SLOT_BELT origin_tech = "materials=2;magnets=3" - var - active = 0 - det_time = 50 - proc - prime() - clown_check(var/mob/living/user) + var/active = 0 + var/det_time = 50 + proc/prime() + return + + proc/clown_check(var/mob/living/user) + return afterattack(atom/target as mob|obj|turf|area, mob/user as mob) if (istype(target, /obj/item/weapon/storage)) return ..() // Trying to put it in a full container @@ -88,17 +90,21 @@ FLASHBANG item_state = "flashbang" throw_speed = 4 throw_range = 20 - flags = FPRINT | TABLEPASS | CONDUCT | ONBELT + flags = FPRINT | TABLEPASS | CONDUCT + slot_flags = SLOT_BELT origin_tech = "materials=2;combat=1" - var - active = 0 - det_time = 30 - banglet = 0 - proc - bang(var/turf/T , var/mob/living/carbon/M) - prime() - clown_check(var/mob/living/user) + var/active = 0 + var/det_time = 30 + var/banglet = 0 + proc/bang(var/turf/T , var/mob/living/carbon/M) + return + + proc/prime() + return + + proc/clown_check(var/mob/living/user) + return attackby(obj/item/weapon/W as obj, mob/user as mob) if (isscrewdriver(W)) @@ -227,7 +233,6 @@ FLASHBANG M << "\red Your ears start to ring!" prime() // Prime now just handles the two loops that query for people in lockers and people who can see it. - var/turf/T = get_turf(src) if(T) T.hotspot_expose(700,125) diff --git a/code/game/objects/items/weapons/mops_cleaners.dm b/code/game/objects/items/weapons/mops_cleaners.dm index 2af673ae4f6..05c19cfbedc 100644 --- a/code/game/objects/items/weapons/mops_cleaners.dm +++ b/code/game/objects/items/weapons/mops_cleaners.dm @@ -4,7 +4,8 @@ name = "space cleaner" icon_state = "cleaner" item_state = "cleaner" - flags = ONBELT|TABLEPASS|OPENCONTAINER|FPRINT|USEDELAY + flags = TABLEPASS|OPENCONTAINER|FPRINT|USEDELAY + slot_flags = SLOT_BELT throwforce = 3 w_class = 2.0 throw_speed = 2 @@ -115,7 +116,8 @@ name = "chem sprayer" icon_state = "chemsprayer" item_state = "chemsprayer" - flags = ONBELT|TABLEPASS|OPENCONTAINER|FPRINT|USEDELAY + flags = TABLEPASS|OPENCONTAINER|FPRINT|USEDELAY + slot_flags = SLOT_BELT throwforce = 3 w_class = 3.0 throw_speed = 2 @@ -210,7 +212,6 @@ return - return //Pepper spray, set up to make the 2 different types /obj/item/weapon/pepperspray //This is riot control @@ -219,7 +220,8 @@ name = "pepperspray" icon_state = "pepperspray" item_state = "pepperspray" - flags = ONBELT|TABLEPASS|FPRINT|USEDELAY + flags = TABLEPASS | FPRINT | USEDELAY + slot_flags = SLOT_BELT throwforce = 3 w_class = 2.0 throw_speed = 2 @@ -234,7 +236,8 @@ name = "mace" icon_state = "pepperspray" item_state = "pepperspray" - flags = ONBELT|TABLEPASS|FPRINT|USEDELAY + flags = TABLEPASS | FPRINT | USEDELAY + slot_flags = SLOT_BELT throwforce = 3 w_class = 1.0 throw_speed = 2 @@ -451,13 +454,12 @@ obj/item/weapon/mop/proc/clean(turf/simulated/A as turf) /proc/GetColors(hex) hex = uppertext(hex) - var - hi1 = text2ascii(hex, 2) - lo1 = text2ascii(hex, 3) - hi2 = text2ascii(hex, 4) - lo2 = text2ascii(hex, 5) - hi3 = text2ascii(hex, 6) - lo3 = text2ascii(hex, 7) + var/hi1 = text2ascii(hex, 2) + var/lo1 = text2ascii(hex, 3) + var/hi2 = text2ascii(hex, 4) + var/lo2 = text2ascii(hex, 5) + var/hi3 = text2ascii(hex, 6) + var/lo3 = text2ascii(hex, 7) return list(((hi1>= 65 ? hi1-55 : hi1-48)<<4) | (lo1 >= 65 ? lo1-55 : lo1-48), ((hi2 >= 65 ? hi2-55 : hi2-48)<<4) | (lo2 >= 65 ? lo2-55 : lo2-48), ((hi3 >= 65 ? hi3-55 : hi3-48)<<4) | (lo3 >= 65 ? lo3-55 : lo3-48)) diff --git a/code/game/objects/items/weapons/plant_bag.dm b/code/game/objects/items/weapons/plant_bag.dm index 1cbb6f7903c..4f13ee45e1b 100644 --- a/code/game/objects/items/weapons/plant_bag.dm +++ b/code/game/objects/items/weapons/plant_bag.dm @@ -7,7 +7,8 @@ name = "Plant Bag" var/mode = 1; //0 = pick one at a time, 1 = pick all on tile var/capacity = 50; //the number of plant pieces it can carry. - flags = FPRINT | TABLEPASS | ONBELT + flags = FPRINT | TABLEPASS + slot_flags = SLOT_BELT w_class = 1 /obj/item/weapon/plantbag/attack_self(mob/user as mob) diff --git a/code/game/objects/items/weapons/tools.dm b/code/game/objects/items/weapons/tools.dm index 4d301b5fc0c..3c53a0a944d 100644 --- a/code/game/objects/items/weapons/tools.dm +++ b/code/game/objects/items/weapons/tools.dm @@ -13,7 +13,8 @@ WELDINGTOOOL desc = "A wrench with common uses. Can be found in your hand." icon = 'items.dmi' icon_state = "wrench" - flags = FPRINT | TABLEPASS| CONDUCT | ONBELT + flags = FPRINT | TABLEPASS| CONDUCT + slot_flags = SLOT_BELT force = 5.0 throwforce = 7.0 w_class = 2.0 @@ -44,7 +45,8 @@ WELDINGTOOOL name = "Welding Tool" icon = 'items.dmi' icon_state = "welder" - flags = FPRINT | TABLEPASS| CONDUCT | ONBELT + flags = FPRINT | TABLEPASS| CONDUCT + slot_flags = SLOT_BELT force = 3.0 throwforce = 5.0 throw_speed = 1 @@ -53,10 +55,9 @@ WELDINGTOOOL m_amt = 70 g_amt = 30 origin_tech = "engineering=1" - var - welding = 0 - status = 1 - max_fuel = 20 + var/welding = 0 + var/status = 1 + var/max_fuel = 20 proc get_fuel() remove_fuel(var/amount = 1, var/mob/M = null) @@ -224,7 +225,6 @@ WELDINGTOOOL src.damtype = "brute" src.icon_state = "welder" src.welding = 0 - return eyecheck(mob/user as mob) @@ -313,7 +313,8 @@ WELDINGTOOOL desc = "This cuts wires." icon = 'items.dmi' icon_state = "cutters" - flags = FPRINT | TABLEPASS| CONDUCT | ONBELT + flags = FPRINT | TABLEPASS| CONDUCT + slot_flags = SLOT_BELT force = 6.0 throw_speed = 2 throw_range = 9 diff --git a/code/game/objects/items/weapons/twohanded.dm b/code/game/objects/items/weapons/twohanded.dm index b39e32a55b9..14eff5ba0f0 100644 --- a/code/game/objects/items/weapons/twohanded.dm +++ b/code/game/objects/items/weapons/twohanded.dm @@ -93,7 +93,7 @@ desc = "Truly, the weapon of a madman. Who would think to fight fire with an axe?" force = 5 w_class = 4.0 - flags = ONBACK + slot_flags = SLOT_BACK force_unwielded = 5 force_wielded = 18 diff --git a/code/game/objects/new_year.dm b/code/game/objects/new_year.dm index 90ed7f10665..4bf649b5542 100644 --- a/code/game/objects/new_year.dm +++ b/code/game/objects/new_year.dm @@ -55,7 +55,8 @@ item_state = "flashbang" throw_speed = 4 throw_range = 20 - flags = FPRINT | TABLEPASS | CONDUCT | ONBELT + flags = FPRINT | TABLEPASS | CONDUCT + slot_flags = SLOT_BELT /obj/item/weapon/firbang/afterattack(atom/target as mob|obj|turf|area, mob/user as mob) if (user.equipped() == src) diff --git a/code/game/objects/radio/headset.dm b/code/game/objects/radio/headset.dm index 7e58b10f896..b0e18b3769a 100644 --- a/code/game/objects/radio/headset.dm +++ b/code/game/objects/radio/headset.dm @@ -8,11 +8,13 @@ subspace_transmission = 1 protective_temperature = 0 canhear_range = 1 // can't hear headsets from very far away - var - translate_binary = 0 - translate_hive = 0 - obj/item/device/encryptionkey/keyslot1 = null - obj/item/device/encryptionkey/keyslot2 = null + + slot_flags = SLOT_EARS + protective_temperature = 0 + var/translate_binary = 0 + var/translate_hive = 0 + var/obj/item/device/encryptionkey/keyslot1 = null + var/obj/item/device/encryptionkey/keyslot2 = null /obj/item/device/radio/headset/New() ..() diff --git a/code/game/objects/storage/belt.dm b/code/game/objects/storage/belt.dm index 11dcc50c2a6..51c168e955b 100644 --- a/code/game/objects/storage/belt.dm +++ b/code/game/objects/storage/belt.dm @@ -4,7 +4,8 @@ icon = 'belts.dmi' icon_state = "utilitybelt" item_state = "utility" - flags = FPRINT | TABLEPASS | ONBELT + flags = FPRINT | TABLEPASS + slot_flags = SLOT_BELT max_w_class = 3 max_combined_w_class = 21 diff --git a/code/game/objects/tank.dm b/code/game/objects/tank.dm index 73b890be9e7..fb711275107 100644 --- a/code/game/objects/tank.dm +++ b/code/game/objects/tank.dm @@ -5,7 +5,8 @@ var/datum/gas_mixture/air_contents = null var/distribute_pressure = ONE_ATMOSPHERE - flags = FPRINT | TABLEPASS | CONDUCT | ONBACK + flags = FPRINT | TABLEPASS | CONDUCT + slot_flags = SLOT_BACK pressure_resistance = ONE_ATMOSPHERE*5 @@ -34,7 +35,7 @@ set src in usr ..() if(air_contents.oxygen < 1 && loc==usr) - usr << text("\red The meter on the [src.name] indicates you are almost out of air!") + usr << "\red The meter on the [src.name] indicates you are almost out of air!" usr << sound('alert.ogg') @@ -43,6 +44,7 @@ desc = "Contains dangerous plasma. Do not inhale." icon_state = "plasma" flags = FPRINT | TABLEPASS | CONDUCT + slot_flags = null //they have no straps! /obj/item/weapon/tank/blob_act() if(prob(50)) @@ -282,7 +284,7 @@ else descriptive = "furiously hot" - usr << text("\blue \The \icon[][src] feels []", icon, descriptive) + usr << "\blue \The \icon[icon][src] feels [descriptive]" return diff --git a/code/game/objects/tanks/emergency.dm b/code/game/objects/tanks/emergency.dm index 71ca3243f12..83a7822b3c9 100644 --- a/code/game/objects/tanks/emergency.dm +++ b/code/game/objects/tanks/emergency.dm @@ -2,7 +2,8 @@ name = "emergency oxygen tank" desc = "Used for emergencies. Contains very little oxygen, so try to conserve it until you actually need it." icon_state = "emergency" - flags = FPRINT | TABLEPASS | ONBELT | CONDUCT + flags = FPRINT | TABLEPASS | CONDUCT + slot_flags = SLOT_BELT w_class = 2.0 force = 4.0 distribute_pressure = ONE_ATMOSPHERE*O2STANDARD diff --git a/code/game/objects/uplinks.dm b/code/game/objects/uplinks.dm index 203cbb77bb7..568e5974993 100644 --- a/code/game/objects/uplinks.dm +++ b/code/game/objects/uplinks.dm @@ -312,7 +312,8 @@ A list of items and costs is stored under the datum of every game mode, alongsid var/temp = null //Temporary storage area for a message offering the option to destroy the radio var/selfdestruct = 0 //Set to 1 while the radio is self destructing itself. var/obj/item/device/radio/origradio = null - flags = FPRINT | TABLEPASS | CONDUCT | ONBELT + flags = FPRINT | TABLEPASS | CONDUCT + slot_flags = SLOT_BELT w_class = 2.0 item_state = "radio" throwforce = 5 diff --git a/code/game/objects/watercloset.dm b/code/game/objects/watercloset.dm index da6d46bdc0a..afc41385615 100644 --- a/code/game/objects/watercloset.dm +++ b/code/game/objects/watercloset.dm @@ -1,4 +1,4 @@ -//todo: flushing, flushing heads, showers actually cleaning people +//todo: toothbrushes, and some sort of "toilet-filthinator" for the hos /obj/structure/toilet name = "toilet" @@ -8,18 +8,43 @@ density = 0 anchored = 1 var/open = 0 + var/mob/swirlie = null /obj/structure/toilet/New() open = round(rand(0, 1)) update_icon() /obj/structure/toilet/attack_hand() - open = !open - update_icon() + if(!swirlie) + open = !open + update_icon() + else + usr.visible_message("[usr] slams the toilet seat onto [swirlie.name]'s head!", "You slam the toilet seat onto [swirlie.name]'s head!", "You hear reverberating porcelain.") + swirlie.adjustBruteLoss(8) /obj/structure/toilet/update_icon() icon_state = "toilet[open]" +/obj/structure/toilet/attackby(var/obj/item/I, var/mob/user) + if(istype(I, /obj/item/weapon/grab)) + var/obj/item/weapon/grab/G = I + var/mob/GM = G.affecting + if(ismob(G.affecting)) + if(G.state>1 && GM.loc == get_turf(src)) + if(open && !swirlie) + user.visible_message("[user] starts to give [GM.name] a swirlie!", "You start to give [GM.name] a swirlie!") + swirlie = GM + if(do_after(user, 30, 5, 0)) + user.visible_message("[user] gives [GM.name] a swirlie!", "You give [GM.name] a swirlie!", "You hear a toilet flushing.") + if(!GM.internal) + GM.adjustOxyLoss(5) + swirlie = null + else + user.visible_message("[user] slams [GM.name] into the [src]!", "You slam [GM.name] into the [src]!") + GM.adjustBruteLoss(8) + else + user << "You need a tighter grip." + /obj/structure/urinal @@ -30,9 +55,20 @@ density = 0 anchored = 1 +/obj/structure/urinal/attackby(var/obj/item/I, var/mob/user) + if(istype(I, /obj/item/weapon/grab)) + var/obj/item/weapon/grab/G = I + var/mob/GM = G.affecting + if(ismob(G.affecting)) + if(G.state>1 && GM.loc == get_turf(src)) + user.visible_message("[user] slams [GM.name] into the [src]!", "You slam [GM.name] into the [src]!") + GM.adjustBruteLoss(8) + else + user << "You need a tighter grip." -/obj/structure/shower + +/obj/machinery/shower name = "shower" desc = "The HS-451. Installed in the 2550s by the Nanotrasen Hygiene Division." icon = 'watercloset.dmi' @@ -41,7 +77,9 @@ anchored = 1 var/on = 0 var/obj/effect/mist/mymist = null - var/ismist = 0 //needs a var so we can make it linger~ + var/ismist = 0 //needs a var so we can make it linger~ + var/watertemp = "normal" //freezing, normal, or boiling + var/mobpresent = 0 //true if there is a mob on the shower's loc, this is to ease process() //add heat controls? when emagged, you can freeze to death in it? @@ -52,22 +90,37 @@ layer = MOB_LAYER + 1 mouse_opacity = 0 -/obj/structure/shower/attack_hand(mob/M as mob) +/obj/machinery/shower/attack_hand(mob/M as mob) on = !on update_icon() if(on && M.loc == loc) wash(M) + check_heat(M) -/obj/structure/shower/attackby(mob/M as mob) - attack_hand(M) +/obj/machinery/shower/attackby(var/obj/item/I, var/mob/user) + if(I.type == /obj/item/device/analyzer) + user << "The water temperature seems to be [watertemp]." + if(istype(I, /obj/item/weapon/wrench)) + user << "You begin to adjust the temperature valve with the [I]." + if(do_after(user, 50)) + switch(watertemp) + if("normal") + watertemp = "freezing" + if("freezing") + watertemp = "boiling" + if("boiling") + watertemp = "normal" + user.visible_message("[user] adjusts the shower with the [I].", "You adjust the shower with the [I].") -/obj/structure/shower/update_icon() - overlays = null +/obj/machinery/shower/update_icon() //this is terribly unreadable, but basically it makes the shower mist up + overlays = null //once it's been on for a while, in addition to handling the water overlay. if(mymist) del(mymist) if(on) overlays += image('watercloset.dmi', src, "water", MOB_LAYER + 1, dir) + if(watertemp == "freezing") + return if(!ismist) spawn(50) if(src && on) @@ -84,13 +137,20 @@ del(mymist) ismist = 0 -/obj/structure/shower/HasEntered(atom/movable/O as obj|mob) +/obj/machinery/shower/HasEntered(atom/movable/O) ..() wash(O) + if(ismob(O)) + mobpresent += 1 + check_heat(O) + +/obj/machinery/shower/Uncrossed(atom/movable/O) + if(ismob(O)) + mobpresent -= 1 + ..() //Yes, showers are super powerful as far as washing goes. -/obj/structure/shower/proc/wash(atom/movable/O as obj|mob) - ..() +/obj/machinery/shower/proc/wash(atom/movable/O as obj|mob) if(!on) return O.clean_blood() @@ -108,10 +168,10 @@ var/mob/living/carbon/human/washer = O if(washer.head) washer.head.clean_blood() - if(washer.w_uniform) - washer.w_uniform.clean_blood() if(washer.wear_suit) washer.wear_suit.clean_blood() + else if(washer.w_uniform) + washer.w_uniform.clean_blood() if(washer.shoes) washer.shoes.clean_blood() if(washer.gloves) @@ -129,6 +189,26 @@ for(var/obj/effect/overlay/R in tile) del(R) +/obj/machinery/shower/process() + if(!on || !mobpresent) return + for(var/mob/living/carbon/C in loc) + check_heat(C) + +/obj/machinery/shower/proc/check_heat(mob/M as mob) + if(!on || watertemp == "normal") return + if(iscarbon(M)) + var/mob/living/carbon/C = M + + if(watertemp == "freezing") + C.bodytemperature = min(100, C.bodytemperature - 80) + C << "The water is freezing!" + return + if(watertemp == "boiling") + C.bodytemperature = max(500, C.bodytemperature + 35) + C.adjustFireLoss(10) + C << "The water is searing!" + return + /obj/item/weapon/bikehorn/rubberducky @@ -177,7 +257,7 @@ else C.clean_blood() //other things that can't wear gloves should just wash the mob. for(var/mob/V in viewers(src, null)) - V.show_message(text("\blue [M] washes their hands using \the [src].")) + V.show_message("\blue [M] washes their hands using \the [src].") /obj/structure/sink/attackby(var/obj/item/O as obj, var/mob/user as mob) if(busy) diff --git a/code/modules/chemical/Chemistry-Tools.dm b/code/modules/chemical/Chemistry-Tools.dm index 5135238bab6..8275218a5c7 100644 --- a/code/modules/chemical/Chemistry-Tools.dm +++ b/code/modules/chemical/Chemistry-Tools.dm @@ -11,9 +11,6 @@ item_state = "flashbang" w_class = 2.0 force = 2.0 - throw_speed = 4 - throw_range = 20 - flags = FPRINT | TABLEPASS | CONDUCT | ONBELT | USEDELAY var/obj/item/weapon/reagent_containers/glass/beaker_one var/obj/item/weapon/reagent_containers/glass/beaker_two var/obj/item/device/assembly/attached_device @@ -27,6 +24,10 @@ var/list/allowed_containers = list("/obj/item/weapon/reagent_containers/glass/beaker", "/obj/item/weapon/reagent_containers/glass/dispenser", "/obj/item/weapon/reagent_containers/glass/bottle") var/affected_area = 3 var/mob/attacher = "Unknown" + throw_speed = 4 + throw_range = 20 + flags = FPRINT | TABLEPASS | CONDUCT | USEDELAY + slot_flags = SLOT_BELT attackby(var/obj/item/weapon/W, var/mob/user) if(path || !active) @@ -784,7 +785,7 @@ /obj/structure/table, /obj/structure/closet/secure_closet, /obj/structure/closet, - /obj/machinery/sink, + /obj/structure/sink, /obj/item/weapon/storage, /obj/machinery/atmospherics/unary/cryo_cell, /obj/item/weapon/chem_grenade, @@ -1304,7 +1305,8 @@ amount_per_transfer_from_this = 5 volume = 30 possible_transfer_amounts = null - flags = FPRINT | ONBELT | TABLEPASS | OPENCONTAINER + flags = FPRINT | TABLEPASS | OPENCONTAINER + slot_flags = SLOT_BELT /obj/item/weapon/reagent_containers/hypospray/attack_paw(mob/user as mob) return src.attack_hand(user) diff --git a/code/modules/clothing/ears.dm b/code/modules/clothing/ears.dm index 05493ff2e10..25c12fd946a 100644 --- a/code/modules/clothing/ears.dm +++ b/code/modules/clothing/ears.dm @@ -4,6 +4,7 @@ name = "ears" w_class = 1.0 throwforce = 2 + slot_flags = SLOT_EARS var/twoeared = 0 /obj/item/clothing/ears/attack_hand(mob/user as mob) diff --git a/code/modules/clothing/gimmick.dm b/code/modules/clothing/gimmick.dm index 27e5f8579de..0d250a587dd 100644 --- a/code/modules/clothing/gimmick.dm +++ b/code/modules/clothing/gimmick.dm @@ -296,7 +296,8 @@ icon = 'weapons.dmi' icon_state = "baton" item_state = "classic_baton" - flags = FPRINT | ONBELT | TABLEPASS + flags = FPRINT | TABLEPASS + slot_flags = SLOT_BELT force = 10 /obj/item/clothing/under/pirate diff --git a/code/modules/clothing/glasses.dm b/code/modules/clothing/glasses.dm index 53f7e1eaf86..90da1d93934 100644 --- a/code/modules/clothing/glasses.dm +++ b/code/modules/clothing/glasses.dm @@ -3,11 +3,11 @@ icon = 'glasses.dmi' w_class = 2.0 flags = GLASSESCOVERSEYES - var - vision_flags = 0 - darkness_view = 0//Base human is 2 - invisa_view = 0 - prescription = 0 + slot_flags = SLOT_EYES + var/vision_flags = 0 + var/darkness_view = 0//Base human is 2 + var/invisa_view = 0 + var/prescription = 0 /* SEE_SELF // can see self, no matter what diff --git a/code/modules/clothing/gloves.dm b/code/modules/clothing/gloves.dm index e2192512d43..670802d16e1 100644 --- a/code/modules/clothing/gloves.dm +++ b/code/modules/clothing/gloves.dm @@ -12,6 +12,7 @@ var/wired = 0 var/obj/item/weapon/cell/cell = 0 body_parts_covered = HANDS + slot_flags = SLOT_GLOVES /obj/item/clothing/gloves/boxing diff --git a/code/modules/clothing/head/hats.dm b/code/modules/clothing/head/hats.dm index ca94d809f95..f600c2cc011 100644 --- a/code/modules/clothing/head/hats.dm +++ b/code/modules/clothing/head/hats.dm @@ -3,6 +3,7 @@ name = "head" icon = 'hats.dmi' body_parts_covered = HEAD + slot_flags = SLOT_HEAD var/list/allowed = list() /obj/item/clothing/head/cakehat @@ -83,8 +84,24 @@ icon_state = "beret" flags = FPRINT | TABLEPASS +/obj/item/clothing/head/chaplain_hood + name = "chaplain's hood" + desc = "It's hood that covers the head. It keeps you warm during the space winters." + icon_state = "chaplain_hood" + flags = FPRINT|TABLEPASS|HEADSPACE|HEADCOVERSEYES|BLOCKHAIR + +/obj/item/clothing/head/hasturhood + name = "hastur's hood" + desc = "It's unspeakably stylish" + icon_state = "hasturhood" + flags = FPRINT|TABLEPASS|HEADSPACE|HEADCOVERSEYES|BLOCKHAIR + +/obj/item/clothing/head/nursehat + name = "nurse's hat" + desc = "It allows quick identification of trained medical personnel." + icon_state = "nursehat" + flags = FPRINT|TABLEPASS -// CHUMP HELMETS: COOKING THEM DESTROYS THE CHUMP HELMET SPAWN. /obj/item/clothing/head/helmet/cueball name = "cueball helmet" @@ -109,6 +126,8 @@ item_state = "helmet" var/flipped = 0 + +// CHUMP HELMETS: COOKING THEM DESTROYS THE CHUMP HELMET SPAWN. /obj/item/clothing/head/syndicatefake name = "red space-helmet replica" desc = "A plastic replica of a red space space helmet. This is a toy, it is not made for use in space!" @@ -118,24 +137,6 @@ flags = FPRINT | TABLEPASS | BLOCKHAIR flags_inv = HIDEMASK|HIDEEARS|HIDEEYES -/obj/item/clothing/head/chaplain_hood - name = "chaplain's hood" - desc = "It's hood that covers the head. It keeps you warm during the space winters." - icon_state = "chaplain_hood" - flags = FPRINT|TABLEPASS|HEADSPACE|HEADCOVERSEYES|BLOCKHAIR - -/obj/item/clothing/head/hasturhood - name = "hastur's hood" - desc = "It's unspeakably stylish" - icon_state = "hasturhood" - flags = FPRINT|TABLEPASS|HEADSPACE|HEADCOVERSEYES|BLOCKHAIR - -/obj/item/clothing/head/nursehat - name = "nurse's hat" - desc = "It allows quick identification of trained medical personnel." - icon_state = "nursehat" - flags = FPRINT|TABLEPASS - /obj/item/clothing/head/helmet/cardborg name = "cardborg helmet" desc = "A helmet made out of a box." diff --git a/code/modules/clothing/jumpsuit.dm b/code/modules/clothing/jumpsuit.dm index 52cd992c82a..97f58f0605e 100644 --- a/code/modules/clothing/jumpsuit.dm +++ b/code/modules/clothing/jumpsuit.dm @@ -8,6 +8,7 @@ heat_transfer_coefficient = 0.30 permeability_coefficient = 0.90 flags = FPRINT | TABLEPASS + slot_flags = SLOT_ICLOTHING var/has_sensor = 1//For the crew computer 2 = unable to change mode var/sensor_mode = 0 /* diff --git a/code/modules/clothing/mask.dm b/code/modules/clothing/mask.dm index 1a8fc6d83b4..22180af9dbe 100644 --- a/code/modules/clothing/mask.dm +++ b/code/modules/clothing/mask.dm @@ -73,6 +73,7 @@ desc = "A face-covering mask that can be connected to an air supply." icon_state = "gas_alt" flags = FPRINT|TABLEPASS|SUITSPACE|MASKCOVERSMOUTH|MASKCOVERSEYES + flags_inv = HIDEEARS|HIDEEYES w_class = 3.0 see_face = 0.0 item_state = "gas_alt" diff --git a/code/modules/clothing/shoes.dm b/code/modules/clothing/shoes.dm index 6e0a4a8d683..493cf794cb2 100644 --- a/code/modules/clothing/shoes.dm +++ b/code/modules/clothing/shoes.dm @@ -5,6 +5,7 @@ gender = PLURAL //Carn: for grammarically correct text-parsing body_parts_covered = FEET + slot_flags = SLOT_FEET protective_temperature = 500 heat_transfer_coefficient = 0.10 diff --git a/code/modules/clothing/suit.dm b/code/modules/clothing/suit.dm index 55f1cbaaa84..67d8cb22680 100644 --- a/code/modules/clothing/suit.dm +++ b/code/modules/clothing/suit.dm @@ -5,3 +5,4 @@ flags = FPRINT | TABLEPASS var/list/allowed = list(/obj/item/weapon/tank/emergency_oxygen) armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0) + slot_flags = SLOT_OCLOTHING diff --git a/code/modules/food/food.dm b/code/modules/food/food.dm index b820fd6c179..3d7a71a7226 100644 --- a/code/modules/food/food.dm +++ b/code/modules/food/food.dm @@ -1096,7 +1096,7 @@ reagents.add_reagent("nutriment",12) afterattack(obj/O as obj, mob/user as mob) - if(istype(O,/obj/machinery/sink) && !wrapped) + if(istype(O,/obj/structure/sink) && !wrapped) user << "You place [name] under a stream of water..." loc = get_turf(O) return Expand() diff --git a/code/modules/mining/mine_items.dm b/code/modules/mining/mine_items.dm index 9b4425c396a..ec578027f4b 100644 --- a/code/modules/mining/mine_items.dm +++ b/code/modules/mining/mine_items.dm @@ -154,7 +154,8 @@ proc/move_mining_shuttle() name = "Miner's pickaxe" icon = 'items.dmi' icon_state = "pickaxe" - flags = FPRINT | TABLEPASS| CONDUCT | ONBELT + flags = FPRINT | TABLEPASS| CONDUCT + slot_flags = SLOT_BELT force = 15.0 throwforce = 4.0 item_state = "pickaxe" @@ -238,7 +239,8 @@ proc/move_mining_shuttle() name = "Shovel" icon = 'items.dmi' icon_state = "shovel" - flags = FPRINT | TABLEPASS| CONDUCT | ONBELT + flags = FPRINT | TABLEPASS| CONDUCT + slot_flags = SLOT_BELT force = 8.0 throwforce = 4.0 item_state = "shovel" diff --git a/code/modules/mining/satchel_ore_box.dm b/code/modules/mining/satchel_ore_box.dm index 581b97a6848..75c99097c54 100644 --- a/code/modules/mining/satchel_ore_box.dm +++ b/code/modules/mining/satchel_ore_box.dm @@ -6,7 +6,8 @@ name = "Mining Satchel" var/mode = 1; //0 = pick one at a time, 1 = pick all on tile var/capacity = 50; //the number of ore pieces it can carry. - flags = FPRINT | TABLEPASS | ONBELT + flags = FPRINT | TABLEPASS + slot_flags = SLOT_BELT w_class = 1 /obj/item/weapon/satchel/attack_self(mob/user as mob) diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index 59fbac4e145..271c6613e5c 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -554,7 +554,7 @@ return if (!istype(W, /obj/item)) return - if (!( W.flags & ONBACK )) + if (!( W.slot_flags & SLOT_BACK )) return if(istype(W,/obj/item/weapon/twohanded) && W:wielded) usr << "Unwield the [initial(W.name)] first!" @@ -578,7 +578,10 @@ if (emptyHand) wear_suit.DblClick() return - if (!( istype(W, /obj/item/clothing/suit) )) + if (!istype(W, /obj/item)) + return + if (!( W.slot_flags & SLOT_OCLOTHING )) + return return u_equip(W) wear_suit = W @@ -588,7 +591,9 @@ if (emptyHand) gloves.DblClick() return - if (!( istype(W, /obj/item/clothing/gloves) )) + if (!istype(W, /obj/item)) + return + if (!( W.slot_flags & SLOT_GLOVES )) return u_equip(W) gloves = W @@ -598,7 +603,9 @@ if (emptyHand) shoes.DblClick() return - if (!( istype(W, /obj/item/clothing/shoes) )) + if (!istype(W, /obj/item)) + return + if (!( W.slot_flags & SLOT_FEET )) return u_equip(W) shoes = W @@ -608,7 +615,9 @@ if (emptyHand) belt.DblClick() return - if (!W || !W.flags || !( W.flags & ONBELT )) + if (!istype(W, /obj/item)) + return + if (!( W.slot_flags & SLOT_BELT )) return u_equip(W) belt = W @@ -618,7 +627,9 @@ if (emptyHand) glasses.DblClick() return - if (!( istype(W, /obj/item/clothing/glasses) )) + if (!istype(W, /obj/item)) + return + if (!( W.slot_flags & SLOT_EYES )) return u_equip(W) glasses = W @@ -628,10 +639,9 @@ if (emptyHand) head.DblClick() return - if (( istype(W, /obj/item/weapon/paper) )) - u_equip(W) - head = W - else if (!( istype(W, /obj/item/clothing/head) )) + if (!istype(W, /obj/item)) + return + if (!( W.slot_flags & SLOT_HEAD )) return u_equip(W) head = W @@ -683,7 +693,10 @@ if (emptyHand) w_uniform.DblClick() return - if (!( istype(W, /obj/item/clothing/under) )) + if (!istype(W, /obj/item)) + return + if (!( W.slot_flags & SLOT_ICLOTHING )) + return return u_equip(W) w_uniform = W @@ -695,7 +708,9 @@ return if (!w_uniform) return - if (!istype(W, /obj/item/weapon/card/id) && !istype(W, /obj/item/device/pda) ) + if (!istype(W, /obj/item)) + return + if (!( W.slot_flags & SLOT_ID )) return u_equip(W) wear_id = W @@ -705,19 +720,25 @@ if (emptyHand) l_store.DblClick() return - if ((!( istype(W, /obj/item) ) || W.w_class > 2 || !( w_uniform ))) + if (!istype(W, /obj/item)) return - u_equip(W) - l_store = W + if ( ( W.slot_flags & SLOT_DENYPOCKET ) ) + return + if ( W.w_class <= 2 || ( W.slot_flags & SLOT_POCKET ) ) + u_equip(W) + l_store = W if("storage2") if (r_store) if (emptyHand) r_store.DblClick() return - if ((!( istype(W, /obj/item) ) || W.w_class > 2 || !( w_uniform ))) + if (!istype(W, /obj/item)) return - u_equip(W) - r_store = W + if ( ( W.slot_flags & SLOT_DENYPOCKET ) ) + return + if ( W.w_class <= 2 || ( W.slot_flags & SLOT_POCKET ) ) + u_equip(W) + r_store = W if("suit storage") if (s_store) if (emptyHand) diff --git a/code/modules/mob/new_player/new_player.dm b/code/modules/mob/new_player/new_player.dm index c5f213f906d..d47347c4332 100644 --- a/code/modules/mob/new_player/new_player.dm +++ b/code/modules/mob/new_player/new_player.dm @@ -1,10 +1,9 @@ /mob/new_player - var - datum/preferences/preferences = null - ready = 0 - spawning = 0//Referenced when you want to delete the new_player later on in the code. - totalPlayers = 0 //Player counts for the Lobby tab - totalPlayersReady = 0 + var/datum/preferences/preferences = null + var/ready = 0 + var/spawning = 0//Referenced when you want to delete the new_player later on in the code. + var/totalPlayers = 0 //Player counts for the Lobby tab + var/totalPlayersReady = 0 invisibility = 101 diff --git a/code/modules/paperwork/clipboard.dm b/code/modules/paperwork/clipboard.dm index 5a469ee25e9..c56e123ebdb 100644 --- a/code/modules/paperwork/clipboard.dm +++ b/code/modules/paperwork/clipboard.dm @@ -9,7 +9,8 @@ throw_range = 10 var/obj/item/weapon/pen/haspen //The stored pen. var/obj/item/weapon/paper/toppaper //The topmost piece of paper. - flags = FPRINT | TABLEPASS | ONBELT + flags = FPRINT | TABLEPASS + slot_flags = SLOT_BELT pressure_resistance = 10 /obj/item/weapon/clipboard/New() diff --git a/code/modules/paperwork/paper.dm b/code/modules/paperwork/paper.dm index 9a6910be38a..431231fda9a 100644 --- a/code/modules/paperwork/paper.dm +++ b/code/modules/paperwork/paper.dm @@ -9,280 +9,277 @@ throw_range = 15 layer = 4 pressure_resistance = 1 + slot_flags = SLOT_HEAD + see_face = 1 + body_parts_covered = HEAD + protective_temperature = 0 - var - info //What's actually written on the paper. - info_links //A different version of the paper which includes html links at fields and EOF - stamps //The (text for the) stamps on the paper. - fields //Amount of user created fields - list/stamped - see_face = 1 - body_parts_covered = HEAD - protective_temperature = 0 - rigged = 0 - spam_flag = 0 + var/info //What's actually written on the paper. + var/info_links //A different version of the paper which includes html links at fields and EOF + var/stamps //The (text for the) stamps on the paper. + var/fields //Amount of user created fields + var/list/stamped + var/rigged = 0 + var/spam_flag = 0 - const - deffont = "Verdana" - signfont = "Times New Roman" - crayonfont = "Comic Sans MS" + var/const/deffont = "Verdana" + var/const/signfont = "Times New Roman" + var/const/crayonfont = "Comic Sans MS" - New() - ..() - src.pixel_y = rand(-8, 8) - src.pixel_x = rand(-9, 9) - spawn(2) - if(src.info) - src.overlays += "paper_words" - updateinfolinks() - return - - update_icon() +/obj/item/weapon/paper/New() + ..() + src.pixel_y = rand(-8, 8) + src.pixel_x = rand(-9, 9) + spawn(2) if(src.info) src.overlays += "paper_words" - return - - examine() - set src in oview(1) - - // ..() //We don't want them to see the dumb "this is a paper" thing every time. - if(!(istype(usr, /mob/living/carbon/human) || istype(usr, /mob/dead/observer) || istype(usr, /mob/living/silicon))) - usr << browse("[name][stars(info)][stamps]", "window=[name]") - onclose(usr, "[name]") - else - usr << browse("[name][info][stamps]", "window=[name]") - onclose(usr, "[name]") - return - - verb/rename() - set name = "Rename paper" - set category = "Object" - set src in usr - - if ((usr.mutations & CLUMSY) && prob(50)) - usr << "\red You cut yourself on the paper." - return - var/n_name = copytext(sanitize(input(usr, "What would you like to label the paper?", "Paper Labelling", null) as text),1,MAX_NAME_LEN) - n_name = copytext(n_name, 1, 32) - if ((loc == usr && usr.stat == 0)) - name = "paper[(n_name ? text("- '[n_name]'") : null)]" - add_fingerprint(usr) - return - - attack_self(mob/living/user as mob) - examine() - if(rigged && (Holiday == "April Fool's Day")) - if(spam_flag == 0) - spam_flag = 1 - playsound(src.loc, 'bikehorn.ogg', 50, 1) - spawn(20) - spam_flag = 0 - return - - attack_ai(var/mob/living/silicon/ai/user as mob) - var/dist - if (istype(user) && user.current) //is AI - dist = get_dist(src, user.current) - else //cyborg or AI not seeing through a camera - dist = get_dist(src, user) - if (dist < 2) - usr << browse("[name][info][stamps]", "window=[name]") - onclose(usr, "[name]") - else - usr << browse("[name][stars(info)][stamps]", "window=[name]") - onclose(usr, "[name]") - return - - proc - addtofield(var/id, var/text, var/links = 0) - var/locid = 0 - var/laststart = 1 - var/textindex = 1 - while(1) // I know this can cause infinite loops and fuck up the whole server, but the if(istart==0) should be safe as fuck - var/istart = 0 - if(links) - istart = findtext(info_links, "", laststart) - else - istart = findtext(info, "", laststart) - - if(istart==0) - return // No field found with matching id - - laststart = istart+1 - locid++ - if(locid == id) - var/iend = 1 - if(links) - iend = findtext(info_links, "", istart) - else - iend = findtext(info, "", istart) - - //textindex = istart+26 - textindex = iend - break - - if(links) - var/before = copytext(info_links, 1, textindex) - var/after = copytext(info_links, textindex) - info_links = before + text + after - else - var/before = copytext(info, 1, textindex) - var/after = copytext(info, textindex) - info = before + text + after - updateinfolinks() - updateinfolinks() - info_links = info - var/i = 0 - for(i=1,i<=fields,i++) - addtofield(i, "write", 1) - info_links = info_links + "write" + return - parsepencode(var/t, var/obj/item/weapon/pen/P, mob/user as mob, var/iscrayon = 0) - t = copytext(sanitize(t),1,MAX_MESSAGE_LEN) +/obj/item/weapon/paper/update_icon() + if(src.info) + src.overlays += "paper_words" + return - t = dd_replacetext(t, "\[center\]", "
") - t = dd_replacetext(t, "\[/center\]", "
") - t = dd_replacetext(t, "\[br\]", "
") - t = dd_replacetext(t, "\[b\]", "") - t = dd_replacetext(t, "\[/b\]", "") - t = dd_replacetext(t, "\[i\]", "") - t = dd_replacetext(t, "\[/i\]", "") - t = dd_replacetext(t, "\[u\]", "") - t = dd_replacetext(t, "\[/u\]", "") - t = dd_replacetext(t, "\[large\]", "") - t = dd_replacetext(t, "\[/large\]", "") - t = dd_replacetext(t, "\[sign\]", "[user.real_name]") - t = dd_replacetext(t, "\[field\]", "") +/obj/item/weapon/paper/examine() + set src in oview(1) - if(!iscrayon) - t = dd_replacetext(t, "\[*\]", "
  • ") - t = dd_replacetext(t, "\[hr\]", "
    ") - t = dd_replacetext(t, "\[small\]", "") - t = dd_replacetext(t, "\[/small\]", "") - t = dd_replacetext(t, "\[list\]", "
      ") - t = dd_replacetext(t, "\[/list\]", "
    ") +// ..() //We don't want them to see the dumb "this is a paper" thing every time. + if(!(istype(usr, /mob/living/carbon/human) || istype(usr, /mob/dead/observer) || istype(usr, /mob/living/silicon))) + usr << browse("[name][stars(info)][stamps]", "window=[name]") + onclose(usr, "[name]") + else + usr << browse("[name][info][stamps]", "window=[name]") + onclose(usr, "[name]") + return - t = "[t]" - else // If it is a crayon, and he still tries to use these, make them empty! - t = dd_replacetext(t, "\[*\]", "") - t = dd_replacetext(t, "\[hr\]", "") - t = dd_replacetext(t, "\[small\]", "") - t = dd_replacetext(t, "\[/small\]", "") - t = dd_replacetext(t, "\[list\]", "") - t = dd_replacetext(t, "\[/list\]", "") +/obj/item/weapon/paper/verb/rename() + set name = "Rename paper" + set category = "Object" + set src in usr - t = "[t]" + if ((usr.mutations & CLUMSY) && prob(50)) + usr << "\red You cut yourself on the paper." + return + var/n_name = copytext(sanitize(input(usr, "What would you like to label the paper?", "Paper Labelling", null) as text),1,MAX_NAME_LEN) + if ((loc == usr && usr.stat == 0)) + name = "paper[(n_name ? text("- '[n_name]'") : null)]" + add_fingerprint(usr) + return - //Count the fields - var/laststart = 1 - while(1) - var/i = findtext(t, "", laststart) - if(i==0) - break - laststart = i+1 - fields++ +/obj/item/weapon/paper/attack_self(mob/living/user as mob) + examine() + if(rigged && (Holiday == "April Fool's Day")) + if(spam_flag == 0) + spam_flag = 1 + playsound(src.loc, 'bikehorn.ogg', 50, 1) + spawn(20) + spam_flag = 0 + return - return t +/obj/item/weapon/paper/attack_ai(var/mob/living/silicon/ai/user as mob) + var/dist + if (istype(user) && user.current) //is AI + dist = get_dist(src, user.current) + else //cyborg or AI not seeing through a camera + dist = get_dist(src, user) + if (dist < 2) + usr << browse("[name][info][stamps]", "window=[name]") + onclose(usr, "[name]") + else + usr << browse("[name][stars(info)][stamps]", "window=[name]") + onclose(usr, "[name]") + return - openhelp(mob/user as mob) - user << browse({"Pen Help - -
    Crayon&Pen commands

    -
    - \[br\] : Creates a linebreak.
    - \[center\] - \[/center\] : Centers the text.
    - \[b\] - \[/b\] : Makes the text bold.
    - \[i\] - \[/i\] : Makes the text italic.
    - \[u\] - \[/u\] : Makes the text underlined.
    - \[large\] - \[/large\] : Increases the size of the text.
    - \[sign\] : Inserts a signature of your name in a foolproof way.
    - \[field\] : Inserts an invisible field which lets you start type from there. Useful for forms.
    -
    -
    Pen exclusive commands

    - \[small\] - \[/small\] : Decreases the size of the text.
    - \[list\] - \[/list\] : A list.
    - \[*\] : A dot used for lists.
    - \[hr\] : Adds a horizontal rule. - "}, "window=paper_help") +/obj/item/weapon/paper/proc/addtofield(var/id, var/text, var/links = 0) + var/locid = 0 + var/laststart = 1 + var/textindex = 1 + while(1) // I know this can cause infinite loops and fuck up the whole server, but the if(istart==0) should be safe as fuck + var/istart = 0 + if(links) + istart = findtext(info_links, "", laststart) + else + istart = findtext(info, "", laststart) + if(istart==0) + return // No field found with matching id - Topic(href, href_list) - ..() - if ((usr.stat || usr.restrained())) - return - - if(href_list["write"]) - var/id = href_list["write"] - var/t = strip_html_simple(input(usr, "What text do you wish to add to " + (id=="end" ? "the end of the paper" : "field "+id) + "?", "[name]", null),8192) as text - - var/obj/item/i = usr.equipped() // Check to see if he still got that darn pen, also check if he's using a crayon or pen. - var/iscrayon = 0 - if(!istype(i, /obj/item/weapon/pen)) - if(!istype(i, /obj/item/toy/crayon)) - return - iscrayon = 1 - - - if ((!in_range(src, usr) && src.loc != usr && !( istype(src.loc, /obj/item/weapon/clipboard) ) && src.loc.loc != usr && usr.equipped() != i)) // Some check to see if he's allowed to write - return - - t = parsepencode(t, i, usr, iscrayon) // Encode everything from pencode to html - - if(id!="end") - addtofield(text2num(id), t) // He wants to edit a field, let him. + laststart = istart+1 + locid++ + if(locid == id) + var/iend = 1 + if(links) + iend = findtext(info_links, "", istart) else - info += t // Oh, he wants to edit to the end of the file, let him. - updateinfolinks() + iend = findtext(info, "", istart) - usr << browse("[name][info_links][stamps]", "window=[name]") // Update the window + //textindex = istart+26 + textindex = iend + break - if(!overlays.Find("paper_words")) - overlays += "paper_words" + if(links) + var/before = copytext(info_links, 1, textindex) + var/after = copytext(info_links, textindex) + info_links = before + text + after + else + var/before = copytext(info, 1, textindex) + var/after = copytext(info, textindex) + info = before + text + after + updateinfolinks() - attackby(obj/item/weapon/P as obj, mob/user as mob) - ..() - var/clown = 0 - if(user.mind && (user.mind.assigned_role == "Clown")) - clown = 1 +/obj/item/weapon/paper/proc/updateinfolinks() + info_links = info + var/i = 0 + for(i=1,i<=fields,i++) + addtofield(i, "write", 1) + info_links = info_links + "write" - if (istype(P, /obj/item/weapon/pen) || istype(P, /obj/item/toy/crayon)) - usr << browse("[name][info_links][stamps]", "window=[name]") - //openhelp(user) - return - else if(istype(P, /obj/item/weapon/stamp)) - if ((!in_range(src, usr) && src.loc != user && !( istype(src.loc, /obj/item/weapon/clipboard) ) && src.loc.loc != user && user.equipped() != P)) +/obj/item/weapon/paper/proc/parsepencode(var/t, var/obj/item/weapon/pen/P, mob/user as mob, var/iscrayon = 0) + t = copytext(sanitize(t),1,MAX_MESSAGE_LEN) + + t = dd_replacetext(t, "\[center\]", "
    ") + t = dd_replacetext(t, "\[/center\]", "
    ") + t = dd_replacetext(t, "\[br\]", "
    ") + t = dd_replacetext(t, "\[b\]", "") + t = dd_replacetext(t, "\[/b\]", "") + t = dd_replacetext(t, "\[i\]", "") + t = dd_replacetext(t, "\[/i\]", "") + t = dd_replacetext(t, "\[u\]", "") + t = dd_replacetext(t, "\[/u\]", "") + t = dd_replacetext(t, "\[large\]", "") + t = dd_replacetext(t, "\[/large\]", "") + t = dd_replacetext(t, "\[sign\]", "[user.real_name]") + t = dd_replacetext(t, "\[field\]", "") + + if(!iscrayon) + t = dd_replacetext(t, "\[*\]", "
  • ") + t = dd_replacetext(t, "\[hr\]", "
    ") + t = dd_replacetext(t, "\[small\]", "") + t = dd_replacetext(t, "\[/small\]", "") + t = dd_replacetext(t, "\[list\]", "
      ") + t = dd_replacetext(t, "\[/list\]", "
    ") + + t = "[t]" + else // If it is a crayon, and he still tries to use these, make them empty! + t = dd_replacetext(t, "\[*\]", "") + t = dd_replacetext(t, "\[hr\]", "") + t = dd_replacetext(t, "\[small\]", "") + t = dd_replacetext(t, "\[/small\]", "") + t = dd_replacetext(t, "\[list\]", "") + t = dd_replacetext(t, "\[/list\]", "") + + t = "[t]" + + //Count the fields + var/laststart = 1 + while(1) + var/i = findtext(t, "", laststart) + if(i==0) + break + laststart = i+1 + fields++ + + return t + +/obj/item/weapon/paper/proc/openhelp(mob/user as mob) + user << browse({"Pen Help + +
    Crayon&Pen commands

    +
    + \[br\] : Creates a linebreak.
    + \[center\] - \[/center\] : Centers the text.
    + \[b\] - \[/b\] : Makes the text bold.
    + \[i\] - \[/i\] : Makes the text italic.
    + \[u\] - \[/u\] : Makes the text underlined.
    + \[large\] - \[/large\] : Increases the size of the text.
    + \[sign\] : Inserts a signature of your name in a foolproof way.
    + \[field\] : Inserts an invisible field which lets you start type from there. Useful for forms.
    +
    +
    Pen exclusive commands

    + \[small\] - \[/small\] : Decreases the size of the text.
    + \[list\] - \[/list\] : A list.
    + \[*\] : A dot used for lists.
    + \[hr\] : Adds a horizontal rule. + "}, "window=paper_help") + + +/obj/item/weapon/paper/Topic(href, href_list) + ..() + if ((usr.stat || usr.restrained())) + return + + if(href_list["write"]) + var/id = href_list["write"] + var/t = strip_html_simple(input(usr, "What text do you wish to add to " + (id=="end" ? "the end of the paper" : "field "+id) + "?", "[name]", null),8192) as text + + var/obj/item/i = usr.equipped() // Check to see if he still got that darn pen, also check if he's using a crayon or pen. + var/iscrayon = 0 + if(!istype(i, /obj/item/weapon/pen)) + if(!istype(i, /obj/item/toy/crayon)) return + iscrayon = 1 - stamps += (stamps=="" ? "
    " : "
    ") + "This paper has been stamped with the [P.name]." - switch(P.type) - if(/obj/item/weapon/stamp/captain) - overlays += "paper_stamped_cap" - if(/obj/item/weapon/stamp/hop) - overlays += "paper_stamped_hop" - if(/obj/item/weapon/stamp/hos) - overlays += "paper_stamped_hos" - if(/obj/item/weapon/stamp/ce) - overlays += "paper_stamped_ce" - if(/obj/item/weapon/stamp/rd) - overlays += "paper_stamped_rd" - if(/obj/item/weapon/stamp/cmo) - overlays += "paper_stamped_cmo" - if(/obj/item/weapon/stamp/denied) - overlays += "paper_stamped_denied" - if(/obj/item/weapon/stamp/clown) - if (!clown) - usr << "\red You are totally unable to use the stamp. HONK!" - return - else - overlays += "paper_stamped_clown" + if ((!in_range(src, usr) && src.loc != usr && !( istype(src.loc, /obj/item/weapon/clipboard) ) && src.loc.loc != usr && usr.equipped() != i)) // Some check to see if he's allowed to write + return + + t = parsepencode(t, i, usr, iscrayon) // Encode everything from pencode to html + + if(id!="end") + addtofield(text2num(id), t) // He wants to edit a field, let him. + else + info += t // Oh, he wants to edit to the end of the file, let him. + updateinfolinks() + + usr << browse("[name][info_links][stamps]", "window=[name]") // Update the window + + if(!overlays.Find("paper_words")) + overlays += "paper_words" + +/obj/item/weapon/paper/attackby(obj/item/weapon/P as obj, mob/user as mob) + ..() + var/clown = 0 + if(user.mind && (user.mind.assigned_role == "Clown")) + clown = 1 + + if (istype(P, /obj/item/weapon/pen) || istype(P, /obj/item/toy/crayon)) + usr << browse("[name][info_links][stamps]", "window=[name]") + //openhelp(user) + return + else if(istype(P, /obj/item/weapon/stamp)) + if ((!in_range(src, usr) && src.loc != user && !( istype(src.loc, /obj/item/weapon/clipboard) ) && src.loc.loc != user && user.equipped() != P)) + return + + stamps += (stamps=="" ? "
    " : "
    ") + "This paper has been stamped with the [P.name]." + + switch(P.type) + if(/obj/item/weapon/stamp/captain) + overlays += "paper_stamped_cap" + if(/obj/item/weapon/stamp/hop) + overlays += "paper_stamped_hop" + if(/obj/item/weapon/stamp/hos) + overlays += "paper_stamped_hos" + if(/obj/item/weapon/stamp/ce) + overlays += "paper_stamped_ce" + if(/obj/item/weapon/stamp/rd) + overlays += "paper_stamped_rd" + if(/obj/item/weapon/stamp/cmo) + overlays += "paper_stamped_cmo" + if(/obj/item/weapon/stamp/denied) + overlays += "paper_stamped_denied" + if(/obj/item/weapon/stamp/clown) + if (!clown) + usr << "\red You are totally unable to use the stamp. HONK!" + return else - overlays += "paper_stamped" - if(!stamped) - stamped = new - stamped += P.type + overlays += "paper_stamped_clown" + else + overlays += "paper_stamped" + if(!stamped) + stamped = new + stamped += P.type - user << "\blue You stamp the paper with your rubber stamp." - add_fingerprint(user) - return \ No newline at end of file + user << "\blue You stamp the paper with your rubber stamp." + add_fingerprint(user) + return \ No newline at end of file diff --git a/code/modules/paperwork/pen.dm b/code/modules/paperwork/pen.dm index 54f845211c1..c5c50889465 100644 --- a/code/modules/paperwork/pen.dm +++ b/code/modules/paperwork/pen.dm @@ -3,7 +3,8 @@ name = "pen" icon = 'bureaucracy.dmi' icon_state = "pen" - flags = FPRINT | ONBELT | TABLEPASS + flags = FPRINT | TABLEPASS + slot_flags = SLOT_BELT | SLOT_EARS throwforce = 0 w_class = 1.0 throw_speed = 7 diff --git a/code/modules/projectiles/ammunition.dm b/code/modules/projectiles/ammunition.dm index a8802a7f1a3..6a542a0bbe1 100644 --- a/code/modules/projectiles/ammunition.dm +++ b/code/modules/projectiles/ammunition.dm @@ -3,13 +3,13 @@ desc = "A bullet casing." icon = 'ammo.dmi' icon_state = "s-casing" - flags = FPRINT | TABLEPASS | CONDUCT | ONBELT + flags = FPRINT | TABLEPASS | CONDUCT + slot_flags = SLOT_BELT throwforce = 1 w_class = 1.0 - var - caliber = "" //Which kind of guns it can be loaded into - projectile_type = ""//The bullet type to create when New() is called - obj/item/projectile/BB = null //The loaded bullet + var/caliber = "" //Which kind of guns it can be loaded into + var/projectile_type = ""//The bullet type to create when New() is called + var/obj/item/projectile/BB = null //The loaded bullet New() @@ -28,18 +28,18 @@ desc = "A box of ammo" icon_state = "357" icon = 'ammo.dmi' - flags = FPRINT | TABLEPASS | CONDUCT | ONBELT + flags = FPRINT | TABLEPASS | CONDUCT + slot_flags = SLOT_BELT item_state = "syringe_kit" m_amt = 50000 throwforce = 2 w_class = 1.0 throw_speed = 4 throw_range = 10 - var - list/stored_ammo = list() - ammo_type = "/obj/item/ammo_casing" - max_ammo = 7 - multiple_sprites = 0 + var/list/stored_ammo = list() + var/ammo_type = "/obj/item/ammo_casing" + var/max_ammo = 7 + var/multiple_sprites = 0 New() diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm index e1c1f79d9f8..9f5d6156ae3 100644 --- a/code/modules/projectiles/gun.dm +++ b/code/modules/projectiles/gun.dm @@ -4,7 +4,8 @@ icon = 'gun.dmi' icon_state = "detective" item_state = "gun" - flags = FPRINT | TABLEPASS | CONDUCT | ONBELT | USEDELAY + flags = FPRINT | TABLEPASS | CONDUCT | USEDELAY + slot_flags = SLOT_BELT m_amt = 2000 w_class = 3.0 throwforce = 5 @@ -13,19 +14,18 @@ force = 5.0 origin_tech = "combat=1" - var - fire_sound = 'Gunshot.ogg' - tmp/obj/item/projectile/in_chamber = null - caliber = "" - silenced = 0 - recoil = 0 - ejectshell = 1 - tmp/list/mob/living/target //List of who yer targeting. - tmp/lock_time = -100 - tmp/mouthshoot = 0 ///To stop people from suiciding twice... >.> - automatic = 0 //Used to determine if you can target multiple people. - tmp/mob/living/last_moved_mob //Used to fire faster at more than one person. - tmp/told_cant_shoot = 0 //So that it doesn't spam them with the fact they cannot hit them. + var/fire_sound = 'Gunshot.ogg' + var/tmp/obj/item/projectile/in_chamber = null + var/caliber = "" + var/silenced = 0 + var/recoil = 0 + var/ejectshell = 1 + var/tmp/list/mob/living/target //List of who yer targeting. + var/tmp/lock_time = -100 + var/tmp/mouthshoot = 0 ///To stop people from suiciding twice... >.> + var/automatic = 0 //Used to determine if you can target multiple people. + var/tmp/mob/living/last_moved_mob //Used to fire faster at more than one person. + var/tmp/told_cant_shoot = 0 //So that it doesn't spam them with the fact they cannot hit them. proc/load_into_chamber() return 0 @@ -165,14 +165,16 @@ if (!istype(targloc) || !istype(curloc)) return - if(!special_check(user)) return + if(!special_check(user)) + return if(!load_into_chamber()) user.visible_message("*click click*", "\red *click*") for(var/mob/K in viewers(usr)) K << 'empty.ogg' return - if(!in_chamber) return + if(!in_chamber) + return in_chamber.firer = user in_chamber.def_zone = user.zone_sel.selecting @@ -191,7 +193,7 @@ playsound(user, fire_sound, 10, 1) else playsound(user, fire_sound, 50, 1) - user.visible_message("\red [user] fires the [src]!", "\red You fire the [src]!", "\blue You hear a [istype(in_chamber, /obj/item/projectile/beam) ? "laser blast" : "gunshot"]!") + user.visible_message("\red [user] fires \the [src]!", "\red You fire \the [src]!", "\blue You hear a [istype(in_chamber, /obj/item/projectile/beam) ? "laser blast" : "gunshot"]!") in_chamber.original = targloc in_chamber.loc = get_turf(user) @@ -210,7 +212,8 @@ in_chamber.p_y = text2num(mouse_control["icon-y"]) spawn() - if(in_chamber) in_chamber.fired() + if(in_chamber) + in_chamber.fired() sleep(1) in_chamber = null diff --git a/code/modules/projectiles/guns/energy.dm b/code/modules/projectiles/guns/energy.dm index 5e70bb37411..1ab66cd7301 100644 --- a/code/modules/projectiles/guns/energy.dm +++ b/code/modules/projectiles/guns/energy.dm @@ -4,12 +4,11 @@ desc = "A basic energy-based gun." fire_sound = 'Taser.ogg' - var - obj/item/weapon/cell/power_supply //What type of power cell this uses - charge_cost = 100 //How much energy is needed to fire. - cell_type = "/obj/item/weapon/cell" - projectile_type = "/obj/item/projectile/energy" - modifystate + var/obj/item/weapon/cell/power_supply //What type of power cell this uses + var/charge_cost = 100 //How much energy is needed to fire. + var/cell_type = "/obj/item/weapon/cell" + var/projectile_type = "/obj/item/projectile/energy" + var/modifystate emp_act(severity) power_supply.use(round(power_supply.maxcharge / severity)) diff --git a/code/modules/projectiles/guns/energy/nuclear.dm b/code/modules/projectiles/guns/energy/nuclear.dm index 8df4b8bb451..bf0bc51442b 100644 --- a/code/modules/projectiles/guns/energy/nuclear.dm +++ b/code/modules/projectiles/guns/energy/nuclear.dm @@ -10,8 +10,7 @@ origin_tech = "combat=3;magnets=2" modifystate = "energystun" - var - mode = 0 //0 = stun, 1 = kill + var/mode = 0 //0 = stun, 1 = kill attack_self(mob/living/user as mob) diff --git a/code/modules/projectiles/guns/energy/special.dm b/code/modules/projectiles/guns/energy/special.dm index 9fc41c86cee..9a27af99726 100644 --- a/code/modules/projectiles/guns/energy/special.dm +++ b/code/modules/projectiles/guns/energy/special.dm @@ -5,7 +5,8 @@ fire_sound = 'Laser.ogg' origin_tech = "combat=2;magnets=4" w_class = 4.0 - flags = FPRINT | TABLEPASS | CONDUCT | USEDELAY | ONBACK + flags = FPRINT | TABLEPASS | CONDUCT | USEDELAY + slot_flags = SLOT_BACK charge_cost = 100 projectile_type = "/obj/item/projectile/ion" @@ -27,7 +28,8 @@ obj/item/weapon/gun/energy/staff icon_state = "staffofchange" item_state = "staffofchange" fire_sound = 'emitter.ogg' - flags = FPRINT | TABLEPASS | CONDUCT | USEDELAY | ONBACK + flags = FPRINT | TABLEPASS | CONDUCT | USEDELAY + slot_flags = SLOT_BACK w_class = 4.0 charge_cost = 200 projectile_type = "/obj/item/projectile/change" diff --git a/code/modules/projectiles/guns/projectile.dm b/code/modules/projectiles/guns/projectile.dm index 25b9144fafe..b6dda0758bb 100644 --- a/code/modules/projectiles/guns/projectile.dm +++ b/code/modules/projectiles/guns/projectile.dm @@ -8,12 +8,11 @@ m_amt = 1000 force = 10 //Pistol whipp'n good. (It was frigging SIXTY on pre-goon code) - var - ammo_type = "/obj/item/ammo_casing/a357" - list/loaded = list() - max_shells = 7 - load_method = 0 //0 = Single shells or quick loader, 1 = box, 2 = magazine - obj/item/ammo_magazine/empty_mag = null + var/ammo_type = "/obj/item/ammo_casing/a357" + var/list/loaded = list() + var/max_shells = 7 + var/load_method = 0 //0 = Single shells or quick loader, 1 = box, 2 = magazine + var/obj/item/ammo_magazine/empty_mag = null New() diff --git a/code/modules/projectiles/guns/projectile/shotgun.dm b/code/modules/projectiles/guns/projectile/shotgun.dm index 72daf9dc61a..563af0216ec 100644 --- a/code/modules/projectiles/guns/projectile/shotgun.dm +++ b/code/modules/projectiles/guns/projectile/shotgun.dm @@ -6,14 +6,14 @@ max_shells = 4 w_class = 4.0 force = 10 - flags = FPRINT | TABLEPASS | CONDUCT | USEDELAY | ONBACK + flags = FPRINT | TABLEPASS | CONDUCT | USEDELAY + slot_flags = SLOT_BACK caliber = "shotgun" origin_tech = "combat=4;materials=2" ammo_type = "/obj/item/ammo_casing/shotgun/beanbag" - var - recentpump = 0 // to prevent spammage - pumped = 0 - obj/item/ammo_casing/current_shell = null + var/recentpump = 0 // to prevent spammage + var/pumped = 0 + var/obj/item/ammo_casing/current_shell = null load_into_chamber() @@ -66,7 +66,8 @@ max_shells = 2 w_class = 4.0 force = 10 - flags = FPRINT | TABLEPASS | CONDUCT | USEDELAY | ONBACK + flags = FPRINT | TABLEPASS | CONDUCT | USEDELAY + slot_flags = SLOT_BACK caliber = "shotgun" origin_tech = "combat=3;materials=1" ammo_type = "/obj/item/ammo_casing/shotgun/beanbag" @@ -124,8 +125,8 @@ item_state = "sawnshotgun" w_class = 3.0 item_state = "gun" - flags &= ~ONBACK //you can't sling it on your back - flags |= ONBELT //but you can wear it on your belt (poorly concealed under a trenchcoat, ideally) + slot_flags &= ~SLOT_BACK //you can't sling it on your back + slot_flags |= SLOT_BELT //but you can wear it on your belt (poorly concealed under a trenchcoat, ideally) name = "sawn-off shotgun" desc = "Omar's coming!" user << "You shorten the barrel of \the [src]!" \ No newline at end of file diff --git a/code/modules/recycling/disposal.dm b/code/modules/recycling/disposal.dm index 80ec3ea55e6..00b7cc21781 100644 --- a/code/modules/recycling/disposal.dm +++ b/code/modules/recycling/disposal.dm @@ -492,96 +492,6 @@ else return ..() -//The toilet does not need to pressurized but can only handle small items. -//You can also choke people by dunking them into the toilet. -/obj/machinery/disposal/toilet - name = "toilet" - desc = "A torque rotation-based, waste disposal unit for small matter." - icon_state = "toilet" - density = 0//So you can stand on it. - mode = 2 - - attackby(var/obj/item/I, var/mob/user) - if( !(stat & BROKEN) ) - if(istype(I, /obj/item/weapon/grab)) - var/obj/item/weapon/grab/G = I - if(istype(G)) // handle grabbed mob - if(ismob(G.affecting)) - var/mob/GM = G.affecting - for (var/mob/V in viewers(usr)) - V.show_message("[user] dunks [GM.name] into the toilet!", 3) - if(do_after(user, 30)) - if(G && G.state>1 && !GM.internal) - GM.oxyloss += 5 - - else if(I.w_class < 4) - user.drop_item() - I.loc = src - user << "You place \the [I] into the [src]." - for(var/mob/M in viewers(src)) - if(M == user) - continue - M.show_message("[user.name] places \the [I] into the [src].", 3) - else - user << "\red That item cannot be placed into the toilet." - return - - MouseDrop_T(mob/target, mob/user) - if (!istype(target) || target.buckled || get_dist(user, src) > 1 || get_dist(user, target) > 1 || user.stat || istype(user, /mob/living/silicon/ai)) - return//Damn that list is long - - for (var/mob/V in viewers(usr)) - if(target == user && !user.stat) - V.show_message("[user] sits on the toilet.", 3) - if(target != user && !user.restrained()) - V.show_message("[user] places [target.name] on the toilet.", 3) - target.loc = loc - return - - interact(mob/user) - if(isAI(user) || isrobot(user)) - return - - add_fingerprint(user) - for (var/mob/V in viewers(user)) - V.show_message("[user] eagerly drinks the toilet water!", 3)//Yum yum yum - return - - update() - overlays = null - if( !(stat & BROKEN) ) - if(flush) - overlays += image('disposal.dmi',"toilet-handle",,dir) - if( !(stat & NOPOWER) ) - overlays += image('disposal.dmi',"toilet-ready",,dir) - else - icon_state = "toilet-broken" - mode = 0 - flush = 0 - return - - process() - if( !((stat & BROKEN)||(stat & NOPOWER)) )// nothing can happen if broken or not powered. - updateDialog() - if(!flush&&contents.len) - flush++ - flush() - use_power(100)// base power usage - update() - return - - flush() - flick("toilet-flush", src) - var/obj/structure/disposalholder/H = new() - H.init(src) - sleep(10) - playsound(src, 'disposalflush.ogg', 50, 0, 0) - sleep(30) // To prevent spam. - H.start(src) - flush-- - update() - return - // virtual disposal object // travels through pipes in lieu of actual items // contents will be items flushed by the disposal @@ -600,8 +510,8 @@ // initialize a holder from the contents of a disposal unit proc/init(var/obj/machinery/disposal/D) - if(!istype(D, /obj/machinery/disposal/toilet))//So it does not drain gas from a toilet which does not function on it. - gas = D.air_contents// transfer gas resv. into holder object + gas = D.air_contents// transfer gas resv. into holder object + // now everything inside the disposal gets put into the holder // note AM since can contain mobs or objs diff --git a/code/modules/recycling/sortingmachinery.dm b/code/modules/recycling/sortingmachinery.dm index 21b05206db0..27adb3f2a85 100755 --- a/code/modules/recycling/sortingmachinery.dm +++ b/code/modules/recycling/sortingmachinery.dm @@ -252,7 +252,8 @@ w_class = 1 item_state = "electronic" - flags = FPRINT | TABLEPASS | ONBELT | CONDUCT + flags = FPRINT | TABLEPASS | CONDUCT + slot_flags = SLOT_BELT attack_self(mob/user as mob) interact(user) diff --git a/code/setup.dm b/code/setup.dm index 0ca27c18958..ae22ad53adc 100644 --- a/code/setup.dm +++ b/code/setup.dm @@ -99,8 +99,23 @@ var/MAX_EXPLOSION_RANGE = 14 #define SHOES_SLOWDOWN -1.0 // How much shoes slow you down by default. Negative values speed you up +//ITEM INVENTORY SLOT BITMASKS: (HUMANS ONLY!) +#define SLOT_OCLOTHING 1 +#define SLOT_ICLOTHING 2 +#define SLOT_GLOVES 4 +#define SLOT_EYES 8 +#define SLOT_EARS 16 +#define SLOT_MASK 32 +#define SLOT_HEAD 64 +#define SLOT_FEET 128 +#define SLOT_ID 256 +#define SLOT_BELT 512 +#define SLOT_BACK 1024 +#define SLOT_POCKET 2048 //this is to allow items with a w_class of 3 or 4 to fit in pockets. +#define SLOT_DENYPOCKET 4096 //this is to deny items with a w_class of 2 or 1 to fit in pockets. + + //FLAGS BITMASK -#define ONBACK 1 // can be put in back slot #define TABLEPASS 2 // can pass by a table or rack /******************************************************************************** @@ -118,7 +133,6 @@ var/MAX_EXPLOSION_RANGE = 14 #define NODELAY 32768 // 1 second attackby delay skipped (Can be used once every 0.2s). Most objects have a 1s attackby delay, which doesn't require a flag. #define NOSHIELD 32 // weapon not affected by shield #define CONDUCT 64 // conducts electricity (metal etc.) -#define ONBELT 128 // can be put in belt slot #define FPRINT 256 // takes a fingerprint #define ON_BORDER 512 // item has priority to check when entering or leaving @@ -182,35 +196,33 @@ var/MAX_EXPLOSION_RANGE = 14 #define FULL_BODY 2047 //bitflags for mutations -var/const - TK =(1<<0) - COLD_RESISTANCE =(1<<1) - XRAY =(1<<2) - HULK =(1<<3) - CLUMSY =(1<<4) - FAT =(1<<5) - HUSK =(1<<6) - LASER =(1<<7) - HEAL =(1<<8) - mNobreath =(1<<9) - mRemote =(1<<10) - mRegen =(1<<11) - mRun =(1<<12) - mRemotetalk =(1<<13) - mMorph =(1<<14) - mBlend =(1<<15) +var/const/TK =(1<<0) +var/const/COLD_RESISTANCE =(1<<1) +var/const/XRAY =(1<<2) +var/const/HULK =(1<<3) +var/const/CLUMSY =(1<<4) +var/const/FAT =(1<<5) +var/const/HUSK =(1<<6) +var/const/LASER =(1<<7) +var/const/HEAL =(1<<8) +var/const/mNobreath =(1<<9) +var/const/mRemote =(1<<10) +var/const/mRegen =(1<<11) +var/const/mRun =(1<<12) +var/const/mRemotetalk =(1<<13) +var/const/mMorph =(1<<14) +var/const/mBlend =(1<<15) //the "&" operator cannot go higher than (2^16)-1 - mHallucination =(1<<0) - mFingerprints =(1<<1) - mShock =(1<<2) - mSmallsize =(1<<3) - NOCLONE =(1<<4) +var/const/mHallucination =(1<<0) +var/const/mFingerprints =(1<<1) +var/const/mShock =(1<<2) +var/const/mSmallsize =(1<<3) +var/const/NOCLONE =(1<<4) //mob/var/stat things -var/const - CONSCIOUS = 0 - UNCONSCIOUS = 1 - DEAD = 2 +var/const/CONSCIOUS = 0 +var/const/UNCONSCIOUS = 1 +var/const/DEAD = 2 // channel numbers for power #define EQUIP 1 @@ -239,12 +251,11 @@ var/const #define MAX_STACK_AMOUNT_GLASS 50 #define MAX_STACK_AMOUNT_RODS 60 -var/const - GAS_O2 = 1 << 0 - GAS_N2 = 1 << 1 - GAS_PL = 1 << 2 - GAS_CO2 = 1 << 3 - GAS_N2O = 1 << 4 +var/const/GAS_O2 = 1 << 0 +var/const/GAS_N2 = 1 << 1 +var/const/GAS_PL = 1 << 2 +var/const/GAS_CO2 = 1 << 3 +var/const/GAS_N2O = 1 << 4 var/list/accessable_z_levels = list("3" = 15, "4" = 35, "6" = 50) diff --git a/code/unused/pda2/pda2.dm b/code/unused/pda2/pda2.dm index 29d3556292c..7aa1f538f57 100644 --- a/code/unused/pda2/pda2.dm +++ b/code/unused/pda2/pda2.dm @@ -34,7 +34,8 @@ icon_state = "pda" item_state = "electronic" w_class = 2.0 - flags = FPRINT | TABLEPASS | ONBELT + flags = FPRINT | TABLEPASS + slow_flags = SLOT_BELT var/owner = null var/default_cartridge = null // Access level defined by cartridge diff --git a/maps/tgstation.2.0.8.dmm b/maps/tgstation.2.0.8.dmm index f44dad511ef..9972a419d41 100755 --- a/maps/tgstation.2.0.8.dmm +++ b/maps/tgstation.2.0.8.dmm @@ -297,7 +297,7 @@ "afK" = (/obj/structure/table,/obj/structure/bedsheetbin,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/camera{c_tag = "Prison Laundry Room"; dir = 2; network = "Prison"},/obj/machinery/light{dir = 1},/obj/machinery/camera{c_tag = "Prison Laundry Room"; dir = 6; network = "Security"},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/prison) "afL" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/wall,/area/prison) "afM" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/item/weapon/soap/nanotrasen,/turf/simulated/floor{icon_state = "freezerfloor"},/area/prison) -"afN" = (/obj/machinery/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/prison) +"afN" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/prison) "afO" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/wall/r_wall,/area/prison) "afP" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/wall/r_wall,/area/prison) "afQ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/structure/disposalpipe/segment,/turf/simulated/wall/r_wall,/area/prison) @@ -339,7 +339,7 @@ "agA" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/prison) "agB" = (/obj/machinery/door/airlock{name = "Washoom Toilet"; req_access_txt = "0"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/prison) "agC" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/prison) -"agD" = (/obj/machinery/disposal/toilet{tag = "icon-toilet (WEST)"; icon_state = "toilet"; dir = 8},/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/prison) +"agD" = (/obj/structure/toilet{tag = "icon-toilet (WEST)"; icon_state = "toilet"; dir = 8},/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/prison) "agE" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/wall/r_wall,/area/prison) "agF" = (/obj/machinery/atmospherics/valve{dir = 4},/turf/simulated/floor/plating{tag = "icon-warnplate (NORTHWEST)"; icon_state = "warnplate"; dir = 9},/area/prison) "agG" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor/plating{tag = "icon-warnplate (NORTH)"; icon_state = "warnplate"; dir = 1},/area/prison) @@ -565,7 +565,7 @@ "akS" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor,/area/crew_quarters/courtroom) "akT" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/crew_quarters/courtroom) "akU" = (/obj/machinery/light,/turf/simulated/floor,/area/crew_quarters/courtroom) -"akV" = (/obj/structure/closet/extinguisher{pixel_x = 5; pixel_y = -32},/turf/simulated/floor,/area/crew_quarters/courtroom) +"akV" = (/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/turf/simulated/floor,/area/crew_quarters/courtroom) "akW" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor,/area/crew_quarters/courtroom) "akX" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1},/turf/simulated/floor,/area/crew_quarters/courtroom) "akY" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/crew_quarters/courtroom) @@ -731,9 +731,9 @@ "aoc" = (/obj/machinery/flasher{dir = 4; id = "permflash"; pixel_x = -24; pixel_y = 0},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/prison) "aod" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/prison) "aoe" = (/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/prison) -"aof" = (/obj/structure/closet/extinguisher{pixel_x = 27; pixel_y = 0},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/prison) +"aof" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/prison) "aog" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/security/brig) -"aoh" = (/obj/machinery/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{icon_state = "white"},/area/security/brig) +"aoh" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{icon_state = "white"},/area/security/brig) "aoi" = (/obj/structure/stool,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "white"},/area/security/brig) "aoj" = (/turf/simulated/floor{icon_state = "white"},/area/security/brig) "aok" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/window/brigdoor{tag = "icon-left (EAST)"; name = "Cell 3"; icon_state = "left"; dir = 4; req_access_txt = "1"; id = "Cell 3"},/turf/simulated/floor,/area/security/brig) @@ -757,7 +757,7 @@ "aoC" = (/obj/structure/closet/secure_closet/brig,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "red"; dir = 6},/area/prison) "aoD" = (/obj/structure/table,/obj/item/weapon/reagent_containers/syringe/inaprovaline{pixel_x = 3; pixel_y = 2},/obj/item/weapon/reagent_containers/syringe/inaprovaline{pixel_x = 3; pixel_y = -2},/obj/item/weapon/reagent_containers/syringe/inaprovaline{pixel_x = 3; pixel_y = 6},/obj/machinery/light{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/security/brig) "aoE" = (/obj/machinery/bot/medbot{name = "Mr Fixit"; on = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{dir = 2; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/security/brig) -"aoF" = (/obj/structure/stool/bed/roller,/turf/simulated/floor{dir = 2; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/security/brig) +"aoF" = (/turf/simulated/floor{dir = 2; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/security/brig) "aoG" = (/obj/machinery/camera{c_tag = "Medic Station"; dir = 1; network = "Security"},/turf/simulated/floor{dir = 2; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/security/brig) "aoH" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/camera{c_tag = "Brig South"; dir = 1; network = "Security"},/turf/simulated/floor,/area/security/brig) "aoI" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore) @@ -891,7 +891,7 @@ "arg" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/alarm{pixel_y = 23},/obj/structure/closet/secure_closet/personal,/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/crew_quarters) "arh" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/wall,/area/crew_quarters/fitness) "ari" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor,/area/crew_quarters/fitness) -"arj" = (/obj/machinery/sink{pixel_y = 29},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor,/area/crew_quarters/fitness) +"arj" = (/obj/structure/sink{pixel_y = 29},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor,/area/crew_quarters/fitness) "ark" = (/obj/structure/reagent_dispensers/water_cooler,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/crew_quarters/fitness) "arl" = (/obj/machinery/light{dir = 1},/obj/structure/table,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/ointment{pixel_y = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/crew_quarters/fitness) "arm" = (/obj/machinery/camera{c_tag = "Fitness Room"},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor,/area/crew_quarters/fitness) @@ -1014,7 +1014,7 @@ "atz" = (/obj/structure/stool{pixel_y = 8},/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/crew_quarters) "atA" = (/obj/machinery/light{dir = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/crew_quarters) "atB" = (/obj/machinery/atm{pixel_y = 30},/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/crew_quarters) -"atC" = (/obj/structure/closet/extinguisher{pixel_x = -5; pixel_y = 30},/turf/simulated/floor{icon_state = "neutral"; dir = 5},/area/crew_quarters) +"atC" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/turf/simulated/floor{icon_state = "neutral"; dir = 5},/area/crew_quarters) "atD" = (/obj/structure/disposalpipe/segment,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/fitness) "atE" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/fitness) "atF" = (/turf/simulated/floor{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/crew_quarters/fitness) @@ -1042,7 +1042,7 @@ "aub" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fpmaint) "auc" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/fore) "aud" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/fore) -"aue" = (/obj/structure/closet/extinguisher{pixel_x = 27; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/fore) +"aue" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/fore) "auf" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/maintenance/fsmaint) "aug" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/disposalpipe/sortjunction{dir = 1; icon_state = "pipe-j2s"; sortType = list("Detective's Office","Law Office")},/turf/simulated/floor/plating,/area/maintenance/fsmaint) "auh" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/wall,/area/crew_quarters) @@ -1257,7 +1257,7 @@ "ayi" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor,/area/ai_monitored/storage/eva) "ayj" = (/obj/machinery/light/small{dir = 8},/obj/structure/closet/secure_closet/personal,/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/crew_quarters) "ayk" = (/obj/item/weapon/bedsheet,/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/crew_quarters) -"ayl" = (/obj/machinery/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) +"ayl" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) "aym" = (/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) "ayn" = (/obj/structure/table,/obj/item/clothing/under/suit_jacket/really_black,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/crew_quarters) "ayo" = (/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/crew_quarters) @@ -1331,7 +1331,7 @@ "azE" = (/obj/effect/sign/securearea,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/ai_monitored/storage/eva) "azF" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/door/airlock/secure{name = "E.V.A."; req_access_txt = "18"},/obj/structure/cable,/turf/simulated/floor,/area/ai_monitored/storage/eva) "azG" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/crew_quarters) -"azH" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) +"azH" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) "azI" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/machinery/light{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) "azJ" = (/obj/structure/table,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/crew_quarters) "azK" = (/obj/machinery/light,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/crew_quarters) @@ -1398,7 +1398,7 @@ "aAT" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/fore) "aAU" = (/obj/machinery/camera{c_tag = "Dormitory South"; c_tag_order = 999; dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters) "aAV" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters) -"aAW" = (/obj/machinery/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) +"aAW" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) "aAX" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/apc{dir = 4; name = "Dormitory Bathrooms APC"; pixel_x = 26; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) "aAY" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/crew_quarters/toilet) "aAZ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/fsmaint) @@ -1583,7 +1583,7 @@ "aEw" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor{icon_state = "bot"},/area/hallway/secondary/entry) "aEx" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "delivery"},/area/hallway/secondary/entry) "aEy" = (/obj/machinery/camera{c_tag = "Security Checkpoint External"; network = "Arrivals"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/hallway/secondary/entry) -"aEz" = (/obj/structure/closet/extinguisher{pixel_x = -5; pixel_y = 30},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/hallway/secondary/entry) +"aEz" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/hallway/secondary/entry) "aEA" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor,/area/hallway/secondary/entry) "aEB" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "aEC" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) @@ -1627,7 +1627,7 @@ "aFo" = (/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central) "aFp" = (/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/hallway/primary/central) "aFq" = (/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/hallway/primary/central) -"aFr" = (/obj/machinery/light/small,/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/disposal/toilet,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) +"aFr" = (/obj/machinery/light/small,/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/toilet{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) "aFs" = (/obj/machinery/light/small,/obj/machinery/recharge_station,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet) "aFt" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/plating,/area/maintenance/fsmaint) "aFu" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint) @@ -1749,7 +1749,7 @@ "aHG" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/hallway/primary/port) "aHH" = (/obj/machinery/light{dir = 1},/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/hallway/primary/port) "aHI" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/hallway/primary/port) -"aHJ" = (/obj/structure/closet/extinguisher{pixel_x = 5; pixel_y = 30},/turf/simulated/floor,/area/hallway/primary/port) +"aHJ" = (/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = 30},/turf/simulated/floor,/area/hallway/primary/port) "aHK" = (/obj/structure/disposalpipe/segment{dir = 1},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/hallway/primary/port) "aHL" = (/obj/machinery/door/firedoor/border_only{dir = 4},/turf/simulated/floor,/area/hallway/primary/port) "aHM" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/floor,/area/hallway/primary/port) @@ -1757,7 +1757,7 @@ "aHO" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/hallway/primary/port) "aHP" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor,/area/hallway/primary/central) "aHQ" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/hallway/primary/central) -"aHR" = (/obj/machinery/camera{c_tag = "AI Chamber North"; dir = 2},/obj/structure/closet/extinguisher{pixel_x = 5; pixel_y = 30},/turf/simulated/floor,/area/hallway/primary/central) +"aHR" = (/obj/machinery/camera{c_tag = "AI Chamber North"; dir = 2},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = 30},/turf/simulated/floor,/area/hallway/primary/central) "aHS" = (/obj/machinery/alarm{pixel_y = 23},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/hallway/primary/central) "aHT" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor,/area/hallway/primary/central) "aHU" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor,/area/hallway/primary/central) @@ -1776,7 +1776,7 @@ "aIh" = (/turf/simulated/floor{icon_state = "neutralcorner"; dir = 4},/area/hallway/primary/central) "aIi" = (/turf/simulated/floor{icon_state = "neutralcorner"; dir = 1},/area/hallway/primary/central) "aIj" = (/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 1},/area/hallway/primary/central) -"aIk" = (/obj/machinery/light{dir = 1},/obj/structure/closet/extinguisher{pixel_x = -5; pixel_y = 30},/turf/simulated/floor,/area/hallway/primary/central) +"aIk" = (/obj/machinery/light{dir = 1},/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/turf/simulated/floor,/area/hallway/primary/central) "aIl" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor,/area/hallway/primary/central) "aIm" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=EVA2"; location = "Dorm"},/turf/simulated/floor,/area/hallway/primary/central) "aIn" = (/turf/simulated/floor{icon_state = "wood"},/area/library) @@ -1902,7 +1902,7 @@ "aKD" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor{icon_state = "wood"},/area/library) "aKE" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor{icon_state = "wood"},/area/library) "aKF" = (/obj/structure/disposalpipe/sortjunction{sortType = list("Library")},/turf/simulated/wall,/area/library) -"aKG" = (/obj/machinery/power/apc{name = "Hydroponics APC"; dir = 8; pixel_x = -27; pixel_y = 3},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{icon_state = "green"},/area/hydroponics) +"aKG" = (/obj/machinery/power/apc{name = "Hydroponics APC"; dir = 8; pixel_x = -27; pixel_y = 3},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{icon_state = "green"},/area/hydroponics) "aKH" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor{icon_state = "greencorner"; dir = 8},/area/hydroponics) "aKI" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor,/area/hydroponics) "aKJ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor{icon_state = "greencorner"; dir = 2},/area/hydroponics) @@ -1922,7 +1922,7 @@ "aKX" = (/obj/structure/stool,/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main) "aKY" = (/obj/structure/stool,/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main) "aKZ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/structure/stool,/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main) -"aLa" = (/obj/structure/closet/extinguisher{pixel_x = 27},/obj/structure/disposalpipe/trunk,/obj/machinery/disposal,/obj/machinery/light,/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) +"aLa" = (/obj/structure/extinguisher_cabinet{pixel_x = 27},/obj/structure/disposalpipe/trunk,/obj/machinery/disposal,/obj/machinery/light,/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) "aLb" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall,/area/chapel/main) "aLc" = (/turf/simulated/wall,/area/hallway/secondary/exit) "aLd" = (/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/hallway/secondary/entry) @@ -1944,7 +1944,7 @@ "aLt" = (/obj/effect/landmark{name = "emcloset"},/turf/simulated/floor,/area/hallway/primary/port) "aLu" = (/obj/structure/table,/turf/simulated/floor,/area/hallway/primary/port) "aLv" = (/obj/machinery/camera{c_tag = "Port Hallway"; dir = 1},/obj/structure/table,/turf/simulated/floor,/area/hallway/primary/port) -"aLw" = (/obj/structure/closet/extinguisher{pixel_x = -5; pixel_y = -32},/turf/simulated/floor,/area/hallway/primary/port) +"aLw" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = -32},/turf/simulated/floor,/area/hallway/primary/port) "aLx" = (/turf/simulated/wall/r_wall,/area/hallway/primary/port) "aLy" = (/turf/simulated/wall/r_wall,/area/hallway/primary/central) "aLz" = (/turf/simulated/floor{dir = 4; icon_state = "bluecorner"},/area/hallway/primary/central) @@ -2150,7 +2150,7 @@ "aPr" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/storage/tools) "aPs" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/closet/secure_closet/chemical,/turf/simulated/floor{icon_state = "white"},/area/storage/tools) "aPt" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/storage/tools) -"aPu" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/structure/closet/extinguisher{pixel_x = -27; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/storage/tools) +"aPu" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/storage/tools) "aPv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/storage/tools) "aPw" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor,/area/hallway/primary/central) "aPx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/primary/central) @@ -2434,7 +2434,7 @@ "aUP" = (/obj/structure/stool/bed/chair,/turf/simulated/floor,/area/security/vacantoffice) "aUQ" = (/obj/machinery/copier,/turf/simulated/floor,/area/security/vacantoffice) "aUR" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plating,/area/maintenance/port) -"aUS" = (/obj/structure/disposalpipe/trunk{dir = 4},/obj/machinery/light/small{dir = 1},/obj/machinery/disposal/toilet{tag = "icon-toilet (EAST)"; icon_state = "toilet"; dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) +"aUS" = (/obj/structure/disposalpipe/trunk{dir = 4},/obj/machinery/light/small{dir = 1},/obj/structure/toilet{tag = "icon-toilet (EAST)"; icon_state = "toilet"; dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) "aUT" = (/obj/machinery/door/airlock{name = "Unit 1"},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) "aUU" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) "aUV" = (/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) @@ -2574,7 +2574,7 @@ "aXz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/chapel/main) "aXA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/chapel/main) "aXB" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/chapel/main) -"aXC" = (/obj/structure/closet/extinguisher{pixel_x = -27; pixel_y = 0},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit) +"aXC" = (/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 0},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit) "aXD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry) "aXE" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hallway/secondary/entry) "aXF" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/turf/simulated/floor,/area/hallway/secondary/entry) @@ -2583,7 +2583,7 @@ "aXI" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/port) "aXJ" = (/obj/machinery/door/airlock{name = "Unit 2"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) "aXK" = (/obj/structure/disposalpipe/junction,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) -"aXL" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/light/small{dir = 4},/obj/machinery/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 20},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) +"aXL" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/light/small{dir = 4},/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 20},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) "aXM" = (/obj/machinery/portable_atmospherics/pump,/obj/machinery/camera{c_tag = "Locker Room East"; dir = 4; network = "SS13"},/turf/simulated/floor{icon_state = "delivery"},/area/crew_quarters/locker) "aXN" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/locker) "aXO" = (/obj/machinery/mineral/input,/turf/simulated/floor{tag = "icon-vault (NORTHWEST)"; icon_state = "vault"; dir = 9},/area/mint) @@ -2627,7 +2627,7 @@ "aYA" = (/obj/machinery/power/apc{dir = 1; name = "Starboard Hall APC"; pixel_y = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/hallway/primary/starboard) "aYB" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/hallway/primary/starboard) "aYC" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/hallway/primary/starboard) -"aYD" = (/obj/structure/closet/extinguisher{pixel_x = -5; pixel_y = 30},/turf/simulated/floor,/area/hallway/primary/starboard) +"aYD" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/turf/simulated/floor,/area/hallway/primary/starboard) "aYE" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/hallway/primary/starboard) "aYF" = (/obj/structure/disposalpipe/sortjunction{backsort = 0; dir = 4; icon_state = "pipe-j2s"; sortType = list()},/turf/simulated/floor,/area/hallway/primary/starboard) "aYG" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light{dir = 1},/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor,/area/hallway/primary/starboard) @@ -2651,7 +2651,7 @@ "aYY" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/port) "aYZ" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/port) "aZa" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) -"aZb" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 20},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) +"aZb" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 20},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) "aZc" = (/obj/machinery/camera{c_tag = "Mint Press"; dir = 4; network = "Command"},/turf/simulated/floor{icon_state = "dark"},/area/mint) "aZd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/mint) "aZe" = (/obj/item/weapon/coin/silver,/obj/item/weapon/coin/silver,/obj/item/weapon/coin/silver,/obj/item/weapon/coin/silver,/obj/item/weapon/coin/silver,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/mint) @@ -2697,7 +2697,7 @@ "aZS" = (/obj/structure/disposalpipe/segment{dir = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/port) "aZT" = (/obj/machinery/door/airlock{name = "Unit 3"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) "aZU" = (/obj/structure/disposalpipe/junction,/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) -"aZV" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/machinery/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 20},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) +"aZV" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 20},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) "aZW" = (/obj/item/latexballon{name = "Larry"},/turf/simulated/floor/plating,/area/crew_quarters/locker/locker_toilet) "aZX" = (/obj/item/latexballon{name = "Moe"},/turf/simulated/floor/plating,/area/crew_quarters/locker/locker_toilet) "aZY" = (/obj/item/weapon/paper{desc = "Due to spending cutbacks certin organic crewmembers have had to be replaced with synthetic analogs.
    We apologise for any inconvenience caused.

