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fixes
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@@ -9,6 +9,8 @@
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var/obj/item/organ/external/affected = H.get_organ(user.zone_sel.selecting)
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if(!affected)
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return 0
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if(affected.status & ORGAN_BROKEN) //The arm has to be in prime condition to augment it.
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return 0
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if(affected.status & ORGAN_ROBOT)
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return 0
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return 1
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@@ -852,7 +852,6 @@ Note that amputating the affected organ does in fact remove the infection from t
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status &= ~ORGAN_BROKEN
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return 1
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// I put these two next to each other to highlight that both exist. This should likely be resolved.
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/obj/item/organ/external/robotize(company, make_tough = 0, convert_all = 1)
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..()
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//robot limbs take reduced damage
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