Combat cyborg rolling icon fix

This commit is contained in:
alex-gh
2013-11-28 00:59:48 +01:00
parent 6467bbbb39
commit f22691567a
@@ -63,6 +63,7 @@
var/scrambledcodes = 0 // Used to determine if a borg shows up on the robotics console. Setting to one hides them.
var/braintype = "Cyborg"
var/pose
var/base_icon = ""
/mob/living/silicon/robot/New(loc,var/syndie = 0,var/unfinished = 0)
spark_system = new /datum/effect/effect/system/spark_spread()
@@ -1024,10 +1025,10 @@
overlays += "[icon_state]-shield"
if(modtype == "Combat")
var/base_icon = ""
base_icon = icon_state
if (base_icon == "")
base_icon = icon_state
if(module_active && istype(module_active,/obj/item/borg/combat/mobility))
icon_state = "[icon_state]-roll"
icon_state = "[base_icon]-roll"
else
icon_state = base_icon
return