First 1/3 of port done.

This commit is contained in:
ZomgPonies
2015-05-25 17:59:30 -04:00
parent 6550d440f8
commit f2d03e93c2
44 changed files with 744 additions and 1040 deletions
+1 -1
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@@ -101,7 +101,7 @@ var/global/nologevent = 0
body += "<br>"
//Monkey
if(ismonkey(M))
if(issmall(M))
body += "<B>Monkeyized</B> | "
else
body += "<A href='?src=\ref[src];monkeyone=\ref[M]'>Monkeyize</A> | "
+4 -3
View File
@@ -436,9 +436,10 @@ var/list/admin_verbs_mentor = list(
var/mob/living/carbon/human/H = T
if (H.species)
D.affected_species = list(H.species.name)
if(istype(T,/mob/living/carbon/monkey))
var/mob/living/carbon/monkey/M = T
D.affected_species = list(M.greaterform)
if(H.species.primitive_form)
D.affected_species |= H.species.primitive_form
if(H.species.greater_form)
D.affected_species |= H.species.greater_form
infect_virus2(T,D,1)
feedback_add_details("admin_verb","GD2") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+2 -2
View File
@@ -234,7 +234,7 @@
M_job = M.job
else if(isslime(M))
M_job = "slime"
else if(ismonkey(M))
else if(issmall(M))
M_job = "Monkey"
else if(isalien(M)) //aliens
if(islarva(M))
@@ -355,7 +355,7 @@
dat += "<td>New Player</td>"
else if(isobserver(M))
dat += "<td>Ghost</td>"
else if(ismonkey(M))
else if(issmall(M))
dat += "<td>Monkey</td>"
else if(isalien(M))
dat += "<td>Alien</td>"
+2 -40
View File
@@ -306,7 +306,7 @@
if("larva") M.change_mob_type( /mob/living/carbon/alien/larva , null, null, delmob, 1 )
if("human") M.change_mob_type( /mob/living/carbon/human/human , null, null, delmob, 1 )
if("slime") M.change_mob_type( /mob/living/carbon/slime , null, null, delmob, 1 )
if("monkey") M.change_mob_type( /mob/living/carbon/monkey , null, null, delmob, 1 )
if("monkey") M.change_mob_type( /mob/living/carbon/human/monkey , null, null, delmob, 1 )
if("robot") M.change_mob_type( /mob/living/silicon/robot , null, null, delmob, 1 )
if("cat") M.change_mob_type( /mob/living/simple_animal/cat , null, null, delmob, 1 )
if("runtime") M.change_mob_type( /mob/living/simple_animal/cat/Runtime , null, null, delmob, 1 )
@@ -1440,44 +1440,6 @@
show_player_panel(H)
//H.regenerate_icons()
/***************** BEFORE**************
if (href_list["l_players"])
var/dat = "<B>Name/Real Name/Key/IP:</B><HR>"
for(var/mob/M in world)
var/foo = ""
if (ismob(M) && M.client)
if(!M.client.authenticated && !M.client.authenticating)
foo += text("\[ <A HREF='?src=\ref[];adminauth=\ref[]'>Authorize</A> | ", src, M)
else
foo += text("\[ <B>Authorized</B> | ")
if(M.start)
if(!istype(M, /mob/living/carbon/monkey))
foo += text("<A HREF='?src=\ref[];monkeyone=\ref[]'>Monkeyize</A> | ", src, M)
else
foo += text("<B>Monkeyized</B> | ")
if(istype(M, /mob/living/silicon/ai))
foo += text("<B>Is an AI</B> | ")
else
foo += text("<A HREF='?src=\ref[];makeai=\ref[]'>Make AI</A> | ", src, M)
if(!(M.z in config.admin_levels))
foo += text("<A HREF='?src=\ref[];sendtoprison=\ref[]'>Prison</A> | ", src, M)
foo += text("<A HREF='?src=\ref[];sendtomaze=\ref[]'>Maze</A> | ", src, M)
else
foo += text("<B>On Z = 2</B> | ")
else
foo += text("<B>Hasn't Entered Game</B> | ")
foo += text("<A HREF='?src=\ref[];revive=\ref[]'>Heal/Revive</A> | ", src, M)
foo += text("<A HREF='?src=\ref[];forcespeech=\ref[]'>Say</A> \]", src, M)
dat += text("N: [] R: [] (K: []) (IP: []) []<BR>", M.name, M.real_name, (M.client ? M.client : "No client"), M.lastKnownIP, foo)
usr << browse(dat, "window=players;size=900x480")
*****************AFTER******************/
// Now isn't that much better? IT IS NOW A PROC, i.e. kinda like a big panel like unstable
else if(href_list["adminplayeropts"])
var/mob/M = locate(href_list["adminplayeropts"])
show_player_panel(M)
@@ -2000,7 +1962,7 @@
where = "onfloor"
if ( where == "inhand" ) //Can only give when human or monkey
if ( !( ishuman(usr) || ismonkey(usr) ) )
if ( !( ishuman(usr) || issmall(usr) ) )
usr << "Can only spawn in hand when you're a human or a monkey."
