mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-20 19:44:09 +01:00
First 1/3 of port done.
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@@ -1134,9 +1134,6 @@ var/global/list/obj/item/device/pda/PDAs = list()
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JFLOG("[user] used the fingerprint scanner on [C]")
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if (!istype(C:dna, /datum/dna))
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user << "\blue No fingerprints found on [C]"
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else if(!istype(C, /mob/living/carbon/monkey))
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if(!isnull(C:gloves))
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user << "\blue No fingerprints found on [C]"
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else
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user << text("\blue [C]'s Fingerprints: [md5(C:dna.uni_identity)]")
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if ( !(C:blood_DNA) )
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@@ -68,7 +68,7 @@
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user.visible_message("<span class='notice'>[user] directs [src] to [M]'s eyes.</span>", \
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"<span class='notice'>You direct [src] to [M]'s eyes.</span>")
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if(istype(M, /mob/living/carbon/human) || istype(M, /mob/living/carbon/monkey)) //robots and aliens are unaffected
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if(istype(M, /mob/living/carbon/human)) //robots and aliens are unaffected
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if(M.stat == DEAD || M.sdisabilities & BLIND) //mob is dead or fully blind
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user << "<span class='notice'>[M] pupils does not react to the light!</span>"
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else if(XRAY in M.mutations) //mob has X-RAY vision
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@@ -15,7 +15,7 @@
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user << "<span class='danger'>\The [src] cannot be applied to [M]!</span>"
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return 1
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if (!(istype(user, /mob/living/carbon/human) || istype(user, /mob/living/silicon) || istype(user, /mob/living/carbon/monkey) && ticker && ticker.mode.name == "monkey"))
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if (!(istype(user, /mob/living/carbon/human) || istype(user, /mob/living/silicon))
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user << "<span class='danger'>You don't have the dexterity to do this!</span>"
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return 1
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@@ -160,7 +160,7 @@
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for(var/mob/O in viewers(M, null))
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O.show_message(text("\red [] has been injected with [] by [].", M, src, user), 1)
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//Foreach goto(192)
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if (!(istype(M, /mob/living/carbon/human) || istype(M, /mob/living/carbon/monkey)))
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if (!(istype(M, /mob/living/carbon/human)))
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user << "\red Apparently it didn't work."
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return
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@@ -26,7 +26,7 @@
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//returns 1 if the master item's parent's MouseDrop() should be called, 0 otherwise. It's strange, but no other way of
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//doing it without the ability to call another proc's parent, really.
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/obj/item/weapon/storage/internal/proc/handle_mousedrop(mob/user as mob, obj/over_object as obj)
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if (ishuman(user) || ismonkey(user)) //so monkeys can take off their backpacks -- Urist
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if (ishuman(user) || issmall(user)) //so monkeys can take off their backpacks -- Urist
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if (istype(user.loc,/obj/mecha)) // stops inventory actions in a mech
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return 0
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@@ -25,7 +25,7 @@
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var/use_sound = "rustle" //sound played when used. null for no sound.
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/obj/item/weapon/storage/MouseDrop(obj/over_object as obj)
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if (ishuman(usr) || ismonkey(usr)) //so monkeys can take off their backpacks -- Urist
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if (ishuman(usr) || issmall(usr)) //so monkeys can take off their backpacks -- Urist
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var/mob/M = usr
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if (istype(usr.loc,/obj/mecha)) // stops inventory actions in a mech
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@@ -59,11 +59,16 @@
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unwield()
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/obj/item/weapon/twohanded/attack_self(mob/user as mob)
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if( istype(user,/mob/living/carbon/monkey) )
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user << "<span class='warning'>It's too heavy for you to wield fully.</span>"
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..()
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if(istype(user, /mob/living/carbon/human))
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var/mob/living/carbon/human/H = user
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if(H.species.is_small)
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user << "<span class='warning'>It's too heavy for you to wield fully.</span>"
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return
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else
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return
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..()
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if(wielded) //Trying to unwield it
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unwield()
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user << "<span class='notice'>You are now carrying the [name] with one hand.</span>"
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