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TG: Tonnes of stuff, please check the changelog.
In short: massive updates to security, the library, hydroponics, the kitchen and the bar, by Flazeo and Ikarrus Massive updates to the PA, with Invisty's new sprites, done by Sieve New sprites for field gens too, also by Invisty Borg and battery updates by Sieve Fake gloves by Sieve I messed around with some pressure_resistance stuff on Dumpdavidson's suggestion (only in paperwork) PROBABLY A BUNCH OF OTHER SHIT Revision: r3505 Author: petethegoat
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@@ -224,6 +224,13 @@ proc/move_mining_shuttle()
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origin_tech = "materials=6;powerstorage=4;engineering=5"
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desc = "Yours is the drill that will pierce the heavens!"
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borgdrill
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name = "Cyborg Mining Drill"
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icon_state = "diamonddrill"
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item_state = "jackhammer"
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digspeed = 15
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desc = ""
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/*****************************Shovel********************************/
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/obj/item/weapon/shovel
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@@ -34,6 +34,12 @@
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if(0)
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usr << "The satchel now picks up one ore at a time."
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/obj/item/weapon/satchel/borg
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icon = 'mining.dmi'
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icon_state = "satchel"
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name = "Cyborg Mining Satchel"
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mode = 1; //0 = pick one at a time, 1 = pick all on tile
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capacity = 200; //the number of ore pieces it can carry.
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/**********************Ore box**************************/
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