    Nanotrasen Finance Department"; name = "Spending Cutbacks"},/obj/item/latexballon{name = "Curly"},/turf/simulated/floor/plating,/area/crew_quarters/locker/locker_toilet) @@ -2745,7 +2745,7 @@ "baO" = (/turf/simulated/floor{dir = 8; icon_state = "whitecorner"},/area/hallway/primary/starboard) "baP" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/airlock/glass,/turf/simulated/floor,/area/hallway/secondary/exit) "baQ" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/machinery/light,/turf/simulated/floor,/area/hallway/secondary/exit) -"baR" = (/obj/structure/closet/extinguisher{pixel_x = 27},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/hallway/secondary/exit) +"baR" = (/obj/structure/extinguisher_cabinet{pixel_x = 27},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/hallway/secondary/exit) "baS" = (/turf/simulated/wall/r_wall,/area/maintenance/disposal) "baT" = (/obj/machinery/conveyor{id = "garbage"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/disposal) "baU" = (/obj/machinery/conveyor{dir = 8; id = "garbage"},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = 0; pixel_y = -29},/turf/simulated/floor/plating,/area/maintenance/disposal) @@ -2758,7 +2758,7 @@ "bbb" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/wall,/area/maintenance/port) "bbc" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall,/area/crew_quarters/locker/locker_toilet) "bbd" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) -"bbe" = (/obj/machinery/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 20},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) +"bbe" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 20},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) "bbf" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall,/area/maintenance/port) "bbg" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/port) "bbh" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/sortjunction{dir = 8; icon_state = "pipe-j1s"; sortType = list("Locker Room")},/turf/simulated/floor/plating,/area/maintenance/port) @@ -2949,7 +2949,7 @@ "beK" = (/obj/machinery/power/apc{dir = 8; name = "Kitchen APC"; pixel_x = -25},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) "beL" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) "beM" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) -"beN" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/sink/kitchen2{pixel_y = 28},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) +"beN" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/sink/kitchen{pixel_y = 28},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) "beO" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) "beP" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) "beQ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/machinery/door_control{id = "kitchen"; name = "Hallway Shutters"; pixel_x = -1; pixel_y = 24},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) @@ -3196,7 +3196,7 @@ "bjx" = (/obj/structure/rack{dir = 1},/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/tank/emergency_oxygen,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor/plating,/area/maintenance/maintcentral) "bjy" = (/obj/effect/landmark{name = "blobstart"},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 8; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/maintcentral) "bjz" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/wall,/area/maintenance/maintcentral) -"bjA" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/structure/disposalpipe/segment{dir = 1},/obj/structure/closet/extinguisher{pixel_x = -27; pixel_y = 1},/turf/simulated/floor,/area/hallway/primary/central) +"bjA" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/structure/disposalpipe/segment{dir = 1},/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 1},/turf/simulated/floor,/area/hallway/primary/central) "bjB" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/hallway/primary/central) "bjC" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/kitchen) "bjD" = (/obj/structure/table,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) @@ -3271,7 +3271,7 @@ "bkU" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/food/snacks/pie,/obj/machinery/door/poddoor/shutters{density = 0; dir = 4; icon_state = "shutter0"; id = "kitchen2"; name = "Kitchen Shutters"; opacity = 0},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) "bkV" = (/obj/structure/table,/obj/item/ashtray/plastic,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) "bkW" = (/obj/structure/table,/obj/item/clothing/head/cakehat,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) -"bkX" = (/obj/structure/closet/extinguisher{pixel_x = 27; pixel_y = 0},/obj/machinery/camera{c_tag = "Cafeteria North East"; dir = 8; network = "SS13"},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"bkX" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/machinery/camera{c_tag = "Cafeteria North East"; dir = 8; network = "SS13"},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) "bkY" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/maintcentral) "bkZ" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/obj/machinery/computer/security/medbay,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bla" = (/obj/effect/landmark/start{name = "Medical Doctor"},/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) @@ -3284,7 +3284,7 @@ "blh" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/medical/chemistry) "bli" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/medical/chemistry) "blj" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/closet/wardrobe/chemistry_white,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) -"blk" = (/obj/structure/closet/extinguisher{pixel_x = -27; pixel_y = 0},/obj/machinery/copier,/turf/simulated/floor{tag = "icon-warnwhite (NORTH)"; icon_state = "warnwhite"; dir = 1},/area/toxins/lab) +"blk" = (/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 0},/obj/machinery/copier,/turf/simulated/floor{tag = "icon-warnwhite (NORTH)"; icon_state = "warnwhite"; dir = 1},/area/toxins/lab) "bll" = (/turf/simulated/floor{tag = "icon-warnwhite (NORTH)"; icon_state = "warnwhite"; dir = 1},/area/toxins/lab) "blm" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/effect/landmark/start{name = "Scientist"},/turf/simulated/floor{tag = "icon-warnwhite (NORTH)"; icon_state = "warnwhite"; dir = 1},/area/toxins/lab) "bln" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{tag = "icon-warnwhite (NORTH)"; icon_state = "warnwhite"; dir = 1},/area/toxins/lab) @@ -3384,7 +3384,7 @@ "bnd" = (/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/hallway/primary/central) "bne" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/table,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/device/destTagger{pixel_x = 4; pixel_y = 3},/obj/item/weapon/reagent_containers/food/condiment/enzyme,/obj/machinery/camera{c_tag = "Kitchen"; dir = 4; network = "Mess Hall"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) "bnf" = (/obj/structure/table,/obj/machinery/blender{pixel_y = 0},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) -"bng" = (/obj/structure/closet/extinguisher{pixel_x = -28; pixel_y = 0},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"bng" = (/obj/structure/extinguisher_cabinet{pixel_x = -28; pixel_y = 0},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) "bnh" = (/mob/living/carbon/monkey{name = "Pun Pun"},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) "bni" = (/obj/machinery/light,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) "bnj" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) @@ -3584,7 +3584,7 @@ "bqV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/asmaint2) "bqW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/quartermaster/storage) "bqX" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/quartermaster/storage) -"bqY" = (/obj/machinery/camera{c_tag = "Cargo Loading Area South"; dir = 1; network = "Cargo"},/obj/structure/closet/extinguisher{pixel_x = -5; pixel_y = -31},/turf/simulated/floor,/area/quartermaster/storage) +"bqY" = (/obj/machinery/camera{c_tag = "Cargo Loading Area South"; dir = 1; network = "Cargo"},/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = -31},/turf/simulated/floor,/area/quartermaster/storage) "bqZ" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/obj/machinery/firealarm{dir = 2; pixel_y = -24},/turf/simulated/floor,/area/quartermaster/storage) "bra" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor,/area/quartermaster/storage) "brb" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor,/area/quartermaster/storage) @@ -3629,7 +3629,7 @@ "brO" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/structure/disposalpipe/sortjunction{sortType = list("Diner")},/turf/simulated/wall,/area/maintenance/maintcentral) "brP" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "brQ" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) -"brR" = (/obj/machinery/sink{icon_state = "sink"; dir = 4; pixel_x = 11; pixel_y = 2},/obj/machinery/atmospherics/unary/vent_pump{dir = 2; on = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) +"brR" = (/obj/structure/sink{icon_state = "sink"; dir = 4; pixel_x = 11; pixel_y = 2},/obj/machinery/atmospherics/unary/vent_pump{dir = 2; on = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "brS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "brT" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "brU" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/poddoor/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "Genetics Outer Shutters"; name = "Shutters"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics) @@ -3739,7 +3739,7 @@ "btU" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor,/area/hallway/primary/aft) "btV" = (/obj/machinery/camera{c_tag = "Aft Primary Hallway 5"; dir = 2},/turf/simulated/floor,/area/hallway/primary/aft) "btW" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor,/area/hallway/primary/aft) -"btX" = (/obj/structure/closet/extinguisher{pixel_x = -5; pixel_y = 30},/turf/simulated/floor,/area/hallway/primary/aft) +"btX" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/turf/simulated/floor,/area/hallway/primary/aft) "btY" = (/obj/machinery/atm{pixel_y = 30},/turf/simulated/floor,/area/hallway/primary/aft) "btZ" = (/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/hallway/primary/aft) "bua" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor,/area/hallway/primary/aft) @@ -3937,7 +3937,7 @@ "bxK" = (/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/vending/wallmed1{pixel_y = 28},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bxL" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bxM" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) -"bxN" = (/obj/machinery/vending/wallmed1{pixel_y = 28},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/obj/machinery/sink{icon_state = "sink"; dir = 4; pixel_x = 11; pixel_y = 2},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) +"bxN" = (/obj/machinery/vending/wallmed1{pixel_y = 28},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/obj/structure/sink{icon_state = "sink"; dir = 4; pixel_x = 11; pixel_y = 2},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bxO" = (/obj/machinery/door_control{dir = 8; id = "Genetics Inner Shutters"; name = "Genetics Inner Shutters"; pixel_x = -22; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics) "bxP" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics) "bxQ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/medical/genetics) @@ -3969,7 +3969,7 @@ "byq" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/structure/closet/secure_closet/qm_personal,/turf/simulated/floor,/area/quartermaster/qm) "byr" = (/obj/structure/table,/obj/item/weapon/pen{pixel_x = 4; pixel_y = 4},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/quartermaster/qm) "bys" = (/obj/machinery/atmospherics/pipe/manifold{dir = 1},/obj/structure/table,/obj/item/weapon/coin/silver,/obj/item/weapon/coin/silver,/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor,/area/quartermaster/qm) -"byt" = (/obj/structure/closet/extinguisher{pixel_x = -27; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor,/area/quartermaster/miningdock) +"byt" = (/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor,/area/quartermaster/miningdock) "byu" = (/turf/simulated/floor,/area/quartermaster/miningdock) "byv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/quartermaster/miningdock) "byw" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable,/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/security/nuke_storage) @@ -4011,7 +4011,7 @@ "bzg" = (/obj/structure/stool/bed/chair,/obj/effect/landmark/start{name = "Geneticist"},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics) "bzh" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/stool/bed/chair,/obj/effect/landmark/start{name = "Geneticist"},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics) "bzi" = (/obj/structure/disposalpipe/segment{dir = 1},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"}) -"bzj" = (/obj/structure/closet/extinguisher{pixel_x = 27},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"}) +"bzj" = (/obj/structure/extinguisher_cabinet{pixel_x = 27},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"}) "bzk" = (/obj/machinery/atmospherics/trinary/filter{dir = 1; filter_type = 3; icon_state = "intact_off"; locked = 0; name = "High precision gas extractor"; on = 0},/turf/simulated/floor,/area/toxins/toxinslab) "bzl" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{icon_state = "bot"},/area/toxins/toxinslab) "bzm" = (/obj/machinery/atmospherics/portables_connector{dir = 4; name = "Node 1"},/turf/simulated/floor{icon_state = "bot"},/area/toxins/toxinslab) @@ -4022,7 +4022,7 @@ "bzr" = (/obj/structure/table,/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/obj/item/weapon/paper_bin{pixel_x = -2; pixel_y = 8},/obj/item/weapon/pen,/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor{icon_state = "white"},/area/toxins/toxinslab) "bzs" = (/obj/structure/table,/obj/item/device/radio/intercom{pixel_y = 25},/turf/simulated/floor{icon_state = "white"},/area/toxins/toxinslab) "bzt" = (/obj/structure/table,/obj/item/weapon/wrench,/turf/simulated/floor{icon_state = "white"},/area/toxins/toxinslab) -"bzu" = (/obj/structure/closet/extinguisher{pixel_x = -27},/obj/machinery/atmospherics/binary/pump{dir = 1; icon_state = "intact_on"; name = "Gas pump"; on = 1},/turf/simulated/floor,/area/toxins/mixing) +"bzu" = (/obj/structure/extinguisher_cabinet{pixel_x = -27},/obj/machinery/atmospherics/binary/pump{dir = 1; icon_state = "intact_on"; name = "Gas pump"; on = 1},/turf/simulated/floor,/area/toxins/mixing) "bzv" = (/obj/machinery/atmospherics/pipe/simple/general/visible,/turf/simulated/floor,/area/toxins/mixing) "bzw" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/turf/simulated/floor{icon_state = "bot"},/area/toxins/mixing) "bzx" = (/obj/machinery/atmospherics/trinary/filter{dir = 2; locked = 0},/turf/simulated/floor,/area/toxins/mixing) @@ -4083,7 +4083,7 @@ "bAA" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/medical{name = "Patient Room 2"; req_access_txt = "5"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bAB" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bAC" = (/obj/machinery/light,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) -"bAD" = (/obj/machinery/door_control{id = "Patient Room 2 Shutters"; name = "Privacy Shutters"; pixel_y = -25},/obj/machinery/sink{icon_state = "sink"; dir = 4; pixel_x = 11; pixel_y = 2},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) +"bAD" = (/obj/machinery/door_control{id = "Patient Room 2 Shutters"; name = "Privacy Shutters"; pixel_y = -25},/obj/structure/sink{icon_state = "sink"; dir = 4; pixel_x = 11; pixel_y = 2},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bAE" = (/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/door_control{id = "Patient Room 3 Shutters"; name = "Privacy Shutters"; pixel_y = -25},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bAF" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bAG" = (/obj/machinery/computer/scan_consolenew,/turf/simulated/floor{icon_state = "white"},/area/medical/genetics) @@ -4157,7 +4157,7 @@ "bBW" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/medical/cryo) "bBX" = (/turf/simulated/wall,/area/medical/cryo) "bBY" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) -"bBZ" = (/obj/structure/closet/extinguisher{pixel_x = 27},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) +"bBZ" = (/obj/structure/extinguisher_cabinet{pixel_x = 27},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bCa" = (/turf/simulated/wall,/area/medical/surgery) "bCb" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/disposalpipe/segment{dir = 1},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"}) "bCc" = (/obj/structure/window/reinforced,/turf/simulated/floor,/area/toxins/toxinslab) @@ -4227,7 +4227,7 @@ "bDo" = (/obj/machinery/bodyscanner,/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/medical/surgery) "bDp" = (/obj/machinery/body_scanconsole,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) "bDq" = (/obj/machinery/light{dir = 1},/obj/machinery/camera{c_tag = "Sleeper Room"; dir = 2; network = "Medbay"; pixel_x = 22},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) -"bDr" = (/obj/machinery/sink{pixel_y = 30},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) +"bDr" = (/obj/structure/sink{pixel_y = 30},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) "bDs" = (/obj/structure/table,/obj/item/weapon/storage/stma_kit{pixel_x = 0; pixel_y = 0},/obj/machinery/firealarm{dir = 1; pixel_x = 24; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) "bDt" = (/obj/structure/table,/obj/item/weapon/clipboard,/obj/item/weapon/stamp/rd,/obj/item/ashtray/glass,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) "bDu" = (/obj/item/device/radio/intercom{pixel_y = 25},/obj/structure/table,/obj/item/device/taperecorder,/obj/machinery/light{dir = 1},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) @@ -4772,7 +4772,7 @@ "bNN" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/medical/cmo) "bNO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/medical/cmo) "bNP" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) -"bNQ" = (/obj/structure/closet/extinguisher{pixel_x = 27},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) +"bNQ" = (/obj/structure/extinguisher_cabinet{pixel_x = 27},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bNR" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/medical/surgery) "bNS" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "dark"},/area/medical/surgery) "bNT" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/medical/surgery) @@ -4876,7 +4876,7 @@ "bPN" = (/obj/machinery/power/apc{dir = 8; name = "Atmospherics APC"; pixel_x = -24},/obj/structure/cable{d1 = 0; d2 = 2; icon_state = "0-2"},/obj/structure/cable,/turf/simulated/floor,/area/atmos) "bPO" = (/obj/machinery/atmospherics/unary/heat_reservoir/heater,/turf/simulated/floor,/area/atmos) "bPP" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/visible,/turf/simulated/wall,/area/atmos) -"bPQ" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 5; icon_state = "intact-c"; level = 2},/obj/structure/closet/extinguisher{pixel_x = -27; pixel_y = 0},/turf/simulated/floor,/area/atmos) +"bPQ" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 5; icon_state = "intact-c"; level = 2},/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 0},/turf/simulated/floor,/area/atmos) "bPR" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; icon_state = "intact-c"; level = 2},/obj/machinery/atmospherics/pipe/manifold{color = "cyan"; dir = 4; icon_state = "manifold-c"; initialize_directions = 11; level = 2},/turf/simulated/floor,/area/atmos) "bPS" = (/obj/machinery/atmospherics/binary/passive_gate,/turf/simulated/floor,/area/atmos) "bPT" = (/obj/machinery/atmospherics/pipe/simple{color = "yellow"; icon_state = "intact-y"; level = 2},/obj/machinery/meter,/turf/simulated/floor,/area/atmos) @@ -5037,14 +5037,14 @@ "bSS" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/sign/biohazard,/turf/simulated/wall/r_wall,/area/medical/virology) "bST" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/access_button{command = "cycle_exterior"; master_tag = "virology_airlock_control"; name = "Virology Access Button"; pixel_x = -23; pixel_y = -8; req_access_txt = "39"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "bSU" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"bSV" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 20},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"bSV" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 20},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "bSW" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/medical/virology) "bSX" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/medical/research{name = "Research Division"}) "bSY" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/medical/research{name = "Research Division"}) "bSZ" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/medical/research{name = "Research Division"}) "bTa" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor,/area/medical/research{name = "Research Division"}) "bTb" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/medical/research{name = "Research Division"}) -"bTc" = (/obj/structure/closet/extinguisher{pixel_x = 27},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 1},/obj/machinery/camera{c_tag = "Toxins Auxiliary Storage"; dir = 8; network = "Research"; pixel_x = 0; pixel_y = -22},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/medical/research{name = "Research Division"}) +"bTc" = (/obj/structure/extinguisher_cabinet{pixel_x = 27},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 1},/obj/machinery/camera{c_tag = "Toxins Auxiliary Storage"; dir = 8; network = "Research"; pixel_x = 0; pixel_y = -22},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/medical/research{name = "Research Division"}) "bTd" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/toxins/xenobiology) "bTe" = (/mob/living/carbon/metroid,/turf/simulated/floor{icon_state = "dark"},/area/toxins/xenobiology) "bTf" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/toxins/xenobiology) @@ -5077,7 +5077,7 @@ "bTG" = (/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "bTH" = (/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1449; holdopen = 0; icon_state = "door_locked"; id_tag = "virology_airlock_exterior"; locked = 1; name = "Virology Access"; req_access_txt = "39"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "bTI" = (/obj/machinery/atmospherics/unary/vent_scrubber,/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"bTJ" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; on = 1},/obj/machinery/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 20},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"bTJ" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; on = 1},/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 20},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "bTK" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/portable_atmospherics/canister,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/medical/research{name = "Research Division"}) "bTL" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/obj/machinery/light/small,/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/medical/research{name = "Research Division"}) "bTM" = (/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/medical/research{name = "Research Division"}) @@ -5103,7 +5103,7 @@ "bUg" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=1"; freq = 1400; location = "Atmospherics"},/obj/machinery/door/window{base_state = "left"; dir = 2; icon_state = "left"; name = "Atmos Delivery"; req_access_txt = "34"},/turf/simulated/floor{icon_state = "bot"},/area/hallway/primary/aft) "bUh" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/atmos) "bUi" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; layer = 2.4; on = 1},/turf/simulated/floor,/area/atmos) -"bUj" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{tag = "icon-intact-r (NORTH)"; icon_state = "intact-r"; dir = 1},/obj/structure/closet/extinguisher{pixel_x = -27; pixel_y = 0},/obj/machinery/portable_atmospherics/pump,/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/atmos) +"bUj" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{tag = "icon-intact-r (NORTH)"; icon_state = "intact-r"; dir = 1},/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 0},/obj/machinery/portable_atmospherics/pump,/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/atmos) "bUk" = (/obj/machinery/atmospherics/pipe/manifold{color = "cyan"; dir = 4; icon_state = "manifold-c"; initialize_directions = 11; level = 2},/turf/simulated/floor,/area/atmos) "bUl" = (/obj/machinery/pipedispenser/disposal,/turf/simulated/floor,/area/atmos) "bUm" = (/obj/structure/table,/turf/simulated/floor,/area/atmos) @@ -5126,7 +5126,7 @@ "bUD" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "bUE" = (/obj/structure/disposalpipe/segment{dir = 1},/obj/machinery/access_button{command = "cycle_exterior"; master_tag = "virology_airlock_control"; name = "Virology Access Button"; pixel_x = 23; pixel_y = 8; req_access_txt = "39"},/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "bUF" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/light,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) -"bUG" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/access_button{command = "cycle_interior"; master_tag = "virology_airlock_control"; name = "Virology Access Button"; pixel_x = -8; pixel_y = -19; req_access_txt = "39"},/obj/machinery/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 20},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) +"bUG" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/access_button{command = "cycle_interior"; master_tag = "virology_airlock_control"; name = "Virology Access Button"; pixel_x = -8; pixel_y = -19; req_access_txt = "39"},/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 20},/turf/simulated/floor{icon_state = "white"},/area/medical/virology) "bUH" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/wall/r_wall,/area/medical/virology) "bUI" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/medical/virology) "bUJ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/wall/r_wall,/area/medical/virology) @@ -5147,7 +5147,7 @@ "bUY" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/turf/simulated/floor,/area/hallway/primary/aft) "bUZ" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=AIE"; location = "AftH"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/hallway/primary/aft) "bVa" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "cautioncorner"; dir = 4},/area/hallway/primary/aft) -"bVb" = (/obj/structure/closet/extinguisher{pixel_x = 0; pixel_y = -27},/turf/simulated/floor,/area/hallway/primary/aft) +"bVb" = (/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = -27},/turf/simulated/floor,/area/hallway/primary/aft) "bVc" = (/obj/machinery/light/small,/turf/simulated/floor,/area/hallway/primary/aft) "bVd" = (/turf/simulated/floor{icon_state = "caution"; dir = 4},/area/hallway/primary/aft) "bVe" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "atmos"; name = "Airlock Window Shield"; opacity = 0},/obj/machinery/door/airlock/atmos{name = "Atmospherics"; req_access_txt = "24"},/turf/simulated/floor,/area/atmos) @@ -5408,7 +5408,7 @@ "bZZ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft) "caa" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "yellowcorner"},/area/hallway/primary/aft) "cab" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall/r_wall,/area/engine/engineering_break_room) -"cac" = (/obj/structure/disposalpipe/sortjunction{backsort = 1; backType = list("Chief Engineer"); dir = 8; icon_state = "pipe-j2s"; sortType = list("Engineering")},/obj/structure/filingcabinet,/obj/structure/closet/extinguisher{pixel_x = -27; pixel_y = 0},/turf/simulated/floor,/area/engine/engineering_break_room) +"cac" = (/obj/structure/disposalpipe/sortjunction{backsort = 1; backType = list("Chief Engineer"); dir = 8; icon_state = "pipe-j2s"; sortType = list("Engineering")},/obj/structure/filingcabinet,/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 0},/turf/simulated/floor,/area/engine/engineering_break_room) "cad" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engine/engineering_break_room) "cae" = (/obj/structure/stool/bed/chair/comfy/black{dir = 1},/obj/effect/landmark/start{name = "Roboticist"},/obj/structure/disposalpipe/sortjunction{backsort = 1; backType = list(); dir = 8; icon_state = "pipe-j2s"; sortType = list("Engineering")},/turf/simulated/floor,/area/engine/engineering_break_room) "caf" = (/obj/structure/stool/bed/chair/comfy/black{dir = 1},/obj/effect/landmark/start{name = "Station Engineer"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/engine/engineering_break_room) @@ -5650,7 +5650,7 @@ "ceH" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/aft) "ceI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/aft) "ceJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/aft) -"ceK" = (/obj/structure/closet/extinguisher{pixel_x = -5; pixel_y = 30},/turf/simulated/floor,/area/engine/engineering) +"ceK" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/turf/simulated/floor,/area/engine/engineering) "ceL" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_y = 5},/obj/item/weapon/storage/toolbox/electrical{pixel_x = -5; pixel_y = -5},/obj/item/weapon/storage/toolbox/electrical{pixel_x = -5; pixel_y = -5},/obj/item/weapon/storage/toolbox/mechanical{pixel_y = 5},/obj/item/weapon/storage/toolbox/mechanical{pixel_y = 5},/obj/item/weapon/storage/toolbox/electrical{pixel_x = -5; pixel_y = -5},/turf/simulated/floor,/area/engine/engineering) "ceM" = (/obj/machinery/cell_charger,/obj/machinery/camera{c_tag = "SMES Room"; dir = 4; network = "Engineering"},/obj/structure/table/reinforced,/turf/simulated/floor,/area/engine/engineering) "ceN" = (/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/module/power_control,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/obj/structure/table/reinforced,/turf/simulated/floor,/area/engine/engineering) @@ -6167,7 +6167,7 @@ "coE" = (/obj/machinery/vending/snack,/turf/simulated/shuttle/floor{tag = "icon-floor2"; icon_state = "floor2"},/area/centcom/evac) "coF" = (/obj/machinery/vending/cola,/turf/simulated/shuttle/floor{tag = "icon-floor2"; icon_state = "floor2"},/area/centcom/evac) "coG" = (/obj/machinery/computer/arcade,/turf/simulated/shuttle/floor{tag = "icon-floor2"; icon_state = "floor2"},/area/centcom/evac) -"coH" = (/obj/structure/closet/extinguisher{pixel_x = 5; pixel_y = 30},/turf/simulated/shuttle/floor{tag = "icon-floor2"; icon_state = "floor2"},/area/centcom/evac) +"coH" = (/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = 30},/turf/simulated/shuttle/floor{tag = "icon-floor2"; icon_state = "floor2"},/area/centcom/evac) "coI" = (/turf/simulated/shuttle/floor{tag = "icon-floor2"; icon_state = "floor2"},/turf/simulated/shuttle/wall{tag = "icon-swall_f5"; icon_state = "swall_f5"; dir = 2},/area/centcom/evac) "coJ" = (/turf/simulated/shuttle/floor,/area/centcom/evac) "coK" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/toxin{pixel_x = -2; pixel_y = 4},/obj/item/weapon/storage/firstaid/toxin,/turf/simulated/shuttle/floor{tag = "icon-floor2"; icon_state = "floor2"},/area/centcom/evac) @@ -7638,7 +7638,7 @@ "cQT" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/djstation) "cQU" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/space_heater,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/djstation) "cQV" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/rack{dir = 4},/obj/item/clothing/under/soviet,/obj/item/clothing/head/ushanka,/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/djstation) -"cQW" = (/obj/machinery/disposal/toilet{tag = "icon-toilet (WEST)"; icon_state = "toilet"; dir = 8},/obj/structure/disposalpipe/trunk,/turf/unsimulated/floor{icon_state = "white"},/area/djstation) +"cQW" = (/obj/structure/toilet{tag = "icon-toilet (WEST)"; icon_state = "toilet"; dir = 8},/obj/structure/disposalpipe/trunk,/turf/unsimulated/floor{icon_state = "white"},/area/djstation) "cQX" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/djstation) "cQY" = (/obj/structure/disposalpipe/segment{dir = 1},/turf/unsimulated/wall{icon_state = ""; tag = "icon-fwall_opening"},/area/djstation) "cQZ" = (/obj/machinery/door/airlock/external{name = "External Access"; req_access = null; req_access_txt = "0"},/turf/unsimulated/floor,/area/djstation) @@ -8583,8 +8583,8 @@ "djc" = (/obj/structure/disposalpipe/trunk{dir = 4},/obj/machinery/disposal/deliveryChute{dir = 8},/turf/simulated/floor{icon_state = "floorgrime"},/area/mine/west_outpost) "djd" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/mine/west_outpost) "dje" = (/obj/structure/disposalpipe/sortjunction{backsort = 0; dir = 4; icon_state = "pipe-j1s"; sortType = list("Mining West")},/turf/simulated/floor/airless{tag = "icon-asteroidwarning (WEST)"; icon_state = "asteroidwarning"; dir = 8},/area/mine/explored) -"djf" = (/obj/machinery/disposal/toilet{tag = "icon-toilet (EAST)"; icon_state = "toilet"; dir = 4},/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor{icon_state = "showroomfloor"},/area/mine/living_quarters) -"djg" = (/obj/machinery/sink{pixel_y = 30},/obj/machinery/light/small,/turf/simulated/floor{icon_state = "showroomfloor"},/area/mine/living_quarters) +"djf" = (/obj/structure/toilet{tag = "icon-toilet (EAST)"; icon_state = "toilet"; dir = 4},/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor{icon_state = "showroomfloor"},/area/mine/living_quarters) +"djg" = (/obj/structure/sink{pixel_y = 30},/obj/machinery/light/small,/turf/simulated/floor{icon_state = "showroomfloor"},/area/mine/living_quarters) "djh" = (/obj/machinery/door/airlock{name = "Toilet"},/turf/simulated/floor{icon_state = "showroomfloor"},/area/mine/living_quarters) "dji" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor,/area/mine/lobby) "djj" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/mine/lobby) From 9d1e9f85050ec1d633d3021c32d34026edf694a6 Mon Sep 17 00:00:00 2001 From: Erthilo Date: Mon, 28 May 2012 23:24:55 +0100 Subject: [PATCH 02/43] TG: (Renames and repaths engineering space suits, does not replace RIG suits) Replaced engineering rig suits with sexy new environment suits, sprites courtesy of Baystation 12. Fixed Erro's backpack derp- backpacks are wearable once again. Added a obj/structure ex_act(), blob_act(), and meteorhit(). Made gasmasks block visibility of glasses and ears. Fixed being able to wear plasma tanks on your back. Fixed the gas mixer sprite not lining up with horizontal pipes correctly. Removed a bunch of pointless text()s from a few files. I was going to get rid of all of them, but I gave up after a while. Most of the diffs are this. Revision: r3662 Author: petethegoat --- baystation12.dme | 1 + code/game/objects/alien/resin.dm | 14 +++---- code/game/objects/closets/secure/personal.dm | 2 +- .../objects/closets/secure/secure_closets.dm | 6 +-- code/game/objects/items/clothing.dm | 29 ++------------ code/game/objects/structures.dm | 21 ++++++++++ code/game/objects/tables_racks.dm | 32 +++++++-------- code/game/objects/weapons.dm | 10 ++--- code/game/objects/window.dm | 36 +++++++++-------- code/modules/clothing/spacesuits/engineer.dm | 37 ++++++++++++++++++ code/modules/clothing/spacesuits/rig.dm | 29 -------------- icons/obj/atmospherics/mixer.dmi | Bin 13132 -> 13060 bytes maps/tgstation.2.0.8.dmm | 6 +-- 13 files changed, 117 insertions(+), 106 deletions(-) create mode 100644 code/modules/clothing/spacesuits/engineer.dm diff --git a/baystation12.dme b/baystation12.dme index d56b35583f4..1da6e16ab99 100644 --- a/baystation12.dme +++ b/baystation12.dme @@ -855,6 +855,7 @@ #include "code\modules\clothing\head\hats.dm" #include "code\modules\clothing\head\helmets.dm" #include "code\modules\clothing\spacesuits\captain.dm" +#include "code\modules\clothing\spacesuits\engineer.dm" #include "code\modules\clothing\spacesuits\miscellaneous.dm" #include "code\modules\clothing\spacesuits\ninja.dm" #include "code\modules\clothing\spacesuits\rig.dm" diff --git a/code/game/objects/alien/resin.dm b/code/game/objects/alien/resin.dm index e08ffaf5c42..5c0290664fd 100644 --- a/code/game/objects/alien/resin.dm +++ b/code/game/objects/alien/resin.dm @@ -50,7 +50,7 @@ /obj/effect/alien/resin/hitby(AM as mob|obj) ..() for(var/mob/O in viewers(src, null)) - O.show_message(text("\red [src] was hit by [AM]."), 1) + O.show_message("\red [src] was hit by [AM].", 1) var/tforce = 0 if(ismob(AM)) tforce = 10 @@ -64,9 +64,9 @@ /obj/effect/alien/resin/attack_hand() if ((usr.mutations & HULK)) - usr << text("\blue You easily destroy the [name].") + usr << "\blue You easily destroy the [name]." for(var/mob/O in oviewers(src)) - O.show_message(text("\red [] destroys the [name]!", usr), 1) + O.show_message("\red [usr] destroys the [name]!", 1) health = 0 healthcheck() return @@ -77,15 +77,15 @@ /obj/effect/alien/resin/attack_alien() if (islarva(usr))//Safety check for larva. /N return - usr << text("\green You claw at the [name].") + usr << "\green You claw at the [name]." for(var/mob/O in oviewers(src)) - O.show_message(text("\red [] claws at the resin!", usr), 1) + O.show_message("\red [usr] claws at the resin!", 1) playsound(loc, 'attackblob.ogg', 100, 1) health -= rand(10, 20) if(health <= 0) - usr << text("\green You slice the [name] to pieces.") + usr << "\green You slice the [name] to pieces." for(var/mob/O in oviewers(src)) - O.show_message(text("\red [] slices the [name] apart!", usr), 1) + O.show_message("\red [usr] slices the [name] apart!", 1) healthcheck() return diff --git a/code/game/objects/closets/secure/personal.dm b/code/game/objects/closets/secure/personal.dm index 508a80cabb7..86bc423f0b6 100644 --- a/code/game/objects/closets/secure/personal.dm +++ b/code/game/objects/closets/secure/personal.dm @@ -72,7 +72,7 @@ playsound(src.loc, 'blade1.ogg', 50, 1) playsound(src.loc, "sparks", 50, 1) for(var/mob/O in viewers(user, 3)) - O.show_message(text("\blue The locker has been sliced open by [] with an energy blade!", user), 1, text("\red You hear metal being sliced and sparks flying."), 2) + O.show_message("\blue The locker has been sliced open by [user] with an energy blade!", 1, "\red You hear metal being sliced and sparks flying.", 2) else user << "\red Access Denied" return diff --git a/code/game/objects/closets/secure/secure_closets.dm b/code/game/objects/closets/secure/secure_closets.dm index 35c45401c1b..7abcc6ae059 100644 --- a/code/game/objects/closets/secure/secure_closets.dm +++ b/code/game/objects/closets/secure/secure_closets.dm @@ -56,15 +56,15 @@ playsound(src.loc, 'blade1.ogg', 50, 1) playsound(src.loc, "sparks", 50, 1) for(var/mob/O in viewers(user, 3)) - O.show_message(text("\blue The locker has been sliced open by [] with an energy blade!", user), 1, text("\red You hear metal being sliced and sparks flying."), 2) + O.show_message("\blue The locker has been sliced open by [user] with an energy blade!", 1, "\red You hear metal being sliced and sparks flying.", 2) else for(var/mob/O in viewers(user, 3)) - O.show_message(text("\blue The locker has been broken by [] with an electromagnetic card!", user), 1, text("You hear a faint electrical spark."), 2) + O.show_message("\blue The locker has been broken by [user] with an electromagnetic card!", 1, "You hear a faint electrical spark.", 2) else if(src.allowed(user)) src.locked = !src.locked for(var/mob/O in viewers(user, 3)) if((O.client && !( O.blinded ))) - O << text("\blue The locker has been []locked by [].", (src.locked ? null : "un"), user) + O << "\blue The locker has been [src.locked ? null : "un"]locked by [user]." if(src.locked) src.icon_state = src.icon_locked else diff --git a/code/game/objects/items/clothing.dm b/code/game/objects/items/clothing.dm index 6aafd6c53a8..8978aefcd6c 100644 --- a/code/game/objects/items/clothing.dm +++ b/code/game/objects/items/clothing.dm @@ -428,10 +428,10 @@ THERMAL GLASSES M.disabilities &= ~1 ..() -/obj/item/clothing/head/helmet/space/rig/engspace_helmet/attack_self() +/obj/item/clothing/head/helmet/space/engineer/attack_self() toggle() -/obj/item/clothing/head/helmet/space/rig/engspace_helmet/verb/toggle() +/obj/item/clothing/head/helmet/space/engineer/verb/toggle() set category = "Object" set name = "Toggle Helmet Visor" if(usr.canmove && usr.stat != 2 && !usr.restrained()) @@ -439,34 +439,13 @@ THERMAL GLASSES src.up = !src.up src.see_face = !src.see_face src.flags |= HEADCOVERSEYES - icon_state = "engspace_helmet" + icon_state = "[initial(icon_state)]" usr << "You toggle the reflective tint on." else src.up = !src.up src.see_face = !src.see_face src.flags &= ~HEADCOVERSEYES - icon_state = "engspace_helmet_clear" - usr << "You toggle the reflective tint off." - usr.update_clothing() - -/obj/item/clothing/head/helmet/space/rig/cespace_helmet/attack_self() - toggle() - -/obj/item/clothing/head/helmet/space/rig/cespace_helmet/verb/toggle() - set category = "Object" - set name = "Toggle Helmet Visor" - if(usr.canmove && usr.stat != 2 && !usr.restrained()) - if(src.up) - src.up = !src.up - src.see_face = !src.see_face - src.flags |= HEADCOVERSEYES - icon_state = "cespace_helmet" - usr << "You toggle the reflective tint on." - else - src.up = !src.up - src.see_face = !src.see_face - src.flags &= ~HEADCOVERSEYES - icon_state = "cespace_helmet_clear" + icon_state = "[initial(icon_state)]_clear" usr << "You toggle the reflective tint off." usr.update_clothing() diff --git a/code/game/objects/structures.dm b/code/game/objects/structures.dm index 6edbbf80491..132fd7e00cc 100644 --- a/code/game/objects/structures.dm +++ b/code/game/objects/structures.dm @@ -1,6 +1,27 @@ obj/structure icon = 'structures.dmi' +obj/structure/blob_act() + if(prob(50)) + del(src) + +obj/structure/ex_act(severity) + switch(severity) + if(1.0) + del(src) + return + if(2.0) + if(prob(50)) + del(src) + return + if(3.0) + return + +obj/structure/meteorhit(obj/O as obj) + del(src) + + + /obj/structure/girder icon_state = "girder" anchored = 1 diff --git a/code/game/objects/tables_racks.dm b/code/game/objects/tables_racks.dm index fef13487454..507541284b5 100644 --- a/code/game/objects/tables_racks.dm +++ b/code/game/objects/tables_racks.dm @@ -39,10 +39,10 @@ TABLE AND RACK OBJECT INTERATIONS /obj/structure/table/attack_paw(mob/user as mob) if ((usr.mutations & HULK)) - usr << text("\blue You destroy the table.") + usr << "\blue You destroy the table." for(var/mob/O in oviewers()) if ((O.client && !( O.blinded ))) - O << text("\red [] smashes the table apart!", usr) + O << "\red [user] smashes the table apart!" if(istype(src, /obj/structure/table/reinforced)) new /obj/item/weapon/table_parts/reinforced( src.loc ) else if(istype(src, /obj/structure/table/woodentable)) @@ -57,16 +57,16 @@ TABLE AND RACK OBJECT INTERATIONS user.layer = TURF_LAYER for(var/mob/O in oviewers()) if ((O.client && !( O.blinded ))) - O << text("[] hides under the table!", user) + O << "[user] hides under the table!" //Foreach goto(69) return /obj/structure/table/attack_alien(mob/user as mob) //Removed code for larva since it doesn't work. Previous code is now a larva ability. /N - usr << text("\green You destroy the table.") + usr << "\green You destroy the table." for(var/mob/O in oviewers()) if ((O.client && !( O.blinded ))) - O << text("\red [] slices the table apart!", user) + O << "\red [user] slices the table apart!" if(istype(src, /obj/structure/table/reinforced)) new /obj/item/weapon/table_parts/reinforced( src.loc ) else if(istype(src, /obj/structure/table/woodentable)) @@ -80,10 +80,10 @@ TABLE AND RACK OBJECT INTERATIONS /obj/structure/table/attack_animal(mob/living/simple_animal/user as mob) //Removed code for larva since it doesn't work. Previous code is now a larva ability. /N if(user.wall_smash) - usr << text("\red You destroy the table.") + usr << "\red You destroy the table." for(var/mob/O in oviewers()) if ((O.client && !( O.blinded ))) - O << text("\red [] smashes the table apart!", user) + O << "\red [user] smashes the table apart!" if(istype(src, /obj/structure/table/reinforced)) new /obj/item/weapon/table_parts/reinforced( src.loc ) else if(istype(src, /obj/structure/table/woodentable)) @@ -98,11 +98,11 @@ TABLE AND RACK OBJECT INTERATIONS /obj/structure/table/attack_hand(mob/user as mob) - if (usr.mutations & HULK) - usr << text("\blue You destroy the table.") + if ((usr.mutations & HULK)) + usr << "\blue You destroy the table." for(var/mob/O in oviewers()) if ((O.client && !( O.blinded ))) - O << text("\red [] smashes the table apart!", usr) + O << "\red [user] smashes the table apart!" if(istype(src, /obj/structure/table/reinforced)) new /obj/item/weapon/table_parts/reinforced( src.loc ) else if(istype(src, /obj/structure/table/woodentable)) @@ -196,7 +196,7 @@ TABLE AND RACK OBJECT INTERATIONS G.affecting.Weaken(5) for(var/mob/O in viewers(world.view, src)) if (O.client) - O << text("\red [] puts [] on the table.", G.assailant, G.affecting) + O << "\red [G.assailant] puts [G.affecting] on the table." del(W) return @@ -220,7 +220,7 @@ TABLE AND RACK OBJECT INTERATIONS playsound(src.loc, 'blade1.ogg', 50, 1) playsound(src.loc, "sparks", 50, 1) for(var/mob/O in viewers(user, 4)) - O.show_message(text("\blue The table was sliced apart by []!", user), 1, text("\red You hear metal coming apart."), 2) + O.show_message("\blue The table was sliced apart by [user]!", 1, "\red You hear metal coming apart.", 2) new /obj/item/weapon/table_parts( src.loc ) del(src) return @@ -242,7 +242,7 @@ TABLE AND RACK OBJECT INTERATIONS G.affecting.Weaken(5) for(var/mob/O in viewers(world.view, src)) if (O.client) - O << text("\red [] puts [] on the wooden table.", G.assailant, G.affecting) + O << "\red [G.assailant] puts [G.affecting] on the wooden table." del(W) return if (istype(W, /obj/item/weapon/wrench)) @@ -262,7 +262,7 @@ TABLE AND RACK OBJECT INTERATIONS playsound(src.loc, 'blade1.ogg', 50, 1) playsound(src.loc, "sparks", 50, 1) for(var/mob/O in viewers(user, 4)) - O.show_message(text("\blue The wooden table was sliced apart by []!", user), 1, text("\red You hear wood coming apart."), 2) + O.show_message("\blue The wooden table was sliced apart by [user]!", 1, "\red You hear wood coming apart.", 2) new /obj/item/weapon/table_parts/wood( src.loc ) del(src) return @@ -284,7 +284,7 @@ TABLE AND RACK OBJECT INTERATIONS G.affecting.Weaken(5) for(var/mob/O in viewers(world.view, src)) if (O.client) - O << text("\red [] puts [] on the reinforced table.", G.assailant, G.affecting) + O << "\red [G.assailant] puts [G.affecting] on the reinforced table." del(W) return @@ -332,7 +332,7 @@ TABLE AND RACK OBJECT INTERATIONS playsound(src.loc, 'blade1.ogg', 50, 1) playsound(src.loc, "sparks", 50, 1) for(var/mob/O in viewers(user, 4)) - O.show_message(text("\blue The reinforced table was sliced apart by []!", user), 1, text("\red You hear metal coming apart."), 2) + O.show_message("\blue The reinforced table was sliced apart by [user]!", 1, "\red You hear metal coming apart.", 2) new /obj/item/weapon/table_parts/reinforced( src.loc ) del(src) return diff --git a/code/game/objects/weapons.dm b/code/game/objects/weapons.dm index 6d04a7d4ea0..daafe770ef3 100644 --- a/code/game/objects/weapons.dm +++ b/code/game/objects/weapons.dm @@ -86,7 +86,7 @@ if(istype(M, /mob/living/carbon/human) || istype(M, /mob/living/carbon/monkey)) for(var/mob/O in viewers(world.view, src.loc)) - O << text("[M] triggered the \icon[] [src]", src) + O << "[M] triggered the \icon[src] [src]" triggered = 1 call(src,triggerproc)(M) @@ -166,7 +166,7 @@ for(var/mob/O in viewers(user, null)) if(O == user) continue - O.show_message(text("\red [user] accidentally sets off the mousetrap, breaking their fingers."), 1) + O.show_message("\red [user] accidentally sets off the mousetrap, breaking their fingers.", 1) return user << "\blue You disarm the mousetrap." armed = !armed @@ -183,7 +183,7 @@ for(var/mob/O in viewers(user, null)) if(O == user) continue - O.show_message(text("\red [user] accidentally sets off the mousetrap, breaking their fingers."), 1) + O.show_message("\red [user] accidentally sets off the mousetrap, breaking their fingers.", 1) return ..() @@ -196,12 +196,12 @@ for(var/mob/O in viewers(H, null)) if(O == H) continue - O.show_message(text("\red [H] accidentally steps on the mousetrap."), 1) + O.show_message("\red [H] accidentally steps on the mousetrap.", 1) ..() /obj/item/weapon/mousetrap/hitby(A as mob|obj) if(!armed) return ..() for(var/mob/O in viewers(src, null)) - O.show_message(text("\red The mousetrap is triggered by [A]."), 1) + O.show_message("\red The mousetrap is triggered by [A].", 1) src.triggered(null) diff --git a/code/game/objects/window.dm b/code/game/objects/window.dm index ee9871be0fc..662cf0321a3 100644 --- a/code/game/objects/window.dm +++ b/code/game/objects/window.dm @@ -68,7 +68,7 @@ ..() for(var/mob/O in viewers(src, null)) - O.show_message(text("\red [src] was hit by [AM]."), 1) + O.show_message("\red [src] was hit by [AM].", 1) var/tforce = 0 if(ismob(AM)) tforce = 40 @@ -90,12 +90,14 @@ ..() return +//These all need to be rewritten to use visiblemessage() + /obj/structure/window/attack_hand() if ((usr.mutations & HULK)) - usr << text("\blue You smash through the window.") + usr << "\blue You smash through the window." for(var/mob/O in oviewers()) if ((O.client && !( O.blinded ))) - O << text("\red [] smashes through the window!", usr) + O << "\red [usr] smashes through the window!" src.health = 0 new /obj/item/weapon/shard( src.loc ) if(reinf) new /obj/item/stack/rods( src.loc) @@ -112,10 +114,10 @@ /obj/structure/window/attack_paw() if ((usr.mutations & HULK)) - usr << text("\blue You smash through the window.") + usr << "\blue You smash through the window." for(var/mob/O in oviewers()) if ((O.client && !( O.blinded ))) - O << text("\red [] smashes through the window!", usr) + O << "\red [usr] smashes through the window!" src.health = 0 new /obj/item/weapon/shard( src.loc ) if(reinf) new /obj/item/stack/rods( src.loc) @@ -126,17 +128,17 @@ /obj/structure/window/attack_alien() if (istype(usr, /mob/living/carbon/alien/larva))//Safety check for larva. /N return - usr << text("\green You smash against the window.") + usr << "\green You smash against the window." for(var/mob/O in oviewers()) if ((O.client && !( O.blinded ))) - O << text("\red [] smashes against the window.", usr) + O << "\red [usr] smashes against the window." playsound(src.loc, 'Glasshit.ogg', 100, 1) src.health -= 15 if(src.health <= 0) - usr << text("\green You smash through the window.") + usr << "\green You smash through the window." for(var/mob/O in oviewers()) if ((O.client && !( O.blinded ))) - O << text("\red [] smashes through the window!", usr) + O << "\red [usr] smashes through the window!" src.health = 0 new /obj/item/weapon/shard(src.loc) if(reinf) @@ -150,17 +152,17 @@ /obj/structure/window/attack_animal(mob/living/simple_animal/M as mob) if (M.melee_damage_upper == 0) return - M << text("\green You smash against the window.") + M << "\green You smash against the window." for(var/mob/O in viewers(src, null)) if ((O.client && !( O.blinded ))) - O << text("\red [] smashes against the window.", M) + O << "\red [M] smashes against the window." playsound(src.loc, 'Glasshit.ogg', 100, 1) src.health -= M.melee_damage_upper if(src.health <= 0) - M << text("\green You smash through the window.") + M << "\green You smash through the window." for(var/mob/O in viewers(src, null)) if ((O.client && !( O.blinded ))) - O << text("\red [] smashes through the window!", M) + O << "\red [M] smashes through the window!" src.health = 0 new /obj/item/weapon/shard(src.loc) if(reinf) @@ -174,17 +176,17 @@ if(!istype(usr, /mob/living/carbon/metroid/adult)) return - usr<< text("\green You smash against the window.") + usr<< "\green You smash against the window." for(var/mob/O in oviewers()) if ((O.client && !( O.blinded ))) - O << text("\red [] smashes against the window.", usr) + O << "\red [usr] smashes against the window." playsound(src.loc, 'Glasshit.ogg', 100, 1) src.health -= rand(10,15) if(src.health <= 0) - usr << text("\green You smash through the window.") + usr << "\green You smash through the window." for(var/mob/O in oviewers()) if ((O.client && !( O.blinded ))) - O << text("\red [] smashes through the window!", usr) + O << "\red [usr] smashes through the window!" src.health = 0 new /obj/item/weapon/shard(src.loc) if(reinf) diff --git a/code/modules/clothing/spacesuits/engineer.dm b/code/modules/clothing/spacesuits/engineer.dm new file mode 100644 index 00000000000..5ede859031e --- /dev/null +++ b/code/modules/clothing/spacesuits/engineer.dm @@ -0,0 +1,37 @@ +/obj/item/clothing/head/helmet/space/engineer + name = "environment suit helmet" + desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has radiation shielding and a visor that can be toggled on and off." + flags = FPRINT | TABLEPASS | HEADSPACE | HEADCOVERSEYES + see_face = 0.0 + flags_inv = HIDEEARS + icon_state = "engspace_helmet" + item_state = "engspace_helmet" + protective_temperature = 5000 + armor = list(melee = 20, bullet = 5, laser = 10,energy = 5, bomb = 15, bio = 100, rad = 75) + var/up = 0 + +/obj/item/clothing/head/helmet/space/engineer/ce + name = "chief engineer's environment suit helmet" + desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has radiation shielding and a visor that can be toggled on and off." + icon_state = "cespace_helmet" + item_state = "cespace_helmet" + +/obj/item/clothing/suit/space/engineer + name = "environment suit" + desc = "An environment suit that protects against hazardous, low pressure environments. Has radiation shielding." + icon_state = "engspace_suit" + item_state = "engspace_suit" + protective_temperature = 5000 //For not dieing near a fire, but still not being great in a full inferno + slowdown = 2 + armor = list(melee = 20, bullet = 5, laser = 10,energy = 5, bomb = 15, bio = 100, rad = 75) + allowed = list(/obj/item/device/flashlight, /obj/item/weapon/tank, /obj/item/device/t_scanner, /obj/item/weapon/rcd, /obj/item/weapon/crowbar, \ + /obj/item/weapon/screwdriver, /obj/item/weapon/weldingtool, /obj/item/weapon/wirecutters, /obj/item/weapon/wrench, /obj/item/device/multitool, \ + /obj/item/device/radio, /obj/item/device/analyzer) + //yes, you can fit everything and your dog in it. + //i figure this might mitigate some of the inevitable bitching about it being a downgrade from the rig. + +/obj/item/clothing/suit/space/engineer/ce + name = "chief engineer's environment suit" + desc = "An environment suit that protects against hazardous, low pressure environments. Has radiation shielding and Chief Engineer colours." + icon_state = "cespace_suit" + item_state = "cespace_suit" \ No newline at end of file diff --git a/code/modules/clothing/spacesuits/rig.dm b/code/modules/clothing/spacesuits/rig.dm index 0aa74b947b5..c37bcf0ed34 100644 --- a/code/modules/clothing/spacesuits/rig.dm +++ b/code/modules/clothing/spacesuits/rig.dm @@ -15,29 +15,12 @@ item_state = "rig0-mining" color = "mining" - /obj/item/clothing/head/helmet/space/rig/elite name = "advanced RIG helmet" icon_state = "rig0-white" item_state = "rig0-white" color = "white" -/obj/item/clothing/head/helmet/space/rig/engspace_helmet - name = "engineering space helmet" - desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has radiation shielding and a visor that can be toggled on and off." - icon_state = "engspace_helmet" - item_state = "engspace_helmet" - see_face = 0.0 - var/up = 0 - -/obj/item/clothing/head/helmet/space/rig/cespace_helmet - name = "chief engineer's space helmet" - desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has radiation shielding and a visor that can be toggled on and off." - icon_state = "cespace_helmet" - item_state = "cespace_helmet" - see_face = 0.0 - var/up = 0 - /obj/item/clothing/head/helmet/space/rig/security name = "security RIG helmet" icon_state = "rig0-security" @@ -63,18 +46,6 @@ name = "advanced RIG suit" protective_temperature = 10000 -/obj/item/clothing/suit/space/rig/engspace_suit - name = "engineering space suit" - icon_state = "engspace_suit" - item_state = "engspace_suit" - -/obj/item/clothing/suit/space/rig/cespace_suit - name = "chief engineer's space suit" - desc = "A special suit that protects against hazardous, low pressure environments. 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8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/engine/engineering) "ceY" = (/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/disposal,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = 0; pixel_y = -29},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/engine/engineering) "ceZ" = (/obj/structure/table/reinforced,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/device/destTagger{pixel_x = 4; pixel_y = 3},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/engine/engineering) -"cfa" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/rig,/obj/item/clothing/head/helmet/space/rig,/obj/item/clothing/suit/space/rig/engspace_suit,/obj/item/clothing/head/helmet/space/rig/engspace_helmet,/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/turf/simulated/floor,/area/engine/engineering) +"cfa" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/rig,/obj/item/clothing/head/helmet/space/rig,/obj/item/clothing/suit/space/engineer,/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/obj/item/clothing/head/helmet/space/engineer,/turf/simulated/floor,/area/engine/engineering) "cfb" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/obj/machinery/camera{c_tag = "Tool Storage/CE's Room"; dir = 1; network = "Engineering"; pixel_x = 23},/turf/simulated/floor,/area/engine/engineering) "cfc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/cable,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/engine/chiefs_office) "cfd" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 1},/obj/structure/table/reinforced,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/clipboard,/obj/item/weapon/stamp/ce,/obj/item/clothing/glasses/meson,/obj/item/ashtray/glass,/turf/simulated/floor,/area/engine/chiefs_office) "cfe" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-2"; tag = "90Curve"},/obj/effect/landmark/start{name = "Chief Engineer"},/obj/structure/stool/bed/chair/office/dark,/turf/simulated/floor,/area/engine/chiefs_office) -"cff" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/machinery/requests_console{announcementConsole = 1; department = "Chief Engineer's office"; departmentType = 3; name = "Chief Engineer RC"; pixel_x = 30; pixel_y = 0},/obj/item/clothing/suit/space/rig/cespace_suit,/obj/item/clothing/head/helmet/space/rig/cespace_helmet,/obj/item/clothing/suit/space/rig/elite,/obj/item/clothing/head/helmet/space/rig/elite,/obj/item/clothing/mask/breath,/turf/simulated/floor,/area/engine/chiefs_office) +"cff" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/machinery/requests_console{announcementConsole = 1; department = "Chief Engineer's office"; departmentType = 3; name = "Chief Engineer RC"; pixel_x = 30; pixel_y = 0},/obj/item/clothing/suit/space/rig/elite,/obj/item/clothing/head/helmet/space/rig/elite,/obj/item/clothing/mask/breath,/obj/item/clothing/suit/space/engineer/ce,/obj/item/clothing/head/helmet/space/engineer/ce,/turf/simulated/floor,/area/engine/chiefs_office) "cfg" = (/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/atmos) "cfh" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/atmos) "cfi" = (/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/atmos) @@ -5860,7 +5860,7 @@ "ciJ" = (/obj/structure/particle_accelerator/power_box,/turf/simulated/floor/plating,/area/engine/particle_accelerator) "ciK" = (/obj/item/weapon/screwdriver,/turf/simulated/floor/plating,/area/engine/particle_accelerator) "ciL" = (/obj/machinery/pipedispenser,/turf/simulated/floor/plating,/area/engine/engineering) -"ciM" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/rig/engspace_suit,/obj/item/clothing/head/helmet/space/rig/engspace_helmet,/turf/simulated/floor/plating,/area/engine/engineering) +"ciM" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/engineer,/obj/item/clothing/head/helmet/space/engineer,/turf/simulated/floor/plating,/area/engine/engineering) "ciN" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/rig,/obj/item/clothing/head/helmet/space/rig,/turf/simulated/floor/plating,/area/engine/engineering) "ciO" = (/obj/machinery/emitter,/turf/simulated/floor/plating,/area/engine/engineering) "ciP" = (/obj/machinery/portable_atmospherics/canister/toxins,/turf/simulated/floor/plating,/area/engine/engineering) From 7f77c0ec9163c72d88cc37febef4cbedb4f13ea7 Mon Sep 17 00:00:00 2001 From: Erthilo Date: Mon, 28 May 2012 23:37:43 +0100 Subject: [PATCH 03/43] TG: - Standardized var definition for RND and radio code (possibly some other stuff) - Removed all cases (that I saw anyway) of flags being defined by static numbers. Revision: r3663 Author: baloh.matevz --- code/defines/obj.dm | 2 +- code/defines/obj/weapon.dm | 2 +- code/game/objects/effect_system.dm | 2 +- code/game/objects/items/weapons/cameras.dm | 4 +- code/game/objects/radio/electropack.dm | 3 +- code/game/objects/radio/radio.dm | 58 ++++++++-------- code/modules/assembly/assembly.dm | 69 +++++++++++-------- code/modules/assembly/holder.dm | 22 +++--- code/modules/mob/living/blob/blob.dm | 5 +- .../mob/living/silicon/robot/robot_modules.dm | 20 +++--- code/modules/power/antimatter/engine.dm | 2 +- code/modules/research/circuitprinter.dm | 10 +-- code/modules/research/protolathe.dm | 22 +++--- 13 files changed, 117 insertions(+), 104 deletions(-) diff --git a/code/defines/obj.dm b/code/defines/obj.dm index 49a7910defb..da9e82092fa 100644 --- a/code/defines/obj.dm +++ b/code/defines/obj.dm @@ -515,7 +515,7 @@ density = 0 anchored = 1.0 layer = 2.3 //under pipes - // flags = 64.0 + // flags = CONDUCT /obj/structure/lattice/New() ..() diff --git a/code/defines/obj/weapon.dm b/code/defines/obj/weapon.dm index 5ca3759a809..dfa013f0325 100644 --- a/code/defines/obj/weapon.dm +++ b/code/defines/obj/weapon.dm @@ -849,7 +849,7 @@ name = "dummy" invisibility = 101.0 anchored = 1.0 - flags = 2.0 + flags = TABLEPASS /obj/item/weapon/extinguisher name = "fire extinguisher" diff --git a/code/game/objects/effect_system.dm b/code/game/objects/effect_system.dm index c661ae8a725..727b4ab103a 100644 --- a/code/game/objects/effect_system.dm +++ b/code/game/objects/effect_system.dm @@ -18,7 +18,7 @@ would spawn and follow the beaker, even if it is carried or thrown. icon = 'effects.dmi' icon_state = "extinguish" var/life = 15.0 - flags = 2.0 + flags = TABLEPASS mouse_opacity = 0 /obj/effect/effect/smoke diff --git a/code/game/objects/items/weapons/cameras.dm b/code/game/objects/items/weapons/cameras.dm index 8acba217c74..0fc1ecb6255 100644 --- a/code/game/objects/items/weapons/cameras.dm +++ b/code/game/objects/items/weapons/cameras.dm @@ -42,7 +42,8 @@ icon_state = "camera" item_state = "electropack" w_class = 2.0 - flags = 466.0 + flags = FPRINT | CONDUCT | USEDELAY | TABLEPASS + slot_flags = SLOT_BELT m_amt = 2000 throwforce = 5 throw_speed = 4 @@ -51,7 +52,6 @@ var/pictures_left = 30 var/can_use = 1 - /obj/item/weapon/photo name = "photo" icon = 'items.dmi' diff --git a/code/game/objects/radio/electropack.dm b/code/game/objects/radio/electropack.dm index 209fbea8b53..dd5462fbff5 100644 --- a/code/game/objects/radio/electropack.dm +++ b/code/game/objects/radio/electropack.dm @@ -8,7 +8,8 @@ m_amt = 10000 frequency = 1449 w_class = 5.0 - flags = 323 + flags = FPRINT | CONDUCT | TABLEPASS + slot_flags = SLOT_BACK item_state = "electropack" /obj/item/device/radio/electropack/examine() diff --git a/code/game/objects/radio/radio.dm b/code/game/objects/radio/radio.dm index e9c27e0a959..fbc50e2c70e 100644 --- a/code/game/objects/radio/radio.dm +++ b/code/game/objects/radio/radio.dm @@ -9,46 +9,44 @@ var/GLOBAL_RADIO_TYPE = 1 // radio type to use suffix = "\[3\]" icon_state = "walkietalkie" item_state = "walkietalkie" - var - on = 1 // 0 for off - last_transmission - frequency = 1459 //common chat - traitor_frequency = 0 //tune to frequency to unlock traitor supplies - canhear_range = 3 // the range which mobs can hear this radio from - obj/item/device/radio/patch_link = null - obj/item/device/uplink/radio/traitorradio = null - wires = WIRE_SIGNAL | WIRE_RECEIVE | WIRE_TRANSMIT - b_stat = 0 - broadcasting = 0 - listening = 1 - freerange = 0 // 0 - Sanitize frequencies, 1 - Full range - list/channels = list() //see communications.dm for full list. First channes is a "default" for :h - subspace_transmission = 0 + var/on = 1 // 0 for off + var/last_transmission + var/frequency = 1459 //common chat + var/traitor_frequency = 0 //tune to frequency to unlock traitor supplies + var/canhear_range = 3 // the range which mobs can hear this radio from + var/obj/item/device/radio/patch_link = null + var/obj/item/device/uplink/radio/traitorradio = null + var/wires = WIRE_SIGNAL | WIRE_RECEIVE | WIRE_TRANSMIT + var/b_stat = 0 + var/broadcasting = 0 + var/listening = 1 + var/freerange = 0 // 0 - Sanitize frequencies, 1 - Full range + var/list/channels = list() //see communications.dm for full list. First channes is a "default" for :h + var/subspace_transmission = 0 // "Example" = FREQ_LISTENING|FREQ_BROADCASTING - flags = 450 // hello i'm a fucking idiot why is this 450?? CODE GODS PLEASE EXPLAIN~ + flags = FPRINT | CONDUCT | TABLEPASS + slot_flags = SLOT_BELT throw_speed = 2 throw_range = 9 w_class = 2 g_amt = 25 m_amt = 75 - var/const - WIRE_SIGNAL = 1 //sends a signal, like to set off a bomb or electrocute someone - WIRE_RECEIVE = 2 - WIRE_TRANSMIT = 4 - TRANSMISSION_DELAY = 5 // only 2/second/radio - FREQ_LISTENING = 1 + var/const/WIRE_SIGNAL = 1 //sends a signal, like to set off a bomb or electrocute someone + var/const/WIRE_RECEIVE = 2 + var/const/WIRE_TRANSMIT = 4 + var/const/TRANSMISSION_DELAY = 5 // only 2/second/radio + var/const/FREQ_LISTENING = 1 //FREQ_BROADCASTING = 2 /obj/item/device/radio - var - datum/radio_frequency/radio_connection - list/datum/radio_frequency/secure_radio_connections = new - proc - set_frequency(new_frequency) - radio_controller.remove_object(src, frequency) - frequency = new_frequency - radio_connection = radio_controller.add_object(src, frequency, RADIO_CHAT) + var/datum/radio_frequency/radio_connection + var/list/datum/radio_frequency/secure_radio_connections = new + + proc/set_frequency(new_frequency) + radio_controller.remove_object(src, frequency) + frequency = new_frequency + radio_connection = radio_controller.add_object(src, frequency, RADIO_CHAT) diff --git a/code/modules/assembly/assembly.dm b/code/modules/assembly/assembly.dm index 039aac01924..dd1ccda088d 100644 --- a/code/modules/assembly/assembly.dm +++ b/code/modules/assembly/assembly.dm @@ -46,31 +46,43 @@ throw_range = 10 origin_tech = "magnets=1" - var - secured = 1 - small_icon_state_left = null - small_icon_state_right = null - list/small_icon_state_overlays = null - obj/item/device/assembly_holder/holder = null - cooldown = 0//To prevent spam - wires = WIRE_RECEIVE | WIRE_PULSE + var/secured = 1 + var/small_icon_state_left = null + var/small_icon_state_right = null + var/list/small_icon_state_overlays = null + var/obj/item/device/assembly_holder/holder = null + var/cooldown = 0//To prevent spam + var/wires = WIRE_RECEIVE | WIRE_PULSE - var/const - WIRE_RECEIVE = 1 //Allows Pulsed(0) to call Activate() - WIRE_PULSE = 2 //Allows Pulse(0) to act on the holder - WIRE_PULSE_SPECIAL = 4 //Allows Pulse(0) to act on the holders special assembly - WIRE_RADIO_RECEIVE = 8 //Allows Pulsed(1) to call Activate() - WIRE_RADIO_PULSE = 16 //Allows Pulse(1) to send a radio message + var/const/WIRE_RECEIVE = 1 //Allows Pulsed(0) to call Activate() + var/const/WIRE_PULSE = 2 //Allows Pulse(0) to act on the holder + var/const/WIRE_PULSE_SPECIAL = 4 //Allows Pulse(0) to act on the holders special assembly + var/const/WIRE_RADIO_RECEIVE = 8 //Allows Pulsed(1) to call Activate() + var/const/WIRE_RADIO_PULSE = 16 //Allows Pulse(1) to send a radio message - proc - activate() //What the device does when turned on - pulsed(var/radio = 0) //Called when another assembly acts on this one, var/radio will determine where it came from for wire calcs - pulse(var/radio = 0) //Called when this device attempts to act on another device, var/radio determines if it was sent via radio or direct - toggle_secure() //Code that has to happen when the assembly is un\secured goes here - attach_assembly(var/obj/A, var/mob/user) //Called when an assembly is attacked by another - process_cooldown() //Called via spawn(10) to have it count down the cooldown var - holder_movement() //Called when the holder is moved - interact(mob/user as mob) //Called when attack_self is called + proc/activate() //What the device does when turned on + return + + proc/pulsed(var/radio = 0) //Called when another assembly acts on this one, var/radio will determine where it came from for wire calcs + return + + proc/pulse(var/radio = 0) //Called when this device attempts to act on another device, var/radio determines if it was sent via radio or direct + return + + proc/toggle_secure() //Code that has to happen when the assembly is un\secured goes here + return + + proc/attach_assembly(var/obj/A, var/mob/user) //Called when an assembly is attacked by another + return + + proc/process_cooldown() //Called via spawn(10) to have it count down the cooldown var + return + + proc/holder_movement() //Called when the holder is moved + return + + proc/interact(mob/user as mob) //Called when attack_self is called + return process_cooldown() @@ -186,11 +198,10 @@ Desc: If true is an object that can be attached to an assembly holder but is a s /obj/proc/IsSpecialAssembly() return 0 /* - var - small_icon_state = null//If this obj will go inside the assembly use this for icons - list/small_icon_state_overlays = null//Same here - obj/holder = null - cooldown = 0//To prevent spam + var/small_icon_state = null//If this obj will go inside the assembly use this for icons + var/list/small_icon_state_overlays = null//Same here + var/obj/holder = null + var/cooldown = 0//To prevent spam proc Activate()//Called when this assembly is pulsed by another one @@ -222,4 +233,4 @@ Desc: If true is an object that can be attached to an assembly holder but is a s //Remember to have it set its loc somewhere in here -*/ \ No newline at end of file +*/ diff --git a/code/modules/assembly/holder.dm b/code/modules/assembly/holder.dm index ac0cb27ad57..f499c3c0875 100644 --- a/code/modules/assembly/holder.dm +++ b/code/modules/assembly/holder.dm @@ -11,16 +11,20 @@ throw_speed = 3 throw_range = 10 - var - secured = 0 - obj/item/device/assembly/a_left = null - obj/item/device/assembly/a_right = null - obj/special_assembly = null + var/secured = 0 + var/obj/item/device/assembly/a_left = null + var/obj/item/device/assembly/a_right = null + var/obj/special_assembly = null + + proc/attach(var/obj/item/device/D, var/obj/item/device/D2, var/mob/user) + return + + proc/attach_special(var/obj/O, var/mob/user) + return + + proc/process_activation(var/obj/item/device/D) + return - proc - attach(var/obj/item/device/D, var/obj/item/device/D2, var/mob/user) - attach_special(var/obj/O, var/mob/user) - process_activation(var/obj/item/device/D) IsAssemblyHolder() diff --git a/code/modules/mob/living/blob/blob.dm b/code/modules/mob/living/blob/blob.dm index 7c4cd8eeeca..87963069fe3 100644 --- a/code/modules/mob/living/blob/blob.dm +++ b/code/modules/mob/living/blob/blob.dm @@ -6,9 +6,8 @@ pass_flags = PASSBLOB see_in_dark = 8 see_invisible = 2 - var - ghost_name = "Unknown" - creating_blob = 0 + var/ghost_name = "Unknown" + var/creating_blob = 0 New() diff --git a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm index 2962b346929..039888914d8 100644 --- a/code/modules/mob/living/silicon/robot/robot_modules.dm +++ b/code/modules/mob/living/silicon/robot/robot_modules.dm @@ -5,10 +5,10 @@ w_class = 100.0 item_state = "electronic" flags = FPRINT|TABLEPASS | CONDUCT - var - list/modules = list() - obj/item/emag = null - obj/item/borg/upgrade/jetpack = null + + var/list/modules = list() + var/obj/item/emag = null + var/obj/item/borg/upgrade/jetpack = null emp_act(severity) @@ -59,12 +59,12 @@ ..() src.modules += new /obj/item/borg/sight/hud/med(src) src.modules += new /obj/item/device/healthanalyzer(src) - src.modules += new /obj/item/weapon/reagent_containers/borghypo + src.modules += new /obj/item/weapon/reagent_containers/borghypo(src) src.modules += new /obj/item/weapon/reagent_containers/glass/large(src) src.modules += new /obj/item/weapon/reagent_containers/robodropper(src) - src.modules += new /obj/item/weapon/reagent_containers/syringe - src.modules += new /obj/item/weapon/extinguisher/mini - src.emag = new /obj/item/weapon/circular_saw + src.modules += new /obj/item/weapon/reagent_containers/syringe(src) + src.modules += new /obj/item/weapon/extinguisher/mini(src) + src.emag = new /obj/item/weapon/circular_saw(src) return @@ -142,8 +142,8 @@ New() ..() src.modules += new /obj/item/weapon/soap/nanotrasen(src) - src.modules += new /obj/item/weapon/trashbag - src.modules += new/obj/item/weapon/mop + src.modules += new /obj/item/weapon/trashbag(src) + src.modules += new/obj/item/weapon/mop(src) src.emag = new /obj/item/weapon/cleaner(src) var/datum/reagents/R = new/datum/reagents(1000) diff --git a/code/modules/power/antimatter/engine.dm b/code/modules/power/antimatter/engine.dm index ae54faa10ce..824e3fe0e89 100644 --- a/code/modules/power/antimatter/engine.dm +++ b/code/modules/power/antimatter/engine.dm @@ -2,7 +2,7 @@ icon = 'AM_Engine.dmi' density = 1 anchored = 1.0 - flags = 512.0 + flags = ON_BORDER /obj/machinery/power/am_engine/bits name = "Antimatter Engine" diff --git a/code/modules/research/circuitprinter.dm b/code/modules/research/circuitprinter.dm index f99231a3d35..34da0c1071a 100644 --- a/code/modules/research/circuitprinter.dm +++ b/code/modules/research/circuitprinter.dm @@ -8,11 +8,11 @@ using metal and glass, it uses glass and reagents (usually sulfuric acis). name = "Circuit Imprinter" icon_state = "circuit_imprinter" flags = OPENCONTAINER - var - g_amount = 0 - gold_amount = 0 - diamond_amount = 0 - max_material_amount = 75000.0 + + var/g_amount = 0 + var/gold_amount = 0 + var/diamond_amount = 0 + var/max_material_amount = 75000.0 New() ..() diff --git a/code/modules/research/protolathe.dm b/code/modules/research/protolathe.dm index c4da96269a8..c70a8f25dae 100644 --- a/code/modules/research/protolathe.dm +++ b/code/modules/research/protolathe.dm @@ -11,17 +11,17 @@ Note: Must be placed west/left of and R&D console to function. name = "Protolathe" icon_state = "protolathe" flags = OPENCONTAINER - var - max_material_storage = 100000 //All this could probably be done better with a list but meh. - m_amount = 0.0 - g_amount = 0.0 - gold_amount = 0.0 - silver_amount = 0.0 - plasma_amount = 0.0 - uranium_amount = 0.0 - diamond_amount = 0.0 - clown_amount = 0.0 - adamantine_amount = 0.0 + + var/max_material_storage = 100000 //All this could probably be done better with a list but meh. + var/m_amount = 0.0 + var/g_amount = 0.0 + var/gold_amount = 0.0 + var/silver_amount = 0.0 + var/plasma_amount = 0.0 + var/uranium_amount = 0.0 + var/diamond_amount = 0.0 + var/clown_amount = 0.0 + var/adamantine_amount = 0.0 New() From 112fb5433e9dc1920e8d5e71359aea8ef41812bb Mon Sep 17 00:00:00 2001 From: Erthilo Date: Tue, 29 May 2012 00:33:25 +0100 Subject: [PATCH 04/43] TG: - Some runtime-prevention tweaks so that impatient coders don't just break everything somewhere down the line. Revision: r3665 Author: baloh.matevz --- code/defines/obj.dm | 15 ++++++- code/defines/obj/clothing.dm | 12 ------ code/defines/obj/weapon.dm | 20 +++++----- .../objects/items/weapons/implants/implant.dm | 40 +++++++++++-------- code/game/objects/items/weapons/paint.dm | 3 +- code/game/objects/radio/headset.dm | 1 - code/modules/DetectiveWork/detective_work.dm | 38 ++++++++++-------- code/modules/clothing/head/hats.dm | 1 - code/modules/clothing/suit.dm | 2 +- .../living/carbon/alien/humanoid/humanoid.dm | 9 +++-- .../mob/living/carbon/alien/larva/larva.dm | 9 +++-- code/modules/mob/living/carbon/human/human.dm | 24 +++++------ .../living/carbon/human/human_attackhand.dm | 12 +++--- .../mob/living/carbon/human/human_defense.dm | 9 +++-- code/modules/mob/living/carbon/human/life.dm | 16 +++++++- .../mob/living/carbon/metroid/metroid.dm | 12 +++--- .../mob/living/carbon/monkey/monkey.dm | 12 +++--- code/modules/paperwork/stamps.dm | 2 +- 18 files changed, 134 insertions(+), 103 deletions(-) diff --git a/code/defines/obj.dm b/code/defines/obj.dm index da9e82092fa..8a9a6eb2085 100644 --- a/code/defines/obj.dm +++ b/code/defines/obj.dm @@ -422,7 +422,6 @@ var/burning = null var/hitsound = null var/w_class = 3.0 - var/protective_temperature = 0 // Placing this here to avoid runtime errors, due to tiny items being allowed on ears and being queried for this variable flags = FPRINT | TABLEPASS var/slot_flags = 0 //This is used to determine on which slots an item can fit. pass_flags = PASSTABLE @@ -430,6 +429,20 @@ // causeerrorheresoifixthis var/obj/item/master = null + //Since any item can now be a piece of clothing, this has to be put here so all items share it. + var/see_face = 1.0 + var/color = null + var/body_parts_covered = 0 //see setup.dm for appropriate bit flags + var/protective_temperature = 0 + var/heat_transfer_coefficient = 1 //0 prevents all transfers, 1 is invisible + var/gas_transfer_coefficient = 1 // for leaking gas from turf to mask and vice-versa (for masks right now, but at some point, i'd like to include space helmets) + var/permeability_coefficient = 1 // for chemicals/diseases + var/siemens_coefficient = 1 // for electrical admittance/conductance (electrocution checks and shit) + var/slowdown = 0 // How much clothing is slowing you down. Negative values speeds you up + var/canremove = 1 //Mostly for Ninja code at this point but basically will not allow the item to be removed if set to 0. /N + var/armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0) + var/list/allowed = null //suit storage stuff. + /obj/item/device icon = 'device.dmi' diff --git a/code/defines/obj/clothing.dm b/code/defines/obj/clothing.dm index 334c90e2c43..d41b065923c 100644 --- a/code/defines/obj/clothing.dm +++ b/code/defines/obj/clothing.dm @@ -4,19 +4,7 @@ name = "clothing" // var/obj/item/clothing/master = null - var/see_face = 1.0 - var/color = null - var/body_parts_covered = 0 //see setup.dm for appropriate bit flags - - var/heat_transfer_coefficient = 1 //0 prevents all transfers, 1 is invisible - var/gas_transfer_coefficient = 1 // for leaking gas from turf to mask and vice-versa (for masks right now, but at some point, i'd like to include space helmets) - var/permeability_coefficient = 1 // for chemicals/diseases - var/siemens_coefficient = 1 // for electrical admittance/conductance (electrocution checks and shit) - var/slowdown = 0 // How much clothing is slowing you down. Negative values speeds you up - var/canremove = 1 //Mostly for Ninja code at this point but basically will not allow the item to be removed if set to 0. /N - - var/armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0) diff --git a/code/defines/obj/weapon.dm b/code/defines/obj/weapon.dm index dfa013f0325..e2313386644 100644 --- a/code/defines/obj/weapon.dm +++ b/code/defines/obj/weapon.dm @@ -386,7 +386,7 @@ origin_tech = "combat=3" /obj/item/weapon/melee/energy/sword - var/color + color name = "energy sword" desc = "It cuts AND cooks at the same time!" icon_state = "sword0" @@ -476,7 +476,7 @@ w_class = 1.0 throw_speed = 2 throw_range = 10 - var/color = "white" + color = "white" /obj/item/weapon/bedsheet/blue icon_state = "sheetblue" @@ -763,7 +763,7 @@ icon = 'power.dmi' icon_state = "coil_red" var/amount = MAXCOIL - var/color = "red" + color = "red" desc = "A coil of power cable." throwforce = 10 w_class = 2.0 @@ -1026,12 +1026,12 @@ throw_range = 15 layer = 4 var/list/stamped - var/see_face = 1 - var/body_parts_covered = HEAD - var/heat_transfer_coefficient = 0.99 - var/gas_transfer_coefficient = 1 - var/permeability_coefficient = 0.99 - var/siemens_coefficient = 0.80 + see_face = 1 + body_parts_covered = HEAD + heat_transfer_coefficient = 0.99 + gas_transfer_coefficient = 1 + permeability_coefficient = 0.99 + siemens_coefficient = 0.80 var/iteration /obj/item/weapon/directions @@ -1701,7 +1701,7 @@ eternal248: Found broken and buggy Z-levels 7-12, ended up leading to my discove throw_speed = 7 throw_range = 15 m_amt = 60 - var/color = "cargo" + color = "cargo" /obj/item/weapon/stamp/captain name = "captain's rubber stamp" diff --git a/code/game/objects/items/weapons/implants/implant.dm b/code/game/objects/items/weapons/implants/implant.dm index 6c0fd9a6bcc..1fad31c0210 100644 --- a/code/game/objects/items/weapons/implants/implant.dm +++ b/code/game/objects/items/weapons/implants/implant.dm @@ -3,22 +3,31 @@ desc = "An implant. Not usually seen outside a body." icon = 'items.dmi' icon_state = "implant" - var - implanted = null - mob/imp_in = null - color = "b" - allow_reagents = 0 - proc - trigger(emote, source as mob) - activate() - implanted(source as mob) - get_data() - hear(message, source as mob) + var/implanted = null + var/mob/imp_in = null + color = "b" + var/allow_reagents = 0 + + proc/trigger(emote, source as mob) + return + + proc/activate() + return + + proc/implanted(source as mob) + return + + proc/get_data() + return + + proc/hear(message, source as mob) + return trigger(emote, source as mob) return + activate() return @@ -37,6 +46,7 @@ implanted(source as mob) return + get_data() return "No information available" @@ -48,9 +58,8 @@ /obj/item/weapon/implant/uplink name = "uplink implant" desc = "A micro-telecrystal implant which allows for instant transportation of equipment." - var - activation_emote = "chuckle" - obj/item/device/uplink/radio/uplink = null + var/activation_emote = "chuckle" + var/obj/item/device/uplink/radio/uplink = null New() @@ -77,8 +86,7 @@ /obj/item/weapon/implant/tracking name = "tracking implant" desc = "An implant which relays information to the appropriate tracking computer." - var - id = 1.0 + var/id = 1.0 get_data() diff --git a/code/game/objects/items/weapons/paint.dm b/code/game/objects/items/weapons/paint.dm index 3e92b39a56a..e41e65e6eee 100644 --- a/code/game/objects/items/weapons/paint.dm +++ b/code/game/objects/items/weapons/paint.dm @@ -63,14 +63,13 @@ var/global/list/cached_icons = list() remover paint_type = "remover" - /* /obj/item/weapon/paint name = "Paint Can" desc = "Used to recolor floors and walls. Can not be removed by the janitor." icon = 'items.dmi' icon_state = "paint_neutral" - var/color = "FFFFFF" + color = "FFFFFF" item_state = "paintcan" w_class = 3.0 diff --git a/code/game/objects/radio/headset.dm b/code/game/objects/radio/headset.dm index b0e18b3769a..a2f5e140144 100644 --- a/code/game/objects/radio/headset.dm +++ b/code/game/objects/radio/headset.dm @@ -6,7 +6,6 @@ g_amt = 0 m_amt = 75 subspace_transmission = 1 - protective_temperature = 0 canhear_range = 1 // can't hear headsets from very far away slot_flags = SLOT_EARS diff --git a/code/modules/DetectiveWork/detective_work.dm b/code/modules/DetectiveWork/detective_work.dm index 55a18aa3e34..7d5f0fc246d 100644 --- a/code/modules/DetectiveWork/detective_work.dm +++ b/code/modules/DetectiveWork/detective_work.dm @@ -3,10 +3,11 @@ atom/var/list/suit_fibers atom/proc/add_fibers(mob/living/carbon/human/M) - if(M.gloves) - if(M.gloves.transfer_blood) //bloodied gloves transfer blood to touched objects - if(add_blood(M.gloves.bloody_hands_mob)) //only reduces the bloodiness of our gloves if the item wasn't already bloody - M.gloves.transfer_blood-- + if(M.gloves && istype(M.gloves,/obj/item/clothing/)) + var/obj/item/clothing/gloves/G = M.gloves + if(G.transfer_blood) //bloodied gloves transfer blood to touched objects + if(add_blood(G.bloody_hands_mob)) //only reduces the bloodiness of our gloves if the item wasn't already bloody + G.transfer_blood-- else if(M.bloody_hands) if(add_blood(M.bloody_hands_mob)) M.bloody_hands-- @@ -613,10 +614,11 @@ turf/Exited(mob/living/carbon/human/M) M.track_blood-- src.add_bloody_footprints(M.track_blood_mob,1,M.dir,get_tracks(M),M.track_blood_type) else if(istype(M,/mob/living/carbon/human)) - if(M.shoes) - if(M.shoes.track_blood > 0) - M.shoes.track_blood-- - src.add_bloody_footprints(M.shoes.track_blood_mob,1,M.dir,M.shoes.name,M.shoes.track_blood_type) // And bloody tracks end here + if(M.shoes && istype(M.shoes,/obj/item/clothing/shoes)) + var/obj/item/clothing/shoes/S = M.shoes + if(S.track_blood > 0) + S.track_blood-- + src.add_bloody_footprints(S.track_blood_mob,1,M.dir,S.name,S.track_blood_type) // And bloody tracks end here . = ..() turf/Entered(mob/living/carbon/human/M) if(istype(M,/mob/living) && !istype(M,/mob/living/carbon/metroid)) @@ -631,10 +633,11 @@ turf/Entered(mob/living/carbon/human/M) M.track_blood-- src.add_bloody_footprints(M.track_blood_mob,0,M.dir,get_tracks(M),M.track_blood_type) else if(istype(M,/mob/living/carbon/human)) - if(M.shoes && !istype(src,/turf/space)) - if(M.shoes.track_blood > 0) - M.shoes.track_blood-- - src.add_bloody_footprints(M.shoes.track_blood_mob,0,M.dir,M.shoes.name,M.shoes.track_blood_type) + if(M.shoes && istype(M.shoes,/obj/item/clothing/shoes) && !istype(src,/turf/space)) + var/obj/item/clothing/shoes/S = M.shoes + if(S.track_blood > 0) + S.track_blood-- + src.add_bloody_footprints(S.track_blood_mob,0,M.dir,S.name,S.track_blood_type) for(var/obj/effect/decal/cleanable/B in src) @@ -649,11 +652,12 @@ turf/Entered(mob/living/carbon/human/M) track_type = "oil" if(istype(M,/mob/living/carbon/human)) - if(M.shoes) - M.shoes.add_blood(B.blood_owner) - M.shoes.track_blood_mob = B.blood_owner - M.shoes.track_blood = max(M.shoes.track_blood,8) - M.shoes.track_blood_type = track_type + if(M.shoes && istype(M.shoes,/obj/item/clothing/shoes)) + var/obj/item/clothing/shoes/S = M.shoes + S.add_blood(B.blood_owner) + S.track_blood_mob = B.blood_owner + S.track_blood = max(S.track_blood,8) + S.track_blood_type = track_type else M.add_blood(B.blood_owner) M.track_blood_mob = B.blood_owner diff --git a/code/modules/clothing/head/hats.dm b/code/modules/clothing/head/hats.dm index f600c2cc011..8f3e4aaafe2 100644 --- a/code/modules/clothing/head/hats.dm +++ b/code/modules/clothing/head/hats.dm @@ -4,7 +4,6 @@ icon = 'hats.dmi' body_parts_covered = HEAD slot_flags = SLOT_HEAD - var/list/allowed = list() /obj/item/clothing/head/cakehat name = "cake-hat" diff --git a/code/modules/clothing/suit.dm b/code/modules/clothing/suit.dm index 67d8cb22680..8156dc337d8 100644 --- a/code/modules/clothing/suit.dm +++ b/code/modules/clothing/suit.dm @@ -3,6 +3,6 @@ name = "suit" var/fire_resist = T0C+100 flags = FPRINT | TABLEPASS - var/list/allowed = list(/obj/item/weapon/tank/emergency_oxygen) + allowed = list(/obj/item/weapon/tank/emergency_oxygen) armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0) slot_flags = SLOT_OCLOTHING diff --git a/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm b/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm index bd1da4e2990..0ded1e87667 100644 --- a/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm +++ b/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm @@ -601,11 +601,12 @@ ..() - if(M.gloves) - if(M.gloves.cell) + if(M.gloves && istype(M.gloves,/obj/item/clothing/gloves)) + var/obj/item/clothing/gloves/G = M.gloves + if(G.cell) if(M.a_intent == "hurt")//Stungloves. Any contact will stun the alien. - if(M.gloves.cell.charge >= 2500) - M.gloves.cell.charge -= 2500 + if(G.cell.charge >= 2500) + G.cell.charge -= 2500 Weaken(5) if (stuttering < 5) diff --git a/code/modules/mob/living/carbon/alien/larva/larva.dm b/code/modules/mob/living/carbon/alien/larva/larva.dm index 5e0a8156a7b..fd53c50f56d 100644 --- a/code/modules/mob/living/carbon/alien/larva/larva.dm +++ b/code/modules/mob/living/carbon/alien/larva/larva.dm @@ -367,11 +367,12 @@ ..() - if(M.gloves) - if(M.gloves.cell) + if(M.gloves && istype(M.gloves,/obj/item/clothing/gloves)) + var/obj/item/clothing/gloves/G = M.gloves + if(G.cell) if(M.a_intent == "hurt")//Stungloves. Any contact will stun the alien. - if(M.gloves.cell.charge >= 2500) - M.gloves.cell.charge -= 2500 + if(G.cell.charge >= 2500) + G.cell.charge -= 2500 Weaken(5) if (stuttering < 5) diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index 271c6613e5c..26767b93681 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -27,19 +27,19 @@ var/list/skills = null // var/b_type - var/obj/item/clothing/suit/wear_suit = null - var/obj/item/clothing/under/w_uniform = null - var/obj/item/clothing/shoes/shoes = null - var/obj/item/weapon/belt = null - var/obj/item/clothing/gloves/gloves = null - var/obj/item/clothing/glasses/glasses = null - var/obj/item/clothing/head/head = null - var/obj/item/clothing/ears/l_ear = null - var/obj/item/clothing/ears/r_ear = null + var/obj/item/wear_suit = null + var/obj/item/w_uniform = null + var/obj/item/shoes = null + var/obj/item/belt = null + var/obj/item/gloves = null + var/obj/item/glasses = null + var/obj/item/head = null + var/obj/item/l_ear = null + var/obj/item/r_ear = null var/obj/item/weapon/card/id/wear_id = null - var/obj/item/weapon/r_store = null - var/obj/item/weapon/l_store = null - var/obj/item/weapon/s_store = null + var/obj/item/r_store = null + var/obj/item/l_store = null + var/obj/item/s_store = null var/icon/stand_icon = null var/icon/lying_icon = null diff --git a/code/modules/mob/living/carbon/human/human_attackhand.dm b/code/modules/mob/living/carbon/human/human_attackhand.dm index 0e4eef42825..55f60c1555a 100644 --- a/code/modules/mob/living/carbon/human/human_attackhand.dm +++ b/code/modules/mob/living/carbon/human/human_attackhand.dm @@ -9,11 +9,13 @@ visible_message("\red [M] attempted to touch [src]!") return 0 - if(M.gloves) - if(M.gloves.cell) - if(M.a_intent == "hurt") - if(M.gloves.cell.charge >= 2500) - M.gloves.cell.charge -= 2500 + + if(M.gloves && istype(M.gloves,/obj/item/clothing/gloves)) + var/obj/item/clothing/gloves/G = M.gloves + if(G.cell) + if(M.a_intent == "hurt")//Stungloves. Any contact will stun the alien. + if(G.cell.charge >= 2500) + G.cell.charge -= 2500 visible_message("\red [src] has been touched with the stun gloves by [M]!") M.attack_log += text("\[[time_stamp()]\] Stungloved [src.name] ([src.ckey])") src.attack_log += text("\[[time_stamp()]\] Has been stungloved by [M.name] ([M.ckey])") diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm index df20678c13d..ead97f7ece0 100644 --- a/code/modules/mob/living/carbon/human/human_defense.dm +++ b/code/modules/mob/living/carbon/human/human_defense.dm @@ -153,10 +153,11 @@ emp_act if(H.wear_suit) H.wear_suit.add_blood(src) else if(H.w_uniform) H.w_uniform.add_blood(src) if(H.shoes) H.shoes.add_blood(src) - if (H.gloves) - H.gloves.add_blood(H) - H.gloves.transfer_blood = 2 - H.gloves.bloody_hands_mob = H + if (H.gloves && istype(H.gloves,/obj/item/clothing/gloves)) + var/obj/item/clothing/gloves/G = H.gloves + G.add_blood(H) + G.transfer_blood = 2 + G.bloody_hands_mob = H else H.add_blood(H) H.bloody_hands = 2 diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm index 4e705911348..df90a16d75f 100644 --- a/code/modules/mob/living/carbon/human/life.dm +++ b/code/modules/mob/living/carbon/human/life.dm @@ -1334,8 +1334,20 @@ else blind.layer = 0 - if ((disabilities & 1 && ((glasses && !glasses.prescription) || !glasses)) || (glasses && glasses.prescription && !(disabilities & 1))) - client.screen += hud_used.vimpaired + if(disabilities & 1) + if(!glasses) + client.screen += hud_used.vimpaired + else if (glasses && istype(glasses,/obj/item/clothing/glasses)) + var/obj/item/clothing/glasses/G = glasses + if(!G.prescription) + client.screen += hud_used.vimpaired + else + client.screen += hud_used.vimpaired + else + if(glasses && istype(glasses,/obj/item/clothing/glasses)) + var/obj/item/clothing/glasses/G = glasses + if(G.prescription) + client.screen += hud_used.vimpaired if (eye_blurry) client.screen += hud_used.blurry diff --git a/code/modules/mob/living/carbon/metroid/metroid.dm b/code/modules/mob/living/carbon/metroid/metroid.dm index 912b88aa8c4..85590d06d21 100644 --- a/code/modules/mob/living/carbon/metroid/metroid.dm +++ b/code/modules/mob/living/carbon/metroid/metroid.dm @@ -384,7 +384,7 @@ for(var/mob/O in viewers(src, null)) if ((O.client && !( O.blinded ))) O.show_message(text("\red [M.name] has bit [src]!"), 1) - bruteloss += rand(1, 3) + adjustBruteLoss(rand(1, 3)) updatehealth() return @@ -463,11 +463,13 @@ - if(M.gloves) - if(M.gloves.cell) + + if(M.gloves && istype(M.gloves,/obj/item/clothing/gloves)) + var/obj/item/clothing/gloves/G = M.gloves + if(G.cell) if(M.a_intent == "hurt")//Stungloves. Any contact will stun the alien. - if(M.gloves.cell.charge >= 2500) - M.gloves.cell.charge -= 2500 + if(G.cell.charge >= 2500) + G.cell.charge -= 2500 for(var/mob/O in viewers(src, null)) if ((O.client && !( O.blinded ))) O.show_message("\red [src] has been touched with the stun gloves by [M]!", 1, "\red You hear someone fall.", 2) diff --git a/code/modules/mob/living/carbon/monkey/monkey.dm b/code/modules/mob/living/carbon/monkey/monkey.dm index 688ad10eafc..ad85a5e6d0c 100644 --- a/code/modules/mob/living/carbon/monkey/monkey.dm +++ b/code/modules/mob/living/carbon/monkey/monkey.dm @@ -210,11 +210,13 @@ if (istype(loc, /turf) && istype(loc.loc, /area/start)) M << "No attacking people at spawn, you jackass." return - if(M.gloves) - if(M.gloves.cell) - if(M.a_intent == "hurt") - if(M.gloves.cell.charge >= 2500) - M.gloves.cell.charge -= 2500 + + if(M.gloves && istype(M.gloves,/obj/item/clothing/gloves)) + var/obj/item/clothing/gloves/G = M.gloves + if(G.cell) + if(M.a_intent == "hurt")//Stungloves. Any contact will stun the alien. + if(G.cell.charge >= 2500) + G.cell.charge -= 2500 Weaken(5) if (stuttering < 5) stuttering = 5 diff --git a/code/modules/paperwork/stamps.dm b/code/modules/paperwork/stamps.dm index 18a5e9e2feb..60a34babe83 100644 --- a/code/modules/paperwork/stamps.dm +++ b/code/modules/paperwork/stamps.dm @@ -10,7 +10,7 @@ throw_speed = 7 throw_range = 15 m_amt = 60 - var/color = "cargo" + color = "cargo" pressure_resistance = 5 /obj/item/weapon/stamp/captain From 835623de131c14b535fe927c19003e19ba861237 Mon Sep 17 00:00:00 2001 From: Erthilo Date: Tue, 29 May 2012 00:40:25 +0100 Subject: [PATCH 05/43] TG: Added new transfer valve assembly sprites from Baystation 12, and made the transfer valve update_icon() a lot simpler and more robust. Revision: r3666 Author: petethegoat --- code/game/objects/transfer_valve.dm | 341 +++++++++++++--------------- icons/obj/assemblies.dmi | Bin 16698 -> 16867 bytes 2 files changed, 163 insertions(+), 178 deletions(-) diff --git a/code/game/objects/transfer_valve.dm b/code/game/objects/transfer_valve.dm index 395e7cd4ecf..3404d4b6498 100644 --- a/code/game/objects/transfer_valve.dm +++ b/code/game/objects/transfer_valve.dm @@ -10,195 +10,180 @@ var/valve_open = 0 var/toggle = 1 - proc - process_activation(var/obj/item/device/D) +/obj/item/device/transfer_valve/proc/process_activation(var/obj/item/device/D) - IsAssemblyHolder() - return 1 +/obj/item/device/transfer_valve/IsAssemblyHolder() + return 1 - attackby(obj/item/item, mob/user) - if(istype(item, /obj/item/weapon/tank)) - if(tank_one && tank_two) - user << "There are already two tanks attached, remove one first." - return +/obj/item/device/transfer_valve/attackby(obj/item/item, mob/user) + if(istype(item, /obj/item/weapon/tank)) + if(tank_one && tank_two) + user << "There are already two tanks attached, remove one first." + return - if(!tank_one) - tank_one = item - user.drop_item() - item.loc = src - user << "You attach the tank to the transfer valve." - else if(!tank_two) - tank_two = item - user.drop_item() - item.loc = src - user << "You attach the tank to the transfer valve." + if(!tank_one) + tank_one = item + user.drop_item() + item.loc = src + user << "You attach the tank to the transfer valve." + else if(!tank_two) + tank_two = item + user.drop_item() + item.loc = src + user << "You attach the tank to the transfer valve." - update_icon() + update_icon() //TODO: Have this take an assemblyholder - else if(isassembly(item)) - var/obj/item/device/assembly/A = item - if(A.secured) - user << "The device is secured." - return - if(attached_device) - user << "There is already an device attached to the valve, remove it first." - return - user.remove_from_mob(item) - attached_device = A - A.loc = src - user << "You attach the [item] to the valve controls and secure it." - A.holder = src - A.toggle_secure() - - bombers += "[key_name(user)] attached a [item] to a transfer valve." - message_admins("[key_name_admin(user)] attached a [item] to a transfer valve.") - log_game("[key_name_admin(user)] attached a [item] to a transfer valve.") - attacher = key_name(user) - return - - - HasProximity(atom/movable/AM as mob|obj) - if(!attached_device) return - attached_device.HasProximity(AM) - return - - - attack_self(mob/user as mob) - user.machine = src - var/dat = {" Valve properties: -
    Attachment one: [tank_one] [tank_one ? "Remove" : ""] -
    Attachment two: [tank_two] [tank_two ? "Remove" : ""] -
    Valve attachment: [attached_device ? "[attached_device]" : "None"] [attached_device ? "Remove" : ""] -
    Valve status: [ valve_open ? "Closed Open" : "Closed Open"]"} - - user << browse(dat, "window=trans_valve;size=600x300") - onclose(user, "trans_valve") - return - - Topic(href, href_list) - ..() - if ( usr.stat || usr.restrained() ) + else if(isassembly(item)) + var/obj/item/device/assembly/A = item + if(A.secured) + user << "The device is secured." return - if (src.loc == usr) - if(tank_one && href_list["tankone"]) - split_gases() - valve_open = 0 - tank_one.loc = get_turf(src) - tank_one = null - update_icon() - else if(tank_two && href_list["tanktwo"]) - split_gases() - valve_open = 0 - tank_two.loc = get_turf(src) - tank_two = null - update_icon() - else if(href_list["open"]) - toggle_valve() - else if(attached_device) - if(href_list["rem_device"]) - attached_device.loc = get_turf(src) - attached_device:holder = null - attached_device = null - update_icon() - if(href_list["device"]) - attached_device.attack_self(usr) - - src.attack_self(usr) - src.add_fingerprint(usr) - return - return - - process_activation(var/obj/item/device/D) - if(toggle) - toggle = 0 - toggle_valve() - spawn(50) // To stop a signal being spammed from a proxy sensor constantly going off or whatever - toggle = 1 - - process() - - update_icon() - src.overlays = new/list() - src.underlays = new/list() - if(!tank_one && !tank_two && !attached_device) - icon_state = "valve_1" - return - icon_state = "valve" - var/tank_one_icon = "" - var/tank_two_icon = "" - if(tank_one) - tank_one_icon = tank_one.icon_state - if(tank_two) - tank_two_icon = tank_two.icon_state - if(tank_one) - var/icon/I = new(src.icon, icon_state = "[tank_one_icon]") - //var/obj/effect/overlay/tank_one_overlay = new - //tank_one_overlay.icon = src.icon - //tank_one_overlay.icon_state = tank_one_icon - src.underlays += I - if(tank_two) - var/icon/J = new(src.icon, icon_state = "[tank_two_icon]") - //I.Flip(EAST) this breaks the perspective! - J.Shift(WEST, 13) - //var/obj/underlay/tank_two_overlay = new - //tank_two_overlay.icon = I - src.underlays += J if(attached_device) - var/icon/K = new(src.icon, icon_state = "device") - //var/obj/effect/overlay/device_overlay = new - //device_overlay.icon = src.icon - //device_overlay.icon_state = device_icon - src.overlays += K - proc - merge_gases() - tank_two.air_contents.volume += tank_one.air_contents.volume - var/datum/gas_mixture/temp - temp = tank_one.air_contents.remove_ratio(1) - tank_two.air_contents.merge(temp) - - split_gases() - if (!valve_open || !tank_one || !tank_two) - return - var/ratio1 = tank_one.air_contents.volume/tank_two.air_contents.volume - var/datum/gas_mixture/temp - temp = tank_two.air_contents.remove_ratio(ratio1) - tank_one.air_contents.merge(temp) - tank_two.air_contents.volume -= tank_one.air_contents.volume - - /* - Exadv1: I know this isn't how it's going to work, but this was just to check - it explodes properly when it gets a signal (and it does). - */ - - toggle_valve() - if(valve_open==0 && (tank_one && tank_two)) - valve_open = 1 - var/turf/bombturf = get_turf(src) - var/bombarea = bombturf.loc.name - var/log_str = "Bomb valve opened in [bombarea] with device attacher: [attacher]. Last touched by: [src.fingerprintslast]" - bombers += log_str - message_admins(log_str) - log_game(log_str) - merge_gases() - spawn(20) // In case one tank bursts - for (var/i=0,i<5,i++) - src.update_icon() - sleep(10) - src.update_icon() - - else if(valve_open==1 && (tank_one && tank_two)) - split_gases() - valve_open = 0 - src.update_icon() - - // this doesn't do anything but the timer etc. expects it to be here - // eventually maybe have it update icon to show state (timer, prox etc.) like old bombs - c_state() + user << "There is already an device attached to the valve, remove it first." return + user.remove_from_mob(item) + attached_device = A + A.loc = src + user << "You attach the [item] to the valve controls and secure it." + A.holder = src + A.toggle_secure() + + bombers += "[key_name(user)] attached a [item] to a transfer valve." + message_admins("[key_name_admin(user)] attached a [item] to a transfer valve.") + log_game("[key_name_admin(user)] attached a [item] to a transfer valve.") + attacher = key_name(user) + return + + +/obj/item/device/transfer_valve/HasProximity(atom/movable/AM as mob|obj) + if(!attached_device) return + attached_device.HasProximity(AM) + return + + +/obj/item/device/transfer_valve/attack_self(mob/user as mob) + user.machine = src + var/dat = {" Valve properties: +
    Attachment one: [tank_one] [tank_one ? "Remove" : ""] +
    Attachment two: [tank_two] [tank_two ? "Remove" : ""] +
    Valve attachment: [attached_device ? "[attached_device]" : "None"] [attached_device ? "Remove" : ""] +
