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Fixes magic missile stun time, cult magic missile does knockdown (#18409)
* Moves artificer magic missile to knockdown, fixes magic missile stun time * don't double down * Move seconds to spell * fix
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@@ -146,6 +146,7 @@
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invocation_type = "none"
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holy_area_cancast = FALSE //Stops cult magic from working on holy ground eg: chapel
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proj_lifespan = 10
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proj_type = "/obj/effect/proc_holder/spell/inflict_handler/magic_missile/lesser"
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/obj/effect/proc_holder/spell/projectile/magic_missile/lesser/create_new_targeting()
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var/datum/spell_targeting/targeted/T = new()
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@@ -154,6 +155,10 @@
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T.max_targets = 6
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return T
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/obj/effect/proc_holder/spell/inflict_handler/magic_missile/lesser
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amt_knockdown = 6 SECONDS
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amt_weakened = 0
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/obj/effect/proc_holder/spell/smoke/disable
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name = "Paralysing Smoke"
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desc = "This spell spawns a cloud of paralysing smoke."
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