where = "onfloor"
else if ( usr.get_active_hand() )
-12
View File
@@ -415,18 +415,6 @@ Traitors and the like can also be revived with the previous role mostly intact.
message_admins("\blue [key_name_admin(usr)] has respawned [new_xeno.key] as a filthy xeno.", 1)
return //all done. The ghost is auto-deleted
//check if they were a monkey
else if(findtext(G_found.real_name,"monkey"))
if(alert("This character appears to have been a monkey. Would you like to respawn them as such?",,"Yes","No")=="Yes")
var/mob/living/carbon/monkey/new_monkey = new(pick(latejoin))
G_found.mind.transfer_to(new_monkey) //be careful when doing stuff like this! I've already checked the mind isn't in use
new_monkey.key = G_found.key
new_monkey << "You have been fully respawned. Enjoy the game."
message_admins("\blue [key_name_admin(usr)] has respawned [new_monkey.key] as a filthy xeno.", 1)
return //all done. The ghost is auto-deleted
//Ok, it's not a xeno or a monkey. So, spawn a human.
var/mob/living/carbon/human/new_character = new(pick(latejoin))//The mob being spawned.
var/datum/data/record/record_found //Referenced to later to either randomize or not randomize the character.
+2 -2
View File
@@ -413,13 +413,13 @@ BLIND // can't see anything
A.attack_hand(user)
return
if ((ishuman(usr) || ismonkey(usr)) && src.loc == user) //make it harder to accidentally undress yourself
if ((ishuman(usr) || issmall(usr)) && src.loc == user) //make it harder to accidentally undress yourself
return
..()
/obj/item/clothing/under/MouseDrop(obj/over_object as obj)
if (ishuman(usr) || ismonkey(usr))
if (ishuman(usr) || issmall(usr))
//makes sure that the clothing is equipped so that we can't drag it into our hand from miles away.
if (!(src.loc == usr))
return
-8
View File
@@ -58,14 +58,6 @@
randmutg(H) // Applies good mutation
domutcheck(H,null,1)
for(var/mob/living/carbon/monkey/M in living_mob_list)
var/turf/T = get_turf(M)
if(!T)
continue
if(!(T.z in config.station_levels))
continue
M.apply_effect((rand(5,25)),IRRADIATE,0)
sleep(100)
+24
View File
@@ -570,4 +570,28 @@
else
return ..()
/datum/language/human/monkey
name = "Chimpanzee"
desc = "Ook ook ook."
speech_verb = "chimpers"
ask_verb = "chimpers"
exclaim_verb = "screeches"
key = "6"
/datum/language/skrell/monkey
name = "Neara"
desc = "Squik squik squik."
key = "8"
/datum/language/unathi/monkey
name = "Stok"
desc = "Hiss hiss hiss."
key = "7"
/datum/language/tajaran/monkey
name = "Farwa"
desc = "Meow meow meow."