    Valve status: [ valve_open ? "Closed Open" : "Closed Open"]"} + + user << browse(dat, "window=trans_valve;size=600x300") + onclose(user, "trans_valve") + return + +/obj/item/device/transfer_valve/Topic(href, href_list) + ..() + if ( usr.stat || usr.restrained() ) + return + if (src.loc == usr) + if(tank_one && href_list["tankone"]) + split_gases() + valve_open = 0 + tank_one.loc = get_turf(src) + tank_one = null + update_icon() + else if(tank_two && href_list["tanktwo"]) + split_gases() + valve_open = 0 + tank_two.loc = get_turf(src) + tank_two = null + update_icon() + else if(href_list["open"]) + toggle_valve() + else if(attached_device) + if(href_list["rem_device"]) + attached_device.loc = get_turf(src) + attached_device:holder = null + attached_device = null + update_icon() + if(href_list["device"]) + attached_device.attack_self(usr) + + src.attack_self(usr) + src.add_fingerprint(usr) + return + return + +/obj/item/device/transfer_valve/process_activation(var/obj/item/device/D) + if(toggle) + toggle = 0 + toggle_valve() + spawn(50) // To stop a signal being spammed from a proxy sensor constantly going off or whatever + toggle = 1 + +/obj/item/device/transfer_valve/process() + return + +/obj/item/device/transfer_valve/update_icon() + overlays = null + underlays = null + + if(!tank_one && !tank_two && !attached_device) + icon_state = "valve_1" + return + icon_state = "valve" + + if(tank_one) + overlays += "[tank_one.icon_state]" + if(tank_two) + var/icon/J = new(icon, icon_state = "[tank_two.icon_state]") + J.Shift(WEST, 13) + underlays += J + if(attached_device) + overlays += "device" + +/obj/item/device/transfer_valve/proc/merge_gases() + tank_two.air_contents.volume += tank_one.air_contents.volume + var/datum/gas_mixture/temp + temp = tank_one.air_contents.remove_ratio(1) + tank_two.air_contents.merge(temp) + +/obj/item/device/transfer_valve/proc/split_gases() + if (!valve_open || !tank_one || !tank_two) + return + var/ratio1 = tank_one.air_contents.volume/tank_two.air_contents.volume + var/datum/gas_mixture/temp + temp = tank_two.air_contents.remove_ratio(ratio1) + tank_one.air_contents.merge(temp) + tank_two.air_contents.volume -= tank_one.air_contents.volume + + /* + Exadv1: I know this isn't how it's going to work, but this was just to check + it explodes properly when it gets a signal (and it does). + */ + +/obj/item/device/transfer_valve/proc/toggle_valve() + if(valve_open==0 && (tank_one && tank_two)) + valve_open = 1 + var/turf/bombturf = get_turf(src) + var/bombarea = bombturf.loc.name + var/log_str = "Bomb valve opened in [bombarea] with device attacher: [attacher]. Last touched by: [src.fingerprintslast]" + bombers += log_str + message_admins(log_str) + log_game(log_str) + merge_gases() + spawn(20) // In case one tank bursts + for (var/i=0,i<5,i++) + src.update_icon() + sleep(10) + src.update_icon() + + else if(valve_open==1 && (tank_one && tank_two)) + split_gases() + valve_open = 0 + src.update_icon() + +// this doesn't do anything but the timer etc. expects it to be here +// eventually maybe have it update icon to show state (timer, prox etc.) like old bombs +/obj/item/device/transfer_valve/proc/c_state() + return -/obj/structure/falsewall/ +/obj/structure/falsewall attack_hand(mob/user as mob) if(density) // Open wall diff --git a/icons/obj/assemblies.dmi b/icons/obj/assemblies.dmi index aee76f5e3e698cbedd80839a0bc91d91507c10ef..80b959a1157ed8a4a46dd837dd669aa47e34e73c 100644 GIT binary patch literal 16867 zcmb`vby!;$Ganv`BH6;O--DeE*m#P$=rf~1{P%@R$(dzBV_WX3TBY+yb9 zT6JXiRx1I8>S-yPey~>Sr-xM 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    _5^*fXAuW*|FoS5#T96&bb;!%Z-FF5=>!b)qEwvyG&0T1FZuBvI*G) zUO{@ZT;5?&&aF}si9=#Jx%Zkq!w0N0w};cCyqA2&-hb1yK6Hk~BgEAQ8xUY+{S@1j z41g5-l5HK=)I}~(0%2aNA}>aqp&T5h>#&YUv~!5C^&Vf*6nO;`Vc>Pb{kRMf^^ld29~< zw6DwkCd;ni>nj2>F{AE|vQ?&T4Geqdr}f6IvMk1nh{(#;mjCL~O;NwR7I&EK=g;Ve zc23_eAE4uex=}dX=mn2HKWo0)wsB$a<5dMwygBqjZ2+eE!5f{w6cu*J(WqY};syHz z6a%27T8BpiWZBp4aavDiEvlsROOv$0?hF8VogRmtdg)`Mpse;(N2%1-|2zXSv+Ht~ z0N$Az+qj+o1M?JeT9CG~dL|c1@`4kRz^bPEhMnX2b1xjQxLDefhDM;7;hWZ}e)xk2 z3p<{)UkO}LWU+%An?ibtmsM32s`1`FG_cHSr9{C#aSgiF)G(@D{2LRrD^bL7y{* z`o&YW2z9zYfyq<-E0w&t!A2z|Gj2agVn5vo)XEH#&6tn8Ypi&%;9v862WRbRdnpa@ zG8`eVAY}ht?eWx)4X8xVWgyc(Z Date: Tue, 29 May 2012 00:43:50 +0100 Subject: [PATCH 06/43] tg: - Added a equip_to_appropriate_slot() proc for later use with the UI to speed up equipping yourself. Human mobs only. Revision: r3667 Author: baloh.matevz --- code/game/algorithm.dm | 161 +++++++++++++++++++++++++++++++++++----- code/game/atom_procs.dm | 8 +- 2 files changed, 146 insertions(+), 23 deletions(-) diff --git a/code/game/algorithm.dm b/code/game/algorithm.dm index 0303b3f0301..1a7be31e4ab 100644 --- a/code/game/algorithm.dm +++ b/code/game/algorithm.dm @@ -48,25 +48,24 @@ proc/countJob(rank) jobCount++ return jobCount -/mob/living/carbon/human/var/const - slot_back = 1 - slot_wear_mask = 2 - slot_handcuffed = 3 - slot_l_hand = 4 - slot_r_hand = 5 - slot_belt = 6 - slot_wear_id = 7 - slot_ears = 8 - slot_glasses = 9 - slot_gloves = 10 - slot_head = 11 - slot_shoes = 12 - slot_wear_suit = 13 - slot_w_uniform = 14 - slot_l_store = 15 - slot_r_store = 16 - slot_s_store = 17 - slot_in_backpack = 18 +/mob/living/carbon/human/var/const/slot_back = 1 +/mob/living/carbon/human/var/const/slot_wear_mask = 2 +/mob/living/carbon/human/var/const/slot_handcuffed = 3 +/mob/living/carbon/human/var/const/slot_l_hand = 4 +/mob/living/carbon/human/var/const/slot_r_hand = 5 +/mob/living/carbon/human/var/const/slot_belt = 6 +/mob/living/carbon/human/var/const/slot_wear_id = 7 +/mob/living/carbon/human/var/const/slot_ears = 8 +/mob/living/carbon/human/var/const/slot_glasses = 9 +/mob/living/carbon/human/var/const/slot_gloves = 10 +/mob/living/carbon/human/var/const/slot_head = 11 +/mob/living/carbon/human/var/const/slot_shoes = 12 +/mob/living/carbon/human/var/const/slot_wear_suit = 13 +/mob/living/carbon/human/var/const/slot_w_uniform = 14 +/mob/living/carbon/human/var/const/slot_l_store = 15 +/mob/living/carbon/human/var/const/slot_r_store = 16 +/mob/living/carbon/human/var/const/slot_s_store = 17 +/mob/living/carbon/human/var/const/slot_in_backpack = 18 /mob/living/carbon/human/proc/equip_in_one_of_slots(obj/item/W, list/slots, del_on_fail = 1) for (var/slot in slots) @@ -76,6 +75,130 @@ proc/countJob(rank) del(W) return null +/mob/living/carbon/human/proc/equip_to_appropriate_slot(obj/item/W) + if(!W) + return + if(!ishuman(src)) + return + + if(W.slot_flags & SLOT_BACK) + if(!src.back) + if( src.get_active_hand() == W ) + src.u_equip(W) + src.back = W + update_clothing() + return + + if(W.slot_flags & SLOT_ID) + if(!src.wear_id) + if( src.get_active_hand() == W ) + src.u_equip(W) + src.wear_id = W + update_clothing() + return + + if(W.slot_flags & SLOT_ICLOTHING) + if(!src.w_uniform) + if( src.get_active_hand() == W ) + src.u_equip(W) + src.w_uniform = W + update_clothing() + return + + if(W.slot_flags & SLOT_OCLOTHING) + if(!src.wear_suit) + if( src.get_active_hand() == W ) + src.u_equip(W) + src.wear_suit = W + update_clothing() + return + + if(W.slot_flags & SLOT_MASK) + if(!src.wear_mask) + if( src.get_active_hand() == W ) + src.u_equip(W) + src.wear_mask = W + update_clothing() + return + + if(W.slot_flags & SLOT_HEAD) + if(!src.head) + if( src.get_active_hand() == W ) + src.u_equip(W) + src.head = W + update_clothing() + return + + if(W.slot_flags & SLOT_FEET) + if(!src.shoes) + if( src.get_active_hand() == W ) + src.u_equip(W) + src.shoes = W + update_clothing() + return + + if(W.slot_flags & SLOT_GLOVES) + if(!src.gloves) + if( src.get_active_hand() == W ) + src.u_equip(W) + src.gloves = W + update_clothing() + return + + if(W.slot_flags & SLOT_EARS) + if(!src.ears) + if( src.get_active_hand() == W ) + src.u_equip(W) + src.ears = W + update_clothing() + return + + if(W.slot_flags & SLOT_EYES) + if(!src.glasses) + if( src.get_active_hand() == W ) + src.u_equip(W) + src.glasses = W + update_clothing() + return + + if(W.slot_flags & SLOT_BELT) + if(!src.belt) + if( src.get_active_hand() == W ) + src.u_equip(W) + src.belt = W + update_clothing() + return + + //Suit storage + var/confirm + if (wear_suit) + if(wear_suit.allowed) + if (istype(W, /obj/item/device/pda) || istype(W, /obj/item/weapon/pen)) + confirm = 1 + if (is_type_in_list(W, wear_suit.allowed)) + confirm = 1 + if(confirm) + src.u_equip(W) + src.s_store = W + update_clothing() + return + + //Pockets + if ( !( W.slot_flags & SLOT_DENYPOCKET ) ) + if(!src.l_store) + if ( W.w_class <= 2 || ( W.slot_flags & SLOT_POCKET ) ) + u_equip(W) + l_store = W + update_clothing() + return + if(!src.r_store) + if ( W.w_class <= 2 || ( W.slot_flags & SLOT_POCKET ) ) + u_equip(W) + r_store = W + update_clothing() + return + + /mob/living/carbon/human/proc/equip_if_possible(obj/item/W, slot, del_on_fail = 1) // since byond doesn't seem to have pointers, this seems like the best way to do this :/ //warning: icky code var/equipped = 0 diff --git a/code/game/atom_procs.dm b/code/game/atom_procs.dm index d06540f18e2..065e56b265b 100644 --- a/code/game/atom_procs.dm +++ b/code/game/atom_procs.dm @@ -77,7 +77,7 @@ /atom/proc/add_hiddenprint(mob/living/M as mob) if(isnull(M)) return if(isnull(M.key)) return - if (!( src.flags ) & 256) + if (!( src.flags ) & FPRINT) return if (ishuman(M)) var/mob/living/carbon/human/H = M @@ -102,7 +102,7 @@ /atom/proc/add_fingerprint(mob/living/M as mob) if(isnull(M)) return if(isnull(M.key)) return - if (!( flags ) & 256) + if (!( src.flags ) & FPRINT) return //Smudge up dem prints some for(var/P in fingerprints) @@ -175,7 +175,7 @@ if (!istype(M.dna, /datum/dna)) M.dna = new /datum/dna(null) M.check_dna() - if (!( src.flags ) & 256) + if (!( src.flags ) & FPRINT) return 0 if(!blood_DNA || !istype(blood_DNA, /list)) //if our list of DNA doesn't exist yet (or isn't a list) initialise it. blood_DNA = list() @@ -291,7 +291,7 @@ /atom/proc/clean_blood() - if (!flags & 256) + if (!( src.flags ) & FPRINT) return if (blood_DNA ) From 9fa147c6ddd0ce9b8353e6c7f1ba130ac8458ef5 Mon Sep 17 00:00:00 2001 From: Erthilo Date: Tue, 29 May 2012 00:50:14 +0100 Subject: [PATCH 07/43] TG: -Minor polishing tweak to borg hypos. The recharge time/cost and recharged chemicals cut in half (same net amount over time, but it comes more fluidly). Resets the recharge timer upon switching modes so your battery charge and chemicals aren't wasted. -Added the (src)s to the robot modules that I forgot. It all seems to work fine without them, but just for the sake of consistency... Revision: r3669 Author: d_h2...@yahoo.com (Also fixes for equip proc due to two ears.) --- code/game/algorithm.dm | 11 ++++++++--- code/modules/chemical/Chemistry-Tools.dm | 13 ++++++++----- 2 files changed, 16 insertions(+), 8 deletions(-) diff --git a/code/game/algorithm.dm b/code/game/algorithm.dm index 1a7be31e4ab..4f0822afe20 100644 --- a/code/game/algorithm.dm +++ b/code/game/algorithm.dm @@ -146,12 +146,17 @@ proc/countJob(rank) return if(W.slot_flags & SLOT_EARS) - if(!src.ears) + if(!src.l_ear) if( src.get_active_hand() == W ) src.u_equip(W) - src.ears = W + src.l_ear = W update_clothing() - return + else if(!src.r_ear) + if( src.get_active_hand() == W ) + src.u_equip(W) + src.r_ear = W + update_clothing() + return if(W.slot_flags & SLOT_EYES) if(!src.glasses) diff --git a/code/modules/chemical/Chemistry-Tools.dm b/code/modules/chemical/Chemistry-Tools.dm index 8275218a5c7..318fbcf71f1 100644 --- a/code/modules/chemical/Chemistry-Tools.dm +++ b/code/modules/chemical/Chemistry-Tools.dm @@ -1351,9 +1351,9 @@ possible_transfer_amounts = null flags = FPRINT var/mode = 1 - var/charge_cost = 100 + var/charge_cost = 50 var/charge_tick = 0 - var/recharge_time = 10 //Time it takes for shots to recharge (in seconds) + var/recharge_time = 5 //Time it takes for shots to recharge (in seconds) New() ..() @@ -1374,13 +1374,13 @@ if(R && R.cell) if(mode == 1 && reagents.total_volume < 30) //Don't recharge reagents and drain power if the storage is full. R.cell.use(charge_cost) //Take power from borg... - reagents.add_reagent("tricordrazine",10) //And fill hypo with reagent. + reagents.add_reagent("tricordrazine",5) //And fill hypo with reagent. if(mode == 2 && reagents.total_volume < 30) R.cell.use(charge_cost) - reagents.add_reagent("inaprovaline", 10) + reagents.add_reagent("inaprovaline", 5) if(mode == 3 && reagents.total_volume < 30) R.cell.use(charge_cost) - reagents.add_reagent("spaceacillin", 10) + reagents.add_reagent("spaceacillin", 5) //update_icon() return 1 @@ -1404,16 +1404,19 @@ playsound(src.loc, 'pop.ogg', 50, 0) //Change the mode if(mode == 1) mode = 2 + charge_tick = 0 //Prevents wasted chems/cell charge if you're cycling through modes. reagents.clear_reagents() //Flushes whatever was in the storage previously, so you don't get chems all mixed up. user << "\blue Synthesizer is now producing 'Inaprovaline'." return if(mode == 2) mode = 3 + charge_tick = 0 reagents.clear_reagents() user << "\blue Synthesizer is now producing 'Spaceacillin'." return if(mode == 3) mode = 1 + charge_tick = 0 reagents.clear_reagents() user << "\blue Synthesizer is now producing 'Tricordrazine'." return From 126e4f1365c69a911f3bb0b21a1b7df9f2e3f8e8 Mon Sep 17 00:00:00 2001 From: Erthilo Date: Tue, 29 May 2012 00:56:13 +0100 Subject: [PATCH 08/43] TG: - Replaced some hardcoded hallucination strings for screen placement to instead use #defines from hud.dm. Please don't use hardcoded constants when there are variables or defines available... Revision: r3672 Author: baloh.matevz --- code/modules/flufftext/Hallucination.dm | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/code/modules/flufftext/Hallucination.dm b/code/modules/flufftext/Hallucination.dm index 8750adbc0c0..ee260eeecbe 100644 --- a/code/modules/flufftext/Hallucination.dm +++ b/code/modules/flufftext/Hallucination.dm @@ -37,14 +37,14 @@ mob/living/carbon/proc/handle_hallucinations() //src << "Traitor Items" if(!halitem) halitem = new - var/list/slots_free = list("1,1","3,1") - if(l_hand) slots_free -= "1,1" - if(r_hand) slots_free -= "3,1" + var/list/slots_free = list(ui_lhand,ui_rhand) + if(l_hand) slots_free -= ui_lhand + if(r_hand) slots_free -= ui_rhand if(istype(src,/mob/living/carbon/human)) var/mob/living/carbon/human/H = src - if(!H.belt) slots_free += "3,0" - if(!H.l_store) slots_free += "4,0" - if(!H.r_store) slots_free += "5,0" + if(!H.belt) slots_free += ui_belt + if(!H.l_store) slots_free += ui_storage1 + if(!H.r_store) slots_free += ui_storage2 if(slots_free.len) halitem.screen_loc = pick(slots_free) halitem.layer = 50 From 2efb61989bff64bada21a8738a3b8911d0af8cff Mon Sep 17 00:00:00 2001 From: Erthilo Date: Tue, 29 May 2012 00:57:23 +0100 Subject: [PATCH 09/43] TG: Pacman generators now accept their proper mineral sheets as fuel Janitor Cyborgs can no longer make nuke ops auto-lose by picking up the nuke disk. Revision: r3673 Author: johnsonmt88 --- code/modules/power/port_gen.dm | 26 ++++++++++++-------------- 1 file changed, 12 insertions(+), 14 deletions(-) diff --git a/code/modules/power/port_gen.dm b/code/modules/power/port_gen.dm index bf2875e3051..23441c7da4c 100644 --- a/code/modules/power/port_gen.dm +++ b/code/modules/power/port_gen.dm @@ -49,12 +49,11 @@ display round(lastgen) and plasmatank amount directwired = 1 use_power = 0 - var - active = 0 - power_gen = 5000 - open = 0 - recent_fault = 0 - power_output = 1 + var/active = 0 + var/power_gen = 5000 + var/open = 0 + var/recent_fault = 0 + var/power_output = 1 proc HasFuel() //Placeholder for fuel check. @@ -98,14 +97,13 @@ display round(lastgen) and plasmatank amount /obj/machinery/power/port_gen/pacman name = "P.A.C.M.A.N.-type Portable Generator" - var - sheets = 0 - max_sheets = 100 - sheet_path = /obj/item/stack/sheet/plasma - board_path = "/obj/item/weapon/circuitboard/pacman" - sheet_left = 0 // How much is left of the sheet - time_per_sheet = 10 - heat = 0 + var/sheets = 0 + var/max_sheets = 100 + var/sheet_path = /obj/item/stack/sheet/plasma + var/board_path = "/obj/item/weapon/circuitboard/pacman" + var/sheet_left = 0 // How much is left of the sheet + var/time_per_sheet = 10 + var/heat = 0 New() ..() From b3c8cd18c3ba1ea854158bf5ff9c7252ed6d2962 Mon Sep 17 00:00:00 2001 From: Erthilo Date: Tue, 29 May 2012 01:00:39 +0100 Subject: [PATCH 10/43] TG: -Gave Roboticists morgue access. As a job that handles corpses frequently I felt that this would be for the best. -Removed Virologist's unneeded morgue access. Revision: r3674 Author: ericgfw...@hotmail.com --- code/game/jobs/access.dm | 148 +++++++++++++++++++-------------------- 1 file changed, 74 insertions(+), 74 deletions(-) diff --git a/code/game/jobs/access.dm b/code/game/jobs/access.dm index 46ae426bc9d..cf80b5ec1d7 100644 --- a/code/game/jobs/access.dm +++ b/code/game/jobs/access.dm @@ -1,84 +1,84 @@ /var/const - access_security = 1 - access_brig = 2 - access_armory = 3 - access_forensics_lockers= 4 - access_medical = 5 - access_morgue = 6 - access_tox = 7 - access_tox_storage = 8 - access_genetics = 9 - access_engine = 10 - access_engine_equip= 11 - access_maint_tunnels = 12 - access_external_airlocks = 13 - access_emergency_storage = 14 - access_change_ids = 15 - access_ai_upload = 16 - access_teleporter = 17 - access_eva = 18 - access_heads = 19 - access_captain = 20 - access_all_personal_lockers = 21 - access_chapel_office = 22 - access_tech_storage = 23 - access_atmospherics = 24 - access_bar = 25 - access_janitor = 26 - access_crematorium = 27 - access_kitchen = 28 - access_robotics = 29 - access_rd = 30 - access_cargo = 31 - access_construction = 32 - access_chemistry = 33 - access_cargo_bot = 34 - access_hydroponics = 35 - access_manufacturing = 36 - access_library = 37 - access_lawyer = 38 - access_virology = 39 - access_cmo = 40 - access_qm = 41 - access_court = 42 - access_clown = 43 - access_mime = 44 - access_surgery = 45 - access_theatre = 46 - access_research = 47 - access_mining = 48 - access_mining_office = 49 //not in use - access_mailsorting = 50 - access_mint = 51 - access_mint_vault = 52 - access_heads_vault = 53 - access_mining_station = 54 - access_xenobiology = 55 - access_ce = 56 - access_hop = 57 - access_hos = 58 - access_RC_announce = 59 //Request console announcements - access_keycard_auth = 60 //Used for events which require at least two people to confirm them - access_tcomsat = 61 // has access to the entire telecomms satellite / machinery +/var/const/access_security = 1 +/var/const/access_brig = 2 +/var/const/access_armory = 3 +/var/const/access_forensics_lockers= 4 +/var/const/access_medical = 5 +/var/const/access_morgue = 6 +/var/const/access_tox = 7 +/var/const/access_tox_storage = 8 +/var/const/access_genetics = 9 +/var/const/access_engine = 10 +/var/const/access_engine_equip= 11 +/var/const/access_maint_tunnels = 12 +/var/const/access_external_airlocks = 13 +/var/const/access_emergency_storage = 14 +/var/const/access_change_ids = 15 +/var/const/access_ai_upload = 16 +/var/const/access_teleporter = 17 +/var/const/access_eva = 18 +/var/const/access_heads = 19 +/var/const/access_captain = 20 +/var/const/access_all_personal_lockers = 21 +/var/const/access_chapel_office = 22 +/var/const/access_tech_storage = 23 +/var/const/access_atmospherics = 24 +/var/const/access_bar = 25 +/var/const/access_janitor = 26 +/var/const/access_crematorium = 27 +/var/const/access_kitchen = 28 +/var/const/access_robotics = 29 +/var/const/access_rd = 30 +/var/const/access_cargo = 31 +/var/const/access_construction = 32 +/var/const/access_chemistry = 33 +/var/const/access_cargo_bot = 34 +/var/const/access_hydroponics = 35 +/var/const/access_manufacturing = 36 +/var/const/access_library = 37 +/var/const/access_lawyer = 38 +/var/const/access_virology = 39 +/var/const/access_cmo = 40 +/var/const/access_qm = 41 +/var/const/access_court = 42 +/var/const/access_clown = 43 +/var/const/access_mime = 44 +/var/const/access_surgery = 45 +/var/const/access_theatre = 46 +/var/const/access_research = 47 +/var/const/access_mining = 48 +/var/const/access_mining_office = 49 //not in use +/var/const/access_mailsorting = 50 +/var/const/access_mint = 51 +/var/const/access_mint_vault = 52 +/var/const/access_heads_vault = 53 +/var/const/access_mining_station = 54 +/var/const/access_xenobiology = 55 +/var/const/access_ce = 56 +/var/const/access_hop = 57 +/var/const/access_hos = 58 +/var/const/access_RC_announce = 59 //Request console announcements +/var/const/access_keycard_auth = 60 //Used for events which require at least two people to confirm them +/var/const/access_tcomsat = 61 // has access to the entire telecomms satellite / machinery //BEGIN CENTCOM ACCESS /*Should leave plenty of room if we need to add more access levels. - Mostly for admin fun times.*/ - access_cent_general = 101//General facilities. - access_cent_thunder = 102//Thunderdome. - access_cent_specops = 103//Special Ops. - access_cent_medical = 104//Medical/Research - access_cent_living = 105//Living quarters. - access_cent_storage = 106//Generic storage areas. - access_cent_teleporter = 107//Teleporter. - access_cent_creed = 108//Creed's office. - access_cent_captain = 109//Captain's office/ID comp/AI. +/var/const/Mostly for admin fun times.*/ +/var/const/access_cent_general = 101//General facilities. +/var/const/access_cent_thunder = 102//Thunderdome. +/var/const/access_cent_specops = 103//Special Ops. +/var/const/access_cent_medical = 104//Medical/Research +/var/const/access_cent_living = 105//Living quarters. +/var/const/access_cent_storage = 106//Generic storage areas. +/var/const/access_cent_teleporter = 107//Teleporter. +/var/const/access_cent_creed = 108//Creed's office. +/var/const/access_cent_captain = 109//Captain's office/ID comp/AI. //The Syndicate - access_syndicate = 150//General Syndicate Access +/var/const/access_syndicate = 150//General Syndicate Access //MONEY - access_crate_cash = 200 +/var/const/access_crate_cash = 200 /obj/var/list/req_access = null /obj/var/req_access_txt = "0" @@ -233,7 +233,7 @@ if("Chef") return list(access_kitchen) if("Roboticist") - return list(access_robotics, access_tech_storage, access_maint_tunnels) + return list(access_robotics, access_tech_storage, access_maint_tunnels, access_morgue) //As a job that handles so many corpses, it makes sense for them to have morgue access. if("Cargo Technician") return list(access_maint_tunnels, access_cargo, access_cargo_bot, access_mailsorting) if("Shaft Miner") From 1e022584ac8da07e7ac04e82b59f45aabd8c843f Mon Sep 17 00:00:00 2001 From: Erthilo Date: Tue, 29 May 2012 01:12:08 +0100 Subject: [PATCH 11/43] TG: -New PDAs for atmos, genetics, and chemistry -New sprites for engineering and medsci PDAs -Warden area renamed to Armory Revision: r3676 Author: ericgfw...@hotmail.com --- code/defines/area/Space Station 13 areas.dm | 10 +- code/game/jobs/job/engineering.dm | 2 +- code/game/jobs/job/medical.dm | 4 +- code/game/objects/devices/PDA/PDA.dm | 10 + maps/tgstation.2.0.8.dmm | 222 ++++++++++---------- 5 files changed, 129 insertions(+), 119 deletions(-) diff --git a/code/defines/area/Space Station 13 areas.dm b/code/defines/area/Space Station 13 areas.dm index ac22990acc0..eae208d1efb 100755 --- a/code/defines/area/Space Station 13 areas.dm +++ b/code/defines/area/Space Station 13 areas.dm @@ -103,8 +103,6 @@ proc/process_ghost_teleport_locs() /*-----------------------------------------------------------------------------*/ /area/engine/ - name = "Engineering" - icon_state = "engine" /area/turret_protected/ @@ -848,6 +846,8 @@ proc/process_ghost_teleport_locs() requires_power = 0//This area only covers the batteries and they deal with their own power engineering + name = "Engineering" + icon_state = "engine" engineering_break_room name = "Engineering Break Room" @@ -1068,7 +1068,7 @@ proc/process_ghost_teleport_locs() icon_state = "surgery" /area/medical/cryo - name = "Cryo" + name = "Cryogenics" icon_state = "cryo" /area/medical/exam_room @@ -1107,14 +1107,14 @@ proc/process_ghost_teleport_locs() /area/security/armoury name = "Armoury" - icon_state = "security" + icon_state = "Warden" /area/security/hos name = "Head of Security's Office" icon_state = "security" /area/security/detectives_office - name = "Detectives Office" + name = "Detective's Office" icon_state = "detective" /area/security/range diff --git a/code/game/jobs/job/engineering.dm b/code/game/jobs/job/engineering.dm index c3fbcfa9e6e..c3f09ff8ffb 100644 --- a/code/game/jobs/job/engineering.dm +++ b/code/game/jobs/job/engineering.dm @@ -91,7 +91,7 @@ H.equip_if_possible(new /obj/item/weapon/storage/backpack(H), H.slot_back) H.equip_if_possible(new /obj/item/clothing/under/rank/atmospheric_technician(H), H.slot_w_uniform) H.equip_if_possible(new /obj/item/clothing/shoes/black(H), H.slot_shoes) - H.equip_if_possible(new /obj/item/device/pda/engineering(H), H.slot_l_store) + H.equip_if_possible(new /obj/item/device/pda/atmos(H), H.slot_l_store) H.equip_if_possible(new /obj/item/weapon/storage/belt/utility/atmostech/(H), H.slot_belt) if(H.backbag == 1) H.equip_if_possible(new /obj/item/weapon/storage/box/engineer(H), H.slot_r_hand) diff --git a/code/game/jobs/job/medical.dm b/code/game/jobs/job/medical.dm index c279ad903e7..337f4407bf7 100644 --- a/code/game/jobs/job/medical.dm +++ b/code/game/jobs/job/medical.dm @@ -84,7 +84,7 @@ H.equip_if_possible(new /obj/item/device/radio/headset/headset_medsci(H), H.slot_ears) H.equip_if_possible(new /obj/item/clothing/under/rank/chemist(H), H.slot_w_uniform) H.equip_if_possible(new /obj/item/clothing/shoes/white(H), H.slot_shoes) - H.equip_if_possible(new /obj/item/device/pda/medical(H), H.slot_belt) + H.equip_if_possible(new /obj/item/device/pda/chemist(H), H.slot_belt) H.equip_if_possible(new /obj/item/clothing/suit/storage/labcoat/chemist(H), H.slot_wear_suit) return 1 @@ -109,7 +109,7 @@ if(H.backbag == 4) H.equip_if_possible(new /obj/item/weapon/storage/backpack/satchel_gen(H), H.slot_back) H.equip_if_possible(new /obj/item/clothing/under/rank/geneticist(H), H.slot_w_uniform) H.equip_if_possible(new /obj/item/clothing/shoes/white(H), H.slot_shoes) - H.equip_if_possible(new /obj/item/device/pda/medical(H), H.slot_belt) + H.equip_if_possible(new /obj/item/device/pda/geneticist(H), H.slot_belt) H.equip_if_possible(new /obj/item/clothing/suit/storage/labcoat/genetics(H), H.slot_wear_suit) H.equip_if_possible(new /obj/item/device/flashlight/pen(H), H.slot_s_store) return 1 diff --git a/code/game/objects/devices/PDA/PDA.dm b/code/game/objects/devices/PDA/PDA.dm index 24b5eba841c..38036fb027e 100755 --- a/code/game/objects/devices/PDA/PDA.dm +++ b/code/game/objects/devices/PDA/PDA.dm @@ -144,6 +144,16 @@ note = "Congratulations, your station has chosen the Thinktronic 5290 WGW-11 Series E-reader and Personal Data Assistant!" silent = 1 //Quiet in the library! +/obj/item/device/pda/atmos + icon_state = "pda-atmo" + +/obj/item/device/pda/chemist + default_cartridge = /obj/item/weapon/cartridge/chemistry + icon_state = "pda-chem" + +/obj/item/device/pda/geneticist + icon_state = "pda-gene" + /* * The Actual PDA */ diff --git a/maps/tgstation.2.0.8.dmm b/maps/tgstation.2.0.8.dmm index 210546e5a97..4aed37df9f8 100755 --- a/maps/tgstation.2.0.8.dmm +++ b/maps/tgstation.2.0.8.dmm @@ -3,86 +3,86 @@ "aac" = (/turf/space,/area/syndicate_station/two) "aad" = (/obj/structure/grille,/obj/structure/lattice,/turf/space,/area) "aae" = (/obj/structure/lattice,/turf/space,/area) -"aaf" = (/turf/simulated/wall/r_wall,/area/security/warden{name = "Armory"}) +"aaf" = (/turf/simulated/wall/r_wall,/area/security/armoury) "aag" = (/obj/structure/grille,/turf/space,/area) -"aah" = (/turf/simulated/floor/engine/vacuum,/area/security/warden{name = "Armory"}) -"aai" = (/obj/machinery/deployable/barrier,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/warden{name = "Armory"}) -"aaj" = (/obj/machinery/deployable/barrier,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/warden{name = "Armory"}) -"aak" = (/obj/machinery/deployable/barrier,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/warden{name = "Armory"}) -"aal" = (/obj/machinery/flasher/portable,/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/warden{name = "Armory"}) -"aam" = (/obj/machinery/flasher/portable,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/warden{name = "Armory"}) -"aan" = (/obj/structure/closet/bombclosetsecurity,/obj/machinery/camera{c_tag = "Armoury"; dir = 2; network = "Security"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden{name = "Armory"}) -"aao" = (/obj/structure/closet/l3closet/security,/turf/simulated/floor,/area/security/warden{name = "Armory"}) -"aap" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/structure/window/basic,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden{name = "Armory"}) -"aaq" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/machinery/light{dir = 1},/obj/structure/window/basic,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden{name = "Armory"}) -"aar" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/basic,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden{name = "Armory"}) -"aas" = (/turf/simulated/floor,/area/security/warden{name = "Armory"}) -"aat" = (/obj/structure/rack,/obj/item/ammo_casing/shotgun,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/basic,/obj/item/weapon/gun/projectile/shotgun/pump/combat,/obj/item/weapon/gun/projectile/shotgun/pump/combat,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden{name = "Armory"}) -"aau" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/security/warden{name = "Armory"}) -"aav" = (/obj/structure/rack,/obj/item/weapon/gun/energy/laser,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/basic,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden{name = "Armory"}) +"aah" = (/turf/simulated/floor/engine/vacuum,/area/security/armoury) +"aai" = (/obj/machinery/deployable/barrier,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury) +"aaj" = (/obj/machinery/deployable/barrier,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury) +"aak" = (/obj/machinery/deployable/barrier,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury) +"aal" = (/obj/machinery/flasher/portable,/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury) +"aam" = (/obj/machinery/flasher/portable,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury) +"aan" = (/obj/structure/closet/bombclosetsecurity,/obj/machinery/camera{c_tag = "Armoury"; dir = 2; network = "Security"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury) +"aao" = (/obj/structure/closet/l3closet/security,/turf/simulated/floor,/area/security/armoury) +"aap" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/structure/window/basic,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury) +"aaq" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/machinery/light{dir = 1},/obj/structure/window/basic,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury) +"aar" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/basic,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury) +"aas" = (/turf/simulated/floor,/area/security/armoury) +"aat" = (/obj/structure/rack,/obj/item/ammo_casing/shotgun,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/basic,/obj/item/weapon/gun/projectile/shotgun/pump/combat,/obj/item/weapon/gun/projectile/shotgun/pump/combat,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury) +"aau" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/security/armoury) +"aav" = (/obj/structure/rack,/obj/item/weapon/gun/energy/laser,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/basic,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury) "aaw" = (/turf/simulated/floor/plating/airless,/area) -"aax" = (/obj/machinery/flasher/portable,/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/warden{name = "Armory"}) -"aay" = (/obj/structure/window/reinforced,/obj/item/weapon/wrench,/obj/machinery/flasher/portable,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/warden{name = "Armory"}) -"aaz" = (/obj/machinery/door/poddoor{id = "armory"; name = "Armory Blast Door"},/turf/simulated/floor,/area/security/warden{name = "Armory"}) +"aax" = (/obj/machinery/flasher/portable,/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury) +"aay" = (/obj/structure/window/reinforced,/obj/item/weapon/wrench,/obj/machinery/flasher/portable,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury) +"aaz" = (/obj/machinery/door/poddoor{id = "armory"; name = "Armory Blast Door"},/turf/simulated/floor,/area/security/armoury) "aaA" = (/turf/simulated/wall/r_wall,/area/security/range) "aaB" = (/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/security/range) -"aaC" = (/obj/machinery/deployable/barrier,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/warden{name = "Armory"}) -"aaD" = (/obj/machinery/deployable/barrier,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/warden{name = "Armory"}) -"aaE" = (/obj/structure/rack,/obj/item/weapon/gun/energy/taser,/obj/item/weapon/gun/energy/taser,/obj/item/weapon/gun/energy/taser,/obj/item/weapon/storage/body_bag_box,/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/security/warden{name = "Armory"}) -"aaF" = (/obj/structure/rack,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/baton,/obj/item/weapon/storage/handcuff_kit,/turf/simulated/floor,/area/security/warden{name = "Armory"}) -"aaG" = (/obj/structure/table/reinforced,/turf/simulated/floor,/area/security/warden{name = "Armory"}) -"aaH" = (/obj/structure/table/reinforced,/obj/item/ammo_casing/shotgun/beanbag,/obj/item/ammo_casing/shotgun/beanbag,/obj/item/ammo_casing/shotgun/beanbag,/obj/item/ammo_casing/shotgun/beanbag,/turf/simulated/floor,/area/security/warden{name = "Armory"}) -"aaI" = (/obj/machinery/camera{c_tag = "Armoury Secure Section"; dir = 8; network = "Security"},/turf/simulated/floor,/area/security/warden{name = "Armory"}) +"aaC" = (/obj/machinery/deployable/barrier,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury) +"aaD" = (/obj/machinery/deployable/barrier,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury) +"aaE" = (/obj/structure/rack,/obj/item/weapon/gun/energy/taser,/obj/item/weapon/gun/energy/taser,/obj/item/weapon/gun/energy/taser,/obj/item/weapon/storage/body_bag_box,/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/security/armoury) +"aaF" = (/obj/structure/rack,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/baton,/obj/item/weapon/storage/handcuff_kit,/turf/simulated/floor,/area/security/armoury) +"aaG" = (/obj/structure/table/reinforced,/turf/simulated/floor,/area/security/armoury) +"aaH" = (/obj/structure/table/reinforced,/obj/item/ammo_casing/shotgun/beanbag,/obj/item/ammo_casing/shotgun/beanbag,/obj/item/ammo_casing/shotgun/beanbag,/obj/item/ammo_casing/shotgun/beanbag,/turf/simulated/floor,/area/security/armoury) +"aaI" = (/obj/machinery/camera{c_tag = "Armoury Secure Section"; dir = 8; network = "Security"},/turf/simulated/floor,/area/security/armoury) "aaJ" = (/turf/simulated/floor/plating,/area/security/range) "aaK" = (/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/security/range) "aaL" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/security/range) -"aaM" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/structure/reagent_dispensers/peppertank{pixel_x = -30},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/warden{name = "Armory"}) -"aaN" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/warden{name = "Armory"}) -"aaO" = (/turf/simulated/floor{tag = "icon-warningcorner (EAST)"; icon_state = "warningcorner"; dir = 4},/area/security/warden{name = "Armory"}) -"aaP" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/turf/simulated/floor,/area/security/warden{name = "Armory"}) -"aaQ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor,/area/security/warden{name = "Armory"}) -"aaR" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/security/warden{name = "Armory"}) -"aaS" = (/obj/structure/rack,/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas,/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden{name = "Armory"}) -"aaT" = (/obj/machinery/light,/obj/structure/table,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 1},/obj/item/weapon/storage/trackimp_kit,/obj/item/weapon/storage/chemimp_kit,/obj/item/weapon/storage/lockbox/loyalty,/turf/simulated/floor,/area/security/warden{name = "Armory"}) -"aaU" = (/obj/structure/table,/obj/item/weapon/storage/lockbox,/obj/item/weapon/pepperspray,/obj/item/weapon/pepperspray,/obj/item/weapon/pepperspray,/turf/simulated/floor,/area/security/warden{name = "Armory"}) -"aaV" = (/obj/machinery/power/apc{dir = 4; name = "Armoury APC"; pixel_x = 27; pixel_y = 2},/obj/structure/rack,/obj/item/weapon/storage/flashbang_kit,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor,/area/security/warden{name = "Armory"}) -"aaW" = (/obj/item/weapon/gun/energy/ionrifle,/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/structure/table,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden{name = "Armory"}) -"aaX" = (/obj/machinery/atmospherics/unary/vent_scrubber,/turf/simulated/floor,/area/security/warden{name = "Armory"}) -"aaY" = (/obj/structure/rack,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden{name = "Armory"}) -"aaZ" = (/obj/structure/rack,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden{name = "Armory"}) -"aba" = (/obj/item/clothing/suit/space/rig/security,/obj/item/clothing/head/helmet/space/rig/security,/obj/machinery/light,/obj/structure/table,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden{name = "Armory"}) -"abb" = (/obj/item/clothing/suit/armor/laserproof{pixel_x = -2; pixel_y = 2},/obj/item/clothing/suit/armor/bulletproof{pixel_x = 2; pixel_y = -2},/obj/structure/table,/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/warden{name = "Armory"}) +"aaM" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/structure/reagent_dispensers/peppertank{pixel_x = -30},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/armoury) +"aaN" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/security/armoury) +"aaO" = (/turf/simulated/floor{tag = "icon-warningcorner (EAST)"; icon_state = "warningcorner"; dir = 4},/area/security/armoury) +"aaP" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/turf/simulated/floor,/area/security/armoury) +"aaQ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor,/area/security/armoury) +"aaR" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/security/armoury) +"aaS" = (/obj/structure/rack,/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas,/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury) +"aaT" = (/obj/machinery/light,/obj/structure/table,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 1},/obj/item/weapon/storage/trackimp_kit,/obj/item/weapon/storage/chemimp_kit,/obj/item/weapon/storage/lockbox/loyalty,/turf/simulated/floor,/area/security/armoury) +"aaU" = (/obj/structure/table,/obj/item/weapon/storage/lockbox,/obj/item/weapon/pepperspray,/obj/item/weapon/pepperspray,/obj/item/weapon/pepperspray,/turf/simulated/floor,/area/security/armoury) +"aaV" = (/obj/machinery/power/apc{dir = 4; name = "Armoury APC"; pixel_x = 27; pixel_y = 2},/obj/structure/rack,/obj/item/weapon/storage/flashbang_kit,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor,/area/security/armoury) +"aaW" = (/obj/item/weapon/gun/energy/ionrifle,/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/structure/table,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury) +"aaX" = (/obj/machinery/atmospherics/unary/vent_scrubber,/turf/simulated/floor,/area/security/armoury) +"aaY" = (/obj/structure/rack,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury) +"aaZ" = (/obj/structure/rack,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury) +"aba" = (/obj/item/clothing/suit/space/rig/security,/obj/item/clothing/head/helmet/space/rig/security,/obj/machinery/light,/obj/structure/table,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury) +"abb" = (/obj/item/clothing/suit/armor/laserproof{pixel_x = -2; pixel_y = 2},/obj/item/clothing/suit/armor/bulletproof{pixel_x = 2; pixel_y = -2},/obj/structure/table,/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury) "abc" = (/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/security/range) "abd" = (/obj/machinery/atmospherics/unary/vent_scrubber,/turf/simulated/floor,/area/security/range) "abe" = (/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/security/range) "abf" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced{tag = "icon-reinf_1tilethick"; icon_state = "reinf_1tilethick"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/range) "abg" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/camera{c_tag = "Firing Range North"; dir = 8; network = "Security"},/turf/simulated/floor,/area/security/range) -"abh" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/machinery/door/airlock/glass/glass_security{name = "Armory"; req_access_txt = "1"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/warden{name = "Armory"}) -"abi" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/airlock/glass/glass_security{name = "Armory"; req_access_txt = "1"},/turf/simulated/floor,/area/security/warden{name = "Armory"}) -"abj" = (/obj/machinery/door/airlock/glass/glass_security{name = "Armory"; req_access_txt = "1"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/warden{name = "Armory"}) -"abk" = (/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/cable,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/wall/r_wall,/area/security/warden{name = "Armory"}) -"abl" = (/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/wall/r_wall,/area/security/warden{name = "Armory"}) -"abm" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/warden{name = "Armory"}) -"abn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/warden{name = "Armory"}) -"abo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/warden{name = "Armory"}) +"abh" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/machinery/door/airlock/glass/glass_security{name = "Armory"; req_access_txt = "1"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/armoury) +"abi" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/airlock/glass/glass_security{name = "Armory"; req_access_txt = "1"},/turf/simulated/floor,/area/security/armoury) +"abj" = (/obj/machinery/door/airlock/glass/glass_security{name = "Armory"; req_access_txt = "1"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/armoury) +"abk" = (/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/cable,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/wall/r_wall,/area/security/armoury) +"abl" = (/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/wall/r_wall,/area/security/armoury) +"abm" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/armoury) +"abn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/armoury) +"abo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/armoury) "abp" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s6"; icon_state = "swall_s6"; dir = 2},/area/shuttle/escape_pod3/station) "abq" = (/obj/structure/shuttle/window{tag = "icon-3"; icon_state = "3"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station) "abr" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s10"; dir = 2},/area/shuttle/escape_pod3/station) "abs" = (/turf/simulated/floor,/area/security/range) "abt" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/target_stake,/obj/machinery/magnetic_module{code = 712; magnetic_field = 2; max_dist = 5; on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range) "abu" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range) -"abv" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/warden{name = "Armory"}) -"abw" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/security/warden{name = "Armory"}) -"abx" = (/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/warden{name = "Armory"}) -"aby" = (/obj/machinery/door/airlock/glass/glass_security{name = "Armory"; req_access_txt = "1"},/turf/simulated/floor,/area/security/warden{name = "Armory"}) -"abz" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/security/warden{name = "Armory"}) -"abA" = (/obj/machinery/camera{c_tag = "North Corridor"; dir = 8; network = "Security"},/turf/simulated/floor,/area/security/warden{name = "Armory"}) +"abv" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/armoury) +"abw" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/security/armoury) +"abx" = (/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/armoury) +"aby" = (/obj/machinery/door/airlock/glass/glass_security{name = "Armory"; req_access_txt = "1"},/turf/simulated/floor,/area/security/armoury) +"abz" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/security/armoury) +"abA" = (/obj/machinery/camera{c_tag = "North Corridor"; dir = 8; network = "Security"},/turf/simulated/floor,/area/security/armoury) "abB" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"; dir = 2},/area/shuttle/escape_pod3/station) "abC" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station) "abD" = (/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/security/range) "abE" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range) "abF" = (/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/security/range) -"abG" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/structure/table,/obj/machinery/recharger,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/warden{name = "Armory"}) +"abG" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/structure/table,/obj/machinery/recharger,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/armoury) "abH" = (/turf/simulated/wall/r_wall,/area/security/hos) "abI" = (/obj/machinery/door/window{base_state = "right"; dir = 1; icon = 'windoor.dmi'; icon_state = "right"; name = "Head of Security"; req_access_txt = "19"},/turf/simulated/floor,/area/security/hos) "abJ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/wall/r_wall,/area/security/hos) @@ -112,8 +112,8 @@ "ach" = (/obj/structure/lattice,/obj/structure/lattice,/turf/space,/area) "aci" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor,/area/security/range) "acj" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/security/range) -"ack" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/structure/table,/obj/machinery/recharger,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/warden{name = "Armory"}) -"acl" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/warden{name = "Armory"}) +"ack" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/structure/table,/obj/machinery/recharger,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/armoury) +"acl" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/armoury) "acm" = (/obj/structure/closet/wardrobe/hos,/turf/simulated/floor{dir = 8; icon_state = "carpetside"},/area/security/hos) "acn" = (/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/security/hos) "aco" = (/obj/structure/stool/bed/chair{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/security/hos) @@ -2462,8 +2462,8 @@ "aVr" = (/turf/simulated/wall/r_wall,/area/turret_protected/ai) "aVs" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-2"; tag = "90Curve"},/turf/simulated/wall/r_wall,/area/turret_protected/ai) "aVt" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall/r_wall,/area/turret_protected/ai) -"aVu" = (/turf/simulated/wall/r_wall,/area/crew_quarters/heads) -"aVv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/door/airlock/secure{name = "Heads of Staff"; req_access_txt = "19"},/turf/simulated/floor,/area/crew_quarters/heads) +"aVu" = (/turf/simulated/wall/r_wall,/area/crew_quarters/heads/hop) +"aVv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/door/airlock/secure{name = "Heads of Staff"; req_access_txt = "19"},/turf/simulated/floor,/area/crew_quarters/heads/hop) "aVw" = (/turf/simulated/wall,/area/hallway/primary/central) "aVx" = (/obj/machinery/camera{c_tag = "Bridge Entrance East"; dir = 4; network = "SS13"},/turf/simulated/floor{dir = 1; icon_state = "bluecorner"},/area/hallway/primary/central) "aVy" = (/obj/machinery/power/apc{name = "Library APC"; dir = 8; pixel_x = -27; pixel_y = -1},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor{icon_state = "wood"},/area/library) @@ -2537,15 +2537,15 @@ "aWO" = (/obj/machinery/light/small{dir = 1},/obj/machinery/power/terminal{dir = 8},/obj/machinery/requests_console{department = "AI"; departmentType = 5; pixel_y = 29},/obj/structure/cable,/turf/simulated/floor/grid,/area/turret_protected/ai) "aWP" = (/obj/machinery/turret{id = "aicore"},/turf/simulated/floor/grid,/area/turret_protected/ai) "aWQ" = (/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/grid,/area/turret_protected/ai) -"aWR" = (/obj/machinery/copier,/turf/simulated/floor,/area/crew_quarters/heads) -"aWS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/heads) -"aWT" = (/obj/structure/filingcabinet,/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor,/area/crew_quarters/heads) -"aWU" = (/obj/machinery/light{dir = 1},/obj/structure/table/reinforced,/obj/machinery/keycard_auth{pixel_y = 30},/obj/item/weapon/storage/firstaid/regular,/turf/simulated/floor,/area/crew_quarters/heads) -"aWV" = (/obj/machinery/alarm{pixel_y = 23},/obj/structure/table/reinforced,/obj/machinery/recharger{pixel_y = 4},/turf/simulated/floor,/area/crew_quarters/heads) -"aWW" = (/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor,/area/crew_quarters/heads) -"aWX" = (/obj/machinery/atm{pixel_y = 30},/turf/simulated/floor,/area/crew_quarters/heads) -"aWY" = (/obj/machinery/door/window/eastright{base_state = "left"; dir = 8; icon_state = "left"; name = "Bridge Delivery"; req_access_txt = "19"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/crew_quarters/heads) -"aWZ" = (/obj/machinery/door/window/westleft{base_state = "right"; dir = 4; icon_state = "right"; name = "Bridge Delivery"; req_access_txt = "34"},/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "Bridge"},/turf/simulated/floor{icon_state = "bot"},/area/crew_quarters/heads) +"aWR" = (/obj/machinery/copier,/turf/simulated/floor,/area/crew_quarters/heads/hop) +"aWS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/heads/hop) +"aWT" = (/obj/structure/filingcabinet,/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor,/area/crew_quarters/heads/hop) +"aWU" = (/obj/machinery/light{dir = 1},/obj/structure/table/reinforced,/obj/machinery/keycard_auth{pixel_y = 30},/obj/item/weapon/storage/firstaid/regular,/turf/simulated/floor,/area/crew_quarters/heads/hop) +"aWV" = (/obj/machinery/alarm{pixel_y = 23},/obj/structure/table/reinforced,/obj/machinery/recharger{pixel_y = 4},/turf/simulated/floor,/area/crew_quarters/heads/hop) +"aWW" = (/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor,/area/crew_quarters/heads/hop) +"aWX" = (/obj/machinery/atm{pixel_y = 30},/turf/simulated/floor,/area/crew_quarters/heads/hop) +"aWY" = (/obj/machinery/door/window/eastright{base_state = "left"; dir = 8; icon_state = "left"; name = "Bridge Delivery"; req_access_txt = "19"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/crew_quarters/heads/hop) +"aWZ" = (/obj/machinery/door/window/westleft{base_state = "right"; dir = 4; icon_state = "right"; name = "Bridge Delivery"; req_access_txt = "34"},/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "Bridge"},/turf/simulated/floor{icon_state = "bot"},/area/crew_quarters/heads/hop) "aXa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/library) "aXb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/library) "aXc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/library) @@ -2611,12 +2611,12 @@ "aYk" = (/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor/grid,/area/turret_protected/ai) "aYl" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai) "aYm" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/wall/r_wall,/area/turret_protected/ai) -"aYn" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/wall/r_wall,/area/crew_quarters/heads) -"aYo" = (/obj/machinery/vending/coffee,/turf/simulated/floor,/area/crew_quarters/heads) -"aYp" = (/turf/simulated/floor{dir = 1; icon_state = "yellow"},/area/crew_quarters/heads) -"aYq" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "yellow"},/area/crew_quarters/heads) -"aYr" = (/turf/simulated/floor,/area/crew_quarters/heads) -"aYs" = (/obj/structure/closet/wardrobe/hop,/turf/simulated/floor,/area/crew_quarters/heads) +"aYn" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/wall/r_wall,/area/crew_quarters/heads/hop) +"aYo" = (/obj/machinery/vending/coffee,/turf/simulated/floor,/area/crew_quarters/heads/hop) +"aYp" = (/turf/simulated/floor{dir = 1; icon_state = "yellow"},/area/crew_quarters/heads/hop) +"aYq" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "yellow"},/area/crew_quarters/heads/hop) +"aYr" = (/turf/simulated/floor,/area/crew_quarters/heads/hop) +"aYs" = (/obj/structure/closet/wardrobe/hop,/turf/simulated/floor,/area/crew_quarters/heads/hop) "aYt" = (/obj/machinery/door/firedoor/border_only{dir = 4},/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor,/area/hallway/primary/central) "aYu" = (/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor,/area/hallway/primary/starboard) "aYv" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/hallway/primary/starboard) @@ -2675,12 +2675,12 @@ "aZw" = (/turf/simulated/wall,/area/turret_protected/ai) "aZx" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai) "aZy" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/grid,/area/turret_protected/ai) -"aZz" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall/r_wall,/area/crew_quarters/heads) -"aZA" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/vending/cola,/turf/simulated/floor,/area/crew_quarters/heads) -"aZB" = (/mob/living/simple_animal/corgi/Ian,/turf/simulated/floor,/area/crew_quarters/heads) -"aZC" = (/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/heads) -"aZD" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/stamp/hop,/obj/item/weapon/hand_labeler,/turf/simulated/floor,/area/crew_quarters/heads) -"aZE" = (/turf/simulated/wall,/area/crew_quarters/heads) +"aZz" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall/r_wall,/area/crew_quarters/heads/hop) +"aZA" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/vending/cola,/turf/simulated/floor,/area/crew_quarters/heads/hop) +"aZB" = (/mob/living/simple_animal/corgi/Ian,/turf/simulated/floor,/area/crew_quarters/heads/hop) +"aZC" = (/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/heads/hop) +"aZD" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/stamp/hop,/obj/item/weapon/hand_labeler,/turf/simulated/floor,/area/crew_quarters/heads/hop) +"aZE" = (/turf/simulated/wall,/area/crew_quarters/heads/hop) "aZF" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central) "aZG" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor,/area/hallway/primary/starboard) "aZH" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/hallway/primary/starboard) @@ -2725,11 +2725,11 @@ "bau" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai) "bav" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/door/window{base_state = "right"; dir = 8; icon_state = "right"; name = "AI Core Door"; req_access_txt = "16"},/turf/simulated/floor/grid,/area/turret_protected/ai) "baw" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/effect/landmark{name = "tripai"},/obj/item/device/radio/intercom{anyai = 0; freerange = 1; name = "General Listening Channel"; pixel_x = 0; pixel_y = 19},/obj/item/device/radio/intercom{anyai = 0; broadcasting = 0; freerange = 1; frequency = 1447; name = "Private Channel"; pixel_x = 0; pixel_y = -26},/obj/item/device/radio/intercom{anyai = 0; broadcasting = 1; freerange = 1; listening = 0; name = "General Broadcasting Channel"; pixel_x = 27; pixel_y = -3},/turf/simulated/floor/grid,/area/turret_protected/ai) -"bax" = (/obj/machinery/vending/snack,/turf/simulated/floor,/area/crew_quarters/heads) -"bay" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/heads) -"baz" = (/obj/structure/stool/bed/chair/comfy/teal{dir = 4},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/heads) -"baA" = (/obj/machinery/camera{c_tag = "Heads of Staff"; dir = 8; network = "Command"},/obj/structure/table/reinforced,/obj/item/weapon/secstorage/sbriefcase,/obj/item/ashtray/glass,/turf/simulated/floor,/area/crew_quarters/heads) -"baB" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/heads) +"bax" = (/obj/machinery/vending/snack,/turf/simulated/floor,/area/crew_quarters/heads/hop) +"bay" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/heads/hop) +"baz" = (/obj/structure/stool/bed/chair/comfy/teal{dir = 4},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/heads/hop) +"baA" = (/obj/machinery/camera{c_tag = "Heads of Staff"; dir = 8; network = "Command"},/obj/structure/table/reinforced,/obj/item/weapon/secstorage/sbriefcase,/obj/item/ashtray/glass,/turf/simulated/floor,/area/crew_quarters/heads/hop) +"baB" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/heads/hop) "baC" = (/turf/simulated/floor{icon_state = "bot"},/area/hallway/primary/central) "baD" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor{icon_state = "bot"},/area/hallway/primary/central) "baE" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=Med"; location = "HOP"},/turf/simulated/floor,/area/hallway/primary/central) @@ -2789,10 +2789,10 @@ "bbG" = (/obj/machinery/door/window{name = "AI Core Door"; req_access_txt = "16"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/hologram/holopad,/turf/simulated/floor/grid,/area/turret_protected/ai) "bbH" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/flasher{pixel_x = 0; pixel_y = 24; id = "AI"},/turf/simulated/floor/grid,/area/turret_protected/ai) "bbI" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/grid,/area/turret_protected/ai) -"bbJ" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/table/reinforced,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/device/destTagger{pixel_x = 4; pixel_y = 3},/turf/simulated/floor,/area/crew_quarters/heads) -"bbK" = (/obj/effect/landmark/start{name = "Head of Personnel"},/turf/simulated/floor,/area/crew_quarters/heads) -"bbL" = (/obj/machinery/computer/card,/turf/simulated/floor,/area/crew_quarters/heads) -"bbM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/heads) +"bbJ" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/table/reinforced,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/device/destTagger{pixel_x = 4; pixel_y = 3},/turf/simulated/floor,/area/crew_quarters/heads/hop) +"bbK" = (/obj/effect/landmark/start{name = "Head of Personnel"},/turf/simulated/floor,/area/crew_quarters/heads/hop) +"bbL" = (/obj/machinery/computer/card,/turf/simulated/floor,/area/crew_quarters/heads/hop) +"bbM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/heads/hop) "bbN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central) "bbO" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor,/area/hallway/primary/central) "bbP" = (/turf/simulated/wall,/area/crew_quarters/kitchen) @@ -2852,13 +2852,13 @@ "bcR" = (/obj/machinery/ai_slipper,/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/obj/effect/decal/warning_stripes{tag = "icon-U-S"; icon_state = "U-S"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai) "bcS" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai) "bcT" = (/obj/machinery/light/small{dir = 4},/obj/machinery/turret{dir = 8; id = "aicore"},/turf/simulated/floor/grid,/area/turret_protected/ai) -"bcU" = (/obj/structure/disposalpipe/trunk,/obj/machinery/disposal,/turf/simulated/floor,/area/crew_quarters/heads) -"bcV" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor,/area/crew_quarters/heads) -"bcW" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor,/area/crew_quarters/heads) -"bcX" = (/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor,/area/crew_quarters/heads) -"bcY" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor,/area/crew_quarters/heads) -"bcZ" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor,/area/crew_quarters/heads) -"bda" = (/obj/machinery/door/window{base_state = "right"; dir = 8; icon = 'windoor.dmi'; icon_state = "right"; name = "Heads of Staff"; req_access_txt = "19"},/obj/machinery/door/window{dir = 4; icon = 'windoor.dmi'; req_access_txt = "0"},/obj/structure/table/reinforced,/obj/structure/noticeboard{pixel_y = -27},/turf/simulated/floor,/area/crew_quarters/heads) +"bcU" = (/obj/structure/disposalpipe/trunk,/obj/machinery/disposal,/turf/simulated/floor,/area/crew_quarters/heads/hop) +"bcV" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor,/area/crew_quarters/heads/hop) +"bcW" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor,/area/crew_quarters/heads/hop) +"bcX" = (/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor,/area/crew_quarters/heads/hop) +"bcY" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor,/area/crew_quarters/heads/hop) +"bcZ" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor,/area/crew_quarters/heads/hop) +"bda" = (/obj/machinery/door/window{base_state = "right"; dir = 8; icon = 'windoor.dmi'; icon_state = "right"; name = "Heads of Staff"; req_access_txt = "19"},/obj/machinery/door/window{dir = 4; icon = 'windoor.dmi'; req_access_txt = "0"},/obj/structure/table/reinforced,/obj/structure/noticeboard{pixel_y = -27},/turf/simulated/floor,/area/crew_quarters/heads/hop) "bdb" = (/turf/simulated/floor{icon_state = "delivery"},/area/hallway/primary/central) "bdc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central) "bdd" = (/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/hallway/primary/central) @@ -2939,12 +2939,12 @@ "beA" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = -32},/obj/machinery/camera{c_tag = "AI Chamber South-1"; dir = 1; network = "Command"},/turf/simulated/floor/grid,/area/turret_protected/ai) "beB" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/grid,/area/turret_protected/ai) "beC" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/turret_protected/ai) -"beD" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/wall/r_wall,/area/crew_quarters/heads) -"beE" = (/obj/structure/disposalpipe/segment,/obj/structure/closet/secure_closet/hop,/turf/simulated/floor,/area/crew_quarters/heads) -"beF" = (/obj/machinery/power/apc{dir = 2; name = "Head of Staff APC"; pixel_y = -24},/obj/structure/cable,/turf/simulated/floor,/area/crew_quarters/heads) -"beG" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/crew_quarters/heads) -"beH" = (/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/requests_console{department = "Head of personnel's desk"; departmentType = 5; name = "HOP RC"; pixel_y = -30},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/heads) -"beI" = (/obj/machinery/computer/secure_data,/turf/simulated/floor,/area/crew_quarters/heads) +"beD" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/wall/r_wall,/area/crew_quarters/heads/hop) +"beE" = (/obj/structure/disposalpipe/segment,/obj/structure/closet/secure_closet/hop,/turf/simulated/floor,/area/crew_quarters/heads/hop) +"beF" = (/obj/machinery/power/apc{dir = 2; name = "Head of Staff APC"; pixel_y = -24},/obj/structure/cable,/turf/simulated/floor,/area/crew_quarters/heads/hop) +"beG" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/crew_quarters/heads/hop) +"beH" = (/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/requests_console{department = "Head of personnel's desk"; departmentType = 5; name = "HOP RC"; pixel_y = -30},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/heads/hop) +"beI" = (/obj/machinery/computer/secure_data,/turf/simulated/floor,/area/crew_quarters/heads/hop) "beJ" = (/turf/simulated/floor{icon_state = "red"; dir = 8},/area/hallway/primary/central) "beK" = (/obj/machinery/power/apc{dir = 8; name = "Kitchen APC"; pixel_x = -25},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) "beL" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) @@ -3032,13 +3032,13 @@ "bgp" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/crew_quarters/captain) "bgq" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/turret_protected/ai) "bgr" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/turretid{id = "upload"; pixel_x = -24; pixel_y = -7},/obj/machinery/turretid{id = "aicore"; pixel_x = -24; pixel_y = 7},/obj/effect/decal/warning_stripes{tag = "icon-E-corner"; icon_state = "E-corner"},/obj/effect/decal/warning_stripes{tag = "icon-W-corner"; icon_state = "W-corner"},/obj/machinery/camera{c_tag = "AI Core Tunnel"; dir = 8; network = "Command"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai) -"bgs" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/crew_quarters/heads) -"bgt" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/obj/structure/disposalpipe/sortjunction{backsort = 1; backType = list("Captain"); dir = 4; icon_state = "pipe-j2s"; sortType = list("HoP Office")},/turf/simulated/wall/r_wall,/area/crew_quarters/heads) -"bgu" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/command{name = "Conference Room"; req_access = null; req_access_txt = "19"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/heads) -"bgv" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/crew_quarters/heads) -"bgw" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall/r_wall,/area/crew_quarters/heads) -"bgx" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall/r_wall,/area/crew_quarters/heads) -"bgy" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/crew_quarters/heads) +"bgs" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/crew_quarters/heads/hop) +"bgt" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/obj/structure/disposalpipe/sortjunction{backsort = 1; backType = list("Captain"); dir = 4; icon_state = "pipe-j2s"; sortType = list("HoP Office")},/turf/simulated/wall/r_wall,/area/crew_quarters/heads/hop) +"bgu" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/command{name = "Conference Room"; req_access = null; req_access_txt = "19"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/heads/hop) +"bgv" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/crew_quarters/heads/hop) +"bgw" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall/r_wall,/area/crew_quarters/heads/hop) +"bgx" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall/r_wall,/area/crew_quarters/heads/hop) +"bgy" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/crew_quarters/heads/hop) "bgz" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/hallway/primary/central) "bgA" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/door/firedoor/border_only,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/central) "bgB" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/turf/simulated/floor/plating,/area/crew_quarters/kitchen) From ad382d4e6bc980d9b0ee6e7fbed4d7e1eaad1d20 Mon Sep 17 00:00:00 2001 From: Erthilo Date: Tue, 29 May 2012 01:21:18 +0100 Subject: [PATCH 12/43] TG: -Removed reagent scanners from scientist and RD PDAs and gave the function to chemist and CMO PDAs -Making Heads slightly more headlier. Head offices given more desk space and given spare PDA carts for their department. PDA Carts are also removed from equipment lockers. Revision: r3677 Author: ericgfw...@hotmail.com --- code/game/jobs/job/medical.dm | 2 +- code/game/objects/closets/secure/cargo.dm | 2 +- .../objects/closets/secure/engineering.dm | 2 +- code/game/objects/closets/secure/medical.dm | 2 +- code/game/objects/closets/secure/security.dm | 4 ++-- code/game/objects/devices/PDA/PDA.dm | 2 -- code/game/objects/devices/PDA/cart.dm | 9 +++++++-- icons/obj/pda.dmi | Bin 14351 -> 15759 bytes 8 files changed, 13 insertions(+), 10 deletions(-) diff --git a/code/game/jobs/job/medical.dm b/code/game/jobs/job/medical.dm index 337f4407bf7..ed4cd490aa6 100644 --- a/code/game/jobs/job/medical.dm +++ b/code/game/jobs/job/medical.dm @@ -81,7 +81,7 @@ if(H.backbag == 2) H.equip_if_possible(new /obj/item/weapon/storage/backpack(H), H.slot_back) if(H.backbag == 3) H.equip_if_possible(new /obj/item/weapon/storage/backpack/satchel(H), H.slot_back) if(H.backbag == 4) H.equip_if_possible(new /obj/item/weapon/storage/backpack/satchel_chem(H), H.slot_back) - H.equip_if_possible(new /obj/item/device/radio/headset/headset_medsci(H), H.slot_ears) + H.equip_if_possible(new /obj/item/device/radio/headset/headset_med(H), H.slot_ears) H.equip_if_possible(new /obj/item/clothing/under/rank/chemist(H), H.slot_w_uniform) H.equip_if_possible(new /obj/item/clothing/shoes/white(H), H.slot_shoes) H.equip_if_possible(new /obj/item/device/pda/chemist(H), H.slot_belt) diff --git a/code/game/objects/closets/secure/cargo.dm b/code/game/objects/closets/secure/cargo.dm index a366ebf9ee2..638bc2ffd66 100644 --- a/code/game/objects/closets/secure/cargo.dm +++ b/code/game/objects/closets/secure/cargo.dm @@ -15,7 +15,7 @@ new /obj/item/clothing/shoes/black(src) new /obj/item/device/radio/headset/headset_cargo(src) new /obj/item/clothing/gloves/black(src) - new /obj/item/weapon/cartridge/quartermaster(src) +// new /obj/item/weapon/cartridge/quartermaster(src) return /obj/structure/closet/secure_closet/qm_personal diff --git a/code/game/objects/closets/secure/engineering.dm b/code/game/objects/closets/secure/engineering.dm index aed317be772..38c567421d3 100644 --- a/code/game/objects/closets/secure/engineering.dm +++ b/code/game/objects/closets/secure/engineering.dm @@ -118,7 +118,7 @@ new /obj/item/device/t_scanner(src) new /obj/item/weapon/storage/belt/utility/full(src) new /obj/item/weapon/storage/toolbox/mechanical(src) - new /obj/item/weapon/cartridge/engineering(src) +// new /obj/item/weapon/cartridge/engineering(src) new /obj/item/device/radio/headset/headset_eng(src) new /obj/item/clothing/suit/hazardvest(src) new /obj/item/clothing/mask/gas(src) diff --git a/code/game/objects/closets/secure/medical.dm b/code/game/objects/closets/secure/medical.dm index 49cb6f466e5..b9829af6ad4 100644 --- a/code/game/objects/closets/secure/medical.dm +++ b/code/game/objects/closets/secure/medical.dm @@ -86,7 +86,7 @@ new /obj/item/clothing/under/rank/medical/green(src) if ("purple") new /obj/item/clothing/under/rank/medical/purple(src) - new /obj/item/weapon/cartridge/medical(src) +// new /obj/item/weapon/cartridge/medical(src) new /obj/item/device/radio/headset/headset_med(src) return diff --git a/code/game/objects/closets/secure/security.dm b/code/game/objects/closets/secure/security.dm index c05e41d40eb..c8129152ed0 100644 --- a/code/game/objects/closets/secure/security.dm +++ b/code/game/objects/closets/secure/security.dm @@ -107,7 +107,7 @@ new /obj/item/device/flash(B) new /obj/item/device/pda/security(src) new /obj/item/clothing/suit/armor/vest(src) - new /obj/item/weapon/cartridge/security(src) +// new /obj/item/weapon/cartridge/security(src) new /obj/item/device/radio/headset/headset_sec(src) new /obj/item/weapon/storage/flashbang_kit(src) new /obj/item/weapon/melee/baton(src) @@ -140,7 +140,7 @@ new /obj/item/clothing/suit/armor/vest(src) new /obj/item/clothing/suit/storage/gearharness(src) new /obj/item/clothing/head/helmet(src) - new /obj/item/weapon/cartridge/security(src) +// new /obj/item/weapon/cartridge/security(src) new /obj/item/device/pda/security(src) new /obj/item/device/radio/headset/headset_sec(src) new /obj/item/weapon/storage/belt/security(src) diff --git a/code/game/objects/devices/PDA/PDA.dm b/code/game/objects/devices/PDA/PDA.dm index 38036fb027e..a5a60fea8eb 100755 --- a/code/game/objects/devices/PDA/PDA.dm +++ b/code/game/objects/devices/PDA/PDA.dm @@ -135,8 +135,6 @@ /obj/item/device/pda/roboticist icon_state = "pda-robot" - desc = "A portable microcomputer by Thinktronic Systems, LTD. This is model is a special edition with a transparent case." - note = "Congratulations, your station has chosen the Thinktronic 5230 Personal Data Assistant Deluxe Special Turbo Edition!" /obj/item/device/pda/librarian icon_state = "pda-libb" diff --git a/code/game/objects/devices/PDA/cart.dm b/code/game/objects/devices/PDA/cart.dm index 0c750fed264..712e1ed8b6d 100644 --- a/code/game/objects/devices/PDA/cart.dm +++ b/code/game/objects/devices/PDA/cart.dm @@ -40,6 +40,11 @@ icon_state = "cart-m" access_medical = 1 + chemistry + name = "ChemWhiz Cartridge" + icon_state = "cart-chem" + access_reagent_scanner = 1 + security name = "R.O.B.U.S.T. Cartridge" icon_state = "cart-s" @@ -89,7 +94,7 @@ name = "Signal Ace 2" desc = "Complete with integrated radio signaler!" icon_state = "cart-tox" - access_reagent_scanner = 1 +// access_reagent_scanner = 1 New() ..() @@ -152,7 +157,7 @@ name = "Signal Ace DELUXE" icon_state = "cart-rd" access_status_display = 1 - access_reagent_scanner = 1 +// access_reagent_scanner = 1 New() ..() diff --git a/icons/obj/pda.dmi b/icons/obj/pda.dmi index 4e51c0ff5909ef91b4f09f913b8fcb692da23421..a3dea0e843d66c93d25f219fd3c922539e3053cc 100644 GIT binary patch literal 15759 zcmb`u2T&B{b;S;7pWM9B(>WDt-nN)QPOC`cBNq~sh20TCr}ou0jSG;y%BbF#Fx0RXq8&^UyRKOd~q-0ho2S;Z|)X4CFg z_4~gB?(N&zsoK3S`H+;|;7ySE#`4>xwKjTgZvDbM4p|2mPqJ{8$V~kWoj%bVT6-VM zCc^zQ>)UVV9~DZ5(|q)S%}-v*5wkZaQVjW|efuW#*mG|bdDSMggM+(zvrUZTgU;tD z>T!8~_M{7Jp7W0&0SR@vnU9|4>NC9Ej+er!qKr&8>xmPnx&HE3~4F@#h%Qv6xqH@EL2T8CIf2YUO;uqVNd_Lix)0~>v{eVS3AporFo;DOxIzM+5|?7!=0_`N79l1?$ib>wZ-zm^chl(m2fS0 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z(2sZCr>5$|R~pF|+NSwy38*u7?xE!WYT9ZZ4h2~aT)jKO{;L_>Qa`xZTX0d6#vaK? z0UrevXQ-l!-RW9C=W+L{wJz{ZA8pY4QVJs^gx-WM&;X#Hss41)DH^ogcKspH%47fI z)iZre^^?G1{6z2s9^W)f^gd7)$P=S4z5ktI5tar#>Z7pSk+-s)7hyESMOywuDk!X{Bs@U zS?;%QS(p?}SgmPDyKRYkj=f)dVZ-SX#3g$*xBe8=@PsYidE!1xC-}q66Yr44{$qZa~u6)6L10hu^RTdgb zj^hI!yl|>Ynw)PVl|2L(fjV&ezw$$$$Bl(Q&IHbeKNW1<%kya;aZ}uWSMS|HlVJo_ z{XN*V8#ax98A*S9^4Ek3svmv2_zC9J8KJxHz1oLtnXgP+OKO{7oNxQ{Xl6NGllz?b z7qUet@!qx_ptWso(zwr*ERN From 84ce5877c8db19434fe54753b978b81403caa96c Mon Sep 17 00:00:00 2001 From: Erthilo Date: Tue, 29 May 2012 01:28:23 +0100 Subject: [PATCH 13/43] TG: -Ported over Flashkirby99's RIG suit sprites from Bay12: http://dl.dropbox.com/u/4911780/spriting/more4/stuffz.png -Updated changelog Revision: r3678 Author: ericgfw...@hotmail.com --- icons/mob/head.dmi | Bin 110866 -> 106265 bytes icons/mob/suit.dmi | Bin 272668 -> 263516 bytes icons/obj/closet.dmi | Bin 82460 -> 82466 bytes icons/obj/clothing/hats.dmi | Bin 39666 -> 36145 bytes 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z{AKeACLzq+!1akpB3AmEA76WVo9s0b8NYb)^47zanL;!W(^!eIbhblU^wcLLx!X;Lt4-7(%Y_(A2&ur`R}g)p^wt#n)$10;ZpF|4CL!Qv zpX|rh0|_NtX2qhw2zbtOCWR&P3~NBT#+! zxaCBXSw$*Vn`lY05Hl+Y|E{4F@o&-2-FdT5Cz{?#;62~;Jp9r(TD=g?RRl@nKEhoJ zFH^~uy5o;?5g*whI?=s**%rFqp&gkdu+e zcz1iP{|eA3el9yIO|@%|)0y5N$FIvORN!THM%r8M!c8FTj9-%7Adv@ADL#x85JRH7 zF|X0CbSoH5L-mQG&byV7W;sFwUy-EPr?9_6g_CcA9SKY|hlA8z<@&VWIPRXmW#p~L zd4(;NeD8|#jW5;gFH5pN9?y~c&&xNV()LnLoYg%&<3I2& zp4hjfHZsy|Fh`yD^{)&n;wg|OFoVFFW>fxeK#cXxzXB|7bYxrRY~xq0 zs|o(myO}~o*H$O3a*ADn>G9MH3>kar@&nn*fwZFnYj=f5?(9A z`okHWfb1`_)F;o3(EUgnMTG19>;MC@ND|XUzC&60XXaRHkKTNG<7ZcJv&^@e7OkI} zSIzoL0IWb;NRL^y4r~mK|GrNm0*d;PIwzVU9b-b1w(03J7HwC}B;VeYA=D*{9~u#T zO!QcCth7WX&@IY+VmQhPL);9_#V7MZw@{zTUgECE5-}zUlM~e-b^~d0s@+Z@F^PBe zue$KG*7xOG9GWV8g(Bzeydf;$N{lM3mHeH@Dv`E-@#D31tIZG~G|@r1*+`O?FPV5e z&R$s}!0%`@Aol86SiLVc>ZXr)jzcfTNGKkj_Db3;zCr*!oG2*Pp2A9voO0uSCVcUt z;U;Gah>FLEFCt!`m<%<4nHkJ$?0I34%44D*Ww)_A(D7L{YXfdvC?mOd#6u+yL@O0e1UaEeb+R&i)IM=9(U)>zPA^} zRNHq%-En7oi_6B(p~cL>Z0>&S|zLF(#Xa|xg}0NEC+ePY2+-1YE_ly+EW*FHkPABpy&+jQ zAlogZ5kxX*@k&oc#&3+04FlpHKO=jGpx~o0^Z3`XK-2>Gx}OqmVNcq+1}#bsLr}oq NTS*0pVle~X{|g11_{9JK From 41b45396f49769fab0c4157cc71232e8b32006c1 Mon Sep 17 00:00:00 2001 From: Erthilo Date: Tue, 29 May 2012 01:45:03 +0100 Subject: [PATCH 14/43] TG: Added a new logging system that can be used for various things in the game (such as the singularity engine, AI interactions, anything-else that may be suggested to me :P). At the moment it only logs some singularity things. Please let me know if there are any important methods of singulo-grief which I may have missed. The "Investigate" verb is available to everyone of rank "Admin observer" and upwards. Just type "Investigate" and select the subject you'd like to see logs for. Typing "Investigate singulo" will also work as a shortcut. Revision: r3679 Author: elly1...@rocketmail.com TG: Disposal/Pipe Dispenser can no longer be used 'remotely' or while stunned or while they are unwrenched. Fixes issue 517 . Can no longer eject the nuke disk from the nuke while stunned. Fixes issue 497 . PA can now be powered down again. Cyborg 'skull' masks now have east and west facing sprites. Fixes issue 468 . - I encourage anyone with actual spriting skills to redo them though, I just spent 5 second in photoshop whipping these up. (icons/mob/mask.dmi the icon labeled 'Death') Revision: r3681 Author: johnsonmt88 --- baystation12.dme | 2 + code/game/cellautomata.dm | 4 +- code/game/gamemodes/nuclear/nuclearbomb.dm | 2 +- code/game/machinery/pipe/pipe_dispenser.dm | 5 +- code/game/objects/storage/backpack.dm | 1 + code/modules/admin/admin_investigate.dm | 43 ++++++++ code/modules/admin/admin_verbs.dm | 4 +- code/modules/power/singularity/collector.dm | 96 +++++++++--------- code/modules/power/singularity/emitter.dm | 26 +++-- .../power/singularity/field_generator.dm | 24 +++-- code/modules/power/singularity/investigate.dm | 4 + .../particle_accelerator.dm | 39 +++---- .../particle_accelerator/particle_control.dm | 63 ++++++------ code/modules/power/singularity/singularity.dm | 58 +++++------ code/modules/power/smes.dm | 2 +- code/modules/research/rdconsole.dm | 22 ++-- icons/mob/mask.dmi | Bin 21102 -> 21135 bytes 17 files changed, 229 insertions(+), 166 deletions(-) create mode 100644 code/modules/admin/admin_investigate.dm create mode 100644 code/modules/power/singularity/investigate.dm diff --git a/baystation12.dme b/baystation12.dme index 1da6e16ab99..62204e566d4 100644 --- a/baystation12.dme +++ b/baystation12.dme @@ -791,6 +791,7 @@ #include "code\js\byjax.dm" #include "code\js\menus.dm" #include "code\modules\admin\admin.dm" +#include "code\modules\admin\admin_investigate.dm" #include "code\modules\admin\admin_memo.dm" #include "code\modules\admin\admin_verbs.dm" #include "code\modules\admin\banjob.dm" @@ -1082,6 +1083,7 @@ #include "code\modules\power\singularity\emitter.dm" #include "code\modules\power\singularity\field_generator.dm" #include "code\modules\power\singularity\generator.dm" +#include "code\modules\power\singularity\investigate.dm" #include "code\modules\power\singularity\singularity.dm" #include "code\modules\power\singularity\particle_accelerator\particle.dm" #include "code\modules\power\singularity\particle_accelerator\particle_accelerator.dm" diff --git a/code/game/cellautomata.dm b/code/game/cellautomata.dm index 71b46fe5bf5..3e7bc8a0977 100644 --- a/code/game/cellautomata.dm +++ b/code/game/cellautomata.dm @@ -85,13 +85,13 @@ src.load_motd() src.load_rules() src.load_admins() + investigate_reset() if (config.usealienwhitelist) load_alienwhitelist() if (config.usewhitelist) load_whitelist() LoadBansjob() src.update_status() - makepowernets() sun = new /datum/sun() @@ -196,4 +196,4 @@ /obj/effect/decal/point/point() set src in oview() set hidden = 1 - return + return \ No newline at end of file diff --git a/code/game/gamemodes/nuclear/nuclearbomb.dm b/code/game/gamemodes/nuclear/nuclearbomb.dm index c744d9fd1e3..42ae74c5cae 100644 --- a/code/game/gamemodes/nuclear/nuclearbomb.dm +++ b/code/game/gamemodes/nuclear/nuclearbomb.dm @@ -79,7 +79,7 @@ /obj/machinery/nuclearbomb/Topic(href, href_list) ..() - if (usr.stat || usr.restrained()) + if (!usr.canmove || usr.stat || usr.restrained()) return if (!ishuman(usr)) usr << "\red You don't have the dexterity to do this!" diff --git a/code/game/machinery/pipe/pipe_dispenser.dm b/code/game/machinery/pipe/pipe_dispenser.dm index 20323f858ea..53365eea928 100644 --- a/code/game/machinery/pipe/pipe_dispenser.dm +++ b/code/game/machinery/pipe/pipe_dispenser.dm @@ -44,7 +44,7 @@ /obj/machinery/pipedispenser/Topic(href, href_list) if(..()) return - if(unwrenched) + if(unwrenched || !usr.canmove || usr.stat || usr.restrained() || !in_range(loc, usr)) usr << browse(null, "window=pipedispenser") return usr.machine = src @@ -135,6 +135,9 @@ usr.machine = src src.add_fingerprint(usr) if(href_list["dmake"]) + if(unwrenched || !usr.canmove || usr.stat || usr.restrained() || !in_range(loc, usr)) + usr << browse(null, "window=pipedispenser") + return if(!wait) var/p_type = text2num(href_list["dmake"]) var/obj/structure/disposalconstruct/C = new (src.loc) diff --git a/code/game/objects/storage/backpack.dm b/code/game/objects/storage/backpack.dm index a6eb10e6fe7..7e5b3ff895f 100644 --- a/code/game/objects/storage/backpack.dm +++ b/code/game/objects/storage/backpack.dm @@ -47,6 +47,7 @@ return /* Remove these comments to re-enable BoH BoH Singuloths.-Hawk. if(istype(W, /obj/item/weapon/storage/backpack/holding) && !W.crit_fail) + investigate_log("has become a singularity. Caused by [user.key]","singulo") user << "\red The Bluespace interfaces of the two devices catastrophically malfunction!" del(W) var/obj/machinery/singularity/singulo = new /obj/machinery/singularity (get_turf(src)) diff --git a/code/modules/admin/admin_investigate.dm b/code/modules/admin/admin_investigate.dm new file mode 100644 index 00000000000..4f2956cf9bf --- /dev/null +++ b/code/modules/admin/admin_investigate.dm @@ -0,0 +1,43 @@ +//By Carnwennan + +//This system was made as an alternative to all the in-game lists and variables used to log stuff in-game. +//lists and variables are great. However, they have several major flaws: +//Firstly, they use memory. TGstation has one of the highest memory usage of all the ss13 branches. +//Secondly, they are usually stored in an object. This means that they aren't centralised. It also means that +//the data is lost when the object is deleted! This is especially annoying for things like the singulo engine! +#define INVESTIGATE_DIR "data/investigate/" + +//SYSTEM +/proc/investigate_subject2file(var/subject) + switch(subject) + if("singulo") + return file("[INVESTIGATE_DIR]singulo.html") + if("silicon") + return file("[INVESTIGATE_DIR]silicon.html") + else + return + +/proc/investigate_reset() + if(fdel(INVESTIGATE_DIR)) return 1 + return 0 + +/atom/proc/investigate_log(var/message, var/subject) + if(!message) return + var/F = investigate_subject2file(subject) + if(!F) return + F << "[time2text(world.timeofday,"hh:mm")] \ref[src] ([x],[y],[z]) || [src] [message]
    " + + + +//ADMINVERBS +/client/proc/investigate_show( subject in list("singulo","silicon") ) + set name = "Investigate" + set category = "Admin" + if(!holder) return + var/F = investigate_subject2file(subject) + if(!F) + src << "Error: admin_investigate: [INVESTIGATE_DIR][subject] is an invalid path or cannot be accessed." + return + src << browse(F,"window=investigate;size=800x300") + + diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm index 733d6c1bccf..bc32786d082 100644 --- a/code/modules/admin/admin_verbs.dm +++ b/code/modules/admin/admin_verbs.dm @@ -105,6 +105,7 @@ //Admin Observer if (holder.level >= -1) + verbs += /client/proc/investigate_show verbs += /client/proc/cmd_admin_say verbs += /client/proc/cmd_admin_gib_self verbs += /client/proc/deadmin_self @@ -423,10 +424,11 @@ verbs -= /client/proc/deadmin_self verbs -= /client/proc/jumptocoord verbs -= /client/proc/everyone_random - verbs -= /client/proc/giveruntimelog //used by coders to retrieve runtime logs + verbs -= /client/proc/giveruntimelog //used by coders to retrieve runtime logs verbs -= /client/proc/getserverlog verbs -= /client/proc/cinematic //show a cinematic sequence verbs -= /client/proc/admin_memo + verbs -= /client/proc/investigate_show verbs -= /client/proc/cmd_admin_change_custom_event verbs -= /client/proc/admin_invis verbs -= /client/proc/callprocgen diff --git a/code/modules/power/singularity/collector.dm b/code/modules/power/singularity/collector.dm index 8a4514cfee7..a00d1940f41 100644 --- a/code/modules/power/singularity/collector.dm +++ b/code/modules/power/singularity/collector.dm @@ -9,16 +9,16 @@ directwired = 1 req_access = list(access_engine) // use_power = 0 - var - obj/item/weapon/tank/plasma/P = null - last_power = 0 - active = 0 - locked = 0 - drainratio = 1 + var/obj/item/weapon/tank/plasma/P = null + var/last_power = 0 + var/active = 0 + var/locked = 0 + var/drainratio = 1 process() if(P) if(P.air_contents.toxins <= 0) + investigate_log("out of fuel.","singulo") P.air_contents.toxins = 0 eject() else @@ -32,6 +32,7 @@ toggle_power() user.visible_message("[user.name] turns the [src.name] [active? "on":"off"].", \ "You turn the [src.name] [active? "on":"off"].") + investigate_log("turned [active?"on":"off"] by [user.key]. [P?"Fuel: [round(P.air_contents.toxins/0.29)]%":"It is empty"].","singulo") return else user << "\red The controls are locked!" @@ -96,48 +97,47 @@ return ..() - proc - eject() - var/obj/item/weapon/tank/plasma/Z = src.P - if (!Z) - return - Z.loc = get_turf(src) - Z.layer = initial(Z.layer) - src.P = null - if(active) - toggle_power() - else - updateicon() - - receive_pulse(var/pulse_strength) - if(P && active) - var/power_produced = 0 - power_produced = P.air_contents.toxins*pulse_strength*20 - add_avail(power_produced) - last_power = power_produced - return + proc/eject() + locked = 0 + var/obj/item/weapon/tank/plasma/Z = src.P + if (!Z) return - - - updateicon() - overlays = null - if(P) - overlays += image('singularity.dmi', "ptank") - if(stat & (NOPOWER|BROKEN)) - return - if(active) - overlays += image('singularity.dmi', "on") - - - toggle_power() - active = !active - if(active) - icon_state = "ca_on" - flick("ca_active", src) - - else - icon_state = "ca" - flick("ca_deactive", src) + Z.loc = get_turf(src) + Z.layer = initial(Z.layer) + src.P = null + if(active) + toggle_power() + else updateicon() - return + + proc/receive_pulse(var/pulse_strength) + if(P && active) + var/power_produced = 0 + power_produced = P.air_contents.toxins*pulse_strength*20 + add_avail(power_produced) + last_power = power_produced + return + return + + + proc/updateicon() + overlays = null + if(P) + overlays += image('singularity.dmi', "ptank") + if(stat & (NOPOWER|BROKEN)) + return + if(active) + overlays += image('singularity.dmi', "on") + + + proc/toggle_power() + active = !active + if(active) + icon_state = "ca_on" + flick("ca_active", src) + else + icon_state = "ca" + flick("ca_deactive", src) + updateicon() + return diff --git a/code/modules/power/singularity/emitter.dm b/code/modules/power/singularity/emitter.dm index e8ce8d4a364..cb11bdeb6b5 100644 --- a/code/modules/power/singularity/emitter.dm +++ b/code/modules/power/singularity/emitter.dm @@ -11,16 +11,15 @@ idle_power_usage = 10 active_power_usage = 300 - var - frequency = 1 - active = 0 - fire_delay = 100 - last_shot = 0 - shot_number = 0 - state = 0 - locked = 0 - energy = 0 - mega_energy = 0 + var/frequency = 1 + var/active = 0 + var/fire_delay = 100 + var/last_shot = 0 + var/shot_number = 0 + var/state = 0 + var/locked = 0 + var/energy = 0 + var/mega_energy = 0 verb/rotate() @@ -39,6 +38,9 @@ ..() return + Del() + investigate_log("deleted at ([x],[y],[z])","singulo") + ..() update_icon() if (active && !(stat & (NOPOWER|BROKEN))) @@ -55,12 +57,14 @@ src.active = 0 user << "You turn off the [src]." src.use_power = 1 + investigate_log("turned off by [user.key]","singulo") else src.active = 1 user << "You turn on the [src]." src.shot_number = 0 src.fire_delay = 100 src.use_power = 2 + investigate_log("turned on by [user.key]","singulo") update_icon() else user << "\red The controls are locked!" @@ -207,4 +211,4 @@ power_change() ..() update_icon() - return \ No newline at end of file + return diff --git a/code/modules/power/singularity/field_generator.dm b/code/modules/power/singularity/field_generator.dm index ccefe0cf57a..39ef5212feb 100644 --- a/code/modules/power/singularity/field_generator.dm +++ b/code/modules/power/singularity/field_generator.dm @@ -20,17 +20,16 @@ field_generator power level display anchored = 0 density = 1 use_power = 0 - var - const/num_power_levels = 6 // Total number of power level icon has - Varedit_start = 0 - Varpower = 0 - active = 0 - power = 20 // Current amount of power - state = 0 - warming_up = 0 - list/obj/machinery/containment_field/fields - list/obj/machinery/field_generator/connected_gens - clean_up = 0 + var/const/num_power_levels = 6 // Total number of power level icon has + var/Varedit_start = 0 + var/Varpower = 0 + var/active = 0 + var/power = 20 // Current amount of power + var/state = 0 + var/warming_up = 0 + var/list/obj/machinery/containment_field/fields + var/list/obj/machinery/field_generator/connected_gens + var/clean_up = 0 update_icon() @@ -87,6 +86,8 @@ field_generator power level display "You turn on the [src.name].", \ "You hear heavy droning") turn_on() + investigate_log("activated by [user.key].","singulo") + src.add_fingerprint(user) else user << "The [src] needs to be firmly secured to the floor first." @@ -214,6 +215,7 @@ field_generator power level display for(var/mob/M in viewers(src)) M.show_message("\red The [src.name] shuts down!") turn_off() + investigate_log("ran out of power and deactivated","singulo") src.power = 0 return 0 diff --git a/code/modules/power/singularity/investigate.dm b/code/modules/power/singularity/investigate.dm new file mode 100644 index 00000000000..6389f10707c --- /dev/null +++ b/code/modules/power/singularity/investigate.dm @@ -0,0 +1,4 @@ +/area/engine/engineering/poweralert(var/state, var/source) + if (state != poweralm) + investigate_log("has a power alarm!","singulo") + ..() \ No newline at end of file diff --git a/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm b/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm index ed1f0b3e193..fe50a6cec32 100644 --- a/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm +++ b/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm @@ -62,13 +62,12 @@ So, hopefully this is helpful if any more icons are to be added/changed/wonderin icon_state = "none" anchored = 0 density = 1 - var - obj/machinery/particle_accelerator/control_box/master = null - construction_state = 0 - reference = null - powered = 0 - strength = null - desc_holder = null + var/obj/machinery/particle_accelerator/control_box/master = null + var/construction_state = 0 + var/reference = null + var/powered = 0 + var/strength = null + var/desc_holder = null end_cap name = "Alpha Particle Generation Array" @@ -151,6 +150,12 @@ So, hopefully this is helpful if any more icons are to be added/changed/wonderin return + Move() + ..() + if(master && master.active) + master.toggle_power() + investigate_log("was moved whilst active; it powered down.","singulo") + ex_act(severity) switch(severity) if(1.0) @@ -181,9 +186,7 @@ So, hopefully this is helpful if any more icons are to be added/changed/wonderin update_icon() switch(construction_state) - if(0) - icon_state="[reference]" - if(1) + if(0,1) icon_state="[reference]" if(2) icon_state="[reference]w" @@ -291,13 +294,12 @@ So, hopefully this is helpful if any more icons are to be added/changed/wonderin use_power = 0 idle_power_usage = 0 active_power_usage = 0 - var - construction_state = 0 - active = 0 - reference = null - powered = null - strength = 0 - desc_holder = null + var/construction_state = 0 + var/active = 0 + var/reference = null + var/powered = null + var/strength = 0 + var/desc_holder = null verb/rotate() @@ -376,7 +378,6 @@ So, hopefully this is helpful if any more icons are to be added/changed/wonderin del(src) return - proc update_state() return 0 @@ -440,4 +441,4 @@ So, hopefully this is helpful if any more icons are to be added/changed/wonderin use_power = 1 update_icon() return 1 - return 0 \ No newline at end of file + return 0 diff --git a/code/modules/power/singularity/particle_accelerator/particle_control.dm b/code/modules/power/singularity/particle_accelerator/particle_control.dm index 758a27eb4ac..05db10ef9dc 100644 --- a/code/modules/power/singularity/particle_accelerator/particle_control.dm +++ b/code/modules/power/singularity/particle_accelerator/particle_control.dm @@ -11,10 +11,9 @@ active_power_usage = 10000 construction_state = 0 active = 0 - var - list/obj/structure/particle_accelerator/connected_parts - assembled = 0 - parts = null + var/list/obj/structure/particle_accelerator/connected_parts + var/assembled = 0 + var/parts = null New() @@ -48,7 +47,6 @@ if(use_power) icon_state = "[reference]p" else - icon_state = "[reference]c" switch(construction_state) if(0) icon_state = "[reference]" @@ -56,7 +54,7 @@ icon_state = "[reference]" if(2) icon_state = "[reference]w" - if(3) + else icon_state = "[reference]c" return @@ -78,34 +76,34 @@ return if(href_list["togglep"]) src.toggle_power() + investigate_log("turned [active?"ON":"OFF"] by [usr.key]","singulo") message_admins("[usr] toggled particle accelerator power to [active ? "on" : "off"].") log_admin("[usr] toggled particle accelerator power to [active ? "on" : "off"].") - if(href_list["scan"]) + else if(href_list["scan"]) src.part_scan() - if(href_list["strengthup"]) - src.strength++ + else if(href_list["strengthup"]) + strength++ + if(strength > 2) + strength = 2 + else + investigate_log("increased to [strength] by [usr.key]","singulo") + message_admins("[usr] increased particle accelerator power to [strength].") + log_admin("[usr] increased particle accelerator power to [strength].") for(var/obj/structure/particle_accelerator/part in connected_parts) - part.strength++ + part.strength = strength part.update_icon() - if(src.strength > 2) - src.strength = 2 - for(var/obj/structure/particle_accelerator/part in connected_parts) - part.strength = 2 - part.update_icon() - message_admins("[usr] increased particle accelerator power to [strength].") - log_admin("[usr] increased particle accelerator power to [strength].") - if(href_list["strengthdown"]) - src.strength-- + + else if(href_list["strengthdown"]) + strength-- + if(strength < 0) + strength = 0 + else + message_admins("[usr] decreased particle accelerator power to [strength].") + log_admin("[usr] decreased particle accelerator power to [strength].") + investigate_log("decreased to [strength] by [usr.key]","singulo") for(var/obj/structure/particle_accelerator/part in connected_parts) - part.strength-- + part.strength = strength part.update_icon() - if(src.strength < 0) - src.strength = 0 - for(var/obj/structure/particle_accelerator/part in connected_parts) - part.strength = 0 - part.update_icon() - message_admins("[usr] decreased particle accelerator power to [strength].") - log_admin("[usr] decreased particle accelerator power to [strength].") src.updateDialog() src.update_icon() return @@ -123,14 +121,15 @@ process() if(src.active) + //a part is missing! + if( length(connected_parts) < 6 ) + investigate_log("lost a connected part; It powered down.","singulo") + src.toggle_power() + return + //emit some particles for(var/obj/structure/particle_accelerator/particle_emitter/PE in connected_parts) if(PE) PE.emit_particle(src.strength) -// for(var/obj/structure/particle_accelerator/fuel_chamber/PF in connected_parts) -// PF.doshit() -// for(var/obj/structure/particle_accelerator/power_box/PB in connected_parts) -// PB.doshit() - //finish up putting the fuel run and power use things in here return diff --git a/code/modules/power/singularity/singularity.dm b/code/modules/power/singularity/singularity.dm index 668b969d3f2..4c57ccfec07 100644 --- a/code/modules/power/singularity/singularity.dm +++ b/code/modules/power/singularity/singularity.dm @@ -15,23 +15,22 @@ var/global/list/uneatable = list( layer = 6 unacidable = 1 //Don't comment this out. use_power = 0 - var - current_size = 1 - allowed_size = 1 - contained = 1 //Are we going to move around? - energy = 100 //How strong are we? - dissipate = 1 //Do we lose energy over time? - dissipate_delay = 10 - dissipate_track = 0 - dissipate_strength = 1 //How much energy do we lose? - move_self = 1 //Do we move on our own? - grav_pull = 4 //How many tiles out do we pull? - consume_range = 0 //How many tiles out do we eat - event_chance = 15 //Prob for event each tick - target = null //its target. moves towards the target if it has one - last_failed_movement = 0//Will not move in the same dir if it couldnt before, will help with the getting stuck on fields thing - teleport_del = 0 - last_warning + var/current_size = 1 + var/allowed_size = 1 + var/contained = 1 //Are we going to move around? + var/energy = 100 //How strong are we? + var/dissipate = 1 //Do we lose energy over time? + var/dissipate_delay = 10 + var/dissipate_track = 0 + var/dissipate_strength = 1 //How much energy do we lose? + var/move_self = 1 //Do we move on our own? + var/grav_pull = 4 //How many tiles out do we pull? + var/consume_range = 0 //How many tiles out do we eat + var/event_chance = 15 //Prob for event each tick + var/target = null //its target. moves towards the target if it has one + var/last_failed_movement = 0//Will not move in the same dir if it couldnt before, will help with the getting stuck on fields thing + var/teleport_del = 0 + var/last_warning New(loc, var/starting_energy = 50, var/temp = 0) //CARN: admin-alert for chuckle-fuckery. @@ -41,6 +40,7 @@ var/global/list/uneatable = list( count = 1 break if(!count) message_admins("A singulo has been created without containment fields active ([x],[y],[z])",1) + investigate_log("was created. [count?"":"No containment fields were active"]","singulo") src.energy = starting_energy if(temp) @@ -93,17 +93,16 @@ var/global/list/uneatable = list( process() - spawn(0) - eat() - dissipate() - check_energy() - if(current_size >= 3) - move() - if(current_size <= 7) - pulse() - if(current_size >= 5) - if(prob(event_chance))//Chance for it to run a special event TODO:Come up with one or two more that fit - event() + eat() + dissipate() + check_energy() + if(current_size >= 3) + move() + if(current_size <= 7) + pulse() + if(current_size >= 5) + if(prob(event_chance))//Chance for it to run a special event TODO:Come up with one or two more that fit + event() return @@ -183,6 +182,7 @@ var/global/list/uneatable = list( consume_range = 4 dissipate = 0 //It cant go smaller due to e loss if(current_size == allowed_size) + investigate_log("grew to size [current_size]","singulo") return 1 else if(current_size < (--temp_allowed_size)) expand(temp_allowed_size) @@ -552,4 +552,4 @@ var/global/list/uneatable = list( consume(X) if(defer_powernet_rebuild != 2) defer_powernet_rebuild = 0 - return \ No newline at end of file + return diff --git a/code/modules/power/smes.dm b/code/modules/power/smes.dm index fa4b1988f3c..6e4ffec7ed1 100644 --- a/code/modules/power/smes.dm +++ b/code/modules/power/smes.dm @@ -294,7 +294,7 @@ output += d output = max(0, min(SMESMAXOUTPUT, output)) // clamp to range - + investigate_log("input/output; [chargelevel>output?"":""][chargelevel]/[output] | Output-mode: [online?"on":"off"] | Input-mode: [chargemode?"auto":"off"] by [usr.key]","singulo") src.updateUsrDialog() else diff --git a/code/modules/research/rdconsole.dm b/code/modules/research/rdconsole.dm index a309ea13b39..3fac4a86564 100644 --- a/code/modules/research/rdconsole.dm +++ b/code/modules/research/rdconsole.dm @@ -32,18 +32,17 @@ won't update every console in existence) but it's more of a hassle to do. Also, /obj/machinery/computer/rdconsole name = "R&D Console" icon_state = "rdcomp" - var - datum/research/files //Stores all the collected research data. - obj/item/weapon/disk/tech_disk/t_disk = null //Stores the technology disk. - obj/item/weapon/disk/design_disk/d_disk = null //Stores the design disk. + var/datum/research/files //Stores all the collected research data. + var/obj/item/weapon/disk/tech_disk/t_disk = null //Stores the technology disk. + var/obj/item/weapon/disk/design_disk/d_disk = null //Stores the design disk. - obj/machinery/r_n_d/destructive_analyzer/linked_destroy = null //Linked Destructive Analyzer - obj/machinery/r_n_d/protolathe/linked_lathe = null //Linked Protolathe - obj/machinery/r_n_d/circuit_imprinter/linked_imprinter = null //Linked Circuit Imprinter + var/obj/machinery/r_n_d/destructive_analyzer/linked_destroy = null //Linked Destructive Analyzer + var/obj/machinery/r_n_d/protolathe/linked_lathe = null //Linked Protolathe + var/obj/machinery/r_n_d/circuit_imprinter/linked_imprinter = null //Linked Circuit Imprinter - screen = 1.0 //Which screen is currently showing. - id = 0 //ID of the computer (for server restrictions). - sync = 1 //If sync = 0, it doesn't show up on Server Control Console + var/screen = 1.0 //Which screen is currently showing. + var/id = 0 //ID of the computer (for server restrictions). + var/sync = 1 //If sync = 0, it doesn't show up on Server Control Console req_access = list(access_tox) //Data and setting manipulation requires scientist access. @@ -351,6 +350,7 @@ won't update every console in existence) but it's more of a hassle to do. Also, screen = 0.3 linked_lathe.busy = 1 flick("protolathe_n",linked_lathe) + var/key = usr.key //so we don't lose the info during the spawn delay spawn(16) use_power(power) spawn(16) @@ -379,6 +379,8 @@ won't update every console in existence) but it's more of a hassle to do. Also, if(being_built.build_path) var/obj/new_item = new being_built.build_path(src) + if( new_item.type == /obj/item/weapon/storage/backpack/holding ) + new_item.investigate_log("built by [key]","singulo") new_item.reliability = being_built.reliability if(linked_lathe.hacked) being_built.reliability = max((reliability / 2), 0) if(being_built.locked) diff --git a/icons/mob/mask.dmi b/icons/mob/mask.dmi index 7c834f10c98b92a631e66e2473e7aba88d034f62..79e2ea2368ae2cb7267cee29a78f3d1df9e1414b 100644 GIT binary patch delta 19517 zcmY(r2Rv1O{6Bs~Xc$e|gjA9;l1<7U*&!<{gzSBfA}T9x2wB-%WOIok$=;jni)&uv za_{}WZ=c`q`}_WTJgy%1p7TEUJzlTpYdv2VlSvkpMOOOg1RPWP;0Dia$`=)t31eou z1p|XllX2fhCUIf*Vg7kCSCpF`XBC$5z1ORH#xP!jaB$FauqzVR3UfSXm~Nkb{wX*8 z-S^w_F>1|+gmaiXr^wC=?zjE%kz$XMY*uUjER^c!w&B;+u>X{oE$R#eHC@BM#y}7h zI87}J-icFiz*d=0ZrKo4r~K4!T^5qt=Q(>^NG?M4freW4*Zr?g{)FGU5zQTO>&92# zP?oTtYW7mcGeZ-LwdBA28)#)i$Ckg|4Q7A#_0tUjfnoXn_eisag$4a$*opsrm;`!8 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zl0_f0{s1116E;3`eR~8*Dkfw@-1`3w{rEL*P+-hILTS1HD-T(@t28r|f)Yk(4An0; zy-hG4buLSK5G62_^2?&|wB;wz$V2Jim*@nsUMz_9@`BNo&DXJjgN}RML}@>XpHquG z35O864R|>kYx}BE(EN$CdW*5tHv&PJix2^;`Er@>H`fhTl)lv5r~rq9qb<&IaCq$A zUg%wWXX;LMuQFDSy)gR@ad~<2r6niC)T9H!j|g&UcQ+bR!h5B2R3wb}jX5I!M#2vJ mZxkCbV43~+C|H%?^7a79dx%kYKV|_0yv&Sm8kHK{3;!=u_mHpv From c82b90e24d4263d62706163959d86441046b1237 Mon Sep 17 00:00:00 2001 From: SkyMarshal Date: Wed, 30 May 2012 13:24:52 -0700 Subject: [PATCH 16/43] Some comments, tweaks, and improvements to detective work, evidence bags, and packages. --- code/WorkInProgress/SkyMarshal/portalathe.dm | 2 +- code/modules/DetectiveWork/detective_work.dm | 27 ++-- code/modules/DetectiveWork/evidence.dm | 49 ++++--- code/modules/recycling/sortingmachinery.dm | 144 ++++++++++++------- icons/obj/storage.dmi | Bin 51760 -> 51667 bytes 5 files changed, 139 insertions(+), 83 deletions(-) diff --git a/code/WorkInProgress/SkyMarshal/portalathe.dm b/code/WorkInProgress/SkyMarshal/portalathe.dm index 083ce09a192..9fdc0e757ef 100644 --- a/code/WorkInProgress/SkyMarshal/portalathe.dm +++ b/code/WorkInProgress/SkyMarshal/portalathe.dm @@ -17,5 +17,5 @@ L.status = 0 L.on = 1 L.update() - user.visible_message("[user] repairs \the [target] on the spot with their [src]!","You repair the lightbulb!") + user.visible_message("[user] repairs \the [target] on the spot with their [src]!","You repair the lightbulb!","You hear a soft whiiir-pop noise over the sound of flexing glass, followed by the soft hum of an activated [target].") return \ No newline at end of file diff --git a/code/modules/DetectiveWork/detective_work.dm b/code/modules/DetectiveWork/detective_work.dm index 55a18aa3e34..9dee00f6014 100644 --- a/code/modules/DetectiveWork/detective_work.dm +++ b/code/modules/DetectiveWork/detective_work.dm @@ -166,7 +166,7 @@ obj/machinery/computer/forensic_scanning I.loc = src else usr << "Invalid Object Rejected." - if("card") + if("card") //Processing a fingerprint card. var/mob/M = usr var/obj/item/I = M.equipped() if(!(I && istype(I,/obj/item/weapon/f_card))) @@ -186,7 +186,7 @@ obj/machinery/computer/forensic_scanning process_card() else usr << "\red Invalid Object Rejected." - if("database") + if("database") //Viewing all records in each database canclear = 1 if(href_list["delete_record"]) delete_dossier(href_list["delete_record"]) @@ -211,7 +211,7 @@ obj/machinery/computer/forensic_scanning for(var/atom in misc) var/list/data_entry = misc[atom] temp += "
    {[data_entry[3]]}
    " - if("record") + if("record") //Viewing a record from the "files" database. canclear = 0 if(files) temp = "Criminal Evidence Database

