From f2cf32681e84aa39b35a85644a69baf10c17f76d Mon Sep 17 00:00:00 2001 From: Krausus Date: Tue, 19 May 2015 14:44:58 -0400 Subject: [PATCH] Fixes restore_blood() This is used by changeling abilities to refill blood. It wasn't doing so. --- code/modules/mob/living/carbon/human/human_damage.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mob/living/carbon/human/human_damage.dm b/code/modules/mob/living/carbon/human/human_damage.dm index cf74bb7e96a..9469b36aec6 100644 --- a/code/modules/mob/living/carbon/human/human_damage.dm +++ b/code/modules/mob/living/carbon/human/human_damage.dm @@ -245,7 +245,7 @@ This function restores the subjects blood to max. */ /mob/living/carbon/human/proc/restore_blood() - if(!species.flags & NO_BLOOD) + if(!(species.flags & NO_BLOOD)) var/blood_volume = vessel.get_reagent_amount("blood") vessel.add_reagent("blood",560.0-blood_volume)