key = "9"
#undef SCRAMBLE_CACHE_LEN
@@ -256,10 +256,11 @@
if(getBrainLoss() >= 60)
msg += "[t_He] [t_has] a stupid expression on [t_his] face.\n"
if(!key && brain_op_stage != 4 && stat != DEAD)
msg += "<span class='deadsay'>[t_He] [t_is] fast asleep. It doesn't look like they are waking up anytime soon.</span>\n"
else if(!client && brain_op_stage != 4 && stat != DEAD)
msg += "[t_He] [t_has] suddenly fallen asleep.\n"
if(species.show_ssd && (!species.has_organ["brain"] || has_brain()) && stat != DEAD)
if(!key)
msg += "<span class='deadsay'>[t_He] [t_is] fast asleep. It doesn't look like they are waking up anytime soon.</span>\n"
else if(!client)
msg += "[t_He] [t_has] suddenly fallen asleep.\n"
var/list/wound_flavor_text = list()
var/list/is_destroyed = list()
@@ -122,6 +122,18 @@
h_style = "Nucleation Crystals"
..(new_loc, "Nucleation")
/mob/living/carbon/human/monkey/New(var/new_loc)
..(new_loc, "Monkey")
/mob/living/carbon/human/farwa/New(var/new_loc)
..(new_loc, "Farwa")
/mob/living/carbon/human/neara/New(var/new_loc)
..(new_loc, "Neara")
/mob/living/carbon/human/stok/New(var/new_loc)
..(new_loc, "Stok")
/mob/living/carbon/human/Bump(atom/movable/AM as mob|obj, yes)
if ((!( yes ) || now_pushing))
return
@@ -345,10 +345,6 @@
name = "human"
var/mob/living/carbon/human/target = null
/obj/effect/equip_e/monkey
name = "monkey"
var/mob/living/carbon/monkey/target = null
/obj/effect/equip_e/process()
return
@@ -124,6 +124,9 @@ var/global/list/brutefireloss_overlays = list("1" = image("icon" = 'icons/mob/sc
handle_heartattack()
if(!client)
species.handle_npc(src)
if(stat == DEAD)
handle_decay()
@@ -0,0 +1,13 @@
/obj/item/clothing/under/punpun
name = "fancy uniform"
desc = "It looks like it was tailored for a monkey."
icon_state = "punpun"
item_color = "punpun"
species_restricted = list("Monkey")
/mob/living/carbon/human/monkey/punpun/New()
..()
spawn(1)
name = "Pun Pun"
real_name = name
w_uniform = new /obj/item/clothing/under/punpun(src)
@@ -0,0 +1,88 @@
/datum/species/monkey
name = "Monkey"
name_plural = "Monkeys"
blurb = "Ook."
icobase = 'icons/mob/human_races/monkeys/r_monkey.dmi'
deform = 'icons/mob/human_races/monkeys/r_monkey.dmi'
damage_overlays = 'icons/mob/human_races/masks/dam_monkey.dmi'
damage_mask = 'icons/mob/human_races/masks/dam_mask_monkey.dmi'
blood_mask = 'icons/mob/human_races/masks/blood_monkey.dmi'
language = null
default_language = "Chimpanzee"
greater_form = "Human"
is_small = 1
has_fine_manipulation = 0
show_ssd = 0
eyes = "blank_eyes"
gibbed_anim = "gibbed-m"
dusted_anim = "dust-m"
death_message = "lets out a faint chimper as it collapses and stops moving..."
tail = "chimptail"
unarmed_types = list(/datum/unarmed_attack/bite, /datum/unarmed_attack/claws)
inherent_verbs = list(/mob/living/proc/ventcrawl)
hud_type = /datum/hud_data/monkey
meat_type = /obj/item/weapon/reagent_containers/food/snacks/meat/monkey
rarity_value = 0.1
total_health = 75
brute_mod = 1.5
burn_mod = 1.5
flags = IS_RESTRICTED
/datum/species/monkey/handle_npc(var/mob/living/carbon/human/H)
if(H.stat != CONSCIOUS)
return
if(prob(33) && H.canmove && isturf(H.loc) && !H.pulledby) //won't move if being pulled
step(H, pick(cardinal))
if(prob(1))
H.emote(pick("scratch","jump","roll","tail"))
/datum/species/monkey/handle_post_spawn(var/mob/living/carbon/human/H)
H.real_name = "[lowertext(name)] ([rand(100,999)])"
H.name = H.real_name
..()
/datum/species/monkey/tajaran
name = "Farwa"
name_plural = "Farwa"
icobase = 'icons/mob/human_races/monkeys/r_farwa.dmi'
deform = 'icons/mob/human_races/monkeys/r_farwa.dmi'
greater_form = "Tajaran"