    " @@ -245,7 +245,7 @@ obj/machinery/computer/forensic_scanning else temp = "ERROR. Database not found!
    " temp += "
    {Return}" - if("databaseprint") + if("databaseprint") //Printing from the "files" database. if(files) var/obj/item/weapon/paper/P = new(loc) P.name = "Database File (Dossier [files.Find(href_list["identifier"])])" @@ -274,12 +274,11 @@ obj/machinery/computer/forensic_scanning var/list/blood = outputs[3] if(blood && blood.len) P.info += " Blood:
    " - for(var/j = 1, j <= blood.len, j++) - var/list/templist2 = blood[j] - P.info += "      Type: [templist2[2]], DNA: [templist2[1]]
    " + for(var/named in blood) + P.info += "      Type: [blood[named]], DNA: [named]
    " else usr << "ERROR. Database not found!
    " - if("auxiliary") + if("auxiliary") //Viewing a record from the "misc" database. canclear = 0 if(misc) temp = "Auxiliary Evidence Database

    " @@ -301,7 +300,7 @@ obj/machinery/computer/forensic_scanning else temp = "ERROR. Database not found!
    " temp += "
    {Return}" - if("auxiliaryprint") + if("auxiliaryprint") //Printing from the "misc" database. if(misc) var/obj/item/weapon/paper/P = new(loc) var/list/outputs = misc[href_list["identifier"]] @@ -402,7 +401,7 @@ obj/machinery/computer/forensic_scanning temp = "Scan Failed: No Object" - if("print") + if("print") //Printing scan data if(scan_data) temp = "Scan Data Printed." var/obj/item/weapon/paper/P = new(loc) @@ -415,7 +414,7 @@ obj/machinery/computer/forensic_scanning scan_data = "" if("cancel") scan_process = 0 - if("add") + if("add") //Adding an object (Manually) to the database. if(scanning) add_data(scanning) else @@ -540,7 +539,7 @@ obj/machinery/computer/forensic_scanning if(master) master[1] = stringmerge(master[1],new_print) else - CRASH("Fucking hell. Something went wrong, and it tried to update a null print or something. Tell SkyMarshal") + CRASH("Fucking hell. Something went wrong, and it tried to update a null print or something. Tell SkyMarshal (and give him this call stack)") return proc/process_card() //Same as above, but for fingerprint cards @@ -768,7 +767,7 @@ proc/blood_incompatible(donor,receiver) ..() afterattack(atom/A as obj|turf|area, mob/user as mob) - if(istype(A)) + if(istype(A) && src in user) user.visible_message("[user] starts to wipe down [A] with [src]!") if(do_after(user,30)) user.visible_message("[user] finishes wiping off the [A]!") @@ -776,7 +775,7 @@ proc/blood_incompatible(donor,receiver) return examine() - if (!( usr )) + if (!usr) return usr << "That's \a [src]." usr << desc diff --git a/code/modules/DetectiveWork/evidence.dm b/code/modules/DetectiveWork/evidence.dm index 5ff551d1ada..a35a4982a2d 100644 --- a/code/modules/DetectiveWork/evidence.dm +++ b/code/modules/DetectiveWork/evidence.dm @@ -1,8 +1,6 @@ //CONTAINS: //Evidence bags and stuff /////////// -//Shamelessly ripped from Mini's old code. - /obj/item/weapon/evidencebag name = "evidence bag" desc = "An empty evidence bag." @@ -10,34 +8,43 @@ icon_state = "evidenceobj" w_class = 1 -/* buggy and stuff -/obj/item/weapon/evidencebag/attackby(obj/item/weapon/O, mob/user as mob) - return src.afterattack(O, user) -*/ - /obj/item/weapon/evidencebag/afterattack(obj/item/O, mob/user as mob) + if(!in_range(O,user)) + return + if(istype(O, /obj/item/weapon/storage) && O in user) return ..() + if(!(O && istype(O)) || O.anchored == 1) - user << "You can't put that inside the [src]!" + user << "You can't put that inside \the [src]!" return ..() - if(O in user) + + if(istype(O, /obj/item/weapon/evidencebag)) + user << "You find putting an evidence bag in another evidence bag to be slightly absurd." + return + + if(O in user && (user.l_hand != O && user.r_hand != O)) //If it is in their inventory, but not in their hands, don't grab it off of them. user << "You are wearing that." return - if(src.contents.len > 0) + + if(contents.len) user << "The [src] already has something inside it." return ..() + if(istype(O.loc,/obj/item/weapon/storage)) var/obj/item/weapon/storage/U = O.loc user.client.screen -= O U.contents.Remove(O) + if(istype(O.loc,/obj/item/clothing/suit/storage/)) var/obj/item/clothing/suit/storage/U = O.loc user.client.screen -= O U.contents.Remove(O) - user << "You put the [O] inside the [src]." + + user.visible_message("\The [user] puts \a [O] into \a [src]", "You put \the [O] inside \the [src].",\ + "You hear a rustle as someone puts something into a plastic bag.") icon_state = "evidence" - src.overlays += O + overlays += O desc = "An evidence bag containing \a [O]. [O.desc]" O.loc = src w_class = O.w_class @@ -45,17 +52,19 @@ /obj/item/weapon/evidencebag/attack_self(mob/user as mob) - if (src.contents.len > 0) - var/obj/item/I = src.contents[1] - user << "You take the [I] out of the [src]." - src.overlays -= I - I.loc = get_turf(user.loc) + if (contents.len) + var/obj/item/I = contents[1] + user.visible_message("\The [user] takes \a [I] out of \a [src]", "You take \the [I] out of \the [src].",\ + "You hear someone rustle around in a plastic bag, and remove something.") + overlays -= I + user.put_in_hands(I) w_class = 1 - src.icon_state = "evidenceobj" + icon_state = "evidenceobj" desc = "An empty evidence bag." + else - user << "[src] is empty." - src.icon_state = "evidenceobj" + user << "\The [src] is empty." + icon_state = "evidenceobj" return /obj/item/weapon/storage/box/evidence diff --git a/code/modules/recycling/sortingmachinery.dm b/code/modules/recycling/sortingmachinery.dm index 21b05206db0..91b60d91753 100755 --- a/code/modules/recycling/sortingmachinery.dm +++ b/code/modules/recycling/sortingmachinery.dm @@ -19,7 +19,7 @@ proc/unwrap() if(wrapped) //sometimes items can disappear. For example, bombs. --rastaf0 - wrapped.loc = (get_turf(src.loc)) + wrapped.loc = (get_turf(loc)) if(istype(wrapped, /obj/structure/closet)) var/obj/structure/closet/O = wrapped O.welded = waswelded @@ -47,7 +47,7 @@ if(istype(W, /obj/item/device/destTagger)) var/obj/item/device/destTagger/O = W user << "\blue *TAGGED*" - src.sortTag = O.currTag + sortTag = O.currTag update_icon() else if(istype(W, /obj/item/weapon/pen)) switch(alert("What would you like to alter?",,"Title","Description", "Cancel")) @@ -56,9 +56,10 @@ if(!str || !length(str)) usr << "\red Invalid text." return - for(var/mob/M in viewers()) - M << "\blue [user] labels [src] as [str]." - src.name = "[src.name] ([str])" + user.visible_message("\The [user] titles \the [src] with \a [W], marking down: \"[examtext]\"",\ + "\blue You title \the [src]: \"[examtext]\"",\ + "You hear someone scribbling a note.") + name = "[name] ([str])" update_icon() if("Description") var/str = copytext(sanitize(input(usr,"Label text?","Set label","")),1,MAX_NAME_LEN) @@ -66,8 +67,9 @@ usr << "\red Invalid text." return examtext = str - for(var/mob/M in viewers()) - M << "\blue [user] labels [src] with the note: [examtext]." + user.visible_message("\The [user] labels \the [src] with \a [W], scribbling down: \"[examtext]\"",\ + "\blue You label \the [src]: \"[examtext]\"",\ + "You hear someone scribbling a note.") update_icon() return @@ -87,11 +89,29 @@ F.opened = 0 break + ex_act(severity) + switch(severity) + if(1.0) + del(src) + if(2.0) + if(prob(10)) + del(src) + else + wrapped.loc = get_turf(src) + wrapped:welded = waswelded + del(src) + return + if(3.0) + wrapped.loc = get_turf(src) + wrapped:welded = waswelded + del(src) + return + /obj/item/smallDelivery desc = "A small wrapped package." name = "small parcel" icon = 'storage.dmi' - icon_state = "deliverycrateSmall" + icon_state = "deliverycrateSmall1" var/tmp/obj/item/wrapped = null var/sortTag = null flags = FPRINT @@ -99,9 +119,8 @@ attack_self(mob/user) - if (src.wrapped) //sometimes items can disappear. For example, bombs. --rastaf0 - src.wrapped.loc = (get_turf(src.loc)) - + if (wrapped) //sometimes items can disappear. For example, bombs. --rastaf0 + wrapped.loc = (get_turf(loc)) del(src) return @@ -116,7 +135,7 @@ if(istype(W, /obj/item/device/destTagger)) var/obj/item/device/destTagger/O = W user << "\blue *TAGGED*" - src.sortTag = O.currTag + sortTag = O.currTag update_icon() else if(istype(W, /obj/item/weapon/pen)) switch(alert("What would you like to alter?",,"Title","Description", "Cancel")) @@ -125,9 +144,10 @@ if(!str || !length(str)) usr << "\red Invalid text." return - for(var/mob/M in viewers()) - M << "\blue [user] labels [src] as [str]." - src.name = "[src.name] ([str])" + user.visible_message("\The [user] titles \the [src] with \a [W], marking down: \"[examtext]\"",\ + "\blue You title \the [src]: \"[examtext]\"",\ + "You hear someone scribbling a note.") + name = "[name] ([str])" update_icon() if("Description") var/str = copytext(sanitize(input(usr,"Label text?","Set label","")),1,MAX_NAME_LEN) @@ -135,8 +155,9 @@ usr << "\red Invalid text." return examtext = str - for(var/mob/M in viewers()) - M << "\blue [user] labels [src] with the note: [examtext]." + user.visible_message("\The [user] labels \the [src] with \a [W], scribbling down: \"[examtext]\"",\ + "\blue You label \the [src]: \"[examtext]\"",\ + "You hear someone scribbling a note.") update_icon() return @@ -149,6 +170,22 @@ ..() return + ex_act(severity) + switch(severity) + if(1.0) + del(src) + if(2.0) + if(prob(40)) + del(src) + else + wrapped.loc = get_turf(src) + del(src) + return + if(3.0) + wrapped.loc = get_turf(src) + del(src) + return + /obj/item/weapon/packageWrap name = "package wrapper" icon = 'items.dmi' @@ -158,6 +195,8 @@ afterattack(var/obj/target as obj, mob/user as mob) + if(!in_range(target,user)) + return if(!(istype(target, /obj))) //this really shouldn't be necessary (but it is). -Pete return if(istype(target, /obj/structure/table) || istype(target, /obj/structure/rack) || istype(target,/obj/item/smallDelivery)) @@ -167,43 +206,54 @@ if(target in user) return - user.attack_log += text("\[[time_stamp()]\] Has used [src.name] on \ref[target]") + user.attack_log += text("\[[time_stamp()]\] Has used \a [src] on \ref[target]") if (istype(target, /obj/item)) var/obj/item/O = target - if (src.amount > 1) + if (amount > 1) var/obj/item/smallDelivery/P = new /obj/item/smallDelivery(get_turf(O.loc)) //Aaannd wrap it up! if(!istype(O.loc, /turf)) if(user.client) user.client.screen -= O P.wrapped = O O.loc = P - src.amount -= 1 + amount -= 1 + P.w_class = O.w_class + P.icon_state = "deliverycrateSmall[P.w_class]" + user.visible_message("\The [user] wraps \a [target] with \a [src], producing \a [P].",\ + "\blue You wrap \the [target], leaving [amount] units of paper on your [src].",\ + "You hear someone taping paper around a small object.") else if (istype(target, /obj/structure/closet/crate)) var/obj/structure/closet/crate/O = target - if (src.amount > 3 && !O.opened) + if (amount > 3 && !O.opened) var/obj/structure/bigDelivery/P = new /obj/structure/bigDelivery(get_turf(O.loc)) P.icon_state = "deliverycrate" P.wrapped = O O.loc = P - src.amount -= 3 - else if(src.amount < 3) + amount -= 3 + user.visible_message("\The [user] wraps \a [target] with \a [src], producing \a [P].",\ + "\blue You wrap \the [target], leaving [amount] units of paper on your [src].",\ + "You hear someone pondering a problem, using a tape measure, and taping paper around a large object.") + else if(amount < 3) user << "\blue You need more paper." else if (istype (target, /obj/structure/closet)) var/obj/structure/closet/O = target - if (src.amount > 3 && !O.opened) + if (amount > 3 && !O.opened) var/obj/structure/bigDelivery/P = new /obj/structure/bigDelivery(get_turf(O.loc)) P.wrapped = O P.waswelded = O.welded O.welded = 1 O.loc = P - src.amount -= 3 - else if(src.amount < 3) + amount -= 3 + user.visible_message("\The [user] wraps \a [target] with \a [src], producing \a [P].",\ + "\blue You wrap \the [target], leaving [amount] units of paper on your [src].",\ + "You hear someone pondering a problem, using a tape measure, and taping paper around a large object.") + else if(amount < 3) user << "\blue You need more paper." else user << "\blue The object you are trying to wrap is unsuitable for the sorting machinery!" - if (src.amount <= 0) - new /obj/item/weapon/c_tube( src.loc ) + if (amount <= 0) + new /obj/item/weapon/c_tube( loc ) del(src) return return @@ -275,15 +325,15 @@ Topic(href, href_list) usr.machine = src - src.add_fingerprint(usr) + add_fingerprint(usr) if(href_list["nextTag"]) var/n = text2num(href_list["nextTag"]) if(n > locationList.len) var/t1 = input("Which tag?","Tag") as null|text if(t1) - src.currTag = t1 + currTag = t1 else - src.currTag = locationList[n] + currTag = locationList[n] if(istype(loc,/mob)) interact(loc) else @@ -291,18 +341,15 @@ return attack(target as obj, mob/user as mob) - if (istype(target, /obj/structure/bigDelivery)) - user << "\blue *TAGGED*" - var/obj/structure/bigDelivery/O = target - O.sortTag = src.currTag - O.update_icon() - else if (istype(target, /obj/item/smallDelivery)) - user << "\blue *TAGGED*" - var/obj/item/smallDelivery/O = target - O.sortTag = src.currTag - O.update_icon() + if (istype(target, /obj/structure/bigDelivery) || istype(target, /obj/item/smallDelivery)) + user.visible_message("\The [user] tags \a [target] with \a [src].", "\blue *TAGGED*",\ + "You hear a short electronic click-shunk, like something being printed on a surface.") + target:sortTag = currTag + target:update_icon() else - user << "\blue You can only tag properly wrapped delivery packages!" + user.visible_message("\The [user] tries to tag \a [target], but their [src] refuses to work on anything but packages.",\ + "\blue Your [src] flashes: \"You can only tag properly wrapped delivery packages!\"",\ + "You hear a short click then a sad synthesized noise.") return /obj/machinery/disposal/deliveryChute @@ -311,6 +358,7 @@ density = 0 icon_state = "intake" var/currentlyFlushing = 0 + var/defaultDestination = "Disposals" interact() return @@ -322,7 +370,7 @@ else if (istype(AM, /mob)) var/mob/M = AM M.loc = src - src.flush() + flush() flush() flushing = 1 @@ -333,13 +381,13 @@ for(var/obj/structure/bigDelivery/O in src) deliveryCheck = 1 if(!O.sortTag) - O.sortTag = "Disposals" + O.sortTag = defaultDestination for(var/obj/item/smallDelivery/O in src) deliveryCheck = 1 if (!O.sortTag) - O.sortTag = "Disposals" + O.sortTag = defaultDestination if(deliveryCheck == 0) - H.destinationTag = "Disposals" + H.destinationTag = defaultDestination H.init(src) // copy the contents of disposer to holder @@ -366,11 +414,11 @@ return CanPass(atom/A, turf/T) - if(istype(A, /mob/living)) // You Shall Not Pass! + if(istype(A, /mob/living)) // You Shall Get Sucked In And Killed! var/mob/living/M = A HasEntered(M) return 0 - if(istype(A, /obj)) // You Shall Not Pass! + if(istype(A, /obj)) // You Shall Get Mailed! var/obj/M = A HasEntered(M) return 1 diff 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zYppzK>Qnx^ySrCn$R8XW9F#RQyv{JGsBUbuWQoDUU&=lAQ>K`%5I2Q6Vu3ej@Lz~^ zi!HsQSsGYa-RurU;aQ5$lO#Id8J9g0MK3Ka%^XNS*uy_uYOanUpPw%QO2>a#E>08& zV3@wEk4xy9S3FBq<)(_wz2u3e!K$a~wKGCD5^YfEV(5@TEP=AKa;%0fIufb4$s6*| zL1w5+4_J2c2&YqaaNt0EBq)% zf9dETJ?*hO7Rf}|^!&lSRm_YSyvdnL^CyQACXwuOkTlYSI9-<7{0-zsDP%7&a)xin zL94L6PTLoc?tEgn`Vgqz;43eUgG_Q3?Rxmqw1WK>0hH-p!mPGI;R{z>W?d%!o6)Qd zniYO7cZ!`KH+s>WU(VFamTWc$kGui>In;fVC3_{r^wN7b?p*=(zt=-$HFwF=x@NCG z=OMltH^Ky@fA;Py81SwiZG(3Q;kV8k+J?{y?2&Z?^d?<_elfn$hgmYL@v8q2-Y?l9 zyWq+*E<|C|aaq-Hxy`ywle6@7m3dNenI&G8@h7m0P}UJhI%c2x&a;$hPEN;|IiA4<1Oze>WksRu;) Date: Wed, 30 May 2012 17:54:33 -0400 Subject: [PATCH 17/43] Adding some (currently unused) icon generation stuff Basically, a more generalized version of the rune code, split into more reusable procs. Plus one that generates a version of an icon that has a neat bluespace effect applied. --- code/modules/icon generation/Bluespaced.dm | 243 ++++++++++++++++ .../icon generation/Icon_color_animation.dm | 96 +++++++ code/modules/icon generation/Uristrunes.dm | 268 ++++++++++++++++++ 3 files changed, 607 insertions(+) create mode 100644 code/modules/icon generation/Bluespaced.dm create mode 100644 code/modules/icon generation/Icon_color_animation.dm create mode 100644 code/modules/icon generation/Uristrunes.dm diff --git a/code/modules/icon generation/Bluespaced.dm b/code/modules/icon generation/Bluespaced.dm new file mode 100644 index 00000000000..697b9e97196 --- /dev/null +++ b/code/modules/icon generation/Bluespaced.dm @@ -0,0 +1,243 @@ +/proc/bsi_cast_ray(icon/I, list/start, list/end) + + if(abs(start[1] - end[1]) > abs(start[2] - end[2])) + var/dist = abs(start[1] - end[1]) * 2 + + for(var/i = 1, i <= dist, i++) + var/x = round((start[1] * i / dist) + (end[1] * (1 - i / dist))) + var/y = round((start[2] * i / dist) + (end[2] * (1 - i / dist))) + + if(I.GetPixel(x, y) != null) + return list(x, y) + + else + var/dist = abs(start[2] - end[2]) * 2 + + for(var/i = 1, i <= dist, i++) + var/x = round((start[1] * i / dist) + (end[1] * (1 - i / dist))) + var/y = round((start[2] * i / dist) + (end[2] * (1 - i / dist))) + + if(I.GetPixel(x, y) != null) + return list(x, y) + + return null + +/proc/bsi_split_colors(color) + if(color == null) + return list(0, 0, 0, 0) + + var/list/colors = list(0, 0, 0, 0) + colors[1] = hex2num(copytext(color, 2, 4)) + colors[2] = hex2num(copytext(color, 4, 6)) + colors[3] = hex2num(copytext(color, 6, 8)) + colors[4] = (length(color) > 7)? hex2num(copytext(color, 8, 10)) : 255 + + return colors + +/proc/bsi_spread(icon/I, list/start_point) + var/list/queue = list() + queue[++queue.len] = start_point + + var/i = 0 + + while(i++ < length(queue)) + var/x = queue[i][1] + var/y = queue[i][2] + + var/list/pixel = bsi_split_colors(I.GetPixel(x, y)) + if(pixel[4] == 0) + continue + + var/list/n = (y < I.Height())? bsi_split_colors(I.GetPixel(x, y + 1)) : list(0, 0, 0, 0) + var/list/s = (y > 1)? bsi_split_colors(I.GetPixel(x, y - 1)) : list(0, 0, 0, 0) + var/list/e = (x < I.Width())? bsi_split_colors(I.GetPixel(x + 1, y)) : list(0, 0, 0, 0) + var/list/w = (x > 1)? bsi_split_colors(I.GetPixel(x - 1, y)) : list(0, 0, 0, 0) + + var/value = (i == 1)? 16 : max(n[1] - 1, e[1] - 1, s[1] - 1, w[1] - 1) + + if(prob(50)) + value = max(0, value - 1) + + if(prob(50)) + value = max(0, value - 1) + + if(prob(50)) + value = max(0, value - 1) + + if(value <= pixel[1]) + continue + + var/v2 = 256 - ((16 - value) * (16 - value)) + + I.DrawBox(rgb(value, v2, pixel[4] - v2, pixel[4]), x, y) + + if(n[4] != 0 && n[1] < value - 1) + queue[++queue.len] = list(x, y + 1) + + if(s[4] != 0 && s[1] < value - 1) + queue[++queue.len] = list(x, y - 1) + + if(e[4] != 0 && e[1] < value - 1) + queue[++queue.len] = list(x + 1, y) + + if(w[4] != 0 && w[1] < value - 1) + queue[++queue.len] = list(x - 1, y) + + + + + +/proc/bsi_generate_mask(icon/source, state) + var/icon/mask = icon(source, state) + + mask.MapColors( + 0, 0, 0, 0, + 0, 0, 0, 0, + 0, 0, 0, 0, + 0, 0, 1, 1, + 0, 0, 0, 0) + + var/hits = 0 + + for(var/i = 1, i <= 10, i++) + var/point1 + var/point2 + + if(prob(50)) + if(prob(50)) + point1 = list(rand(1, mask.Width()), mask.Height()) + point2 = list(rand(1, mask.Width()), 1) + + else + point2 = list(rand(1, mask.Width()), mask.Height()) + point1 = list(rand(1, mask.Width()), 1) + + else + if(prob(50)) + point1 = list(mask.Width(), rand(1, mask.Height())) + point2 = list(1, rand(1, mask.Height())) + + else + point2 = list(mask.Width(), rand(1, mask.Height())) + point1 = list(1, rand(1, mask.Height())) + + var/hit = bsi_cast_ray(mask, point1, point2) + + if(hit == null) + continue + + hits++ + + bsi_spread(mask, hit) + + if(prob(20 + hits * 20)) + break + + if(hits == 0) + return null + + else + return mask + +/proc/generate_bluespace_icon(icon/source, state) + + var/icon/mask = bsi_generate_mask(source, state) + + if(mask == null) + return source + + var/icon/unaffected = icon(mask) + unaffected.MapColors( + 0, 0, 0, 0, + 0, 0, 0, 0, + 0, 0, 0, 1, + 0, 0, 0, 0, + 255, 255, 255, 0) + + var/icon/temp = icon(source, state) //Mask already contains the original alpha values, avoid squaring them + temp.MapColors( + 1, 0, 0, 0, + 0, 1, 0, 0, + 0, 0, 1, 0, + 0, 0, 0, 0, + 0, 0, 0, 255) + + unaffected.Blend(temp, ICON_MULTIPLY) + + var/icon/bluespaced = icon(mask) + bluespaced.MapColors( + 0, 0, 0, 0, + 0, 0, 0, 1, + 0, 0, 0, 0, + 0, 0, 0, 0, + 1, 1, 1, 0) + + bluespaced.Blend(icon(source, state), ICON_MULTIPLY) + + var/list/frames = list( + list(0.000,20), + list(0.020, 5), + list(0.050, 4), + list(0.080, 5), + list(0.100,10), + list(0.080, 5), + list(0.050, 4), + list(0.020, 5), + + list(0.000,20), + list(0.020, 5), + list(0.050, 4), + list(0.080, 5), + list(0.100,10), + list(0.080, 5), + list(0.050, 4), + list(0.020, 5), + + list(0.000,20), + list(0.020, 5), + list(0.050, 4), + list(0.080, 5), + list(0.100,10), + list(0.080, 5), + list(0.050, 4), + list(0.020, 5), + ) + + var/list/colors = list( + list( 75, 75, 75, 0), + list( 25, 25, 25, 0), + list( 75, 75, 75, 0), + list( 25, 25, 75, 0), + list( 75, 75, 300, 0), + list( 25, 25, 300, 0), + list(255, 255, 255, 0), + list( 0, 0, 0, 255), + list( 0, 0, 0, 0), + list( 0, 0, 0, 0), + ) + + for(var/i = 1, i <= rand(1, 5), i++) + var/f = rand(1, length(frames)) + + if(frames[f][2] > 1) + frames[f][2]-- + frames.Insert(f, 0) + + frames[f] = list(0.8, 1) + + var/icon/result = generate_color_animation(bluespaced, colors, frames) + result.Blend(unaffected, ICON_UNDERLAY) + + return result + + + +/atom/verb/test() + set src in view() + src.icon = generate_bluespace_icon(src.icon, src.icon_state) + +/mob/verb/bluespam() + for(var/turf/t in view(5)) + var/obj/s = new /obj/square(t) + s.icon = generate_bluespace_icon(s.icon, s.icon_state) + diff --git a/code/modules/icon generation/Icon_color_animation.dm b/code/modules/icon generation/Icon_color_animation.dm new file mode 100644 index 00000000000..9681722fcb3 --- /dev/null +++ b/code/modules/icon generation/Icon_color_animation.dm @@ -0,0 +1,96 @@ +//---------------------------------------- +// +// Return a copy of the provided icon, +// after calling MapColors on it. The +// color values are linearily interpolated +// between the pairs provided, based on +// the ratio argument. +// +//---------------------------------------- + +/proc/MapColors_interpolate(icon/input, ratio, + rr1, rg1, rb1, ra1, rr2, rg2, rb2, ra2, + gr1, gg1, gb1, ga1, gr2, gg2, gb2, ga2, + br1, bg1, bb1, ba1, br2, bg2, bb2, ba2, + ar1, ag1, ab1, aa1, ar2, ag2, ab2, aa2, + zr1, zg1, zb1, za1, zr2, zg2, zb2, za2) + var/r = ratio + var/i = 1 - ratio + var/icon/I = icon(input) + + I.MapColors( + (rr1 * r + rr2 * i) / 255.0, (rg1 * r + rg2 * i) / 255.0, (rb1 * r + rb2 * i) / 255.0, (ra1 * r + ra2 * i) / 255.0, + (gr1 * r + gr2 * i) / 255.0, (gg1 * r + gg2 * i) / 255.0, (gb1 * r + gb2 * i) / 255.0, (ga1 * r + ga2 * i) / 255.0, + (br1 * r + br2 * i) / 255.0, (bg1 * r + bg2 * i) / 255.0, (bb1 * r + bb2 * i) / 255.0, (ba1 * r + ba2 * i) / 255.0, + (ar1 * r + ar2 * i) / 255.0, (ag1 * r + ag2 * i) / 255.0, (ab1 * r + ab2 * i) / 255.0, (aa1 * r + aa2 * i) / 255.0, + (zr1 * r + zr2 * i) / 255.0, (zg1 * r + zg2 * i) / 255.0, (zb1 * r + zb2 * i) / 255.0, (za1 * r + za2 * i) / 255.0) + + return I + + + + +//---------------------------------------- +// +// Extension of the above that takes a +// list of lists of color values, rather +// than a large number of arguments. +// +//---------------------------------------- + +/proc/MapColors_interpolate_list(icon/I, ratio, list/colors) + var/list/c[10] + + //Provide default values for any missing colors (without altering the original list + for(var/i = 1, i <= 10, i++) + c[i] = list(0, 0, 0, (i == 7 || i == 8)? 255 : 0) + + if(istype(colors[i], /list)) + for(var/j = 1, j <= 4, j++) + if(j <= length(colors[i]) && isnum(colors[i][j])) + c[i][j] = colors[i][j] + + return MapColors_interpolate(I, ratio, + colors[ 1][1], colors[ 1][2], colors[ 1][3], colors[ 1][4], // Red 1 + colors[ 2][1], colors[ 2][2], colors[ 2][3], colors[ 2][4], // Red 2 + colors[ 3][1], colors[ 3][2], colors[ 3][3], colors[ 3][4], // Green 1 + colors[ 4][1], colors[ 4][2], colors[ 4][3], colors[ 4][4], // Green 2 + colors[ 5][1], colors[ 5][2], colors[ 5][3], colors[ 5][4], // Blue 1 + colors[ 6][1], colors[ 6][2], colors[ 6][3], colors[ 6][4], // Blue 2 + colors[ 7][1], colors[ 7][2], colors[ 7][3], colors[ 7][4], // Alpha 1 + colors[ 8][1], colors[ 8][2], colors[ 8][3], colors[ 8][4], // Alpha 2 + colors[ 9][1], colors[ 9][2], colors[ 9][3], colors[ 9][4], // Added 1 + colors[10][1], colors[10][2], colors[10][3], colors[10][4]) // Added 2 + + + + + +//---------------------------------------- +// +// Take the source image, and return an animated +// version, that transitions between the provided +// color mappings, according to the provided +// pattern. +// +// Colors should be in a format suitable for +// MapColors_interpolate_list, and frames should +// be a list of 'frames', where each frame is itself +// a list, element 1 being the ratio of the first +// color to the second, and element 2 being how +// long the frame lasts, in tenths of a second. +// +//---------------------------------------- + +/proc/generate_color_animation(icon/icon, list/colors, list/frames) + var/icon/out = icon('uristrunes.dmi', "") + var/frame_num = 1 + + for(var/frame in frames) + var/icon/I = MapColors_interpolate_list(icon, frame[1], colors) + out.Insert(I, "", 2, frame_num++, 0, frame[2]) + + return out + + + diff --git a/code/modules/icon generation/Uristrunes.dm b/code/modules/icon generation/Uristrunes.dm new file mode 100644 index 00000000000..3f33f8fed53 --- /dev/null +++ b/code/modules/icon generation/Uristrunes.dm @@ -0,0 +1,268 @@ +//---------------------------------------- +// +// Take a source icon, convert into a mask, +// then create a border around it. +// +// The output then uses the colors and +// alpha values provided. +// +//---------------------------------------- + +/proc/create_border_image(icon/input, border_color = "#000000", fill_color = "#000000", border_alpha = 255, fill_alpha = 255) + var/icon/I = icon('uristrunes.dmi', "blank") + I.Blend(input, ICON_OVERLAY) + + //Discard the image + I.MapColors(0, 0, 0, 0, //-\ Ignore + 0, 0, 0, 0, //--> The + 0, 0, 0, 0, //-/ Colors + 0,255, 0, 1, //Keep alpha channel, any pixel with non-zero alpha gets max green channel + 0, 0, 0, 0) + + //Loop over the image, calculating the border value, and storing it in the red channel + //Store border's alpha in the blue channel + for(var/x = 1, x <= 32, x++) + for(var/y = 1, y <= 32, y++) + var/p = I.GetPixel(x, y) + + if(p == null) + var/n = I.GetPixel(x, y + 1) + var/s = I.GetPixel(x, y - 1) + var/e = I.GetPixel(x + 1, y) + var/w = I.GetPixel(x - 1, y) + var/ne = I.GetPixel(x + 1, y + 1) + var/se = I.GetPixel(x + 1, y - 1) + var/nw = I.GetPixel(x - 1, y + 1) + var/sw = I.GetPixel(x - 1, y - 1) + + var/sum_adj = ((n == "#00ff00"? 1 : 0) \ + + (s == "#00ff00"? 1 : 0) \ + + (e == "#00ff00"? 1 : 0) \ + + (w == "#00ff00"? 1 : 0)) + + var/sum_diag = ((ne == "#00ff00"? 1 : 0) \ + + (se == "#00ff00"? 1 : 0) \ + + (nw == "#00ff00"? 1 : 0) \ + + (sw == "#00ff00"? 1 : 0)) + + + if(sum_adj) + I.DrawBox(rgb(255, 0, 200, 0), x, y) + + else if(sum_diag) + I.DrawBox(rgb(255, 0, 100, 0), x, y) + + else + I.DrawBox(rgb(0, 0, 0, 0), x, y) + + else if(p != "#00ff00") + var/a = 255 + + if(length(p) == 9) // "#rrggbbaa", we want the aa + a = hex2num(copytext(p, 8)) + + I.DrawBox(rgb(255 - a, a, 255 - a, a), x, y) + + //Map the red and green channels to the desired output colors + I.MapColors(border_color, fill_color, rgb(0, 0, 0, border_alpha), rgb(0, 0, 0, fill_alpha), "#00000000") + + return I + + + + +//---------------------------------------- +// +// Take a source icon, convert into a mask, +// and border. Color them according to args, +// and animate. +// +//---------------------------------------- + +/proc/animate_rune_full(icon/input, rr1, rg1, rb1, ra1, rr2, rg2, rb2, ra2, br1, bg1, bb1, ba1, br2, bg2, bb2, ba2, ar1, ag1, ab1, aa1, ar2, ag2, ab2, aa2, or1, og1, ob1, oa1, or2, og2, ob2, oa2, frames) + + var/list/colors[10] + colors[ 1] = list(rr1, rg1, rb1, ra1) //Rune color 1 + colors[ 2] = list(rr2, rg2, rb2, ra2) //Rune color 2 + colors[ 3] = list(br1, bg1, bb1, ba1) //Border color 1 + colors[ 4] = list(br2, bg2, bb2, ba2) //Border color 2 + colors[ 5] = list( 0, 0, 0, 0) //Unused + colors[ 6] = list( 0, 0, 0, 0) //Unused + colors[ 7] = list(ar1, ag1, ab1, aa1) //Alpha color 1 + colors[ 8] = list(ar2, ag2, ab2, aa2) //Alpha color 2 + colors[ 9] = list(or1, og1, ob1, oa1) //Added color 1 + colors[10] = list(or2, og2, ob2, oa2) //Added color 2 + + var/icon/base = create_border_image(input, "#00ff0000", "#ff000000") + + return generate_color_animation(base, colors, frames) + + + + +//---------------------------------------- +// +// Calls the above, but accepts colors in +// the form of "#RRGGBBAA", and provides +// default values. +// +// Main limit is that it doesn't accept +// negative values, which you probably +// don't need anyway. Also missing a few +// color inputs, which would also be rarely +// used. +// +//---------------------------------------- + + +/proc/animate_rune(icon/input, rune_color = "#00000000", border_color = "#c8000000", rune_color2 = "#00000000", border_color2 = "#d8380000", alpha = 255, alpha2 = 255, frames = rune_animation) + var/rr1 = hex2num(copytext(rune_color, 2, 4)) + var/rg1 = hex2num(copytext(rune_color, 4, 6)) + var/rb1 = hex2num(copytext(rune_color, 6, 8)) + var/ra1 = hex2num(copytext(rune_color, 8, 10)) + var/rr2 = hex2num(copytext(rune_color2, 2, 4)) + var/rg2 = hex2num(copytext(rune_color2, 4, 6)) + var/rb2 = hex2num(copytext(rune_color2, 6, 8)) + var/ra2 = hex2num(copytext(rune_color2, 8, 10)) + var/br1 = hex2num(copytext(border_color, 2, 4)) + var/bg1 = hex2num(copytext(border_color, 4, 6)) + var/bb1 = hex2num(copytext(border_color, 6, 8)) + var/ba1 = hex2num(copytext(border_color, 8, 10)) + var/br2 = hex2num(copytext(border_color2, 2, 4)) + var/bg2 = hex2num(copytext(border_color2, 4, 6)) + var/bb2 = hex2num(copytext(border_color2, 6, 8)) + var/ba2 = hex2num(copytext(border_color2, 8, 10)) + + return animate_rune_full(input, rr1, rg1, rb1, ra1, rr2, rg2, rb2, ra2, br1, bg1, bb1, ba1, br2, bg2, bb2, ba2, 0, 0, 0, alpha, 0, 0, 0, alpha2, 0, 0, 0, 0, 0, 0, 0, 0, frames) + + +/proc/inanimate_rune(icon/input, rune_color = "#00000000", border_color = "#c8000000") + var/icon/base = create_border_image(input, "#00ff0000", "#ff000000") + + base.MapColors(rune_color, border_color, "#00000000", "#000000ff", "#00000000") + + return base + +var/list/rune_animation = list( + list(0.000, 5), + list(0.020, 1), + list(0.050, 1), + list(0.090, 1), + list(0.140, 1), + list(0.200, 1), + list(0.270, 1), + list(0.340, 1), + list(0.420, 1), + list(0.500, 1), + list(0.590, 1), + list(0.675, 1), + list(0.750, 1), + list(0.900, 1), + list(1.000, 6), + list(0.875, 1), + list(0.750, 1), + list(0.625, 1), + list(0.500, 1), + list(0.375, 1), + list(0.250, 1), + list(0.125, 1), + ) + +/var/list/rune_cache = list() + +/proc/get_rune(rune_bits, animated = 0) + var/lookup = "[rune_bits]-[animated]" + + if(lookup in rune_cache) + return rune_cache[lookup] + + var/icon/base = icon('uristrunes.dmi', "") + + for(var/i = 0, i < 10, i++) + if(rune_bits & (1 << i)) + base.Blend(icon('uristrunes.dmi', "rune-[1 << i]"), ICON_OVERLAY) + + var/icon/result + + if(animated == 1) + result = animate_rune(base) + + else + result = inanimate_rune(base) + + rune_cache[lookup] = result + return result + + + + + +// Testing procs and Fun procs + + + + +/mob/verb/create_rune() + var/obj/o = new(locate(x, y, z)) + o.icon = get_rune(rand(1, 1023), 1) + +/mob/verb/runes_15x15() + for(var/turf/t in range(7)) + var/obj/o = new /obj(t) + o.icon = get_rune(rand(1, 1023), 1) + + +/* +/mob/verb/create_rune_custom(rune as num, color1 as color, border1 as color, color2 as color, border2 as color, alpha1 as num, alpha2 as num) + var/icon/I = icon('uristrunes.dmi', "blank") + + for(var/i = 0, i < 10, i++) + if(rune & (1 << i)) + I.Blend(icon('uristrunes.dmi', "rune-[1 << i]"), ICON_OVERLAY) + + var/obj/o = new(locate(x, y, z)) + o.icon = animate_rune(I, color1, border1, color2, border2, alpha1, alpha2) + +/mob/verb/spam() + for(var/turf/t in range(4)) + var/icon/I = icon('uristrunes.dmi', "blank") + + var/rune = rand(1, 1023) + for(var/i = 0, i < 10, i++) + if(rune & (1 << i)) + I.Blend(icon('uristrunes.dmi', "rune-[1 << i]"), ICON_OVERLAY) + + var/obj/o = new(t) + o.icon = animate_rune_full(I, rand(0, 255), rand(0, 255), rand(0, 255), rand(-255, 255), + rand(0, 255), rand(0, 255), rand(0, 255), rand(-255, 255), + rand(0, 255), rand(0, 255), rand(0, 255), rand(-255, 255), + rand(0, 255), rand(0, 255), rand(0, 255), rand(-255, 255), + 0, 0, 0, rand(0, 255), + 0, 0, 0, rand(0, 255), + 0, 0, 0, 0, + 0, 0, 0, 0, + list( + list(0.000, 5), + list(0.020, 1), + list(0.050, 1), + list(0.090, 1), + list(0.140, 1), + list(0.200, 1), + list(0.270, 1), + list(0.340, 1), + list(0.420, 1), + list(0.500, 1), + list(0.590, 1), + list(0.675, 1), + list(0.750, 1), + list(0.900, 1), + list(1.000, 6), + list(0.875, 1), + list(0.750, 1), + list(0.625, 1), + list(0.500, 1), + list(0.375, 1), + list(0.250, 1), + list(0.125, 1), + )) +*/ \ No newline at end of file From 3d3f49bea1bea424ba288d1db8b3d7b440045d66 Mon Sep 17 00:00:00 2001 From: Erthilo Date: Thu, 31 May 2012 01:55:07 +0100 Subject: [PATCH 18/43] Fixes mutant races forever lying down. --- code/modules/mob/living/carbon/human/human.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index 7d66c71ddbe..015967154d1 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -1216,12 +1216,12 @@ if(lying) icon = lying_icon - overlays += body_overlays_standing + overlays += body_overlays_lying if(!lying) icon = stand_icon + overlays += body_overlays_standing - overlays += body_overlays_lying overlays += clothing_overlays From c5407e88609d9db5b8a302aa966d678795d19289 Mon Sep 17 00:00:00 2001 From: caelaislinn Date: Thu, 31 May 2012 19:16:22 +1000 Subject: [PATCH 19/43] antiqua updates Signed-off-by: caelaislinn --- baystation12.dme | 17 +- maps/Antiqua.dmm | 9567 ++++++++++++++++++++++++---------------------- 2 files changed, 5069 insertions(+), 4515 deletions(-) diff --git a/baystation12.dme b/baystation12.dme index 8e69350ebe7..20aef9156e6 100644 --- a/baystation12.dme +++ b/baystation12.dme @@ -166,6 +166,7 @@ #define FILE_DIR "code/WorkInProgress/Apples" #define FILE_DIR "code/WorkInProgress/Cael_Aislinn" #define FILE_DIR "code/WorkInProgress/Cael_Aislinn/BirdMan" +#define FILE_DIR "code/WorkInProgress/Cael_Aislinn/Jumper" #define FILE_DIR "code/WorkInProgress/Cael_Aislinn/Rust" #define FILE_DIR "code/WorkInProgress/Cael_Aislinn/Supermatter" #define FILE_DIR "code/WorkInProgress/Cael_Aislinn/Tajara" @@ -1150,7 +1151,6 @@ #include "code\WorkInProgress\AI_Visibility\minimap.dm" #include "code\WorkInProgress\AI_Visibility\util.dm" #include "code\WorkInProgress\animusstation\atm.dm" -#include "code\WorkInProgress\Cael_Aislinn\power_monitor.dm" #include "code\WorkInProgress\Cael_Aislinn\BirdMan\bird_transformation.dm" #include "code\WorkInProgress\Cael_Aislinn\BirdMan\birdman.dm" #include "code\WorkInProgress\Cael_Aislinn\Rust\core_field.dm" @@ -1168,9 +1168,24 @@ #include "code\WorkInProgress\Cael_Aislinn\Supermatter\LaserComputer.dm" #include "code\WorkInProgress\Cael_Aislinn\Supermatter\SuperMatter.dm" #include "code\WorkInProgress\Cael_Aislinn\Supermatter\ZeroPointLaser.dm" +#include "code\WorkInProgress\Cael_Aislinn\Tajara\death.dm" +#include "code\WorkInProgress\Cael_Aislinn\Tajara\emote.dm" +#include "code\WorkInProgress\Cael_Aislinn\Tajara\examine.dm" +#include "code\WorkInProgress\Cael_Aislinn\Tajara\hud.dm" +#include "code\WorkInProgress\Cael_Aislinn\Tajara\life.dm" +#include "code\WorkInProgress\Cael_Aislinn\Tajara\login.dm" +#include "code\WorkInProgress\Cael_Aislinn\Tajara\pain.dm" #include "code\WorkInProgress\Cael_Aislinn\Tajara\say.dm" #include "code\WorkInProgress\Cael_Aislinn\Tajara\tajara_transformation.dm" #include "code\WorkInProgress\Cael_Aislinn\Tajara\tajaran.dm" +#include "code\WorkInProgress\Cael_Aislinn\Tajara\tajaran_algorithm.dm" +#include "code\WorkInProgress\Cael_Aislinn\Tajara\tajaran_attackalien.dm" +#include "code\WorkInProgress\Cael_Aislinn\Tajara\tajaran_attackhand.dm" +#include "code\WorkInProgress\Cael_Aislinn\Tajara\tajaran_attackpaw.dm" +#include "code\WorkInProgress\Cael_Aislinn\Tajara\tajaran_damage.dm" +#include "code\WorkInProgress\Cael_Aislinn\Tajara\tajaran_defense.dm" +#include "code\WorkInProgress\Cael_Aislinn\Tajara\tajaran_movement.dm" +#include "code\WorkInProgress\Cael_Aislinn\Tajara\tajaran_transform_procs.dm" #include "code\WorkInProgress\Cael_Aislinn\Tajara\whisper.dm" #include "code\WorkInProgress\Chinsky\ashtray.dm" #include "code\WorkInProgress\Mini\atmos_control.dm" diff --git a/maps/Antiqua.dmm b/maps/Antiqua.dmm index 927e7e70b41..a5d75a40d43 100644 --- a/maps/Antiqua.dmm +++ b/maps/Antiqua.dmm @@ -9,757 +9,757 @@ "aai" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction{dir = 1},/obj/structure/lattice,/turf/space,/area) "aaj" = (/obj/machinery/atmospherics/pipe/simple/general/visible,/turf/simulated/floor/plating/airless,/area) "aak" = (/turf/simulated/floor/plating/airless,/area) -"aal" = (/turf/simulated/wall/r_wall,/area/toxins/supermatter) -"aam" = (/obj/machinery/door/poddoor{id = "supermatter_vent"; name = "Supermatter Vent"},/turf/simulated/floor/engine/vacuum,/area/toxins/supermatter) -"aan" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/toxins/supermatter) -"aao" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/toxins/supermatter) -"aap" = (/turf/simulated/floor/engine,/area/toxins/supermatter) -"aaq" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/toxins/supermatter) -"aar" = (/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/supermatter) -"aas" = (/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 6; icon_state = "intact"; tag = "icon-intact (NORTHEAST)"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/supermatter) -"aat" = (/obj/machinery/atmospherics/binary/pump{dir = 4; icon_state = "intact_on"; on = 1},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/supermatter) -"aau" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/obj/machinery/meter,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/supermatter) -"aav" = (/obj/machinery/power/supermatter,/turf/simulated/floor/engine,/area/toxins/supermatter) -"aaw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/toxins/supermatter) -"aax" = (/obj/machinery/emitter/zero_point_laser{dir = 8; id = "supermatter_lab"; state = 2},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/supermatter) -"aay" = (/obj/machinery/atmospherics/pipe/simple/general/visible,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/supermatter) -"aaz" = (/obj/machinery/atmospherics/pipe/tank/oxygen{dir = 1},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/supermatter) -"aaA" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; external_pressure_bound = 0; frequency = 1441; icon_state = "in"; id_tag = "n2o_out"; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/engine/n20,/area/toxins/supermatter) -"aaB" = (/obj/machinery/air_sensor{frequency = 1450; id_tag = "supermatter_sensor"},/turf/simulated/floor/engine,/area/toxins/supermatter) -"aaC" = (/obj/machinery/atmospherics/trinary/filter{dir = 1; name = "Plasma filter"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/supermatter) -"aaD" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/meter,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/supermatter) -"aaE" = (/obj/machinery/atmospherics/pipe/tank/toxins{dir = 8},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/supermatter) -"aaF" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/general/visible,/turf/simulated/floor/plating,/area/toxins/supermatter) -"aaG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/toxins/supermatter) -"aaH" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/toxins/supermatter) -"aaI" = (/obj/machinery/atmospherics/pipe/simple/general/visible,/obj/machinery/meter,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/supermatter) -"aaJ" = (/obj/machinery/computer/general_air_control{frequency = 1450; name = "Core Atmospherics Monitoring"; sensors = list("supermatter_sensor" = "Reactor Core")},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/supermatter) -"aaK" = (/obj/machinery/computer/lasercon{id = "supermatter_lab"},/obj/machinery/door_control{id = "supermatter_vent"; name = "emergency vent control"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/supermatter) -"aaL" = (/obj/structure/table,/obj/machinery/computer/security/telescreen{department = ""; desc = "Used for watching the supermatter testing area."; layer = 4; name = "Supermatter Core Telescreen"; network = "Supermatter Lab"; pixel_x = 0; pixel_y = 2},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/supermatter) -"aaM" = (/obj/machinery/emitter/zero_point_laser{dir = 1; id = "supermatter_lab"; state = 2},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/supermatter) -"aaN" = (/obj/machinery/door/airlock/medical{name = "Research Division Storage"; req_access_txt = "47"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/supermatter) -"aaO" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/toxins/supermatter) -"aaP" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/supermatter) -"aaQ" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/supermatter) -"aaR" = (/obj/machinery/camera{c_tag = "Core"; dir = 1; network = "Supermatter Lab"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/supermatter) -"aaS" = (/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 9; icon_state = "intact"; tag = "icon-intact (NORTHEAST)"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/supermatter) -"aaT" = (/obj/machinery/power/apc{dir = 2; name = "Supermatter Lab APC"; pixel_x = 0; pixel_y = -24},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/supermatter) -"aaU" = (/obj/machinery/camera{c_tag = "Lab Control"; dir = 8; network = "Supermatter Lab"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/supermatter) -"aaV" = (/obj/effect/sign/securearea{desc = "A warning sign which reads 'DANGER: FIRE'"; icon_state = "fire"; name = "DANGER: FIRE"},/turf/simulated/wall/r_wall,/area/toxins/mixing) -"aaW" = (/obj/machinery/door/poddoor{id = "mixvent1"; name = "Mixer Room Vent"},/turf/simulated/floor/engine/vacuum,/area/toxins/mixing) -"aaX" = (/obj/machinery/door/airlock/glass/glass_medical{name = "Supermatter Research Laboratory"; req_access_txt = "7"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/supermatter) -"aaY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/toxins/mixing) -"aaZ" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor/engine/vacuum,/area/toxins/mixing) -"aba" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor/engine/vacuum,/area/toxins/mixing) -"abb" = (/obj/machinery/sparker{base_state = "migniterv"; icon_state = "migniterv"; id = "mixingsparker1"; pixel_x = 16; pixel_y = 20},/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/engine/vacuum,/area/toxins/mixing) -"abc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction{tag = "icon-exposed10 (WEST)"; icon_state = "exposed10"; dir = 8},/turf/simulated/floor/plating,/area/toxins/mixing) -"abd" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/space,/area) -"abe" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/supermatter) -"abf" = (/turf/simulated/floor{tag = "icon-whitehall (NORTHWEST)"; icon_state = "whitehall"; dir = 9},/area/toxins/supermatter) -"abg" = (/turf/simulated/floor{dir = 5; icon_state = 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(/obj/machinery/deployable/barrier,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury) +"acI" = (/obj/machinery/deployable/barrier,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury) +"acJ" = (/obj/machinery/flasher/portable,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury) +"acK" = (/obj/machinery/flasher/portable,/obj/structure/window/reinforced{dir = 4},/obj/machinery/light/small/spot{tag = "icon-bulb1 (NORTH)"; icon_state = "bulb1"; dir = 1},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury) +"acL" = (/obj/structure/closet/bombclosetsecurity,/obj/machinery/camera{c_tag = "Armoury"; dir = 2; network = "Security"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury) +"acM" = (/obj/structure/closet/l3closet/security,/obj/machinery/door_control{id = "armory"; name = "Armory Access"; 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(/turf/simulated/floor,/area/toxins/hallway) +"ada" = (/obj/effect/landmark{name = "emcloset"},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/toxins/hallway) +"adb" = (/obj/machinery/power/apc{dir = 8; name = "RD's Office APC"; pixel_x = -25; pixel_y = 0},/turf/simulated/floor,/area/toxins/rdoffice) +"adc" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor,/area/toxins/rdoffice) +"add" = (/obj/structure/table,/obj/item/weapon/clipboard,/turf/simulated/floor,/area/toxins/rdoffice) +"ade" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor,/area/toxins/rdoffice) +"adf" = (/obj/machinery/keycard_auth{pixel_x = 25; pixel_y = 32},/turf/simulated/floor,/area/toxins/rdoffice) +"adg" = (/obj/machinery/power/apc{dir = 8; name = "Plasma Research Mixing APC"; pixel_x = -25; pixel_y = 0},/obj/machinery/atmospherics/binary/pump{name = "Exhaust Out"},/obj/machinery/light{dir = 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"floor"},/area/toxins/mixing) +"adP" = (/obj/effect/sign/securearea{name = "EXTERNAL AIRLOCK"; desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"},/turf/simulated/wall/r_wall,/area/maintenance/fore) +"adQ" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/external{name = "External Airlock"; req_access_txt = "12"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/maintenance/fore) +"adR" = (/obj/machinery/deployable/barrier,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/light/small/spot{tag = "icon-bulb1 (WEST)"; icon_state = "bulb1"; dir = 8},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury) +"adS" = (/obj/machinery/deployable/barrier,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury) +"adT" = (/obj/structure/rack,/obj/item/weapon/gun/energy/taser,/obj/item/weapon/gun/energy/taser,/obj/item/weapon/gun/energy/taser,/obj/effect/decal/warning_stripes{tag = "icon-W-corner"; icon_state = "W-corner"},/turf/simulated/floor,/area/security/armoury) +"adU" = (/obj/structure/rack,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/baton,/obj/item/weapon/storage/handcuff_kit,/turf/simulated/floor,/area/security/armoury) +"adV" = (/obj/structure/table/reinforced,/obj/item/weapon/pepperspray,/obj/item/weapon/pepperspray,/obj/item/weapon/pepperspray,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/security/armoury) +"adW" = (/obj/structure/table/reinforced,/obj/item/ammo_casing/shotgun/beanbag,/obj/item/ammo_casing/shotgun/beanbag,/obj/item/ammo_casing/shotgun/beanbag,/obj/item/ammo_casing/shotgun/beanbag,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/security/armoury) +"adX" = (/obj/machinery/camera{c_tag = "Armoury Secure Section"; dir = 8; network = "Security"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/security/armoury) +"adY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/fore) +"adZ" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/assembly/assembly_line) +"aea" = (/obj/structure/table,/obj/item/device/mmi,/obj/item/device/mmi,/obj/item/device/mmi,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/assembly/assembly_line) +"aeb" = (/obj/machinery/optable{name = "Robotics Operating Table"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/assembly/assembly_line) +"aec" = (/obj/machinery/light{dir = 4},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/assembly/assembly_line) +"aed" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/robot_debris,/turf/simulated/floor,/area/assembly/assembly_line) +"aee" = (/obj/structure/reagent_dispensers/fueltank,/obj/machinery/light{dir = 1},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/assembly/assembly_line) +"aef" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/electrical,/obj/item/weapon/storage/toolbox/electrical,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/assembly/assembly_line) +"aeg" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical,/obj/item/weapon/storage/toolbox/mechanical,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/assembly/assembly_line) +"aeh" = (/obj/structure/table,/obj/item/device/flash,/obj/item/device/flash,/obj/item/device/flash,/obj/item/device/flash,/obj/item/device/flash,/obj/item/device/flash,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/assembly/assembly_line) +"aei" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/cell{pixel_x = -1; pixel_y = 0; charge = 100; maxcharge = 15000},/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/obj/effect/decal/cleanable/dirt,/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor,/area/assembly/assembly_line) +"aej" = (/obj/machinery/alarm{pixel_y = 24},/obj/machinery/light{dir = 1},/obj/machinery/camera{c_tag = "Robotics Front"; dir = 2; network = "Research"},/obj/structure/disposalpipe/sortjunction{backsort = 0; backType = list(); dir = 4; icon_state = "pipe-j1s"; sortType = list("Robotics")},/turf/simulated/floor,/area/assembly/assembly_line) +"aek" = (/obj/machinery/light_switch{pixel_y = 24},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/assembly/assembly_line) +"ael" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass/glass_medical{name = "Robotics"; req_access_txt = "29"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/assembly/assembly_line) +"aem" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{tag = "icon-whitehall (WEST)"; icon_state = "whitehall"; dir = 8},/area/toxins/hallway) +"aen" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor,/area/toxins/hallway) +"aeo" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/toxins/rdoffice) +"aep" = (/obj/structure/table,/obj/item/device/taperecorder,/turf/simulated/floor,/area/toxins/rdoffice) +"aeq" = (/obj/effect/landmark{name = "plant"},/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor,/area/toxins/rdoffice) +"aer" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/portables_connector{dir = 4; name = "Node 1"},/turf/simulated/floor{icon_state = "bot"},/area/toxins/mixing) +"aes" = (/obj/machinery/atmospherics/trinary/mixer{tag = "icon-intact_off (EAST)"; icon_state = "intact_off"; dir = 4},/turf/simulated/floor,/area/toxins/mixing) +"aet" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{icon_state = "bot"},/area/toxins/mixing) +"aeu" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/turf/simulated/floor{icon_state = "bot"},/area/toxins/mixing) +"aev" = (/obj/machinery/atmospherics/trinary/filter{dir = 4; filter_type = 3; icon_state = "intact_off"; locked = 0; name = "High precision gas extractor"; on = 0},/turf/simulated/floor,/area/toxins/mixing) +"aew" = (/obj/machinery/firealarm{dir = 4; layer = 4; pixel_x = 24},/turf/simulated/floor,/area/toxins/mixing) +"aex" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/toxins/test_area) +"aey" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/toxins/test_area) +"aez" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/toxins/test_area) +"aeA" = (/turf/simulated/wall/r_wall,/area/toxins/test_area) +"aeB" = (/obj/structure/lattice,/turf/space,/area/toxins/test_area) +"aeC" = (/obj/effect/decal/cleanable/cobweb,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/fore) +"aeD" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/port) +"aeE" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/port) +"aeF" = (/turf/simulated/floor/plating,/area/maintenance/port) +"aeG" = 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(/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/fore) +"aeO" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/assembly/assembly_line) +"aeP" = (/obj/structure/table,/obj/item/weapon/tank/anesthetic,/obj/item/weapon/storage/body_bag_box,/obj/machinery/alarm{dir = 1; pixel_y = -22},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/assembly/assembly_line) +"aeQ" = (/obj/machinery/camera{c_tag = "Robotics Surgery"; dir = 8; network = "Research"},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 31},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/assembly/assembly_line) +"aeR" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/effect/decal/cleanable/oil/streak{icon_state = "floor6"},/turf/simulated/floor,/area/assembly/assembly_line) +"aeS" = (/obj/effect/decal/cleanable/oil/streak{icon_state = "floor5"},/turf/simulated/floor,/area/assembly/assembly_line) +"aeT" = (/turf/simulated/floor,/area/assembly/assembly_line) +"aeU" = (/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/assembly/assembly_line) +"aeV" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass/glass_medical{name = "Robotics"; req_access_txt = "29"},/turf/simulated/floor,/area/assembly/assembly_line) +"aeW" = (/obj/structure/disposalpipe/sortjunction{backType = list("Robotics"); icon_state = "pipe-j2s"; sortType = list("Research Director")},/turf/simulated/floor,/area/toxins/hallway) +"aeX" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/toxins/hallway) +"aeY" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/airlock/glass/glass_command{name = "Research Director's Office"; req_access_txt = "30"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/toxins/rdoffice) +"aeZ" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor,/area/toxins/rdoffice) +"afa" = (/obj/machinery/requests_console{announcementConsole = 1; department = "RD's Office"; departmentType = 5; name = "RD RC"; pixel_x = 30; pixel_y = 0},/turf/simulated/floor,/area/toxins/rdoffice) +"afb" = (/obj/effect/sign/securearea{desc = "A warning sign which reads 'NO SMOKING'"; icon_state = "nosmoking2"; name = "NO SMOKING"; pixel_x = -29; pixel_y = 1},/turf/simulated/floor,/area/toxins/mixing) +"afc" = (/obj/machinery/atmospherics/portables_connector{dir = 1; name = "Node 2"},/turf/simulated/floor{icon_state = "bot"},/area/toxins/mixing) +"afd" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/effect/sign/nosmoking_2{layer = 4},/turf/simulated/floor/plating,/area/toxins/mixing) +"afe" = (/obj/machinery/portable_atmospherics/canister/toxins,/obj/effect/decal/warning_stripes{tag = "icon-N"; icon_state = "N"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/mixing) +"aff" = (/obj/machinery/portable_atmospherics/canister/toxins,/obj/effect/decal/warning_stripes{tag = "icon-SW-in"; icon_state = "SW-in"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/mixing) +"afg" = (/obj/machinery/portable_atmospherics/canister/toxins,/obj/effect/decal/warning_stripes{tag = "icon-SE-in"; icon_state = "SE-in"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/mixing) +"afh" = (/obj/machinery/portable_atmospherics/canister/toxins,/obj/effect/decal/warning_stripes{tag = "icon-N"; icon_state = "N"},/obj/effect/sign/securearea{desc = "A warning sign which reads 'NO SMOKING'"; icon_state = "nosmoking2"; name = "NO SMOKING"; pixel_x = 29; pixel_y = 1},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/mixing) +"afi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/effect/sign/securearea,/turf/simulated/floor/plating/airless,/area/toxins/test_area) +"afj" = (/turf/simulated/floor/plating/airless,/area/toxins/test_area) +"afk" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating/airless,/area/toxins/test_area) +"afl" = (/turf/simulated/floor/airless,/area/toxins/test_area) +"afm" = (/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor/airless,/area/toxins/test_area) +"afn" = (/obj/machinery/light_switch{pixel_y = -22},/turf/simulated/floor,/area/security/armoury) +"afo" = (/obj/machinery/firealarm{pixel_y = -24},/turf/simulated/floor,/area/security/armoury) +"afp" = (/obj/structure/rack,/obj/machinery/alarm{dir = 1; pixel_y = -22},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury) +"afq" = (/obj/structure/table,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 1},/obj/item/weapon/storage/trackimp_kit,/obj/item/weapon/storage/chemimp_kit,/obj/item/weapon/storage/lockbox/loyalty,/obj/machinery/light/small/spot,/turf/simulated/floor,/area/security/armoury) +"afr" = (/obj/structure/table,/obj/item/weapon/storage/lockbox,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/security/armoury) +"afs" = (/obj/machinery/power/apc{dir = 4; name = "Armoury APC"; pixel_x = 25; pixel_y = 0},/obj/structure/rack,/obj/item/weapon/storage/flashbang_kit,/turf/simulated/floor,/area/security/armoury) +"aft" = (/obj/item/weapon/gun/energy/ionrifle,/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/structure/table,/obj/structure/window/reinforced{dir = 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pixel_y = -1},/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/item/weapon/extinguisher,/obj/item/weapon/extinguisher,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) +"anJ" = (/obj/machinery/dispenser{pltanks = 0},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) +"anK" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/ai_monitored/storage/eva) +"anL" = (/obj/machinery/power/apc{dir = 2; name = "EVA APC"; pixel_x = 0; pixel_y = -25},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) +"anM" = (/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 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1},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) +"aom" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/command{name = "E.V.A."; req_access = null; req_access_txt = "18"},/turf/simulated/floor,/area/ai_monitored/storage/eva) +"aon" = (/turf/simulated/wall/r_wall,/area/hallway/primary/fore) +"aoo" = (/obj/effect/sign/vacuum,/turf/simulated/wall/r_wall,/area/hallway/primary/fore) +"aop" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/hatch{icon_state = "door_locked"; locked = 1; req_access_txt = "32"},/turf/simulated/floor/plating,/area/hallway/primary/fore) +"aoq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/wall/r_wall,/area/hallway/primary/fore) +"aor" = (/obj/machinery/door/airlock/maintenance_hatch{req_access_txt = "12"},/obj/machinery/atmospherics/pipe/simple/general/visible,/turf/simulated/floor/plating,/area/maintenance/fore) +"aos" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor,/area/maintenance/fore) +"aot" = (/obj/machinery/vending/snack,/turf/simulated/floor,/area/maintenance/fore) +"aou" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/fore) +"aov" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "xenobio"; name = "Containment Shutter"; opacity = 0},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/toxins/xenobiology) +"aow" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "xenobio"; name = "Containment Shutter"; opacity = 0},/obj/machinery/door/airlock/glass/glass_medical{name = "Containment Cell"; req_access_txt = "55"},/turf/simulated/floor,/area/toxins/xenobiology) +"aox" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "xenobio"; name = "Containment Shutter"; opacity = 0},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/toxins/xenobiology) +"aoy" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "xenobio"; name = "Containment Shutter"; opacity = 0},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/toxins/xenobiology) +"aoz" = (/obj/machinery/camera{c_tag = "Xenobiology Containment Pen"; dir = 8; network = "Research"; pixel_x = 0},/turf/simulated/floor{icon_state = "dark"},/area/toxins/xenobiology) +"aoA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/toxins/test_area) +"aoB" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/security{name = "Locker Room"; req_access = null; req_access_txt = "1"},/turf/simulated/floor,/area/security/main) +"aoC" = (/turf/simulated/wall,/area/security/detectives_office) +"aoD" = (/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor/plating,/area/security/detectives_office) +"aoE" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass/glass_security{name = "\improper Detective's Office"; req_access_txt = "4"},/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/security/detectives_office) +"aoF" = (/turf/simulated/floor{icon_state = "red"; dir = 8},/area/hallway/primary/fore) +"aoG" = (/turf/simulated/floor,/area/hallway/primary/fore) +"aoH" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/hallway/primary/fore) "aoI" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass,/turf/simulated/floor,/area/hallway/primary/fore) "aoJ" = (/obj/machinery/firealarm{dir = 1; pixel_y = 25},/turf/simulated/floor,/area/hallway/primary/fore) "aoK" = (/obj/machinery/alarm{frequency = 1437; pixel_y = 23},/turf/simulated/floor,/area/hallway/primary/fore) @@ -794,102 +794,102 @@ "apn" = (/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) "apo" = (/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) "app" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; layer = 4; pixel_x = 24},/obj/machinery/light_switch{dir = 1; pixel_y = 24},/obj/item/weapon/storage/briefcase{pixel_y = -4},/obj/machinery/coatrack,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"apq" = (/obj/machinery/camera{c_tag = "Front Hallway - EVA"; dir = 4; network = "SS13"},/obj/structure/stool/bed/chair,/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/hallway/primary/fore) -"apr" = (/obj/structure/stool/bed/chair,/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/hallway/primary/fore) -"aps" = (/obj/structure/table,/turf/simulated/floor{dir = 4; icon_state = "carpetside"},/area/hallway/primary/fore) -"apt" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/hallway/primary/fore) -"apu" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "xeno"; name = "Containment Shutter"; opacity = 0},/obj/machinery/door/airlock/glass/glass_medical{name = "Xenobiology"; req_access_txt = "55"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) -"apv" = (/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) -"apw" = (/obj/machinery/disposal,/obj/effect/decal/warning_stripes{tag = "icon-W"; icon_state = "W"},/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor,/area/toxins/xenobiology) -"apx" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "xenobio"; name = "Containment Shutter"; opacity = 0},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/toxins/xenobiology) -"apy" = (/obj/structure/disposaloutlet{dir = 4},/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/toxins/xenobiology) -"apz" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/turf/simulated/floor{icon_state = "dark"},/area/toxins/xenobiology) -"apA" = (/obj/machinery/light,/turf/simulated/floor{icon_state = "dark"},/area/toxins/xenobiology) -"apB" = (/obj/structure/table{pixel_y = 0},/obj/machinery/recharger{pixel_y = 4},/turf/simulated/floor,/area/security/main) -"apC" = (/obj/structure/closet/wardrobe/red,/turf/simulated/floor,/area/security/main) -"apD" = (/obj/structure/closet/wardrobe/red,/obj/machinery/light,/turf/simulated/floor,/area/security/main) -"apE" = (/obj/machinery/vending/security,/turf/simulated/floor,/area/security/main) -"apF" = (/obj/machinery/computer/forensic_scanning,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"apG" = (/obj/structure/rack,/obj/machinery/firealarm{dir = 4; layer = 4; pixel_x = 24},/obj/item/weapon/book/manual/security_space_law,/obj/item/weapon/camera_test{desc = "A one use - polaroid camera. 30 photos left."; name = "detectives camera"; pictures_left = 30},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"apH" = (/turf/simulated/floor{icon_state = "carpetside"},/area/hallway/primary/fore) -"apI" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor{dir = 6; icon_state = "carpetside"},/area/hallway/primary/fore) -"apJ" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/fore) -"apK" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/fore) -"apL" = (/obj/machinery/light,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/fore) -"apM" = (/obj/machinery/camera{c_tag = "Front Hallway - Construction (Port)"; dir = 1; network = "SS13"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/fore) -"apN" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/fore) -"apO" = (/obj/machinery/camera{c_tag = "Front Hallway - Construction (Central)"; dir = 1; network = "SS13"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/fore) -"apP" = (/obj/machinery/camera{c_tag = "Front Hallway - Construction (Starboard)"; dir = 1; network = "SS13"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/fore) -"apQ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/general/visible,/turf/simulated/floor,/area/hallway/primary/fore) -"apR" = (/obj/machinery/camera{c_tag = "Front Hallway - Mech Bay (Port)"; dir = 1; network = "SS13"},/obj/structure/disposalpipe/sortjunction/nonsorting/EN,/turf/simulated/floor,/area/hallway/primary/fore) -"apS" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor,/area/hallway/primary/fore) -"apT" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/hallway/primary/fore) -"apU" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "xeno"; name = "Containment Shutter"; opacity = 0},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor/plating,/area/toxins/xenobiology) -"apV" = (/obj/effect/landmark/start{name = "Scientist"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) -"apW" = (/obj/structure/table,/obj/machinery/door_control{id = "xenobio"; name = "Emergency Containment Seal"; pixel_x = -1; pixel_y = 7},/obj/effect/decal/warning_stripes{tag = "icon-W"; icon_state = "W"},/turf/simulated/floor,/area/toxins/xenobiology) -"apX" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "xenobio"; name = "Containment Shutter"; opacity = 0},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/toxins/xenobiology) -"apY" = (/turf/simulated/wall/r_wall,/area/security/main) -"apZ" = (/obj/machinery/power/apc{dir = 4; name = "Security APC"; pixel_x = 25; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/security/main) -"aqa" = (/obj/structure/filingcabinet,/obj/item/weapon/secstorage/ssafe{pixel_x = -23},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"aqb" = (/turf/simulated/floor{dir = 9; icon_state = "carpetside"},/area/security/detectives_office) -"aqc" = (/obj/structure/stool/bed/chair,/turf/simulated/floor{dir = 1; icon_state = "carpetside"},/area/security/detectives_office) -"aqd" = (/obj/structure/stool/bed/chair,/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "carpetside"},/area/security/detectives_office) -"aqe" = (/obj/machinery/camera{c_tag = "Detectives Office"; dir = 8; network = "Security"},/obj/machinery/computer/secure_data/detective_computer,/turf/simulated/floor{dir = 5; icon_state = "carpetside"},/area/security/detectives_office) -"aqf" = (/turf/simulated/floor{icon_state = "red"; dir = 8},/area/hallway/primary/port) -"aqg" = (/turf/simulated/floor,/area/hallway/primary/port) -"aqh" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/port) -"aqi" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/wall,/area/maintenance/fore) -"aqj" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/wall,/area/maintenance/fore) -"aqk" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/hallway/primary/fore) -"aql" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/hallway/primary/fore) -"aqm" = (/obj/structure/table,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) -"aqn" = (/obj/structure/stool/bed/chair,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) -"aqo" = (/obj/machinery/optable{name = "Xenobiology Operating Table"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) -"aqp" = (/obj/effect/decal/warning_stripes{tag = "icon-NE-in"; icon_state = "NE-in"},/turf/simulated/floor,/area/toxins/xenobiology) -"aqq" = (/obj/effect/decal/warning_stripes{tag = "icon-S"; icon_state = "S"},/obj/machinery/shieldwallgen{req_access = list(55)},/turf/simulated/floor{icon_state = "bot"},/area/toxins/xenobiology) -"aqr" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor/plating,/area/toxins/xenobiology) -"aqs" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) -"aqt" = (/obj/machinery/alarm{frequency = 1437; pixel_y = 23},/mob/living/carbon/monkey,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) -"aqu" = (/turf/simulated/wall,/area/maintenance/starboard) -"aqv" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/port) -"aqw" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor,/area/security/main) -"aqx" = (/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_x = 0; pixel_y = 25},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/security/main) -"aqy" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/disposalpipe/sortjunction{backsort = 1; backType = list("Detective's Office"); sortType = list("Security")},/turf/simulated/floor,/area/security/main) -"aqz" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"aqA" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "carpetside"},/area/security/detectives_office) -"aqB" = (/obj/structure/table/woodentable,/obj/machinery/light/lamp/green,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "carpet"},/area/security/detectives_office) -"aqC" = (/obj/structure/table/woodentable,/obj/item/weapon/pen,/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "carpet"},/area/security/detectives_office) -"aqD" = (/obj/structure/table/woodentable,/obj/item/clothing/gloves/detective,/obj/item/device/taperecorder,/obj/item/device/detective_scanner,/obj/machinery/light{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "carpetside"},/area/security/detectives_office) -"aqE" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/hallway/primary/port) -"aqF" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor,/area/hallway/primary/port) -"aqG" = (/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/hallway/primary/starboard) -"aqH" = (/turf/simulated/floor,/area/hallway/primary/starboard) -"aqI" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/hallway/primary/starboard) -"aqJ" = (/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/structure/table,/obj/item/device/radio/intercom{pixel_x = -25},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology) -"aqK" = (/obj/structure/table,/obj/item/weapon/clipboard,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) -"aqL" = (/obj/structure/table,/obj/machinery/requests_console{department = "Xenobiology"; departmentType = 0; pixel_x = 0; pixel_y = -30},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) -"aqM" = (/obj/machinery/computer/operating{name = "Xenobiology Operating Computer"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) -"aqN" = (/obj/structure/table,/obj/item/weapon/circular_saw,/obj/machinery/light,/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology) -"aqO" = (/obj/structure/table,/obj/item/weapon/scalpel,/obj/machinery/firealarm{dir = 2; layer = 4; pixel_x = 0; pixel_y = -25},/obj/machinery/camera{c_tag = "Xenobiology"; dir = 1; network = "Research"; pixel_x = 0},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology) -"aqP" = (/obj/machinery/power/apc{dir = 2; name = "Xenobiology APC"; pixel_y = -25},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) -"aqQ" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/airlock/glass/glass_medical{name = "Monkey Pen"; req_access_txt = "55"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) -"aqR" = (/mob/living/carbon/monkey,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) -"aqS" = (/obj/machinery/disease2/monkeycloner,/obj/machinery/camera{c_tag = "Xenobiology Monkey Pen"; dir = 8; network = "Research"; pixel_x = 0},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) -"aqT" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/port) -"aqU" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/security/main) -"aqV" = (/obj/machinery/vending/cigarette,/obj/machinery/camera{c_tag = "Security Officer Area"; dir = 4; network = "Security"},/turf/simulated/floor,/area/security/main) -"aqW" = (/obj/structure/stool/bed/chair{dir = 4},/obj/effect/landmark/start{name = "Security Officer"},/turf/simulated/floor,/area/security/main) -"aqX" = (/obj/structure/table{pixel_y = 0},/obj/item/weapon/book/manual/security_space_law,/turf/simulated/floor,/area/security/main) -"aqY" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/turf/simulated/floor,/area/security/main) -"aqZ" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Security Officer"},/turf/simulated/floor,/area/security/main) -"ara" = (/obj/machinery/firealarm{dir = 4; layer = 4; pixel_x = 24},/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/security/main) -"arb" = (/obj/structure/closet/secure_closet/detective,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"arc" = (/turf/simulated/floor{dir = 10; icon_state = "carpetside"},/area/security/detectives_office) -"ard" = (/turf/simulated/floor{icon_state = "carpetside"},/area/security/detectives_office) -"are" = (/obj/structure/stool/bed/chair{dir = 1},/obj/effect/landmark/start{name = "Detective"},/turf/simulated/floor{icon_state = "carpetside"},/area/security/detectives_office) -"arf" = (/obj/machinery/computer/security,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/floor{dir = 6; icon_state = "carpetside"},/area/security/detectives_office) -"arg" = (/obj/structure/window/basic{dir = 5},/turf/simulated/floor{dir = 9; icon_state = "carpetside"},/area/hallway/primary/port) -"arh" = (/turf/simulated/floor{dir = 1; icon_state = "carpetside"},/area/hallway/primary/port) +"apq" = (/obj/machinery/camera{c_tag = "Front Hallway - EVA"; dir = 4; network = "SS13"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/hallway/primary/fore) +"apr" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/hallway/primary/fore) +"aps" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "xeno"; name = "Containment Shutter"; opacity = 0},/obj/machinery/door/airlock/glass/glass_medical{name = "Xenobiology"; req_access_txt = "55"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) +"apt" = (/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) +"apu" = (/obj/machinery/disposal,/obj/effect/decal/warning_stripes{tag = "icon-W"; icon_state = "W"},/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor,/area/toxins/xenobiology) +"apv" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "xenobio"; name = "Containment Shutter"; opacity = 0},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/toxins/xenobiology) +"apw" = (/obj/structure/disposaloutlet{dir = 4},/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/toxins/xenobiology) +"apx" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/turf/simulated/floor{icon_state = "dark"},/area/toxins/xenobiology) +"apy" = (/obj/machinery/light,/turf/simulated/floor{icon_state = "dark"},/area/toxins/xenobiology) +"apz" = (/obj/structure/table{pixel_y = 0},/obj/machinery/recharger{pixel_y = 4},/turf/simulated/floor,/area/security/main) +"apA" = (/obj/structure/closet/wardrobe/red,/turf/simulated/floor,/area/security/main) +"apB" = (/obj/structure/closet/wardrobe/red,/obj/machinery/light,/turf/simulated/floor,/area/security/main) +"apC" = (/obj/machinery/vending/security,/turf/simulated/floor,/area/security/main) +"apD" = (/obj/machinery/computer/forensic_scanning,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) +"apE" = (/obj/structure/rack,/obj/machinery/firealarm{dir = 4; layer = 4; pixel_x = 24},/obj/item/weapon/book/manual/security_space_law,/obj/item/weapon/camera_test{desc = "A one use - polaroid camera. 30 photos left."; name = "detectives camera"; pictures_left = 30},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) +"apF" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor,/area/hallway/primary/fore) +"apG" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/fore) +"apH" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/fore) +"apI" = (/obj/machinery/light,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/fore) +"apJ" = (/obj/machinery/camera{c_tag = "Front Hallway - Construction (Port)"; dir = 1; network = "SS13"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/fore) +"apK" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/fore) +"apL" = (/obj/machinery/camera{c_tag = "Front Hallway - Construction (Central)"; dir = 1; network = "SS13"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/fore) +"apM" = (/obj/machinery/camera{c_tag = "Front Hallway - Construction (Starboard)"; dir = 1; network = "SS13"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/fore) +"apN" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/general/visible,/turf/simulated/floor,/area/hallway/primary/fore) +"apO" = (/obj/machinery/camera{c_tag = "Front Hallway - Mech Bay (Port)"; dir = 1; network = "SS13"},/obj/structure/disposalpipe/sortjunction/nonsorting/EN,/turf/simulated/floor,/area/hallway/primary/fore) +"apP" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor,/area/hallway/primary/fore) +"apQ" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/hallway/primary/fore) +"apR" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "xeno"; name = "Containment Shutter"; opacity = 0},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor/plating,/area/toxins/xenobiology) +"apS" = (/obj/effect/landmark/start{name = "Scientist"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) +"apT" = (/obj/structure/table,/obj/machinery/door_control{id = "xenobio"; name = "Emergency Containment Seal"; pixel_x = -1; pixel_y = 7},/obj/effect/decal/warning_stripes{tag = "icon-W"; icon_state = "W"},/turf/simulated/floor,/area/toxins/xenobiology) +"apU" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "xenobio"; name = "Containment Shutter"; opacity = 0},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/toxins/xenobiology) +"apV" = (/turf/simulated/wall/r_wall,/area/security/main) +"apW" = (/obj/machinery/power/apc{dir = 4; name = "Security APC"; pixel_x = 25; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/security/main) +"apX" = (/obj/structure/filingcabinet,/obj/item/weapon/secstorage/ssafe{pixel_x = -23},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) +"apY" = (/turf/simulated/floor{dir = 9; icon_state = "carpetside"},/area/security/detectives_office) +"apZ" = (/obj/structure/stool/bed/chair,/turf/simulated/floor{dir = 1; icon_state = "carpetside"},/area/security/detectives_office) +"aqa" = (/obj/structure/stool/bed/chair,/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "carpetside"},/area/security/detectives_office) +"aqb" = (/obj/machinery/camera{c_tag = "Detectives Office"; dir = 8; network = "Security"},/obj/machinery/computer/secure_data/detective_computer,/turf/simulated/floor{dir = 5; icon_state = "carpetside"},/area/security/detectives_office) +"aqc" = (/turf/simulated/floor{icon_state = "red"; dir = 8},/area/hallway/primary/port) +"aqd" = (/turf/simulated/floor,/area/hallway/primary/port) +"aqe" = (/obj/machinery/camera{c_tag = "Port Hallway - Security"; dir = 8; network = "SS13"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/port) +"aqf" = (/turf/simulated/wall,/area/hallway/primary/port) +"aqg" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/wall,/area/maintenance/fore) +"aqh" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/wall,/area/maintenance/fore) +"aqi" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/hallway/primary/fore) +"aqj" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/hallway/primary/fore) +"aqk" = (/obj/structure/table,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) +"aql" = (/obj/structure/stool/bed/chair,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) +"aqm" = (/obj/machinery/optable{name = "Xenobiology Operating Table"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) +"aqn" = (/obj/effect/decal/warning_stripes{tag = "icon-NE-in"; icon_state = "NE-in"},/turf/simulated/floor,/area/toxins/xenobiology) +"aqo" = (/obj/effect/decal/warning_stripes{tag = "icon-S"; icon_state = "S"},/obj/machinery/shieldwallgen{req_access = list(55)},/turf/simulated/floor{icon_state = "bot"},/area/toxins/xenobiology) +"aqp" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor/plating,/area/toxins/xenobiology) +"aqq" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) +"aqr" = (/obj/machinery/alarm{frequency = 1437; pixel_y = 23},/mob/living/carbon/monkey,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) +"aqs" = (/turf/simulated/wall,/area/maintenance/starboard) +"aqt" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/port) +"aqu" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor,/area/security/main) +"aqv" = (/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_x = 0; pixel_y = 25},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/security/main) +"aqw" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/disposalpipe/sortjunction{backsort = 1; backType = list("Detective's Office"); sortType = list("Security")},/turf/simulated/floor,/area/security/main) +"aqx" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) +"aqy" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "carpetside"},/area/security/detectives_office) +"aqz" = (/obj/structure/table/woodentable,/obj/machinery/light/lamp/green,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "carpet"},/area/security/detectives_office) +"aqA" = (/obj/structure/table/woodentable,/obj/item/weapon/pen,/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "carpet"},/area/security/detectives_office) +"aqB" = (/obj/structure/table/woodentable,/obj/item/clothing/gloves/detective,/obj/item/device/taperecorder,/obj/item/device/detective_scanner,/obj/machinery/light{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "carpetside"},/area/security/detectives_office) +"aqC" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/hallway/primary/port) +"aqD" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/port) +"aqE" = (/turf/simulated/floor/plating,/area/hallway/primary/port) +"aqF" = (/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/hallway/primary/starboard) +"aqG" = (/turf/simulated/floor,/area/hallway/primary/starboard) +"aqH" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/hallway/primary/starboard) +"aqI" = (/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/structure/table,/obj/item/device/radio/intercom{pixel_x = -25},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology) +"aqJ" = (/obj/structure/table,/obj/item/weapon/clipboard,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) +"aqK" = (/obj/structure/table,/obj/machinery/requests_console{department = "Xenobiology"; departmentType = 0; pixel_x = 0; pixel_y = -30},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) +"aqL" = (/obj/machinery/computer/operating{name = "Xenobiology Operating Computer"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) +"aqM" = (/obj/structure/table,/obj/item/weapon/circular_saw,/obj/machinery/light,/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology) +"aqN" = (/obj/structure/table,/obj/item/weapon/scalpel,/obj/machinery/firealarm{dir = 2; layer = 4; pixel_x = 0; pixel_y = -25},/obj/machinery/camera{c_tag = "Xenobiology"; dir = 1; network = "Research"; pixel_x = 0},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology) +"aqO" = (/obj/machinery/power/apc{dir = 2; name = "Xenobiology APC"; pixel_y = -25},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) +"aqP" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/airlock/glass/glass_medical{name = "Monkey Pen"; req_access_txt = "55"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) +"aqQ" = (/mob/living/carbon/monkey,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) +"aqR" = (/obj/machinery/disease2/monkeycloner,/obj/machinery/camera{c_tag = "Xenobiology Monkey Pen"; dir = 8; network = "Research"; pixel_x = 0},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) +"aqS" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/port) +"aqT" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/security/main) +"aqU" = (/obj/machinery/vending/cigarette,/obj/machinery/camera{c_tag = "Security Officer Area"; dir = 4; network = "Security"},/turf/simulated/floor,/area/security/main) +"aqV" = (/obj/structure/stool/bed/chair{dir = 4},/obj/effect/landmark/start{name = "Security Officer"},/turf/simulated/floor,/area/security/main) +"aqW" = (/obj/structure/table{pixel_y = 0},/obj/item/weapon/book/manual/security_space_law,/turf/simulated/floor,/area/security/main) +"aqX" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/turf/simulated/floor,/area/security/main) +"aqY" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Security Officer"},/turf/simulated/floor,/area/security/main) +"aqZ" = (/obj/machinery/firealarm{dir = 4; layer = 4; pixel_x = 24},/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/security/main) +"ara" = (/obj/structure/closet/secure_closet/detective,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) +"arb" = (/turf/simulated/floor{dir = 10; icon_state = "carpetside"},/area/security/detectives_office) +"arc" = (/turf/simulated/floor{icon_state = "carpetside"},/area/security/detectives_office) +"ard" = (/obj/structure/stool/bed/chair{dir = 1},/obj/effect/landmark/start{name = "Detective"},/turf/simulated/floor{icon_state = "carpetside"},/area/security/detectives_office) +"are" = (/obj/machinery/computer/security,/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/floor{dir = 6; icon_state = "carpetside"},/area/security/detectives_office) +"arf" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/port) +"arg" = (/obj/machinery/door/airlock/maintenance_hatch{req_access_txt = "12"},/turf/simulated/floor/plating,/area/hallway/primary/port) +"arh" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/hallway/primary/port) "ari" = (/obj/machinery/light/small,/turf/simulated/floor/plating,/area/maintenance/fore) "arj" = (/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 6},/turf/simulated/floor/plating,/area/maintenance/fore) "ark" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/maintenance/fore) @@ -905,92 +905,92 @@ "aru" = (/obj/machinery/vending/snack,/turf/simulated/floor,/area/security/main) "arv" = (/obj/structure/table{pixel_y = 0},/obj/item/weapon/crowbar,/obj/item/clothing/glasses/sunglasses,/turf/simulated/floor,/area/security/main) "arw" = (/obj/structure/table{pixel_y = 0},/obj/item/weapon/handcuffs,/turf/simulated/floor,/area/security/main) -"arx" = (/obj/structure/window/basic{dir = 8},/obj/effect/landmark{name = "plant"},/obj/structure/window/basic{dir = 4},/turf/simulated/floor{icon_state = "wood"},/area/hallway/primary/port) -"ary" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/hallway/primary/port) -"arz" = (/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/hallway/primary/port) -"arA" = (/obj/machinery/camera{c_tag = "Port Hallway - Security"; dir = 8; network = "SS13"},/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/hallway/primary/port) +"arx" = (/turf/simulated/wall/r_wall,/area/hallway/primary/port) +"ary" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/port) +"arz" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/primary/port) +"arA" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fore) "arB" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/fore) "arC" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/fore) "arD" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 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pixel_x = 0; pixel_y = 0},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/lab) -"arK" = (/obj/effect/decal/warning_stripes{tag = "icon-W"; icon_state = "W"},/turf/simulated/floor,/area/toxins/lab) -"arL" = (/obj/machinery/r_n_d/circuit_imprinter,/turf/simulated/floor,/area/toxins/lab) -"arM" = (/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 3; pixel_y = 3},/turf/simulated/floor,/area/toxins/lab) -"arN" = (/obj/machinery/r_n_d/protolathe,/turf/simulated/floor,/area/toxins/lab) -"arO" = (/obj/effect/landmark{name = "emcloset"},/turf/simulated/floor,/area/toxins/lab) -"arP" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/maintenance/fore) -"arQ" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 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(/turf/simulated/wall/r_wall,/area/engine/construction_storage) -"ash" = (/obj/structure/rack,/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50; pixel_x = -3; pixel_y = 3},/turf/simulated/floor/plating,/area/engine/construction_storage) -"asi" = (/obj/structure/rack,/obj/item/stack/rods{amount = 50; pixel_x = 6; pixel_y = -6},/obj/item/stack/rods{amount = 50},/obj/item/stack/rods{amount = 50; pixel_x = -6; pixel_y = 6},/turf/simulated/floor/plating,/area/engine/construction_storage) -"asj" = (/turf/simulated/floor/plating,/area/engine/construction_storage) -"ask" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plating,/area/engine/construction_storage) -"asl" = (/obj/structure/rack,/obj/item/stack/sheet/metal{amount = 50; pixel_x = 6; pixel_y = -6},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50; pixel_x = -6; pixel_y = 6},/turf/simulated/floor/plating,/area/engine/construction_storage) -"asm" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engine/construction_storage) -"asn" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/starboard) -"aso" = (/obj/machinery/atmospherics/pipe/simple/general/visible,/turf/simulated/floor/plating,/area/maintenance/starboard) -"asp" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/starboard) -"asq" = (/obj/machinery/atmospherics/pipe/simple/general/visible,/obj/structure/lattice,/turf/space,/area/maintenance/starboard) -"asr" = (/turf/simulated/wall/r_wall,/area/hallway/primary/starboard) -"ass" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/toxins/hallway) -"ast" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/lab) -"asu" = (/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/lab) -"asv" = (/turf/simulated/floor,/area/toxins/lab) -"asw" = (/obj/structure/table,/obj/machinery/light{dir = 4},/obj/item/stack/sheet/glass{amount = 50; pixel_x = 0; pixel_y = 0},/obj/item/stack/sheet/glass{amount = 50; pixel_x = 3; pixel_y = 3},/turf/simulated/floor,/area/toxins/lab) -"asx" = (/obj/machinery/light/small{dir = 1},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/starboard) -"asy" = (/obj/structure/disposalpipe/sortjunction{backsort = 1; backType = list("Security","Detective's Office"); dir = 4; icon_state = "pipe-j1s"; sortType = list()},/turf/simulated/floor,/area/security/main) -"asz" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/airlock/security{name = "Security"; req_access = null; req_access_txt = "1"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/security/main) -"asA" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/hallway/primary/port) -"asB" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/port) -"asC" = (/obj/structure/disposalpipe/sortjunction{backsort = 0; backType = list(); dir = 1; icon_state = "pipe-j2s"; sortType = list("Security","Detective's Office")},/turf/simulated/floor,/area/hallway/primary/port) -"asD" = (/obj/structure/table,/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/hallway/primary/port) -"asE" = (/turf/simulated/wall/r_wall,/area/crew_quarters/captain) -"asF" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/rig,/obj/item/clothing/head/helmet/space/rig,/obj/item/clothing/mask/breath,/obj/item/weapon/tank/oxygen/yellow,/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/engine) -"asG" = (/obj/machinery/dispenser,/turf/simulated/floor,/area/engine) -"asH" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/engine/construction_storage) -"asI" = (/obj/structure/rack,/obj/item/stack/sheet/plasteel{pixel_x = 6; pixel_y = -6},/obj/item/stack/sheet/plasteel,/obj/item/stack/sheet/plasteel{pixel_x = -6; pixel_y = 6},/turf/simulated/floor/plating,/area/engine/construction_storage) -"asJ" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engine/construction_storage) -"asK" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/starboard) -"asL" = (/turf/simulated/wall/r_wall,/area/security/nuke_storage) -"asM" = (/obj/machinery/light{dir = 8},/turf/simulated/floor{tag = "icon-whitehall (WEST)"; icon_state = "whitehall"; dir = 8},/area/toxins/hallway) -"asN" = (/obj/structure/disposalpipe/sortjunction{backsort = 1; backType = list("Research Director","Robotics"); icon_state = "pipe-j2s"; sortType = list("Research Division")},/turf/simulated/floor,/area/toxins/hallway) -"asO" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/airlock/glass/glass_medical{name = "Technological Research Laboratory"; req_access_txt = "7"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/lab) -"asP" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/lab) -"asQ" = (/obj/effect/decal/warning_stripes{tag = "icon-W"; icon_state = "W"},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor,/area/toxins/lab) -"asR" = (/obj/machinery/r_n_d/destructive_analyzer,/turf/simulated/floor,/area/toxins/lab) -"asS" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor,/area/toxins/lab) -"asT" = (/obj/machinery/computer/rdconsole{id = 1; name = "Core R&D Console"},/turf/simulated/floor,/area/toxins/lab) -"asU" = (/turf/simulated/wall/r_wall,/area/security/brig) -"asV" = (/turf/simulated/wall,/area/security/brig) -"asW" = (/obj/machinery/door_timer/cell_1{dir = 8; pixel_x = -32; pixel_y = 0},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/security/brig) -"asX" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/security/brig) -"asY" = (/obj/machinery/door_timer/cell_2{dir = 4; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/security/brig) -"asZ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "brig"; name = "Security Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/security/brig) -"ata" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "brig"; name = "Security Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/security/brig) -"atb" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/port) -"atc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/primary/port) -"atd" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/primary/port) -"ate" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hallway/primary/port) +"arE" = (/turf/simulated/wall/r_wall,/area/engine/fore) +"arF" = (/obj/machinery/door/airlock/maintenance_hatch{req_access_txt = "12"},/turf/simulated/floor/plating,/area/engine/fore) +"arG" = (/turf/simulated/wall/r_wall,/area/engine/construction_storage) +"arH" = (/obj/machinery/door/airlock/maintenance_hatch{req_access_txt = "12"},/turf/simulated/floor/plating,/area/engine/construction_storage) +"arI" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/hallway/primary/starboard) +"arJ" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/hallway/primary/starboard) +"arK" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor{tag = "icon-whitehall (WEST)"; icon_state = "whitehall"; dir = 8},/area/toxins/hallway) +"arL" = (/turf/simulated/wall,/area/toxins/lab) +"arM" = (/obj/structure/rack{dir = 1},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 3; pixel_y = 3},/obj/item/stack/sheet/metal{amount = 50},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/lab) +"arN" = (/obj/structure/rack{dir = 1},/obj/item/stack/sheet/glass{amount = 50; pixel_x = 3; pixel_y = 3},/obj/item/stack/sheet/glass{amount = 50; pixel_x = 0; pixel_y = 0},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/lab) +"arO" = (/obj/effect/decal/warning_stripes{tag = "icon-W"; icon_state = "W"},/turf/simulated/floor,/area/toxins/lab) +"arP" = (/obj/machinery/r_n_d/circuit_imprinter,/turf/simulated/floor,/area/toxins/lab) +"arQ" = (/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 3; pixel_y = 3},/turf/simulated/floor,/area/toxins/lab) +"arR" = (/obj/machinery/r_n_d/protolathe,/turf/simulated/floor,/area/toxins/lab) +"arS" = (/obj/effect/landmark{name = "emcloset"},/turf/simulated/floor,/area/toxins/lab) +"arT" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/maintenance/fore) +"arU" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/security/main) +"arV" = (/obj/machinery/vending/coffee,/turf/simulated/floor,/area/security/main) +"arW" = (/obj/structure/table{pixel_y = 0},/obj/item/stack/medical/bruise_pack{pixel_x = 10; pixel_y = 2},/turf/simulated/floor,/area/security/main) +"arX" = (/obj/structure/table,/obj/item/kitchen/donut_box,/turf/simulated/floor,/area/security/main) +"arY" = (/obj/machinery/status_display{pixel_y = 30},/obj/machinery/camera{c_tag = "Security Main"; dir = 2; network = "Security"},/turf/simulated/floor,/area/security/main) +"arZ" = (/obj/structure/closet/extinguisher{dir = 1; pixel_x = 0; pixel_y = 30},/turf/simulated/floor,/area/security/main) +"asa" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/airlock/security{name = "Security"; req_access = null; req_access_txt = "1"},/turf/simulated/floor,/area/security/main) +"asb" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/primary/port) +"asc" = (/obj/structure/lattice,/turf/space,/area/hallway/primary/port) +"asd" = (/obj/structure/grille,/turf/simulated/floor/engine,/area) +"ase" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/rig,/obj/item/clothing/head/helmet/space/rig,/obj/item/clothing/mask/breath,/obj/item/weapon/tank/oxygen/yellow,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/engine/fore) +"asf" = (/obj/machinery/door/poddoor{id = "Rig Storage"; name = "Vent Seal"},/turf/simulated/floor/plating,/area/engine/fore) +"asg" = (/turf/simulated/floor,/area/engine/fore) +"ash" = (/obj/machinery/dispenser,/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area/engine/fore) +"asi" = (/obj/structure/closet/toolcloset,/turf/simulated/floor,/area/engine/fore) +"asj" = (/obj/structure/rack,/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50; pixel_x = -3; pixel_y = 3},/turf/simulated/floor/plating,/area/engine/construction_storage) +"ask" = (/obj/structure/rack,/obj/item/stack/rods{amount = 50; pixel_x = 6; pixel_y = -6},/obj/item/stack/rods{amount = 50},/obj/item/stack/rods{amount = 50; pixel_x = -6; pixel_y = 6},/turf/simulated/floor/plating,/area/engine/construction_storage) +"asl" = (/turf/simulated/floor/plating,/area/engine/construction_storage) +"asm" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plating,/area/engine/construction_storage) +"asn" = (/obj/structure/rack,/obj/item/stack/sheet/metal{amount = 50; pixel_x = 6; pixel_y = -6},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50; pixel_x = -6; pixel_y = 6},/turf/simulated/floor/plating,/area/engine/construction_storage) +"aso" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engine/construction_storage) +"asp" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/starboard) +"asq" = (/obj/machinery/atmospherics/pipe/simple/general/visible,/turf/simulated/floor/plating,/area/maintenance/starboard) +"asr" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/starboard) +"ass" = (/obj/machinery/atmospherics/pipe/simple/general/visible,/obj/structure/lattice,/turf/space,/area/maintenance/starboard) +"ast" = (/turf/simulated/wall/r_wall,/area/hallway/primary/starboard) +"asu" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/toxins/hallway) +"asv" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/lab) +"asw" = (/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/lab) +"asx" = (/turf/simulated/floor,/area/toxins/lab) +"asy" = (/obj/structure/table,/obj/machinery/light{dir = 4},/obj/item/stack/sheet/glass{amount = 50; pixel_x = 0; pixel_y = 0},/obj/item/stack/sheet/glass{amount = 50; pixel_x = 3; pixel_y = 3},/turf/simulated/floor,/area/toxins/lab) +"asz" = (/obj/machinery/light/small{dir = 1},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/starboard) +"asA" = (/obj/structure/disposalpipe/sortjunction{backsort = 1; backType = list("Security","Detective's Office"); dir = 4; icon_state = "pipe-j1s"; sortType = list()},/turf/simulated/floor,/area/security/main) +"asB" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/airlock/security{name = "Security"; req_access = null; req_access_txt = "1"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/security/main) +"asC" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/hallway/primary/port) +"asD" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/port) +"asE" = (/obj/structure/disposalpipe/sortjunction{backsort = 0; backType = list(); dir = 1; icon_state = "pipe-j2s"; sortType = list("Security","Detective's Office")},/turf/simulated/floor,/area/hallway/primary/port) +"asF" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hallway/primary/port) +"asG" = (/turf/space,/area/hallway/primary/port) +"asH" = (/turf/simulated/wall/r_wall,/area/crew_quarters/captain) +"asI" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/rig,/obj/item/clothing/head/helmet/space/rig,/obj/item/clothing/mask/breath,/obj/item/weapon/tank/oxygen/yellow,/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/engine/fore) +"asJ" = (/obj/machinery/dispenser,/turf/simulated/floor,/area/engine/fore) +"asK" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/engine/construction_storage) +"asL" = (/obj/structure/rack,/obj/item/stack/sheet/plasteel{pixel_x = 6; pixel_y = -6},/obj/item/stack/sheet/plasteel,/obj/item/stack/sheet/plasteel{pixel_x = -6; pixel_y = 6},/turf/simulated/floor/plating,/area/engine/construction_storage) +"asM" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engine/construction_storage) +"asN" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/starboard) +"asO" = (/turf/simulated/wall/r_wall,/area/security/nuke_storage) +"asP" = (/obj/machinery/light{dir = 8},/turf/simulated/floor{tag = "icon-whitehall (WEST)"; icon_state = "whitehall"; dir = 8},/area/toxins/hallway) +"asQ" = (/obj/structure/disposalpipe/sortjunction{backsort = 1; backType = list("Research Director","Robotics"); icon_state = "pipe-j2s"; sortType = list("Research Division")},/turf/simulated/floor,/area/toxins/hallway) +"asR" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/airlock/glass/glass_medical{name = "Technological Research Laboratory"; req_access_txt = "7"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/lab) +"asS" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/lab) +"asT" = (/obj/effect/decal/warning_stripes{tag = "icon-W"; icon_state = "W"},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor,/area/toxins/lab) +"asU" = (/obj/machinery/r_n_d/destructive_analyzer,/turf/simulated/floor,/area/toxins/lab) +"asV" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor,/area/toxins/lab) +"asW" = (/obj/machinery/computer/rdconsole{id = 1; name = "Core R&D Console"},/turf/simulated/floor,/area/toxins/lab) +"asX" = (/turf/simulated/wall/r_wall,/area/security/brig) +"asY" = (/turf/simulated/wall,/area/security/brig) +"asZ" = (/obj/machinery/door_timer/cell_1{dir = 8; pixel_x = -32; pixel_y = 0},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/security/brig) +"ata" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/security/brig) +"atb" = (/obj/machinery/door_timer/cell_2{dir = 4; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/security/brig) +"atc" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "brig"; name = "Security Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/security/brig) +"atd" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "brig"; name = "Security Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/security/brig) +"ate" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "brig"; name = "Security Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/hallway/primary/port) "atf" = (/obj/structure/table,/obj/item/weapon/soap/deluxe,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/captain) "atg" = (/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/captain) "ath" = (/obj/machinery/sink/shower{dir = 2},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/captain) @@ -1013,9 +1013,9 @@ "aty" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "brig"; name = "Security Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/security/brig) "atz" = (/obj/machinery/firealarm{dir = 4; layer = 4; pixel_x = 24},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/port) "atA" = (/obj/machinery/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/captain) -"atB" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/rig,/obj/item/clothing/head/helmet/space/rig,/obj/item/clothing/mask/breath,/obj/item/weapon/tank/oxygen/yellow,/obj/machinery/light/small,/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/engine) -"atC" = (/obj/structure/table,/turf/simulated/floor,/area/engine) -"atD" = (/obj/structure/rack,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -6; pixel_y = -6},/obj/item/weapon/storage/toolbox/mechanical,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = 6; pixel_y = 6},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/engine) +"atB" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/rig,/obj/item/clothing/head/helmet/space/rig,/obj/item/clothing/mask/breath,/obj/item/weapon/tank/oxygen/yellow,/obj/machinery/light/small,/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/engine/fore) +"atC" = (/obj/structure/table,/turf/simulated/floor,/area/engine/fore) +"atD" = (/obj/structure/rack,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -6; pixel_y = -6},/obj/item/weapon/storage/toolbox/mechanical,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = 6; pixel_y = 6},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/engine/fore) "atE" = (/obj/structure/closet/secure_closet/engineering_welding,/turf/simulated/floor/plating,/area/engine/construction_storage) "atF" = (/obj/machinery/power/apc{dir = 2; name = "Construction Storage APC"; pixel_x = 0; pixel_y = -24; pixel_z = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/engine/construction_storage) "atG" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/engine/construction_storage) @@ -1049,8 +1049,8 @@ "aui" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; layer = 4; pixel_x = 24},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/port) "auj" = (/obj/machinery/camera{c_tag = "Captains Bathroom"; c_tag_order = 999; dir = 4; network = "Command"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/captain) "auk" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/captain) -"aul" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor,/area/engine) -"aum" = (/obj/structure/rack{dir = 1},/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engine) +"aul" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor,/area/engine/fore) +"aum" = (/obj/structure/rack{dir = 1},/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engine/fore) "aun" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engine/fore) "auo" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engine/fore) "aup" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engine/fore) @@ -1067,3356 +1067,3895 @@ "auA" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/lab) "auB" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/lab) "auC" = (/obj/structure/table,/obj/item/weapon/stock_parts/manipulator,/obj/item/weapon/stock_parts/capacitor,/obj/item/weapon/stock_parts/capacitor,/obj/item/weapon/stock_parts/manipulator,/obj/item/weapon/stock_parts/micro_laser,/obj/item/weapon/stock_parts/micro_laser,/obj/structure/closet/extinguisher{pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/toxins/lab) -"auD" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area) -"auE" = (/obj/machinery/door/airlock/glass/glass_engineering{name = "Engineering"; req_access_txt = "10"},/turf/simulated/floor,/area) -"auF" = (/turf/simulated/wall,/area/security/warden) -"auG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/security/warden) -"auH" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/warden) -"auI" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/security/warden) -"auJ" = (/obj/structure/closet/secure_closet/brig{name = "Cell 1 Locker"; req_access_txt = "1"},/obj/machinery/camera{c_tag = "Brig (North)"; dir = 4; network = "Security"},/turf/simulated/floor,/area/security/brig) -"auK" = (/obj/machinery/door_timer/cell_3{dir = 4; layer = 4; pixel_x = 32; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/security/brig) -"auL" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/hallway/primary/port) -"auM" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/port) -"auN" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/hallway/primary/port) -"auO" = (/obj/machinery/disposal/toilet{dir = 8; icon_state = "toilet"; pixel_x = -4; pixel_y = 0; tag = "icon-toilet (EAST)"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/captain) -"auP" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engine) -"auQ" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engine) -"auR" = (/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor,/area/engine) -"auS" = (/obj/machinery/door/airlock/engineering,/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor,/area/engine) -"auT" = (/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor,/area/engine/fore) -"auU" = (/obj/machinery/power/apc{dir = 1; name = "Engineering Fore Storage APC"; pixel_x = 0; pixel_y = 24; pixel_z = 0},/obj/structure/cable{d2 = 8; icon_state = "0-8"; pixel_y = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor,/area/engine/fore) -"auV" = (/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor,/area/engine/fore) -"auW" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/engine/fore) -"auX" = (/obj/effect/landmark{name = "plant"},/turf/simulated/floor,/area/engine/fore) -"auY" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engine/fore) -"auZ" = (/obj/effect/sign/securearea{desc = "A warning sign which reads 'Nuclear Warhead'"; icon_state = "radiation"; name = "Nuclear Warhead"; pixel_x = -32; pixel_y = 0},/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/machinery/light/small/spot,/turf/simulated/floor{icon_state = "dark"},/area/security/nuke_storage) -"ava" = (/obj/structure/closet/crate,/obj/item/stack/sheet/gold{pixel_x = 1; pixel_y = -2},/obj/item/stack/sheet/gold{pixel_x = 1; pixel_y = -2},/turf/simulated/floor{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area/security/nuke_storage) -"avb" = (/turf/simulated/floor{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area/security/nuke_storage) -"avc" = (/obj/machinery/light/small/spot,/turf/simulated/floor{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area/security/nuke_storage) -"avd" = (/obj/item/weapon/moneybag/vault,/turf/simulated/floor{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area/security/nuke_storage) -"ave" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 1},/turf/simulated/floor/plating,/area/security/nuke_storage) -"avf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1},/turf/simulated/floor/plating,/area/security/nuke_storage) -"avg" = (/obj/structure/closet/l3closet/general,/turf/simulated/floor{tag = "icon-whitehall (SOUTHWEST)"; icon_state = "whitehall"; dir = 10},/area/toxins/hallway) -"avh" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 2},/area/toxins/hallway) -"avi" = (/obj/structure/closet/firecloset,/turf/simulated/floor{tag = "icon-whitehall (SOUTHEAST)"; icon_state = "whitehall"; dir = 6},/area/toxins/hallway) -"avj" = (/obj/structure/table,/obj/item/weapon/stock_parts/scanning_module,/obj/item/weapon/stock_parts/scanning_module,/obj/item/weapon/reagent_containers/glass/beaker,/obj/item/weapon/reagent_containers/glass/beaker,/turf/simulated/floor{icon_state = "white"},/area/toxins/lab) -"avk" = 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    The next one I see handling explosives unthinkingly gets a transfer to AR-5280X3.
    For those of you who don't know it, that Asteroid is a 3 week flight away from the next station and the staff consists of penalty workers and idiots who don't handle explosives with the care they require.
    Consider that a warning."; name = "Old Note"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/quartermaster/miningdock) -"bcZ" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/quartermaster/miningdock) -"bda" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/medical/chemistry) -"bdb" = (/obj/structure/table,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/antitoxin{pixel_x = 4; pixel_y = 4},/obj/item/weapon/reagent_containers/glass/bottle/antitoxin{pixel_x = 4; pixel_y = 4},/obj/item/weapon/reagent_containers/glass/bottle/antitoxin{pixel_x = 4; 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    Spacedie


    How to play:

    A designated number is announced.
    Each player rolls a dice and adds that number to their total score.
    This can be repeated as long as needed.
    Any player whos total is over the designated number loses.
    A player can fold at any time.
    The player with the highest score at the end wins the round.

    For extra fun use a dice with many sides.

