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Terror spider event types now depend on server pop (#13874)
* Terror spider events now depend on server pop * split off from PR 13657 * farie suggestion * convert var/highpop_trigger to #define TS_HIGHPOP_TRIGGER * newline * re-run mapdiffbot Co-authored-by: Kyep <Kyep@users.noreply.github.com>
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@@ -1,3 +1,4 @@
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#define TS_HIGHPOP_TRIGGER 80
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/datum/event/spider_terror
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announceWhen = 240
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@@ -22,23 +23,32 @@
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if(temp_vent.parent.other_atmosmch.len > 50)
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vents += temp_vent
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var/spider_type
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var/infestation_type = pick(1, 2, 3, 4, 5)
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var/infestation_type
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if((length(GLOB.clients)) < TS_HIGHPOP_TRIGGER)
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infestation_type = pick(1, 2, 3, 4)
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else
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infestation_type = pick(2, 3, 4, 5)
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switch(infestation_type)
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if(1)
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// Weakest, only used during lowpop.
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spider_type = /mob/living/simple_animal/hostile/poison/terror_spider/green
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spawncount = 5
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if(2)
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spider_type = /mob/living/simple_animal/hostile/poison/terror_spider/white
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spawncount = 2
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if(3)
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// Fairly weak. Dangerous in single combat but has little staying power. Always gets whittled down.
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spider_type = /mob/living/simple_animal/hostile/poison/terror_spider/prince
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spawncount = 1
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if(3)
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// Variable. Depends how many they infect.
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spider_type = /mob/living/simple_animal/hostile/poison/terror_spider/white
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spawncount = 2
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if(4)
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spider_type = /mob/living/simple_animal/hostile/poison/terror_spider/queen
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spawncount = 1
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if(5)
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// Pretty strong.
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spider_type = /mob/living/simple_animal/hostile/poison/terror_spider/princess
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spawncount = 2
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if(5)
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// Strongest, only used during highpop.
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spider_type = /mob/living/simple_animal/hostile/poison/terror_spider/queen
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spawncount = 1
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while(spawncount >= 1 && vents.len)
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var/obj/machinery/atmospherics/unary/vent_pump/vent = pick(vents)
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@@ -60,3 +70,6 @@
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new spider_type(vent.loc)
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spawncount--
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#undef TS_HIGHPOP_TRIGGER
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