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    The next one I see handling explosives unthinkingly gets a transfer to AR-5280X3.
    For those of you who don't know it, that Asteroid is a 3 week flight away from the next station and the staff consists of penalty workers and idiots who don't handle explosives with the care they require.
    Consider that a warning."; name = "Old Note"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/quartermaster/miningdock) +"bjp" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/quartermaster/miningdock) +"bjq" = (/obj/structure/table/reinforced,/obj/machinery/door/window/eastright{name = "Reception Window"; req_access_txt = "0"},/obj/machinery/door/window/westleft{name = "Assembly Line Desk"; req_access_txt = "29"},/turf/simulated/floor,/area) +"bjr" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/floor{icon_state = "yellowcorner"},/area) +"bjs" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (WEST)"; icon_state = "manifold-b-f"; dir = 8},/turf/simulated/wall/r_wall,/area) +"bjt" = (/obj/machinery/newscaster{pixel_x = -32; pixel_y = 0},/turf/simulated/floor,/area) +"bju" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area) +"bjv" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; 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icon_state = "yellow"},/area/hallway/primary/aft) +"blZ" = (/obj/structure/disposalpipe/sortjunction{backsort = 0; backType = list(); dir = 8; icon_state = "pipe-j2s"; sortType = list("Botany")},/turf/simulated/floor{dir = 1; icon_state = "yellow"},/area/hallway/primary/aft) +"bma" = (/obj/machinery/light{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "yellow"},/area/hallway/primary/aft) +"bmb" = (/obj/effect/sign/securearea{name = "ENGINEERING ACCESS"; pixel_y = 32},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "yellow"},/area/hallway/primary/aft) +"bmc" = (/obj/structure/disposalpipe/sortjunction{backsort = 0; backType = list(); dir = 8; icon_state = "pipe-j1s"; sortType = list("Chief Engineer","Engineering","Atmospherics")},/turf/simulated/floor{dir = 1; icon_state = "yellow"},/area/hallway/primary/aft) +"bmd" = (/obj/effect/sign/nosmoking_2{pixel_y = 32},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 1; 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pixel_y = 23},/obj/machinery/light{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft) +"bmk" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/hallway/primary/aft) +"bml" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor,/area/hallway/primary/aft) +"bmm" = (/turf/simulated/wall,/area/maintenance/disposal) +"bmn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/disposal) +"bmo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/disposal) +"bmp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/disposal) +"bmq" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Disposal Access"; req_access_txt = "12"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/disposal) +"bmr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/disposal) +"bms" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area) +"bmt" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area) +"bmu" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area) +"bmv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area) +"bmw" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "yellowcorner"},/area) +"bmx" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall/r_wall,/area) +"bmy" = (/obj/structure/disposalpipe/sortjunction{backsort = 1; backType = list("Chief Engineer"); dir = 8; icon_state = "pipe-j2s"; sortType = list("Engineering")},/obj/structure/filingcabinet,/obj/structure/closet/extinguisher{pixel_x = -27; pixel_y = 0},/turf/simulated/floor,/area) +"bmz" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area) +"bmA" = (/obj/structure/stool/bed/chair/comfy/black{dir = 1},/obj/effect/landmark/start{name = "Roboticist"},/obj/structure/disposalpipe/sortjunction{backsort = 1; backType = list(); dir = 8; icon_state = "pipe-j2s"; sortType = list("Engineering")},/turf/simulated/floor,/area) +"bmB" = (/obj/structure/stool/bed/chair/comfy/black{dir = 1},/obj/effect/landmark/start{name = "Station Engineer"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area) +"bmC" = (/obj/structure/stool/bed/chair/comfy/black{dir = 1},/obj/effect/landmark/start{name = "Atmospheric Technician"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area) +"bmD" = (/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/disposal,/turf/simulated/floor,/area) +"bmE" = (/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = 27},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-2"; tag = "90Curve"},/turf/simulated/floor,/area) +"bmF" = (/obj/machinery/atmospherics/tvalve/digital{tag = "icon-tvalve0 (NORTH)"; icon_state = "tvalve0"; dir = 1},/turf/simulated/floor,/area) +"bmG" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor,/area) +"bmH" = (/obj/machinery/atmospherics/pipe/simple{color = "green"; icon_state = "intact-g"; level = 2},/obj/machinery/atmospherics/portables_connector{dir = 4},/turf/simulated/floor,/area) +"bmI" = (/obj/machinery/atmospherics/tvalve/digital{tag = "icon-tvalve0 (WEST)"; icon_state = "tvalve0"; dir = 8},/turf/simulated/floor,/area) +"bmJ" = (/obj/machinery/atmospherics/tvalve/mirrored/digital{tag = "icon-tvalvem0 (NORTH)"; icon_state = "tvalvem0"; dir = 1},/turf/simulated/floor,/area) +"bmK" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/obj/machinery/atmospherics/pipe/simple{color = "green"; icon_state = "intact-g"; level = 2},/turf/simulated/floor,/area) +"bmL" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 10; icon_state = "intact-c"; initialize_directions = 10; level = 2},/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 5; icon_state = "intact-c"; level = 2},/turf/simulated/floor,/area) +"bmM" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/medical/chemistry) +"bmN" = (/obj/machinery/chem_dispenser,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/chemistry) +"bmO" = (/obj/structure/stool/bed/chair,/obj/effect/landmark/start{name = "Chemist"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/chemistry) +"bmP" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/medical{name = "Chemistry"; req_access_txt = "33"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/chemistry) +"bmQ" = (/obj/structure/disposalpipe/sortjunction{backsort = 1; backType = list("Chemistry"); dir = 4; icon_state = "pipe-j2s"; sortType = list("CMO")},/turf/simulated/floor{tag = "icon-whitehall (WEST)"; icon_state = "whitehall"; dir = 8},/area/medical/medbay) +"bmR" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/medical/medbay) +"bmS" = (/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/medical/medbay) +"bmT" = (/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/hallway/primary/aft) +"bmU" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass,/turf/simulated/floor,/area/hallway/primary/aft) +"bmV" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor,/area/hallway/primary/aft) +"bmW" = (/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor,/area/hallway/primary/aft) +"bmX" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor,/area/hallway/primary/aft) +"bmY" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/aft) +"bmZ" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/aft) +"bna" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/airlock/maintenance{name = "Disposal Access"; req_access_txt = "12"},/turf/simulated/floor{icon_state = "dark"},/area/maintenance/disposal) +"bnb" = (/turf/simulated/floor/plating,/area/maintenance/disposal) +"bnc" = (/obj/machinery/conveyor_switch{id = "garbage"},/turf/simulated/floor/plating,/area/maintenance/disposal) +"bnd" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/disposal) +"bne" = (/obj/effect/decal/cleanable/oil,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/disposal) +"bnf" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/generic,/turf/simulated/floor/plating,/area/maintenance/disposal) +"bng" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor/plating,/area/maintenance/disposal) +"bnh" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area) +"bni" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall/r_wall,/area) +"bnj" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=2"; freq = 1400; location = "Engineering"},/obj/machinery/door/window/eastright{base_state = "left"; dir = 1; icon_state = "left"; name = "Engineering Delivery"; req_access_txt = "34"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "bot"},/area) +"bnk" = (/obj/machinery/door/airlock/engineering{name = "Engineering"; req_access_txt = "10"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area) +"bnl" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area) +"bnm" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/turf/simulated/wall/r_wall,/area) +"bnn" = (/obj/structure/disposalpipe/segment{dir = 1},/obj/machinery/copier,/turf/simulated/floor,/area) +"bno" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1},/turf/simulated/floor,/area) +"bnp" = (/obj/structure/disposalpipe/segment{dir = 1},/obj/machinery/recharge_station,/turf/simulated/floor,/area) +"bnq" = (/obj/structure/bookcase/manuals/engineering,/obj/structure/noticeboard{pixel_y = -27},/turf/simulated/floor,/area) +"bnr" = (/obj/effect/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"},/turf/simulated/wall/r_wall,/area) +"bns" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area) +"bnt" = (/obj/machinery/door/airlock/glass/glass_engineering{name = "Chief Engineers office"; req_access_txt = "56"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-2"; tag = "90Curve"},/turf/simulated/floor,/area) +"bnu" = (/obj/machinery/atmospherics/valve/digital{color = "yellow"; icon_state = "valve1"; name = "Nitrogen Outlet Valve"; open = 1},/turf/simulated/floor{icon_state = "red"; dir = 10},/area) +"bnv" = (/obj/machinery/light,/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "n2_in"; name = "Nitrogen Supply Control"; output_tag = "n2_out"; sensors = list("n2_sensor" = "Tank")},/turf/simulated/floor{icon_state = "red"},/area) +"bnw" = (/obj/machinery/atmospherics/pipe/simple{color = "green"; icon_state = "intact-g"; level = 2},/obj/machinery/meter,/turf/simulated/floor{icon_state = "red"; dir = 6},/area) +"bnx" = (/obj/machinery/camera{c_tag = "South East"; dir = 1; network = "Atmospherics"},/turf/simulated/floor,/area) +"bny" = (/obj/machinery/atmospherics/valve/digital{color = "yellow"; icon_state = "valve1"; name = "Oxygen Outlet Valve"; open = 1},/turf/simulated/floor{icon_state = "blue"; dir = 10},/area) +"bnz" = (/obj/machinery/light,/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "o2_in"; name = "Oxygen Supply Control"; output_tag = "o2_out"; sensors = list("o2_sensor" = "Tank")},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area) +"bnA" = (/obj/machinery/atmospherics/pipe/simple{color = "green"; icon_state = "intact-g"; level = 2},/obj/machinery/meter,/turf/simulated/floor{icon_state = "blue"; 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pixel_y = 30},/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/crew_quarters) +"brL" = (/turf/simulated/floor{icon_state = "neutralcorner"; dir = 1},/area/crew_quarters) +"brM" = (/turf/simulated/floor,/area/crew_quarters) +"brN" = (/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters) +"brO" = (/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/crew_quarters) +"brP" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor,/area) +"brQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area) +"brR" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "yellow"},/area) +"brS" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area) +"brT" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "yellow"},/area) +"brU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area) +"brV" = (/obj/effect/landmark/start{name = "Station Engineer"},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1},/turf/simulated/floor,/area) +"brW" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/belt/utility,/obj/item/weapon/storage/belt/utility,/obj/item/weapon/storage/belt/utility,/obj/item/device/flashlight{pixel_x = 1; pixel_y = 5},/obj/item/device/flashlight{pixel_x = 1; pixel_y = 5},/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area) +"brX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/cable,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area) +"brY" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-2"; tag = "90Curve"},/turf/simulated/floor,/area) +"brZ" = (/obj/structure/closet/secure_closet/engineering_chief{req_access_txt = "0"},/turf/simulated/floor,/area) +"bsa" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; frequency = 1441; icon_state = "in"; id_tag = "n2_out"; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area) +"bsb" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "n2_sensor"},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area) +"bsc" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "on"; id = "n2_in"; on = 1},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area) +"bsd" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; frequency = 1441; icon_state = "in"; id_tag = "o2_out"; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area) +"bse" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "o2_sensor"},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area) +"bsf" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "on"; id = "o2_in"; on = 1},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area) +"bsg" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1443; icon_state = "on"; id = "air_in"; on = 1},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area) +"bsh" = (/obj/machinery/air_sensor{frequency = 1443; 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dir = 8},/area/medical/genetics) +"bsn" = (/obj/structure/stool/bed/chair{dir = 8},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"bso" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"bsp" = (/obj/machinery/firealarm{pixel_y = -24},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"bsq" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/medical{name = "Genetics Research"; req_access_txt = "9"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"bsr" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{tag = "icon-whitehall (WEST)"; icon_state = "whitehall"; dir = 8},/area/medical/medbay) +"bss" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/medical/medbay) +"bst" = (/obj/structure/disposalpipe/sortjunction{backsort = 1; backType = list("Morgue"); dir = 1; icon_state = "pipe-j2s"; sortType = list("Genetics")},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/medical/medbay) +"bsu" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) +"bsv" = (/obj/structure/table,/obj/item/weapon/storage/stma_kit{pixel_x = 6; pixel_y = 6; pixel_x = 0; pixel_y = 0},/obj/item/weapon/storage/lglo_kit,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) +"bsw" = (/obj/structure/closet/secure_closet/chemical,/obj/machinery/light{dir = 4},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) +"bsx" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"bsy" = (/obj/structure/stool/bed/chair,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"bsz" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) +"bsA" = (/obj/structure/table,/obj/item/weapon/book/manual/barman_recipes,/obj/machinery/power/apc{dir = 4; name = "Bar APC"; pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) +"bsB" = (/obj/machinery/camera{c_tag = "Bar Freezer"; dir = 4; network = "SS13"},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/bar) +"bsC" = (/obj/structure/closet/secure_closet/hydro_personal,/turf/simulated/floor{icon_state = "hydrofloor"},/area/hydroponics) +"bsD" = (/obj/machinery/light/small/spot,/turf/simulated/floor{icon_state = "hydrofloor"},/area/hydroponics) +"bsE" = (/obj/machinery/camera{c_tag = "Hydrophonics Back Room"; dir = 1; network = "SS13"},/obj/machinery/alarm{dir = 1; layer = 4; pixel_y = -22},/turf/simulated/floor{icon_state = "hydrofloor"},/area/hydroponics) +"bsF" = (/obj/structure/closet/wardrobe/hydro_green,/turf/simulated/floor{icon_state = "hydrofloor"},/area/hydroponics) +"bsG" = (/obj/effect/landmark{name = "plant"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor,/area/hydroponics) +"bsH" = (/obj/machinery/light/small/spot{tag = "icon-bulb1 (WEST)"; icon_state = "bulb1"; dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) +"bsI" = (/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main) +"bsJ" = (/turf/simulated/floor{dir = 4; icon_state = "chapel"},/area/chapel/main) +"bsK" = (/obj/machinery/light/small/spot{tag = "icon-bulb1 (EAST)"; icon_state = "bulb1"; dir = 4},/turf/simulated/floor{dir = 4; icon_state = "carpetside"},/area/chapel/main) +"bsL" = (/obj/machinery/power/apc{dir = 8; name = "Chapel Office APC"; pixel_x = -25},/turf/simulated/floor{dir = 8; icon_state = "carpetside"},/area/chapel/office) +"bsM" = (/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/chapel/office) +"bsN" = (/obj/machinery/light/lamp/green{pixel_x = 1; pixel_y = 5},/obj/structure/table/woodentable,/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/chapel/office) +"bsO" = (/obj/structure/table/woodentable,/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/chapel/office) +"bsP" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/chapel/office) +"bsQ" = (/obj/machinery/light/small/spot{tag = "icon-bulb1 (EAST)"; icon_state = "bulb1"; dir = 4},/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor{dir = 4; icon_state = "carpetside"},/area/chapel/office) +"bsR" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters) +"bsS" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/crew_quarters) +"bsT" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/crew_quarters) +"bsU" = (/obj/structure/disposalpipe/sortjunction{backsort = 1; backType = list("Toilets"); dir = 4; icon_state = "pipe-j2s"; sortType = list("Laundry Room")},/turf/simulated/floor,/area/crew_quarters) +"bsV" = (/obj/item/weapon/reagent_containers/food/snacks/no_raisin,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/crew_quarters) +"bsW" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor,/area/crew_quarters) +"bsX" = (/obj/structure/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor,/area/crew_quarters) +"bsY" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/drinks/tea{pixel_x = -4; pixel_y = 18},/turf/simulated/floor,/area/crew_quarters) +"bsZ" = (/obj/structure/table/woodentable,/obj/item/weapon/dice/d20{pixel_x = 8; pixel_y = 7},/obj/item/weapon/dice{pixel_x = -5; pixel_y = 0},/obj/item/weapon/dice{pixel_x = 0; pixel_y = -2},/turf/simulated/floor,/area/crew_quarters) +"bta" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters) +"btb" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/medical/genetics) +"btc" = (/obj/structure/table,/obj/item/weapon/storage/diskbox,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"btd" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"bte" = (/turf/simulated/wall,/area/medical/morgue) +"btf" = (/obj/machinery/door/firedoor/border_only{dir = 1},/obj/machinery/door/airlock/medical{name = "Morgue"; req_access_txt = "9"},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"btg" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{tag = "icon-whitehall (WEST)"; icon_state = "whitehall"; dir = 8},/area/medical/medbay) +"bth" = (/obj/structure/table,/obj/item/weapon/storage/diskbox{pixel_x = 4; pixel_y = 3},/obj/item/weapon/storage/beakerbox,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) +"bti" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 4; pixel_y = 3},/obj/item/weapon/storage/firstaid/regular,/obj/machinery/light,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) +"btj" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/toxin{pixel_x = 4; pixel_y = 3},/obj/item/weapon/storage/firstaid/toxin,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) +"btk" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire{pixel_x = 4; pixel_y = 3},/obj/item/weapon/storage/firstaid/fire,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) +"btl" = (/obj/structure/table,/obj/item/weapon/gun/syringe{pixel_y = 4},/obj/item/weapon/gun/syringe,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) +"btm" = (/obj/structure/closet/wardrobe/medic_white,/obj/machinery/camera{c_tag = "Medbay Storage"; dir = 1; network = "Medbay"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) +"btn" = (/obj/structure/closet/secure_closet/anaesthetic,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) +"bto" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"btp" = (/obj/structure/table,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"btq" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"btr" = (/obj/structure/table,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"bts" = (/obj/structure/disposalpipe/sortjunction{backsort = 1; backType = list("Bar"); dir = 8; icon_state = "pipe-j2s"; sortType = list("Kitchen")},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"btt" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/airlock/glass{name = "Bar"; req_access_txt = "25"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) +"btu" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) +"btv" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/shaker,/obj/machinery/firealarm{dir = 4; layer = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) +"btw" = (/obj/effect/landmark{name = "plant"},/obj/machinery/camera{c_tag = "Hydrophonics Front"; dir = 4; network = "SS13"},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor,/area/hydroponics) +"btx" = (/obj/effect/landmark{name = "plant"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hydroponics) +"bty" = (/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor,/area/hydroponics) +"btz" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor{icon_state = "dark"},/area/hydroponics) +"btA" = (/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main) +"btB" = (/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main) +"btC" = (/turf/simulated/floor{dir = 4; icon_state = "carpetside"},/area/chapel/main) +"btD" = (/turf/simulated/floor{dir = 8; icon_state = "carpetside"},/area/chapel/office) +"btE" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/chapel/office) +"btF" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 31},/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor{dir = 4; icon_state = "carpetside"},/area/chapel/office) +"btG" = (/obj/structure/table/woodentable,/turf/simulated/floor,/area/crew_quarters) +"btH" = (/obj/structure/table/woodentable,/obj/item/weapon/cigpacket{pixel_x = -2; pixel_y = 2},/turf/simulated/floor,/area/crew_quarters) +"btI" = (/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/crew_quarters) +"btJ" = (/obj/structure/table/woodentable,/obj/item/weapon/paper{info = "
    Spacedie


    How to play:

    A designated number is announced.
    Each player rolls a dice and adds that number to their total score.
    This can be repeated as long as needed.
    Any player whos total is over the designated number loses.
    A player can fold at any time.
    The player with the highest score at the end wins the round.

    For extra fun use a dice with many sides.

    "; name = "Spacedie"},/turf/simulated/floor,/area/crew_quarters) +"btK" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters) +"btL" = (/obj/structure/closet/secure_closet/personal,/obj/machinery/alarm{dir = 4; pixel_x = -23; pixel_y = 0},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/crew_quarters) +"btM" = (/turf/simulated/floor{icon_state = "carpet"},/area/crew_quarters) +"btN" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/toxin{pixel_x = 4; pixel_y = 3},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"btO" = (/obj/effect/landmark/start{name = "Geneticist"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"btP" = (/obj/structure/table,/obj/item/weapon/storage/diskbox,/obj/machinery/firealarm{dir = 4; layer = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"btQ" = (/obj/machinery/disposal,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"btR" = (/obj/machinery/light/small/spot{tag = "icon-bulb1 (NORTH)"; icon_state = "bulb1"; dir = 1},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"btS" = (/obj/structure/closet/crate,/obj/machinery/power/apc{dir = 1; name = "Morgue APC"; pixel_y = 25},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"btT" = (/obj/structure/closet/emcloset,/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"btU" = (/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"btV" = (/obj/machinery/light_switch{dir = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"btW" = (/obj/machinery/camera{c_tag = "Hallway Aft"; dir = 8; network = "Medbay"},/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/medical/medbay) +"btX" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/medbay) +"btY" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/medical/medbay) +"btZ" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/medical/medbay) +"bua" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft) +"bub" = (/obj/machinery/camera{c_tag = "Cafeteria Port"; dir = 4},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"buc" = (/obj/structure/reagent_dispensers/water_cooler,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) +"bud" = (/obj/structure/table,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) +"bue" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; layer = 4; pixel_x = 24},/obj/structure/table,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) +"buf" = (/obj/structure/closet/secure_closet/bar,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/bar) +"bug" = (/obj/structure/closet/crate/freezer,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/kitchen) +"buh" = (/obj/machinery/power/apc{dir = 1; name = "Kitchen Freezer APC"; pixel_x = 0; pixel_y = 25},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/kitchen) +"bui" = (/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/kitchen) +"buj" = (/obj/machinery/gibber,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/kitchen) +"buk" = (/obj/machinery/hydroponics,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/hydroponics) +"bul" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor{dir = 9; icon_state = "green"},/area/hydroponics) +"bum" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics) +"bun" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics) +"buo" = (/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics) +"bup" = (/turf/simulated/floor{dir = 5; icon_state = "green"},/area/hydroponics) +"buq" = (/obj/machinery/hydroponics,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/hydroponics) +"bur" = (/obj/machinery/camera{c_tag = "Chapel Front"; dir = 4; network = "SS13"},/turf/simulated/floor{tag = "icon-vault (SOUTHEAST)"; icon_state = "vault"; dir = 6},/area/chapel/main) +"bus" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 31},/turf/simulated/floor{dir = 4; icon_state = "carpetside"},/area/chapel/main) +"but" = (/obj/structure/filingcabinet,/turf/simulated/floor{dir = 10; icon_state = "carpetside"},/area/chapel/office) +"buu" = (/obj/machinery/copier,/obj/machinery/requests_console{department = "Chapel"; departmentType = 2; pixel_y = -30},/turf/simulated/floor{icon_state = "carpetside"},/area/chapel/office) +"buv" = (/obj/machinery/alarm{dir = 1; layer = 4; pixel_y = -22},/turf/simulated/floor{icon_state = "carpetside"},/area/chapel/office) +"buw" = (/obj/machinery/firealarm{pixel_y = -24},/turf/simulated/floor{icon_state = "carpetside"},/area/chapel/office) +"bux" = (/turf/simulated/floor{icon_state = "carpetside"},/area/chapel/office) +"buy" = (/obj/machinery/camera{c_tag = "Chapel Office"; dir = 8; network = "SS13"},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor{dir = 6; icon_state = "carpetside"},/area/chapel/office) +"buz" = (/obj/structure/noticeboard{pixel_x = 32},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters) +"buA" = (/obj/structure/closet/secure_closet/personal,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = 0; pixel_y = -29},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/crew_quarters) +"buB" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/brown,/obj/machinery/light_switch{layer = 3.3; pixel_x = 0; pixel_y = -25},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/crew_quarters) +"buC" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/medical/genetics) +"buD" = (/obj/structure/table,/obj/item/weapon/storage/syringes{pixel_x = 6; pixel_y = 6},/obj/item/weapon/storage/lglo_kit,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"buE" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor{icon_state = "white"; 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icon_state = "whitehall"; dir = 8},/area/medical/medbay) +"buL" = (/obj/machinery/firealarm{dir = 4; layer = 4; pixel_x = 24},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/medical/medbay) +"buM" = (/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor/plating,/area/maintenance/aft) +"buN" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/aft) +"buO" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"buP" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/window/basic{dir = 5},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) +"buQ" = (/obj/machinery/door/firedoor/border_only,/obj/structure/window/basic{dir = 5},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) +"buR" = (/obj/structure/kitchenspike,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/kitchen) +"buS" = (/obj/machinery/hydroponics,/turf/simulated/floor{icon_state = "dark"},/area/hydroponics) +"buT" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "green"; 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dir = 8; id = "kitchenshutter"; layer = 3.3; name = "Kitchen Shutters"; id = "Kitchen Shutters"},/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bvq" = (/turf/simulated/floor{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bvr" = (/obj/structure/table,/turf/simulated/floor{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bvs" = (/obj/structure/table,/obj/machinery/microwave,/turf/simulated/floor{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bvt" = (/obj/structure/table,/obj/machinery/sink/kitchen,/obj/machinery/door_control{id = "kitchenshutter"; name = "Kitchen Shutters"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bvu" = (/obj/machinery/vending/dinnerware,/turf/simulated/floor{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bvv" = (/obj/machinery/smartfridge,/turf/simulated/floor{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bvw" = (/turf/simulated/wall,/area/crew_quarters/kitchen) +"bvx" = (/obj/machinery/camera{c_tag = "Kitchen Freezer"; 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icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/crew_quarters) +"bvK" = (/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/crew_quarters) +"bvL" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/crew_quarters) +"bvM" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/crew_quarters) +"bvN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters) +"bvO" = (/obj/machinery/vending/cigarette,/turf/simulated/floor,/area) +"bvP" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area) +"bvQ" = (/obj/structure/noticeboard{pixel_y = 32},/turf/simulated/floor,/area) +"bvR" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area) +"bvS" = (/obj/machinery/atmospherics/pipe/simple/general/hidden,/turf/simulated/floor,/area) +"bvT" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft) +"bvU" = (/obj/machinery/door/firedoor/border_only,/obj/structure/window/basic{dir = 5},/turf/simulated/floor{icon_state = "white"; 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name = "Engineering Aft Storage APC"; pixel_x = -24; pixel_y = 0; pixel_z = 0},/turf/simulated/floor,/area) +"bBS" = (/obj/machinery/camera{c_tag = "Virology Monkey Pen"; dir = 4; network = "Medbay"},/mob/living/carbon/monkey,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bBT" = (/mob/living/carbon/monkey,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bBU" = (/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bBV" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/airlock/glass/glass_medical{name = "Monkey Pen"; req_access_txt = "39"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bBW" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Virologist"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bBX" = (/obj/structure/table,/obj/item/weapon/virusdish/random,/obj/item/weapon/virusdish/random{pixel_y = 8},/obj/item/weapon/virusdish/random{pixel_x = -6; 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dir = 8},/area/medical/virology) +"bCe" = (/obj/structure/table,/obj/item/clothing/gloves/latex,/obj/item/clothing/glasses/hud/health,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bCf" = (/obj/structure/table,/obj/item/weapon/storage/syringes{pixel_x = 6; pixel_y = 6},/obj/item/weapon/storage/beakerbox,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bCg" = (/obj/structure/table,/obj/item/weapon/cleaner,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bCh" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bCi" = (/obj/machinery/camera{c_tag = "Virology"; dir = 1; network = "Medbay"},/obj/machinery/light,/obj/machinery/alarm{dir = 1; 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+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabPEbPEbPEbPEbPEbPEbPEbPEbPEbPEbPEbPEbPEbPEbPEbPEbPEbPEbPEbPEbPEaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa From 014b91cda564a9a9d0b35de7ce426ae8a0e7d6b4 Mon Sep 17 00:00:00 2001 From: Erthilo Date: Thu, 31 May 2012 15:14:53 +0100 Subject: [PATCH 20/43] Compile fixes. --- code/defines/obj/weapon.dm | 2 +- code/modules/assembly/assembly.dm | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/code/defines/obj/weapon.dm b/code/defines/obj/weapon.dm index d5e12ed261a..8912ee0711b 100644 --- a/code/defines/obj/weapon.dm +++ b/code/defines/obj/weapon.dm @@ -2066,7 +2066,7 @@ eternal248: Found broken and buggy Z-levels 7-12, ended up leading to my discove desc = "A sachet of flavoring, designed to be used with \"LiquidFood\" rations. The flavor is indeterminable." icon = 'food_ingredients.dmi' var/descriptor = "disturbingly beige" //Description shown to onlookers. - var/color = "beige" //Color the icon should take on when this is applied. Also shown when it is mixed in. + color = "beige" //Color the icon should take on when this is applied. Also shown when it is mixed in. var/newDesc = "It posesses a strange and unidentifiable taste. You try not to think to hard about it." //What gets pegged onto the description. /obj/item/weapon/flavor/red diff --git a/code/modules/assembly/assembly.dm b/code/modules/assembly/assembly.dm index 0ad7bbf8afb..1ea22042b6f 100644 --- a/code/modules/assembly/assembly.dm +++ b/code/modules/assembly/assembly.dm @@ -103,7 +103,7 @@ return 1 - proc/pulse(var/radio = 0) + pulse(var/radio = 0) if(holder && (wires & WIRE_PULSE)) holder.process_activation(src, 1, 0) if(holder && (wires & WIRE_PULSE_SPECIAL)) From 8a69a6416c7155607b4aad7ce29a7da8900acd95 Mon Sep 17 00:00:00 2001 From: Erthilo Date: Thu, 31 May 2012 16:28:47 +0100 Subject: [PATCH 21/43] Fixed humans faces lying down when standing up. --- code/modules/mob/living/carbon/human/human.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index 015967154d1..c88c2a75da2 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -917,8 +917,8 @@ body_overlays_standing += body_standing // face_lying and face_standing are the face icons, not a flag - body_overlays_lying += face_standing // yes, the vars are named wrong, I didn't do it -- CIB - body_overlays_standing += face_lying + body_overlays_lying += face_lying + body_overlays_standing += face_standing From 621b5f8179ef031bb026c3eb6025a49a56ee4ebe Mon Sep 17 00:00:00 2001 From: Erthilo Date: Thu, 31 May 2012 17:35:04 +0100 Subject: [PATCH 22/43] Fixes Tajaran appearance and reverts update_lying() for now. --- code/game/machinery/OpTable.dm | 4 ++-- code/game/magic/cultist/runes.dm | 2 +- code/game/objects/stool.dm | 2 +- code/modules/mob/living/carbon/human/human.dm | 3 ++- code/modules/mob/living/carbon/human/life.dm | 6 +++--- 5 files changed, 9 insertions(+), 8 deletions(-) diff --git a/code/game/machinery/OpTable.dm b/code/game/machinery/OpTable.dm index f519b02625d..429fe4be8d2 100644 --- a/code/game/machinery/OpTable.dm +++ b/code/game/machinery/OpTable.dm @@ -105,7 +105,7 @@ icon_state = "table2-active" return 1 if(victim) - victim.update_lying() + victim.update_clothing() victim = null if(updatesicon) icon_state = "table2-idle" @@ -134,7 +134,7 @@ if(updatesicon) icon_state = "table2-active" src.victim = M - M.update_lying() + M.update_clothing() processing_objects.Add(src) del(W) return diff --git a/code/game/magic/cultist/runes.dm b/code/game/magic/cultist/runes.dm index 61dc166ea35..93b76fcece9 100644 --- a/code/game/magic/cultist/runes.dm +++ b/code/game/magic/cultist/runes.dm @@ -795,7 +795,7 @@ var/list/sacrificed = list() return fizzle() cultist.loc = src.loc cultist.lying = 1 - cultist.update_lying() + cultist.update_clothing() for(var/mob/living/carbon/human/C in orange(1,src)) if(iscultist(C)) C.say("N'ath reth sh'yro eth d'rekkathnor!") diff --git a/code/game/objects/stool.dm b/code/game/objects/stool.dm index 6a4a9b1caeb..00849d24d2c 100644 --- a/code/game/objects/stool.dm +++ b/code/game/objects/stool.dm @@ -184,7 +184,7 @@ if ((!( istype(M, /mob) ) || get_dist(src, user) > 1 || M.loc != src.loc || user.restrained() || usr.stat || M.buckled || istype(usr, /mob/living/silicon/pai))) return M.pixel_y = 6 - M.update_lying() + M.update_clothing() density = 1 icon_state = "up" ..() diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index c88c2a75da2..64894ec0158 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -150,7 +150,8 @@ ..() spawn(5) // Failsafe for.. weirdness. - rebuild_appearance() + update_clothing() + update_body() /*var/known_languages = list() known_languages.Add("english")*/ diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm index f97c1c92126..e3508d6b950 100644 --- a/code/modules/mob/living/carbon/human/life.dm +++ b/code/modules/mob/living/carbon/human/life.dm @@ -35,13 +35,13 @@ // TODO: this check and the lyingcheck variable should probably be removed in favor of the visual_lying check if((lyingcheck != lying) || (buckle_check != (buckled ? 1 : 0))) //This is a fix for falling down / standing up not updating icons. Instead of going through and changing every spawn(5) - update_lying() //instance in the code where lying is modified, I've just added a new variable "lyingcheck" which will be compared + update_clothing() //instance in the code where lying is modified, I've just added a new variable "lyingcheck" which will be compared lyingcheck = lying //to lying, so if lying ever changes, update_clothing() will run like normal. if(stat == 2) if(!lying && !buckled) lying = 1 - update_lying() + update_clothing() return life_tick++ @@ -138,7 +138,7 @@ if (stat != 0) if(!lying) lying = 1 //Seriously, stay down :x - update_lying() + update_clothing() From ebaa4608927e705bf13dc6209112b2dd96ea0709 Mon Sep 17 00:00:00 2001 From: Erthilo Date: Thu, 31 May 2012 21:55:51 +0100 Subject: [PATCH 23/43] Fixed cloning not working for burnt people. Also fixes some NOCLONE's that were missed. --- code/game/dna.dm | 2 +- code/game/machinery/computer/cloning.dm | 2 +- code/modules/mob/living/carbon/alien/special/snakeman.dm | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/code/game/dna.dm b/code/game/dna.dm index b5b1b96f979..4fae2d2a37e 100644 --- a/code/game/dna.dm +++ b/code/game/dna.dm @@ -1220,7 +1220,7 @@ src.temphtml += text("Data: []
    ", src.buffer1) src.temphtml += text("By: []
    ", src.buffer1owner) src.temphtml += text("Label: []
    ", src.buffer1label) - if (src.connected.occupant && !(src.connected.occupant.mutations & HUSK)) src.temphtml += text("Save : UI - UI+UE - SE
    ", src, src, src) + if (src.connected.occupant && !(src.connected.occupant.mutations & NOCLONE)) src.temphtml += text("Save : UI - UI+UE - SE
    ", src, src, src) if (src.buffer1) src.temphtml += text("Transfer to: Occupant - Injector
    ", src, src) //if (src.buffer1) src.temphtml += text("Isolate Block
    ", src) if (src.buffer1) src.temphtml += "Disk: Save To | Load From
    " diff --git a/code/game/machinery/computer/cloning.dm b/code/game/machinery/computer/cloning.dm index 2e8b706008b..cd72cafe438 100644 --- a/code/game/machinery/computer/cloning.dm +++ b/code/game/machinery/computer/cloning.dm @@ -397,7 +397,7 @@ // if ((!subject.ckey) || (!subject.client)) // src.temp = "Error: Mental interface failure." // return - if (subject.mutations & HUSK) + if (subject.mutations & NOCLONE) src.temp = "Error: Mental interface failure." return if (!isnull(find_record(subject.ckey))) diff --git a/code/modules/mob/living/carbon/alien/special/snakeman.dm b/code/modules/mob/living/carbon/alien/special/snakeman.dm index 35dacff8788..d9829dee2be 100644 --- a/code/modules/mob/living/carbon/alien/special/snakeman.dm +++ b/code/modules/mob/living/carbon/alien/special/snakeman.dm @@ -33,7 +33,7 @@ M.client.mob = new/mob/living/carbon/alien/humanoid/special/snakeman(new/obj/effect/snake_egg(src.loc)) visible_message("[src] injects [M] with an egg.") visible_message("The egg absorbs [M]") - M.mutations |= HUSK + M.mutations |= NOCLONE M.update_body() M.death() else From ce55bf16cb1b455c3064eb0f828838a204aedb44 Mon Sep 17 00:00:00 2001 From: Rob Palkowski Date: Thu, 31 May 2012 15:40:39 -0700 Subject: [PATCH 24/43] @skymarshal accidentally a few words. --- .../objects/items/weapons/surgery_tools.dm | 20 +++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/code/game/objects/items/weapons/surgery_tools.dm b/code/game/objects/items/weapons/surgery_tools.dm index 163adf1f40b..8e88a50278d 100644 --- a/code/game/objects/items/weapons/surgery_tools.dm +++ b/code/game/objects/items/weapons/surgery_tools.dm @@ -346,7 +346,7 @@ CIRCULAR SAW if(M != user) for(var/mob/O in (viewers(M) - user - M)) O.show_message("\red [user] is beginning to clamp bleeders in [M]'s cut open torso with [src].", 1) - M << "\red [user] begins to torso bleeders in your chest with [src]!" + M << "\red [user] begins to clamp bleeders in your chest with [src]!" user << "\red You clamp bleeders in [M]'s torso with [src]!" M:embryo_op_stage = 2.0 return @@ -503,12 +503,12 @@ CIRCULAR SAW if(3.0) if(M != user) M.visible_message( \ - "\red [user] is beginning to reshape [M]'s vocal chords and face with [src].", \ + "\red [user] is beginning to reshape [M]'s vocal cords and face with [src].", \ "\red [user] begins to reshape your vocal chords and face [src]!") else M.visible_message( \ - "\red [user] begins to reshape their vocal chords and face and face with [src]!", \ - "\red You begin to reshape your vocal chords and face with [src]!") + "\red [user] begins to reshape their vocal cords and face and face with [src]!", \ + "\red You begin to reshape your vocal cords and face with [src]!") if(do_mob(user, M, 120)) if(M != user) @@ -523,12 +523,12 @@ CIRCULAR SAW if(do_mob(user, M, 120)) if(M != user) M.visible_message( \ - "\red [user] reshapes [M]'s vocal chords and face with [src]!", \ - "\red [user] reshapes your vocal chords and face with [src]!") + "\red [user] reshapes [M]'s vocal cords and face with [src]!", \ + "\red [user] reshapes your vocal cords and face with [src]!") else M.visible_message( \ - "\red [user] reshapes their vocal chords and face with [src]!", \ - "\red You reshape your vocal chords and face with [src]!") + "\red [user] reshapes their vocal cords and face with [src]!", \ + "\red You reshape your vocal cords and face with [src]!") if(M == user && prob(25)) user << "\red You mess up!" @@ -563,7 +563,7 @@ CIRCULAR SAW return ..() if(S.robot) - user << "Medical equipment for a robot arm? How would that do any good..." + user << "Medical equipment for a robot arm? How would that do any good?" return if(!S.open) @@ -814,7 +814,7 @@ CIRCULAR SAW usr << "You have to cut the limb open first!" return if(S.robot) - user << "Medical equipment for a robot arm? How would that do any good..." + user << "Medical equipment for a robot arm? How would that do any good?" return for(var/mob/O in viewers(M)) O.show_message("\red [user.name] scans the wounds on [M.name]'s [S.display_name] with \the [src.name]", 1) From b70673e0c81eff81ca3f20b780a1f0e15c318636 Mon Sep 17 00:00:00 2001 From: SkyMarshal Date: Wed, 30 May 2012 13:24:52 -0700 Subject: [PATCH 25/43] Some comments, tweaks, and improvements to detective work, evidence bags, and packages. Removed a worthless proc, and moved a few proc definitions into better places. --- code/game/atom_procs.dm | 99 +++---------- code/game/gamemodes/blob/theblob.dm | 2 +- code/game/machinery/OpTable.dm | 2 +- code/game/machinery/deployable.dm | 4 +- code/game/machinery/doors/door.dm | 2 +- code/game/machinery/doors/windowdoor.dm | 4 +- code/game/machinery/shieldgen.dm | 2 +- code/game/objects/alien/resin.dm | 2 +- code/game/objects/grille.dm | 2 +- code/game/objects/tables_racks.dm | 4 +- code/game/objects/window.dm | 4 +- code/game/supplyshuttle.dm | 2 +- code/modules/DetectiveWork/detective_work.dm | 139 +++++++++---------- code/modules/mob/living/living.dm | 16 --- code/modules/mob/mob.dm | 24 +--- 15 files changed, 103 insertions(+), 205 deletions(-) diff --git a/code/game/atom_procs.dm b/code/game/atom_procs.dm index be85dacac69..b8eddc87a6d 100644 --- a/code/game/atom_procs.dm +++ b/code/game/atom_procs.dm @@ -1080,95 +1080,32 @@ var/using_new_click_proc = 0 //TODO ERRORAGE (This is temporary, while the DblCl var/mob/living/carbon/U = M U.swap_hand() -/* -/atom/proc/get_global_map_pos() - if(!islist(global_map) || isemptylist(global_map)) return - var/cur_x = null - var/cur_y = null - var/list/y_arr = null - for(cur_x=1,cur_x<=global_map.len,cur_x++) - y_arr = global_map[cur_x] - cur_y = y_arr.Find(src.z) - if(cur_y) - break -// world << "X = [cur_x]; Y = [cur_y]" - if(cur_x && cur_y) - return list("x"=cur_x,"y"=cur_y) - else - return 0 -*/ //Don't touch this either. DMTG -/atom/proc/checkpass(passflag) - return pass_flags&passflag - - //Could not find object proc defines and this could almost be an atom level one. /obj/proc/process() processing_objects.Remove(src) return 0 +// Show a message to all mobs in sight of this one +// This would be for visible actions by the src mob +// message is the message output to anyone who can see e.g. "[src] does something!" +// self_message (optional) is what the src mob sees e.g. "You do something!" +// blind_message (optional) is what blind people will hear e.g. "You hear something!" -/*Really why was this in the click proc of all the places you could put it - if (usr:a_intent == "help") - // ------- YOU HAVE THE HELP INTENT SELECTED ------- - if(istype(src, /mob/living/carbon)) - // ------- YOUR TARGET IS LIVING CARBON CREATURE (NOT AI OR CYBORG OR SIMPLE ANIMAL) ------- - var/mob/living/carbon/C = src - if(usr:mutations & HEAL) - // ------- YOU ARE HUMAN, WITH THE HELP INTENT TARGETING A HUMAN AND HAVE THE 'HEAT' GENETIC MUTATION ------- - - if(C.stat != 2) - // ------- THE PERSON YOU'RE TOUCHING IS NOT DEAD ------- - - var/t_him = "it" - if (src.gender == MALE) - t_him = "his" - else if (src.gender == FEMALE) - t_him = "her" - var/u_him = "it" - if (usr.gender == MALE) - t_him = "him" - else if (usr.gender == FEMALE) - t_him = "her" - - if(src != usr) - usr.visible_message( \ - "\blue [usr] places [u_him] palms on [src], healing [t_him]!", \ - "\blue You place your palms on [src] and heal [t_him].", \ - ) - else - usr.visible_message( \ - "\blue [usr] places [u_him] palms on [u_him]self and heals.", \ - "\blue You place your palms on yourself and heal.", \ - ) - - C.adjustOxyLoss(-25) - C.adjustToxLoss(-25) - - if(istype(C, /mob/living/carbon/human)) - // ------- YOUR TARGET IS HUMAN ------- - var/mob/living/carbon/human/H = C - var/datum/organ/external/affecting = H.get_organ(check_zone(usr:zone_sel:selecting)) - if(affecting && affecting.heal_damage(25, 25)) - H.UpdateDamageIcon() - else - C.heal_organ_damage(25, 25) - C.adjustCloneLoss(-25) - C.stunned = max(0, C.stunned-5) - C.paralysis = max(0, C.paralysis-5) - C.stuttering = max(0, C.stuttering-5) - C.drowsyness = max(0, C.drowsyness-5) - C.weakened = max(0, C.weakened-5) - usr:nutrition -= rand(1,10) - usr.next_move = world.time + 6 - else - // ------- PERSON YOU'RE TOUCHING IS ALREADY DEAD ------- - usr << "\red [src] is dead and can't be healed." - return - - // ------- IF YOU DON'T HAVE THE SILLY ABILITY ABOVE OR FAIL ON ANY OTHER CHECK, THEN YOU'RE CLICKING ON SOMETHING WITH AN EMPTY HAND. ATTACK_HAND IT IS THEN ------- -*/ +/mob/visible_message(var/message, var/self_message, var/blind_message) + for(var/mob/M in viewers(src)) + var/msg = message + if(self_message && M==src) + msg = self_message + M.show_message( msg, 1, blind_message, 2) +// Show a message to all mobs in sight of this atom +// Use for objects performing visible actions +// message is output to anyone who can see, e.g. "The [src] does something!" +// blind_message (optional) is what blind people will hear e.g. "You hear something!" +/atom/proc/visible_message(var/message, var/blind_message) + for(var/mob/M in viewers(src)) + M.show_message( message, 1, blind_message, 2) diff --git a/code/game/gamemodes/blob/theblob.dm b/code/game/gamemodes/blob/theblob.dm index 7c82a932425..52e578ac0a5 100644 --- a/code/game/gamemodes/blob/theblob.dm +++ b/code/game/gamemodes/blob/theblob.dm @@ -50,7 +50,7 @@ CanPass(atom/movable/mover, turf/target, height=0, air_group=0) if((air_group && blobtype != "Shield") || (height==0)) return 1 - if(istype(mover) && mover.checkpass(PASSBLOB)) return 1 + if(istype(mover) && mover.pass_flags&PASSBLOB) return 1 return 0 diff --git a/code/game/machinery/OpTable.dm b/code/game/machinery/OpTable.dm index 429fe4be8d2..ba7db1eaaa1 100644 --- a/code/game/machinery/OpTable.dm +++ b/code/game/machinery/OpTable.dm @@ -80,7 +80,7 @@ /obj/machinery/optable/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) if(air_group || (height==0)) return 1 - if(istype(mover) && mover.checkpass(PASSTABLE)) + if(istype(mover) && mover.pass_flags&PASSTABLE) return 1 else return 0 diff --git a/code/game/machinery/deployable.dm b/code/game/machinery/deployable.dm index 057e9800c0b..e89d98ed8cf 100644 --- a/code/game/machinery/deployable.dm +++ b/code/game/machinery/deployable.dm @@ -133,7 +133,7 @@ for reference: CanPass(atom/movable/mover, turf/target, height=0, air_group=0)//So bullets will fly over and stuff. if(air_group || (height==0)) return 1 - if(istype(mover) && mover.checkpass(PASSTABLE)) + if(istype(mover) && mover.pass_flags&PASSTABLE) return 1 else return 0 @@ -260,7 +260,7 @@ for reference: CanPass(atom/movable/mover, turf/target, height=0, air_group=0)//So bullets will fly over and stuff. if(air_group || (height==0)) return 1 - if(istype(mover) && mover.checkpass(PASSTABLE)) + if(istype(mover) && mover.pass_flags&PASSTABLE) return 1 else return 0 diff --git a/code/game/machinery/doors/door.dm b/code/game/machinery/doors/door.dm index d69782a62f0..b902ffb9662 100644 --- a/code/game/machinery/doors/door.dm +++ b/code/game/machinery/doors/door.dm @@ -81,7 +81,7 @@ CanPass(atom/movable/mover, turf/target, height=0, air_group=0) if(air_group) return 0 - if(istype(mover) && mover.checkpass(PASSGLASS)) + if(istype(mover) && mover.pass_flags&PASSGLASS) return !opacity return !density diff --git a/code/game/machinery/doors/windowdoor.dm b/code/game/machinery/doors/windowdoor.dm index 27967591d0d..d3323663982 100644 --- a/code/game/machinery/doors/windowdoor.dm +++ b/code/game/machinery/doors/windowdoor.dm @@ -58,7 +58,7 @@ return /obj/machinery/door/window/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) - if(istype(mover) && mover.checkpass(PASSGLASS)) + if(istype(mover) && mover.pass_flags & PASSGLASS) return 1 if(get_dir(loc, target) == dir) //Make sure looking at appropriate border if(air_group) return 0 @@ -67,7 +67,7 @@ return 1 /obj/machinery/door/window/CheckExit(atom/movable/mover as mob|obj, turf/target as turf) - if(istype(mover) && mover.checkpass(PASSGLASS)) + if(istype(mover) && mover.pass_flags & PASSGLASS) return 1 if(get_dir(loc, target) == dir) return !density diff --git a/code/game/machinery/shieldgen.dm b/code/game/machinery/shieldgen.dm index 6050615cdcc..9b98922870b 100644 --- a/code/game/machinery/shieldgen.dm +++ b/code/game/machinery/shieldgen.dm @@ -475,7 +475,7 @@ /obj/machinery/shieldwall/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) if(air_group || (height==0)) return 1 - if(istype(mover) && mover.checkpass(PASSGLASS)) + if(istype(mover) && mover.pass_flags&PASSGLASS) return prob(20) else if (istype(mover, /obj/item/projectile)) diff --git a/code/game/objects/alien/resin.dm b/code/game/objects/alien/resin.dm index e08ffaf5c42..fafae271222 100644 --- a/code/game/objects/alien/resin.dm +++ b/code/game/objects/alien/resin.dm @@ -161,6 +161,6 @@ /obj/effect/alien/resin/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) if(air_group) return 0 - if(istype(mover) && mover.checkpass(PASSGLASS)) + if(istype(mover) && mover.pass_flags & PASSGLASS) return !opacity return !density diff --git a/code/game/objects/grille.dm b/code/game/objects/grille.dm index 065977e07eb..db3021c05df 100644 --- a/code/game/objects/grille.dm +++ b/code/game/objects/grille.dm @@ -94,7 +94,7 @@ CanPass(atom/movable/mover, turf/target, height=0, air_group=0) if(air_group || (height==0)) return 1 - if(istype(mover) && mover.checkpass(PASSGRILLE)) + if(istype(mover) && mover.pass_flags & PASSGRILLE) return 1 else if (istype(mover, /obj/item/projectile)) diff --git a/code/game/objects/tables_racks.dm b/code/game/objects/tables_racks.dm index 451208b164f..6c26e34b28c 100644 --- a/code/game/objects/tables_racks.dm +++ b/code/game/objects/tables_racks.dm @@ -117,7 +117,7 @@ TABLE AND RACK OBJECT INTERATIONS /obj/structure/table/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) if(air_group || (height==0)) return 1 - if(istype(mover) && (mover.checkpass(PASSTABLE) || (mover.flags & TABLEPASS) || mover.throwing)) //WTF do things hit tables like that? Jeez. + if(istype(mover) && (mover.pass_flags & PASSTABLE || (mover.flags & TABLEPASS) || mover.throwing)) //WTF do things hit tables like that? Jeez. return 1 else return 0 @@ -358,7 +358,7 @@ TABLE AND RACK OBJECT INTERATIONS if(air_group || (height==0)) return 1 if(src.density == 0) //Because broken racks -Agouri |TODO: SPRITE!| return 1 - if(istype(mover) && (mover.checkpass(PASSTABLE) || mover.flags & TABLEPASS || mover.throwing)) + if(istype(mover) && (mover.pass_flags & PASSTABLE || mover.flags & TABLEPASS || mover.throwing)) return 1 else return 0 diff --git a/code/game/objects/window.dm b/code/game/objects/window.dm index f3e69130cf6..3f10f483bcd 100644 --- a/code/game/objects/window.dm +++ b/code/game/objects/window.dm @@ -34,7 +34,7 @@ del(src) /obj/structure/window/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) - if(istype(mover) && mover.checkpass(PASSGLASS)) + if(istype(mover) && mover.pass_flags & PASSGLASS) return 1 if (src.dir == SOUTHWEST || src.dir == SOUTHEAST || src.dir == NORTHWEST || src.dir == NORTHEAST) return 0 //full tile window, you can't move into it! @@ -44,7 +44,7 @@ return 1 /obj/structure/window/CheckExit(atom/movable/O as mob|obj, target as turf) - if(istype(O) && O.checkpass(PASSGLASS)) + if(istype(O) && O.pass_flags & PASSGLASS) return 1 if (get_dir(O.loc, target) == dir) return 0 diff --git a/code/game/supplyshuttle.dm b/code/game/supplyshuttle.dm index c601a5582e8..e7e7a06a884 100644 --- a/code/game/supplyshuttle.dm +++ b/code/game/supplyshuttle.dm @@ -46,7 +46,7 @@ var/list/supply_groups = new() layer = 4 /obj/structure/plasticflaps/CanPass(atom/A, turf/T) - if(istype(A) && A.checkpass(PASSGLASS)) + if(istype(A) && A.pass_flags&PASSGLASS) return prob(60) else if(istype(A, /mob/living)) // You Shall Not Pass! var/mob/living/M = A diff --git a/code/modules/DetectiveWork/detective_work.dm b/code/modules/DetectiveWork/detective_work.dm index 9dee00f6014..1f2467ff270 100644 --- a/code/modules/DetectiveWork/detective_work.dm +++ b/code/modules/DetectiveWork/detective_work.dm @@ -446,89 +446,88 @@ obj/machinery/computer/forensic_scanning //What follows is massive. It cross references all stored data in the scanner with the other stored data, //and what is already in the computer. Not sure how bad the lag may/may not be. - if(!atom_fingerprints) //No prints - if(!misc) - misc = list() - var/list/data_entry = misc[atom_reference] - if(data_entry) - var/list/fibers = data_entry[1] - if(!fibers) - fibers = list() - if(atom_suit_fibers) - for(var/j = 1, j <= atom_suit_fibers.len, j++) //Fibers~~~ - if(!fibers.Find(atom_suit_fibers[j])) //It isn't! Add! - fibers += atom_suit_fibers[j] - var/list/blood = data_entry[2] - if(!blood) - blood = list() - if(atom_blood_DNA) - for(var/main_blood in atom_blood_DNA) - if(!blood[main_blood]) - blood[main_blood] = atom_blood_DNA[blood] - return 1 + if(!misc) + misc = list() + var/list/data_entry = misc[atom_reference] + if(data_entry) + var/list/fibers = data_entry[1] + if(!fibers) + fibers = list() + if(atom_suit_fibers) + for(var/j = 1, j <= atom_suit_fibers.len, j++) //Fibers~~~ + if(!fibers.Find(atom_suit_fibers[j])) //It isn't! Add! + fibers += atom_suit_fibers[j] + var/list/blood = data_entry[2] + if(!blood) + blood = list() + if(atom_blood_DNA) + for(var/main_blood in atom_blood_DNA) + if(!blood[main_blood]) + blood[main_blood] = atom_blood_DNA[blood] + else var/list/templist[3] templist[1] = atom_suit_fibers templist[2] = atom_blood_DNA templist[3] = atom_name misc[atom_reference] = templist //Store it! - return 0 //Has prints. - if(!files) - files = list() - for(var/main_print in atom_fingerprints) - var/list/data_entry = files[main_print] - if(data_entry)//The print is already in here! - var/list/internal_atom = data_entry[atom_reference] //Lets see if we can find the current object - if(internal_atom) - //We must be on a roll! Just update what needs to be updated. - var/list/internal_prints = internal_atom[1] - for(var/print in atom_fingerprints) //Sorry for the double loop! D: - var/associated_print = internal_prints[print] - var/reference_print = atom_fingerprints[print] - if(associated_print && associated_print != reference_print) //It does not match - internal_prints[print] = stringmerge(associated_print, reference_print) - else if(!associated_print) - internal_prints[print] = reference_print - //If the main print was updated, lets update the master as well. - if(print == main_print && (!associated_print || (associated_print && associated_print != reference_print))) - update_fingerprints(main_print, internal_prints[print]) - //Fibers. - var/list/fibers = internal_atom[2] - if(!fibers) - fibers = list() - if(atom_suit_fibers) - for(var/j = 1, j < atom_suit_fibers.len, j++) //Fibers~~~ - if(!fibers.Find(atom_suit_fibers[j])) //It isn't! Add! - fibers += atom_suit_fibers[j] - //Blood. - var/list/blood = internal_atom[3] - if(!blood) - blood = list() - if(atom_blood_DNA) - for(var/main_blood in atom_blood_DNA) - if(!blood[main_blood]) - blood[main_blood] = atom_blood_DNA[blood] + if(atom_fingerprints) + if(!files) + files = list() + for(var/main_print in atom_fingerprints) + var/list/data_entry = files[main_print] + if(data_entry)//The print is already in here! + var/list/internal_atom = data_entry[atom_reference] //Lets see if we can find the current object + if(internal_atom) + //We must be on a roll! Just update what needs to be updated. + var/list/internal_prints = internal_atom[1] + for(var/print in atom_fingerprints) //Sorry for the double loop! D: + var/associated_print = internal_prints[print] + var/reference_print = atom_fingerprints[print] + if(associated_print && associated_print != reference_print) //It does not match + internal_prints[print] = stringmerge(associated_print, reference_print) + else if(!associated_print) + internal_prints[print] = reference_print + //If the main print was updated, lets update the master as well. + if(print == main_print && (!associated_print || (associated_print && associated_print != reference_print))) + update_fingerprints(main_print, internal_prints[print]) + //Fibers. + var/list/fibers = internal_atom[2] + if(!fibers) + fibers = list() + if(atom_suit_fibers) + for(var/j = 1, j < atom_suit_fibers.len, j++) //Fibers~~~ + if(!fibers.Find(atom_suit_fibers[j])) //It isn't! Add! + fibers += atom_suit_fibers[j] + //Blood. + var/list/blood = internal_atom[3] + if(!blood) + blood = list() + if(atom_blood_DNA) + for(var/main_blood in atom_blood_DNA) + if(!blood[main_blood]) + blood[main_blood] = atom_blood_DNA[blood] + continue + //It's not in there! We gotta add it. + update_fingerprints(main_print, atom_fingerprints[main_print]) + var/list/data_point[4] + data_point[1] = atom_fingerprints + data_point[2] = atom_suit_fibers + data_point[3] = atom_blood_DNA + data_point[4] = atom_name + data_entry[atom_reference] = data_point continue - //It's not in there! We gotta add it. - update_fingerprints(main_print, atom_fingerprints[main_print]) + //No print at all! New data entry, go! var/list/data_point[4] data_point[1] = atom_fingerprints data_point[2] = atom_suit_fibers data_point[3] = atom_blood_DNA data_point[4] = atom_name - data_entry[atom_reference] = data_point - continue - //No print at all! New data entry, go! - var/list/data_point[4] - data_point[1] = atom_fingerprints - data_point[2] = atom_suit_fibers - data_point[3] = atom_blood_DNA - data_point[4] = atom_name - var/list/new_file[1] - new_file[1] = atom_fingerprints[main_print] - new_file[atom_reference] = data_point - files[main_print] = new_file + var/list/new_file[1] + new_file[1] = atom_fingerprints[main_print] + new_file[atom_reference] = data_point + files[main_print] = new_file return 1 /******************************** ***END DO NOT DIRECTLY CALL ME*** diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm index c1067a0523a..0695669ef39 100644 --- a/code/modules/mob/living/living.dm +++ b/code/modules/mob/living/living.dm @@ -1,19 +1,3 @@ -/mob/living/Life() - - ..() - - // While I'm doing a terriblly lazy way of initalizing things, why don't I make it so people's preferences tag along with them. This could be useful in fixing the fucking cloned-as-unknown thing, making me not have to dynamically load them during tensioner, and of course, storing metadata. -//Whoever wrote this should go suck a choad. This was causing runtimes, asshat. IN ADDITION, YOU PUT IT IN THE LIFE PROC YOU ASSHAT -// if(!src.storedpreferences) -// src.storedpreferences = new -// storedpreferences.savefile_load(src, 0) - - - - - return - - /mob/living/verb/succumb() set hidden = 1 if ((src.health < 0 && src.health > -95.0)) diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm index 6c752c4da8c..38cd6d3b1a6 100644 --- a/code/modules/mob/mob.dm +++ b/code/modules/mob/mob.dm @@ -64,28 +64,6 @@ src << msg return -// Show a message to all mobs in sight of this one -// This would be for visible actions by the src mob -// message is the message output to anyone who can see e.g. "[src] does something!" -// self_message (optional) is what the src mob sees e.g. "You do something!" -// blind_message (optional) is what blind people will hear e.g. "You hear something!" - -/mob/visible_message(var/message, var/self_message, var/blind_message) - for(var/mob/M in viewers(src)) - var/msg = message - if(self_message && M==src) - msg = self_message - M.show_message( msg, 1, blind_message, 2) - -// Show a message to all mobs in sight of this atom -// Use for objects performing visible actions -// message is output to anyone who can see, e.g. "The [src] does something!" -// blind_message (optional) is what blind people will hear e.g. "You hear something!" -/atom/proc/visible_message(var/message, var/blind_message) - for(var/mob/M in viewers(src)) - M.show_message( message, 1, blind_message, 2) - - /mob/proc/findname(msg) for(var/mob/M in world) if (M.real_name == text("[]", msg)) @@ -1158,7 +1136,7 @@ note dizziness decrements automatically in the mob's Life() proc. if(!isemptylist(args)) for(var/file in args) src << browse_rsc(file) - return 1 + return 1 return 0 From e9ebf14acf9561240ff3a9ee17a712c75585b345 Mon Sep 17 00:00:00 2001 From: SkyMarshal Date: Thu, 31 May 2012 15:47:05 -0700 Subject: [PATCH 26/43] Added the capability for the security PDA to scan items in like the detectives scanner, and for it to be loaded into the database in the same manner. --- .../game/events/EventProcs/ninja_equipment.dm | 17 +++-- code/game/objects/devices/PDA/PDA.dm | 5 ++ code/game/objects/devices/PDA/cart.dm | 39 ++++++++++ code/game/objects/devices/scanners.dm | 76 ++++++++----------- code/modules/DetectiveWork/detective_work.dm | 23 ++++-- 5 files changed, 98 insertions(+), 62 deletions(-) diff --git a/code/game/events/EventProcs/ninja_equipment.dm b/code/game/events/EventProcs/ninja_equipment.dm index bf09f2f7c33..4221c8590ae 100644 --- a/code/game/events/EventProcs/ninja_equipment.dm +++ b/code/game/events/EventProcs/ninja_equipment.dm @@ -840,22 +840,23 @@ ________________________________________________________________________________ U << "\red Procedure interrupted. Protocol terminated." return else if(istype(I, /obj/item/weapon/disk/tech_disk))//If it's a data disk, we want to copy the research on to the suit. - if(I:stored)//If it has something on it. + var/obj/item/weapon/disk/tech_disk/T = I + if(T.stored)//If it has something on it. U << "Research information detected, processing..." if(do_after(U,s_delay)) for(var/datum/tech/current_data in stored_research) - if(current_data.id==I:stored.id) - if(current_data.levelERROR
    : \black Procedure interrupted. Process terminated." else - I.loc = src - t_disk = I - U << "\blue You slot \the [I] into \the [src]." + T.loc = src + t_disk = T + U << "\blue You slot \the [T] into \the [src]." return ..() diff --git a/code/game/objects/devices/PDA/PDA.dm b/code/game/objects/devices/PDA/PDA.dm index 82b5235c2c4..afde626c9ce 100755 --- a/code/game/objects/devices/PDA/PDA.dm +++ b/code/game/objects/devices/PDA/PDA.dm @@ -860,6 +860,8 @@ user.show_message("\blue No radiation detected.") /obj/item/device/pda/afterattack(atom/A as mob|obj|turf|area, mob/user as mob) + if(!in_range(A, user)) + return switch(scanmode) if(2) if (!A.fingerprints) @@ -878,6 +880,9 @@ user << "\blue Found [complete_prints.len] intact prints" for(var/i in complete_prints) user << "\blue [i]" + if(cartridge && cartridge.access_security) + cartridge.add_data(A) + user << "Data added to internal storage. Scan with a High-Resolution Scanner to retreive." if(3) if(!isnull(A.reagents)) diff --git a/code/game/objects/devices/PDA/cart.dm b/code/game/objects/devices/PDA/cart.dm index 0c750fed264..a24ce18dab4 100644 --- a/code/game/objects/devices/PDA/cart.dm +++ b/code/game/objects/devices/PDA/cart.dm @@ -29,6 +29,7 @@ var/list/powermonitors = list() var/message1 // used for status_displays var/message2 + var/list/stored = list() engineering name = "Power-ON Cartridge" @@ -50,6 +51,7 @@ spawn(5) radio = new /obj/item/radio/integrated/beepsky(src) + detective name = "D.E.T.E.C.T. Cartridge" icon_state = "cart-s" @@ -570,6 +572,43 @@ Code: else menu += "ERROR: Unable to determine current location." + proc/add_data(atom/A as mob|obj|turf|area) + //I love hashtables. + var/list/data_entry = stored["\ref [A]"] + if(islist(data_entry)) //Yay, it was already stored! + //Merge the fingerprints. + var/list/data_prints = data_entry[1] + for(var/print in A.fingerprints) + var/merged_print = data_prints[print] + if(!merged_print) + data_prints[print] = A.fingerprints[print] + else + data_prints[print] = stringmerge(data_prints[print],A.fingerprints[print]) + + //Now the fibers + var/list/fibers = data_entry[2] + if(!fibers) + fibers = list() + if(A.suit_fibers && A.suit_fibers.len) + for(var/j = 1, j <= A.suit_fibers.len, j++) //Fibers~~~ + if(!fibers.Find(A.suit_fibers[j])) //It isn't! Add! + fibers += A.suit_fibers[j] + var/list/blood = data_entry[3] + if(!blood) + blood = list() + if(A.blood_DNA && A.blood_DNA.len) + for(var/main_blood in A.blood_DNA) + if(!blood[main_blood]) + blood[main_blood] = A.blood_DNA[blood] + return 1 + var/list/sum_list[4] //Pack it back up! + sum_list[1] = A.fingerprints + sum_list[2] = A.suit_fibers + sum_list[3] = A.blood_DNA + sum_list[4] = "\The [A] in [get_area(A)]" + stored["\ref [A]"] = sum_list + return 0 + /obj/item/weapon/cartridge/Topic(href, href_list) ..() diff --git a/code/game/objects/devices/scanners.dm b/code/game/objects/devices/scanners.dm index 8d0211e7f29..6a1a980345d 100644 --- a/code/game/objects/devices/scanners.dm +++ b/code/game/objects/devices/scanners.dm @@ -64,7 +64,6 @@ MASS SPECTROMETER desc = "Used to scan objects for DNA and fingerprints." icon_state = "forensic1" var/amount = 20.0 -// var/printing = 0.0 var/list/stored = list() w_class = 3.0 item_state = "electronic" @@ -90,16 +89,6 @@ MASS SPECTROMETER W.add_fingerprint(user) return -// attack_self(mob/user as mob) -// src.printing = !( src.printing ) -// if(src.printing) -// user << "\blue Printing turned on" -// else -// user << "\blue Printing turned off" -// src.icon_state = text("forensic[]", src.printing) -// add_fingerprint(user) -// return - attack(mob/living/carbon/human/M as mob, mob/user as mob) if (!ishuman(M)) user << "\red [M] is not human and cannot have the fingerprints." @@ -132,17 +121,16 @@ MASS SPECTROMETER return afterattack(atom/A as obj|turf|area, mob/user as mob) - if(!(locate(A) in oview(1,user))) + if(!in_range(A,user)) return - if(src.loc != user) + if(loc != user) return if(istype(A,/obj/machinery/computer/forensic_scanning)) //breaks shit. return if(istype(A,/obj/item/weapon/f_card)) - user << "Haha, nice try. Cheater. (It would break stuff anyways.)" + user << "The scanner displays on the screen: \"ERROR 43: Object on Excluded Object List.\"" return - if(!A.fingerprints) - A.fingerprints = list() + add_fingerprint(user) //Special case for blood splaters. @@ -151,50 +139,46 @@ MASS SPECTROMETER for(var/blood in A.blood_DNA) user << "\blue Blood type: [A.blood_DNA[blood]]\nDNA: [blood]" return - var/duplicate = 0 + //General if ((!A.fingerprints || !A.fingerprints.len) && !A.suit_fibers && !A.blood_DNA) - user << "\blue Unable to locate any fingerprints, materials, fibers, or blood on [A]!" + user.visible_message("\The [user] scans \the [A] with \a [src], the air around [user.gender == MALE ? "his": "her"] humming[prob(70) ? " gently." : "."]" ,\ + "\blue Unable to locate any fingerprints, materials, fibers, or blood on [A]!",\ + "You hear a faint hum of electrical equipment.") return 0 - //BLOOD - else if (A.blood_DNA) - user << "\blue Blood found on [A]. Analysing..." - sleep(15) - if(!duplicate) - duplicate = 1 - var/i = add_data(A) - if(i) - user << "\blue Blood already in memory." - for(var/blood in A.blood_DNA) - user << "\blue Blood type: [A.blood_DNA[blood]]\nDNA: [blood]" - else - user << "\blue No Blood Located" + if(add_data(A)) + user << "\blue Object already in internal memory. Consolidating data..." + return + //PRINTS if(!A.fingerprints || !A.fingerprints.len) - user << "\blue No Fingerprints Located." if(A.fingerprints) del(A.fingerprints) else - user << text("\blue Isolated [A.fingerprints.len] fingerprints: Data Stored: Scan with Hi-Res Forensic Scanner to retrieve.") - if(!duplicate) - duplicate = 1 - var/i = add_data(A) - if(i) - user << "\blue Fingerprints already in memory." + user << "\blue Isolated [A.fingerprints.len] fingerprints: Data Stored: Scan with Hi-Res Forensic Scanner to retrieve." //FIBERS - if(!A.suit_fibers) - user << "\blue No Fibers/Materials Located." - else + if(A.suit_fibers) user << "\blue Fibers/Materials Data Stored: Scan with Hi-Res Forensic Scanner to retrieve." - if(!duplicate) - duplicate = 1 - var/i = add_data(A) - if(i) - user << "\blue Fibers/Materials already in memory." + //Blood + if (A.blood_DNA) + user << "\blue Blood found on [A]. Analysing..." + spawn(15) + for(var/blood in A.blood_DNA) + user << "Blood type: \red [A.blood_DNA[blood]] \t \black DNA: \red [blood]" + if(prob(5)) + user.visible_message("\The [user] scans \the [A] with \a [src], the air around [user.gender == MALE ? "his": "her"] humming[prob(70) ? " gently." : "."]" ,\ + "You finish scanning \the [A].",\ + "You hear a faint hum of electrical equipment.") + return 0 + else + user.visible_message("\The [user] scans \the [A] with \a [src], the air around [user.gender == MALE ? "his": "her"] humming[prob(70) ? " gently." : "."]\n[user.gender == MALE ? "He": "She"] seems to perk up slightly at the readout." ,\ + "The results of the scan pique your interest.",\ + "You hear a faint hum of electrical equipment, and someone making a thoughtful noise.") + return 0 return proc/add_data(atom/A as mob|obj|turf|area) diff --git a/code/modules/DetectiveWork/detective_work.dm b/code/modules/DetectiveWork/detective_work.dm index 1f2467ff270..1f2b8dd4a3e 100644 --- a/code/modules/DetectiveWork/detective_work.dm +++ b/code/modules/DetectiveWork/detective_work.dm @@ -392,7 +392,7 @@ obj/machinery/computer/forensic_scanning scan_data += "Fibers/Materials Found:
    " for(var/data in scanning.suit_fibers) scan_data += "- [data]
    " - if(istype(scanning,/obj/item/device/detective_scanner)) + if(istype(scanning,/obj/item/device/detective_scanner) || (istype(scanning, /obj/item/device/pda) && scanning:cartridge && scanning:cartridge.access_security)) scan_data += "
    Data transfered from Scanner to Database.
    " add_data_scanner(scanning) else if(!scanning.fingerprints) @@ -425,12 +425,19 @@ obj/machinery/computer/forensic_scanning return - proc/add_data_scanner(var/obj/item/device/detective_scanner/W) - if(W.stored) - for(var/atom in W.stored) - var/list/data = W.stored[atom] - add_data_master(atom,data[1],data[2],data[3],data[4]) - W.stored = list() + proc/add_data_scanner(var/obj/item/device/W) + if(istype(W, /obj/item/device/detective_scanner)) + if(W:stored) + for(var/atom in W:stored) + var/list/data = W:stored[atom] + add_data_master(atom,data[1],data[2],data[3],data[4]) + W:stored = list() + else if(istype(W, /obj/item/device/pda) && W:cartridge && W:cartridge.access_security) + if(W:cartridge.stored) + for(var/atom in W:cartridge.stored) + var/list/data = W:cartridge.stored[atom] + add_data_master(atom,data[1],data[2],data[3],data[4]) + W:cartridge.stored = list() return proc/add_data(var/atom/scanned_atom) @@ -475,7 +482,7 @@ obj/machinery/computer/forensic_scanning if(!files) files = list() for(var/main_print in atom_fingerprints) - var/list/data_entry = files[main_print] + data_entry = files[main_print] if(data_entry)//The print is already in here! var/list/internal_atom = data_entry[atom_reference] //Lets see if we can find the current object if(internal_atom) From beb63529f924748ac8264893b67930118106a75c Mon Sep 17 00:00:00 2001 From: SkyMarshal Date: Thu, 31 May 2012 17:40:24 -0700 Subject: [PATCH 27/43] Made some better text procs for when a gender is ambiguous. Added a proc that will return the proper form of reference to the mob it is called on (mob.get_visible_gender()) which returns a list with the proper forms of reference in it. (In the form of a hashtable.) Also added the proc "get_gender_form("form")" Where it takes the given form and returns the proper one. E.g. on a non disguised man, it will take "it" and return "him". --- baystation12.dme | 1 - .../machinery/computer/HolodeckControl.dm | 16 ++++---- code/game/objects/devices/scanners.dm | 10 +++-- .../items/weapons/implants/implanter.dm | 8 ++-- code/game/objects/items/weapons/medical.dm | 40 +++++++++---------- code/game/objects/tables_racks.dm | 19 ++++++--- code/modules/mob/living/carbon/carbon.dm | 24 +++++------ .../mob/living/carbon/human/examine.dm | 32 ++++----------- code/modules/mob/living/carbon/human/human.dm | 11 +++++ code/modules/mob/mob.dm | 10 +++++ 10 files changed, 93 insertions(+), 78 deletions(-) diff --git a/baystation12.dme b/baystation12.dme index c3c894298ea..766ffdcf4a1 100644 --- a/baystation12.dme +++ b/baystation12.dme @@ -167,7 +167,6 @@ #define FILE_DIR "code/WorkInProgress/Apples" #define FILE_DIR "code/WorkInProgress/Cael_Aislinn" #define FILE_DIR "code/WorkInProgress/Cael_Aislinn/BirdMan" -#define FILE_DIR "code/WorkInProgress/Cael_Aislinn/Jumper" #define FILE_DIR "code/WorkInProgress/Cael_Aislinn/Rust" #define FILE_DIR "code/WorkInProgress/Cael_Aislinn/Supermatter" #define FILE_DIR "code/WorkInProgress/Cael_Aislinn/Tajara" diff --git a/code/game/machinery/computer/HolodeckControl.dm b/code/game/machinery/computer/HolodeckControl.dm index 6c9d35414c8..d77454eb11a 100644 --- a/code/game/machinery/computer/HolodeckControl.dm +++ b/code/game/machinery/computer/HolodeckControl.dm @@ -417,6 +417,8 @@ log_admin("ATTACK: [G.assailant] ([G.assailant.ckey]) smashed [G.affecting] ([G.affecting.ckey]) on a table.") message_admins("ATTACK: [G.assailant] ([G.assailant.ckey]) smashed [G.affecting] ([G.affecting.ckey]) on a table.") log_attack("[G.assailant] ([G.assailant.ckey]) smashed [G.affecting] ([G.affecting.ckey]) on a table.") + var/list/proper_forms = H.get_visible_gender() + var/t_his = proper_forms["its"] if(prob(25)) add_blood(G.affecting) affecting.take_damage(rand(10,15), 0) @@ -425,20 +427,20 @@ affecting.take_damage(rand(0,5), 0) //Extra damage if(dented) G.assailant.visible_message("\red \The [G.assailant] smashes \the [H]'s head on \the [src] with enough force to further deform \the [src]!\nYou wish you could unhear that sound.",\ - "\red You smash \the [H]'s head on \the [src] with enough force to leave another dent!\n[prob(50)?"That was a satisfying noise." : "That sound will haunt your nightmares"]",\ + "\red You smash \the [H]'s head on \the [src] with enough force to leave another dent!\n\black [prob(50)?"That was a satisfying noise." : "That sound will haunt your nightmares"]",\ "\red You hear the nauseating crunch of bone and gristle on solid metal and the squeal of said metal deforming.") else - dented = 1 G.assailant.visible_message("\red \The [G.assailant] smashes \the [H]'s head on \the [src] so hard it left a dent!\nYou wish you could unhear that sound.",\ - "\red You smash \the [H]'s head on \the [src] with enough force to leave a dent!\n[prob(5)?"That was a satisfying noise." : "That sound will haunt your nightmares"]",\ + "\red You smash \the [H]'s head on \the [src] with enough force to leave a dent!\n\black [prob(5)?"That was a satisfying noise." : "That sound will haunt your nightmares"]",\ "\red You hear the nauseating crunch of bone and gristle on solid metal and the squeal of said metal deforming.") + dented++ else if(prob(50)) - G.assailant.visible_message("\red [G.assailant] smashes \the [H]'s head on \the [src], [H.gender == MALE? "his" : "her"] bone and cartilage making a loud crunch!",\ - "\red You smash \the [H]'s head on \the [src], [H.gender == MALE? "his" : "her"] bone and cartilage making a loud crunch!",\ + G.assailant.visible_message("\red [G.assailant] smashes \the [H]'s head on \the [src], [t_his] bone and cartilage making a loud crunch!",\ + "\red You smash \the [H]'s head on \the [src], [t_his] bone and cartilage making a loud crunch!",\ "\red You hear the nauseating crunch of bone and gristle on solid metal, the noise echoing through the room.") else - G.assailant.visible_message("\red [G.assailant] smashes \the [H]'s head on \the [src], [H.gender == MALE? "his" : "her"] nose smashed and face bloodied!",\ - "\red You smash \the [H]'s head on \the [src], [H.gender == MALE? "his" : "her"] nose smashed and face bloodied!",\ + G.assailant.visible_message("\red [G.assailant] smashes \the [H]'s head on \the [src], [t_his] nose smashed and face bloodied!",\ + "\red You smash \the [H]'s head on \the [src], [t_his] nose smashed and face bloodied!",\ "\red You hear the nauseating crunch of bone and gristle on solid metal and the gurgling gasp of someone who is trying to breathe through their own blood.") else affecting.take_damage(rand(5,10), 0) diff --git a/code/game/objects/devices/scanners.dm b/code/game/objects/devices/scanners.dm index 6a1a980345d..1459e8d946a 100644 --- a/code/game/objects/devices/scanners.dm +++ b/code/game/objects/devices/scanners.dm @@ -133,6 +133,10 @@ MASS SPECTROMETER add_fingerprint(user) + + var/list/proper_forms = user.get_visible_gender() + var/t_his = proper_forms["its"] + //Special case for blood splaters. if (istype(A, /obj/effect/decal/cleanable/blood) || istype(A, /obj/effect/rune)) if(!isnull(A.blood_DNA)) @@ -142,7 +146,7 @@ MASS SPECTROMETER //General if ((!A.fingerprints || !A.fingerprints.len) && !A.suit_fibers && !A.blood_DNA) - user.visible_message("\The [user] scans \the [A] with \a [src], the air around [user.gender == MALE ? "his": "her"] humming[prob(70) ? " gently." : "."]" ,\ + user.visible_message("\The [user] scans \the [A] with \a [src], the air around [t_his] humming[prob(70) ? " gently." : "."]" ,\ "\blue Unable to locate any fingerprints, materials, fibers, or blood on [A]!",\ "You hear a faint hum of electrical equipment.") return 0 @@ -170,12 +174,12 @@ MASS SPECTROMETER for(var/blood in A.blood_DNA) user << "Blood type: \red [A.blood_DNA[blood]] \t \black DNA: \red [blood]" if(prob(5)) - user.visible_message("\The [user] scans \the [A] with \a [src], the air around [user.gender == MALE ? "his": "her"] humming[prob(70) ? " gently." : "."]" ,\ + user.visible_message("\The [user] scans \the [A] with \a [src], the air around [t_his] humming[prob(70) ? " gently." : "."]" ,\ "You finish scanning \the [A].",\ "You hear a faint hum of electrical equipment.") return 0 else - user.visible_message("\The [user] scans \the [A] with \a [src], the air around [user.gender == MALE ? "his": "her"] humming[prob(70) ? " gently." : "."]\n[user.gender == MALE ? "He": "She"] seems to perk up slightly at the readout." ,\ + user.visible_message("\The [user] scans \the [A] with \a [src], the air around [t_his] humming[prob(70) ? " gently." : "."]\n[proper_forms["It"]] seems to perk up slightly at the readout." ,\ "The results of the scan pique your interest.",\ "You hear a faint hum of electrical equipment, and someone making a thoughtful noise.") return 0 diff --git a/code/game/objects/items/weapons/implants/implanter.dm b/code/game/objects/items/weapons/implants/implanter.dm index 9b0fa8d8039..d3f9c76ca57 100644 --- a/code/game/objects/items/weapons/implants/implanter.dm +++ b/code/game/objects/items/weapons/implants/implanter.dm @@ -26,9 +26,9 @@ return if (user && imp) if (M != user) - user.visible_message("\red [user] tries to implant [M] with \the [src]!","\red You try to implant [M] with \the [src]!") + user.visible_message("\red \The [user] tries to implant \the [M] with \the [src]!","\red You try to implant \the [M] with \the [src]!") else - user.visible_message("\red [user] tries to implant [user.gender == MALE? "himself":"herself"] with \the [src]!","\red You try to implant yourself with \the [src]!") + user.visible_message("\red \The [user] tries to implant [user.get_gender_form("itself")] with \the [src]!","\red You try to implant yourself with \the [src]!") if(!do_mob(user, M,60)) return if(hasorgans(M)) @@ -39,9 +39,9 @@ target.implant += imp imp.loc = target if (M != user) - user.visible_message("\red [user] implants [M]'s [target.display_name] with \the [src]!","\red You implant [M]'s [target.display_name] with \the [src]!") + user.visible_message("\red \The [user] implants \the [M]'s [target.display_name] with \the [src]!","\red You implant \the [M]'s [target.display_name] with \the [src]!") else - user.visible_message("\red [user] implants [user.gender == MALE? "his own ":"her own "][target.display_name] with \the [src]!","\red You implant your [target.display_name] with \the [src]!") + user.visible_message("\red \The [user] implants [user.get_gender_form("its")] own [target.display_name] with \the [src]!","\red You implant your [target.display_name] with \the [src]!") M.attack_log += text("\[[time_stamp()]\] Implanted with [src] ([imp]) by [user] ([user.ckey])") user.attack_log += text("\[[time_stamp()]\] Used the [src] ([imp]) to implant [M] ([M.ckey])") log_admin("ATTACK: [user] ([user.ckey]) implanted [M] ([M.ckey]) with [src].") diff --git a/code/game/objects/items/weapons/medical.dm b/code/game/objects/items/weapons/medical.dm index 12305a43c01..4cbcd4ff37c 100644 --- a/code/game/objects/items/weapons/medical.dm +++ b/code/game/objects/items/weapons/medical.dm @@ -8,16 +8,11 @@ MEDICAL /obj/item/stack/medical/attack(mob/living/carbon/M as mob, mob/user as mob) if (M.stat == 2) - var/t_him = "it" - if (M.gender == MALE) - t_him = "him" - else if (M.gender == FEMALE) - t_him = "her" - user << "\red \The [M] is dead, you cannot help [t_him]!" + user << "\red \The [M] is dead, you cannot help [M.get_gender_form("it")]!" return if (!istype(M)) - user << "\red \The [src] cannot be applied to [M]!" + user << "\red \The [src] cannot be applied to \the [M]!" return 1 if ( ! (istype(user, /mob/living/carbon/human) || \ @@ -26,6 +21,11 @@ MEDICAL user << "\red You don't have the dexterity to do this!" return 1 + var/list/proper_forms = user.get_visible_gender() + var/user_his = proper_forms["its"] + proper_forms = M.get_visible_gender() + var/target_his = proper_forms["its"] + var/stoppedblood = 0 if(hasorgans(M)) var/datum/organ/external/affecting = M:get_organ("chest") @@ -37,7 +37,7 @@ MEDICAL if(!istype(affecting, /datum/organ/external) || affecting:burn_dam <= 0) affecting = M:get_organ("head") if(affecting.destroyed && !affecting.gauzed) - user.visible_message("\red [user] does [user.gender == MALE? "his" : "her"] best to stem [M]'s bleeding from [M.gender == MALE? "his" : "her"] stump.", "\red You do your best to stop the bleeding from [M]'s stump.", "\red You hear something like gauze being ripped.") + user.visible_message("\red \The [user] does [user_his] best to stem \the [M]'s bleeding from [target_his] stump.", "\red You do your best to stop the bleeding from \the [M]'s stump.", "\red You hear something like gauze being ripped.") affecting.gauzed = 1 use(1) return @@ -68,9 +68,9 @@ MEDICAL if (user && stoppedblood) if (M != user) - user.visible_message("\red [user] [heal_burn? "salves" : "bandages"] [stoppedblood - 1 ? "some of" : "the last of"] [M]'s cuts with [src].", "\red You [heal_burn? "salve" : "bandage up"] [stoppedblood - 1 ? "some of" : "the last of"] [M]'s [heal_burn? "burns" : "wounds"].", "\red You hear something like gauze being ripped.") + user.visible_message("\red \The [user] [heal_burn? "salves" : "bandages"] [stoppedblood - 1 ? "some of" : "the last of"] \the [M]'s cuts with \the [src].", "\red You [heal_burn? "salve" : "bandage up"] [stoppedblood - 1 ? "some of" : "the last of"] \the [M]'s [heal_burn? "burns" : "wounds"].", "\red You hear something like gauze being ripped.") else - user.visible_message("\red [user] [heal_burn? "salves" : "bandages"] [stoppedblood - 1 ? "some of" : "the last of"] [user.gender == MALE? "his" : "her"] own cuts with [src].", "\red You [heal_burn? "salve" : "bandage up"] [stoppedblood - 1 ? "some of" : "the last of"] your [heal_burn? "burns" : "wounds"].", "\red You hear something like gauze being ripped.") + user.visible_message("\red \The [user] [heal_burn? "salves" : "bandages"] [stoppedblood - 1 ? "some of" : "the last of"] [user_his] own cuts with \the [src].", "\red You [heal_burn? "salve" : "bandage up"] [stoppedblood - 1 ? "some of" : "the last of"] your [heal_burn? "burns" : "wounds"].", "\red You hear something like gauze being ripped.") else if(user) user << "\red Nothing to patch up!" return @@ -126,16 +126,11 @@ MEDICAL /obj/item/stack/medical/advanced/attack(mob/living/carbon/M as mob, mob/user as mob) if (M.stat == 2) - var/t_him = "it" - if (M.gender == MALE) - t_him = "him" - else if (M.gender == FEMALE) - t_him = "her" - user << "\red \The [M] is dead, you cannot help [t_him]!" + user << "\red \The [M] is dead, you cannot help [M.get_gender_form("it")]!" return if (!istype(M)) - user << "\red \The [src] cannot be applied to [M]!" + user << "\red \The [src] cannot be applied to \the [M]!" return 1 if ( ! (istype(user, /mob/living/carbon/human) || \ @@ -144,6 +139,11 @@ MEDICAL user << "\red You don't have the dexterity to do this!" return 1 + var/list/proper_forms = user.get_visible_gender() + var/user_his = proper_forms["its"] + proper_forms = M.get_visible_gender() + var/target_his = proper_forms["its"] + var/stoppedblood = 0 if(hasorgans(M)) var/datum/organ/external/affecting = M:get_organ("chest") @@ -155,7 +155,7 @@ MEDICAL if(!istype(affecting, /datum/organ/external) || affecting:burn_dam <= 0) affecting = M:get_organ("head") if(affecting.destroyed && !affecting.gauzed) - M.visible_message("\red You do your best to stop the bleeding from [M]'s stump.", "\red [user] does their best to stem [M]'s bleeding from [M.gender == MALE? "his" : "her"] stump.", "\red You hear something like gauze being ripped.") + M.visible_message("\red \The [user] does their best to stem \the [M]'s bleeding from [target_his] stump.", "\red You do your best to stop the bleeding from \the [M]'s stump.", "\red You hear something like gauze being ripped.") affecting.gauzed = 1 use(1) return @@ -177,9 +177,9 @@ MEDICAL if (user && stoppedblood) if (M != user) - user.visible_message("\red [user] [heal_burn? "salves" : "bandages"] [stoppedblood - 1 ? "some of" : "the last of"] [M]'s cuts with [src].", "\red You [heal_burn? "salve" : "bandage up"] [stoppedblood - 1 ? "some of" : "the last of"] [M]'s [heal_burn? "burns" : "wounds"].", "\red You hear something like gauze being ripped.") + user.visible_message("\red \The [user] [heal_burn? "salves" : "bandages"] [stoppedblood - 1 ? "some of" : "the last of"] \the [M]'s cuts with \the [src].", "\red You [heal_burn? "salve" : "bandage up"] [stoppedblood - 1 ? "some of" : "the last of"] \the [M]'s [heal_burn? "burns" : "wounds"].", "\red You hear something like gauze being ripped.") else - user.visible_message("\red [user] [heal_burn? "salves" : "bandages"] [stoppedblood - 1 ? "some of" : "the last of"] [user.gender == MALE? "his" : "her"] own cuts with [src].", "\red You [heal_burn? "salve" : "bandage up"] [stoppedblood - 1 ? "some of" : "the last of"] your [heal_burn? "burns" : "wounds"].", "\red You hear something like gauze being ripped.") + user.visible_message("\red \The [user] [heal_burn? "salves" : "bandages"] [stoppedblood - 1 ? "some of" : "the last of"] [user_his] own cuts with \the [src].", "\red You [heal_burn? "salve" : "bandage up"] [stoppedblood - 1 ? "some of" : "the last of"] your [heal_burn? "burns" : "wounds"].", "\red You hear something like gauze being ripped.") else if(user) user << "\red Nothing to patch up!" return diff --git a/code/game/objects/tables_racks.dm b/code/game/objects/tables_racks.dm index 6c26e34b28c..65467243cb5 100644 --- a/code/game/objects/tables_racks.dm +++ b/code/game/objects/tables_racks.dm @@ -20,6 +20,11 @@ TABLE AND RACK OBJECT INTERATIONS else return +/obj/structure/table/examine() + set src in oview() + ..() + if(dented) + usr << "It looks to have [dented] [prob(30) ? "face shaped " : ""] dents in it." /obj/structure/table/blob_act() if(prob(75)) @@ -149,28 +154,30 @@ TABLE AND RACK OBJECT INTERATIONS var/mob/living/carbon/human/H = G.affecting var/datum/organ/external/affecting = H.get_organ("head") + var/list/proper_forms = H.get_visible_gender() + var/t_his = proper_forms["its"] if(prob(25)) add_blood(G.affecting) affecting.take_damage(rand(10,15), 0) H.Weaken(2) if(prob(20)) // One chance in 20 to DENT THE TABLE - affecting.take_damage(rand(0,5), 0) //Extra damage + affecting.take_damage(rand(5,10), 0) //Extra damage if(dented) G.assailant.visible_message("\red \The [G.assailant] smashes \the [H]'s head on \the [src] with enough force to further deform \the [src]!\nYou wish you could unhear that sound.",\ "\red You smash \the [H]'s head on \the [src] with enough force to leave another dent!\n[prob(50)?"That was a satisfying noise." : "That sound will haunt your nightmares"]",\ "\red You hear the nauseating crunch of bone and gristle on solid metal and the squeal of said metal deforming.") else - dented = 1 G.assailant.visible_message("\red \The [G.assailant] smashes \the [H]'s head on \the [src] so hard it left a dent!\nYou wish you could unhear that sound.",\ "\red You smash \the [H]'s head on \the [src] with enough force to leave a dent!\n[prob(5)?"That was a satisfying noise." : "That sound will haunt your nightmares"]",\ "\red You hear the nauseating crunch of bone and gristle on solid metal and the squeal of said metal deforming.") + dented++ else if(prob(50)) - G.assailant.visible_message("\red [G.assailant] smashes \the [H]'s head on \the [src], [H.gender == MALE? "his" : "her"] bone and cartilage making a loud crunch!",\ - "\red You smash \the [H]'s head on \the [src], [H.gender == MALE? "his" : "her"] bone and cartilage making a loud crunch!",\ + G.assailant.visible_message("\red [G.assailant] smashes \the [H]'s head on \the [src], [t_his] bone and cartilage making a loud crunch!",\ + "\red You smash \the [H]'s head on \the [src], [t_his] bone and cartilage making a loud crunch!",\ "\red You hear the nauseating crunch of bone and gristle on solid metal, the noise echoing through the room.") else - G.assailant.visible_message("\red [G.assailant] smashes \the [H]'s head on \the [src], [H.gender == MALE? "his" : "her"] nose smashed and face bloodied!",\ - "\red You smash \the [H]'s head on \the [src], [H.gender == MALE? "his" : "her"] nose smashed and face bloodied!",\ + G.assailant.visible_message("\red [G.assailant] smashes \the [H]'s head on \the [src], [t_his] nose smashed and face bloodied!",\ + "\red You smash \the [H]'s head on \the [src], [t_his] nose smashed and face bloodied!",\ "\red You hear the nauseating crunch of bone and gristle on solid metal and the gurgling gasp of someone who is trying to breathe through their own blood.") else affecting.take_damage(rand(5,10), 0) diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm index 6bf1114f09b..dc36f01ca75 100644 --- a/code/modules/mob/living/carbon/carbon.dm +++ b/code/modules/mob/living/carbon/carbon.dm @@ -204,10 +204,10 @@ if(src == M && istype(src, /mob/living/carbon/human)) var/mob/living/carbon/human/H = M var/list/damaged = H.get_damaged_organs(1,1) - src.visible_message( \ - text("\blue [src] examines [].",src.gender==MALE?"himself":"herself"), \ - "\blue You check yourself for injuries." \ - ) + var/list/proper_forms = get_visible_gender() + visible_message("\blue [src] examines [proper_forms["its"]]self.", \ + "\blue You check yourself for injuries.", \ + "You hear a rustle, as someone checks about their person.") for(var/datum/organ/external/org in damaged) var/status = "" @@ -222,9 +222,11 @@ if(brutedamage > 0) status = "bruised" if(brutedamage > 20) - status = "bleeding" + status = "blugeoned" if(brutedamage > 40) status = "mangled" + if(org.bleeding && brutedamage) + status += ",[burndamage ? "" : " and"] bleeding[burndamage ? "," : ""]" if(brutedamage > 0 && burndamage > 0) status += " and " if(burndamage > 40) @@ -242,11 +244,6 @@ src.show_message(text("\t []My [] is [].",status=="OK"?"\blue ":"\red ",org.getDisplayName(),status),1) src.show_message(text("\blue You finish checking yourself."),1) else - var/t_him = "it" - if (src.gender == MALE) - t_him = "him" - else if (src.gender == FEMALE) - t_him = "her" if (istype(src,/mob/living/carbon/human) && src:w_uniform) var/mob/living/carbon/human/H = src H.w_uniform.add_fingerprint(M) @@ -258,10 +255,11 @@ AdjustStunned(-3) AdjustWeakened(-3) playsound(src.loc, 'thudswoosh.ogg', 50, 1, -1) + var/list/proper_forms = get_visible_gender() M.visible_message( \ - "\blue [M] shakes [src] trying to wake [t_him] up!", \ - "\blue You shake [src] trying to wake [t_him] up!", \ - ) + "\blue \The [M] shakes \the [src] trying to wake [proper_forms["it"]] up!", \ + "\blue You shake \the [src] trying to wake [proper_forms["it"]] up!", \ + "You hear someone get shaken.") /mob/living/carbon/proc/eyecheck() return 0 diff --git a/code/modules/mob/living/carbon/human/examine.dm b/code/modules/mob/living/carbon/human/examine.dm index d09f4351544..4839cbdcb73 100644 --- a/code/modules/mob/living/carbon/human/examine.dm +++ b/code/modules/mob/living/carbon/human/examine.dm @@ -27,32 +27,16 @@ skipears = src.head.flags_inv & HIDEEARS // crappy hacks because you can't do \his[src] etc. I'm sorry this proc is so unreadable, blame the text macros :< - var/t_He = "It" //capitalised for use at the start of each line. - var/t_his = "its" - var/t_him = "it" - var/t_has = "has" - var/t_is = "is" + var/list/proper_forms = get_visible_gender() + var/t_He = proper_forms["It"] //capitalised for use at the start of each line. + var/t_his = proper_forms["its"] + var/t_him = proper_forms["it"] + var/t_has = proper_forms["has"] + var/t_is = proper_forms["is"] var/msg = "*---------*\nThis is " - - if( skipjumpsuit && (wear_mask || skipmask) ) //big suits/masks make it hard to tell their gender - t_He = "They" - t_his = "their" - t_him = "them" - t_has = "have" - t_is = "are" - else - if(src.icon) - msg += "\icon[src.icon] " //fucking BYOND: this should stop dreamseeker crashing if we -somehow- examine somebody before their icon is generated - switch(src.gender) - if(MALE) - t_He = "He" - t_his = "his" - t_him = "him" - if(FEMALE) - t_He = "She" - t_his = "her" - t_him = "her" + if(icon) + msg += "\icon[icon] " //fucking BYOND: this should stop dreamseeker crashing if we -somehow- examine somebody before their icon is generated msg += "\a [src][examine_text ? ", [examine_text]":""]!\n" diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index 64894ec0158..592346e86c0 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -2744,3 +2744,14 @@ It can still be worn/put on as normal. reset_view(0) remoteobserve = null src.tkdisable = 0 + +/mob/living/carbon/human/get_visible_gender() + var/skip_gender = (wear_suit && wear_suit.flags_inv & HIDEJUMPSUIT && ((head && head.flags_inv & HIDEMASK) || wear_mask)) + + if( !skip_gender ) //big suits/masks make it hard to tell their gender + switch(gender) + if(MALE) + return list("It" = "He", "its" = "his", "it" = "he", "has" = "has", "is" = "is", "itself" = "himself") + if(FEMALE) + return list("It" = "She", "its" = "her", "it" = "she", "has" = "has", "is" = "is", "itself" = "herself") + return list("It" = "They", "its" = "their", "it" = "them", "has" = "have", "is" = "are", "itself" = "themselves") diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm index 38cd6d3b1a6..41243586df2 100644 --- a/code/modules/mob/mob.dm +++ b/code/modules/mob/mob.dm @@ -1160,3 +1160,13 @@ note dizziness decrements automatically in the mob's Life() proc. // Call this proc whenever something about the clothing of a mob changes. Normally, you // don't need to call this by hand, as the equip procs will do it for you. ..() + +/mob/proc/get_visible_gender() + //Returns the proper words to use based on the mob's visible gender. Used in text creation. + return list("It" = "It", "its" = "its", "it" = "it", "has" = "has", "is" = "is", "itself" = "itself") + +/mob/proc/get_gender_form(var/form) + if(!istext(form)) + return + var/list/proper_forms = get_visible_gender() + return proper_forms[form] \ No newline at end of file From 5370676e05655a726f4209e4303c7b58f46f5f4e Mon Sep 17 00:00:00 2001 From: SkyMarshal Date: Thu, 31 May 2012 18:39:10 -0700 Subject: [PATCH 28/43] Some fixes for Erthilo --- .../machinery/computer/HolodeckControl.dm | 11 ++++----- code/game/objects/devices/scanners.dm | 9 +++---- code/game/objects/items/weapons/medical.dm | 24 ++++++++----------- code/game/objects/tables_racks.dm | 10 ++++---- code/modules/mob/living/carbon/carbon.dm | 8 +++---- 5 files changed, 25 insertions(+), 37 deletions(-) diff --git a/code/game/machinery/computer/HolodeckControl.dm b/code/game/machinery/computer/HolodeckControl.dm index d77454eb11a..90aed758954 100644 --- a/code/game/machinery/computer/HolodeckControl.dm +++ b/code/game/machinery/computer/HolodeckControl.dm @@ -417,8 +417,7 @@ log_admin("ATTACK: [G.assailant] ([G.assailant.ckey]) smashed [G.affecting] ([G.affecting.ckey]) on a table.") message_admins("ATTACK: [G.assailant] ([G.assailant.ckey]) smashed [G.affecting] ([G.affecting.ckey]) on a table.") log_attack("[G.assailant] ([G.assailant.ckey]) smashed [G.affecting] ([G.affecting.ckey]) on a table.") - var/list/proper_forms = H.get_visible_gender() - var/t_his = proper_forms["its"] + if(prob(25)) add_blood(G.affecting) affecting.take_damage(rand(10,15), 0) @@ -435,12 +434,12 @@ "\red You hear the nauseating crunch of bone and gristle on solid metal and the squeal of said metal deforming.") dented++ else if(prob(50)) - G.assailant.visible_message("\red [G.assailant] smashes \the [H]'s head on \the [src], [t_his] bone and cartilage making a loud crunch!",\ - "\red You smash \the [H]'s head on \the [src], [t_his] bone and cartilage making a loud crunch!",\ + G.assailant.visible_message("\red [G.assailant] smashes \the [H]'s head on \the [src], [H.get_gender_form("its")] bone and cartilage making a loud crunch!",\ + "\red You smash \the [H]'s head on \the [src], [H.get_gender_form("its")] bone and cartilage making a loud crunch!",\ "\red You hear the nauseating crunch of bone and gristle on solid metal, the noise echoing through the room.") else - G.assailant.visible_message("\red [G.assailant] smashes \the [H]'s head on \the [src], [t_his] nose smashed and face bloodied!",\ - "\red You smash \the [H]'s head on \the [src], [t_his] nose smashed and face bloodied!",\ + G.assailant.visible_message("\red [G.assailant] smashes \the [H]'s head on \the [src], [H.get_gender_form("its")] nose smashed and face bloodied!",\ + "\red You smash \the [H]'s head on \the [src], [H.get_gender_form("its")] nose smashed and face bloodied!",\ "\red You hear the nauseating crunch of bone and gristle on solid metal and the gurgling gasp of someone who is trying to breathe through their own blood.") else affecting.take_damage(rand(5,10), 0) diff --git a/code/game/objects/devices/scanners.dm b/code/game/objects/devices/scanners.dm index 1459e8d946a..a00f40089b8 100644 --- a/code/game/objects/devices/scanners.dm +++ b/code/game/objects/devices/scanners.dm @@ -134,9 +134,6 @@ MASS SPECTROMETER add_fingerprint(user) - var/list/proper_forms = user.get_visible_gender() - var/t_his = proper_forms["its"] - //Special case for blood splaters. if (istype(A, /obj/effect/decal/cleanable/blood) || istype(A, /obj/effect/rune)) if(!isnull(A.blood_DNA)) @@ -146,7 +143,7 @@ MASS SPECTROMETER //General if ((!A.fingerprints || !A.fingerprints.len) && !A.suit_fibers && !A.blood_DNA) - user.visible_message("\The [user] scans \the [A] with \a [src], the air around [t_his] humming[prob(70) ? " gently." : "."]" ,\ + user.visible_message("\The [user] scans \the [A] with \a [src], the air around [user.get_gender_form("it")] humming[prob(70) ? " gently." : "."]" ,\ "\blue Unable to locate any fingerprints, materials, fibers, or blood on [A]!",\ "You hear a faint hum of electrical equipment.") return 0 @@ -174,12 +171,12 @@ MASS SPECTROMETER for(var/blood in A.blood_DNA) user << "Blood type: \red [A.blood_DNA[blood]] \t \black DNA: \red [blood]" if(prob(5)) - user.visible_message("\The [user] scans \the [A] with \a [src], the air around [t_his] humming[prob(70) ? " gently." : "."]" ,\ + user.visible_message("\The [user] scans \the [A] with \a [src], the air around [user.get_gender_form("it")] humming[prob(70) ? " gently." : "."]" ,\ "You finish scanning \the [A].",\ "You hear a faint hum of electrical equipment.") return 0 else - user.visible_message("\The [user] scans \the [A] with \a [src], the air around [t_his] humming[prob(70) ? " gently." : "."]\n[proper_forms["It"]] seems to perk up slightly at the readout." ,\ + user.visible_message("\The [user] scans \the [A] with \a [src], the air around [user.get_gender_form("it")] humming[prob(70) ? " gently." : "."]\n[user.get_gender_form("It")] seems to perk up slightly at the readout." ,\ "The results of the scan pique your interest.",\ "You hear a faint hum of electrical equipment, and someone making a thoughtful noise.") return 0 diff --git a/code/game/objects/items/weapons/medical.dm b/code/game/objects/items/weapons/medical.dm index 4cbcd4ff37c..09996aa6216 100644 --- a/code/game/objects/items/weapons/medical.dm +++ b/code/game/objects/items/weapons/medical.dm @@ -21,10 +21,7 @@ MEDICAL user << "\red You don't have the dexterity to do this!" return 1 - var/list/proper_forms = user.get_visible_gender() - var/user_his = proper_forms["its"] - proper_forms = M.get_visible_gender() - var/target_his = proper_forms["its"] + var/stoppedblood = 0 if(hasorgans(M)) @@ -37,7 +34,7 @@ MEDICAL if(!istype(affecting, /datum/organ/external) || affecting:burn_dam <= 0) affecting = M:get_organ("head") if(affecting.destroyed && !affecting.gauzed) - user.visible_message("\red \The [user] does [user_his] best to stem \the [M]'s bleeding from [target_his] stump.", "\red You do your best to stop the bleeding from \the [M]'s stump.", "\red You hear something like gauze being ripped.") + user.visible_message("\red \The [user] does [user.get_gender_form("its")] best to stem \the [M]'s bleeding from [M.get_gender_form("its")] stump.", "\red You do your best to stop the bleeding from \the [M]'s stump.", "\red You hear something like gauze being ripped.") affecting.gauzed = 1 use(1) return @@ -70,7 +67,7 @@ MEDICAL if (M != user) user.visible_message("\red \The [user] [heal_burn? "salves" : "bandages"] [stoppedblood - 1 ? "some of" : "the last of"] \the [M]'s cuts with \the [src].", "\red You [heal_burn? "salve" : "bandage up"] [stoppedblood - 1 ? "some of" : "the last of"] \the [M]'s [heal_burn? "burns" : "wounds"].", "\red You hear something like gauze being ripped.") else - user.visible_message("\red \The [user] [heal_burn? "salves" : "bandages"] [stoppedblood - 1 ? "some of" : "the last of"] [user_his] own cuts with \the [src].", "\red You [heal_burn? "salve" : "bandage up"] [stoppedblood - 1 ? "some of" : "the last of"] your [heal_burn? "burns" : "wounds"].", "\red You hear something like gauze being ripped.") + user.visible_message("\red \The [user] [heal_burn? "salves" : "bandages"] [stoppedblood - 1 ? "some of" : "the last of"] [user.get_gender_form("its")] own cuts with \the [src].", "\red You [heal_burn? "salve" : "bandage up"] [stoppedblood - 1 ? "some of" : "the last of"] your [heal_burn? "burns" : "wounds"].", "\red You hear something like gauze being ripped.") else if(user) user << "\red Nothing to patch up!" return @@ -139,11 +136,6 @@ MEDICAL user << "\red You don't have the dexterity to do this!" return 1 - var/list/proper_forms = user.get_visible_gender() - var/user_his = proper_forms["its"] - proper_forms = M.get_visible_gender() - var/target_his = proper_forms["its"] - var/stoppedblood = 0 if(hasorgans(M)) var/datum/organ/external/affecting = M:get_organ("chest") @@ -155,7 +147,7 @@ MEDICAL if(!istype(affecting, /datum/organ/external) || affecting:burn_dam <= 0) affecting = M:get_organ("head") if(affecting.destroyed && !affecting.gauzed) - M.visible_message("\red \The [user] does their best to stem \the [M]'s bleeding from [target_his] stump.", "\red You do your best to stop the bleeding from \the [M]'s stump.", "\red You hear something like gauze being ripped.") + M.visible_message("\red \The [user] does their best to stem \the [M]'s bleeding from [M.get_gender_form("its")] stump.", "\red You do your best to stop the bleeding from \the [M]'s stump.", "\red You hear something like gauze being ripped.") affecting.gauzed = 1 use(1) return @@ -177,9 +169,13 @@ MEDICAL if (user && stoppedblood) if (M != user) - user.visible_message("\red \The [user] [heal_burn? "salves" : "bandages"] [stoppedblood - 1 ? "some of" : "the last of"] \the [M]'s cuts with \the [src].", "\red You [heal_burn? "salve" : "bandage up"] [stoppedblood - 1 ? "some of" : "the last of"] \the [M]'s [heal_burn? "burns" : "wounds"].", "\red You hear something like gauze being ripped.") + user.visible_message("\red \The [user] [heal_burn? "salves" : "bandages"] [stoppedblood - 1 ? "some of" : "the last of"] \the [M]'s cuts with \the [src].",\ + "\red You [heal_burn? "salve" : "bandage up"] [stoppedblood - 1 ? "some of" : "the last of"] \the [M]'s [heal_burn? "burns" : "wounds"].",\ + "\red You hear something like gauze being ripped.") else - user.visible_message("\red \The [user] [heal_burn? "salves" : "bandages"] [stoppedblood - 1 ? "some of" : "the last of"] [user_his] own cuts with \the [src].", "\red You [heal_burn? "salve" : "bandage up"] [stoppedblood - 1 ? "some of" : "the last of"] your [heal_burn? "burns" : "wounds"].", "\red You hear something like gauze being ripped.") + user.visible_message("\red \The [user] [heal_burn? "salves" : "bandages"] [stoppedblood - 1 ? "some of" : "the last of"] [user.get_gender_form("its")] own cuts with \the [src].",\ + "\red You [heal_burn? "salve" : "bandage up"] [stoppedblood - 1 ? "some of" : "the last of"] your [heal_burn? "burns" : "wounds"].",\ + "\red You hear something like gauze being ripped.") else if(user) user << "\red Nothing to patch up!" return diff --git a/code/game/objects/tables_racks.dm b/code/game/objects/tables_racks.dm index 65467243cb5..5f8343a3c08 100644 --- a/code/game/objects/tables_racks.dm +++ b/code/game/objects/tables_racks.dm @@ -154,8 +154,6 @@ TABLE AND RACK OBJECT INTERATIONS var/mob/living/carbon/human/H = G.affecting var/datum/organ/external/affecting = H.get_organ("head") - var/list/proper_forms = H.get_visible_gender() - var/t_his = proper_forms["its"] if(prob(25)) add_blood(G.affecting) affecting.take_damage(rand(10,15), 0) @@ -172,12 +170,12 @@ TABLE AND RACK OBJECT INTERATIONS "\red You hear the nauseating crunch of bone and gristle on solid metal and the squeal of said metal deforming.") dented++ else if(prob(50)) - G.assailant.visible_message("\red [G.assailant] smashes \the [H]'s head on \the [src], [t_his] bone and cartilage making a loud crunch!",\ - "\red You smash \the [H]'s head on \the [src], [t_his] bone and cartilage making a loud crunch!",\ + G.assailant.visible_message("\red [G.assailant] smashes \the [H]'s head on \the [src], [H.get_gender_form("its")] bone and cartilage making a loud crunch!",\ + "\red You smash \the [H]'s head on \the [src], [H.get_gender_form("its")] bone and cartilage making a loud crunch!",\ "\red You hear the nauseating crunch of bone and gristle on solid metal, the noise echoing through the room.") else - G.assailant.visible_message("\red [G.assailant] smashes \the [H]'s head on \the [src], [t_his] nose smashed and face bloodied!",\ - "\red You smash \the [H]'s head on \the [src], [t_his] nose smashed and face bloodied!",\ + G.assailant.visible_message("\red [G.assailant] smashes \the [H]'s head on \the [src], [H.get_gender_form("its")] nose smashed and face bloodied!",\ + "\red You smash \the [H]'s head on \the [src], [H.get_gender_form("its")] nose smashed and face bloodied!",\ "\red You hear the nauseating crunch of bone and gristle on solid metal and the gurgling gasp of someone who is trying to breathe through their own blood.") else affecting.take_damage(rand(5,10), 0) diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm index dc36f01ca75..8da3cd6a383 100644 --- a/code/modules/mob/living/carbon/carbon.dm +++ b/code/modules/mob/living/carbon/carbon.dm @@ -204,8 +204,7 @@ if(src == M && istype(src, /mob/living/carbon/human)) var/mob/living/carbon/human/H = M var/list/damaged = H.get_damaged_organs(1,1) - var/list/proper_forms = get_visible_gender() - visible_message("\blue [src] examines [proper_forms["its"]]self.", \ + visible_message("\blue [src] examines [get_gender_form("itsself")].", \ "\blue You check yourself for injuries.", \ "You hear a rustle, as someone checks about their person.") @@ -255,10 +254,9 @@ AdjustStunned(-3) AdjustWeakened(-3) playsound(src.loc, 'thudswoosh.ogg', 50, 1, -1) - var/list/proper_forms = get_visible_gender() M.visible_message( \ - "\blue \The [M] shakes \the [src] trying to wake [proper_forms["it"]] up!", \ - "\blue You shake \the [src] trying to wake [proper_forms["it"]] up!", \ + "\blue \The [M] shakes \the [src] trying to wake [get_gender_form("it")] up!", \ + "\blue You shake \the [src] trying to wake [get_gender_form("it")] up!", \ "You hear someone get shaken.") /mob/living/carbon/proc/eyecheck() From fe8192ed6536f91473c779cd40e5afb81da365c6 Mon Sep 17 00:00:00 2001 From: Erthilo Date: Fri, 1 Jun 2012 03:20:50 +0100 Subject: [PATCH 29/43] Records system. You can now set your characters Medical and Security records. Remember, these are official NanoTrasen records, and should be written as such. Admins can ban people from using records by selecting 'Records' from the jobban panel. --- code/game/machinery/computer/computer.dm | 55 +++++++++++++--- code/modules/admin/admin.dm | 18 ++++++ code/modules/mob/mob_defines.dm | 2 + code/modules/mob/new_player/new_player.dm | 58 ++++++++++++++--- code/modules/mob/new_player/preferences.dm | 73 +++++++++++++++++++++- code/modules/mob/new_player/savefile.dm | 4 ++ 6 files changed, 189 insertions(+), 21 deletions(-) diff --git a/code/game/machinery/computer/computer.dm b/code/game/machinery/computer/computer.dm index e78c65031b5..ef311774f78 100644 --- a/code/game/machinery/computer/computer.dm +++ b/code/game/machinery/computer/computer.dm @@ -161,7 +161,7 @@ Pod/Blast Doors computer M.fields["id"] = G.fields["id"] S.fields["name"] = G.fields["name"] S.fields["id"] = G.fields["id"] - if (H.gender == FEMALE) + if(H.gender == FEMALE) G.fields["sex"] = "Female" else G.fields["sex"] = "Male" @@ -171,21 +171,58 @@ Pod/Blast Doors computer G.fields["m_stat"] = "Stable" M.fields["b_type"] = text("[]", H.dna.b_type) M.fields["b_dna"] = H.dna.unique_enzymes - M.fields["mi_dis"] = "None" - M.fields["mi_dis_d"] = "No minor disabilities have been declared." - M.fields["ma_dis"] = "None" - M.fields["ma_dis_d"] = "No major disabilities have been diagnosed." + + var/minor_dis = null + if(H.disabilities) + if(H.disabilities & 1) + minor_dis += "Myopia, " + if(H.disabilities & 4) + minor_dis += "Persistant Cough, " + if(H.disabilities & 16) + minor_dis += "Stuttering, " + if(minor_dis) + M.fields["mi_dis"] = minor_dis + else + M.fields["mi_dis"] = "None" + + M.fields["mi_dis_d"] = "No additional minor disability notes." + + var/major_dis = null + if(H.disabilities) + if(H.disabilities & 2) + major_dis += "Epilepsy, " + if(H.disabilities & 8) + major_dis += "Tourette's Syndrome, " + if(H.disabilities & 32) + major_dis += "Deafness, " + if(major_dis) + M.fields["ma_dis"] = major_dis + else + M.fields["ma_dis"] = "None" + + M.fields["ma_dis_d"] = "No additional major disability notes." M.fields["alg"] = "None" - M.fields["alg_d"] = "No allergies have been detected in this patient." + M.fields["alg_d"] = "No additional allergy notes." M.fields["cdi"] = "None" - M.fields["cdi_d"] = "No diseases have been diagnosed at the moment." - M.fields["notes"] = "No notes." + M.fields["cdi_d"] = "No additional disease notes." + + if(H.med_record && !jobban_isbanned(H, "Records")) + M.fields["notes"] = H.med_record + else + M.fields["notes"] = "No notes found." + S.fields["criminal"] = "None" S.fields["mi_crim"] = "None" S.fields["mi_crim_d"] = "No minor crime convictions." S.fields["ma_crim"] = "None" S.fields["ma_crim_d"] = "No major crime convictions." - S.fields["notes"] = "No notes." + + if(H.sec_record && !jobban_isbanned(H, "Records")) + S.fields["notes"] = H.sec_record + else + S.fields["notes"] = "No notes." + + //Begin locked reporting L.fields["name"] = H.real_name diff --git a/code/modules/admin/admin.dm b/code/modules/admin/admin.dm index 2b29c7e5ad1..d0f0b72f56a 100644 --- a/code/modules/admin/admin.dm +++ b/code/modules/admin/admin.dm @@ -515,6 +515,17 @@ var/global/BSACooldown = 0 else jobs += "[dd_replacetext("Emergency Response Team", " ", " ")]" + //Misc (Grey) + jobs += "" + jobs += "" + + //Records + if(jobban_isbanned(M, "Records")) + jobs += "" + else + jobs += "" + + /* //Malfunctioning AI //Removed Malf-bans because they're a pain to impliment if(jobban_isbanned(M, "malf AI") || isbanned_dept) @@ -601,6 +612,13 @@ var/global/BSACooldown = 0 var/datum/job/temp = job_master.GetJob(jobPos) if(!temp) continue joblist += temp.title + if("miscdept") + joblist += "pAI" + for(var/jobPos in nonhuman_positions) + if(!jobPos) continue + var/datum/job/temp = job_master.GetJob(jobPos) + if(!temp) continue + joblist += temp.title else joblist += href_list["jobban3"] diff --git a/code/modules/mob/mob_defines.dm b/code/modules/mob/mob_defines.dm index f72051a457a..7ef6542467b 100644 --- a/code/modules/mob/mob_defines.dm +++ b/code/modules/mob/mob_defines.dm @@ -98,6 +98,8 @@ var/real_name = null var/original_name = null //Original name is only used in ghost chat! It is not to be edited by anything! var/flavor_text = "" + var/med_record = "" + var/sec_record = "" var/blinded = null var/bhunger = 0//Carbon var/ajourn = 0 diff --git a/code/modules/mob/new_player/new_player.dm b/code/modules/mob/new_player/new_player.dm index 431230e350b..ec9484a289e 100644 --- a/code/modules/mob/new_player/new_player.dm +++ b/code/modules/mob/new_player/new_player.dm @@ -301,7 +301,7 @@ proc/ManifestLateSpawn(var/mob/living/carbon/human/H, icon/H_icon) // Attempted fix to add late joiners to various databases -- TLE - // This is basically ripped wholesale from the normal code for adding people to the databases during a fresh round + // This is basically ripped wholesale from the normal code for adding people to the databases during a fresh round //Erth Mark if (!isnull(H.mind) && (H.mind.assigned_role != "MODE")) var/datum/data/record/G = new() var/datum/data/record/M = new() @@ -310,10 +310,11 @@ var/obj/item/weapon/card/id/C = H.wear_id if (C) G.fields["rank"] = C.assignment + G.fields["real_rank"] = H.mind.assigned_role else if(H.mind && H.mind.assigned_role) - G.fields["rank"] = H.mind.assigned_role + G.fields["rank"] = H.mind.role_alt_title ? H.mind.role_alt_title : H.mind.assigned_role G.fields["real_rank"] = H.mind.assigned_role else G.fields["rank"] = "Unassigned" @@ -334,21 +335,58 @@ G.fields["m_stat"] = "Stable" M.fields["b_type"] = text("[]", H.dna.b_type) M.fields["b_dna"] = H.dna.unique_enzymes - M.fields["mi_dis"] = "None" - M.fields["mi_dis_d"] = "No minor disabilities have been declared." - M.fields["ma_dis"] = "None" - M.fields["ma_dis_d"] = "No major disabilities have been diagnosed." + + var/minor_dis = null + if(H.disabilities) + if(H.disabilities & 1) + minor_dis += "Myopia, " + if(H.disabilities & 4) + minor_dis += "Persistant Cough, " + if(H.disabilities & 16) + minor_dis += "Stuttering, " + if(minor_dis) + M.fields["mi_dis"] = minor_dis + else + M.fields["mi_dis"] = "None" + + M.fields["mi_dis_d"] = "No additional minor disability notes." + + var/major_dis = null + if(H.disabilities) + if(H.disabilities & 2) + major_dis += "Epilepsy, " + if(H.disabilities & 8) + major_dis += "Tourette's Syndrome, " + if(H.disabilities & 32) + major_dis += "Deafness, " + if(major_dis) + M.fields["ma_dis"] = major_dis + else + M.fields["ma_dis"] = "None" + + M.fields["ma_dis_d"] = "No additional major disability notes." M.fields["alg"] = "None" - M.fields["alg_d"] = "No allergies have been detected in this patient." + M.fields["alg_d"] = "No additional allergy notes." M.fields["cdi"] = "None" - M.fields["cdi_d"] = "No diseases have been diagnosed at the moment." - M.fields["notes"] = "No notes." + M.fields["cdi_d"] = "No additional disease notes." + + if(H.med_record && !jobban_isbanned(H, "Records")) + M.fields["notes"] = H.med_record + else + M.fields["notes"] = "No notes found." + S.fields["criminal"] = "None" S.fields["mi_crim"] = "None" S.fields["mi_crim_d"] = "No minor crime convictions." S.fields["ma_crim"] = "None" S.fields["ma_crim_d"] = "No major crime convictions." - S.fields["notes"] = "No notes." + + if(H.sec_record && !jobban_isbanned(H, "Records")) + S.fields["notes"] = H.sec_record + else + S.fields["notes"] = "No notes." + + //Begin locked reporting L.fields["name"] = H.real_name diff --git a/code/modules/mob/new_player/preferences.dm b/code/modules/mob/new_player/preferences.dm index 615d09231cb..e810b05b301 100644 --- a/code/modules/mob/new_player/preferences.dm +++ b/code/modules/mob/new_player/preferences.dm @@ -126,6 +126,9 @@ datum/preferences var/flavor_text = "" + var/med_record = "" + var/sec_record = "" + // slot stuff (Why were they var/var? --SkyMarshal) var/slotname var/curslot = 0 @@ -320,6 +323,10 @@ datum/preferences dat += "
    Disabilities
    " + if(jobban_isbanned(user, "Records")) + dat += "
    You are banned from using character records.
    " + else + dat += "
    Character Records
    " dat += "
    Flavor Text
    " dat += "Change
    " if(lentext(flavor_text) <= 40) @@ -392,6 +399,33 @@ datum/preferences user << browse(HTML, "window=disabil;size=350x300") return + proc/SetRecords(mob/user) + var/HTML = "" + HTML += "
    " + HTML += "Set Character Records
    " + + HTML += "Medical Records
    " + + if(lentext(med_record) <= 40) + HTML += "
    [med_record]
    " + else + HTML += "
    [copytext(med_record, 1, 37)]...
    " + + HTML += "Security Records
    " + + if(lentext(sec_record) <= 40) + HTML += "
    [sec_record]
    " + else + HTML += "
    [copytext(sec_record, 1, 37)]...
    " + + HTML += "
    " + HTML += "\[Done\]" + HTML += "
    " + + user << browse(null, "window=preferences") + user << browse(HTML, "window=records;size=350x300") + return + proc/GetAltTitle(datum/job/job) return job_alt_titles.Find(job.title) > 0 \ ? job_alt_titles[job.title] \ @@ -890,10 +924,9 @@ datum/preferences be_random_name = !be_random_name if(link_tags["flavor_text"]) - var/msg = input(usr,"Set the flavor text in your 'examine' verb. This can also be used for OOC notes and preferences!","Flavor Text",html_decode(flavor_text)) as message + var/msg = copytext(sanitize(input(usr,"Set the flavor text in your 'examine' verb. This can also be used for OOC notes and preferences!","Flavor Text",html_decode(flavor_text)) as message),1,MAX_NAME_LEN) if(msg != null) - msg = copytext(msg, 1, MAX_MESSAGE_LEN) msg = html_encode(msg) flavor_text = msg @@ -984,6 +1017,7 @@ datum/preferences midis = 1 ghost_ears = 1 disabilities = 0 + if(link_tags["disabilities"]) if(text2num(link_tags["disabilities"]) >= -1) if(text2num(link_tags["disabilities"]) >= 0) @@ -993,6 +1027,39 @@ datum/preferences else user << browse(null, "window=disabil") + if(link_tags["records"]) + if(text2num(link_tags["records"]) >= 1) + SetRecords(user) + return + else + user << browse(null, "window=records") + + if(link_tags["med_record"]) + var/medmsg = copytext(sanitize(input(usr,"Set your medical notes here.","Medical Records",html_decode(med_record)) as message),1,MAX_NAME_LEN) + + if(medmsg != null) + medmsg = html_encode(medmsg) + + med_record = medmsg + SetRecords(user) + + if(link_tags["sec_record"]) + var/secmsg = copytext(sanitize(input(usr,"Set your security notes here.","Security Records",html_decode(sec_record)) as message),1,MAX_NAME_LEN) + + if(secmsg != null) + secmsg = html_encode(secmsg) + + sec_record = secmsg + SetRecords(user) + + if(link_tags["flavor_text"]) + var/msg = copytext(sanitize(input(usr,"Set the flavor text in your 'examine' verb. This can also be used for OOC notes and preferences!","Flavor Text",html_decode(flavor_text)) as message),1,MAX_NAME_LEN) + + if(msg != null) + msg = html_encode(msg) + + flavor_text = msg + ShowChoices(user) proc/copy_to(mob/living/carbon/human/character, safety = 0) @@ -1002,6 +1069,8 @@ datum/preferences character.original_name = real_name //Original name is only used in ghost chat! It is not to be edited by anything! character.flavor_text = flavor_text + character.med_record = med_record + character.sec_record = sec_record character.gender = gender diff --git a/code/modules/mob/new_player/savefile.dm b/code/modules/mob/new_player/savefile.dm index 30c49843a89..f0c4c3a6bd6 100644 --- a/code/modules/mob/new_player/savefile.dm +++ b/code/modules/mob/new_player/savefile.dm @@ -98,6 +98,8 @@ datum/preferences/proc/savefile_save(mob/user, slot) F["name_is_always_random"] << src.be_random_name F["flavor_text"] << flavor_text + F["med_record"] << med_record + F["sec_record"] << sec_record F["gender"] << src.gender F["age"] << src.age @@ -196,6 +198,8 @@ datum/preferences/proc/savefile_load(mob/user, slot) F["age"] >> src.age F["flavor_text"] >> flavor_text + F["med_record"] >> med_record + F["sec_record"] >> sec_record F["hair_red"] >> src.r_hair F["hair_green"] >> src.g_hair From c9213368492d4f5bd41cd42bc3d1a4d19dabdb0c Mon Sep 17 00:00:00 2001 From: Erthilo Date: Fri, 1 Jun 2012 03:29:24 +0100 Subject: [PATCH 30/43] Readded spawn(0) and fixed a silly comment. --- code/game/jobs/access.dm | 2 +- code/modules/power/singularity/singularity.dm | 21 ++++++++++--------- 2 files changed, 12 insertions(+), 11 deletions(-) diff --git a/code/game/jobs/access.dm b/code/game/jobs/access.dm index cf80b5ec1d7..be95effa811 100644 --- a/code/game/jobs/access.dm +++ b/code/game/jobs/access.dm @@ -63,7 +63,7 @@ //BEGIN CENTCOM ACCESS /*Should leave plenty of room if we need to add more access levels. -/var/const/Mostly for admin fun times.*/ + Mostly for admin fun times.*/ /var/const/access_cent_general = 101//General facilities. /var/const/access_cent_thunder = 102//Thunderdome. /var/const/access_cent_specops = 103//Special Ops. diff --git a/code/modules/power/singularity/singularity.dm b/code/modules/power/singularity/singularity.dm index 7e30a526f19..6db291a24cd 100644 --- a/code/modules/power/singularity/singularity.dm +++ b/code/modules/power/singularity/singularity.dm @@ -95,16 +95,17 @@ var/global/list/uneatable = list( process() - eat() - dissipate() - check_energy() - if(current_size >= 3) - move() - if(current_size <= 7) - pulse() - if(current_size >= 5) - if(prob(event_chance))//Chance for it to run a special event TODO:Come up with one or two more that fit - event() + spawn(0) + eat() + dissipate() + check_energy() + if(current_size >= 3) + move() + if(current_size <= 7) + pulse() + if(current_size >= 5) + if(prob(event_chance))//Chance for it to run a special event TODO:Come up with one or two more that fit + event() return From c2895406002f69acce56d6b165ff2773e7073dc3 Mon Sep 17 00:00:00 2001 From: Erthilo Date: Fri, 1 Jun 2012 04:03:33 +0100 Subject: [PATCH 31/43] Records changelog. --- html/changelog.html | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/html/changelog.html b/html/changelog.html index 223bb93d994..ed1660857b3 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -56,6 +56,14 @@ Stuff which is in development and not yet visible to players or just code relate should be listed in the changelog upon commit though. Thanks. --> +
    +

    01 June 2012

    +

    Erthilo updated:

    +
      +
    • Added character records. You can now add medical and security records to your character through Character Setup. These are official NanoTrasen records, and should be written as such. These will show up in-game on the medical and security records computers. Admins can 'jobban' people from records, so use them sensibly!
    • +
    +
    +

    29 May 2012

    Aryn updated:

    From 9c218f2cd2aa4fb2cf6c3f3e41a656ae2b54ce41 Mon Sep 17 00:00:00 2001 From: caelaislinn Date: Fri, 1 Jun 2012 20:22:28 +1000 Subject: [PATCH 32/43] updating filepaths Signed-off-by: caelaislinn --- maps/Antiqua.dmm | 9433 +++++++++++++++++++++++----------------------- 1 file changed, 4776 insertions(+), 4657 deletions(-) diff --git a/maps/Antiqua.dmm b/maps/Antiqua.dmm index efc7f285aa7..cab1838cd2f 100644 --- a/maps/Antiqua.dmm +++ b/maps/Antiqua.dmm @@ -180,7 +180,7 @@ "adx" = (/obj/structure/table,/obj/item/weapon/circular_saw,/obj/item/weapon/scalpel,/obj/machinery/camera{c_tag = "Assembly Line Surgery"; dir = 4},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/assembly/assembly_line) "ady" = (/turf/simulated/floor{icon_state = "white"; dir = 8},/area/assembly/assembly_line) "adz" = (/obj/machinery/computer/operating{name = "Robotics Operating Computer"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/assembly/assembly_line) -"adA" = (/obj/machinery/sink{icon_state = "sink"; dir = 4; pixel_x = 11; pixel_y = 2},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/assembly/assembly_line) +"adA" = (/obj/structure/sink{icon_state = "sink"; dir = 4; pixel_x = 11; pixel_y = 2},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/assembly/assembly_line) "adB" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance_hatch{req_access_txt = "12"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/assembly/assembly_line) "adC" = (/obj/machinery/camera{c_tag = "Hallway Front"; dir = 4; network = "Research"},/turf/simulated/floor{tag = "icon-whitehall (WEST)"; icon_state = "whitehall"; dir = 8},/area/toxins/hallway) "adD" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/toxins/hallway) @@ -442,690 +442,690 @@ "aiz" = (/obj/item/stack/sheet/metal{amount = 50},/turf/simulated/floor/plating/airless,/area) "aiA" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass/glass_medical{name = "Robotics Office"; req_access_txt = "29"},/turf/simulated/floor,/area/assembly/assembly_line) "aiB" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass/glass_medical{name = "Robotics Office"; req_access_txt = "29"},/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/assembly/assembly_line) -"aiC" = (/obj/structure/closet/extinguisher{pixel_y = -32},/turf/simulated/floor,/area/assembly/assembly_line) -"aiD" = (/obj/machinery/requests_console{department = "Assembly Line (Robotics)"; departmentType = 2; name = "assembly line RC"; pixel_y = -30},/turf/simulated/floor,/area/assembly/assembly_line) -"aiE" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = -32},/turf/simulated/floor,/area/assembly/assembly_line) -"aiF" = (/obj/machinery/camera{c_tag = "Robotics Starboard"; dir = 1; network = "Research"},/turf/simulated/floor,/area/assembly/assembly_line) -"aiG" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/light,/obj/machinery/door/firedoor/border_only{dir = 4},/obj/machinery/door/window/eastright{base_state = "left"; dir = 8; icon_state = "left"; name = "Assembly Line Delivery"; req_access_txt = "29"},/turf/simulated/floor,/area/assembly/assembly_line) -"aiH" = (/obj/machinery/door/window/eastright{name = "Assembly Line Delivery"; req_access_txt = "34"},/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "Robotics"},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor{icon_state = "bot"},/area/assembly/assembly_line) -"aiI" = (/obj/structure/disposalpipe/sortjunction{backsort = 1; backType = list("Research Director","Robotics"); icon_state = "pipe-j2s"; sortType = list()},/turf/simulated/floor,/area/toxins/hallway) -"aiJ" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/airlock/glass/glass_medical{name = "Plasma Research"; req_access_txt = "7"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/toxinslab) -"aiK" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"; 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icon_state = "NW-in"},/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/toxins/xenobiology) +"apc" = (/obj/machinery/atmospherics/pipe/simple/general/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) +"apd" = (/obj/effect/decal/warning_stripes{tag = "icon-W"; icon_state = "W"},/obj/machinery/atmospherics/binary/pump{dir = 4},/turf/simulated/floor,/area/toxins/xenobiology) +"ape" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "xenobio"; name = "Containment Shutter"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/toxins/xenobiology) +"apf" = (/obj/machinery/atmospherics/pipe/simple/general/hidden{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/toxins/xenobiology) +"apg" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 8; frequency = 1441; icon_state = "on"; id = "n2o_in"; on = 1; pixel_y = 1},/turf/simulated/floor{icon_state = "dark"},/area/toxins/xenobiology) +"aph" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; layer = 4; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/fore) +"api" = (/obj/structure/closet{name = "Evidence Closet"},/turf/simulated/floor,/area/security/main) +"apj" = (/obj/item/device/radio/beacon,/turf/simulated/floor,/area/security/main) +"apk" = (/obj/structure/closet{name = "Evidence Closet"},/obj/machinery/power/apc{dir = 8; directwired = 1; name = "\improper Detective APC"; pixel_x = 0; pixel_y = 0; pixel_z = 0},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) +"apl" = (/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) +"apm" = (/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) +"apn" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; layer = 4; pixel_x = 24},/obj/machinery/light_switch{dir = 1; pixel_y = 24},/obj/item/weapon/storage/briefcase{pixel_y = -4},/obj/machinery/coatrack,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) +"apo" = (/obj/machinery/camera{c_tag = "Front Hallway - EVA"; dir = 4; network = "SS13"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/hallway/primary/fore) +"app" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/hallway/primary/fore) +"apq" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "xeno"; name = "Containment Shutter"; opacity = 0},/obj/machinery/door/airlock/glass/glass_medical{name = "Xenobiology"; req_access_txt = "55"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) +"apr" = (/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) +"aps" = (/obj/machinery/disposal,/obj/effect/decal/warning_stripes{tag = "icon-W"; icon_state = "W"},/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor,/area/toxins/xenobiology) +"apt" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "xenobio"; name = "Containment Shutter"; opacity = 0},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/toxins/xenobiology) +"apu" = (/obj/structure/disposaloutlet{dir = 4},/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/toxins/xenobiology) +"apv" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/turf/simulated/floor{icon_state = "dark"},/area/toxins/xenobiology) +"apw" = (/obj/machinery/light,/turf/simulated/floor{icon_state = "dark"},/area/toxins/xenobiology) +"apx" = (/obj/structure/table{pixel_y = 0},/obj/machinery/recharger{pixel_y = 4},/turf/simulated/floor,/area/security/main) +"apy" = (/obj/structure/closet/wardrobe/red,/turf/simulated/floor,/area/security/main) +"apz" = (/obj/structure/closet/wardrobe/red,/obj/machinery/light,/turf/simulated/floor,/area/security/main) +"apA" = (/obj/machinery/vending/security,/turf/simulated/floor,/area/security/main) +"apB" = (/obj/machinery/computer/forensic_scanning,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) +"apC" = (/obj/structure/rack,/obj/machinery/firealarm{dir = 4; layer = 4; pixel_x = 24},/obj/item/weapon/book/manual/security_space_law,/obj/item/weapon/camera_test{desc = "A one use - polaroid camera. 30 photos left."; name = "detectives camera"; pictures_left = 30},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) +"apD" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor,/area/hallway/primary/fore) +"apE" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/fore) +"apF" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/fore) +"apG" = (/obj/machinery/light,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/fore) +"apH" = (/obj/machinery/camera{c_tag = "Front Hallway - Construction (Port)"; dir = 1; network = "SS13"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/fore) +"apI" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/fore) +"apJ" = (/obj/machinery/camera{c_tag = "Front Hallway - Construction (Central)"; dir = 1; network = "SS13"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/fore) +"apK" = (/obj/machinery/camera{c_tag = "Front Hallway - Construction (Starboard)"; dir = 1; network = "SS13"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/fore) +"apL" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/general/visible,/turf/simulated/floor,/area/hallway/primary/fore) +"apM" = (/obj/machinery/camera{c_tag = "Front Hallway - Mech Bay (Port)"; dir = 1; network = "SS13"},/obj/structure/disposalpipe/sortjunction/nonsorting/EN,/turf/simulated/floor,/area/hallway/primary/fore) +"apN" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor,/area/hallway/primary/fore) +"apO" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/hallway/primary/fore) +"apP" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "xeno"; name = "Containment Shutter"; opacity = 0},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor/plating,/area/toxins/xenobiology) +"apQ" = (/obj/effect/landmark/start{name = "Scientist"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) +"apR" = (/obj/structure/table,/obj/machinery/door_control{id = "xenobio"; name = "Emergency Containment Seal"; pixel_x = -1; pixel_y = 7},/obj/effect/decal/warning_stripes{tag = "icon-W"; icon_state = "W"},/turf/simulated/floor,/area/toxins/xenobiology) +"apS" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "xenobio"; name = "Containment Shutter"; opacity = 0},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/toxins/xenobiology) +"apT" = (/turf/simulated/wall/r_wall,/area/security/main) +"apU" = (/obj/machinery/power/apc{dir = 4; name = "Security APC"; pixel_x = 25; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/security/main) +"apV" = (/obj/structure/filingcabinet,/obj/item/weapon/secstorage/ssafe{pixel_x = -23},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) +"apW" = (/turf/simulated/floor{dir = 9; icon_state = "carpetside"},/area/security/detectives_office) +"apX" = (/obj/structure/stool/bed/chair,/turf/simulated/floor{dir = 1; icon_state = "carpetside"},/area/security/detectives_office) +"apY" = (/obj/structure/stool/bed/chair,/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "carpetside"},/area/security/detectives_office) +"apZ" = (/obj/machinery/camera{c_tag = "Detectives Office"; dir = 8; network = "Security"},/obj/machinery/computer/secure_data/detective_computer,/turf/simulated/floor{dir = 5; icon_state = "carpetside"},/area/security/detectives_office) +"aqa" = (/turf/simulated/floor{icon_state = "red"; dir = 8},/area/hallway/primary/port) +"aqb" = (/turf/simulated/floor,/area/hallway/primary/port) +"aqc" = (/obj/machinery/camera{c_tag = "Port Hallway - Security"; dir = 8; network = "SS13"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/port) +"aqd" = (/turf/simulated/wall,/area/hallway/primary/port) +"aqe" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/wall,/area/maintenance/fore) +"aqf" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/hallway/primary/fore) +"aqg" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/hallway/primary/fore) +"aqh" = (/obj/structure/table,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) +"aqi" = (/obj/structure/stool/bed/chair,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) +"aqj" = (/obj/machinery/optable{name = "Xenobiology Operating Table"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) +"aqk" = (/obj/effect/decal/warning_stripes{tag = "icon-NE-in"; icon_state = "NE-in"},/turf/simulated/floor,/area/toxins/xenobiology) +"aql" = (/obj/effect/decal/warning_stripes{tag = "icon-S"; icon_state = "S"},/obj/machinery/shieldwallgen{req_access = list(55)},/turf/simulated/floor{icon_state = "bot"},/area/toxins/xenobiology) +"aqm" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor/plating,/area/toxins/xenobiology) +"aqn" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) +"aqo" = (/obj/machinery/alarm{frequency = 1437; pixel_y = 23},/mob/living/carbon/monkey,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) +"aqp" = (/turf/simulated/wall,/area/maintenance/starboard) +"aqq" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/port) +"aqr" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor,/area/security/main) +"aqs" = (/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_x = 0; pixel_y = 25},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/security/main) +"aqt" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/disposalpipe/sortjunction{backsort = 1; backType = list("Detective's Office"); sortType = list("Security")},/turf/simulated/floor,/area/security/main) +"aqu" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) +"aqv" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "carpetside"},/area/security/detectives_office) +"aqw" = (/obj/structure/table/woodentable,/obj/machinery/light/lamp/green,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "carpet"},/area/security/detectives_office) +"aqx" = (/obj/structure/table/woodentable,/obj/item/weapon/pen,/obj/structure/disposalpipe/segment{dir = 8; 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dir = 4},/area/hallway/primary/starboard) +"aqH" = (/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/structure/table,/obj/item/device/radio/intercom{pixel_x = -25},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology) +"aqI" = (/obj/structure/table,/obj/item/weapon/clipboard,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) +"aqJ" = (/obj/structure/table,/obj/machinery/requests_console{department = "Xenobiology"; departmentType = 0; pixel_x = 0; pixel_y = -30},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) +"aqK" = (/obj/machinery/computer/operating{name = "Xenobiology Operating Computer"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) +"aqL" = (/obj/structure/table,/obj/item/weapon/circular_saw,/obj/machinery/light,/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology) +"aqM" = (/obj/structure/table,/obj/item/weapon/scalpel,/obj/machinery/firealarm{dir = 2; 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dir = 8},/turf/simulated/floor,/area/engine/fore) +"auy" = (/obj/structure/rack{dir = 1},/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engine/fore) +"auz" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engine/fore) +"auA" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engine/fore) +"auB" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engine/fore) +"auC" = (/obj/machinery/camera{c_tag = "Hallway Starboard - Research/Development"; dir = 8; network = "SS13"},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/hallway/primary/starboard) +"auD" = (/obj/effect/landmark{name = "emcloset"},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/toxins/hallway) +"auE" = (/obj/structure/table,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/lab) +"auF" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/lab) +"auG" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/lab) +"auH" = (/obj/structure/table,/obj/item/weapon/stock_parts/manipulator,/obj/item/weapon/stock_parts/capacitor,/obj/item/weapon/stock_parts/capacitor,/obj/item/weapon/stock_parts/manipulator,/obj/item/weapon/stock_parts/micro_laser,/obj/item/weapon/stock_parts/micro_laser,/turf/simulated/floor{icon_state = "white"},/area/toxins/lab) +"auI" = (/turf/simulated/wall,/area/security/warden) +"auJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/security/warden) +"auK" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/warden) +"auL" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/security/warden) +"auM" = (/obj/structure/closet/secure_closet/brig{name = "Cell 1 Locker"; req_access_txt = "1"},/obj/machinery/camera{c_tag = "Brig (North)"; dir = 4; network = "Security"},/turf/simulated/floor,/area/security/brig) +"auN" = (/obj/machinery/door_timer/cell_3{dir = 4; layer = 4; pixel_x = 32; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/security/brig) +"auO" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/hallway/primary/port) +"auP" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/port) +"auQ" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/hallway/primary/port) +"auR" = (/obj/structure/toilet{dir = 8; icon_state = "toilet"; pixel_x = -4; pixel_y = 0; tag = "icon-toilet (EAST)"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/captain) +"auS" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engine/fore) +"auT" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engine/fore) +"auU" = (/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor,/area/engine/fore) +"auV" = (/obj/machinery/door/airlock/engineering,/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor,/area/engine/fore) +"auW" = (/obj/machinery/power/apc{dir = 1; name = "Engineering Fore Storage APC"; pixel_x = 0; pixel_y = 24; pixel_z = 0},/obj/structure/cable{d2 = 8; icon_state = "0-8"; pixel_y = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor,/area/engine/fore) +"auX" = (/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor,/area/engine/fore) +"auY" = (/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engine/fore) +"auZ" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/engine/fore) +"ava" = (/obj/effect/landmark{name = "plant"},/turf/simulated/floor,/area/engine/fore) +"avb" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engine/fore) +"avc" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/starboard) +"avd" = (/obj/structure/closet/l3closet/general,/turf/simulated/floor{tag = "icon-whitehall (SOUTHWEST)"; icon_state = "whitehall"; dir = 10},/area/toxins/hallway) +"ave" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 2},/area/toxins/hallway) +"avf" = (/obj/structure/closet/firecloset,/turf/simulated/floor{tag = "icon-whitehall (SOUTHEAST)"; icon_state = "whitehall"; dir = 6},/area/toxins/hallway) +"avg" = (/obj/structure/table,/obj/item/weapon/stock_parts/scanning_module,/obj/item/weapon/stock_parts/scanning_module,/obj/item/weapon/reagent_containers/glass/beaker,/obj/item/weapon/reagent_containers/glass/beaker,/turf/simulated/floor{icon_state = "white"},/area/toxins/lab) +"avh" = (/obj/item/weapon/stock_parts/console_screen,/obj/structure/table,/obj/item/weapon/stock_parts/console_screen,/obj/item/weapon/stock_parts/console_screen,/obj/item/weapon/stock_parts/matter_bin,/obj/item/weapon/stock_parts/matter_bin,/obj/machinery/light{dir = 4},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; layer = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "white"},/area/toxins/lab) +"avi" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fore) +"avj" = (/obj/structure/closet/wardrobe/warden,/obj/machinery/requests_console{department = "Security"; departmentType = 5; pixel_x = -30; pixel_y = 0},/turf/simulated/floor,/area/security/warden) +"avk" = (/obj/structure/closet/secure_closet/warden,/turf/simulated/floor,/area/security/warden) +"avl" = (/obj/structure/filingcabinet,/obj/machinery/camera{c_tag = "Wardens Office"; network = "Security"; pixel_x = 22},/turf/simulated/floor,/area/security/warden) +"avm" = (/obj/structure/table{pixel_y = 0},/obj/item/weapon/book/manual/security_space_law,/turf/simulated/floor,/area/security/warden) +"avn" = (/obj/machinery/computer/prisoner,/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/security/warden) +"avo" = (/obj/machinery/computer/security,/turf/simulated/floor,/area/security/warden) +"avp" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/security/warden) +"avq" = (/obj/structure/closet/secure_closet/brig{name = "Cell 2 Locker"; req_access_txt = "1"},/turf/simulated/floor,/area/security/brig) +"avr" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "brig"; name = "Security Shutters"; opacity = 0},/obj/machinery/door/window/brigdoor{tag = "icon-left (EAST)"; name = "Cell 3"; icon_state = "left"; dir = 4; req_access_txt = "1"; id = "Cell 3"},/turf/simulated/floor{icon_state = "showroomfloor"},/area/security/brig) +"avs" = (/obj/structure/stool,/obj/machinery/flasher{id = "Cell 3"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor{icon_state = "showroomfloor"},/area/security/brig) +"avt" = (/obj/machinery/camera{c_tag = "Port Hallway - Brig"; dir = 8; network = "SS13"},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/hallway/primary/port) +"avu" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area) +"avv" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/captain) +"avw" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/airlock/command{name = "Bathroom"; req_access = null; req_access_txt = "20"},/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain) +"avx" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 6; icon_state = "intact"; tag = "icon-intact (NORTHEAST)"},/turf/space,/area) +"avy" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/engine/fore) +"avz" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engine/fore) +"avA" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/engine/fore) +"avB" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/engine/fore) +"avC" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/light/small,/turf/simulated/floor,/area/engine/fore) +"avD" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/wall/r_wall,/area/engine/fore) +"avE" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/light/small{dir = 8},/turf/simulated/floor,/area/engine/fore) +"avF" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/engine/fore) +"avG" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/security/nuke_storage) +"avH" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/security/nuke_storage) +"avI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1},/turf/simulated/floor/plating,/area/security/nuke_storage) +"avJ" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area) "avK" = (/turf/simulated/wall,/area/toxins/server) "avL" = (/obj/machinery/door/firedoor/border_only{dir = 1},/obj/machinery/door/airlock/command{name = "Server Room"; req_access_txt = "30"},/turf/simulated/floor{icon_state = "dark"},/area/toxins/server) "avM" = (/obj/machinery/disposal,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/lab) @@ -1145,1280 +1145,1280 @@ "awa" = (/obj/machinery/disposal,/obj/machinery/camera{c_tag = "Captains Quarters"; dir = 2; network = "Command"},/obj/machinery/alarm{frequency = 1437; pixel_y = 23},/obj/structure/disposalpipe/trunk,/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain) "awb" = (/obj/structure/rack,/obj/item/weapon/tank/jetpack,/obj/item/clothing/mask/gas,/obj/item/clothing/head/helmet/space/capspace,/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain) "awc" = (/turf/simulated/wall/r_wall,/area/engine/generators) -"awd" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/engine/generators) -"awe" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/general/visible,/turf/simulated/floor/plating,/area/engine/generators) -"awf" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engine/generators) -"awg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1},/turf/simulated/floor/plating,/area/engine/generators) -"awh" = (/obj/machinery/door/airlock/engineering,/turf/simulated/floor,/area/engine/generators) -"awi" = (/obj/machinery/door/airlock/engineering,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/engine/turbine_control) -"awj" = (/turf/simulated/wall/r_wall,/area/engine/turbine_control) -"awk" = (/turf/simulated/wall/r_wall,/area/engine/reactor_core) -"awl" = (/obj/machinery/door/airlock/engineering,/obj/machinery/atmospherics/pipe/simple/general/visible,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/engine/aux_control) -"awm" = (/turf/simulated/wall/r_wall,/area/engine/aux_control) -"awn" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/engine/aux_control) -"awo" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engine/aux_control) -"awp" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1},/turf/simulated/floor/plating,/area/engine/aux_control) -"awq" = (/obj/effect/landmark{name = "emcloset"},/turf/simulated/floor,/area/toxins/server) -"awr" = (/turf/simulated/floor,/area/toxins/server) -"aws" = (/obj/machinery/camera{c_tag = "Server Room Office"; 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department = "Chief Medical Officer's Office"; departmentType = 5; name = "CMO RC"; pixel_x = -32; pixel_y = 0},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/medical/cmo) +"aSZ" = (/obj/structure/stool/bed/chair{dir = 4},/obj/effect/landmark/start{name = "Chief Medical Officer"},/turf/simulated/floor{tag = "icon-barber"; icon_state = "barber"; dir = 2},/area/medical/cmo) +"aTa" = (/obj/structure/table,/obj/item/weapon/stamp/cmo,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/medical/cmo) +"aTb" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor{tag = "icon-barber"; icon_state = "barber"; dir = 2},/area/medical/cmo) +"aTc" = (/obj/structure/closet/secure_closet/CMO,/turf/simulated/floor{tag = "icon-barber"; icon_state = "barber"; dir = 2},/area/medical/cmo) +"aTd" = (/obj/machinery/door/firedoor/border_only{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/cmo) +"aTe" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/medical{name = "Emergency Room"; req_access_txt = "5"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/cryo{name = "Emergency Room"}) +"aTf" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/bridge/meeting_room) +"aTg" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/bridge/meeting_room) +"aTh" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/bridge/meeting_room) +"aTi" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/command{name = "Conference Room"; req_access = null; req_access_txt = "19"},/turf/simulated/floor/plating,/area/bridge/meeting_room) +"aTj" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/generic,/turf/simulated/floor/plating,/area/maintenance/aft) +"aTk" = (/obj/machinery/light{dir = 8},/turf/simulated/floor,/area) +"aTl" = (/obj/machinery/disposal,/turf/simulated/floor,/area) +"aTm" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor,/area/engine/engineering_break_room) +"aTn" = (/obj/structure/table,/obj/machinery/microwave,/turf/simulated/floor,/area/engine/engineering_break_room) +"aTo" = (/turf/simulated/wall/r_wall,/area/engine/locker) +"aTp" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engine/locker) +"aTq" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/engine/locker) +"aTr" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engine/locker) +"aTs" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1},/turf/simulated/floor/plating,/area/engine/locker) +"aTt" = (/obj/machinery/telecomms/server/presets/cargo,/turf/simulated/floor{icon_state = "dark"},/area/tcommsat/chamber{name = "Telecommunications Compartment"}) +"aTu" = (/obj/machinery/telecomms/bus/antiqua_one,/turf/simulated/floor{icon_state = "dark"},/area/tcommsat/chamber{name = "Telecommunications Compartment"}) +"aTv" = (/obj/machinery/telecomms/receiver/antiqua_left,/turf/simulated/floor{icon_state = "dark"},/area/tcommsat/chamber{name = "Telecommunications Compartment"}) +"aTw" = (/obj/machinery/telecomms/receiver/antiqua_right,/turf/simulated/floor{icon_state = "dark"},/area/tcommsat/chamber{name = "Telecommunications Compartment"}) +"aTx" = (/obj/machinery/telecomms/bus/antiqua_two,/turf/simulated/floor{icon_state = "dark"},/area/tcommsat/chamber{name = "Telecommunications Compartment"}) +"aTy" = (/obj/machinery/telecomms/server/presets/security,/turf/simulated/floor{icon_state = "dark"},/area/tcommsat/chamber{name = "Telecommunications Compartment"}) +"aTz" = (/obj/structure/disposalpipe/sortjunction{icon_state = "pipe-j2s"; mailsort = 0; sortType = list("Cargo Bay","QM Office")},/turf/simulated/floor,/area/hallway/primary/starboard) +"aTA" = (/obj/structure/disposalpipe/segment,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard) +"aTB" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/airlock/glass{name = "Quartermasters"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/quartermaster/office) +"aTC" = (/obj/structure/disposalpipe/sortjunction{backsort = 1; backType = list("Cargo Bay","QM Office"); dir = 8; icon_state = "pipe-j2s"; sortType = list()},/turf/simulated/floor,/area/quartermaster/office) +"aTD" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/quartermaster/office) +"aTE" = (/turf/simulated/floor,/area/quartermaster/office) +"aTF" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/turf/simulated/floor,/area/quartermaster/office) +"aTG" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor/plating,/area/quartermaster/storage) +"aTH" = (/obj/machinery/conveyor{dir = 2; id = "QMshuttle"},/obj/effect/decal/warning_stripes{tag = "icon-W"; icon_state = "W"},/turf/simulated/floor/plating,/area/quartermaster/storage) +"aTI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/effect/sign/movingparts,/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor/plating,/area/quartermaster/storage) +"aTJ" = (/obj/structure/disposalpipe/segment,/obj/structure/cable,/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area) +"aTK" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "caution"; dir = 8},/area) +"aTL" = (/obj/machinery/door/window{icon = 'windoor.dmi'; dir = 8},/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"},/obj/structure/table/reinforced,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area) +"aTM" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Atmospheric Technician"},/turf/simulated/floor,/area) +"aTN" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall/r_wall,/area) +"aTO" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/turf/simulated/floor{icon_state = "bot"},/area/tcommsat/chamber) +"aTP" = (/obj/machinery/atmospherics/trinary/filter{dir = 4; filter_type = 3; icon_state = "intact_off"; locked = 0; name = "High precision gas extractor"; on = 0},/turf/simulated/floor,/area/tcommsat/chamber) +"aTQ" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{icon_state = "bot"},/area/tcommsat/chamber) +"aTR" = (/obj/machinery/atmospherics/portables_connector{dir = 4; name = "Node 1"},/turf/simulated/floor{icon_state = "bot"},/area/tcommsat/chamber) +"aTS" = (/obj/machinery/atmospherics/trinary/mixer{tag = "icon-intact_off (EAST)"; icon_state = "intact_off"; dir = 4},/turf/simulated/floor,/area/tcommsat/chamber) +"aTT" = (/obj/machinery/alarm{frequency = 1437; pixel_y = 23},/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{icon_state = "bot"},/area/tcommsat/chamber) +"aTU" = (/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/tcommsat/chamber) +"aTV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/tcommsat/chamber) +"aTW" = (/turf/simulated/floor,/area/tcommsat/chamber) +"aTX" = (/obj/machinery/atmospherics/pipe/simple/supply/visible{tag = "icon-intact-b (SOUTHEAST)"; icon_state = "intact-b"; dir = 6},/turf/simulated/floor,/area/tcommsat/chamber) +"aTY" = (/obj/machinery/light{dir = 1},/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold/supply/visible{tag = "icon-manifold-b (EAST)"; icon_state = "manifold-b"; dir = 4},/turf/simulated/floor,/area/tcommsat/chamber) +"aTZ" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r"; level = 2},/obj/machinery/meter,/turf/simulated/floor,/area/tcommsat/chamber) +"aUa" = (/obj/machinery/camera{c_tag = "North East"; network = "Atmospherics"},/turf/simulated/floor,/area/tcommsat/chamber) +"aUb" = (/obj/machinery/atmospherics/pipe/simple{color = "yellow"; dir = 6; icon_state = "intact-y"; level = 2},/turf/simulated/floor,/area/tcommsat/chamber) +"aUc" = (/obj/machinery/atmospherics/pipe/simple{color = "yellow"; dir = 4; icon_state = "intact-y"; initialize_directions = 12; level = 2},/turf/simulated/floor,/area/tcommsat/chamber) +"aUd" = (/obj/machinery/atmospherics/binary/passive_gate{tag = "icon-intact_off (EAST)"; icon_state = "intact_off"; dir = 4},/turf/simulated/floor,/area) +"aUe" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 10; icon_state = "intact-r"; initialize_directions = 10; level = 2},/turf/simulated/floor,/area) +"aUf" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area) +"aUg" = (/obj/machinery/alarm{dir = 4; pixel_x = -23; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/patients_rooms) +"aUh" = (/turf/simulated/floor{icon_state = "white"},/area/medical/patients_rooms) +"aUi" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass/glass_medical{name = "Patient Room 1"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/patients_rooms) +"aUj" = (/obj/machinery/computer/security/medbay,/obj/machinery/keycard_auth{pixel_x = -25; pixel_y = 0},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/medical/cmo) +"aUk" = (/obj/machinery/computer/med_data,/turf/simulated/floor{tag = "icon-barber"; icon_state = "barber"; dir = 2},/area/medical/cmo) +"aUl" = (/obj/structure/table,/obj/item/weapon/paper_bin,/obj/item/weapon/clipboard,/obj/item/weapon/pen,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/medical/cmo) +"aUm" = (/obj/effect/landmark{name = "plant"},/turf/simulated/floor{tag = "icon-barber"; icon_state = "barber"; dir = 2},/area/medical/cmo) +"aUn" = (/obj/machinery/camera{c_tag = "Port Hallway - ER"; dir = 8; network = "SS13"},/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/hallway/primary/port) +"aUo" = (/turf/simulated/wall/r_wall,/area/teleporter) +"aUp" = (/obj/machinery/light/small{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/teleporter) +"aUq" = (/obj/machinery/autolathe,/turf/simulated/floor,/area) +"aUr" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area) +"aUs" = (/obj/machinery/power/apc{dir = 2; name = "Autolathe Storage APC"; pixel_x = 0; pixel_y = -24; pixel_z = 0},/obj/structure/cable,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor,/area) +"aUt" = (/turf/simulated/wall/r_wall,/area/maintenance/aft) +"aUu" = (/obj/machinery/light{dir = 8},/turf/simulated/floor,/area/engine/engineering_break_room) +"aUv" = (/obj/effect/landmark{name = "plant"},/turf/simulated/floor,/area/engine/engineering_break_room) +"aUw" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor,/area/atmos/refilling) +"aUx" = (/turf/simulated/floor,/area/atmos/refilling) +"aUy" = (/turf/simulated/floor,/area/engine/locker) +"aUz" = (/obj/effect/landmark{name = "plant"},/turf/simulated/floor,/area/engine/locker) +"aUA" = (/obj/structure/closet/wardrobe/atmospherics_yellow,/turf/simulated/floor,/area/engine/locker) +"aUB" = (/obj/structure/closet/wardrobe/atmospherics_yellow,/obj/machinery/light/small{dir = 4},/turf/simulated/floor,/area/engine/locker) +"aUC" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/general/visible,/turf/simulated/floor/plating,/area/maintenance/starboard) "aUD" = (/obj/machinery/telecomms/server/presets/mining,/turf/simulated/floor{icon_state = "dark"},/area/tcommsat/chamber{name = "Telecommunications Compartment"}) "aUE" = (/obj/machinery/telecomms/processor/preset_one,/turf/simulated/floor{icon_state = "dark"},/area/tcommsat/chamber{name = "Telecommunications Compartment"}) "aUF" = (/obj/machinery/telecomms/broadcaster/preset_left,/turf/simulated/floor{icon_state = "dark"},/area/tcommsat/chamber{name = "Telecommunications Compartment"}) @@ -2455,7 +2455,7 @@ "aVk" = (/obj/machinery/sleeper,/turf/simulated/floor{icon_state = "white"},/area/medical/patients_rooms) "aVl" = (/obj/machinery/sleep_console,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/patients_rooms) "aVm" = (/obj/machinery/camera{c_tag = "Patient Treatment Room 1"; dir = 1; network = "Medbay"; pixel_x = 22},/turf/simulated/floor{icon_state = "white"},/area/medical/patients_rooms) -"aVn" = (/obj/machinery/sink{icon_state = "sink"; dir = 4; pixel_x = 11; pixel_y = 2},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/patients_rooms) +"aVn" = (/obj/structure/sink{icon_state = "sink"; dir = 4; pixel_x = 11; pixel_y = 2},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/patients_rooms) "aVo" = (/obj/effect/sign/examroom{name = "Patient Treatment 1"},/turf/simulated/wall,/area/medical/patients_rooms) "aVp" = (/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/cmo) "aVq" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass/glass_medical{name = "CMOs Office"; req_access = null; req_access_txt = "40"},/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/cmo) @@ -2468,2494 +2468,2613 @@ "aVx" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/teleporter) "aVy" = (/turf/simulated/floor/plating,/area/maintenance/aft) "aVz" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area) -"aVA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1},/turf/simulated/floor/plating,/area) -"aVB" = (/obj/machinery/door/airlock/maintenance_hatch{req_access_txt = "19"},/obj/structure/cable{d1 = 1; 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    The next one I see handling explosives unthinkingly gets a transfer to AR-5280X3.
    For those of you who don't know it, that Asteroid is a 3 week flight away from the next station and the staff consists of penalty workers and idiots who don't handle explosives with the care they require.
    Consider that a warning."; name = "Old Note"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/quartermaster/miningdock) -"bjp" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/quartermaster/miningdock) -"bjq" = (/obj/structure/table/reinforced,/obj/machinery/door/window/eastright{name = "Reception Window"; req_access_txt = "0"},/obj/machinery/door/window/westleft{name = "Assembly Line Desk"; req_access_txt = "29"},/turf/simulated/floor,/area) -"bjr" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/floor{icon_state = "yellowcorner"},/area) -"bjs" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (WEST)"; icon_state = "manifold-b-f"; dir = 8},/turf/simulated/wall/r_wall,/area) -"bjt" = (/obj/machinery/newscaster{pixel_x = -32; pixel_y = 0},/turf/simulated/floor,/area) -"bju" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area) -"bjv" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; 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pixel_x = -24},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) -"bsy" = (/obj/structure/stool/bed/chair,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) -"bsz" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) -"bsA" = (/obj/structure/table,/obj/item/weapon/book/manual/barman_recipes,/obj/machinery/power/apc{dir = 4; name = "Bar APC"; pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) -"bsB" = (/obj/machinery/camera{c_tag = "Bar Freezer"; dir = 4; network = "SS13"},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/bar) -"bsC" = (/obj/structure/closet/secure_closet/hydro_personal,/turf/simulated/floor{icon_state = "hydrofloor"},/area/hydroponics) -"bsD" = (/obj/machinery/light/small/spot,/turf/simulated/floor{icon_state = "hydrofloor"},/area/hydroponics) -"bsE" = (/obj/machinery/camera{c_tag = "Hydrophonics Back Room"; dir = 1; 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pixel_y = 7},/obj/item/weapon/dice{pixel_x = -5; pixel_y = 0},/obj/item/weapon/dice{pixel_x = 0; pixel_y = -2},/turf/simulated/floor,/area/crew_quarters) -"bta" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters) -"btb" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/medical/genetics) -"btc" = (/obj/structure/table,/obj/item/weapon/storage/diskbox,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) -"btd" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) -"bte" = (/turf/simulated/wall,/area/medical/morgue) -"btf" = (/obj/machinery/door/firedoor/border_only{dir = 1},/obj/machinery/door/airlock/medical{name = "Morgue"; req_access_txt = "9"},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) -"btg" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{tag = "icon-whitehall (WEST)"; icon_state = "whitehall"; dir = 8},/area/medical/medbay) -"bth" = (/obj/structure/table,/obj/item/weapon/storage/diskbox{pixel_x = 4; pixel_y = 3},/obj/item/weapon/storage/beakerbox,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) -"bti" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 4; pixel_y = 3},/obj/item/weapon/storage/firstaid/regular,/obj/machinery/light,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) -"btj" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/toxin{pixel_x = 4; pixel_y = 3},/obj/item/weapon/storage/firstaid/toxin,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) -"btk" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire{pixel_x = 4; pixel_y = 3},/obj/item/weapon/storage/firstaid/fire,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) -"btl" = (/obj/structure/table,/obj/item/weapon/gun/syringe{pixel_y = 4},/obj/item/weapon/gun/syringe,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) -"btm" = (/obj/structure/closet/wardrobe/medic_white,/obj/machinery/camera{c_tag = "Medbay Storage"; dir = 1; network = "Medbay"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) -"btn" = (/obj/structure/closet/secure_closet/anaesthetic,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) -"bto" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) -"btp" = (/obj/structure/table,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) -"btq" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) -"btr" = (/obj/structure/table,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) -"bts" = (/obj/structure/disposalpipe/sortjunction{backsort = 1; 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icon_state = "chapel"},/area/chapel/main) -"btB" = (/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main) -"btC" = (/turf/simulated/floor{dir = 4; icon_state = "carpetside"},/area/chapel/main) -"btD" = (/turf/simulated/floor{dir = 8; icon_state = "carpetside"},/area/chapel/office) -"btE" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/chapel/office) -"btF" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 31},/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor{dir = 4; icon_state = "carpetside"},/area/chapel/office) -"btG" = (/obj/structure/table/woodentable,/turf/simulated/floor,/area/crew_quarters) -"btH" = (/obj/structure/table/woodentable,/obj/item/weapon/cigpacket{pixel_x = -2; pixel_y = 2},/turf/simulated/floor,/area/crew_quarters) -"btI" = (/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/crew_quarters) -"btJ" = (/obj/structure/table/woodentable,/obj/item/weapon/paper{info = "
    Spacedie


    How to play:

    A designated number is announced.
    Each player rolls a dice and adds that number to their total score.
    This can be repeated as long as needed.
    Any player whos total is over the designated number loses.
    A player can fold at any time.
    The player with the highest score at the end wins the round.

    For extra fun use a dice with many sides.

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    The next one I see handling explosives unthinkingly gets a transfer to AR-5280X3.
    For those of you who don't know it, that Asteroid is a 3 week flight away from the next station and the staff consists of penalty workers and idiots who don't handle explosives with the care they require.
    Consider that a warning."; name = "Old Note"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/quartermaster/miningdock) +"bjk" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/quartermaster/miningdock) +"bjl" = (/obj/structure/table/reinforced,/obj/machinery/door/window/eastright{name = "Reception Window"; req_access_txt = "0"},/obj/machinery/door/window/westleft{name = "Assembly Line Desk"; req_access_txt = "29"},/turf/simulated/floor,/area) +"bjm" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/floor{icon_state = "yellowcorner"},/area) +"bjn" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (WEST)"; icon_state = "manifold-b-f"; dir = 8},/turf/simulated/wall/r_wall,/area) +"bjo" = (/obj/machinery/newscaster{pixel_x = -32; pixel_y = 0},/turf/simulated/floor,/area) +"bjp" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area) +"bjq" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; 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name = "bookcase (Fiction)"},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"bpI" = (/obj/structure/bookcase{category = "Non-Fiction"; name = "bookcase (Non-Fiction)"},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"bpJ" = (/obj/machinery/vending/cigarette,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"bpK" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"bpL" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"bpM" = (/obj/structure/disposalpipe/sortjunction{backsort = 1; backType = list("Bar","Kitchen"); dir = 1; icon_state = "pipe-j2s"; sortType = list("Diner")},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"bpN" = (/obj/machinery/vending/coffee,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"bpO" = (/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"bpP" = (/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"bpQ" = (/obj/machinery/alarm{frequency = 1437; 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    Spacedie


    How to play:

    A designated number is announced.
    Each player rolls a dice and adds that number to their total score.
    This can be repeated as long as needed.
    Any player whos total is over the designated number loses.
    A player can fold at any time.
    The player with the highest score at the end wins the round.

    For extra fun use a dice with many sides.

    "; name = "Spacedie"},/turf/simulated/floor,/area/crew_quarters) +"btG" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters) +"btH" = (/obj/structure/closet/secure_closet/personal,/obj/machinery/alarm{dir = 4; pixel_x = -23; pixel_y = 0},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/crew_quarters) +"btI" = (/turf/simulated/floor{icon_state = "carpet"},/area/crew_quarters) +"btJ" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/toxin{pixel_x = 4; pixel_y = 3},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"btK" = (/obj/effect/landmark/start{name = "Geneticist"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"btL" = (/obj/structure/table,/obj/item/weapon/storage/diskbox,/obj/machinery/firealarm{dir = 4; layer = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"btM" = (/obj/machinery/disposal,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"btN" = (/obj/machinery/light/small/spot{tag = "icon-bulb1 (NORTH)"; 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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa From 11c38cb9082082eef4da0ba16bb77bbee26e62a2 Mon Sep 17 00:00:00 2001 From: Erthilo Date: Fri, 1 Jun 2012 15:08:03 +0100 Subject: [PATCH 33/43] Custom item change for Mangled. --- code/modules/customitems/item_defines.dm | 2 +- config/custom_items.txt | 2 +- icons/obj/custom_items.dmi | Bin 19693 -> 19709 bytes 3 files changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/customitems/item_defines.dm b/code/modules/customitems/item_defines.dm index 0d87b19a3dc..80a1278db90 100644 --- a/code/modules/customitems/item_defines.dm +++ b/code/modules/customitems/item_defines.dm @@ -96,7 +96,7 @@ icon_state = "johann_erzatz_1" volume = 50 -/obj/item/weapon/lighter/zippo/fluff/li_tsun_1 //mangled: Li Tsun +/obj/item/weapon/lighter/zippo/fluff/li_matsuda_1 //mangled: Li Matsuda name = "blue zippo lighter" desc = "A zippo lighter made of some blue metal." icon = 'custom_items.dmi' diff --git a/config/custom_items.txt b/config/custom_items.txt index acfd9e7942c..32a10babd4e 100644 --- a/config/custom_items.txt +++ b/config/custom_items.txt @@ -18,7 +18,7 @@ leonheart11: Johann Erzatz: /obj/item/weapon/reagent_containers/food/drinks/fla lexusjjss: Lexus Langg: /obj/item/weapon/clipboard/fluff/smallnote, /obj/item/weapon/reagent_containers/food/drinks/flask/fluff/shinyflask lexusjjss: Zachary Tomlinson: /obj/item/weapon/clipboard/fluff/smallnote, /obj/item/weapon/reagent_containers/food/drinks/flask/fluff/shinyflask madmalicemccrea: Alice McCrea: /obj/item/clothing/head/helmet/welding/fluff/alice_mccrea_1 -mangled: Li Tsun: /obj/item/weapon/lighter/zippo/fluff/li_tsun_1 +mangled: Li Matsuda: /obj/item/weapon/lighter/zippo/fluff/li_matsuda_1 misterfox: Rashid Siraj: /obj/item/weapon/storage/bible/tajaran morrinn: Maye Day: /obj/item/weapon/storage/fluff/maye_daye_1 orangebottle: Lillian Levett: /obj/item/weapon/pen/fluff/fancypen diff --git a/icons/obj/custom_items.dmi b/icons/obj/custom_items.dmi index 700fc99bf163ec54cf6ab0ba7328c76a55b9ba77..6b9a12b94d6e0391e29ae91b8e5d2d6d525c91d6 100644 GIT binary patch delta 19294 zcma%iWmHt*zwXeT(hZW*ARyf$of49Qba%7q6p)aRMnn(+>1L1)>F)0CX71*H&Ry%= z4`;3WVP@}{wd0N7`-|s!-otdb$8@+q;_v{hXBmNxqbRVlK{DF+)kcc8PtNOc1^;X% 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From e47b5fb21a51927cd4875ad333c4fcb7b3af1d2b Mon Sep 17 00:00:00 2001 From: caelaislinn Date: Sat, 2 Jun 2012 00:46:56 +1000 Subject: [PATCH 34/43] engineering updates. Signed-off-by: caelaislinn --- maps/Antiqua.dmm | 6474 +++++++++++++++++++++++----------------------- 1 file changed, 3237 insertions(+), 3237 deletions(-) diff --git a/maps/Antiqua.dmm b/maps/Antiqua.dmm index cab1838cd2f..4b97bd637c0 100644 --- a/maps/Antiqua.dmm +++ b/maps/Antiqua.dmm @@ -939,607 +939,607 @@ "asc" = (/turf/simulated/floor,/area/engine/fore) "asd" = (/obj/machinery/dispenser,/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area/engine/fore) "ase" = (/obj/structure/closet/toolcloset,/turf/simulated/floor,/area/engine/fore) -"asf" = (/obj/structure/rack,/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50; pixel_x = -3; pixel_y = 3},/turf/simulated/floor/plating,/area/engine/construction_storage) -"asg" = (/obj/structure/rack,/obj/item/stack/rods{amount = 50; pixel_x = 6; pixel_y = -6},/obj/item/stack/rods{amount = 50},/obj/item/stack/rods{amount = 50; pixel_x = -6; pixel_y = 6},/turf/simulated/floor/plating,/area/engine/construction_storage) -"ash" = (/turf/simulated/floor/plating,/area/engine/construction_storage) -"asi" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plating,/area/engine/construction_storage) -"asj" = (/obj/structure/rack,/obj/item/stack/sheet/metal{amount = 50; pixel_x = 6; pixel_y = -6},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50; pixel_x = -6; pixel_y = 6},/turf/simulated/floor/plating,/area/engine/construction_storage) -"ask" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engine/construction_storage) -"asl" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/starboard) -"asm" = (/obj/machinery/atmospherics/pipe/simple/general/visible,/turf/simulated/floor/plating,/area/maintenance/starboard) -"asn" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/starboard) -"aso" = (/obj/effect/sign/securearea{desc = "A warning sign which reads 'Nuclear Warhead'"; icon_state = "radiation"; name = "Nuclear Warhead"; pixel_x = -32; pixel_y = 0},/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/machinery/light/small/spot{tag = "icon-bulb1 (NORTH)"; icon_state = "bulb1"; dir = 1},/turf/simulated/floor{icon_state = "dark"},/area) -"asp" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "dark"},/area) -"asq" = (/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "dark"},/area) -"asr" = (/obj/machinery/camera{c_tag = "Vault Storage"; dir = 2; network = "Command"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "dark"},/area) -"ass" = (/obj/machinery/mineral/input,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{tag = "icon-vault (NORTHWEST)"; icon_state = "vault"; dir = 9},/area) -"ast" = (/obj/machinery/mineral/mint,/obj/machinery/light/small/spot{tag = "icon-bulb1 (NORTH)"; icon_state = "bulb1"; dir = 1},/turf/simulated/floor{icon_state = "dark"},/area) -"asu" = (/obj/machinery/mineral/output,/obj/item/weapon/coin/silver,/obj/item/weapon/coin/silver,/obj/item/weapon/coin/silver,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area) -"asv" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "dark"},/area) -"asw" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area) -"asx" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area) -"asy" = (/turf/simulated/wall/r_wall,/area/hallway/primary/starboard) -"asz" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/toxins/hallway) -"asA" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/lab) -"asB" = (/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/lab) -"asC" = (/turf/simulated/floor,/area/toxins/lab) -"asD" = (/obj/structure/table,/obj/machinery/light{dir = 4},/obj/item/stack/sheet/glass{amount = 50; pixel_x = 0; pixel_y = 0},/obj/item/stack/sheet/glass{amount = 50; pixel_x = 3; pixel_y = 3},/turf/simulated/floor,/area/toxins/lab) -"asE" = (/obj/machinery/light/small{dir = 1},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/starboard) -"asF" = (/obj/structure/disposalpipe/sortjunction{backsort = 1; backType = list("Security","Detective's Office"); dir = 4; icon_state = "pipe-j1s"; sortType = list()},/turf/simulated/floor,/area/security/main) -"asG" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/airlock/security{name = "Security"; req_access = null; req_access_txt = "1"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/security/main) -"asH" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/hallway/primary/port) -"asI" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/port) -"asJ" = (/obj/structure/disposalpipe/sortjunction{backsort = 0; backType = list(); dir = 1; icon_state = "pipe-j2s"; sortType = list("Security","Detective's Office")},/turf/simulated/floor,/area/hallway/primary/port) -"asK" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hallway/primary/port) -"asL" = (/turf/space,/area/hallway/primary/port) -"asM" = (/turf/simulated/wall/r_wall,/area/crew_quarters/captain) -"asN" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/rig,/obj/item/clothing/head/helmet/space/rig,/obj/item/clothing/mask/breath,/obj/item/weapon/tank/oxygen/yellow,/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/engine/fore) -"asO" = (/obj/machinery/dispenser,/turf/simulated/floor,/area/engine/fore) -"asP" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/engine/construction_storage) -"asQ" = (/obj/structure/rack,/obj/item/stack/sheet/plasteel{pixel_x = 6; pixel_y = -6},/obj/item/stack/sheet/plasteel,/obj/item/stack/sheet/plasteel{pixel_x = -6; pixel_y = 6},/turf/simulated/floor/plating,/area/engine/construction_storage) -"asR" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engine/construction_storage) -"asS" = (/turf/simulated/wall/r_wall,/area/security/nuke_storage) -"asT" = (/obj/machinery/nuclearbomb{desc = "The stations on site nuclear warhead. 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req_access_txt = "47"},/turf/simulated/floor,/area/toxins/hallway) -"atF" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor/plating,/area/toxins/lab) -"atG" = (/obj/effect/decal/warning_stripes{tag = "icon-NE-in"; icon_state = "NE-in"},/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/toxins/lab) -"atH" = (/obj/effect/decal/warning_stripes{tag = "icon-S"; icon_state = "S"},/turf/simulated/floor,/area/toxins/lab) -"atI" = (/obj/structure/table,/obj/effect/decal/warning_stripes{tag = "icon-S"; icon_state = "S"},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 31},/turf/simulated/floor,/area/toxins/lab) -"atJ" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/fore) -"atK" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/fore) -"atL" = (/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "showroomfloor"},/area/security/brig) -"atM" = (/obj/structure/stool,/obj/machinery/flasher{id = "Cell 1"; 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icon_state = "intact"; dir = 5},/turf/simulated/floor/engine,/area/engine/reactor_core) +"aDf" = (/obj/machinery/rust/core,/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/engine,/area/engine/reactor_core) +"aDg" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor/engine,/area/engine/reactor_core) +"aDh" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/turf/simulated/floor/plating,/area/engine/starboard_gyro_bay) +"aDi" = (/obj/machinery/rust/gyrotron{dir = 8},/turf/simulated/floor/plating,/area/engine/starboard_gyro_bay) +"aDj" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating,/area/engine/starboard_gyro_bay) +"aDk" = (/obj/machinery/atmospherics/pipe/simple/general/visible,/turf/simulated/wall/r_wall,/area/maintenance/starboard) +"aDl" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/grid,/area/turret_protected/ai) +"aDm" = (/obj/machinery/turret{id = "aicore"},/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/grid,/area/turret_protected/ai) +"aDn" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/machinery/flasher{id = "AI"; layer = 4; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/grid,/area/turret_protected/ai) +"aDo" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai) +"aDp" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/power/apc{dir = 1; equip_consumption = 0; layer = 4; light_consumption = 0; name = "AI Chamber APC"; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/grid,/area/turret_protected/ai) +"aDq" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "4-8"},/obj/machinery/turret{id = "aicore"},/turf/simulated/floor/grid,/area/turret_protected/ai) +"aDr" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb2,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/obj/machinery/camera/motion{c_tag = "AI Core"; network = "Command"},/turf/simulated/floor/grid,/area/turret_protected/ai) +"aDs" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/starboard) +"aDt" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/starboard) +"aDu" = (/turf/simulated/shuttle/wall{tag = "icon-swall8"; icon_state = "swall8"; dir = 2},/area/shuttle/arrival/station) +"aDv" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) +"aDw" = (/turf/simulated/shuttle/wall{tag = "icon-swall4"; icon_state = "swall4"; dir = 2},/area/shuttle/arrival/station) +"aDx" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/shuttle/arrival/station) +"aDy" = (/turf/simulated/shuttle/wall{tag = "icon-swall13"; icon_state = "swall13"; dir = 2},/area/shuttle/arrival/station) +"aDz" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s9"; icon_state = "swall_s9"; dir = 2},/area/shuttle/arrival/station) +"aDA" = (/obj/effect/landmark{name = "emcloset"},/turf/simulated/floor,/area/security/lobby) +"aDB" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor,/area/security/lobby) +"aDC" = (/obj/machinery/light,/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor,/area/security/lobby) +"aDD" = (/obj/machinery/camera{c_tag = "Port Hallway - Bridge (Front)"; dir = 4; network = "SS13"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/hallway/primary/port) +"aDE" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/bridge) +"aDF" = (/obj/machinery/computer/secure_data,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/bridge) +"aDG" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor,/area/bridge) +"aDH" = (/obj/structure/table,/obj/item/device/aicard,/turf/simulated/floor,/area/bridge) "aDI" = (/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/power/apc{dir = 4; name = "Generator Room APC"; pixel_x = 24; pixel_y = 0; pixel_z = 0},/obj/structure/cable,/turf/simulated/floor,/area/engine/generators) "aDJ" = (/obj/machinery/atmospherics/pipe/simple/general/visible,/obj/machinery/power/apc{dir = 8; name = "Reactor Port Gyrotron Bay"; pixel_x = -24; pixel_y = 0; pixel_z = 0},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/cable,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (SOUTHWEST)"},/area/engine/port_gyro_bay) "aDK" = (/obj/machinery/rust/fuel_injector{dir = 4; stage = "SCRAM"},/turf/simulated/floor/plating,/area/engine/port_gyro_bay) @@ -1587,107 +1587,107 @@ "aEA" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced,/obj/item/device/flash,/turf/simulated/floor{icon_state = "red"; dir = 10},/area/bridge) "aEB" = (/obj/structure/window/reinforced,/obj/structure/table/reinforced,/obj/machinery/recharger,/turf/simulated/floor{icon_state = "red"},/area/bridge) "aEC" = (/obj/structure/closet/fireaxecabinet{pixel_x = 32; pixel_y = 0},/obj/machinery/camera{c_tag = "Bridge (North)"; dir = 8; network = "Command"},/obj/machinery/light{dir = 4},/turf/simulated/floor,/area/bridge) -"aED" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/engine/generators) -"aEE" = (/obj/machinery/atmospherics/pipe/simple/general/visible,/obj/machinery/meter,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor/plating{tag = "icon-warnplate (NORTH)"; icon_state = "warnplate"; dir = 1},/area/engine/reactor_fuel_storage) -"aEF" = (/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor/plating,/area/engine/reactor_fuel_storage) -"aEG" = (/obj/machinery/rust/fuel_assembly_port{dir = 1; pixel_x = 0; pixel_y = 24},/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor/plating,/area/engine/reactor_fuel_storage) -"aEH" = (/obj/machinery/light/small{dir = 1},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/engine/reactor_fuel_storage) -"aEI" = (/turf/simulated/wall/r_wall,/area/engine/reactor_fuel_storage) -"aEJ" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/unary/outlet_injector{dir = 2; frequency = 1446; icon_state = "on"; id = "toxlab_out"; on = 1; pixel_y = 1; tag = "icon-on"},/turf/simulated/floor/engine,/area/engine/reactor_core) -"aEK" = (/obj/machinery/atmospherics/portables_connector{dir = 2},/turf/simulated/floor/plating,/area/engine/reactor_gas) -"aEL" = (/obj/machinery/rust/fuel_assembly_port{dir = 1; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plating,/area/engine/reactor_gas) -"aEM" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating{tag = "icon-warnplate (NORTH)"; icon_state = "warnplate"; dir = 1},/area/engine/reactor_gas) -"aEN" = (/turf/simulated/wall/r_wall,/area/engine/reactor_gas) -"aEO" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1447; name = "Private AI Channel"; pixel_x = -28; pixel_y = 0},/turf/simulated/floor/grid,/area/turret_protected/ai) -"aEP" = (/obj/effect/decal/warning_stripes{tag = "icon-W-corner"; icon_state = "W-corner"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai) -"aEQ" = (/obj/machinery/ai_slipper,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai) -"aER" = (/obj/effect/decal/warning_stripes{tag = "icon-E-corner"; icon_state = "E-corner"},/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai) -"aES" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/turf/simulated/floor/grid,/area/turret_protected/ai) -"aET" = (/turf/simulated/wall,/area/construction/under_construction_small) -"aEU" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor,/area/construction/under_construction_small) -"aEV" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/construction/under_construction_small) -"aEW" = (/obj/machinery/light/small/spot{tag = "icon-bulb1 (NORTH)"; icon_state = "bulb1"; dir = 1},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/construction/under_construction_small) -"aEX" = (/turf/simulated/floor,/area/construction/under_construction_small) -"aEY" = (/turf/simulated/floor/plating,/area/construction/under_construction_small) -"aEZ" = (/obj/item/stack/tile/plasteel,/obj/machinery/light/small/spot{tag = "icon-bulb1 (NORTH)"; icon_state = "bulb1"; dir = 1},/turf/simulated/floor/plating,/area/construction/under_construction_small) -"aFa" = (/obj/item/stack/tile/plasteel,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/construction/under_construction_small) -"aFb" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/construction/under_construction_small) -"aFc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/docking) -"aFd" = (/obj/effect/decal/cleanable/dirt,/obj/structure/closet/emcloset,/turf/simulated/floor,/area/hallway/secondary/docking) -"aFe" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/camera{c_tag = "Docking Arm Port"; network = "SS13"; pixel_x = 22},/turf/simulated/floor,/area/hallway/secondary/docking) -"aFf" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/hallway/secondary/docking) -"aFg" = (/obj/machinery/light{dir = 1},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/hallway/secondary/docking) -"aFh" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/hallway/secondary/docking) -"aFi" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/secondary/docking) -"aFj" = (/obj/structure/closet/emcloset,/turf/simulated/floor,/area/hallway/secondary/docking) -"aFk" = (/obj/effect/landmark{name = "emcloset"},/turf/simulated/floor,/area/hallway/secondary/docking) -"aFl" = (/obj/machinery/camera{c_tag = "Docking Arm Central"; network = "SS13"; pixel_x = 22},/turf/simulated/floor,/area/hallway/secondary/docking) -"aFm" = (/obj/machinery/firealarm{dir = 1; pixel_y = 30},/turf/simulated/floor,/area/hallway/secondary/docking) -"aFn" = (/obj/machinery/alarm{frequency = 1437; pixel_y = 23},/turf/simulated/floor,/area/hallway/secondary/docking) -"aFo" = (/obj/machinery/camera{c_tag = "Docking Arm Starboard"; network = "SS13"; pixel_x = 22},/turf/simulated/floor,/area/hallway/secondary/docking) -"aFp" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass,/turf/simulated/floor,/area/hallway/secondary/docking) -"aFq" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced/tinted{dir = 4; icon_state = "twindow"; tag = ""},/turf/simulated/floor/plating,/area/bridge) -"aFr" = (/obj/structure/window/reinforced/tinted{dir = 5},/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/bridge) -"aFs" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/recordsbox,/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/bridge) -"aFt" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/floor,/area/bridge) -"aFu" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/engine/generators) -"aFv" = (/obj/machinery/rust/fuel_compressor{pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating,/area/engine/reactor_fuel_storage) -"aFw" = (/obj/machinery/atmospherics/trinary/filter{dir = 4},/turf/simulated/floor/plating,/area/engine/reactor_fuel_storage) -"aFx" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor/plating,/area/engine/reactor_fuel_storage) -"aFy" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/engine/reactor_fuel_storage) -"aFz" = (/obj/machinery/power/apc{dir = 4; name = "Reactor Fuel Storage APC"; pixel_x = 24; pixel_y = 0; pixel_z = 0},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; pixel_y = 0; tag = "Streight"},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/engine/reactor_fuel_storage) -"aFA" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/turf/simulated/floor/plating,/area/engine/reactor_core) -"aFB" = (/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/turf/simulated/floor/plating,/area/engine/reactor_core) -"aFC" = (/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/general/visible,/obj/structure/grille,/turf/simulated/floor/plating,/area/engine/reactor_core) -"aFD" = (/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/turf/simulated/floor/plating,/area/engine/reactor_core) -"aFE" = (/obj/machinery/light{icon_state = "tube1"; 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dir = 4},/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/grid,/area/turret_protected/ai) +"aFK" = (/obj/machinery/turret{dir = 8; id = "aicore"},/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/grid,/area/turret_protected/ai) +"aFL" = (/obj/item/device/radio/beacon,/turf/simulated/floor,/area/hallway/secondary/docking) +"aFM" = (/obj/machinery/computer/communications,/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/bridge) +"aFN" = (/obj/machinery/hologram/holopad,/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/bridge) +"aFO" = (/obj/machinery/computer/card,/turf/simulated/floor,/area/bridge) +"aFP" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plating,/area/engine/reactor_fuel_storage) +"aFQ" = (/obj/machinery/atmospherics/pipe/simple/general/visible,/turf/simulated/floor/plating,/area/engine/reactor_fuel_storage) +"aFR" = (/obj/machinery/atmospherics/tvalve/mirrored/digital,/turf/simulated/floor/plating,/area/engine/reactor_fuel_storage) +"aFS" = (/obj/machinery/atmospherics/pipe/manifold{dir = 1; icon_state = "manifold"; level = 2},/obj/machinery/meter,/turf/simulated/floor/plating,/area/engine/reactor_fuel_storage) +"aFT" = (/obj/machinery/atmospherics/binary/pump/highcap{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/engine/reactor_fuel_storage) +"aFU" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/door/poddoor{id = "Starboard aft shell access"; name = "Blast Door"},/turf/simulated/floor/plating,/area/engine/reactor_core) +"aFV" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/engine/reactor_core) +"aFW" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/engine/reactor_core) +"aFX" = (/obj/machinery/atmospherics/pipe/manifold{dir = 2; icon_state = "manifold"; level = 2},/obj/machinery/meter,/turf/simulated/floor/plating,/area/engine/reactor_core) +"aFY" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/engine/reactor_core) +"aFZ" = (/obj/machinery/atmospherics/valve/digital{color = "yellow"; dir = 4; name = "Digital Valve"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/engine/reactor_gas) +"aGa" = (/obj/machinery/atmospherics/pipe/manifold{dir = 2; icon_state = "manifold"; level = 2},/turf/simulated/floor/plating,/area/engine/reactor_gas) +"aGb" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/engine/reactor_gas) +"aGc" = (/obj/machinery/atmospherics/pipe/manifold{dir = 2; icon_state = "manifold"; level = 2},/obj/machinery/meter,/turf/simulated/floor/plating,/area/engine/reactor_gas) +"aGd" = (/obj/machinery/atmospherics/binary/pump/highcap{dir = 8},/turf/simulated/floor/plating,/area/engine/reactor_gas) +"aGe" = (/obj/machinery/atmospherics/pipe/manifold{dir = 1; icon_state = "manifold"; level = 2},/turf/simulated/floor/plating,/area/engine/reactor_gas) +"aGf" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/door/airlock/maintenance_hatch{req_access_txt = "12"},/turf/simulated/floor/plating,/area/engine/reactor_gas) +"aGg" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor/plating,/area/maintenance/starboard) +"aGh" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/general/visible,/turf/simulated/floor/plating,/area/maintenance/starboard) +"aGi" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/machinery/light/small/spot,/turf/simulated/floor/grid,/area/turret_protected/ai) +"aGj" = (/obj/effect/decal/warning_stripes{tag = "icon-W-corner"; icon_state = "W-corner"},/obj/effect/decal/cleanable/dirt,/obj/machinery/ai_status_display{pixel_x = 0; pixel_y = -32},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai) +"aGk" = (/obj/effect/decal/warning_stripes{tag = "icon-E-corner"; icon_state = "E-corner"},/obj/effect/decal/cleanable/dirt,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = -32},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai) +"aGl" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/machinery/alarm{dir = 1; layer = 4; pixel_y = -22},/turf/simulated/floor/grid,/area/turret_protected/ai) +"aGm" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor,/area/hallway/primary/starboard) +"aGn" = (/obj/item/stack/tile/plasteel,/turf/simulated/floor/plating,/area/construction/under_construction_small) +"aGo" = (/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/turf/simulated/floor/plating,/area/construction/under_construction_small) +"aGp" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/starboard) +"aGq" = (/obj/machinery/light,/turf/simulated/floor,/area/hallway/secondary/docking) +"aGr" = (/obj/structure/window/reinforced/tinted{dir = 5},/turf/simulated/floor{icon_state = "blue"; dir = 10},/area/bridge) +"aGs" = (/obj/machinery/computer/station_alert,/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge) +"aGt" = (/obj/structure/table,/obj/item/weapon/storage/PDAbox,/obj/item/device/assembly/signaler,/obj/item/device/assembly/signaler,/turf/simulated/floor,/area/bridge) +"aGu" = (/obj/machinery/rust/fuel_compressor{pixel_x = -24},/turf/simulated/floor/plating,/area/engine/reactor_fuel_storage) +"aGv" = (/obj/machinery/atmospherics/tvalve/mirrored/digital{icon_state = "tvalvem1"; state = 1},/turf/simulated/floor/plating,/area/engine/reactor_fuel_storage) +"aGw" = (/obj/machinery/atmospherics/pipe/simple/general/visible,/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/engine/reactor_fuel_storage) +"aGx" = (/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 9; icon_state = "intact"; tag = "icon-intact (NORTHEAST)"},/turf/simulated/floor/plating,/area/engine/reactor_fuel_storage) +"aGy" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; layer = 4; pixel_x = 24},/turf/simulated/floor/plating,/area/engine/reactor_fuel_storage) +"aGz" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plating,/area/engine/reactor_core) "aGA" = (/turf/simulated/floor/plating,/area/engine/reactor_core) "aGB" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/engine/reactor_core) "aGC" = (/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor/plating,/area/engine/reactor_core) @@ -1718,37 +1718,37 @@ "aHb" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/item/weapon/wrench,/obj/item/device/multitool,/turf/simulated/floor{tag = "icon-yellow (NORTHWEST)"; icon_state = "yellow"; dir = 9},/area/bridge) "aHc" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/table/reinforced,/turf/simulated/floor{dir = 1; icon_state = "yellow"},/area/bridge) "aHd" = (/obj/structure/table,/obj/item/weapon/storage/id_kit,/turf/simulated/floor,/area/bridge) -"aHe" = (/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 9; icon_state = "intact"; tag = "icon-intact (NORTHEAST)"},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/engine/generators) -"aHf" = (/obj/structure/closet/crate,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/turf/simulated/floor/plating,/area/engine/reactor_fuel_storage) -"aHg" = (/obj/machinery/atmospherics/pipe/simple/insulated{dir = 5},/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating,/area/engine/reactor_fuel_storage) -"aHh" = (/obj/machinery/atmospherics/pipe/manifold{dir = 2; icon_state = "manifold"; level = 2},/obj/machinery/meter,/turf/simulated/floor/plating,/area/engine/reactor_fuel_storage) -"aHi" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (SOUTHWEST)"},/area/engine/reactor_fuel_storage) -"aHj" = (/obj/machinery/light/small,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/engine/reactor_fuel_storage) -"aHk" = (/obj/machinery/rust/fuel_injector{dir = 1; stage = "Three"},/turf/simulated/floor/plating,/area/engine/reactor_core) -"aHl" = (/obj/machinery/rust/fuel_injector{dir = 1; stage = "Two"},/obj/machinery/light,/turf/simulated/floor/plating,/area/engine/reactor_core) -"aHm" = (/obj/machinery/rust/fuel_injector{dir = 1},/turf/simulated/floor/plating,/area/engine/reactor_core) -"aHn" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (SOUTHWEST)"},/area/engine/reactor_core) -"aHo" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (SOUTHWEST)"},/area/engine/reactor_gas) -"aHp" = (/obj/machinery/light/small,/turf/simulated/floor/plating,/area/engine/reactor_gas) -"aHq" = (/obj/machinery/atmospherics/pipe/tank/toxins{dir = 1},/turf/simulated/floor/plating,/area/engine/reactor_gas) -"aHr" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/general/visible,/turf/simulated/floor/plating,/area/maintenance/starboard) -"aHs" = (/obj/machinery/turretid{id = "upload"; pixel_x = -24; pixel_y = -7},/obj/machinery/turretid{id = "aicore"; pixel_x = -24; pixel_y = 7},/obj/effect/decal/cleanable/dirt,/obj/effect/sign/electricshock{desc = "A warning sign which reads 'SENTRY GUNS'"; name = "WARNING: SENTRY GUNS"; pixel_x = 32; pixel_y = 0},/obj/machinery/camera{c_tag = "AI Core Access"; dir = 8; network = "Command"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai) -"aHt" = (/obj/item/weapon/crowbar,/turf/simulated/floor,/area/construction/under_construction_small) -"aHu" = (/obj/structure/table,/obj/item/weapon/cable_coil,/turf/simulated/floor/plating,/area/construction/under_construction_small) -"aHv" = (/turf/space,/area/shuttle/escape/station) -"aHw" = (/obj/structure/filingcabinet,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor,/area/security/checkpoint) -"aHx" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor,/area/security/checkpoint) -"aHy" = (/turf/simulated/floor,/area/security/checkpoint) -"aHz" = (/obj/machinery/computer/card,/turf/simulated/floor,/area/security/checkpoint) -"aHA" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/table,/turf/simulated/floor,/area/security/checkpoint) -"aHB" = (/obj/machinery/power/monitor,/turf/simulated/floor{dir = 8; icon_state = "yellow"},/area/bridge) -"aHC" = (/obj/structure/closet/emcloset,/turf/simulated/floor,/area/bridge) -"aHD" = (/turf/space,/area/engine/engine_smes) -"aHE" = (/obj/structure/lattice,/turf/space,/area/engine/engine_smes) -"aHF" = (/turf/simulated/wall/r_wall,/area/engine/engine_smes) -"aHG" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating,/area/engine/engine_smes) -"aHH" = (/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor/plating,/area/engine/engine_smes) -"aHI" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/engine/generators) +"aHe" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/engine/generators) +"aHf" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor/plating,/area/engine/generators) +"aHg" = (/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 9; icon_state = "intact"; tag = "icon-intact (NORTHEAST)"},/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/engine/generators) +"aHh" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; pixel_y = 0; tag = "Streight"},/obj/machinery/door/window/westleft,/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/engine/generators) +"aHi" = (/obj/structure/closet/crate,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/turf/simulated/floor/plating,/area/engine/reactor_fuel_storage) +"aHj" = (/obj/machinery/atmospherics/pipe/simple/insulated{dir = 5},/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating,/area/engine/reactor_fuel_storage) +"aHk" = (/obj/machinery/atmospherics/pipe/manifold{dir = 2; icon_state = "manifold"; level = 2},/obj/machinery/meter,/turf/simulated/floor/plating,/area/engine/reactor_fuel_storage) +"aHl" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (SOUTHWEST)"},/area/engine/reactor_fuel_storage) +"aHm" = (/obj/machinery/light/small,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/engine/reactor_fuel_storage) +"aHn" = (/obj/machinery/rust/fuel_injector{dir = 1; stage = "Three"},/turf/simulated/floor/plating,/area/engine/reactor_core) +"aHo" = (/obj/machinery/rust/fuel_injector{dir = 1; stage = "Two"},/obj/machinery/light,/turf/simulated/floor/plating,/area/engine/reactor_core) +"aHp" = (/obj/machinery/rust/fuel_injector{dir = 1},/turf/simulated/floor/plating,/area/engine/reactor_core) +"aHq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (SOUTHWEST)"},/area/engine/reactor_core) +"aHr" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (SOUTHWEST)"},/area/engine/reactor_gas) +"aHs" = (/obj/machinery/light/small,/turf/simulated/floor/plating,/area/engine/reactor_gas) +"aHt" = (/obj/machinery/atmospherics/pipe/tank/toxins{dir = 1},/turf/simulated/floor/plating,/area/engine/reactor_gas) +"aHu" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/general/visible,/turf/simulated/floor/plating,/area/maintenance/starboard) +"aHv" = (/obj/machinery/turretid{id = "upload"; pixel_x = -24; pixel_y = -7},/obj/machinery/turretid{id = "aicore"; pixel_x = -24; pixel_y = 7},/obj/effect/decal/cleanable/dirt,/obj/effect/sign/electricshock{desc = "A warning sign which reads 'SENTRY GUNS'"; name = "WARNING: SENTRY GUNS"; pixel_x = 32; pixel_y = 0},/obj/machinery/camera{c_tag = "AI Core Access"; dir = 8; network = "Command"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai) +"aHw" = (/obj/item/weapon/crowbar,/turf/simulated/floor,/area/construction/under_construction_small) +"aHx" = (/obj/structure/table,/obj/item/weapon/cable_coil,/turf/simulated/floor/plating,/area/construction/under_construction_small) +"aHy" = (/turf/space,/area/shuttle/escape/station) +"aHz" = (/obj/structure/filingcabinet,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor,/area/security/checkpoint) +"aHA" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor,/area/security/checkpoint) +"aHB" = (/turf/simulated/floor,/area/security/checkpoint) +"aHC" = (/obj/machinery/computer/card,/turf/simulated/floor,/area/security/checkpoint) +"aHD" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/table,/turf/simulated/floor,/area/security/checkpoint) +"aHE" = (/obj/machinery/power/monitor,/turf/simulated/floor{dir = 8; icon_state = "yellow"},/area/bridge) +"aHF" = (/obj/structure/closet/emcloset,/turf/simulated/floor,/area/bridge) +"aHG" = (/turf/simulated/wall/r_wall,/area/engine/engine_smes) +"aHH" = (/obj/machinery/door/airlock/engineering,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating,/area/engine/engine_smes) +"aHI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/wall/r_wall,/area/engine/generators) "aHJ" = (/turf/simulated/wall/r_wall,/area/engine/reactor_airlock) "aHK" = (/obj/machinery/door/poddoor{id = "Port aft shell access"; name = "Blast Door"},/obj/machinery/atmospherics/pipe/simple/general/visible,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating,/area/engine/reactor_airlock) "aHL" = (/obj/machinery/door/poddoor{id = "Central aft shell access"; name = "Blast Door"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating,/area/engine/reactor_core) @@ -1764,866 +1764,866 @@ "aHV" = (/obj/structure/disposalpipe/sortjunction{backsort = 0; backType = list(); dir = 1; icon_state = "pipe-j2s"; sortType = list("HoP Office")},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/hallway/primary/port) "aHW" = (/obj/machinery/computer/atmos_alert,/turf/simulated/floor{dir = 8; icon_state = "yellow"},/area/bridge) "aHX" = (/obj/machinery/requests_console{announcementConsole = 1; department = "Bridge desk"; departmentType = 5; name = "Bridge RC"; pixel_x = 30; pixel_y = 0},/turf/simulated/floor,/area/bridge) -"aHY" = (/obj/machinery/door/airlock/engineering,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating,/area/engine/engine_smes) -"aHZ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/wall/r_wall,/area/engine/control) -"aIa" = (/obj/machinery/door/airlock/engineering,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/engine/control) -"aIb" = (/turf/simulated/wall/r_wall,/area/engine/control) -"aIc" = (/obj/structure/closet/crate/radiation,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engine/reactor_airlock) -"aId" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plating{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/engine/reactor_airlock) -"aIe" = (/obj/machinery/atmospherics/pipe/simple/general/visible,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating{tag = "icon-warnplate (NORTH)"; icon_state = "warnplate"; dir = 1},/area/engine/reactor_airlock) -"aIf" = (/obj/machinery/power/apc{dir = 4; name = "Reactor Primary Entrance APC"; pixel_x = 24; pixel_y = 0; pixel_z = 0},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/engine/reactor_airlock) -"aIg" = (/obj/machinery/rust/fuel_assembly_port{dir = 1; pixel_y = 24},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/engine/reactor_fuel_ports) -"aIh" = (/obj/machinery/rust/fuel_assembly_port{dir = 1; pixel_y = 24},/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor/plating,/area/engine/reactor_fuel_ports) -"aIi" = (/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor/plating{tag = "icon-warnplate (NORTH)"; icon_state = "warnplate"; dir = 1},/area/engine/reactor_fuel_ports) -"aIj" = (/obj/machinery/rust/fuel_assembly_port{dir = 1; pixel_y = 24},/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/engine/reactor_fuel_ports) -"aIk" = (/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor/plating,/area/engine/reactor_fuel_ports) -"aIl" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor/plating{tag = "icon-warnplate (NORTH)"; icon_state = "warnplate"; dir = 1},/area/engine/reactor_fuel_ports) -"aIm" = (/turf/simulated/wall/r_wall,/area/engine/reactor_fuel_ports) -"aIn" = (/obj/machinery/turret{dir = 4; id = "upload"},/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb,/obj/machinery/light/small/spot{tag = "icon-bulb1 (NORTH)"; icon_state = "bulb1"; dir = 1},/turf/simulated/floor/grid,/area/turret_protected/ai_upload) -"aIo" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/machinery/computer/aistatus{pixel_y = 32},/turf/simulated/floor/grid,/area/turret_protected/ai_upload) -"aIp" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/machinery/computer/borgupload/mainframe{pixel_y = 32},/turf/simulated/floor/grid,/area/turret_protected/ai_upload) -"aIq" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload) -"aIr" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/machinery/computer/aiupload/mainframe{pixel_y = 32},/turf/simulated/floor/grid,/area/turret_protected/ai_upload) -"aIs" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/structure/aiuploadcloset{pixel_y = 32},/turf/simulated/floor/grid,/area/turret_protected/ai_upload) -"aIt" = (/obj/machinery/turret{dir = 8; id = "upload"},/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/machinery/light/small/spot{tag = "icon-bulb1 (NORTH)"; icon_state = "bulb1"; dir = 1},/turf/simulated/floor/grid,/area/turret_protected/ai_upload) -"aIu" = (/turf/simulated/wall,/area/quartermaster/sorting) -"aIv" = (/obj/machinery/light/small/spot,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/construction/under_construction_small) -"aIw" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/electrical,/turf/simulated/floor/plating,/area/construction/under_construction_small) -"aIx" = (/obj/machinery/copier,/obj/machinery/camera{c_tag = "Arrivals Office"; dir = 4; network = "Command"},/turf/simulated/floor,/area/security/checkpoint) -"aIy" = (/mob/living/simple_animal/corgi/Ian,/turf/simulated/floor,/area/security/checkpoint) -"aIz" = (/obj/machinery/vending/cart,/turf/simulated/floor,/area/security/checkpoint) -"aIA" = (/obj/machinery/vending/coffee,/turf/simulated/floor,/area/security/checkpoint) -"aIB" = (/obj/effect/landmark{name = "emcloset"},/turf/simulated/floor,/area/security/checkpoint) -"aIC" = (/obj/structure/closet/emcloset,/turf/simulated/floor,/area/security/checkpoint) -"aID" = (/obj/machinery/computer/telecomms/traffic,/turf/simulated/floor,/area/bridge) -"aIE" = (/obj/item/device/radio/beacon,/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/bridge) -"aIF" = (/obj/machinery/camera{c_tag = "Bridge (South)"; dir = 8; network = "Command"},/obj/machinery/light{dir = 4},/obj/machinery/power/apc{cell_type = 5000; dir = 4; layer = 4; name = "Bridge APC"; pixel_x = 25; pixel_y = 0},/turf/simulated/floor,/area/bridge) -"aIG" = (/obj/machinery/power/smes,/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/engine/engine_smes) -"aIH" = (/obj/machinery/power/terminal{dir = 8},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/engine/engine_smes) -"aII" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/engine/engine_smes) -"aIJ" = (/obj/machinery/power/terminal,/obj/structure/cable{d2 = 8; icon_state = "0-8"; pixel_y = 0},/turf/simulated/floor/plating,/area/engine/engine_smes) -"aIK" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/wall/r_wall,/area/engine/engine_smes) -"aIL" = (/obj/effect/landmark{name = "plant"},/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/engine/control) -"aIM" = (/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor,/area/engine/control) -"aIN" = (/obj/machinery/light{dir = 1},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/engine/control) -"aIO" = (/turf/simulated/floor/plating{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/engine/reactor_airlock) -"aIP" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/engine/reactor_airlock) -"aIQ" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/engine/reactor_airlock) -"aIR" = (/obj/machinery/door/poddoor{id = "Starboard aft shell access"; name = "Blast Door"},/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor/plating,/area/engine/reactor_airlock) -"aIS" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor/plating{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/engine/reactor_fuel_ports) -"aIT" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/engine/reactor_fuel_ports) -"aIU" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/light,/turf/simulated/floor/plating,/area/engine/reactor_fuel_ports) -"aIV" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/power/apc{dir = 2; name = "Reactor Fuel Ports APC"; pixel_x = 0; pixel_y = -24; pixel_z = 0},/obj/structure/cable,/turf/simulated/floor/plating,/area/engine/reactor_fuel_ports) -"aIW" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/wall/r_wall,/area/engine/reactor_fuel_ports) -"aIX" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/structure/lattice,/turf/space,/area) -"aIY" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/maintenance/starboard) -"aIZ" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/starboard) -"aJa" = (/obj/machinery/atmospherics/pipe/manifold{tag = "icon-manifold (EAST)"; icon_state = "manifold"; dir = 4},/turf/simulated/wall/r_wall,/area/maintenance/starboard) -"aJb" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/grid,/area/turret_protected/ai_upload) -"aJc" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload) -"aJd" = (/obj/machinery/vending/cigarette,/turf/simulated/floor,/area/hallway/primary/starboard) -"aJe" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/wall,/area/quartermaster/sorting) -"aJf" = (/obj/structure/window/basic,/obj/structure/disposaloutlet{dir = 4},/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/plating,/area/quartermaster/sorting) -"aJg" = (/obj/machinery/conveyor{dir = 4; id = "MailRoom"},/obj/structure/window/basic,/turf/simulated/floor/plating,/area/quartermaster/sorting) -"aJh" = (/obj/machinery/conveyor{dir = 4; id = "MailRoom"},/turf/simulated/floor,/area/quartermaster/sorting) -"aJi" = (/obj/machinery/conveyor{backwards = 8; dir = 9; forwards = 2; icon_state = "conveyor0"; id = "MailRoom"; reverseSpriteMoveDir = 1; tag = "icon-conveyor0 (NORTHWEST)"},/turf/simulated/floor,/area/quartermaster/sorting) -"aJj" = (/turf/simulated/wall,/area/quartermaster/storage) -"aJk" = (/obj/machinery/door/airlock/maintenance_hatch{req_access_txt = "12"},/turf/simulated/floor/plating,/area/quartermaster/storage) -"aJl" = (/turf/simulated/wall/r_wall,/area/quartermaster/storage) -"aJm" = (/turf/space,/area/supply/station) -"aJn" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/port) -"aJo" = (/obj/structure/table,/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor,/area/security/checkpoint) -"aJp" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/security/checkpoint) -"aJq" = (/obj/machinery/vending/snack,/turf/simulated/floor,/area/security/checkpoint) -"aJr" = (/obj/structure/table/reinforced,/turf/simulated/floor{tag = "icon-whitehall (WEST)"; icon_state = "whitehall"; dir = 8},/area/bridge) -"aJs" = (/obj/machinery/vending/coffee,/turf/simulated/floor,/area/bridge) -"aJt" = (/obj/machinery/power/smes,/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/cable,/turf/simulated/floor/plating,/area/engine/engine_smes) -"aJu" = (/obj/machinery/power/terminal{dir = 8},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/cable,/turf/simulated/floor/plating,/area/engine/engine_smes) -"aJv" = (/turf/simulated/floor/plating,/area/engine/engine_smes) -"aJw" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/cell,/turf/simulated/floor/plating,/area/engine/engine_smes) -"aJx" = (/obj/machinery/power/smes,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/engine/engine_smes) -"aJy" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/wall/r_wall,/area/engine/engine_smes) -"aJz" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor,/area/engine/control) -"aJA" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/engine/control) -"aJB" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/engine/control) -"aJC" = (/turf/simulated/floor/plating,/area/engine/reactor_airlock) -"aJD" = (/obj/machinery/light/small,/turf/simulated/floor/plating,/area/engine/reactor_airlock) -"aJE" = (/turf/simulated/wall/r_wall,/area/engine/chiefs_office) -"aJF" = (/turf/simulated/wall/r_wall,/area/engine/electrical_storage) -"aJG" = (/obj/machinery/ai_status_display{pixel_x = -32; pixel_y = 0},/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/grid,/area/turret_protected/ai_upload) -"aJH" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/oil/streak{icon_state = "floor6"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload) -"aJI" = (/obj/machinery/hologram/holopad,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload) -"aJJ" = (/obj/machinery/status_display{density = 0; 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name = "CE Quarters APC"; pixel_y = 25},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor,/area/crew_quarters/heads/ce) +"aYw" = (/obj/structure/bookcase/manuals/engineering,/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/crew_quarters/heads/ce) +"aYx" = (/obj/machinery/computer/lockdown{department = "Engineering"; name = "Engineering Lockdown Control"},/obj/machinery/alarm{frequency = 1437; pixel_y = 23},/turf/simulated/floor,/area/crew_quarters/heads/ce) +"aYy" = (/obj/structure/table,/obj/item/weapon/wrench,/obj/item/weapon/crowbar,/obj/item/weapon/cable_coil,/turf/simulated/floor,/area/crew_quarters/heads/ce) +"aYz" = (/turf/simulated/wall/r_wall,/area/atmos/refilling) "aYA" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/engine/locker) "aYB" = (/obj/machinery/power/apc{dir = 4; name = "Reactor Fuel Storage APC"; pixel_x = 24; pixel_y = 0; pixel_z = 0},/turf/simulated/floor,/area/engine/locker) "aYC" = (/obj/effect/landmark{name = "emcloset"},/turf/simulated/floor,/area/quartermaster/office) @@ -3165,1507 +3165,1507 @@ "biS" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/aft) "biT" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/primary/aft) "biU" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 1},/turf/simulated/floor/plating,/area/hallway/primary/aft) -"biV" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor,/area/engine/atmos_storage) -"biW" = (/turf/simulated/floor,/area/engine/atmos_storage) -"biX" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor,/area/engine/atmos_storage) -"biY" = (/obj/machinery/vending/snack,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/quartermaster/miningdock) -"biZ" = (/obj/machinery/vending/cola,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/quartermaster/miningdock) -"bja" = (/obj/machinery/disposal,/obj/effect/decal/cleanable/dirt,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor,/area/quartermaster/miningdock) -"bjb" = (/obj/structure/closet/crate,/turf/simulated/floor,/area/quartermaster/miningdock) -"bjc" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor,/area/quartermaster/miningdock) -"bjd" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/machinery/light/small/spot,/turf/simulated/floor,/area/quartermaster/miningdock) -"bje" = (/obj/structure/table,/obj/machinery/requests_console{department = "Mining"; departmentType = 0; pixel_x = 0; pixel_y = -30},/turf/simulated/floor,/area/quartermaster/miningdock) -"bjf" = (/obj/machinery/computer/security/mining,/turf/simulated/floor,/area/quartermaster/miningdock) -"bjg" = (/obj/structure/rack{dir = 1},/obj/item/weapon/shovel{pixel_x = -5},/obj/item/weapon/pickaxe{pixel_x = 5},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/quartermaster/miningdock) -"bjh" = (/obj/structure/reagent_dispensers/fueltank,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/quartermaster/miningdock) -"bji" = (/obj/structure/table,/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 0; pixel_y = -30},/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/quartermaster/miningdock) -"bjj" = (/obj/structure/table,/obj/item/weapon/paper{info = "To make that perfectly clear.
    The next one I see handling explosives unthinkingly gets a transfer to AR-5280X3.
    For those of you who don't know it, that Asteroid is a 3 week flight away from the next station and the staff consists of penalty workers and idiots who don't handle explosives with the care they require.
    Consider that a warning."; name = "Old Note"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/quartermaster/miningdock) -"bjk" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/quartermaster/miningdock) -"bjl" = (/obj/structure/table/reinforced,/obj/machinery/door/window/eastright{name = "Reception Window"; req_access_txt = "0"},/obj/machinery/door/window/westleft{name = "Assembly Line Desk"; req_access_txt = "29"},/turf/simulated/floor,/area) -"bjm" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/floor{icon_state = "yellowcorner"},/area) -"bjn" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (WEST)"; icon_state = "manifold-b-f"; dir = 8},/turf/simulated/wall/r_wall,/area) -"bjo" = (/obj/machinery/newscaster{pixel_x = -32; pixel_y = 0},/turf/simulated/floor,/area) -"bjp" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area) -"bjq" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; layer = 2.4; on = 1},/turf/simulated/floor,/area) -"bjr" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (EAST)"; icon_state = "manifold-b-f"; dir = 4},/turf/simulated/floor,/area) -"bjs" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{tag = "icon-intact-r (NORTH)"; icon_state = "intact-r"; dir = 1},/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor{dir = 6; icon_state = "warning"},/area) -"bjt" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 5; icon_state = "intact-c"; level = 2},/turf/simulated/floor,/area) -"bju" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/obj/machinery/atmospherics/binary/passive_gate{dir = 1; icon_state = "intact_off"; on = 0; tag = "icon-intact_off (NORTH)"},/turf/simulated/floor,/area) -"bjv" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/turf/simulated/floor,/area) -"bjw" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/obj/machinery/meter,/turf/simulated/floor,/area) -"bjx" = (/obj/machinery/atmospherics/tvalve/mirrored/digital{dir = 1; icon_state = "tvalvem1"; state = 1; tag = "icon-tvalvem0 (NORTH)"},/turf/simulated/floor,/area) -"bjy" = (/obj/machinery/atmospherics/trinary/filter{dir = 1; filter_type = 3; icon_state = "intact_on"; name = "Gas filter (CO2 tank)"; on = 1},/turf/simulated/floor,/area) -"bjz" = (/obj/machinery/atmospherics/pipe/simple{color = "green"; dir = 4; icon_state = "intact-g"; level = 2},/obj/machinery/meter,/turf/simulated/floor{dir = 5; icon_state = "yellow"},/area) -"bjA" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 8; frequency = 1441; icon_state = "on"; id = "co2_in"; on = 1; pixel_y = 1},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area) -"bjB" = (/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area) -"bjC" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/medical/chemistry) -"bjD" = (/obj/structure/table,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/antitoxin{pixel_x = 4; pixel_y = 4},/obj/item/weapon/reagent_containers/glass/bottle/antitoxin{pixel_x = 4; pixel_y = 4},/obj/item/weapon/reagent_containers/glass/bottle/antitoxin{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/pill_bottle/inaprovaline{pixel_x = 5; pixel_y = -2},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/chemistry) -"bjE" = (/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/chemistry) -"bjF" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/chemistry) -"bjG" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/chemistry) -"bjH" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/chemistry) -"bjI" = (/obj/machinery/door/firedoor/border_only{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/chemistry) -"bjJ" = (/obj/effect/landmark{name = "emcloset"},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/medical/medbay) -"bjK" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/filingcabinet,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) -"bjL" = (/obj/structure/closet/secure_closet/medicine,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) -"bjM" = (/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) -"bjN" = (/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) -"bjO" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/atmospherics/unary/vent_pump{dir = 4; layer = 2.4; on = 1},/turf/simulated/floor,/area/janitor) -"bjP" = (/obj/structure/mopbucket,/obj/machinery/firealarm{dir = 2; layer = 4; pixel_x = 0; pixel_y = -25},/turf/simulated/floor,/area/janitor) -"bjQ" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor,/area/janitor) -"bjR" = (/obj/item/weapon/mop,/obj/item/weapon/reagent_containers/glass/bucket,/obj/machinery/light_switch{layer = 3.3; pixel_x = 0; pixel_y = -25},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/janitor) -"bjS" = (/obj/machinery/camera{c_tag = "Janitors Closet"; dir = 1},/obj/machinery/power/apc{dir = 2; name = "Custodial Closet APC"; pixel_x = 0; pixel_y = -25},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/janitor) -"bjT" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/janitor) -"bjU" = (/obj/machinery/disposal,/obj/effect/decal/cleanable/dirt,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor,/area/janitor) -"bjV" = (/obj/structure/table,/turf/simulated/floor,/area/crew_quarters/heads/cmo) -"bjW" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/green,/turf/simulated/floor,/area/crew_quarters/heads/cmo) -"bjX" = (/obj/structure/closet/secure_closet/CMO,/turf/simulated/floor,/area/crew_quarters/heads/cmo) -"bjY" = (/obj/structure/closet/wardrobe/cmo,/turf/simulated/floor,/area/crew_quarters/heads/cmo) -"bjZ" = (/obj/structure/table,/obj/machinery/recharger,/turf/simulated/floor,/area/crew_quarters/heads/hop) -"bka" = (/obj/structure/closet/secure_closet/hop,/obj/machinery/light,/obj/machinery/alarm{dir = 1; layer = 4; pixel_y = -22},/turf/simulated/floor,/area/crew_quarters/heads/hop) -"bkb" = (/obj/structure/closet/wardrobe/hop,/turf/simulated/floor,/area/crew_quarters/heads/hop) -"bkc" = (/obj/machinery/vending/coffee,/turf/simulated/floor,/area/hallway/primary/aft) -"bkd" = (/obj/machinery/power/apc{dir = 1; name = "Hallway Aft APC"; pixel_y = 25},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor,/area/hallway/primary/aft) -"bke" = (/obj/machinery/disposal,/obj/machinery/light/small/spot{tag = "icon-bulb1 (EAST)"; icon_state = "bulb1"; dir = 4},/obj/structure/disposalpipe/trunk,/turf/simulated/floor,/area/hallway/primary/aft) -"bkf" = (/obj/machinery/portable_atmospherics/canister/toxins,/turf/simulated/floor,/area/engine/atmos_storage) -"bkg" = (/obj/machinery/light/small,/turf/simulated/floor,/area/engine/atmos_storage) -"bkh" = (/obj/machinery/door/window/eastright{name = "Assembly Line Delivery"; req_access_txt = "34"},/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "Assembly Line"},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor{icon_state = "bot"},/area) -"bki" = (/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area) -"bkj" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/airlock/glass/glass_engineering{name = "Engineering Break Room"; req_access_txt = "10;24;29"},/turf/simulated/floor,/area) -"bkk" = (/obj/structure/stool/bed/chair/comfy/black,/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor,/area) -"bkl" = (/obj/structure/stool/bed/chair/comfy/black,/obj/effect/landmark/start{name = "Atmospheric Technician"},/turf/simulated/floor,/area) -"bkm" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/power/apc{dir = 4; name = "Breakroom APC"; pixel_x = 24},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor,/area) -"bkn" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{tag = "icon-intact-r (NORTH)"; icon_state = "intact-r"; dir = 1},/turf/simulated/floor,/area) -"bko" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/obj/machinery/atmospherics/pipe/simple{color = "cyan"; icon_state = "intact-c"; level = 2},/turf/simulated/floor,/area) -"bkp" = (/obj/machinery/atmospherics/trinary/mixer{dir = 4; icon_state = "intact_on"; name = "Gas mixer (N2/O2)"; node1_concentration = 0.8; node2_concentration = 0.2; on = 1; pixel_x = 0; pixel_y = 1; tag = ""; target_pressure = 4500},/turf/simulated/floor,/area) -"bkq" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 10; icon_state = "intact-c"; initialize_directions = 10; level = 2},/turf/simulated/floor,/area) -"bkr" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 10; icon_state = "intact-c"; initialize_directions = 10; level = 2},/obj/machinery/atmospherics/pipe/simple{color = "yellow"; dir = 5; icon_state = "intact-y"; level = 2},/turf/simulated/floor,/area) -"bks" = (/obj/machinery/atmospherics/pipe/simple{color = "yellow"; dir = 4; icon_state = "intact-y"; initialize_directions = 12; level = 2},/obj/machinery/atmospherics/pipe/simple{color = "green"; icon_state = "intact-g"; level = 2},/turf/simulated/floor,/area) -"bkt" = (/obj/machinery/atmospherics/pipe/simple{color = "yellow"; dir = 10; icon_state = "intact-y"; level = 2},/turf/simulated/floor,/area) -"bku" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "co2_in"; name = "Carbon Dioxide Supply Control"; output_tag = "co2_out"; sensors = list("co2_sensor" = "Tank")},/turf/simulated/floor{dir = 4; icon_state = "yellow"},/area) -"bkv" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "co2_sensor"},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area) -"bkw" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; 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    Spacedie


    How to play:

    A designated number is announced.
    Each player rolls a dice and adds that number to their total score.
    This can be repeated as long as needed.
    Any player whos total is over the designated number loses.
    A player can fold at any time.
    The player with the highest score at the end wins the round.

    For extra fun use a dice with many sides.

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    The next one I see handling explosives unthinkingly gets a transfer to AR-5280X3.
    For those of you who don't know it, that Asteroid is a 3 week flight away from the next station and the staff consists of penalty workers and idiots who don't handle explosives with the care they require.
    Consider that a warning."; name = "Old Note"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/quartermaster/miningdock) +"bjl" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/quartermaster/miningdock) +"bjm" = (/obj/structure/table/reinforced,/obj/machinery/door/window/eastright{name = "Reception Window"; req_access_txt = "0"},/obj/machinery/door/window/westleft{name = "Assembly Line Desk"; req_access_txt = "29"},/turf/simulated/floor,/area) +"bjn" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/floor{icon_state = "yellowcorner"},/area) +"bjo" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (WEST)"; icon_state = "manifold-b-f"; dir = 8},/turf/simulated/wall/r_wall,/area) +"bjp" = (/obj/machinery/newscaster{pixel_x = -32; pixel_y = 0},/turf/simulated/floor,/area) +"bjq" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area) +"bjr" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; 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icon_state = "chapel"},/area/chapel/main) +"btz" = (/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main) +"btA" = (/turf/simulated/floor{dir = 4; icon_state = "carpetside"},/area/chapel/main) +"btB" = (/turf/simulated/floor{dir = 8; icon_state = "carpetside"},/area/chapel/office) +"btC" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/chapel/office) +"btD" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 31},/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor{dir = 4; icon_state = "carpetside"},/area/chapel/office) +"btE" = (/obj/structure/table/woodentable,/turf/simulated/floor,/area/crew_quarters) +"btF" = (/obj/structure/table/woodentable,/obj/item/weapon/cigpacket{pixel_x = -2; pixel_y = 2},/turf/simulated/floor,/area/crew_quarters) +"btG" = (/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/crew_quarters) +"btH" = (/obj/structure/table/woodentable,/obj/item/weapon/paper{info = "
    Spacedie


    How to play:

    A designated number is announced.
    Each player rolls a dice and adds that number to their total score.
    This can be repeated as long as needed.
    Any player whos total is over the designated number loses.
    A player can fold at any time.
    The player with the highest score at the end wins the round.

    For extra fun use a dice with many sides.

    "; name = "Spacedie"},/turf/simulated/floor,/area/crew_quarters) +"btI" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters) +"btJ" = (/obj/structure/closet/secure_closet/personal,/obj/machinery/alarm{dir = 4; pixel_x = -23; pixel_y = 0},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/crew_quarters) +"btK" = (/turf/simulated/floor{icon_state = "carpet"},/area/crew_quarters) +"btL" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/toxin{pixel_x = 4; pixel_y = 3},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"btM" = (/obj/effect/landmark/start{name = "Geneticist"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"btN" = (/obj/structure/table,/obj/item/weapon/storage/diskbox,/obj/machinery/firealarm{dir = 4; layer = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"btO" = (/obj/machinery/disposal,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"btP" = (/obj/machinery/light/small/spot{tag = "icon-bulb1 (NORTH)"; icon_state = "bulb1"; dir = 1},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"btQ" = (/obj/structure/closet/crate,/obj/machinery/power/apc{dir = 1; name = "Morgue APC"; pixel_y = 25},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"btR" = (/obj/structure/closet/emcloset,/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"btS" = (/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"btT" = (/obj/machinery/light_switch{dir = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"btU" = (/obj/machinery/camera{c_tag = "Hallway Aft"; dir = 8; network = "Medbay"},/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/medical/medbay) +"btV" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/medbay) +"btW" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/medical/medbay) +"btX" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/medical/medbay) +"btY" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft) +"btZ" = (/obj/machinery/camera{c_tag = "Cafeteria Port"; dir = 4},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"bua" = (/obj/structure/reagent_dispensers/water_cooler,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) +"bub" = (/obj/structure/table,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) +"buc" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; layer = 4; pixel_x = 24},/obj/structure/table,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) +"bud" = (/obj/structure/closet/secure_closet/bar,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/bar) +"bue" = (/obj/structure/closet/crate/freezer,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/kitchen) +"buf" = (/obj/machinery/power/apc{dir = 1; name = "Kitchen Freezer APC"; pixel_x = 0; pixel_y = 25},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/kitchen) +"bug" = (/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/kitchen) +"buh" = (/obj/machinery/gibber,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/kitchen) +"bui" = (/obj/machinery/hydroponics,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/hydroponics) +"buj" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor{dir = 9; icon_state = "green"},/area/hydroponics) +"buk" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics) +"bul" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics) +"bum" = (/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics) +"bun" = (/turf/simulated/floor{dir = 5; icon_state = "green"},/area/hydroponics) +"buo" = (/obj/machinery/hydroponics,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/hydroponics) +"bup" = (/obj/machinery/camera{c_tag = "Chapel Front"; dir = 4; network = "SS13"},/turf/simulated/floor{tag = "icon-vault (SOUTHEAST)"; icon_state = "vault"; dir = 6},/area/chapel/main) +"buq" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 31},/turf/simulated/floor{dir = 4; icon_state = "carpetside"},/area/chapel/main) +"bur" = (/obj/structure/filingcabinet,/turf/simulated/floor{dir = 10; icon_state = "carpetside"},/area/chapel/office) +"bus" = (/obj/machinery/copier,/obj/machinery/requests_console{department = "Chapel"; departmentType = 2; pixel_y = -30},/turf/simulated/floor{icon_state = "carpetside"},/area/chapel/office) +"but" = (/obj/machinery/alarm{dir = 1; layer = 4; pixel_y = -22},/turf/simulated/floor{icon_state = "carpetside"},/area/chapel/office) +"buu" = (/obj/machinery/firealarm{pixel_y = -24},/turf/simulated/floor{icon_state = "carpetside"},/area/chapel/office) +"buv" = (/turf/simulated/floor{icon_state = "carpetside"},/area/chapel/office) +"buw" = (/obj/machinery/camera{c_tag = "Chapel Office"; dir = 8; network = "SS13"},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor{dir = 6; icon_state = "carpetside"},/area/chapel/office) +"bux" = (/obj/structure/noticeboard{pixel_x = 32},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters) +"buy" = (/obj/structure/closet/secure_closet/personal,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = 0; pixel_y = -29},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/crew_quarters) +"buz" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/brown,/obj/machinery/light_switch{layer = 3.3; pixel_x = 0; pixel_y = -25},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/crew_quarters) +"buA" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/medical/genetics) +"buB" = (/obj/structure/table,/obj/item/weapon/storage/syringes{pixel_x = 6; pixel_y = 6},/obj/item/weapon/storage/lglo_kit,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"buC" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"buD" = (/obj/machinery/scan_consolenew,/obj/machinery/light{dir = 4},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"buE" = (/obj/structure/morgue,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"buF" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"buG" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"buH" = (/obj/machinery/door/firedoor/border_only{dir = 4},/obj/machinery/door/airlock/medical{name = "Morgue"; req_access_txt = "6"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"buI" = (/obj/structure/disposalpipe/sortjunction{backsort = 1; backType = list("Morgue"); dir = 4; icon_state = "pipe-j1s"; sortType = list()},/turf/simulated/floor{tag = "icon-whitehall (WEST)"; icon_state = "whitehall"; dir = 8},/area/medical/medbay) +"buJ" = (/obj/machinery/firealarm{dir = 4; layer = 4; pixel_x = 24},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/medical/medbay) +"buK" = (/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor/plating,/area/maintenance/aft) +"buL" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/aft) +"buM" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"buN" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/window/basic{dir = 5},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) +"buO" = (/obj/machinery/door/firedoor/border_only,/obj/structure/window/basic{dir = 5},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) +"buP" = (/obj/structure/kitchenspike,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/kitchen) +"buQ" = (/obj/machinery/hydroponics,/turf/simulated/floor{icon_state = "dark"},/area/hydroponics) +"buR" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics) +"buS" = (/turf/simulated/floor{icon_state = "green"; dir = 4},/area/hydroponics) +"buT" = (/turf/simulated/floor{tag = "icon-vault"; icon_state = "vault"},/area/chapel/main) +"buU" = (/obj/item/device/radio/beacon,/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main) +"buV" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance_hatch{name = "\improper Chapel Office Maintenance Hatch"; req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/aft) +"buW" = (/obj/machinery/alarm{dir = 4; pixel_x = -23; pixel_y = 0},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "neutral"; dir = 10},/area/crew_quarters) +"buX" = (/obj/effect/decal/cleanable/dirt,/obj/structure/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters) +"buY" = (/obj/effect/decal/cleanable/dirt,/obj/structure/table/woodentable,/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters) +"buZ" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -2; pixel_y = 6},/obj/item/weapon/pen{pixel_x = -1; pixel_y = 4},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters) +"bva" = (/obj/structure/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor{dir = 8; icon_state = "neutralcorner"},/area/crew_quarters) +"bvb" = (/obj/item/device/radio/beacon,/turf/simulated/floor,/area/crew_quarters) +"bvc" = (/obj/machinery/door/airlock{name = "Cabin"},/turf/simulated/floor{icon_state = "carpetside"},/area/crew_quarters) +"bvd" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/aft) +"bve" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/aft) +"bvf" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft) +"bvg" = (/obj/structure/table,/obj/item/weapon/reagent_containers/glass/bottle/antitoxin{pixel_x = 0; pixel_y = 0},/obj/item/weapon/reagent_containers/glass/bottle/antitoxin{pixel_x = 6; pixel_y = 8},/obj/item/weapon/secstorage/ssafe{pixel_x = -24},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"bvh" = (/obj/machinery/optable,/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"bvi" = (/obj/machinery/light/small/spot{tag = "icon-bulb1 (EAST)"; icon_state = "bulb1"; dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"bvj" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor{tag = "icon-whitehall (WEST)"; icon_state = "whitehall"; dir = 8},/area/medical/medbay) +"bvk" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/turf/simulated/floor/plating,/area/maintenance/aft) +"bvl" = (/obj/machinery/power/apc{dir = 8; layer = 4; name = "Cafeteria APC"; pixel_x = -25; pixel_y = 0},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"bvm" = (/obj/item/device/radio/beacon,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"bvn" = (/obj/structure/table,/obj/machinery/door/poddoor/shutters{desc = "A type of shutter"; dir = 8; id = "kitchenshutter"; layer = 3.3; name = "Kitchen Shutters"; id = "Kitchen Shutters"},/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bvo" = (/turf/simulated/floor{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bvp" = (/obj/structure/table,/turf/simulated/floor{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bvq" = (/obj/structure/table,/obj/machinery/microwave,/turf/simulated/floor{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bvr" = (/obj/structure/table,/obj/structure/sink/kitchen,/obj/machinery/door_control{id = "kitchenshutter"; name = "Kitchen Shutters"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bvs" = (/obj/machinery/vending/dinnerware,/turf/simulated/floor{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bvt" = (/obj/machinery/smartfridge,/turf/simulated/floor{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bvu" = (/turf/simulated/wall,/area/crew_quarters/kitchen) +"bvv" = (/obj/machinery/camera{c_tag = "Kitchen Freezer"; 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icon_state = "vault"; dir = 6},/area/chapel/main) +"bAf" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/chapel/main) +"bAg" = (/obj/structure/closet/secure_closet/engineering_personal,/turf/simulated/floor,/area) +"bAh" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating/airless,/area) +"bAi" = (/obj/structure/table,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor,/area) +"bAj" = (/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor,/area) +"bAk" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area) +"bAl" = (/obj/structure/rack,/obj/item/weapon/cable_coil/yellow{pixel_x = 6; pixel_y = -6},/obj/item/weapon/cable_coil/yellow{pixel_x = 0; pixel_y = 0},/obj/item/weapon/cable_coil/yellow{pixel_x = -6; pixel_y = 6},/obj/item/weapon/cell,/turf/simulated/floor,/area) +"bAm" = (/obj/machinery/power/apc{dir = 4; name = "Electrical Storage APC"; pixel_x = 24; pixel_y = 0; pixel_z = 0},/turf/simulated/floor,/area) +"bAn" = (/obj/structure/lattice,/obj/structure/disposalpipe/segment,/turf/space,/area) +"bAo" = (/obj/structure/closet/l3closet/virology,/obj/machinery/alarm{dir = 4; pixel_x = -23; pixel_y = 0},/obj/machinery/firealarm{dir = 2; layer = 4; pixel_x = 0; pixel_y = -25},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bAp" = (/obj/machinery/camera{c_tag = "Virology Access"; dir = 1; network = "Medbay"},/obj/machinery/access_button{command = "cycle_interior"; layer = 4; master_tag = "virology_airlock_control"; name = "Virology Access Button"; pixel_x = 0; pixel_y = -25; req_access_txt = "39"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bAq" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/medical/virology) +"bAr" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/chapel/main) +"bAs" = (/obj/machinery/mass_driver{id = "chapelgun"},/obj/machinery/door/window{dir = 4; icon = 'windoor.dmi'; name = "Mass Driver"; req_access_txt = "22"},/turf/simulated/floor/plating,/area/chapel/main) +"bAt" = (/obj/structure/table,/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor,/area) +"bAu" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor,/area) +"bAv" = (/obj/effect/landmark{name = "plant"},/obj/machinery/power/apc{dir = 4; name = "Chief Engineer's Office APC"; pixel_x = 24; pixel_y = 0; pixel_z = 0},/turf/simulated/floor,/area) +"bAw" = (/obj/structure/closet/wardrobe/engineering_yellow,/turf/simulated/floor,/area) +"bAx" = (/obj/structure/rack,/obj/item/weapon/module/power_control,/obj/item/weapon/module/power_control,/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/cell,/turf/simulated/floor,/area) +"bAy" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall/r_wall,/area/medical/virology) +"bAz" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1449; holdopen = 0; icon_state = "door_locked"; id_tag = "virology_airlock_interior"; locked = 1; name = "Virology Access"; req_access_txt = "39"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bAA" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/virology) +"bAB" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/medical/virology) +"bAC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/medical/virology) +"bAD" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/medical/virology) +"bAE" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/chapel/main) +"bAF" = (/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/chapel/main) +"bAG" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table,/obj/machinery/driver_button{id = "chapelgun"; name = "Chapel Mass Driver"; pixel_x = 5},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) +"bAH" = (/obj/structure/table/woodentable,/turf/simulated/floor{dir = 8; icon_state = "carpetside"},/area/chapel/main) +"bAI" = (/obj/structure/table/woodentable,/turf/simulated/floor{dir = 4; icon_state = "carpetside"},/area/chapel/main) +"bAJ" = (/obj/structure/table,/obj/item/device/radio/intercom{pixel_x = 0; pixel_y = 0},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) +"bAK" = (/obj/machinery/door/airlock/maintenance_hatch{req_access_txt = "12"},/turf/simulated/floor/plating,/area) +"bAL" = (/obj/structure/closet/wardrobe/virology_white,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bAM" = (/obj/structure/closet/secure_closet/viro_personal,/obj/machinery/firealarm{dir = 1; pixel_y = 25},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bAN" = (/obj/machinery/atmospherics/pipe/tank/air,/obj/machinery/camera{c_tag = "Virology Back Room"; network = "Medbay"},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bAO" = (/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor/plating,/area/medical/virology) +"bAP" = (/obj/structure/table,/obj/machinery/light{dir = 1},/obj/machinery/firealarm{dir = 1; pixel_y = 25},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bAQ" = (/obj/machinery/embedded_controller/radio/access_controller{exterior_door_tag = "virology_airlock_exterior"; id_tag = "virology_airlock_control"; interior_door_tag = "virology_airlock_interior"; layer = 4; name = "Virology Access Console"; pixel_x = 0; pixel_y = 25},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bAR" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/floor{icon_state = "white"; 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dir = 8},/area/medical/virology) +"bAY" = (/obj/structure/window/reinforced{dir = 8},/obj/effect/landmark{name = "plant"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) +"bAZ" = (/obj/machinery/light/small/spot,/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) +"bBa" = (/obj/machinery/camera{c_tag = "Chapel Aft"; dir = 1; network = "SS13"},/turf/simulated/floor{dir = 10; icon_state = "carpetside"},/area/chapel/main) +"bBb" = (/turf/simulated/floor{dir = 6; icon_state = "carpetside"},/area/chapel/main) +"bBc" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) +"bBd" = (/obj/effect/landmark{name = "plant"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) +"bBe" = (/turf/space,/area/dummy) +"bBf" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bBg" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bBh" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass/glass_medical{name = "Virology Back Room"; req_access_txt = "39"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bBi" = (/obj/machinery/requests_console{department = "Virology"; name = "Virology Requests Console"; pixel_x = 32},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bBj" = (/obj/structure/closet/secure_closet/personal/patient,/obj/machinery/alarm{dir = 4; pixel_x = -23; pixel_y = 0},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bBk" = (/obj/structure/closet/secure_closet/personal/patient,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; layer = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bBl" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/chapel/main) +"bBm" = (/obj/machinery/door/poddoor{id = "chapelgun"; name = "Chapel Launcher Door"},/turf/simulated/floor/plating,/area/chapel/main) +"bBn" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/chapel/main) +"bBo" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor,/area) +"bBp" = (/obj/structure/table,/obj/item/weapon/secstorage/ssafe{pixel_x = 0; pixel_y = -25},/obj/item/device/radio/intercom{broadcasting = 1; dir = 8; listening = 0; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bBq" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bBr" = (/obj/machinery/power/apc{dir = 4; name = "Virology APC"; pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bBs" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/medical/virology) +"bBt" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass/glass_medical{name = "Patient Room 1"; 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pixel_x = -23; pixel_y = 0},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bBC" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bBD" = (/obj/structure/table,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bBE" = (/obj/machinery/computer/curer,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bBF" = (/obj/structure/table,/obj/item/weapon/hand_labeler,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bBG" = (/obj/machinery/computer/diseasesplicer,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bBH" = (/obj/machinery/camera{c_tag = "Virology Patient Rooms"; dir = 8; network = "Medbay"},/obj/machinery/light{dir = 4},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; layer = 4; pixel_x = 25},/obj/structure/table,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bBI" = (/obj/structure/disposalpipe/segment,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor,/area) +"bBJ" = (/obj/structure/closet/crate/radiation,/obj/machinery/power/apc{dir = 4; name = "Engineering Locker Room APC"; pixel_x = 24; pixel_y = 0; pixel_z = 0},/turf/simulated/floor,/area) +"bBK" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor,/area) +"bBL" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area) +"bBM" = (/obj/machinery/alarm{dir = 4; pixel_x = -23; pixel_y = 0},/mob/living/carbon/monkey,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bBN" = (/obj/structure/disposalpipe/segment,/mob/living/carbon/monkey,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bBO" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor/plating,/area/medical/virology) +"bBP" = (/obj/structure/closet/crate/radiation,/obj/machinery/light/small{dir = 4},/turf/simulated/floor,/area) +"bBQ" = (/obj/machinery/power/apc{dir = 8; 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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabRTbRTbSTbSlbSlbSqbSUbSVbSvbSrbSlbSvbSrbSWbSXbSqbSYbSlbSZbRTbRTaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabRTbRTaPFbStbSlbRTbRTbTabSrbSsbSlbSrbSrbTbbRTbRTbSlaPFbStbRTbRTaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa 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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabRTbTcbTdbTdbTdbTebRTbTfbTgbSrbSlbSrbSrbSqbRTbThbThbThbThbTibRTaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabRTbTjbTkbTdbTdbTdbSlbSlbSlbSlbSlbTlbSlbSlbSlbThbTmbTnbTobTpbRTaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabRTbTqbTdbTdbTdbTdbSdbSlbSobSlbSlbSlbSlbTrbSdbThbThbThbTsbTtbRTaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa From 11a344ba6449532bb98ade243d026b71fee7cda0 Mon Sep 17 00:00:00 2001 From: caelaislinn Date: Sat, 2 Jun 2012 01:07:43 +1000 Subject: [PATCH 35/43] resized generator and smes room, tweaked the coolant array (and added an airlock) moved maintenance above vault to below it Signed-off-by: caelaislinn --- maps/Antiqua.dmm | 10500 +++++++++++++++++++++++---------------------- 1 file changed, 5252 insertions(+), 5248 deletions(-) diff --git a/maps/Antiqua.dmm b/maps/Antiqua.dmm index 4b97bd637c0..0a083deefa7 100644 --- a/maps/Antiqua.dmm +++ b/maps/Antiqua.dmm @@ -63,5018 +63,5022 @@ "abk" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/engine/vacuum,/area/toxins/mixing) "abl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction{tag = "icon-intact (WEST)"; icon_state = "intact"; dir = 8},/turf/simulated/floor/plating,/area/toxins/mixing) "abm" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/manifold{tag = "icon-manifold (EAST)"; icon_state = "manifold"; dir = 4},/turf/space,/area) -"abn" = (/turf/simulated/floor{tag = "icon-whitehall (WEST)"; icon_state = "whitehall"; dir = 8},/area/toxins/supermatter) -"abo" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/toxins/supermatter) -"abp" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; external_pressure_bound = 0; frequency = 1441; icon_state = "in"; id_tag = "waste_out"; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/engine/vacuum,/area/toxins/mixing) -"abq" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor/engine/vacuum,/area/toxins/mixing) -"abr" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 2; frequency = 1446; icon_state = "on"; id = "toxlab_out"; on = 1; pixel_y = 1; tag = "icon-on"},/turf/simulated/floor/engine/vacuum,/area/toxins/mixing) -"abs" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/general/visible,/turf/space,/area) -"abt" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating/airless,/area) -"abu" = (/obj/machinery/atmospherics/pipe/manifold{dir = 1; icon_state = "manifold"; level = 2},/turf/simulated/floor/plating/airless,/area) -"abv" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating/airless,/area) -"abw" = (/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 9; icon_state = "intact"; tag = "icon-intact (NORTHEAST)"},/turf/simulated/floor/plating/airless,/area) -"abx" = (/obj/machinery/camera{c_tag = "Lab Foyer"; dir = 8; network = "Supermatter Lab"},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/toxins/supermatter) -"aby" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/toxins/mixing) -"abz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/general/visible,/turf/simulated/floor/plating,/area/toxins/mixing) -"abA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/toxins/mixing) -"abB" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/toxins/mixing) -"abC" = (/turf/simulated/wall/r_wall,/area/maintenance/fore) -"abD" = (/obj/machinery/atmospherics/pipe/simple/general/visible,/turf/simulated/wall/r_wall,/area/maintenance/fore) -"abE" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/fore) -"abF" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/fore) -"abG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/fore) -"abH" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/toxins/supermatter) -"abI" = (/obj/machinery/light,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/supermatter) -"abJ" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/space,/area) -"abK" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/space,/area) -"abL" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/space,/area) -"abM" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 2; frequency = 1446; icon_state = "on"; id = "toxlab_out"; on = 1; pixel_y = 1; tag = "icon-on"},/turf/simulated/floor/plating/airless,/area/toxins/mixing) -"abN" = (/obj/structure/lattice,/obj/machinery/light/small,/turf/space,/area) -"abO" = (/obj/machinery/atmospherics/pipe/simple/general/visible,/turf/simulated/floor/plating,/area/maintenance/fore) -"abP" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/fore) -"abQ" = (/obj/machinery/light/small{dir = 1},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/fore) -"abR" = (/turf/simulated/floor/plating,/area/maintenance/fore) -"abS" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/insulated,/turf/simulated/floor/plating,/area/maintenance/fore) -"abT" = (/obj/machinery/door/airlock/glass/glass_medical{name = "Supermatter Research Laboratory"; req_access_txt = 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    The next one I see handling explosives unthinkingly gets a transfer to AR-5280X3.
    For those of you who don't know it, that Asteroid is a 3 week flight away from the next station and the staff consists of penalty workers and idiots who don't handle explosives with the care they require.
    Consider that a warning."; name = "Old Note"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/quartermaster/miningdock) -"bjl" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/quartermaster/miningdock) -"bjm" = (/obj/structure/table/reinforced,/obj/machinery/door/window/eastright{name = "Reception Window"; req_access_txt = "0"},/obj/machinery/door/window/westleft{name = "Assembly Line Desk"; req_access_txt = "29"},/turf/simulated/floor,/area) -"bjn" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/floor{icon_state = "yellowcorner"},/area) -"bjo" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (WEST)"; icon_state = "manifold-b-f"; dir = 8},/turf/simulated/wall/r_wall,/area) -"bjp" = (/obj/machinery/newscaster{pixel_x = -32; pixel_y = 0},/turf/simulated/floor,/area) -"bjq" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area) -"bjr" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; 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    Spacedie


    How to play:

    A designated number is announced.
    Each player rolls a dice and adds that number to their total score.
    This can be repeated as long as needed.
    Any player whos total is over the designated number loses.
    A player can fold at any time.
    The player with the highest score at the end wins the round.

    For extra fun use a dice with many sides.

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req_access_txt = "7"},/turf/simulated/floor{tag = "icon-whitehall (WEST)"; icon_state = "whitehall"; dir = 8},/area/toxins/hallway) +"acc" = (/obj/machinery/door/airlock/glass/glass_medical{name = "Supermatter Research Laboratory"; req_access_txt = "7"},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/toxins/hallway) +"acd" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/toxins/hallway) +"ace" = (/turf/simulated/wall/r_wall,/area/toxins/rdoffice) +"acf" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/toxins/rdoffice) +"acg" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/toxins/rdoffice) +"ach" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/toxins/rdoffice) +"aci" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/general/visible,/turf/simulated/floor/plating,/area/toxins/mixing) +"acj" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/general/visible,/turf/simulated/floor/plating,/area/toxins/mixing) +"ack" = (/turf/simulated/wall/r_wall,/area/toxins/mixing) +"acl" = (/obj/machinery/door/airlock/external{name = "External Airlock"; req_access_txt = "12"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/maintenance/fore) +"acm" = (/turf/simulated/wall/r_wall,/area/security/armoury) +"acn" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/fore) +"aco" = (/obj/machinery/alarm{pixel_y = 24},/turf/simulated/floor/plating,/area/maintenance/fore) +"acp" = (/turf/simulated/wall,/area/maintenance/fore) +"acq" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{tag = "icon-whitehall (WEST)"; icon_state = "whitehall"; dir = 8},/area/toxins/hallway) +"acr" = (/turf/simulated/floor{dir = 4; icon_state = "escapecorner"; tag = "icon-escapecorner (WEST)"},/area/toxins/hallway) +"acs" = (/obj/structure/closet/firecloset,/turf/simulated/floor{dir = 5; icon_state = "whitehall"},/area/toxins/hallway) +"act" = (/turf/simulated/wall,/area/toxins/rdoffice) +"acu" = (/obj/structure/closet/secure_closet/RD,/turf/simulated/floor,/area/toxins/rdoffice) +"acv" = (/obj/structure/closet/wardrobe/rd,/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/toxins/rdoffice) +"acw" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen{pixel_x = 4; pixel_y = 4},/obj/item/weapon/stamp/rd,/turf/simulated/floor,/area/toxins/rdoffice) +"acx" = (/obj/machinery/computer/security/research,/turf/simulated/floor,/area/toxins/rdoffice) +"acy" = (/obj/machinery/computer/robotics,/turf/simulated/floor,/area/toxins/rdoffice) +"acz" = (/obj/machinery/ignition_switch{id = "mixingsparker1"; pixel_x = -25; pixel_y = 5},/obj/machinery/door_control{id = "mixvent1"; name = "Mixing Room Vent Control"; pixel_x = -25; pixel_y = -5},/obj/machinery/atmospherics/pipe/simple/general/visible,/turf/simulated/floor,/area/toxins/mixing) +"acA" = (/turf/simulated/floor,/area/toxins/mixing) +"acB" = (/obj/machinery/atmospherics/pipe/simple/general/visible,/turf/simulated/floor,/area/toxins/mixing) +"acC" = (/obj/machinery/atmospherics/pipe/manifold{tag = "icon-manifold (WEST)"; icon_state = "manifold"; dir = 8},/turf/simulated/floor,/area/toxins/mixing) +"acD" = (/obj/machinery/atmospherics/trinary/filter{desc = "Due to the HE loop's construction, to get anything useful out, all other gases must be dumped to space."; 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name = "floor"},/area/toxins/mixing) +"acK" = (/obj/machinery/light/small/spot{tag = "icon-bulb1 (NORTH)"; icon_state = "bulb1"; dir = 1},/turf/simulated/floor,/area/toxins/mixing) +"acL" = (/obj/effect/decal/warning_stripes{tag = "icon-W"; icon_state = "W"},/obj/machinery/portable_atmospherics/canister/sleeping_agent,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/mixing) +"acM" = (/obj/effect/decal/cleanable/cobweb2,/obj/machinery/portable_atmospherics/canister/sleeping_agent,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/mixing) +"acN" = (/obj/machinery/deployable/barrier,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury) +"acO" = (/obj/machinery/deployable/barrier,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury) +"acP" = (/obj/machinery/deployable/barrier,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury) +"acQ" = (/obj/machinery/flasher/portable,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury) +"acR" = (/obj/machinery/flasher/portable,/obj/structure/window/reinforced{dir = 4},/obj/machinery/light/small/spot{tag = "icon-bulb1 (NORTH)"; icon_state = "bulb1"; dir = 1},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury) +"acS" = (/obj/structure/closet/bombclosetsecurity,/obj/machinery/camera{c_tag = "Armoury"; dir = 2; network = "Security"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury) +"acT" = (/obj/structure/closet/l3closet/security,/obj/machinery/door_control{id = "armory"; name = "Armory Access"; pixel_x = 25; pixel_y = -2; req_access_txt = "2"},/turf/simulated/floor,/area/security/armoury) +"acU" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/item/weapon/melee/baton,/obj/item/weapon/shield/riot,/obj/item/clothing/head/helmet/riot,/obj/structure/window/basic,/turf/simulated/floor{icon_state = "bot"; 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dir = 1},/area/security/armoury) +"ada" = (/turf/simulated/wall,/area/assembly/assembly_line) +"adb" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/assembly/assembly_line) +"adc" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/assembly/assembly_line) +"add" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/assembly/assembly_line) +"ade" = (/obj/machinery/door/airlock/maintenance_hatch{req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/fore) +"adf" = (/turf/simulated/floor{tag = "icon-whitehall (WEST)"; icon_state = "whitehall"; 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name = "floor"},/area/toxins/mixing) +"adv" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/mixing) +"adw" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/maintenance/fore) +"adx" = (/obj/machinery/flasher/portable,/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury) +"ady" = (/obj/structure/window/reinforced,/obj/item/weapon/wrench,/obj/machinery/flasher/portable,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/armoury) +"adz" = (/turf/simulated/floor,/area/security/armoury) +"adA" = (/obj/machinery/door/poddoor{id = "armory"; name = "Armory Blast Door"},/turf/simulated/floor,/area/security/armoury) +"adB" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/security/armoury) +"adC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/fore) +"adD" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/assembly/assembly_line) +"adE" = (/obj/structure/table,/obj/item/weapon/circular_saw,/obj/item/weapon/scalpel,/obj/machinery/camera{c_tag = "Assembly Line Surgery"; 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dir = 8; network = "Security"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/security/armoury) +"aef" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/maintenance/fore) +"aeg" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/assembly/assembly_line) +"aeh" = (/obj/structure/table,/obj/item/device/mmi,/obj/item/device/mmi,/obj/item/device/mmi,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/assembly/assembly_line) +"aei" = (/obj/machinery/optable{name = "Robotics Operating Table"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/assembly/assembly_line) +"aej" = (/obj/machinery/light{dir = 4},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/assembly/assembly_line) +"aek" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/robot_debris,/turf/simulated/floor,/area/assembly/assembly_line) +"ael" = (/obj/structure/reagent_dispensers/fueltank,/obj/machinery/light{dir = 1},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/assembly/assembly_line) +"aem" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/electrical,/obj/item/weapon/storage/toolbox/electrical,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/assembly/assembly_line) +"aen" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical,/obj/item/weapon/storage/toolbox/mechanical,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/assembly/assembly_line) +"aeo" = (/obj/structure/table,/obj/item/device/flash,/obj/item/device/flash,/obj/item/device/flash,/obj/item/device/flash,/obj/item/device/flash,/obj/item/device/flash,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/assembly/assembly_line) +"aep" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/cell{pixel_x = -1; 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icon_state = "whitehall"; dir = 8},/area/toxins/hallway) +"aeu" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor,/area/toxins/hallway) +"aev" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/toxins/rdoffice) +"aew" = (/obj/structure/table,/obj/item/device/taperecorder,/turf/simulated/floor,/area/toxins/rdoffice) +"aex" = (/obj/effect/landmark{name = "plant"},/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor,/area/toxins/rdoffice) +"aey" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/portables_connector{dir = 4; name = "Node 1"},/turf/simulated/floor{icon_state = "bot"},/area/toxins/mixing) +"aez" = (/obj/machinery/atmospherics/trinary/mixer{tag = "icon-intact_off (EAST)"; icon_state = "intact_off"; dir = 4},/turf/simulated/floor,/area/toxins/mixing) +"aeA" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{icon_state = "bot"},/area/toxins/mixing) +"aeB" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/turf/simulated/floor{icon_state = "bot"},/area/toxins/mixing) +"aeC" = (/obj/machinery/atmospherics/trinary/filter{dir = 4; filter_type = 3; icon_state = "intact_off"; locked = 0; name = "High precision gas extractor"; on = 0},/turf/simulated/floor,/area/toxins/mixing) +"aeD" = (/obj/machinery/firealarm{dir = 4; layer = 4; pixel_x = 24},/turf/simulated/floor,/area/toxins/mixing) +"aeE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/toxins/test_area) +"aeF" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/toxins/test_area) +"aeG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/toxins/test_area) +"aeH" = (/turf/simulated/wall/r_wall,/area/toxins/test_area) +"aeI" = (/obj/structure/lattice,/turf/space,/area/toxins/test_area) +"aeJ" = (/obj/effect/decal/cleanable/cobweb,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/fore) +"aeK" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/port) +"aeL" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/port) +"aeM" = (/turf/simulated/floor/plating,/area/maintenance/port) +"aeN" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/fore) +"aeO" = (/obj/effect/decal/cleanable/cobweb2,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/fore) +"aeP" = (/turf/simulated/wall,/area/security/armoury) +"aeQ" = (/obj/structure/reagent_dispensers/peppertank{pixel_x = -30},/obj/effect/decal/warning_stripes{tag = "icon-N-corner"; 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icon_state = "pipe-j2s"; sortType = list("Research Director")},/turf/simulated/floor,/area/toxins/hallway) +"afe" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/toxins/hallway) +"aff" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/airlock/glass/glass_command{name = "Research Director's Office"; req_access_txt = "30"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/toxins/rdoffice) +"afg" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor,/area/toxins/rdoffice) +"afh" = (/obj/machinery/requests_console{announcementConsole = 1; department = "RD's Office"; departmentType = 5; name = "RD RC"; pixel_x = 30; pixel_y = 0},/turf/simulated/floor,/area/toxins/rdoffice) +"afi" = (/obj/effect/sign/securearea{desc = "A warning sign which reads 'NO SMOKING'"; icon_state = "nosmoking2"; name = "NO SMOKING"; pixel_x = -29; pixel_y = 1},/turf/simulated/floor,/area/toxins/mixing) +"afj" = (/obj/machinery/atmospherics/portables_connector{dir = 1; name = "Node 2"},/turf/simulated/floor{icon_state = "bot"},/area/toxins/mixing) +"afk" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/obj/effect/sign/nosmoking_2{layer = 4},/turf/simulated/floor/plating,/area/toxins/mixing) +"afl" = (/obj/machinery/portable_atmospherics/canister/toxins,/obj/effect/decal/warning_stripes{tag = "icon-N"; icon_state = "N"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/mixing) +"afm" = (/obj/machinery/portable_atmospherics/canister/toxins,/obj/effect/decal/warning_stripes{tag = "icon-SW-in"; icon_state = "SW-in"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/mixing) +"afn" = (/obj/machinery/portable_atmospherics/canister/toxins,/obj/effect/decal/warning_stripes{tag = "icon-SE-in"; icon_state = "SE-in"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/mixing) +"afo" = (/obj/machinery/portable_atmospherics/canister/toxins,/obj/effect/decal/warning_stripes{tag = "icon-N"; 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dir = 1},/area/security/armoury) +"afB" = (/obj/machinery/atmospherics/unary/vent_scrubber,/obj/effect/decal/cleanable/dirt,/obj/machinery/light/small/spot,/turf/simulated/floor,/area/security/armoury) +"afC" = (/obj/structure/rack,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury) +"afD" = (/obj/structure/rack,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/basic{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/security/armoury) +"afE" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/security/armoury) +"afF" = (/obj/item/clothing/suit/space/rig/security,/obj/item/clothing/head/helmet/space/rig/security,/obj/structure/table,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/basic{dir = 1},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "bot"; 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req_access_txt = "4"},/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/security/detectives_office) +"aoI" = (/turf/simulated/floor{icon_state = "red"; dir = 8},/area/hallway/primary/fore) +"aoJ" = (/turf/simulated/floor,/area/hallway/primary/fore) +"aoK" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/hallway/primary/fore) +"aoL" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass,/turf/simulated/floor,/area/hallway/primary/fore) +"aoM" = (/obj/machinery/firealarm{dir = 1; pixel_y = 25},/turf/simulated/floor,/area/hallway/primary/fore) +"aoN" = (/obj/machinery/alarm{frequency = 1437; pixel_y = 23},/turf/simulated/floor,/area/hallway/primary/fore) +"aoO" = (/obj/item/weapon/caution{desc = "Caution! 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id = "Xeno"; name = "Xenobiology Emergency Breach Containment"; pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/toxins/hallway) +"apb" = (/obj/structure/closet/l3closet/scientist,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) +"apc" = (/obj/structure/closet/secure_closet/scientist,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) +"apd" = (/obj/machinery/disposal,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) +"ape" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/effect/decal/warning_stripes{tag = "icon-NE-in"; icon_state = "NE-in"},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/toxins/xenobiology) +"apf" = (/obj/effect/decal/warning_stripes{tag = "icon-S"; icon_state = "S"},/obj/machinery/atmospherics/valve/digital{color = "yellow"; dir = 4; name = "Xeno Containment"},/obj/machinery/alarm{frequency = 1437; pixel_y = 23},/turf/simulated/floor,/area/toxins/xenobiology) +"apg" = (/obj/effect/decal/warning_stripes{tag = "icon-NW-in"; icon_state = "NW-in"},/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/toxins/xenobiology) +"aph" = (/obj/machinery/atmospherics/pipe/simple/general/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) +"api" = (/obj/effect/decal/warning_stripes{tag = "icon-W"; icon_state = "W"},/obj/machinery/atmospherics/binary/pump{dir = 4},/turf/simulated/floor,/area/toxins/xenobiology) +"apj" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "xenobio"; name = "Containment Shutter"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/toxins/xenobiology) +"apk" = (/obj/machinery/atmospherics/pipe/simple/general/hidden{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/toxins/xenobiology) +"apl" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 8; 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layer = 4; pixel_x = 24},/obj/machinery/light_switch{dir = 1; pixel_y = 24},/obj/item/weapon/storage/briefcase{pixel_y = -4},/obj/machinery/coatrack,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) +"apt" = (/obj/machinery/camera{c_tag = "Front Hallway - EVA"; dir = 4; network = "SS13"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/hallway/primary/fore) +"apu" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/hallway/primary/fore) +"apv" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "xeno"; name = "Containment Shutter"; opacity = 0},/obj/machinery/door/airlock/glass/glass_medical{name = "Xenobiology"; req_access_txt = "55"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) +"apw" = (/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) +"apx" = (/obj/machinery/disposal,/obj/effect/decal/warning_stripes{tag = "icon-W"; icon_state = "W"},/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor,/area/toxins/xenobiology) +"apy" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "xenobio"; name = "Containment Shutter"; opacity = 0},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/toxins/xenobiology) +"apz" = (/obj/structure/disposaloutlet{dir = 4},/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/toxins/xenobiology) +"apA" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/turf/simulated/floor{icon_state = "dark"},/area/toxins/xenobiology) +"apB" = (/obj/machinery/light,/turf/simulated/floor{icon_state = "dark"},/area/toxins/xenobiology) +"apC" = (/obj/structure/table{pixel_y = 0},/obj/machinery/recharger{pixel_y = 4},/turf/simulated/floor,/area/security/main) +"apD" = (/obj/structure/closet/wardrobe/red,/turf/simulated/floor,/area/security/main) +"apE" = (/obj/structure/closet/wardrobe/red,/obj/machinery/light,/turf/simulated/floor,/area/security/main) +"apF" = (/obj/machinery/vending/security,/turf/simulated/floor,/area/security/main) +"apG" = (/obj/machinery/computer/forensic_scanning,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) +"apH" = (/obj/structure/rack,/obj/machinery/firealarm{dir = 4; layer = 4; pixel_x = 24},/obj/item/weapon/book/manual/security_space_law,/obj/item/weapon/camera_test{desc = "A one use - polaroid camera. 30 photos left."; name = "detectives camera"; pictures_left = 30},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) +"apI" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor,/area/hallway/primary/fore) +"apJ" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/fore) +"apK" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/fore) +"apL" = (/obj/machinery/light,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/fore) +"apM" = (/obj/machinery/camera{c_tag = "Front Hallway - Construction (Port)"; dir = 1; network = "SS13"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/fore) +"apN" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/fore) +"apO" = (/obj/machinery/camera{c_tag = "Front Hallway - Construction (Central)"; dir = 1; network = "SS13"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/fore) +"apP" = (/obj/machinery/camera{c_tag = "Front Hallway - Construction (Starboard)"; dir = 1; network = "SS13"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/fore) +"apQ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/general/visible,/turf/simulated/floor,/area/hallway/primary/fore) +"apR" = (/obj/machinery/camera{c_tag = "Front Hallway - Mech Bay (Port)"; dir = 1; network = "SS13"},/obj/structure/disposalpipe/sortjunction/nonsorting/EN,/turf/simulated/floor,/area/hallway/primary/fore) +"apS" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor,/area/hallway/primary/fore) +"apT" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/hallway/primary/fore) +"apU" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "xeno"; name = "Containment Shutter"; opacity = 0},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor/plating,/area/toxins/xenobiology) +"apV" = (/obj/effect/landmark/start{name = "Scientist"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) +"apW" = (/obj/structure/table,/obj/machinery/door_control{id = "xenobio"; name = "Emergency Containment Seal"; pixel_x = -1; pixel_y = 7},/obj/effect/decal/warning_stripes{tag = "icon-W"; icon_state = "W"},/turf/simulated/floor,/area/toxins/xenobiology) +"apX" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "xenobio"; name = "Containment Shutter"; opacity = 0},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/toxins/xenobiology) +"apY" = (/turf/simulated/wall/r_wall,/area/security/main) +"apZ" = (/obj/machinery/power/apc{dir = 4; name = "Security APC"; pixel_x = 25; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/security/main) +"aqa" = (/obj/structure/filingcabinet,/obj/item/weapon/secstorage/ssafe{pixel_x = -23},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) +"aqb" = (/turf/simulated/floor{dir = 9; icon_state = "carpetside"},/area/security/detectives_office) +"aqc" = (/obj/structure/stool/bed/chair,/turf/simulated/floor{dir = 1; icon_state = "carpetside"},/area/security/detectives_office) +"aqd" = (/obj/structure/stool/bed/chair,/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "carpetside"},/area/security/detectives_office) +"aqe" = (/obj/machinery/camera{c_tag = "Detectives Office"; dir = 8; network = "Security"},/obj/machinery/computer/secure_data/detective_computer,/turf/simulated/floor{dir = 5; icon_state = "carpetside"},/area/security/detectives_office) +"aqf" = (/turf/simulated/floor{icon_state = "red"; dir = 8},/area/hallway/primary/port) +"aqg" = (/turf/simulated/floor,/area/hallway/primary/port) +"aqh" = (/obj/machinery/camera{c_tag = "Port Hallway - Security"; dir = 8; network = "SS13"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/port) +"aqi" = (/turf/simulated/wall,/area/hallway/primary/port) +"aqj" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/hallway/primary/fore) +"aqk" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/hallway/primary/fore) +"aql" = (/obj/structure/table,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) +"aqm" = (/obj/structure/stool/bed/chair,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) +"aqn" = (/obj/machinery/optable{name = "Xenobiology Operating Table"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/xenobiology) +"aqo" = (/obj/effect/decal/warning_stripes{tag = "icon-NE-in"; 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    The next one I see handling explosives unthinkingly gets a transfer to AR-5280X3.
    For those of you who don't know it, that Asteroid is a 3 week flight away from the next station and the staff consists of penalty workers and idiots who don't handle explosives with the care they require.
    Consider that a warning."; name = "Old Note"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/quartermaster/miningdock) +"bjo" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/quartermaster/miningdock) +"bjp" = (/obj/structure/table/reinforced,/obj/machinery/door/window/eastright{name = "Reception Window"; req_access_txt = "0"},/obj/machinery/door/window/westleft{name = "Assembly Line Desk"; req_access_txt = "29"},/turf/simulated/floor,/area) +"bjq" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/floor{icon_state = "yellowcorner"},/area) +"bjr" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (WEST)"; icon_state = "manifold-b-f"; dir = 8},/turf/simulated/wall/r_wall,/area) +"bjs" = (/obj/machinery/newscaster{pixel_x = -32; pixel_y = 0},/turf/simulated/floor,/area) +"bjt" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area) +"bju" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; 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dir = 1},/area/crew_quarters) +"brN" = (/turf/simulated/floor,/area/crew_quarters) +"brO" = (/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters) +"brP" = (/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/crew_quarters) +"brQ" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor,/area) +"brR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area) +"brS" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "yellow"},/area) +"brT" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area) +"brU" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "yellow"},/area) +"brV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area) +"brW" = (/obj/effect/landmark/start{name = "Station Engineer"},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1},/turf/simulated/floor,/area) +"brX" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/belt/utility,/obj/item/weapon/storage/belt/utility,/obj/item/weapon/storage/belt/utility,/obj/item/device/flashlight{pixel_x = 1; pixel_y = 5},/obj/item/device/flashlight{pixel_x = 1; pixel_y = 5},/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area) +"brY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/cable,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area) +"brZ" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-2"; tag = "90Curve"},/turf/simulated/floor,/area) +"bsa" = (/obj/structure/closet/secure_closet/engineering_chief{req_access_txt = "0"},/turf/simulated/floor,/area) +"bsb" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; frequency = 1441; icon_state = "in"; id_tag = "n2_out"; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area) +"bsc" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "n2_sensor"},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area) +"bsd" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "on"; id = "n2_in"; on = 1},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area) +"bse" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; frequency = 1441; icon_state = "in"; id_tag = "o2_out"; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area) +"bsf" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "o2_sensor"},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area) +"bsg" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "on"; id = "o2_in"; on = 1},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area) +"bsh" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1443; icon_state = "on"; id = "air_in"; on = 1},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area) +"bsi" = (/obj/machinery/air_sensor{frequency = 1443; id_tag = "air_sensor"; output = 7},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area) +"bsj" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; external_pressure_bound = 0; frequency = 1443; icon_state = "in"; id_tag = "air_out"; internal_pressure_bound = 2000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area) +"bsk" = (/obj/effect/landmark{name = "carpspawn"},/turf/space,/area) +"bsl" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/medical/genetics) +"bsm" = (/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"bsn" = (/obj/structure/table,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"bso" = (/obj/structure/stool/bed/chair{dir = 8},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"bsp" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"bsq" = (/obj/machinery/firealarm{pixel_y = -24},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"bsr" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/medical{name = "Genetics Research"; req_access_txt = "9"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"bss" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{tag = "icon-whitehall (WEST)"; icon_state = "whitehall"; dir = 8},/area/medical/medbay) +"bst" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/medical/medbay) +"bsu" = (/obj/structure/disposalpipe/sortjunction{backsort = 1; backType = list("Morgue"); dir = 1; icon_state = "pipe-j2s"; sortType = list("Genetics")},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/medical/medbay) +"bsv" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) +"bsw" = (/obj/structure/table,/obj/item/weapon/storage/stma_kit{pixel_x = 6; pixel_y = 6; pixel_x = 0; pixel_y = 0},/obj/item/weapon/storage/lglo_kit,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) +"bsx" = (/obj/structure/closet/secure_closet/chemical,/obj/machinery/light{dir = 4},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) +"bsy" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"bsz" = (/obj/structure/stool/bed/chair,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"bsA" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) +"bsB" = (/obj/structure/table,/obj/item/weapon/book/manual/barman_recipes,/obj/machinery/power/apc{dir = 4; name = "Bar APC"; pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) +"bsC" = (/obj/machinery/camera{c_tag = "Bar Freezer"; dir = 4; network = "SS13"},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/bar) +"bsD" = (/obj/structure/closet/secure_closet/hydro_personal,/turf/simulated/floor{icon_state = "hydrofloor"},/area/hydroponics) +"bsE" = (/obj/machinery/light/small/spot,/turf/simulated/floor{icon_state = "hydrofloor"},/area/hydroponics) +"bsF" = (/obj/machinery/camera{c_tag = "Hydrophonics Back Room"; dir = 1; network = "SS13"},/obj/machinery/alarm{dir = 1; layer = 4; pixel_y = -22},/turf/simulated/floor{icon_state = "hydrofloor"},/area/hydroponics) +"bsG" = (/obj/structure/closet/wardrobe/hydro_green,/turf/simulated/floor{icon_state = "hydrofloor"},/area/hydroponics) +"bsH" = (/obj/effect/landmark{name = "plant"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor,/area/hydroponics) +"bsI" = (/obj/machinery/light/small/spot{tag = "icon-bulb1 (WEST)"; icon_state = "bulb1"; dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) +"bsJ" = (/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main) +"bsK" = (/turf/simulated/floor{dir = 4; icon_state = "chapel"},/area/chapel/main) +"bsL" = (/obj/machinery/light/small/spot{tag = "icon-bulb1 (EAST)"; icon_state = "bulb1"; dir = 4},/turf/simulated/floor{dir = 4; icon_state = "carpetside"},/area/chapel/main) +"bsM" = (/obj/machinery/power/apc{dir = 8; name = "Chapel Office APC"; pixel_x = -25},/turf/simulated/floor{dir = 8; icon_state = "carpetside"},/area/chapel/office) +"bsN" = (/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/chapel/office) +"bsO" = (/obj/machinery/light/lamp/green{pixel_x = 1; pixel_y = 5},/obj/structure/table/woodentable,/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/chapel/office) +"bsP" = (/obj/structure/table/woodentable,/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/chapel/office) +"bsQ" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/chapel/office) +"bsR" = (/obj/machinery/light/small/spot{tag = "icon-bulb1 (EAST)"; icon_state = "bulb1"; dir = 4},/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor{dir = 4; icon_state = "carpetside"},/area/chapel/office) +"bsS" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters) +"bsT" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/crew_quarters) +"bsU" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/crew_quarters) +"bsV" = (/obj/structure/disposalpipe/sortjunction{backsort = 1; backType = list("Toilets"); dir = 4; icon_state = "pipe-j2s"; sortType = list("Laundry Room")},/turf/simulated/floor,/area/crew_quarters) +"bsW" = (/obj/item/weapon/reagent_containers/food/snacks/no_raisin,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/crew_quarters) +"bsX" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor,/area/crew_quarters) +"bsY" = (/obj/structure/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor,/area/crew_quarters) +"bsZ" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/drinks/tea{pixel_x = -4; pixel_y = 18},/turf/simulated/floor,/area/crew_quarters) +"bta" = (/obj/structure/table/woodentable,/obj/item/weapon/dice/d20{pixel_x = 8; pixel_y = 7},/obj/item/weapon/dice{pixel_x = -5; pixel_y = 0},/obj/item/weapon/dice{pixel_x = 0; pixel_y = -2},/turf/simulated/floor,/area/crew_quarters) +"btb" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters) +"btc" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/medical/genetics) +"btd" = (/obj/structure/table,/obj/item/weapon/storage/diskbox,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"bte" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"btf" = (/turf/simulated/wall,/area/medical/morgue) +"btg" = (/obj/machinery/door/firedoor/border_only{dir = 1},/obj/machinery/door/airlock/medical{name = "Morgue"; req_access_txt = "9"},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"bth" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{tag = "icon-whitehall (WEST)"; icon_state = "whitehall"; dir = 8},/area/medical/medbay) +"bti" = (/obj/structure/table,/obj/item/weapon/storage/diskbox{pixel_x = 4; pixel_y = 3},/obj/item/weapon/storage/beakerbox,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) +"btj" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 4; pixel_y = 3},/obj/item/weapon/storage/firstaid/regular,/obj/machinery/light,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) +"btk" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/toxin{pixel_x = 4; pixel_y = 3},/obj/item/weapon/storage/firstaid/toxin,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) +"btl" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire{pixel_x = 4; pixel_y = 3},/obj/item/weapon/storage/firstaid/fire,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) +"btm" = (/obj/structure/table,/obj/item/weapon/gun/syringe{pixel_y = 4},/obj/item/weapon/gun/syringe,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) +"btn" = (/obj/structure/closet/wardrobe/medic_white,/obj/machinery/camera{c_tag = "Medbay Storage"; dir = 1; network = "Medbay"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) +"bto" = (/obj/structure/closet/secure_closet/anaesthetic,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) +"btp" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"btq" = (/obj/structure/table,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"btr" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"bts" = (/obj/structure/table,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"btt" = (/obj/structure/disposalpipe/sortjunction{backsort = 1; backType = list("Bar"); dir = 8; icon_state = "pipe-j2s"; sortType = list("Kitchen")},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"btu" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/airlock/glass{name = "Bar"; req_access_txt = "25"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) +"btv" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) +"btw" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/shaker,/obj/machinery/firealarm{dir = 4; layer = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) +"btx" = (/obj/effect/landmark{name = "plant"},/obj/machinery/camera{c_tag = "Hydrophonics Front"; dir = 4; network = "SS13"},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor,/area/hydroponics) +"bty" = (/obj/effect/landmark{name = "plant"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hydroponics) +"btz" = (/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor,/area/hydroponics) +"btA" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor{icon_state = "dark"},/area/hydroponics) +"btB" = (/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main) +"btC" = (/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main) +"btD" = (/turf/simulated/floor{dir = 4; icon_state = "carpetside"},/area/chapel/main) +"btE" = (/turf/simulated/floor{dir = 8; icon_state = "carpetside"},/area/chapel/office) +"btF" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/chapel/office) +"btG" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 31},/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor{dir = 4; icon_state = "carpetside"},/area/chapel/office) +"btH" = (/obj/structure/table/woodentable,/turf/simulated/floor,/area/crew_quarters) +"btI" = (/obj/structure/table/woodentable,/obj/item/weapon/cigpacket{pixel_x = -2; pixel_y = 2},/turf/simulated/floor,/area/crew_quarters) +"btJ" = (/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/crew_quarters) +"btK" = (/obj/structure/table/woodentable,/obj/item/weapon/paper{info = "
    Spacedie


    How to play:

    A designated number is announced.
    Each player rolls a dice and adds that number to their total score.
    This can be repeated as long as needed.
    Any player whos total is over the designated number loses.
    A player can fold at any time.
    The player with the highest score at the end wins the round.

    For extra fun use a dice with many sides.

    "; name = "Spacedie"},/turf/simulated/floor,/area/crew_quarters) +"btL" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters) +"btM" = (/obj/structure/closet/secure_closet/personal,/obj/machinery/alarm{dir = 4; pixel_x = -23; pixel_y = 0},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/crew_quarters) +"btN" = (/turf/simulated/floor{icon_state = "carpet"},/area/crew_quarters) +"btO" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/toxin{pixel_x = 4; pixel_y = 3},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"btP" = (/obj/effect/landmark/start{name = "Geneticist"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"btQ" = (/obj/structure/table,/obj/item/weapon/storage/diskbox,/obj/machinery/firealarm{dir = 4; layer = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"btR" = (/obj/machinery/disposal,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"btS" = (/obj/machinery/light/small/spot{tag = "icon-bulb1 (NORTH)"; icon_state = "bulb1"; dir = 1},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"btT" = (/obj/structure/closet/crate,/obj/machinery/power/apc{dir = 1; name = "Morgue APC"; pixel_y = 25},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"btU" = (/obj/structure/closet/emcloset,/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"btV" = (/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"btW" = (/obj/machinery/light_switch{dir = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"btX" = (/obj/machinery/camera{c_tag = "Hallway Aft"; dir = 8; network = "Medbay"},/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/medical/medbay) +"btY" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/medbay) +"btZ" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/medical/medbay) +"bua" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/medical/medbay) +"bub" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft) +"buc" = (/obj/machinery/camera{c_tag = "Cafeteria Port"; dir = 4},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"bud" = (/obj/structure/reagent_dispensers/water_cooler,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) +"bue" = (/obj/structure/table,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) +"buf" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; layer = 4; pixel_x = 24},/obj/structure/table,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) +"bug" = (/obj/structure/closet/secure_closet/bar,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/bar) +"buh" = (/obj/structure/closet/crate/freezer,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/kitchen) +"bui" = (/obj/machinery/power/apc{dir = 1; name = "Kitchen Freezer APC"; pixel_x = 0; pixel_y = 25},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/kitchen) +"buj" = (/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/kitchen) +"buk" = (/obj/machinery/gibber,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/kitchen) +"bul" = (/obj/machinery/hydroponics,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/hydroponics) +"bum" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor{dir = 9; icon_state = "green"},/area/hydroponics) +"bun" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics) +"buo" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics) +"bup" = (/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics) +"buq" = (/turf/simulated/floor{dir = 5; icon_state = "green"},/area/hydroponics) +"bur" = (/obj/machinery/hydroponics,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/hydroponics) +"bus" = (/obj/machinery/camera{c_tag = "Chapel Front"; dir = 4; network = "SS13"},/turf/simulated/floor{tag = "icon-vault (SOUTHEAST)"; icon_state = "vault"; dir = 6},/area/chapel/main) +"but" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 31},/turf/simulated/floor{dir = 4; icon_state = "carpetside"},/area/chapel/main) +"buu" = (/obj/structure/filingcabinet,/turf/simulated/floor{dir = 10; icon_state = "carpetside"},/area/chapel/office) +"buv" = (/obj/machinery/copier,/obj/machinery/requests_console{department = "Chapel"; departmentType = 2; pixel_y = -30},/turf/simulated/floor{icon_state = "carpetside"},/area/chapel/office) +"buw" = (/obj/machinery/alarm{dir = 1; layer = 4; pixel_y = -22},/turf/simulated/floor{icon_state = "carpetside"},/area/chapel/office) +"bux" = (/obj/machinery/firealarm{pixel_y = -24},/turf/simulated/floor{icon_state = "carpetside"},/area/chapel/office) +"buy" = (/turf/simulated/floor{icon_state = "carpetside"},/area/chapel/office) +"buz" = (/obj/machinery/camera{c_tag = "Chapel Office"; dir = 8; network = "SS13"},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor{dir = 6; icon_state = "carpetside"},/area/chapel/office) +"buA" = (/obj/structure/noticeboard{pixel_x = 32},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters) +"buB" = (/obj/structure/closet/secure_closet/personal,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = 0; pixel_y = -29},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/crew_quarters) +"buC" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/brown,/obj/machinery/light_switch{layer = 3.3; pixel_x = 0; pixel_y = -25},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/crew_quarters) +"buD" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/medical/genetics) +"buE" = (/obj/structure/table,/obj/item/weapon/storage/syringes{pixel_x = 6; pixel_y = 6},/obj/item/weapon/storage/lglo_kit,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"buF" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor{icon_state = "white"; 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icon_state = "whitehall"; dir = 8},/area/medical/medbay) +"buM" = (/obj/machinery/firealarm{dir = 4; layer = 4; pixel_x = 24},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/medical/medbay) +"buN" = (/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor/plating,/area/maintenance/aft) +"buO" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/aft) +"buP" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"buQ" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/window/basic{dir = 5},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) +"buR" = (/obj/machinery/door/firedoor/border_only,/obj/structure/window/basic{dir = 5},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) +"buS" = (/obj/structure/kitchenspike,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/kitchen) +"buT" = (/obj/machinery/hydroponics,/turf/simulated/floor{icon_state = "dark"},/area/hydroponics) +"buU" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "green"; 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dir = 8; id = "kitchenshutter"; layer = 3.3; name = "Kitchen Shutters"; id = "Kitchen Shutters"},/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bvr" = (/turf/simulated/floor{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bvs" = (/obj/structure/table,/turf/simulated/floor{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bvt" = (/obj/structure/table,/obj/machinery/microwave,/turf/simulated/floor{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bvu" = (/obj/structure/table,/obj/structure/sink/kitchen,/obj/machinery/door_control{id = "kitchenshutter"; name = "Kitchen Shutters"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bvv" = (/obj/machinery/vending/dinnerware,/turf/simulated/floor{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bvw" = (/obj/machinery/smartfridge,/turf/simulated/floor{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bvx" = (/turf/simulated/wall,/area/crew_quarters/kitchen) +"bvy" = (/obj/machinery/camera{c_tag = "Kitchen Freezer"; dir = 4; network = "SS13"},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/kitchen) +"bvz" = (/obj/structure/kitchenspike,/obj/machinery/light/small/spot{tag = "icon-bulb1 (EAST)"; icon_state = "bulb1"; dir = 4},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/kitchen) +"bvA" = (/obj/machinery/light/small/spot{tag = "icon-bulb1 (WEST)"; icon_state = "bulb1"; dir = 8},/turf/simulated/floor{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/chapel/main) +"bvB" = (/obj/structure/closet/coffin,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) +"bvC" = (/obj/machinery/light/small/spot{tag = "icon-bulb1 (EAST)"; icon_state = "bulb1"; dir = 4},/turf/simulated/floor{tag = "icon-vault (SOUTHWEST)"; icon_state = "vault"; dir = 10},/area/chapel/main) +"bvD" = (/obj/machinery/washing_machine,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/crew_quarters) +"bvE" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/washing_machine,/turf/simulated/floor{dir = 8; 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icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/crew_quarters) +"bvL" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/crew_quarters) +"bvM" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/crew_quarters) +"bvN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/crew_quarters) +"bvO" = (/obj/machinery/vending/cigarette,/turf/simulated/floor,/area) +"bvP" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area) +"bvQ" = (/obj/structure/noticeboard{pixel_y = 32},/turf/simulated/floor,/area) +"bvR" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area) +"bvS" = (/obj/machinery/atmospherics/pipe/simple/general/hidden,/turf/simulated/floor,/area) +"bvT" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft) +"bvU" = (/obj/machinery/door/firedoor/border_only,/obj/structure/window/basic{dir = 5},/turf/simulated/floor{icon_state = "white"; 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name = "Chapel Launcher Door"},/turf/simulated/floor/plating,/area/chapel/main) +"bBq" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/chapel/main) +"bBr" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor,/area) +"bBs" = (/obj/structure/table,/obj/item/weapon/secstorage/ssafe{pixel_x = 0; pixel_y = -25},/obj/item/device/radio/intercom{broadcasting = 1; dir = 8; listening = 0; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bBt" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bBu" = (/obj/machinery/power/apc{dir = 4; name = "Virology APC"; pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bBv" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/medical/virology) +"bBw" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass/glass_medical{name = "Patient Room 1"; 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dir = 8},/turf/simulated/floor,/area) +"bBM" = (/obj/structure/closet/crate/radiation,/obj/machinery/power/apc{dir = 4; name = "Engineering Locker Room APC"; pixel_x = 24; pixel_y = 0; pixel_z = 0},/turf/simulated/floor,/area) +"bBN" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor,/area) +"bBO" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area) +"bBP" = (/obj/machinery/alarm{dir = 4; pixel_x = -23; pixel_y = 0},/mob/living/carbon/monkey,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bBQ" = (/obj/structure/disposalpipe/segment,/mob/living/carbon/monkey,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bBR" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor/plating,/area/medical/virology) +"bBS" = (/obj/structure/closet/crate/radiation,/obj/machinery/light/small{dir = 4},/turf/simulated/floor,/area) +"bBT" = (/obj/machinery/power/apc{dir = 8; name = "Engineering Aft Storage APC"; pixel_x = -24; pixel_y = 0; pixel_z = 0},/turf/simulated/floor,/area) +"bBU" = (/obj/machinery/camera{c_tag = "Virology Monkey Pen"; dir = 4; network = "Medbay"},/mob/living/carbon/monkey,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bBV" = (/mob/living/carbon/monkey,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bBW" = (/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bBX" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/airlock/glass/glass_medical{name = "Monkey Pen"; req_access_txt = "39"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bBY" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Virologist"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bBZ" = (/obj/structure/table,/obj/item/weapon/virusdish/random,/obj/item/weapon/virusdish/random{pixel_y = 8},/obj/item/weapon/virusdish/random{pixel_x = -6; pixel_y = 4},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bCa" = (/turf/simulated/floor{tag = "icon-warningcorner"; icon_state = "warningcorner"; dir = 2},/area) +"bCb" = (/turf/simulated/floor{icon_state = "warning"},/area) +"bCc" = (/obj/machinery/disease2/monkeycloner,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bCd" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/mob/living/carbon/monkey,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bCe" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor/plating,/area/medical/virology) +"bCf" = (/obj/machinery/light,/obj/machinery/firealarm{dir = 2; layer = 4; pixel_x = 0; pixel_y = 25},/obj/structure/closet/l3closet/virology,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bCg" = (/obj/structure/table,/obj/item/clothing/gloves/latex,/obj/item/clothing/glasses/hud/health,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bCh" = (/obj/structure/table,/obj/item/weapon/storage/syringes{pixel_x = 6; pixel_y = 6},/obj/item/weapon/storage/beakerbox,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bCi" = (/obj/structure/table,/obj/item/weapon/cleaner,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bCj" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology) +"bCk" = (/obj/machinery/camera{c_tag = "Virology"; dir = 1; network = "Medbay"},/obj/machinery/light,/obj/machinery/alarm{dir = 1; 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+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabRXbRXbRXbRXbRXbRXbRXbRXbRXbRXbRXbRXbRXbRXbRXbRXbRXbRXbRXbRXbRXaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa From e881a4f1ca8062f1546107abc977c24d0bf1210a Mon Sep 17 00:00:00 2001 From: Erthilo Date: Fri, 1 Jun 2012 20:16:40 +0100 Subject: [PATCH 36/43] Sets a limit to the number of cleanbots that can be built to 2 due to lag issues with their process() --- code/game/machinery/bots/cleanbot.dm | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/code/game/machinery/bots/cleanbot.dm b/code/game/machinery/bots/cleanbot.dm index 7484273b4de..3b24ee2b277 100644 --- a/code/game/machinery/bots/cleanbot.dm +++ b/code/game/machinery/bots/cleanbot.dm @@ -355,6 +355,13 @@ text("
    [src.oddbutton ? "Yes" : "No" /obj/item/weapon/bucket_sensor/attackby(var/obj/item/W, mob/user as mob) ..() if(istype(W, /obj/item/robot_parts/l_arm) || istype(W, /obj/item/robot_parts/r_arm)) + var/cleanbots = 0 + for(var/obj/machinery/bot/cleanbot in world) + cleanbots++ + if(cleanbots >= 6) //For some reason it starts at 4, so max limit is actually 2. + user << "\red The station frequencies can't handle anymore cleanbots!" //TOO MANY GODDAMN CLEANBOTS + cleanbots = 0 + return var/obj/machinery/bot/cleanbot/A = new /obj/machinery/bot/cleanbot A.loc = get_turf(src.loc) A.name = src.created_name From 05f3c29c5a22e0d3c2a8b5bd282d90d658445046 Mon Sep 17 00:00:00 2001 From: Erthilo Date: Fri, 1 Jun 2012 20:17:32 +0100 Subject: [PATCH 37/43] Fixes AI's not being able to speak through holopads. --- code/game/machinery/hologram.dm | 1 + code/modules/mob/living/silicon/say.dm | 10 +++++++--- 2 files changed, 8 insertions(+), 3 deletions(-) diff --git a/code/game/machinery/hologram.dm b/code/game/machinery/hologram.dm index ffe411981ed..c9a9faa92ee 100644 --- a/code/game/machinery/hologram.dm +++ b/code/game/machinery/hologram.dm @@ -44,6 +44,7 @@ Possible to do for anyone motivated enough: if(!(stat & NOPOWER)&&user.eyeobj.loc==src.loc)//If the projector has power and client eye is on it. if(!hologram)//If there is not already a hologram. create_holo(user)//Create one. + user.current = src for(var/mob/M in viewers()) M.show_message("A holographic image of [user] flicks to life right before your eyes!",1) else diff --git a/code/modules/mob/living/silicon/say.dm b/code/modules/mob/living/silicon/say.dm index 4eaddf543b9..b6df38e8ef1 100644 --- a/code/modules/mob/living/silicon/say.dm +++ b/code/modules/mob/living/silicon/say.dm @@ -48,14 +48,18 @@ if (!message) return - var/obj/machinery/hologram/holopad/T = client.eye//Client eye centers on an object. - if(istype(T)&&T.hologram&&T.master==src)//If there is a hologram and its master is the user. + if(!isAI(src)) + return + + var/mob/living/silicon/ai/A = src + var/obj/machinery/hologram/holopad/T = A.current//Client eye centers on an object. + if(istype(T) && T.hologram && T.master==src) var/message_a = say_quote(message) //Human-like, sorta, heard by those who understand humans. var/rendered_a = "[name] [message_a]" - //Speach distorted, heard by those who do not understand AIs. + //Speech distorted, heard by those who do not understand AIs. message = stars(message) var/message_b = say_quote(message) var/rendered_b = "[voice_name] [message_b]" From b45afa19029474c4213240b7ea728d473fd8e91b Mon Sep 17 00:00:00 2001 From: SkyMarshal Date: Fri, 1 Jun 2012 13:13:20 -0700 Subject: [PATCH 38/43] Some fixes for shit I found when porting stuff to TG. --- code/defines/area/Space Station 13 areas.dm | 490 ++++++++++--------- code/game/objects/devices/PDA/PDA.dm | 37 +- code/game/objects/devices/PDA/cart.dm | 2 +- code/game/objects/devices/scanners.dm | 2 +- code/modules/DetectiveWork/detective_work.dm | 14 +- 5 files changed, 276 insertions(+), 269 deletions(-) diff --git a/code/defines/area/Space Station 13 areas.dm b/code/defines/area/Space Station 13 areas.dm index eae208d1efb..5cd05235826 100755 --- a/code/defines/area/Space Station 13 areas.dm +++ b/code/defines/area/Space Station 13 areas.dm @@ -110,11 +110,11 @@ proc/process_ghost_teleport_locs() requires_power = 0 /area/arrival/start - name = "Arrival Area" + name = "\improper Arrival Area" icon_state = "start" /area/admin - name = "Admin room" + name = "\improper Admin room" icon_state = "start" @@ -129,7 +129,7 @@ proc/process_ghost_teleport_locs() sd_lighting = 0 /area/shuttle/arrival - name = "Arrival Shuttle" + name = "\improper Arrival Shuttle" /area/shuttle/arrival/pre_game icon_state = "shuttle2" @@ -138,23 +138,23 @@ proc/process_ghost_teleport_locs() icon_state = "shuttle" /area/shuttle/escape - name = "Emergency Shuttle" + name = "\improper Emergency Shuttle" music = "music/escape.ogg" /area/shuttle/escape/station - name = "Emergency Shuttle Station" + name = "\improper Emergency Shuttle Station" icon_state = "shuttle2" /area/shuttle/escape/centcom - name = "Emergency Shuttle Centcom" + name = "\improper Emergency Shuttle Centcom" icon_state = "shuttle" /area/shuttle/escape/transit // the area to pass through for 3 minute transit - name = "Emergency Shuttle Transit" + name = "\improper Emergency Shuttle Transit" icon_state = "shuttle" /area/shuttle/escape_pod1 - name = "Escape Pod One" + name = "\improper Escape Pod One" music = "music/escape.ogg" /area/shuttle/escape_pod1/station @@ -167,7 +167,7 @@ proc/process_ghost_teleport_locs() icon_state = "shuttle" /area/shuttle/escape_pod2 - name = "Escape Pod Two" + name = "\improper Escape Pod Two" music = "music/escape.ogg" /area/shuttle/escape_pod2/station @@ -180,7 +180,7 @@ proc/process_ghost_teleport_locs() icon_state = "shuttle" /area/shuttle/escape_pod3 - name = "Escape Pod Three" + name = "\improper Escape Pod Three" music = "music/escape.ogg" /area/shuttle/escape_pod3/station @@ -193,7 +193,7 @@ proc/process_ghost_teleport_locs() icon_state = "shuttle" /area/shuttle/escape_pod5 //Pod 4 was lost to meteors - name = "Escape Pod Five" + name = "\improper Escape Pod Five" music = "music/escape.ogg" /area/shuttle/escape_pod5/station @@ -206,7 +206,7 @@ proc/process_ghost_teleport_locs() icon_state = "shuttle" /area/shuttle/mining - name = "Mining Shuttle" + name = "\improper Mining Shuttle" music = "music/escape.ogg" /area/shuttle/mining/station @@ -217,31 +217,31 @@ proc/process_ghost_teleport_locs() /area/shuttle/transport1/centcom icon_state = "shuttle" - name = "Transport Shuttle Centcom" + name = "\improper Transport Shuttle Centcom" /area/shuttle/transport1/station icon_state = "shuttle" - name = "Transport Shuttle" + name = "\improper Transport Shuttle" /area/shuttle/transport2/centcom icon_state = "shuttle" /area/shuttle/alien/base icon_state = "shuttle" - name = "Alien Shuttle Base" + name = "\improper Alien Shuttle Base" requires_power = 1 luminosity = 0 sd_lighting = 1 /area/shuttle/alien/mine icon_state = "shuttle" - name = "Alien Shuttle Mine" + name = "\improper Alien Shuttle Mine" requires_power = 1 luminosity = 0 sd_lighting = 1 /area/shuttle/prison/ - name = "Prison Shuttle" + name = "\improper Prison Shuttle" /area/shuttle/prison/station icon_state = "shuttle" @@ -250,54 +250,54 @@ proc/process_ghost_teleport_locs() icon_state = "shuttle2" /area/shuttle/specops/centcom - name = "Special Ops Shuttle" + name = "\improper Special Ops Shuttle" icon_state = "shuttlered" /area/shuttle/specops/station - name = "Special Ops Shuttle" + name = "\improper Special Ops Shuttle" icon_state = "shuttlered2" /area/shuttle/syndicate_elite/mothership - name = "Syndicate Elite Shuttle" + name = "\improper Syndicate Elite Shuttle" icon_state = "shuttlered" /area/shuttle/syndicate_elite/station - name = "Syndicate Elite Shuttle" + name = "\improper Syndicate Elite Shuttle" icon_state = "shuttlered2" /area/shuttle/administration/centcom - name = "Administration Shuttle Centcom" + name = "\improper Administration Shuttle Centcom" icon_state = "shuttlered" /area/shuttle/administration/station - name = "Administration Shuttle" + name = "\improper Administration Shuttle" icon_state = "shuttlered2" /area/shuttle/thunderdome name = "honk" /area/shuttle/thunderdome/grnshuttle - name = "Thunderdome GRN Shuttle" + name = "\improper Thunderdome GRN Shuttle" icon_state = "green" /area/shuttle/thunderdome/grnshuttle/dome - name = "GRN Shuttle" + name = "\improper GRN Shuttle" icon_state = "shuttlegrn" /area/shuttle/thunderdome/grnshuttle/station - name = "GRN Station" + name = "\improper GRN Station" icon_state = "shuttlegrn2" /area/shuttle/thunderdome/redshuttle - name = "Thunderdome RED Shuttle" + name = "\improper Thunderdome RED Shuttle" icon_state = "red" /area/shuttle/thunderdome/redshuttle/dome - name = "RED Shuttle" + name = "\improper RED Shuttle" icon_state = "shuttlered" /area/shuttle/thunderdome/redshuttle/station - name = "RED Station" + name = "\improper RED Station" icon_state = "shuttlered2" // === Trying to remove these areas: @@ -316,76 +316,76 @@ proc/process_ghost_teleport_locs() // === end remove /area/alien - name = "Alien base" + name = "\improper Alien base" icon_state = "yellow" requires_power = 0 // CENTCOM /area/centcom - name = "Centcom" + name = "\improper Centcom" icon_state = "centcom" requires_power = 0 /area/centcom/control - name = "Centcom Control" + name = "\improper Centcom Control" /area/centcom/evac - name = "Centcom Emergency Shuttle" + name = "\improper Centcom Emergency Shuttle" /area/centcom/suppy - name = "Centcom Supply Shuttle" + name = "\improper Centcom Supply Shuttle" /area/centcom/ferry - name = "Centcom Transport Shuttle" + name = "\improper Centcom Transport Shuttle" /area/centcom/shuttle - name = "Centcom Administration Shuttle" + name = "\improper Centcom Administration Shuttle" /area/centcom/test - name = "Centcom Testing Facility" + name = "\improper Centcom Testing Facility" /area/centcom/living - name = "Centcom Living Quarters" + name = "\improper Centcom Living Quarters" /area/centcom/specops - name = "Centcom Special Ops" + name = "\improper Centcom Special Ops" /area/centcom/creed name = "Creed's Office" /area/centcom/holding - name = "Holding Facility" + name = "\improper Holding Facility" //SYNDICATES /area/syndicate_mothership - name = "Syndicate Mothership" + name = "\improper Syndicate Mothership" icon_state = "syndie-ship" requires_power = 0 /area/syndicate_mothership/control - name = "Syndicate Control Room" + name = "\improper Syndicate Control Room" icon_state = "syndie-control" /area/syndicate_mothership/elite_squad - name = "Syndicate Elite Squad" + name = "\improper Syndicate Elite Squad" icon_state = "syndie-elite" //EXTRA /area/asteroid // -- TLE - name = "Asteroid" + name = "\improper Asteroid" icon_state = "asteroid" requires_power = 0 /area/asteroid/cave // -- TLE - name = "Asteroid - Underground" + name = "\improper Asteroid - Underground" icon_state = "cave" requires_power = 0 /area/asteroid/artifactroom - name = "Asteroid - Artifact" + name = "\improper Asteroid - Artifact" icon_state = "cave" @@ -403,76 +403,84 @@ proc/process_ghost_teleport_locs() /area/planet/clown - name = "Clown Planet" + name = "\improper Clown Planet" icon_state = "honk" requires_power = 0 /area/tdome - name = "Thunderdome" + name = "\improper Thunderdome" icon_state = "thunder" requires_power = 0 /area/tdome/tdome1 - name = "Thunderdome (Team 1)" + name = "\improper Thunderdome (Team 1)" icon_state = "green" /area/tdome/tdome2 - name = "Thunderdome (Team 2)" + name = "\improper Thunderdome (Team 2)" icon_state = "yellow" /area/tdome/tdomeadmin - name = "Thunderdome (Admin.)" + name = "\improper Thunderdome (Admin.)" icon_state = "purple" /area/tdome/tdomeobserve - name = "Thunderdome (Observer.)" + name = "\improper Thunderdome (Observer.)" icon_state = "purple" //ENEMY /area/syndicate_station - name = "Syndicate Station" + name = "\improper Syndicate Station" icon_state = "yellow" requires_power = 0 /area/syndicate_station/start - name = "Syndicate Station Start" + name = "\improper Syndicate Station Start" icon_state = "yellow" /area/syndicate_station/one - name = "Syndicate Station Location 1" + name = "\improper Syndicate Station Location 1" icon_state = "green" /area/syndicate_station/two - name = "Syndicate Station Location 2" + name = "\improper Syndicate Station Location 2" icon_state = "green" /area/syndicate_station/three - name = "Syndicate Station Location 3" + name = "\improper Syndicate Station Location 3" icon_state = "green" /area/syndicate_station/four - name = "Syndicate Station Location 4" + name = "\improper Syndicate Station Location 4" + icon_state = "green" + +/area/syndicate_station/five + name = "\improper Syndicate Station Location 5" + icon_state = "green" + +/area/syndicate_station/six + name = "\improper Syndicate Station Location 6" icon_state = "green" /area/wizard_station - name = "Wizard's Den" + name = "\improper Wizard's Den" icon_state = "yellow" requires_power = 0 /area/borg_deathsquad - name = "Borg Deathsquad" + name = "\improper Borg Deathsquad" icon_state = "yellow" requires_power = 0 /area/borg_deathsquad/start - name = "Borg Deathsquad - Ready" + name = "\improper Borg Deathsquad - Ready" /area/borg_deathsquad/station - name = "Borg Deathsquad - Arrived" + name = "\improper Borg Deathsquad - Arrived" @@ -483,69 +491,69 @@ proc/process_ghost_teleport_locs() //PRISON /area/prison - name = "Prison Station" + name = "\improper Prison Station" icon_state = "brig" /area/prison/arrival_airlock - name = "Prison Station Airlock" + name = "\improper Prison Station Airlock" icon_state = "green" requires_power = 0 /area/prison/control - name = "Prison Security Checkpoint" + name = "\improper Prison Security Checkpoint" icon_state = "security" /area/prison/crew_quarters - name = "Prison Security Quarters" + name = "\improper Prison Security Quarters" icon_state = "security" /area/prison/rec_room - name = "Prison Rec Room" + name = "\improper Prison Rec Room" icon_state = "green" /area/prison/closet - name = "Prison Supply Closet" + name = "\improper Prison Supply Closet" icon_state = "dk_yellow" /area/prison/hallway/fore - name = "Prison Fore Hallway" + name = "\improper Prison Fore Hallway" icon_state = "yellow" /area/prison/hallway/aft - name = "Prison Aft Hallway" + name = "\improper Prison Aft Hallway" icon_state = "yellow" /area/prison/hallway/port - name = "Prison Port Hallway" + name = "\improper Prison Port Hallway" icon_state = "yellow" /area/prison/hallway/starboard - name = "Prison Starboard Hallway" + name = "\improper Prison Starboard Hallway" icon_state = "yellow" /area/prison/morgue - name = "Prison Morgue" + name = "\improper Prison Morgue" icon_state = "morgue" /area/prison/medical_research - name = "Prison Genetic Research" + name = "\improper Prison Genetic Research" icon_state = "medresearch" /area/prison/medical - name = "Prison Medbay" + name = "\improper Prison Medbay" icon_state = "medbay" /area/prison/solar - name = "Prison Solar Array" + name = "\improper Prison Solar Array" icon_state = "storage" requires_power = 0 /area/prison/podbay - name = "Prison Podbay" + name = "\improper Prison Podbay" icon_state = "dk_yellow" /area/prison/solar_control - name = "Prison Solar Array Control" + name = "\improper Prison Solar Array Control" icon_state = "dk_yellow" /area/prison/solitary @@ -571,7 +579,7 @@ proc/process_ghost_teleport_locs() icon_state = "atmos" /area/atmos/refilling - name = "Refilling Station" + name = "\improper Refilling Station" icon_state = "atmos" //Maintenance @@ -629,7 +637,7 @@ proc/process_ghost_teleport_locs() icon_state = "green" /area/maintenance/incinerator - name = "Incinerator" + name = "\improper Incinerator" icon_state = "disposal" /area/maintenance/disposal @@ -639,153 +647,153 @@ proc/process_ghost_teleport_locs() //Hallway /area/hallway/primary/fore - name = "Fore Primary Hallway" + name = "\improper Fore Primary Hallway" icon_state = "hallF" /area/hallway/primary/starboard - name = "Starboard Primary Hallway" + name = "\improper Starboard Primary Hallway" icon_state = "hallS" /area/hallway/primary/aft - name = "Aft Primary Hallway" + name = "\improper Aft Primary Hallway" icon_state = "hallA" /area/hallway/primary/port - name = "Port Primary Hallway" + name = "\improper Port Primary Hallway" icon_state = "hallP" /area/hallway/primary/central - name = "Central Primary Hallway" + name = "\improper Central Primary Hallway" icon_state = "hallC" /area/hallway/secondary/exit - name = "Escape Shuttle Hallway" + name = "\improper Escape Shuttle Hallway" icon_state = "escape" /area/hallway/secondary/construction - name = "Construction Area" + name = "\improper Construction Area" icon_state = "construction" /area/hallway/secondary/entry - name = "Arrival Shuttle Hallway" + name = "\improper Arrival Shuttle Hallway" icon_state = "entry" /area/hallway/secondary/docking - name = "Docking Arm" + name = "\improper Docking Arm" icon_state = "entry" //Command /area/bridge - name = "Bridge" + name = "\improper Bridge" icon_state = "bridge" music = "signal" /area/bridge/meeting_room - name = "Heads of Staff Meeting Room" + name = "\improper Heads of Staff Meeting Room" icon_state = "bridge" music = null /area/crew_quarters/captain - name = "Captain's Quarters" + name = "\improper Captain's Quarters" icon_state = "captain" /area/crew_quarters/courtroom - name = "Courtroom" + name = "\improper Courtroom" icon_state = "courtroom" /area/crew_quarters/heads/hop - name = "Head of Personnel's Quarters" + name = "\improper Head of Personnel's Quarters" icon_state = "head_quarters" /area/crew_quarters/heads/hor - name = "Research Director's Quarters" + name = "\improper Research Director's Quarters" icon_state = "head_quarters" -/area/crew_quarters/heads/ce - name = "Chief Engineer's Quarters" +/area/crew_quarters/heads/chief + name = "\improper Chief Engineer's Quarters" icon_state = "head_quarters" /area/crew_quarters/heads/hos - name = "Head of Security's Quarters" + name = "\improper Head of Security's Quarters" icon_state = "head_quarters" /area/crew_quarters/heads/cmo - name = "Chief Medical Officer's Quarters" + name = "\improper Chief Medical Officer's Quarters" icon_state = "head_quarters" /area/mint - name = "Mint" + name = "\improper Mint" icon_state = "green" //Crew /area/crew_quarters - name = "Dormitories" + name = "\improper Dormitories" icon_state = "Sleep" /area/crew_quarters/toilet - name = "Dormitory Toilets" + name = "\improper Dormitory Toilets" icon_state = "toilet" /area/crew_quarters/sleep_male - name = "Male Dorm" + name = "\improper Male Dorm" icon_state = "Sleep" /area/crew_quarters/sleep_male/toilet_male - name = "Male Toilets" + name = "\improper Male Toilets" icon_state = "toilet" /area/crew_quarters/sleep_female - name = "Female Dorm" + name = "\improper Female Dorm" icon_state = "Sleep" /area/crew_quarters/sleep_female/toilet_female - name = "Female Toilets" + name = "\improper Female Toilets" icon_state = "toilet" /area/crew_quarters/locker - name = "Locker Room" + name = "\improper Locker Room" icon_state = "locker" /area/crew_quarters/locker/locker_toilet - name = "Locker Toilets" + name = "\improper Locker Toilets" icon_state = "toilet" /area/crew_quarters/fitness - name = "Fitness Room" + name = "\improper Fitness Room" icon_state = "fitness" /area/crew_quarters/cafeteria - name = "Cafeteria" + name = "\improper Cafeteria" icon_state = "cafeteria" /area/crew_quarters/kitchen - name = "Kitchen" + name = "\improper Kitchen" icon_state = "kitchen" /area/crew_quarters/bar - name = "Bar" + name = "\improper Bar" icon_state = "bar" /area/crew_quarters/theatre - name = "Theatre" + name = "\improper Theatre" icon_state = "Theatre" /area/library - name = "Library" + name = "\improper Library" icon_state = "library" /area/chapel/main - name = "Chapel" + name = "\improper Chapel" icon_state = "chapel" /area/chapel/office - name = "Chapel Office" + name = "\improper Chapel Office" icon_state = "chapeloffice" /area/lawoffice - name = "Law Office" + name = "\improper Law Office" icon_state = "law" @@ -795,37 +803,37 @@ proc/process_ghost_teleport_locs() /area/holodeck - name = "Holodeck" + name = "\improper Holodeck" icon_state = "Holodeck" luminosity = 1 sd_lighting = 0 /area/holodeck/alphadeck - name = "Holodeck Alpha" + name = "\improper Holodeck Alpha" /area/holodeck/source_plating - name = "Holodeck - Off" + name = "\improper Holodeck - Off" icon_state = "Holodeck" /area/holodeck/source_emptycourt - name = "Holodeck - Empty Court" + name = "\improper Holodeck - Empty Court" /area/holodeck/source_boxingcourt - name = "Holodeck - Boxing Court" + name = "\improper Holodeck - Boxing Court" /area/holodeck/source_thunderdomecourt - name = "Holodeck - Thunderdome Court" + name = "\improper Holodeck - Thunderdome Court" /area/holodeck/source_beach - name = "Holodeck - Beach" + name = "\improper Holodeck - Beach" icon_state = "Holodeck" // Lazy. /area/holodeck/source_burntest - name = "Holodeck - Atmospheric Burn Test" + name = "\improper Holodeck - Atmospheric Burn Test" /area/holodeck/source_wildlife - name = "Holodeck - Wildlife Simulation" + name = "\improper Holodeck - Wildlife Simulation" @@ -841,7 +849,7 @@ proc/process_ghost_teleport_locs() /area/engine engine_smes - name = "Engineering SMES" + name = "\improper Engineering SMES" icon_state = "engine_smes" requires_power = 0//This area only covers the batteries and they deal with their own power @@ -850,19 +858,19 @@ proc/process_ghost_teleport_locs() icon_state = "engine" engineering_break_room - name = "Engineering Break Room" - icon_state = "engine_breakroom" + name = "\improper Engineering Break Room" + icon_state = "engine" chiefs_office - name = "Chief Engineer's office" + name = "\improper Chief Engineer's office" icon_state = "engine_ce" particle_accelerator - name = "Particle Accelerator" + name = "\improper Particle Accelerator" icon_state = "engine_pa" control - name = "Engineering Control" + name = "\improper Engineering Control" icon_state = "engine_control" port @@ -882,7 +890,7 @@ proc/process_ghost_teleport_locs() icon_state = "engine_aft" locker - name = "Engineering Locker Room" + name = "\improper Engineering Locker Room" icon_state = "engine_locker" construction_storage @@ -902,17 +910,17 @@ proc/process_ghost_teleport_locs() icon_state = "engine_secure" foyer - name = "Engineering Foyer" + name = "\improper Engineering Foyer" icon_state = "engine_foyer" core - name = "Engineering Core" + name = "\improper Engineering Core" icon_state = "engine_core" //reactor areas reactor_core - name = "Reactor Core" + name = "\improper Reactor Core" icon_state = "engine_core" reactor_gas @@ -928,7 +936,7 @@ proc/process_ghost_teleport_locs() icon_state = "engine_turbine" reactor_airlock - name = "Reactor Primary Entrance" + name = "\improper Reactor Primary Entrance" icon_state = "engine_airlock" reactor_fuel_storage @@ -936,19 +944,19 @@ proc/process_ghost_teleport_locs() icon_state = "engine_fuel" reactor_fuel_ports - name = "Reactor Fuel Ports" + name = "\improper Reactor Fuel Ports" icon_state = "engine_port" generators - name = "Generator Room" + name = "\improper Generator Room" icon_state = "engine_generators" port_gyro_bay - name = "Port Gyrotron Bay" + name = "\improper Port Gyrotron Bay" icon_state = "engine_starboardgyro" starboard_gyro_bay - name = "Starboard Gyrotron Bay" + name = "\improper Starboard Gyrotron Bay" icon_state = "engine_portgyro" //Solars @@ -959,27 +967,27 @@ proc/process_ghost_teleport_locs() sd_lighting = 0 auxport - name = "Port Auxiliary Solar Array" + name = "\improper Port Auxiliary Solar Array" icon_state = "panelsA" auxstarboard - name = "Starboard Auxiliary Solar Array" + name = "\improper Starboard Auxiliary Solar Array" icon_state = "panelsA" fore - name = "Fore Solar Array" + name = "\improper Fore Solar Array" icon_state = "yellow" aft - name = "Aft Solar Array" + name = "\improper Aft Solar Array" icon_state = "aft" starboard - name = "Starboard Solar Array" + name = "\improper Starboard Solar Array" icon_state = "panelsS" port - name = "Port Solar Array" + name = "\improper Port Solar Array" icon_state = "panelsP" /area/maintenance/auxsolarport @@ -1000,31 +1008,31 @@ proc/process_ghost_teleport_locs() /area/assembly/chargebay - name = "Recharging Bay" + name = "\improper Recharging Bay" icon_state = "mechbay" /area/assembly/showroom - name = "Robotics Showroom" + name = "\improper Robotics Showroom" icon_state = "showroom" /area/assembly/assembly_line - name = "Robotics Assembly Line" + name = "\improper Robotics Assembly Line" icon_state = "ass_line" //Teleporter /area/teleporter - name = "Teleporter" + name = "\improper Teleporter" icon_state = "teleporter" music = "signal" /area/teleporter/gateway - name = "Secure Construction Area" + name = "\improper Secure Construction Area" icon_state = "teleporter" music = "signal" /area/AIsattele - name = "AI Satellite Teleporter Room" + name = "\improper AI Satellite Teleporter Room" icon_state = "teleporter" music = "signal" @@ -1036,11 +1044,11 @@ proc/process_ghost_teleport_locs() music = 'signal.ogg' /area/medical/patients_rooms - name = "Patients Rooms" + name = "\improper Patient's Rooms" icon_state = "patients" /area/medical/cmo - name = "Chief Medical Officer's office" + name = "\improper Chief Medical Officer's office" icon_state = "CMO" /area/medical/robotics @@ -1056,7 +1064,7 @@ proc/process_ghost_teleport_locs() icon_state = "virology" /area/medical/morgue - name = "Morgue" + name = "\improper Morgue" icon_state = "morgue" /area/medical/chemistry @@ -1072,7 +1080,7 @@ proc/process_ghost_teleport_locs() icon_state = "cryo" /area/medical/exam_room - name = "Exam Room" + name = "\improper Exam Room" icon_state = "exam_room" /area/medical/genetics @@ -1080,45 +1088,45 @@ proc/process_ghost_teleport_locs() icon_state = "genetics" /area/medical/sleeper - name = "Medical Sleepers Room" + name = "\improper Medical Sleepers Room" icon_state = "medbay" //Security /area/security/main - name = "Security Office" + name = "\improper Security Office" icon_state = "security" /area/security/lobby - name = "Security Lobby" + name = "\improper Security Lobby" icon_state = "security" /area/security/brig - name = "Brig" + name = "\improper Brig" icon_state = "brig" /area/security/prison - name = "Prison Wing" + name = "\improper Prison Wing" icon_state = "security" /area/security/warden - name = "Warden" + name = "\improper Warden" icon_state = "Warden" /area/security/armoury - name = "Armoury" + name = "\improper Armoury" icon_state = "Warden" /area/security/hos - name = "Head of Security's Office" + name = "\improper Head of Security's Office" icon_state = "security" /area/security/detectives_office - name = "Detective's Office" + name = "\improper Detective's Office" icon_state = "detective" /area/security/range - name = "Firing Range" + name = "\improper Firing Range" icon_state = "firingrange" /* @@ -1139,59 +1147,59 @@ proc/process_ghost_teleport_locs() */ /area/security/nuke_storage - name = "Vault" + name = "\improper Vault" icon_state = "nuke_storage" /area/security/checkpoint - name = "Security Checkpoint" + name = "\improper Security Checkpoint" icon_state = "checkpoint1" /area/security/checkpoint2 - name = "Security Checkpoint" + name = "\improper Security Checkpoint" icon_state = "security" /area/security/vacantoffice - name = "Vacant Office" + name = "\improper Vacant Office" icon_state = "security" /area/quartermaster - name = "Quartermasters" + name = "\improper Quartermasters" icon_state = "quart" ///////////WORK IN PROGRESS////////// /area/quartermaster/sorting - name = "Delivery Office" + name = "\improper Delivery Office" icon_state = "quartstorage" ////////////WORK IN PROGRESS////////// /area/quartermaster/office - name = "Cargo Office" + name = "\improper Cargo Office" icon_state = "quartoffice" /area/quartermaster/storage - name = "Cargo Bay" + name = "\improper Cargo Bay" icon_state = "quartstorage" /area/quartermaster/qm - name = "Quartermaster's Office" + name = "\improper Quartermaster's Office" icon_state = "quart" /area/quartermaster/miningdock - name = "Mining Dock" + name = "\improper Mining Dock" icon_state = "mining" /area/quartermaster/miningstorage - name = "Mining Storage" + name = "\improper Mining Storage" icon_state = "green" /area/quartermaster/mechbay - name = "Mech Bay" + name = "\improper Mech Bay" icon_state = "yellow" /area/janitor/ - name = "Custodial Closet" + name = "\improper Custodial Closet" icon_state = "janitor" /area/hydroponics @@ -1201,19 +1209,19 @@ proc/process_ghost_teleport_locs() //Toxins /area/toxins/hallway - name = "R&D Hallway" + name = "\improper R&D Hallway" icon_state = "hallC" /area/toxins/lab - name = "Research Lab" - icon_state = "researchlab" + name = "\improper Research Lab" + icon_state = "toxlab" /area/toxins/rdoffice - name = "Research Director's Office" + name = "\improper Research Director's Office" icon_state = "head_quarters" /area/toxins/xenobiology - name = "Xenobiology Lab" + name = "\improper Xenobiology Lab" icon_state = "xenolab" /area/toxins/gasstorage @@ -1221,31 +1229,31 @@ proc/process_ghost_teleport_locs() icon_state = "gasstorage" /area/toxins/toxinslab - name = "Toxins Lab" + name = "\improper Toxins Lab" icon_state = "toxlab" /area/toxins/storage - name = "Toxins Storage" + name = "\improper Toxins Storage" icon_state = "toxstorage" /area/toxins/test_area - name = "Toxins Test Area" + name = "\improper Toxins Test Area" icon_state = "toxtest" /area/toxins/mixing - name = "Toxins Mixing Room" + name = "\improper Toxins Mixing Room" icon_state = "toxmix" /area/toxins/observatory - name = "Toxins Lab Observatory" + name = "\improper Toxins Lab Observatory" icon_state = "toxobserv" /area/toxins/server - name = "Server Room" + name = "\improper Server Room" icon_state = "server" /area/toxins/supermatter - name = "Supermatter Laboratory" + name = "\improper Supermatter Laboratory" icon_state = "supermatter" //Storage @@ -1292,35 +1300,35 @@ proc/process_ghost_teleport_locs() /area/storage/testroom requires_power = 0 - name = "Test Room" + name = "\improper Test Room" icon_state = "storage" //DJSTATION /area/djstation - name = "Ruskie DJ Station" + name = "\improper Ruskie DJ Station" icon_state = "DJ" /area/djstation/solars - name = "DJ Station Solars" + name = "\improper DJ Station Solars" icon_state = "DJ" //DERELICT /area/derelict - name = "Derelict Station" + name = "\improper Derelict Station" icon_state = "storage" /area/derelict/hallway/primary - name = "Derelict Primary Hallway" + name = "\improper Derelict Primary Hallway" icon_state = "hallP" /area/derelict/hallway/secondary - name = "Derelict Secondary Hallway" + name = "\improper Derelict Secondary Hallway" icon_state = "hallS" /area/derelict/arrival - name = "Derelict Arrival Centre" + name = "\improper Derelict Arrival Centre" icon_state = "yellow" /area/derelict/storage/equipment @@ -1334,11 +1342,11 @@ proc/process_ghost_teleport_locs() icon_state = "green" /area/derelict/bridge - name = "Derelict Control Room" + name = "\improper Derelict Control Room" icon_state = "bridge" /area/derelict/secret - name = "Derelict Secret Room" + name = "\improper Derelict Secret Room" icon_state = "library" /area/derelict/bridge/access @@ -1346,15 +1354,15 @@ proc/process_ghost_teleport_locs() icon_state = "auxstorage" /area/derelict/bridge/ai_upload - name = "Derelict Computer Core" + name = "\improper Derelict Computer Core" icon_state = "ai" /area/derelict/solar_control - name = "Derelict Solar Control" + name = "\improper Derelict Solar Control" icon_state = "engine" /area/derelict/crew_quarters - name = "Derelict Crew Quarters" + name = "\improper Derelict Crew Quarters" icon_state = "fitness" /area/derelict/medical @@ -1362,15 +1370,15 @@ proc/process_ghost_teleport_locs() icon_state = "medbay" /area/derelict/medical/morgue - name = "Derelict Morgue" + name = "\improper Derelict Morgue" icon_state = "morgue" /area/derelict/medical/chapel - name = "Derelict Chapel" + name = "\improper Derelict Chapel" icon_state = "chapel" /area/derelict/teleporter - name = "Derelict Teleporter" + name = "\improper Derelict Teleporter" icon_state = "teleporter" /area/derelict/eva @@ -1378,41 +1386,41 @@ proc/process_ghost_teleport_locs() icon_state = "eva" /area/derelict/ship - name = "Abandoned Ship" + name = "\improper Abandoned Ship" icon_state = "yellow" /area/solar/derelict_starboard - name = "Derelict Starboard Solar Array" + name = "\improper Derelict Starboard Solar Array" icon_state = "panelsS" /area/solar/derelict_aft - name = "Derelict Aft Solar Array" + name = "\improper Derelict Aft Solar Array" icon_state = "aft" /area/derelict/singularity_engine - name = "Derelict Singularity Engine" + name = "\improper Derelict Singularity Engine" icon_state = "engine" //Construction /area/construction - name = "Construction Area" + name = "\improper Construction Area" icon_state = "yellow" /area/construction/under_construction_small - name = "Construction Area" + name = "\improper Construction Area" icon_state = "construction" /area/construction/under_construction_large - name = "Construction Area" + name = "\improper Construction Area" icon_state = "construction" /area/construction/supplyshuttle - name = "Supply Shuttle" + name = "\improper Supply Shuttle" icon_state = "yellow" /area/construction/quarters - name = "Engineer's Quarters" + name = "\improper Engineer's Quarters" icon_state = "yellow" /area/construction/qmaint @@ -1420,15 +1428,15 @@ proc/process_ghost_teleport_locs() icon_state = "yellow" /area/construction/hallway - name = "Hallway" + name = "\improper Hallway" icon_state = "yellow" /area/construction/solars - name = "Solar Panels" + name = "\improper Solar Panels" icon_state = "yellow" /area/construction/solarscontrol - name = "Solar Panel Control" + name = "\improper Solar Panel Control" icon_state = "yellow" /area/construction/Storage @@ -1450,51 +1458,51 @@ proc/process_ghost_teleport_locs() icon_state = "storage" /area/turret_protected/ai_upload - name = "AI Upload Chamber" + name = "\improper AI Upload Chamber" icon_state = "ai_upload" /area/turret_protected/ai_upload_foyer - name = "AI Upload Foyer" + name = "\improper AI Upload Foyer" icon_state = "ai_foyer" /area/turret_protected/ai - name = "AI Chamber" + name = "\improper AI Chamber" icon_state = "ai_chamber" /area/turret_protected/aisat - name = "AI Satellite" + name = "\improper AI Satellite" icon_state = "ai" /area/turret_protected/aisat_interior - name = "AI Satellite" + name = "\improper AI Satellite" icon_state = "ai" /area/turret_protected/AIsatextFP - name = "AI Sat Ext" + name = "\improper AI Sat Ext" icon_state = "storage" luminosity = 1 sd_lighting = 0 /area/turret_protected/AIsatextFS - name = "AI Sat Ext" + name = "\improper AI Sat Ext" icon_state = "storage" luminosity = 1 sd_lighting = 0 /area/turret_protected/AIsatextAS - name = "AI Sat Ext" + name = "\improper AI Sat Ext" icon_state = "storage" luminosity = 1 sd_lighting = 0 /area/turret_protected/AIsatextAP - name = "AI Sat Ext" + name = "\improper AI Sat Ext" icon_state = "storage" luminosity = 1 sd_lighting = 0 /area/turret_protected/NewAIMain - name = "AI Main New" + name = "\improper AI Main New" icon_state = "storage" @@ -1504,19 +1512,19 @@ proc/process_ghost_teleport_locs() /area/wreck/ai - name = "AI Chamber" + name = "\improper AI Chamber" icon_state = "ai" /area/wreck/main - name = "Wreck" + name = "\improper Wreck" icon_state = "storage" /area/wreck/engineering - name = "Power Room" + name = "\improper Power Room" icon_state = "engine" /area/wreck/bridge - name = "Bridge" + name = "\improper Bridge" icon_state = "bridge" /area/generic @@ -1528,31 +1536,31 @@ proc/process_ghost_teleport_locs() // Telecommunications Satellite /area/tcommsat/entrance - name = "Telecommunications Satellite Teleporter" + name = "\improper Telecommunications Satellite Teleporter" icon_state = "tcomsatentrance" /area/tcommsat/chamber - name = "Telecommunications Satellite Central Compartment" + name = "\improper Telecommunications Satellite Central Compartment" icon_state = "tcomsatcham" /area/turret_protected/tcomfoyer - name = "Telecommunications Satellite Foyer" + name = "\improper Telecommunications Satellite Foyer" icon_state = "tcomsatlob" /area/turret_protected/tcomwest - name = "Telecommunications Satellite West Wing" + name = "\improper Telecommunications Satellite West Wing" icon_state = "tcomsatwest" /area/turret_protected/tcomeast - name = "Telecommunications Satellite East Wing" + name = "\improper Telecommunications Satellite East Wing" icon_state = "tcomsateast" /area/tcommsat/computer - name = "Telecommunications Satellite Observatory" + name = "\improper Telecommunications Satellite Observatory" icon_state = "tcomsatcomp" /area/tcommsat/lounge - name = "Telecommunications Satellite Lounge" + name = "\improper Telecommunications Satellite Lounge" icon_state = "tcomsatlounge" @@ -1567,7 +1575,7 @@ proc/process_ghost_teleport_locs() /area/turret_protected/AssistantRoom - name = "Assistant Room" + name = "\improper Assistant Room" icon_state = "storage" sd_lighting = 0 diff --git a/code/game/objects/devices/PDA/PDA.dm b/code/game/objects/devices/PDA/PDA.dm index 9e430951c8b..f3d495452ea 100755 --- a/code/game/objects/devices/PDA/PDA.dm +++ b/code/game/objects/devices/PDA/PDA.dm @@ -873,25 +873,26 @@ return switch(scanmode) if(2) - if (!A.fingerprints) - user << "\blue Unable to locate any fingerprints on [A]!" - else - user << "\blue Isolated [A:fingerprints.len] fingerprints." - var/list/prints = A:fingerprints - var/list/complete_prints = list() - for(var/i in prints) - var/print = prints[i] - if(stringpercent(print) <= FINGERPRINT_COMPLETE) - complete_prints += print - if(complete_prints.len < 1) - user << "\blue No intact prints found" + if(!istype(A, /obj/item/weapon/f_card)) + if (!A.fingerprints) + user << "\blue Unable to locate any fingerprints on [A]!" else - user << "\blue Found [complete_prints.len] intact prints" - for(var/i in complete_prints) - user << "\blue [i]" - if(cartridge && cartridge.access_security) - cartridge.add_data(A) - user << "Data added to internal storage. Scan with a High-Resolution Scanner to retreive." + user << "\blue Isolated [A:fingerprints.len] fingerprints." + var/list/prints = A:fingerprints + var/list/complete_prints = list() + for(var/i in prints) + var/print = prints[i] + if(stringpercent(print) <= FINGERPRINT_COMPLETE) + complete_prints += print + if(complete_prints.len < 1) + user << "\blue No intact prints found" + else + user << "\blue Found [complete_prints.len] intact prints" + for(var/i in complete_prints) + user << "\blue [i]" + if(cartridge && cartridge.access_security) + cartridge.add_data(A) + user << "Data added to internal storage. Scan with a High-Resolution Scanner to retreive." if(3) if(!isnull(A.reagents)) diff --git a/code/game/objects/devices/PDA/cart.dm b/code/game/objects/devices/PDA/cart.dm index fd23ad3254f..ff7b7325b9f 100644 --- a/code/game/objects/devices/PDA/cart.dm +++ b/code/game/objects/devices/PDA/cart.dm @@ -610,7 +610,7 @@ Code: sum_list[1] = A.fingerprints sum_list[2] = A.suit_fibers sum_list[3] = A.blood_DNA - sum_list[4] = "\The [A] in [get_area(A)]" + sum_list[4] = "\The [A] in \the [get_area(A)]" stored["\ref [A]"] = sum_list return 0 diff --git a/code/game/objects/devices/scanners.dm b/code/game/objects/devices/scanners.dm index 9f8398495e2..f1e42988ef0 100644 --- a/code/game/objects/devices/scanners.dm +++ b/code/game/objects/devices/scanners.dm @@ -216,7 +216,7 @@ MASS SPECTROMETER sum_list[1] = A.fingerprints sum_list[2] = A.suit_fibers sum_list[3] = A.blood_DNA - sum_list[4] = "\The [A] in [get_area(A)]" + sum_list[4] = "\The [A] in \the [get_area(A)]" stored["\ref [A]"] = sum_list return 0 diff --git a/code/modules/DetectiveWork/detective_work.dm b/code/modules/DetectiveWork/detective_work.dm index bb4cb2e0a2d..730ca687e82 100644 --- a/code/modules/DetectiveWork/detective_work.dm +++ b/code/modules/DetectiveWork/detective_work.dm @@ -289,13 +289,12 @@ obj/machinery/computer/forensic_scanning if(fibers && fibers.len) temp += " Fibers:
    " for(var/j = 1, j <= fibers.len, j++) - temp += "
          [fibers[j]]" + temp += "      [fibers[j]]
    " var/list/blood = outputs[2] if(blood && blood.len) temp += " Blood:
    " - for(var/j = 1, j <= blood.len, j++) - var/list/templist2 = blood[j] - temp += "      Type: [templist2[2]], DNA: [templist2[1]]
    " + for(var/named in blood) + temp += "      Type: [blood[named]], DNA: [named]
    " temp += "
    {Delete This Record}" temp += "
    {Print}" else @@ -313,13 +312,12 @@ obj/machinery/computer/forensic_scanning if(fibers && fibers.len) P.info += " Fibers:
    " for(var/j = 1, j <= fibers.len, j++) - P.info += "
          [fibers[j]]" + P.info += "      [fibers[j]]
    " var/list/blood = outputs[2] if(blood && blood.len) P.info += " Blood:
    " - for(var/j = 1, j <= blood.len, j++) - var/list/templist2 = blood[j] - P.info += "      Type: [templist2[2]], DNA: [templist2[1]]
    " + for(var/named in blood) + P.info += "      Type: [blood[named]], DNA: [named]
    " else usr << "ERROR. Database not found!
    " if("scan") From bb24bd6b2b45d2584786305e45ec09f9cb5dff50 Mon Sep 17 00:00:00 2001 From: SkyMarshal Date: Fri, 1 Jun 2012 14:33:37 -0700 Subject: [PATCH 39/43] Fixed two oopies. --- code/defines/area/Space Station 13 areas.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/defines/area/Space Station 13 areas.dm b/code/defines/area/Space Station 13 areas.dm index 5cd05235826..a44f8302b22 100755 --- a/code/defines/area/Space Station 13 areas.dm +++ b/code/defines/area/Space Station 13 areas.dm @@ -859,7 +859,7 @@ proc/process_ghost_teleport_locs() engineering_break_room name = "\improper Engineering Break Room" - icon_state = "engine" + icon_state = "engine_breakroom" chiefs_office name = "\improper Chief Engineer's office" @@ -1214,7 +1214,7 @@ proc/process_ghost_teleport_locs() /area/toxins/lab name = "\improper Research Lab" - icon_state = "toxlab" + icon_state = "researchlab" /area/toxins/rdoffice name = "\improper Research Director's Office" From 45ee78bf44da7ad567da318c0b14474e173c4e6f Mon Sep 17 00:00:00 2001 From: Erthilo Date: Fri, 1 Jun 2012 22:47:13 +0100 Subject: [PATCH 40/43] Adds Flashkirby's ERT suits. Moved ERT's equipment to lockers so it's easier to edit in future. Edited medical ERT's loadout slightly. Added a megaphone that broadcasts a larger message than normal, gave on to each Head in their office. Changelog. --- baystation12.dme | 2 + code/defines/obj/storage.dm | 2 +- code/defines/obj/weapon.dm | 7 + code/game/objects/closets/ert.dm | 89 ++++++++++ code/game/objects/items.dm | 17 ++ code/modules/clothing/spacesuits/ert.dm | 69 ++++++++ config/alienwhitelist.txt | 3 +- config/motd.txt | 2 - html/changelog.html | 2 + icons/mob/head.dmi | Bin 106265 -> 109027 bytes icons/mob/suit.dmi | Bin 263516 -> 270649 bytes icons/obj/clothing/hats.dmi | Bin 36145 -> 37389 bytes icons/obj/clothing/suits.dmi | Bin 61981 -> 63976 bytes icons/obj/items.dmi | Bin 58590 -> 59411 bytes maps/tgstation.2.0.8.dmm | 220 ++++++++++++------------ 15 files changed, 299 insertions(+), 114 deletions(-) create mode 100644 code/game/objects/closets/ert.dm create mode 100644 code/modules/clothing/spacesuits/ert.dm diff --git a/baystation12.dme b/baystation12.dme index bf03bdb5979..87e6e465583 100644 --- a/baystation12.dme +++ b/baystation12.dme @@ -656,6 +656,7 @@ #include "code\game\objects\alien\weeds.dm" #include "code\game\objects\closets\bombsuit.dm" #include "code\game\objects\closets\emergency.dm" +#include "code\game\objects\closets\ert.dm" #include "code\game\objects\closets\extinguisher.dm" #include "code\game\objects\closets\fireaxe.dm" #include "code\game\objects\closets\firecloset.dm" @@ -852,6 +853,7 @@ #include "code\modules\clothing\head\helmets.dm" #include "code\modules\clothing\spacesuits\captain.dm" #include "code\modules\clothing\spacesuits\engineer.dm" +#include "code\modules\clothing\spacesuits\ert.dm" #include "code\modules\clothing\spacesuits\miscellaneous.dm" #include "code\modules\clothing\spacesuits\ninja.dm" #include "code\modules\clothing\spacesuits\rig.dm" diff --git a/code/defines/obj/storage.dm b/code/defines/obj/storage.dm index c774527b02b..4fa59148fcd 100644 --- a/code/defines/obj/storage.dm +++ b/code/defines/obj/storage.dm @@ -117,7 +117,7 @@ for(var/i = 1, i <=2, i++) new /obj/item/weapon/storage/box/ert(src) new /obj/item/weapon/storage/box/medic(src) - new /obj/item/weapon/storage/belt/medical(src) + new /obj/item/device/healthanalyzer(src) return /obj/item/weapon/storage/backpack/security diff --git a/code/defines/obj/weapon.dm b/code/defines/obj/weapon.dm index 8912ee0711b..a36f4bed2ac 100644 --- a/code/defines/obj/weapon.dm +++ b/code/defines/obj/weapon.dm @@ -2061,6 +2061,13 @@ eternal248: Found broken and buggy Z-levels 7-12, ended up leading to my discove desc = "An appendix which appears to be inflamed." icon_state = "appendixinflamed" +/obj/item/weapon/megaphone + name = "megaphone" + desc = "A device used to project your voice. Loudly." + icon = 'items.dmi' + icon_state = "megaphone" + var/cooldown = 0 + /obj/item/weapon/flavor name = "bland flavoring packet" desc = "A sachet of flavoring, designed to be used with \"LiquidFood\" rations. The flavor is indeterminable." diff --git a/code/game/objects/closets/ert.dm b/code/game/objects/closets/ert.dm new file mode 100644 index 00000000000..71798a82bdb --- /dev/null +++ b/code/game/objects/closets/ert.dm @@ -0,0 +1,89 @@ +/obj/structure/closet/secure_closet/ert/commander + name = "\improper ERT commander locker" + req_access = list(access_security) + icon_state = "capsecure1" + icon_closed = "capsecure" + icon_locked = "capsecure1" + icon_opened = "capsecureopen" + icon_broken = "capsecurebroken" + icon_off = "capsecureoff" + + New() + ..() + sleep(2) + new /obj/item/clothing/head/helmet/space/ert/commander(src) + new /obj/item/clothing/suit/space/ert/commander(src) + new /obj/item/weapon/plastique(src) + new /obj/item/weapon/storage/belt/security/full(src) + new /obj/item/weapon/gun/energy/ionrifle(src) + new /obj/item/weapon/gun/energy/gun/nuclear(src) + new /obj/item/clothing/glasses/thermal(src) + new /obj/item/weapon/lighter/zippo(src) + new /obj/item/weapon/pinpointer(src) + return + +/obj/structure/closet/secure_closet/ert/security + name = "\improper ERT security locker" + req_access = list(access_security) + icon_state = "sec1" + icon_closed = "sec" + icon_locked = "sec1" + icon_opened = "secopen" + icon_broken = "secbroken" + icon_off = "secoff" + + New() + ..() + sleep(2) + new /obj/item/clothing/head/helmet/space/ert/security(src) + new /obj/item/clothing/suit/space/ert/security(src) + new /obj/item/weapon/plastique(src) + new /obj/item/weapon/storage/belt/security/full(src) + new /obj/item/weapon/gun/energy/ionrifle(src) + new /obj/item/weapon/gun/energy/gun/nuclear(src) + new /obj/item/clothing/glasses/thermal(src) + return + + +/obj/structure/closet/secure_closet/ert/engineer + name = "\improper ERT engineer locker" + req_access = list(access_engine) + icon_state = "secureeng1" + icon_closed = "secureeng" + icon_locked = "secureeng1" + icon_opened = "secureengopen" + icon_broken = "secureengbroken" + icon_off = "secureengoff" + + New() + ..() + sleep(2) + new /obj/item/clothing/head/helmet/space/ert/engineer(src) + new /obj/item/clothing/suit/space/ert/engineer(src) + new /obj/item/weapon/gun/energy/taser(src) + new /obj/item/weapon/storage/belt/utility/full(src) + new /obj/item/weapon/storage/backpack/industrial/full(src) + new /obj/item/device/t_scanner(src) + new /obj/item/clothing/glasses/meson(src) + return + +/obj/structure/closet/secure_closet/ert/medical + name = "\improper ERT medical locker" + req_access = list(access_medical) + icon_state = "securemed1" + icon_closed = "securemed" + icon_locked = "securemed1" + icon_opened = "securemedopen" + icon_broken = "securemedbroken" + icon_off = "securemedoff" + + New() + ..() + sleep(2) + new /obj/item/clothing/head/helmet/space/ert/medical(src) + new /obj/item/clothing/suit/space/ert/medical(src) + new /obj/item/weapon/gun/energy/taser(src) + new /obj/item/weapon/storage/backpack/medic/full(src) + new /obj/item/weapon/storage/belt/medical(src) + new /obj/item/clothing/glasses/hud/health(src) + return \ No newline at end of file diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index 51a56b40af1..4168521db88 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -564,3 +564,20 @@ for(var/mob/M in viewers(5, src)) M << "\red \the [src] burns up." del(src) + +/obj/item/weapon/megaphone/attack_self(mob/user as mob) + if(!ishuman(user)) + usr << "\red You don't know how to use this!" + return + if(cooldown) + usr << "\red \The [src] needs to recharge!" + return + var/message = copytext(sanitize(input(user, "Shout a message?", "Megaphone", null) as text),1,MAX_MESSAGE_LEN) + if(message && !cooldown) + if ((src.loc == user && usr.stat == 0)) + for(var/mob/O in (viewers(user))) + O.show_message("[user] broadcasts, \"[message]\"",2) // 2 stands for hearable message + cooldown = 1 + spawn(100) + cooldown = 0 + return diff --git a/code/modules/clothing/spacesuits/ert.dm b/code/modules/clothing/spacesuits/ert.dm new file mode 100644 index 00000000000..33ed7261b12 --- /dev/null +++ b/code/modules/clothing/spacesuits/ert.dm @@ -0,0 +1,69 @@ +/obj/item/clothing/head/helmet/space/ert + name = "emergency response team helmet" + desc = "A helmet worn by members of the NanoTrasen Emergency Response Team. Armoured and space ready." + icon_state = "ert_commander" + item_state = "helm-command" + armor = list(melee = 50, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 100, rad = 60) + +/obj/item/clothing/suit/space/ert + name = "emergency response team suit" + desc = "A suit worn by members of the NanoTrasen Emergency Response Team. Armoured, space ready, and fire resistant." + icon_state = "ert_commander" + item_state = "suit-command" + w_class = 3 + allowed = list(/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword,/obj/item/weapon/handcuffs,/obj/item/weapon/tank/emergency_oxygen) + slowdown = 1 + armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 100, rad = 60) + protective_temperature = 10000 + allowed = list(/obj/item/device/flashlight, /obj/item/weapon/tank, /obj/item/device/t_scanner, /obj/item/weapon/rcd, /obj/item/weapon/crowbar, \ + /obj/item/weapon/screwdriver, /obj/item/weapon/weldingtool, /obj/item/weapon/wirecutters, /obj/item/weapon/wrench, /obj/item/device/multitool, \ + /obj/item/device/radio, /obj/item/device/analyzer, /obj/item/weapon/gun/energy/laser, /obj/item/weapon/gun/energy/pulse_rifle, \ + /obj/item/weapon/gun/energy/taser, /obj/item/weapon/melee/baton, /obj/item/weapon/gun/energy/gun) + +//Commander +/obj/item/clothing/head/helmet/space/ert/commander + name = "emergency response team commander helmet" + desc = "A helmet worn by the commander of a NanoTrasen Emergency Response Team. Has blue highlights. Armoured and space ready." + icon_state = "ert_commander" + item_state = "helm-command" + +/obj/item/clothing/suit/space/ert/commander + name = "emergency response team commander suit" + desc = "A suit worn by the commander of a NanoTrasen Emergency Response Team. Has blue highlights. Armoured, space ready, and fire resistant." + icon_state = "ert_commander" + item_state = "suit-command" + +//Security +/obj/item/clothing/head/helmet/space/ert/security + name = "emergency response team security helmet" + desc = "A helmet worn by security members of a NanoTrasen Emergency Response Team. Has red highlights. Armoured and space ready." + icon_state = "ert_security" + item_state = "syndicate-helm-black-red" + +/obj/item/clothing/suit/space/ert/security + name = "emergency response team security suit" + desc = "A suit worn by security members of a NanoTrasen Emergency Response Team. Has red highlights. Armoured, space ready, and fire resistant." + icon_state = "ert_security" + item_state = "syndicate-black-red" + +//Engineer +/obj/item/clothing/head/helmet/space/ert/engineer + name = "emergency response team engineer helmet" + desc = "A helmet worn by engineering members of a NanoTrasen Emergency Response Team. Has blue highlights. Armoured and space ready." + icon_state = "ert_engineer" + +/obj/item/clothing/suit/space/ert/engineer + name = "emergency response team engineer suit" + desc = "A suit worn by the engineering of a NanoTrasen Emergency Response Team. Has blue highlights. Armoured, space ready, and fire resistant." + icon_state = "ert_engineer" + +//Medical +/obj/item/clothing/head/helmet/space/ert/medical + name = "emergency response team medical helmet" + desc = "A helmet worn by medical members of a NanoTrasen Emergency Response Team. Has white highlights. Armoured and space ready." + icon_state = "ert_medical" + +/obj/item/clothing/suit/space/ert/medical + name = "emergency response team medical suit" + desc = "A suit worn by medical members of a NanoTrasen Emergency Response Team. Has white highlights. Armoured and space ready." + icon_state = "ert_medical" \ No newline at end of file diff --git a/config/alienwhitelist.txt b/config/alienwhitelist.txt index ae71abd2ab4..7bd575035fe 100644 --- a/config/alienwhitelist.txt +++ b/config/alienwhitelist.txt @@ -2,4 +2,5 @@ forsamori - Tajaran searif - Soghun searif - Tajaran galenus - Soghun -botanistpower - Tajaran \ No newline at end of file +botanistpower - Tajaran +fenrisian - Tajaran \ No newline at end of file diff --git a/config/motd.txt b/config/motd.txt index 291a359327b..ad13a706722 100644 --- a/config/motd.txt +++ b/config/motd.txt @@ -4,8 +4,6 @@

    Bugtracker: https://github.com/Baystation12/Baystation12/issues
    -Changelog: http://baystation12.net/wiki/index.php/Changelog or the Changelog command. -
    Rules and roleplaying tips: http://baystation12.net/wiki/index.php/Rules or the Rules command.

    This is a roleplaying server, so don't forget to remain in character while playing. Make sure to read and abide by the rules and if you have any questions, feel free to adminhelp! Remember that even when there are no admins on, adminhelps are being sent to IRC and it is possible for an administrator to see it and respond. \ No newline at end of file diff --git a/html/changelog.html b/html/changelog.html index ed1660857b3..6467052dc3b 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -61,6 +61,8 @@ should be listed in the changelog upon commit though. Thanks. -->

    Erthilo updated:

    • Added character records. You can now add medical and security records to your character through Character Setup. These are official NanoTrasen records, and should be written as such. These will show up in-game on the medical and security records computers. Admins can 'jobban' people from records, so use them sensibly!
    • +
    • Added a megaphone to each Head's office. These broadcast messages in slightly larger font so you can be noticed. Please don't spam them.
    • +
    • Added Flashkirby's ERT suit sprites. Also tweaked ERT's loadout.
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    Spacedie


    How to play:

    A designated number is announced.
    Each player rolls a dice and adds that number to their total score.
    This can be repeated as long as needed.
    Any player whos total is over the designated number loses.
    A player can fold at any time.
    The player with the highest score at the end wins the round.

    For extra fun use a dice with many sides.

    "; name = "Spacedie"},/turf/simulated/floor,/area/crew_quarters) -"btL" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters) -"btM" = (/obj/structure/closet/secure_closet/personal,/obj/machinery/alarm{dir = 4; pixel_x = -23; pixel_y = 0},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/crew_quarters) -"btN" = (/turf/simulated/floor{icon_state = "carpet"},/area/crew_quarters) -"btO" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/toxin{pixel_x = 4; pixel_y = 3},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) -"btP" = (/obj/effect/landmark/start{name = "Geneticist"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) -"btQ" = (/obj/structure/table,/obj/item/weapon/storage/diskbox,/obj/machinery/firealarm{dir = 4; layer = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) -"btR" = (/obj/machinery/disposal,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) -"btS" = (/obj/machinery/light/small/spot{tag = "icon-bulb1 (NORTH)"; 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    The next one I see handling explosives unthinkingly gets a transfer to AR-5280X3.
    For those of you who don't know it, that Asteroid is a 3 week flight away from the next station and the staff consists of penalty workers and idiots who don't handle explosives with the care they require.
    Consider that a warning."; name = "Old Note"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/quartermaster/miningdock) +"bjp" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/quartermaster/miningdock) +"bjq" = (/obj/structure/table/reinforced,/obj/machinery/door/window/eastright{name = "Reception Window"; req_access_txt = "0"},/obj/machinery/door/window/westleft{name = "Assembly Line Desk"; req_access_txt = "29"},/turf/simulated/floor,/area) +"bjr" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/floor{icon_state = "yellowcorner"},/area) +"bjs" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (WEST)"; icon_state = "manifold-b-f"; dir = 8},/turf/simulated/wall/r_wall,/area) +"bjt" = (/obj/machinery/newscaster{pixel_x = -32; pixel_y = 0},/turf/simulated/floor,/area) +"bju" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area) +"bjv" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; 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    Spacedie


    How to play:

    A designated number is announced.
    Each player rolls a dice and adds that number to their total score.
    This can be repeated as long as needed.
    Any player whos total is over the designated number loses.
    A player can fold at any time.
    The player with the highest score at the end wins the round.

    For extra fun use a dice with many sides.

    "; name = "Spacedie"},/turf/simulated/floor,/area/crew_quarters) +"btM" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters) +"btN" = (/obj/structure/closet/secure_closet/personal,/obj/machinery/alarm{dir = 4; pixel_x = -23; pixel_y = 0},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/crew_quarters) +"btO" = (/turf/simulated/floor{icon_state = "carpet"},/area/crew_quarters) +"btP" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/toxin{pixel_x = 4; pixel_y = 3},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"btQ" = (/obj/effect/landmark/start{name = "Geneticist"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"btR" = (/obj/structure/table,/obj/item/weapon/storage/diskbox,/obj/machinery/firealarm{dir = 4; layer = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"btS" = (/obj/machinery/disposal,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"btT" = (/obj/machinery/light/small/spot{tag = "icon-bulb1 (NORTH)"; 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icon_state = "whitehall"; dir = 8},/area/medical/medbay) +"buN" = (/obj/machinery/firealarm{dir = 4; layer = 4; pixel_x = 24},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/medical/medbay) +"buO" = (/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor/plating,/area/maintenance/aft) +"buP" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/aft) +"buQ" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"buR" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/window/basic{dir = 5},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) +"buS" = (/obj/machinery/door/firedoor/border_only,/obj/structure/window/basic{dir = 5},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) +"buT" = (/obj/structure/kitchenspike,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/kitchen) +"buU" = (/obj/machinery/hydroponics,/turf/simulated/floor{icon_state = "dark"},/area/hydroponics) +"buV" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "green"; 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dir = 8; id = "kitchenshutter"; layer = 3.3; name = "Kitchen Shutters"; id = "Kitchen Shutters"},/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bvs" = (/turf/simulated/floor{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bvt" = (/obj/structure/table,/turf/simulated/floor{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bvu" = (/obj/structure/table,/obj/machinery/microwave,/turf/simulated/floor{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bvv" = (/obj/structure/table,/obj/structure/sink/kitchen,/obj/machinery/door_control{id = "kitchenshutter"; name = "Kitchen Shutters"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bvw" = (/obj/machinery/vending/dinnerware,/turf/simulated/floor{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bvx" = (/obj/machinery/smartfridge,/turf/simulated/floor{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bvy" = (/turf/simulated/wall,/area/crew_quarters/kitchen) +"bvz" = (/obj/machinery/camera{c_tag = "Kitchen Freezer"; 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dir = 8},/area/medical/genetics) +"bvW" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass/glass_medical{name = "Monkey Pen"; req_access_txt = "9"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"bvX" = (/obj/structure/table,/obj/item/weapon/autopsy_scanner,/obj/item/weapon/scalpel,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"bvY" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"bvZ" = (/obj/effect/landmark{name = "emcloset"},/turf/simulated/floor{tag = "icon-whitehall (SOUTHWEST)"; icon_state = "whitehall"; dir = 10},/area/medical/medbay) +"bwa" = (/turf/simulated/floor{tag = "icon-escapecorner (WEST)"; icon_state = "escapecorner"; dir = 8},/area/medical/medbay) +"bwb" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/aft) +"bwc" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/airlock/glass{name = "Kitchen"; 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name = "Station Intercom (General)"; pixel_x = 31},/turf/simulated/floor{icon_state = "dark"},/area/hydroponics) +"bwk" = (/obj/structure/stool,/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main) +"bwl" = (/obj/structure/stool,/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main) +"bwm" = (/obj/structure/closet/coffin,/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) +"bwn" = (/obj/machinery/camera{c_tag = "Chapel Storage"; dir = 8; network = "SS13"},/turf/simulated/floor{tag = "icon-vault (SOUTHEAST)"; icon_state = "vault"; dir = 6},/area/chapel/main) +"bwo" = (/obj/machinery/light/small{dir = 8},/obj/item/device/radio/intercom{broadcasting = 1; dir = 0; frequency = 1442; listening = 0; name = "Intercom"; pixel_x = -27},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/crew_quarters) +"bwp" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/crew_quarters) +"bwq" = (/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/crew_quarters) +"bwr" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/drinks/cola{volume = 50},/turf/simulated/floor,/area/crew_quarters) +"bws" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/crew_quarters) +"bwt" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters) +"bwu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters) +"bwv" = (/obj/structure/stool/bed/chair,/turf/simulated/floor,/area) +"bww" = (/obj/machinery/vending/cola,/turf/simulated/floor,/area) +"bwx" = (/mob/living/carbon/monkey,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"bwy" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 31},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"bwz" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass,/turf/simulated/floor{tag = "icon-whitehall (WEST)"; 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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa From 6f53a37be148bdaaf19a9f884a2f2ce498a299a9 Mon Sep 17 00:00:00 2001 From: caelaislinn Date: Sat, 2 Jun 2012 13:37:40 +1000 Subject: [PATCH 43/43] antiqua wiring updates Signed-off-by: caelaislinn --- maps/Antiqua.dmm | 8460 +++++++++++++++++++++++----------------------- 1 file changed, 4236 insertions(+), 4224 deletions(-) diff --git a/maps/Antiqua.dmm b/maps/Antiqua.dmm index 831777c1487..b0aef684c3c 100644 --- a/maps/Antiqua.dmm +++ b/maps/Antiqua.dmm @@ -1047,4039 +1047,4051 @@ "aug" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/captain) "auh" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor,/area/engine/fore) "aui" = (/obj/structure/table,/turf/simulated/floor,/area/engine/fore) -"auj" = (/obj/structure/rack,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -6; pixel_y = -6},/obj/item/weapon/storage/toolbox/mechanical,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = 6; pixel_y = 6},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/engine/fore) -"auk" = (/obj/structure/closet/secure_closet/engineering_welding,/turf/simulated/floor/plating,/area/engine/construction_storage) -"aul" = (/obj/machinery/power/apc{dir = 2; name = "Construction Storage APC"; pixel_x = 0; pixel_y = -24; pixel_z = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/engine/construction_storage) -"aum" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/engine/construction_storage) -"aun" = (/obj/machinery/alarm{dir = 1; layer = 4; pixel_y = -22},/turf/simulated/floor/plating,/area/engine/construction_storage) -"auo" = (/obj/structure/rack,/obj/item/stack/sheet/metal{amount = 50; pixel_x = 6; pixel_y = -6},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50; pixel_x = -6; pixel_y = 6},/obj/machinery/light/small,/turf/simulated/floor/plating,/area/engine/construction_storage) -"aup" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engine/construction_storage) -"auq" = (/obj/structure/lattice,/turf/space,/area/security/nuke_storage) -"aur" = (/obj/structure/disposalpipe/sortjunction{icon_state = "pipe-j2s"; sortType = list("Research Division","Research Director","Robotics")},/turf/simulated/floor,/area/hallway/primary/starboard) -"aus" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard) -"aut" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/hallway/primary/starboard) -"auu" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/airlock/glass/glass_medical{name = "Research Division"; req_access_txt = "47"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/toxins/hallway) -"auv" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/toxins/hallway) -"auw" = (/obj/structure/table,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/lab) -"aux" = (/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/lab) -"auy" = (/obj/machinery/power/apc{dir = 4; name = "Research Lab APC"; pixel_x = 25; pixel_y = 0},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/lab) -"auz" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/red,/turf/simulated/floor{icon_state = "showroomfloor"},/area/security/brig) -"auA" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "brig"; name = "Security Shutters"; opacity = 0},/obj/machinery/door/window/brigdoor{tag = "icon-left (WEST)"; name = "Cell 1"; icon_state = "left"; dir = 8; req_access_txt = "1"; id = "Cell 1"},/turf/simulated/floor{icon_state = "showroomfloor"},/area/security/brig) -"auB" = (/obj/machinery/bot/secbot/beepsky{name = "Officer Beepsky"},/turf/simulated/floor,/area/security/brig) -"auC" = (/obj/machinery/computer/secure_data,/turf/simulated/floor,/area/security/brig) -"auD" = (/obj/structure/stool,/turf/simulated/floor,/area/security/brig) -"auE" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/table/reinforced{layer = 2},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "brig"; name = "Security Shutters"; opacity = 0},/obj/machinery/door/window/eastleft,/obj/machinery/door/window/brigdoor{dir = 8},/turf/simulated/floor{icon_state = "showroomfloor"},/area/security/brig) -"auF" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "brig"; name = "Security Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/security/brig) -"auG" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; layer = 4; pixel_x = 24},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/port) -"auH" = (/obj/machinery/camera{c_tag = "Captains Bathroom"; c_tag_order = 999; dir = 4; network = "Command"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/captain) -"auI" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/captain) -"auJ" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engine/fore) -"auK" = (/obj/structure/rack{dir = 1},/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/simulated/floor,/area/engine/fore) -"auL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/engine/fore) -"auM" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engine/fore) -"auN" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engine/fore) -"auO" = (/obj/machinery/camera{c_tag = "Hallway Starboard - Research/Development"; dir = 8; network = "SS13"},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/hallway/primary/starboard) -"auP" = (/obj/effect/landmark{name = "emcloset"},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/toxins/hallway) -"auQ" = (/obj/structure/table,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/lab) -"auR" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/lab) -"auS" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/toxins/lab) -"auT" = (/obj/structure/table,/obj/item/weapon/stock_parts/manipulator,/obj/item/weapon/stock_parts/capacitor,/obj/item/weapon/stock_parts/capacitor,/obj/item/weapon/stock_parts/manipulator,/obj/item/weapon/stock_parts/micro_laser,/obj/item/weapon/stock_parts/micro_laser,/turf/simulated/floor{icon_state = "white"},/area/toxins/lab) -"auU" = (/turf/simulated/wall,/area/security/warden) -"auV" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/security/warden) -"auW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/warden) -"auX" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/security/warden) -"auY" = (/obj/structure/closet/secure_closet/brig{name = "Cell 1 Locker"; req_access_txt = "1"},/obj/machinery/camera{c_tag = "Brig (North)"; dir = 4; network = "Security"},/turf/simulated/floor,/area/security/brig) -"auZ" = (/obj/machinery/door_timer/cell_3{dir = 4; layer = 4; pixel_x = 32; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/security/brig) -"ava" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/hallway/primary/port) -"avb" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/port) -"avc" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/hallway/primary/port) -"avd" = (/obj/structure/toilet{dir = 8; icon_state = "toilet"; pixel_x = -4; pixel_y = 0; tag = "icon-toilet (EAST)"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/captain) -"ave" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engine/fore) -"avf" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/engine/fore) -"avg" = (/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor,/area/engine/fore) -"avh" = (/obj/machinery/door/airlock/engineering,/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor,/area/engine/fore) -"avi" = (/obj/machinery/power/apc{dir = 1; name = "Engineering Fore Storage APC"; pixel_x = 0; pixel_y = 24; pixel_z = 0},/obj/structure/cable{d2 = 8; icon_state = "0-8"; pixel_y = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor,/area/engine/fore) -"avj" = (/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor,/area/engine/fore) -"avk" = (/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/engine/fore) -"avl" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/engine/fore) -"avm" = (/obj/effect/landmark{name = "plant"},/turf/simulated/floor,/area/engine/fore) -"avn" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/starboard) -"avo" = (/obj/structure/closet/l3closet/general,/turf/simulated/floor{tag = "icon-whitehall (SOUTHWEST)"; icon_state = "whitehall"; dir = 10},/area/toxins/hallway) -"avp" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 2},/area/toxins/hallway) -"avq" = (/obj/structure/closet/firecloset,/turf/simulated/floor{tag = "icon-whitehall (SOUTHEAST)"; icon_state = "whitehall"; dir = 6},/area/toxins/hallway) -"avr" = (/obj/structure/table,/obj/item/weapon/stock_parts/scanning_module,/obj/item/weapon/stock_parts/scanning_module,/obj/item/weapon/reagent_containers/glass/beaker,/obj/item/weapon/reagent_containers/glass/beaker,/turf/simulated/floor{icon_state = "white"},/area/toxins/lab) -"avs" = (/obj/item/weapon/stock_parts/console_screen,/obj/structure/table,/obj/item/weapon/stock_parts/console_screen,/obj/item/weapon/stock_parts/console_screen,/obj/item/weapon/stock_parts/matter_bin,/obj/item/weapon/stock_parts/matter_bin,/obj/machinery/light{dir = 4},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; layer = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "white"},/area/toxins/lab) -"avt" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fore) -"avu" = (/obj/structure/closet/wardrobe/warden,/obj/machinery/requests_console{department = "Security"; departmentType = 5; pixel_x = -30; pixel_y = 0},/turf/simulated/floor,/area/security/warden) -"avv" = (/obj/structure/closet/secure_closet/warden,/turf/simulated/floor,/area/security/warden) -"avw" = (/obj/structure/filingcabinet,/obj/machinery/camera{c_tag = "Wardens Office"; network = "Security"; pixel_x = 22},/turf/simulated/floor,/area/security/warden) -"avx" = (/obj/structure/table{pixel_y = 0},/obj/item/weapon/book/manual/security_space_law,/turf/simulated/floor,/area/security/warden) -"avy" = (/obj/machinery/computer/prisoner,/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/security/warden) -"avz" = (/obj/machinery/computer/security,/turf/simulated/floor,/area/security/warden) -"avA" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/security/warden) -"avB" = (/obj/structure/closet/secure_closet/brig{name = "Cell 2 Locker"; req_access_txt = "1"},/turf/simulated/floor,/area/security/brig) -"avC" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "brig"; name = "Security Shutters"; opacity = 0},/obj/machinery/door/window/brigdoor{tag = "icon-left (EAST)"; name = "Cell 3"; icon_state = "left"; dir = 4; req_access_txt = "1"; id = "Cell 3"},/turf/simulated/floor{icon_state = "showroomfloor"},/area/security/brig) -"avD" = (/obj/structure/stool,/obj/machinery/flasher{id = "Cell 3"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor{icon_state = "showroomfloor"},/area/security/brig) -"avE" = (/obj/machinery/camera{c_tag = "Port Hallway - Brig"; dir = 8; network = "SS13"},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/hallway/primary/port) -"avF" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area) -"avG" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/captain) -"avH" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/airlock/command{name = "Bathroom"; req_access = null; req_access_txt = "20"},/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain) -"avI" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 6; icon_state = "intact"; tag = "icon-intact (NORTHEAST)"},/turf/space,/area) -"avJ" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/engine/fore) -"avK" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/engine/fore) -"avL" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/light/small,/turf/simulated/floor,/area/engine/fore) -"avM" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/meter,/turf/simulated/floor,/area/engine/fore) -"avN" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor,/area/engine/fore) -"avO" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/wall/r_wall,/area/engine/fore) -"avP" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/light/small{dir = 8},/turf/simulated/floor,/area/engine/fore) -"avQ" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/alarm{dir = 1; layer = 4; pixel_y = -22},/turf/simulated/floor,/area/engine/fore) -"avR" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/engine/fore) -"avS" = (/obj/machinery/atmospherics/pipe/simple/general/visible,/turf/simulated/wall/r_wall,/area) -"avT" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 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    The next one I see handling explosives unthinkingly gets a transfer to AR-5280X3.
    For those of you who don't know it, that Asteroid is a 3 week flight away from the next station and the staff consists of penalty workers and idiots who don't handle explosives with the care they require.
    Consider that a warning."; name = "Old Note"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/quartermaster/miningdock) -"bjp" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/quartermaster/miningdock) -"bjq" = (/obj/structure/table/reinforced,/obj/machinery/door/window/eastright{name = "Reception Window"; req_access_txt = "0"},/obj/machinery/door/window/westleft{name = "Assembly Line Desk"; req_access_txt = "29"},/turf/simulated/floor,/area) -"bjr" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/floor{icon_state = "yellowcorner"},/area) -"bjs" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (WEST)"; icon_state = "manifold-b-f"; dir = 8},/turf/simulated/wall/r_wall,/area) -"bjt" = (/obj/machinery/newscaster{pixel_x = -32; pixel_y = 0},/turf/simulated/floor,/area) -"bju" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area) -"bjv" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; 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icon_state = "chapel"},/area/chapel/main) -"btD" = (/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main) -"btE" = (/turf/simulated/floor{dir = 4; icon_state = "carpetside"},/area/chapel/main) -"btF" = (/turf/simulated/floor{dir = 8; icon_state = "carpetside"},/area/chapel/office) -"btG" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/chapel/office) -"btH" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 31},/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor{dir = 4; icon_state = "carpetside"},/area/chapel/office) -"btI" = (/obj/structure/table/woodentable,/turf/simulated/floor,/area/crew_quarters) -"btJ" = (/obj/structure/table/woodentable,/obj/item/weapon/cigpacket{pixel_x = -2; pixel_y = 2},/turf/simulated/floor,/area/crew_quarters) -"btK" = (/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/crew_quarters) -"btL" = (/obj/structure/table/woodentable,/obj/item/weapon/paper{info = "
    Spacedie


    How to play:

    A designated number is announced.
    Each player rolls a dice and adds that number to their total score.
    This can be repeated as long as needed.
    Any player whos total is over the designated number loses.
    A player can fold at any time.
    The player with the highest score at the end wins the round.

    For extra fun use a dice with many sides.

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    The next one I see handling explosives unthinkingly gets a transfer to AR-5280X3.
    For those of you who don't know it, that Asteroid is a 3 week flight away from the next station and the staff consists of penalty workers and idiots who don't handle explosives with the care they require.
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req_access_txt = "9"},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"btz" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{tag = "icon-whitehall (WEST)"; icon_state = "whitehall"; dir = 8},/area/medical/medbay) +"btA" = (/obj/structure/table,/obj/item/weapon/storage/diskbox{pixel_x = 4; pixel_y = 3},/obj/item/weapon/storage/beakerbox,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) +"btB" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 4; pixel_y = 3},/obj/item/weapon/storage/firstaid/regular,/obj/machinery/light,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) +"btC" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/toxin{pixel_x = 4; pixel_y = 3},/obj/item/weapon/storage/firstaid/toxin,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) +"btD" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire{pixel_x = 4; pixel_y = 3},/obj/item/weapon/storage/firstaid/fire,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) +"btE" = (/obj/structure/table,/obj/item/weapon/gun/syringe{pixel_y = 4},/obj/item/weapon/gun/syringe,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) +"btF" = (/obj/structure/closet/wardrobe/medic_white,/obj/machinery/camera{c_tag = "Medbay Storage"; dir = 1; network = "Medbay"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) +"btG" = (/obj/structure/closet/secure_closet/anaesthetic,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) +"btH" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"btI" = (/obj/structure/table,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"btJ" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"btK" = (/obj/structure/table,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"btL" = (/obj/structure/disposalpipe/sortjunction{backsort = 1; backType = list("Bar"); dir = 8; icon_state = "pipe-j2s"; sortType = list("Kitchen")},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"btM" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/airlock/glass{name = "Bar"; req_access_txt = "25"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) +"btN" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) +"btO" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/shaker,/obj/machinery/firealarm{dir = 4; layer = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) +"btP" = (/obj/effect/landmark{name = "plant"},/obj/machinery/camera{c_tag = "Hydrophonics Front"; dir = 4; network = "SS13"},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor,/area/hydroponics) +"btQ" = (/obj/effect/landmark{name = "plant"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hydroponics) +"btR" = (/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor,/area/hydroponics) +"btS" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor{icon_state = "dark"},/area/hydroponics) +"btT" = (/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main) +"btU" = (/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main) +"btV" = (/turf/simulated/floor{dir = 4; icon_state = "carpetside"},/area/chapel/main) +"btW" = (/turf/simulated/floor{dir = 8; icon_state = "carpetside"},/area/chapel/office) +"btX" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/chapel/office) +"btY" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 31},/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor{dir = 4; icon_state = "carpetside"},/area/chapel/office) +"btZ" = (/obj/structure/table/woodentable,/turf/simulated/floor,/area/crew_quarters) +"bua" = (/obj/structure/table/woodentable,/obj/item/weapon/cigpacket{pixel_x = -2; pixel_y = 2},/turf/simulated/floor,/area/crew_quarters) +"bub" = (/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/crew_quarters) +"buc" = (/obj/structure/table/woodentable,/obj/item/weapon/paper{info = "
    Spacedie


    How to play:

    A designated number is announced.
    Each player rolls a dice and adds that number to their total score.
    This can be repeated as long as needed.
    Any player whos total is over the designated number loses.
    A player can fold at any time.
    The player with the highest score at the end wins the round.

    For extra fun use a dice with many sides.

    "; name = "Spacedie"},/turf/simulated/floor,/area/crew_quarters) +"bud" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters) +"bue" = (/obj/structure/closet/secure_closet/personal,/obj/machinery/alarm{dir = 4; pixel_x = -23; pixel_y = 0},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/crew_quarters) +"buf" = (/turf/simulated/floor{icon_state = "carpet"},/area/crew_quarters) +"bug" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/toxin{pixel_x = 4; pixel_y = 3},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"buh" = (/obj/effect/landmark/start{name = "Geneticist"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"bui" = (/obj/structure/table,/obj/item/weapon/storage/diskbox,/obj/machinery/firealarm{dir = 4; layer = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"buj" = (/obj/machinery/disposal,/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/cobweb,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"buk" = (/obj/machinery/light/small/spot{tag = "icon-bulb1 (NORTH)"; icon_state = "bulb1"; dir = 1},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"bul" = (/obj/structure/closet/crate,/obj/machinery/power/apc{dir = 1; name = "Morgue APC"; pixel_y = 25},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"bum" = (/obj/structure/closet/emcloset,/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"bun" = (/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"buo" = (/obj/machinery/light_switch{dir = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"bup" = (/obj/machinery/camera{c_tag = "Hallway Aft"; dir = 8; network = "Medbay"},/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/medical/medbay) +"buq" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/medbay) +"bur" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/medical/medbay) +"bus" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/medical/medbay) +"but" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft) +"buu" = (/obj/machinery/camera{c_tag = "Cafeteria Port"; dir = 4},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"buv" = (/obj/structure/reagent_dispensers/water_cooler,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) +"buw" = (/obj/structure/table,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) +"bux" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; layer = 4; pixel_x = 24},/obj/structure/table,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) +"buy" = (/obj/structure/closet/secure_closet/bar,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/bar) +"buz" = (/obj/structure/closet/crate/freezer,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/kitchen) +"buA" = (/obj/machinery/power/apc{dir = 1; name = "Kitchen Freezer APC"; pixel_x = 0; pixel_y = 25},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/kitchen) +"buB" = (/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/kitchen) +"buC" = (/obj/machinery/gibber,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/kitchen) +"buD" = (/obj/machinery/hydroponics,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/hydroponics) +"buE" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor{dir = 9; icon_state = "green"},/area/hydroponics) +"buF" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics) +"buG" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics) +"buH" = (/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics) +"buI" = (/turf/simulated/floor{dir = 5; icon_state = "green"},/area/hydroponics) +"buJ" = (/obj/machinery/hydroponics,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/hydroponics) +"buK" = (/obj/machinery/camera{c_tag = "Chapel Front"; dir = 4; network = "SS13"},/turf/simulated/floor{tag = "icon-vault (SOUTHEAST)"; icon_state = "vault"; dir = 6},/area/chapel/main) +"buL" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 31},/turf/simulated/floor{dir = 4; icon_state = "carpetside"},/area/chapel/main) +"buM" = (/obj/structure/filingcabinet,/turf/simulated/floor{dir = 10; icon_state = "carpetside"},/area/chapel/office) +"buN" = (/obj/machinery/copier,/obj/machinery/requests_console{department = "Chapel"; departmentType = 2; pixel_y = -30},/turf/simulated/floor{icon_state = "carpetside"},/area/chapel/office) +"buO" = (/obj/machinery/alarm{dir = 1; layer = 4; pixel_y = -22},/turf/simulated/floor{icon_state = "carpetside"},/area/chapel/office) +"buP" = (/obj/machinery/firealarm{pixel_y = -24},/turf/simulated/floor{icon_state = "carpetside"},/area/chapel/office) +"buQ" = (/turf/simulated/floor{icon_state = "carpetside"},/area/chapel/office) +"buR" = (/obj/machinery/camera{c_tag = "Chapel Office"; dir = 8; network = "SS13"},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor{dir = 6; icon_state = "carpetside"},/area/chapel/office) +"buS" = (/obj/structure/noticeboard{pixel_x = 32},/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters) +"buT" = (/obj/structure/closet/secure_closet/personal,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = 0; pixel_y = -29},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/crew_quarters) +"buU" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/brown,/obj/machinery/light_switch{layer = 3.3; pixel_x = 0; pixel_y = -25},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/crew_quarters) +"buV" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/medical/genetics) +"buW" = (/obj/structure/table,/obj/item/weapon/storage/syringes{pixel_x = 6; pixel_y = 6},/obj/item/weapon/storage/lglo_kit,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"buX" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"buY" = (/obj/machinery/scan_consolenew,/obj/machinery/light{dir = 4},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/genetics) +"buZ" = (/obj/structure/morgue,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"bva" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"bvb" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"bvc" = (/obj/machinery/door/firedoor/border_only{dir = 4},/obj/machinery/door/airlock/medical{name = "Morgue"; req_access_txt = "6"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) +"bvd" = (/obj/structure/disposalpipe/sortjunction{backsort = 1; backType = list("Morgue"); dir = 4; icon_state = "pipe-j1s"; sortType = list()},/turf/simulated/floor{tag = "icon-whitehall (WEST)"; icon_state = "whitehall"; dir = 8},/area/medical/medbay) +"bve" = (/obj/machinery/firealarm{dir = 4; layer = 4; pixel_x = 24},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/medical/medbay) +"bvf" = (/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor/plating,/area/maintenance/aft) +"bvg" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/aft) +"bvh" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) +"bvi" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/window/basic{dir = 5},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) +"bvj" = (/obj/machinery/door/firedoor/border_only,/obj/structure/window/basic{dir = 5},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) +"bvk" = (/obj/structure/kitchenspike,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/kitchen) +"bvl" = (/obj/machinery/hydroponics,/turf/simulated/floor{icon_state = "dark"},/area/hydroponics) +"bvm" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "green"; 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dir = 8; id = "kitchenshutter"; layer = 3.3; name = "Kitchen Shutters"; id = "Kitchen Shutters"},/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bvJ" = (/turf/simulated/floor{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bvK" = (/obj/structure/table,/turf/simulated/floor{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bvL" = (/obj/structure/table,/obj/machinery/microwave,/turf/simulated/floor{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bvM" = (/obj/structure/table,/obj/structure/sink/kitchen,/obj/machinery/door_control{id = "kitchenshutter"; name = "Kitchen Shutters"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bvN" = (/obj/machinery/vending/dinnerware,/turf/simulated/floor{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bvO" = (/obj/machinery/smartfridge,/turf/simulated/floor{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"bvP" = (/turf/simulated/wall,/area/crew_quarters/kitchen) +"bvQ" = (/obj/machinery/camera{c_tag = "Kitchen Freezer"; 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(/obj/structure/table,/obj/machinery/cell_charger,/obj/item/device/multitool,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/turf/simulated/floor,/area) +"bLv" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area) +"bLw" = (/obj/machinery/power/apc{dir = 1; name = "Storage APC"; pixel_x = -1; pixel_y = 26},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor,/area) +"bLx" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/requests_console{department = "Assistant Storage"; departmentType = 0; pixel_y = 30},/turf/simulated/floor,/area) +"bLy" = (/obj/machinery/door/airlock/engineering{name = "Engineering Primary Entrance"},/turf/simulated/floor,/area/engine/foyer) +"bLz" = (/obj/machinery/door/airlock/glass/glass_engineering{name = "Engineering 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"Assistant"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor,/area) +"bLO" = (/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor,/area) +"bLP" = (/obj/structure/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor,/area) +"bLQ" = (/obj/item/stack/rods{amount = 50},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor,/area) +"bLR" = (/obj/item/stack/sheet/glass{amount = 50},/obj/effect/landmark/start{name = "Assistant"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area) +"bLS" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor,/area) +"bLT" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/eastleft{dir = 8},/turf/simulated/floor,/area/engine/foyer) +"bLU" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/eastleft,/turf/simulated/floor,/area/engine/foyer) +"bLV" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor,/area/engine/foyer) +"bLW" = (/obj/machinery/power/apc{dir = 2; name = "Engineering Foyer APC"; pixel_y = -24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/engine/foyer) +"bLX" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/control) +"bLY" = (/obj/machinery/door/airlock/external{name = "External Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/engine/control) +"bLZ" = (/obj/machinery/light/small,/turf/simulated/floor/plating,/area/engine/control) +"bMa" = (/obj/machinery/emitter{anchored = 1; dir = 2; state = 2},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless,/area/engine/control) +"bMb" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/wall/r_wall,/area/engine/control) +"bMc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/engine/control) +"bMd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/engine/fore) +"bMe" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engine/fore) +"bMf" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating,/area/engine/atmos_storage) +"bMg" = (/obj/machinery/dispenser,/turf/simulated/floor/plating,/area/engine/atmos_storage) +"bMh" = (/obj/machinery/power/apc{name = "Atmospheric Storage APC"; pixel_y = 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1},/obj/item/clothing/suit/fire/firefighter,/obj/item/weapon/extinguisher,/obj/item/clothing/head/helmet/hardhat/red,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "4-8"},/turf/simulated/floor,/area/engine/foyer) +"bMo" = (/obj/structure/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/weapon/extinguisher,/obj/item/clothing/head/helmet/hardhat/red,/obj/machinery/light/spot,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "4-8"},/turf/simulated/floor,/area/engine/foyer) +"bMp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/wall/r_wall,/area/engine/foyer) +"bMq" = (/obj/effect/sign/securearea{desc = "A warning sign which reads 'NO SMOKING'"; icon_state = "nosmoking2"; name = "NO SMOKING"; pixel_x = -29; pixel_y = 1},/turf/simulated/floor,/area/engine) +"bMr" = (/obj/effect/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engine/control) +"bMs" = (/obj/structure/grille,/turf/simulated/floor/plating,/area/engine/control) +"bMt" = (/turf/space,/area/engine/control) +"bMu" = (/turf/space,/area/engine/core) +"bMv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/poddoor/shutters{desc = "A type of radiation shielding."; dir = 2; id = "Atmospheric Storage Rad Shielding"; layer = 3.3; name = "Radiation Shielding"; id = "Radiation Shutter"},/turf/simulated/floor/plating,/area/engine/atmos_storage) +"bMw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor/shutters{desc = "A type of radiation shielding."; dir = 2; id = "Atmospheric Storage Rad Shielding"; layer = 3.3; name = "Radiation Shielding"; id = "Radiation Shutter"},/turf/simulated/floor/plating,/area/engine/atmos_storage) +"bMx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/poddoor/shutters{desc = "A type of radiation shielding."; dir = 2; id = "Atmospheric Storage Rad Shielding"; layer = 3.3; name = "Radiation Shielding"; id = "Radiation Shutter"},/turf/simulated/floor/plating,/area/engine/atmos_storage) +"bMy" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/wall/r_wall,/area/engine/atmos_storage) +"bMz" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/engine/starboard) +"bMA" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area) +"bMB" = (/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor,/area) +"bMC" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area) +"bMD" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/stool{pixel_y = 8},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area) +"bME" = (/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor,/area) +"bMF" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/device/destTagger{pixel_x = 4; pixel_y = 3},/turf/simulated/floor,/area) +"bMG" = (/obj/structure/grille,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/space,/area/engine) +"bMH" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "4-8"},/turf/simulated/wall/r_wall,/area/engine) +"bMI" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/wall/r_wall,/area/engine) +"bMJ" = (/turf/simulated/wall/r_wall,/area/engine) +"bMK" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/wall/r_wall,/area/engine) +"bML" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/wall/r_wall,/area/engine) +"bMM" = (/obj/structure/reagent_dispensers/watertank,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/effect/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor,/area/engine/control) +"bMN" = (/obj/structure/lattice{icon_state = "lattice-simple"},/turf/space,/area/engine/core) +"bMO" = (/turf/simulated/wall/r_wall,/area/engine/starboard) +"bMP" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/engine/starboard) +"bMQ" = (/obj/machinery/door/airlock/external{name = "External Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/engine/starboard) +"bMR" = (/obj/structure/table,/obj/item/weapon/wrench,/obj/item/device/analyzer,/turf/simulated/floor,/area) +"bMS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area) +"bMT" = (/obj/structure/table,/obj/item/weapon/crowbar,/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/turf/simulated/floor,/area) +"bMU" = (/obj/structure/table,/obj/item/weapon/storage/belt/utility,/turf/simulated/floor,/area) +"bMV" = (/turf/simulated/floor{icon_state = "delivery"},/area) +"bMW" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=4"; location = "Tool Storage"},/turf/simulated/floor{icon_state = "bot"},/area) +"bMX" = (/obj/structure/disposalpipe/trunk,/obj/machinery/disposal,/turf/simulated/floor,/area) +"bMY" = (/obj/structure/grille,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/space,/area/engine) +"bMZ" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/wall/r_wall,/area/engine) +"bNa" = (/obj/machinery/power/monitor{name = "Engineering Power Monitor"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "4-8"},/turf/simulated/floor,/area/engine) +"bNb" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/computer/lockdown{department = "Engineering"; name = "Engineering Lockdown Control"},/turf/simulated/floor,/area/engine/control) +"bNc" = (/obj/machinery/power/monitor{name = "Station Power Monitor"},/obj/structure/cable,/turf/simulated/floor,/area/engine/control) +"bNd" = (/obj/machinery/light/spot{dir = 1},/turf/simulated/floor,/area/engine/control) +"bNe" = (/obj/machinery/power/apc{dir = 1; name = "Engineering Control APC"; pixel_y = 24},/obj/structure/cable{d1 = 0; d2 = 2; icon_state = "0-2"},/obj/structure/cable,/turf/simulated/floor,/area/engine/control) +"bNf" = (/obj/structure/noticeboard{dir = 1; pixel_x = -31; pixel_y = 31},/turf/simulated/floor,/area/engine/control) +"bNg" = (/obj/structure/reagent_dispensers/fueltank,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/engine/control) +"bNh" = 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zlX^s!ZLGk1&jxoVw{K3%EX7|ncy8s=v`-`TVdB-gTNro!;Csna<~_gUx|Rm_BrJu+ z#*=)Z!OfXJ+XNliyVM+B>E9cr)C|~pGVE$iw1X+c-992BDOG_Gi;wc1*#jIl;{jk~ z^;98{f=?e?wz0PUfhEvg>P~x_is=O7bb2^!I4MRTkG}GS?3ChL_sF-PTszP05khhygmS5Fo}|ZK;Lz7pr{9Kx zG!J~%17(igEuCHjS#bIAeL%V)+5eCuT_Qs$SmEAC97=py%xi6YyCv>osM-}qlN@>w z`+Jw)8@|^0>ZKi(OFIOyWZa9;0EoXVYKya3K+mP{{z6QxBVDVGKQ0H!YDqnInK*Q8 z8y7o8y*aZwPQr-HohR<6Ihy2bRoNp(GCL$`5N)dLBNBP`i+GfVE1>Ir&&b@x>#fl5 zF&1$|jn_e3L6G}aJvG)Bt@-QXMhtt@WVPXXY0C^N*M%k3!!1h(xtIF{=F#T82>-6T zU&|7k8pa0?j5n{qq53-RKP2=jrVI@GSz#0c%p$3Nusy7ULh+pO95wE3O~|$C{zBt$ z9b6`IEdft)lc?tZ^xQGlt)#m>RNcCA?DN-=mjy3;KIx^Ho`IJ2xRZP8oTYl>(C+Nn2)2xRy{miBSLG-9p{E3`jqA8=Jiqabgi%`L(jeoH$ Rz`L}zSR*f-p_$)``Ue=o-w6N! diff --git a/maps/tgstation.2.0.8.dmm b/maps/tgstation.2.0.8.dmm index 4aed37df9f8..5e6b8a1161f 100755 --- a/maps/tgstation.2.0.8.dmm +++ b/maps/tgstation.2.0.8.dmm @@ -130,7 +130,7 @@ "acz" = (/obj/machinery/copier,/turf/simulated/floor{dir = 8; icon_state = "carpetside"},/area/security/hos) "acA" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/security/hos) "acB" = (/obj/structure/table/woodentable,/obj/item/device/radio,/obj/item/device/taperecorder{pixel_y = 0},/turf/simulated/floor{icon_state = "carpet"},/area/security/hos) -"acC" = (/obj/structure/table/woodentable,/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/item/ashtray/glass,/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/security/hos) +"acC" = (/obj/structure/table/woodentable,/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/item/ashtray/glass,/obj/item/weapon/megaphone,/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/security/hos) "acD" = (/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/structure/table/woodentable,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/item/weapon/stamp/hos,/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/security/hos) "acE" = (/obj/structure/disposalpipe/segment{dir = 1},/obj/item/device/radio/intercom{pixel_x = 28; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "carpetside"},/area/security/hos) "acF" = (/obj/structure/closet/wardrobe/red,/turf/simulated/floor,/area/security/main) @@ -2679,7 +2679,7 @@ "aZA" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/vending/cola,/turf/simulated/floor,/area/crew_quarters/heads/hop) "aZB" = (/mob/living/simple_animal/corgi/Ian,/turf/simulated/floor,/area/crew_quarters/heads/hop) "aZC" = (/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/heads/hop) -"aZD" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/stamp/hop,/obj/item/weapon/hand_labeler,/turf/simulated/floor,/area/crew_quarters/heads/hop) +"aZD" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/stamp/hop,/obj/item/weapon/hand_labeler,/obj/item/weapon/megaphone,/turf/simulated/floor,/area/crew_quarters/heads/hop) "aZE" = (/turf/simulated/wall,/area/crew_quarters/heads/hop) "aZF" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central) "aZG" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor,/area/hallway/primary/starboard) @@ -2715,7 +2715,7 @@ "bak" = (/obj/machinery/door/window{dir = 2; icon = 'windoor.dmi'; name = "Captain's Quarters"; req_access_txt = "20"},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain) "bal" = (/obj/item/weapon/hand_tele,/obj/structure/table/woodentable,/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain) "bam" = (/obj/item/weapon/soap/deluxe,/obj/structure/table/woodentable,/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain) -"ban" = (/obj/structure/table/woodentable,/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain) +"ban" = (/obj/structure/table/woodentable,/obj/structure/disposalpipe/segment{dir = 1},/obj/item/weapon/megaphone,/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain) "bao" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain) "bap" = (/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain) "baq" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/effect/landmark{name = "tripai"},/obj/item/device/radio/intercom{anyai = 0; freerange = 1; name = "General Listening Channel"; pixel_x = 0; pixel_y = 20},/obj/item/device/radio/intercom{anyai = 0; broadcasting = 0; freerange = 1; frequency = 1447; name = "Private Channel"; pixel_x = 0; pixel_y = -26},/obj/item/device/radio/intercom{anyai = 0; broadcasting = 1; freerange = 1; listening = 0; name = "General Broadcasting Channel"; pixel_x = -25; pixel_y = -4},/turf/simulated/floor/grid,/area/turret_protected/ai) @@ -4304,7 +4304,7 @@ "bEN" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) "bEO" = (/obj/machinery/power/apc{dir = 4; name = "Surgery APC"; pixel_x = 25},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/table,/obj/item/weapon/crowbar,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) "bEP" = (/turf/simulated/wall/r_wall,/area/medical/surgery) -"bEQ" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/machinery/power/apc{dir = 8; name = "RD's Office APC"; pixel_x = -25; pixel_y = 0},/obj/structure/cable{d2 = 2; icon_state = "0-4"; pixel_y = 1},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) +"bEQ" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/machinery/power/apc{dir = 8; name = "RD's Office APC"; pixel_x = -25; pixel_y = 0},/obj/structure/cable{d2 = 2; icon_state = "0-4"; pixel_y = 1},/obj/item/weapon/megaphone,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) "bER" = (/obj/structure/stool/bed/chair{dir = 1},/obj/structure/cable{d2 = 2; icon_state = "4-8"; pixel_y = 1},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) "bES" = (/obj/structure/cable{d2 = 2; icon_state = "4-8"; pixel_y = 1},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) "bET" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "2-8"; pixel_y = 0; tag = "Streight"},/obj/machinery/keycard_auth{pixel_x = -25; pixel_y = 32},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/heads/hor) @@ -4768,7 +4768,7 @@ "bNJ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/medical/cmo) "bNK" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/camera{c_tag = "Chief Medical Officer's Office"; dir = 4; network = "Medbay"},/obj/machinery/computer/med_data,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/medical/cmo) "bNL" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/item/clothing/glasses/hud/health,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/stamp/cmo,/obj/item/weapon/paper{info = "We'll get to finding your cat as soon as we finish this darts tournament.

    --SS13 Security"; name = "Memo"},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/medical/cmo) -"bNM" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/item/weapon/paper_bin,/obj/item/ashtray/glass,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/medical/cmo) +"bNM" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/item/weapon/paper_bin,/obj/item/ashtray/glass,/obj/item/weapon/megaphone,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/medical/cmo) "bNN" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/medical/cmo) "bNO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/medical/cmo) "bNP" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) @@ -5694,7 +5694,7 @@ "cfz" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/wall/r_wall,/area/engine/particle_accelerator) "cfA" = (/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/obj/effect/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"},/turf/simulated/wall/r_wall,/area/engine/particle_accelerator) "cfB" = (/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/wall/r_wall,/area/engine/chiefs_office) -"cfC" = (/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-2"; tag = "90Curve"},/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/machinery/door_control{desc = "A remote control switch for the windows."; id = "CEWINDOWS"; name = "Window Control"; pixel_x = -26},/turf/simulated/floor,/area/engine/chiefs_office) +"cfC" = (/obj/structure/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-2"; tag = "90Curve"},/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/machinery/door_control{desc = "A remote control switch for the windows."; id = "CEWINDOWS"; name = "Window Control"; pixel_x = -26},/obj/item/weapon/megaphone,/turf/simulated/floor,/area/engine/chiefs_office) "cfD" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/obj/structure/table/reinforced,/obj/item/weapon/lighter/zippo,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/obj/item/device/hacktool/engineer,/turf/simulated/floor,/area/engine/chiefs_office) "cfE" = (/obj/item/weapon/cartridge/engineering{pixel_x = 4; pixel_y = 5},/obj/item/weapon/cartridge/engineering{pixel_x = -3; pixel_y = 2},/obj/item/weapon/cartridge/engineering{pixel_x = 3},/obj/item/stack/medical/bruise_pack{pixel_x = -3; pixel_y = 2},/obj/structure/table/reinforced,/obj/item/stack/medical/ointment{pixel_y = 4},/obj/machinery/door_control{id = "Secure Storage"; name = "Engineering Secure Storage"; pixel_x = 25; pixel_y = 6; req_access_txt = "11"},/obj/machinery/door_control{icon_state = "doorctrl0"; id = "Engineering"; name = "Engine Security Doors"; pixel_x = 25; pixel_y = -6; req_access_txt = "11"},/turf/simulated/floor,/area/engine/chiefs_office) "cfF" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/atmos) @@ -6575,10 +6575,10 @@ "cww" = (/obj/structure/closet/secure_closet/courtroom,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "cwx" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "cwy" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/obj/machinery/camera{c_tag = "Court"; invisibility = 1; network = "thunder"; pixel_x = 10},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) -"cwz" = (/obj/structure/rack,/obj/item/clothing/glasses/thermal,/obj/item/weapon/gun/energy/gun/nuclear,/obj/item/weapon/gun/energy/ionrifle,/obj/item/weapon/storage/belt/security/full,/obj/item/weapon/plastique,/obj/item/clothing/suit/space/syndicate/black/red,/obj/item/clothing/head/helmet/space/syndicate/black/red,/obj/item/weapon/paper{info = "Each Security ERT Member has been given: One Advanced Energy Gun, One Ion Rifle, One block of C4 and a Security belt with a baton, flashbang, pepper spray and handcuffs. "; name = "Security ERT Information"},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"cwz" = (/obj/structure/closet/secure_closet/ert/security,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "cwA" = (/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"cwB" = (/obj/structure/rack,/obj/item/clothing/glasses/hud/health,/obj/item/weapon/storage/backpack/medic/full,/obj/item/weapon/gun/energy/taser,/obj/item/clothing/suit/space/syndicate/black/med,/obj/item/clothing/head/helmet/space/syndicate/black/med,/obj/item/weapon/paper{info = "Each Medical ERT Memeber has: One Taser, OPne Medic pack with Anasthetic, a hypo-injector and an assortment of meds: Combat, QuikHeal and Cryo-in-a-syringe. Only Cryo heals without side effects, but it will put you to sleep. Combat will make you faster and temp resistant but mutate you, and the QuikHeal is very disoreintating."; name = "Medical ERT information"},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"cwC" = (/obj/structure/rack,/obj/item/clothing/glasses/meson,/obj/item/device/t_scanner,/obj/item/weapon/storage/backpack/industrial/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/gun/energy/taser,/obj/item/clothing/suit/space/syndicate/black/engie,/obj/item/clothing/head/helmet/space/syndicate/black/engie,/obj/item/weapon/paper{info = "Enginggering have been provided with: Boxes of Cells, Cable, APC and airlock boards. As well as lots of metal and glass, and two super-cap RCDs."; name = "Engineering ERT Information"},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"cwB" = (/obj/structure/closet/secure_closet/ert/medical,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"cwC" = (/obj/structure/closet/secure_closet/ert/engineer,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "cwD" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "cwE" = (/obj/effect/landmark{name = "Commando"; tag = "Commando"},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "cwF" = (/obj/structure/closet/secure_closet/personal,/turf/unsimulated/floor{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area/centcom/specops) @@ -6597,90 +6597,90 @@ "cwS" = (/obj/machinery/sleep_console,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test) "cwT" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) "cwU" = (/obj/structure/table/woodentable,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) -"cwV" = (/obj/structure/rack,/obj/item/clothing/glasses/hud/health,/obj/item/weapon/gun/energy/taser,/obj/item/weapon/storage/backpack/medic/full,/obj/item/clothing/suit/space/syndicate/black/med,/obj/item/clothing/head/helmet/space/syndicate/black/med,/obj/item/weapon/paper{info = "Each Medical ERT Memeber has: One Taser, OPne Medic pack with Anasthetic, a hypo-injector and an assortment of meds: Combat, QuikHeal and Cryo-in-a-syringe. Only Cryo heals without side effects, but it will put you to sleep. Combat will make you faster and temp resistant but mutate you, and the QuikHeal is very disoreintating."; name = "Medical ERT information"},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"cwW" = (/obj/structure/stool/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"cwX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) -"cwY" = (/obj/structure/table/reinforced,/obj/machinery/recharger{pixel_y = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"cwZ" = (/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "circuit"},/area/centcom/control) -"cxa" = (/mob/living/silicon/decoy{name = "A.L.I.C.E."},/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/centcom/control) -"cxb" = (/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "circuit"},/area/centcom/control) -"cxc" = (/obj/structure/stool/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) -"cxd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) -"cxe" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) -"cxf" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) -"cxg" = (/obj/machinery/door/airlock/centcom{name = "Special Operations"; opacity = 1; req_access_txt = "103"},/turf/unsimulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/centcom/specops) -"cxh" = (/obj/structure/window/reinforced,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"cxi" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 4},/area/centcom/control) -"cxj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) -"cxk" = (/obj/machinery/computer/ordercomp,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"cxl" = (/obj/structure/stool/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"cxm" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1441; listening = 0; name = "Spec Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"cxn" = (/obj/machinery/door/window{name = "AI Core Door"; req_access_txt = "109"},/turf/unsimulated/floor{icon_state = "circuit"},/area/centcom/control) -"cxo" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"cxp" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"cxq" = (/obj/machinery/computer/crew,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"cxr" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 1},/area/centcom/control) -"cxs" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/centcom/control) -"cxt" = (/obj/structure/closet/bombcloset,/turf/unsimulated/floor{tag = "icon-redyellowfull"; icon_state = "redyellowfull"},/area/centcom/specops) -"cxu" = (/turf/unsimulated/floor{tag = "icon-redyellowfull"; icon_state = "redyellowfull"},/area/centcom/specops) -"cxv" = (/obj/machinery/optable/portable,/obj/machinery/camera{c_tag = "ERT Armoury Left"; dir = 4; network = "CREED"},/obj/item/weapon/storage/briefcase/surgery,/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/centcom/specops) -"cxw" = (/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/centcom/specops) -"cxx" = (/obj/machinery/optable/portable,/obj/item/weapon/storage/briefcase/surgery,/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/centcom/specops) -"cxy" = (/obj/structure/table/reinforced,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/rcd/industrial,/obj/item/weapon/rcd_ammo/large,/turf/unsimulated/floor{tag = "icon-redgreenfull"; icon_state = "redgreenfull"},/area/centcom/specops) -"cxz" = (/turf/unsimulated/floor{tag = "icon-redgreenfull"; icon_state = "redgreenfull"},/area/centcom/specops) -"cxA" = (/obj/machinery/camera{c_tag = "ERT Armoury Right"; dir = 4; network = "CREED"},/turf/unsimulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/centcom/specops) -"cxB" = (/turf/unsimulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/centcom/specops) -"cxC" = (/turf/unsimulated/floor{tag = "icon-vault (NORTHWEST)"; icon_state = "vault"; dir = 9},/area/centcom/specops) -"cxD" = (/obj/machinery/door/poddoor{icon_state = "pdoor1"; id = "CREED"; name = "Ready Room"; p_open = 0},/turf/unsimulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/centcom/specops) -"cxE" = (/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/specops) -"cxF" = (/obj/machinery/door/airlock/secure/centcom{name = "Special Operations"; req_access_txt = "108"},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/specops) -"cxG" = (/obj/machinery/door/airlock/centcom{name = "Bridge"; opacity = 1; req_access_txt = "109"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"cxH" = (/turf/unsimulated/floor{icon_state = "circuit"},/area/centcom/control) -"cxI" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "circuit"},/area/centcom/control) -"cxJ" = (/obj/machinery/door/airlock/centcom{name = "Courthouse"; opacity = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) -"cxK" = (/obj/machinery/door/poddoor{icon_state = "pdoor1"; id = "ERTSEC"; name = "ERT Security Room"; p_open = 0},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"cxL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) -"cxM" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) -"cxN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) -"cxO" = (/obj/machinery/door/airlock/centcom{name = "Creed's Office"; opacity = 1; req_access_txt = "108"},/turf/unsimulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/centcom/specops) -"cxP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) -"cxQ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) -"cxR" = (/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"cxS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) -"cxT" = (/obj/machinery/computer/robotics,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"cxU" = (/obj/machinery/computer/communications,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"cxV" = (/obj/machinery/computer/card,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"cxW" = (/obj/machinery/computer/med_data,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"cxX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"cxY" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/centcom/specops) -"cxZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) -"cya" = (/turf/unsimulated/floor{dir = 6; icon_state = "asteroid8"; name = "sand"; tag = "icon-asteroid8 (SOUTHEAST)"},/area/centcom/specops) -"cyb" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"cyc" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"cyd" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control) -"cye" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control) -"cyf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control) -"cyg" = (/obj/machinery/door/airlock/centcom{name = "Courthouse"; opacity = 1},/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/centcom/control) -"cyh" = (/obj/machinery/camera{c_tag = "Jury Room"; network = "thunder"; pixel_x = 10},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) -"cyi" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) -"cyj" = (/obj/machinery/door_control{desc = "A remote control switch for the ERT Security Room."; id = "ERTSEC"; name = "ERT Security Access"; pixel_x = -26; pixel_y = 0},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"cyk" = (/obj/machinery/door/airlock/centcom{name = "ERT Commander's Room"; opacity = 1; req_access_txt = "107"},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) -"cyl" = (/turf/unsimulated/wall,/area/centcom/creed) -"cym" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/creed) -"cyn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/creed) -"cyo" = (/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/creed) -"cyp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/creed) -"cyq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/creed) -"cyr" = (/obj/structure/table/reinforced,/obj/item/device/pda/captain,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"cys" = (/obj/machinery/computer/secure_data,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"cyt" = (/obj/machinery/computer/security,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"cyu" = (/obj/structure/table/reinforced,/obj/item/weapon/card/id/captains_spare,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) -"cyv" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/centcom/control) -"cyw" = (/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/centcom/control) -"cyx" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) -"cyy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control) -"cyz" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) -"cyA" = (/obj/structure/rack,/obj/item/weapon/pinpointer,/obj/item/clothing/suit/space/syndicate/black/blue,/obj/item/clothing/head/helmet/space/syndicate/black/blue,/obj/item/weapon/storage/belt/security/full,/obj/effect/landmark{name = "nukecode"},/obj/item/weapon/lighter/zippo,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"cwV" = (/obj/structure/stool/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"cwW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) +"cwX" = (/obj/structure/table/reinforced,/obj/machinery/recharger{pixel_y = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"cwY" = (/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "circuit"},/area/centcom/control) +"cwZ" = (/mob/living/silicon/decoy{name = "A.L.I.C.E."},/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/centcom/control) +"cxa" = (/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "circuit"},/area/centcom/control) +"cxb" = (/obj/structure/stool/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"cxc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) +"cxd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) +"cxe" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) +"cxf" = (/obj/machinery/door/airlock/centcom{name = "Special Operations"; opacity = 1; req_access_txt = "103"},/turf/unsimulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/centcom/specops) +"cxg" = (/obj/structure/window/reinforced,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"cxh" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 4},/area/centcom/control) +"cxi" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) +"cxj" = (/obj/machinery/computer/ordercomp,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"cxk" = (/obj/structure/stool/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"cxl" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1441; listening = 0; name = "Spec Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"cxm" = (/obj/machinery/door/window{name = "AI Core Door"; req_access_txt = "109"},/turf/unsimulated/floor{icon_state = "circuit"},/area/centcom/control) +"cxn" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"cxo" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"cxp" = (/obj/machinery/computer/crew,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"cxq" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 1},/area/centcom/control) +"cxr" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/centcom/control) +"cxs" = (/obj/structure/closet/bombcloset,/turf/unsimulated/floor{tag = "icon-redyellowfull"; icon_state = "redyellowfull"},/area/centcom/specops) +"cxt" = (/turf/unsimulated/floor{tag = "icon-redyellowfull"; icon_state = "redyellowfull"},/area/centcom/specops) +"cxu" = (/obj/machinery/optable/portable,/obj/machinery/camera{c_tag = "ERT Armoury Left"; dir = 4; network = "CREED"},/obj/item/weapon/storage/briefcase/surgery,/obj/item/weapon/paper{info = "NanoTrasen has authorised the use of experimental drugs for use by ERT medical personnel. These are: Combat, QuikHeal and Cryo-in-a-syringe.

    Cryo-in-a-syringe heals without side effects, but places the patient unconcious.
    Combat will increase patient speed, and increase resistance to temperature changes, but has a chance of unwanted genetic mutations.
    QuikHeal rapidly heals patients, but leaves them very disoreintated afterwards."; name = "medical ERT information"},/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/centcom/specops) +"cxv" = (/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/centcom/specops) +"cxw" = (/obj/machinery/optable/portable,/obj/item/weapon/storage/briefcase/surgery,/obj/item/weapon/paper{info = "NanoTrasen has authorised the use of experimental drugs for use by ERT medical personnel. These are: Combat, QuikHeal and Cryo-in-a-syringe.

    Cryo-in-a-syringe heals without side effects, but places the patient unconcious.
    Combat will increase patient speed, and increase resistance to temperature changes, but has a chance of unwanted genetic mutations.
    QuikHeal rapidly heals patients, but leaves them very disoreintated afterwards."; name = "medical ERT information"},/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/centcom/specops) +"cxx" = (/obj/structure/table/reinforced,/obj/item/weapon/tank/jetpack/carbondioxide,/obj/item/weapon/rcd/industrial,/obj/item/weapon/rcd_ammo/large,/obj/item/weapon/rcd_ammo/large,/turf/unsimulated/floor{tag = "icon-redgreenfull"; icon_state = "redgreenfull"},/area/centcom/specops) +"cxy" = (/turf/unsimulated/floor{tag = "icon-redgreenfull"; icon_state = "redgreenfull"},/area/centcom/specops) +"cxz" = (/obj/machinery/camera{c_tag = "ERT Armoury Right"; dir = 4; network = "CREED"},/turf/unsimulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/centcom/specops) +"cxA" = (/turf/unsimulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/centcom/specops) +"cxB" = (/turf/unsimulated/floor{tag = "icon-vault (NORTHWEST)"; icon_state = "vault"; dir = 9},/area/centcom/specops) +"cxC" = (/obj/machinery/door/poddoor{icon_state = "pdoor1"; id = "CREED"; name = "Ready Room"; p_open = 0},/turf/unsimulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/centcom/specops) +"cxD" = (/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/specops) +"cxE" = (/obj/machinery/door/airlock/secure/centcom{name = "Special Operations"; req_access_txt = "108"},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/specops) +"cxF" = (/obj/machinery/door/airlock/centcom{name = "Bridge"; opacity = 1; req_access_txt = "109"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"cxG" = (/turf/unsimulated/floor{icon_state = "circuit"},/area/centcom/control) +"cxH" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "circuit"},/area/centcom/control) +"cxI" = (/obj/machinery/door/airlock/centcom{name = "Courthouse"; opacity = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) +"cxJ" = (/obj/machinery/door/poddoor{icon_state = "pdoor1"; id = "ERTSEC"; name = "ERT Security Room"; p_open = 0},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"cxK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) +"cxL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) +"cxM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) +"cxN" = (/obj/machinery/door/airlock/centcom{name = "Creed's Office"; opacity = 1; req_access_txt = "108"},/turf/unsimulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/centcom/specops) +"cxO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) +"cxP" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) +"cxQ" = (/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"cxR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control) +"cxS" = (/obj/machinery/computer/robotics,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"cxT" = (/obj/machinery/computer/communications,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"cxU" = (/obj/machinery/computer/card,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"cxV" = (/obj/machinery/computer/med_data,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"cxW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"cxX" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/centcom/specops) +"cxY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) +"cxZ" = (/turf/unsimulated/floor{dir = 6; icon_state = "asteroid8"; name = "sand"; tag = "icon-asteroid8 (SOUTHEAST)"},/area/centcom/specops) +"cya" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"cyb" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"cyc" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control) +"cyd" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control) +"cye" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control) +"cyf" = (/obj/machinery/door/airlock/centcom{name = "Courthouse"; opacity = 1},/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/centcom/control) +"cyg" = (/obj/machinery/camera{c_tag = "Jury Room"; network = "thunder"; pixel_x = 10},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) +"cyh" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) +"cyi" = (/obj/machinery/door_control{desc = "A remote control switch for the ERT Security Room."; id = "ERTSEC"; name = "ERT Security Access"; pixel_x = -26; pixel_y = 0},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"cyj" = (/obj/machinery/door/airlock/centcom{name = "ERT Commander's Room"; opacity = 1; req_access_txt = "107"},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"cyk" = (/turf/unsimulated/wall,/area/centcom/creed) +"cyl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/creed) +"cym" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/creed) +"cyn" = (/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/creed) +"cyo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/creed) +"cyp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/creed) +"cyq" = (/obj/structure/table/reinforced,/obj/item/device/pda/captain,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"cyr" = (/obj/machinery/computer/secure_data,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"cys" = (/obj/machinery/computer/security,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"cyt" = (/obj/structure/table/reinforced,/obj/item/weapon/card/id/captains_spare,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control) +"cyu" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/centcom/control) +"cyv" = (/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/centcom/control) +"cyw" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control) +"cyx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control) +"cyy" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) +"cyz" = (/obj/effect/landmark{name = "nukecode"},/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) +"cyA" = (/obj/structure/closet/secure_closet/ert/commander,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops) "cyB" = (/obj/machinery/door/airlock/external,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "ERTIN"; name = "ERT-Shuttle Airlock"; opacity = 0},/turf/unsimulated/floor{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/centcom/specops) "cyC" = (/obj/structure/bookcase{name = "bookcase (Tactics)"},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) "cyD" = (/obj/structure/closet/secure_closet/hos,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed) @@ -9160,26 +9160,26 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa 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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacAgcAhcATcAUcAAcAVcACcAWcAWcAWcAWcAWcAWcAXcAYcAicAicAZczEcBacBbcBccvCcvCcvCcBdcBecBfczHcBgcBgcBgcBgcBhcBicBhcBjcAdcAdcAccBkcAecAdcAccAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacAgcAhcAicATcArcBlcATcArcArcArcAtcArcArcBmcBlcAicAicAZcBncAicBncBocvCcvCcvCcBpcBhcBicBhcBgcBgcBgcBgcBqcAPcAQcAacAecAdcAccBrcAecAdcAccAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa From bed853529d0e490c432f76208a6abd912ceec51d Mon Sep 17 00:00:00 2001 From: SkyMarshal Date: Fri, 1 Jun 2012 17:38:28 -0700 Subject: [PATCH 41/43] Made it easier to log into the detective comp. --- code/modules/DetectiveWork/detective_work.dm | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/code/modules/DetectiveWork/detective_work.dm b/code/modules/DetectiveWork/detective_work.dm index 730ca687e82..4c9b20b7281 100644 --- a/code/modules/DetectiveWork/detective_work.dm +++ b/code/modules/DetectiveWork/detective_work.dm @@ -134,10 +134,8 @@ obj/machinery/computer/forensic_scanning authenticated = 1 updateDialog() return - var/obj/item/weapon/card/id/I = M.equipped() - if (I && istype(I)) - if(src.check_access(I)) - authenticated = 1 + if (allowed(M)) + authenticated = 1 //usr << "\green Access Granted" //if(!authenticated) //usr << "\red Access Denied" From 724442bfee8ceb0410a538d9bc5f882831ae9a90 Mon Sep 17 00:00:00 2001 From: caelaislinn Date: Sat, 2 Jun 2012 13:26:13 +1000 Subject: [PATCH 42/43] slight antiqua updates (ready for handover, i guess?). will want it back eventually, there's still a lot of testing i need to do Signed-off-by: caelaislinn --- maps/Antiqua.dmm | 7941 +++++++++++++++++++++++----------------------- 1 file changed, 3971 insertions(+), 3970 deletions(-) diff --git a/maps/Antiqua.dmm b/maps/Antiqua.dmm index 0a083deefa7..831777c1487 100644 --- a/maps/Antiqua.dmm +++ b/maps/Antiqua.dmm @@ -1206,7 +1206,7 @@ "axj" = (/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 6; icon_state = "intact"; tag = "icon-intact (NORTHEAST)"},/turf/simulated/floor/plating,/area/engine/generators) "axk" = (/obj/machinery/atmospherics/pipe/manifold{dir = 1; icon_state = "manifold"; level = 2},/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/engine/generators) "axl" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/door/window/westleft,/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/engine/generators) -"axm" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/engine/generators) +"axm" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/light/small{dir = 4},/turf/simulated/floor,/area/engine/generators) "axn" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/wall/r_wall,/area/engine/turbine_control) "axo" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor,/area/engine/turbine_control) "axp" = (/obj/machinery/power/apc{dir = 1; name = "Turbine Control APC"; pixel_x = 0; pixel_y = 24; pixel_z = 0},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor,/area/engine/turbine_control) @@ -1293,3792 +1293,3793 @@ "ayS" = (/obj/structure/table/woodentable,/obj/item/weapon/camera_test,/obj/item/weapon/storage/photo_album{pixel_y = -10},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain) "ayT" = (/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain) "ayU" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain) -"ayV" = (/obj/machinery/atmospherics/pipe/simple/general/visible,/turf/simulated/floor/plating,/area/engine/generators) +"ayV" = (/obj/machinery/atmospherics/pipe/simple/general/visible,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/engine/generators) "ayW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating,/area/engine/generators) -"ayX" = (/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/engine/generators) -"ayY" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/engine/generators) -"ayZ" = (/obj/machinery/atmospherics/pipe/simple/general/visible,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/engine/turbine_control) -"aza" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/engine/turbine_control) -"azb" = (/turf/simulated/floor,/area/engine/turbine_control) -"azc" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/wall/heatshield,/area/engine/reactor_core) -"azd" = (/obj/machinery/compressor{comp_id = "turbine_gens"; dir = 2},/turf/simulated/wall/heatshield,/area/engine/reactor_core) -"aze" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/wall/heatshield,/area/engine/reactor_core) -"azf" = (/obj/machinery/atmospherics/pipe/simple/general/visible,/turf/simulated/floor/plating,/area/engine/aux_control) -"azg" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/obj/machinery/meter,/turf/simulated/floor/plating,/area/engine/aux_control) -"azh" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/engine/aux_control) -"azi" = (/obj/machinery/atmospherics/binary/pump/highcap{dir = 4},/turf/simulated/floor/plating,/area/engine/aux_control) -"azj" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/light/small{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating,/area/engine/aux_control) -"azk" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/wall/r_wall,/area/engine/aux_control) -"azl" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/atmospherics/pipe/simple/general/visible,/turf/simulated/floor/plating,/area/maintenance/starboard) -"azm" = (/obj/machinery/atmospherics/pipe/simple/general/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/maintenance/starboard) -"azn" = (/obj/structure/disposalpipe/segment{dir = 1},/obj/structure/disposalpipe/segment{dir = 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    The next one I see handling explosives unthinkingly gets a transfer to AR-5280X3.
    For those of you who don't know it, that Asteroid is a 3 week flight away from the next station and the staff consists of penalty workers and idiots who don't handle explosives with the care they require.
    Consider that a warning."; name = "Old Note"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/quartermaster/miningdock) -"bjo" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/quartermaster/miningdock) -"bjp" = (/obj/structure/table/reinforced,/obj/machinery/door/window/eastright{name = "Reception Window"; req_access_txt = "0"},/obj/machinery/door/window/westleft{name = "Assembly Line Desk"; req_access_txt = "29"},/turf/simulated/floor,/area) -"bjq" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/floor{icon_state = "yellowcorner"},/area) -"bjr" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (WEST)"; icon_state = "manifold-b-f"; dir = 8},/turf/simulated/wall/r_wall,/area) -"bjs" = (/obj/machinery/newscaster{pixel_x = -32; pixel_y = 0},/turf/simulated/floor,/area) -"bjt" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area) -"bju" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; 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dir = 8},/area/medical/medbay) -"btm" = (/obj/structure/table,/obj/item/weapon/gun/syringe{pixel_y = 4},/obj/item/weapon/gun/syringe,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) -"btn" = (/obj/structure/closet/wardrobe/medic_white,/obj/machinery/camera{c_tag = "Medbay Storage"; dir = 1; network = "Medbay"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) -"bto" = (/obj/structure/closet/secure_closet/anaesthetic,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay) -"btp" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) -"btq" = (/obj/structure/table,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) -"btr" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) -"bts" = (/obj/structure/table,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) -"btt" = (/obj/structure/disposalpipe/sortjunction{backsort = 1; backType = list("Bar"); dir = 8; icon_state = "pipe-j2s"; sortType = list("Kitchen")},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria) -"btu" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/airlock/glass{name = "Bar"; req_access_txt = "25"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) -"btv" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) -"btw" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/shaker,/obj/machinery/firealarm{dir = 4; layer = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) -"btx" = (/obj/effect/landmark{name = "plant"},/obj/machinery/camera{c_tag = "Hydrophonics Front"; dir = 4; network = "SS13"},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor,/area/hydroponics) -"bty" = (/obj/effect/landmark{name = "plant"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hydroponics) -"btz" = (/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor,/area/hydroponics) -"btA" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor{icon_state = "dark"},/area/hydroponics) -"btB" = (/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main) -"btC" = (/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main) -"btD" = (/turf/simulated/floor{dir = 4; icon_state = "carpetside"},/area/chapel/main) -"btE" = (/turf/simulated/floor{dir = 8; icon_state = "carpetside"},/area/chapel/office) -"btF" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/chapel/office) -"btG" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 31},/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor{dir = 4; icon_state = "carpetside"},/area/chapel/office) -"btH" = (/obj/structure/table/woodentable,/turf/simulated/floor,/area/crew_quarters) -"btI" = (/obj/structure/table/woodentable,/obj/item/weapon/cigpacket{pixel_x = -2; pixel_y = 2},/turf/simulated/floor,/area/crew_quarters) -"btJ" = (/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/crew_quarters) -"btK" = (/obj/structure/table/woodentable,/obj/item/weapon/paper{info = "

    Misc Positions
    [dd_replacetext("Records", " ", " ")][dd_replacetext("Records", " ", " ")]