default_language = "Farwa"
flesh_color = "#AFA59E"
base_color = "#333333"
tail = "farwatail"
/datum/species/monkey/skrell
name = "Neara"
name_plural = "Neara"
icobase = 'icons/mob/human_races/monkeys/r_neara.dmi'
deform = 'icons/mob/human_races/monkeys/r_neara.dmi'
greater_form = "Skrell"
default_language = "Neara"
flesh_color = "#8CD7A3"
blood_color = "#1D2CBF"
reagent_tag = IS_SKRELL
tail = null
/datum/species/monkey/unathi
name = "Stok"
name_plural = "Stok"
icobase = 'icons/mob/human_races/monkeys/r_stok.dmi'
deform = 'icons/mob/human_races/monkeys/r_stok.dmi'
tail = "stoktail"
greater_form = "Unathi"
default_language = "Stok"
flesh_color = "#34AF10"
base_color = "#066000"
reagent_tag = IS_UNATHI
@@ -0,0 +1,457 @@
/datum/species/human
name = "Human"
icobase = 'icons/mob/human_races/r_human.dmi'
deform = 'icons/mob/human_races/r_def_human.dmi'
primitive_form = "Monkey"
path = /mob/living/carbon/human/human
language = "Sol Common"
flags = HAS_LIPS | HAS_UNDERWEAR | CAN_BE_FAT
bodyflags = HAS_SKIN_TONE
dietflags = DIET_OMNI
unarmed_type = /datum/unarmed_attack/punch
blurb = "Humanity originated in the Sol system, and over the last five centuries has spread \
colonies across a wide swathe of space. They hold a wide range of forms and creeds.<br/><br/> \
While the central Sol government maintains control of its far-flung people, powerful corporate \
interests, rampant cyber and bio-augmentation and secretive factions make life on most human \
worlds tumultous at best."
/datum/species/unathi
name = "Unathi"
icobase = 'icons/mob/human_races/r_lizard.dmi'
deform = 'icons/mob/human_races/r_def_lizard.dmi'
path = /mob/living/carbon/human/unathi
default_language = "Galactic Common"
language = "Sinta'unathi"
tail = "sogtail"
unarmed_type = /datum/unarmed_attack/claws
primitive_form = "Stok"
darksight = 3
blurb = "A heavily reptillian species, Unathi (or 'Sinta as they call themselves) hail from the \
Uuosa-Eso system, which roughly translates to 'burning mother'.<br/><br/>Coming from a harsh, radioactive \
desert planet, they mostly hold ideals of honesty, virtue, martial combat and bravery above all \
else, frequently even their own lives. They prefer warmer temperatures than most species and \
their native tongue is a heavy hissing laungage called Sinta'Unathi."
flags = HAS_LIPS | HAS_UNDERWEAR
bodyflags = FEET_CLAWS | HAS_TAIL | HAS_SKIN_COLOR | TAIL_WAGGING
dietflags = DIET_CARN
cold_level_1 = 280 //Default 260 - Lower is better
cold_level_2 = 220 //Default 200
cold_level_3 = 140 //Default 120
heat_level_1 = 380 //Default 360 - Higher is better
heat_level_2 = 420 //Default 400
heat_level_3 = 480 //Default 460
heat_level_3_breathe = 1100 //Default 1000
flesh_color = "#34AF10"
reagent_tag = IS_UNATHI
base_color = "#066000"
/datum/species/unathi/handle_death(var/mob/living/carbon/human/H)
H.stop_tail_wagging(1)
/datum/species/tajaran
name = "Tajaran"
icobase = 'icons/mob/human_races/r_tajaran.dmi'
deform = 'icons/mob/human_races/r_def_tajaran.dmi'
path = /mob/living/carbon/human/tajaran
default_language = "Galactic Common"
language = "Siik'tajr"
tail = "tajtail"
unarmed_type = /datum/unarmed_attack/claws
darksight = 8
blurb = "The Tajaran race is a species of feline-like bipeds hailing from the planet of Ahdomai in the \
S'randarr system. They have been brought up into the space age by the Humans and Skrell, and have been \
influenced heavily by their long history of Slavemaster rule. They have a structured, clan-influenced way \
of family and politics. They prefer colder environments, and speak a variety of languages, mostly Siik'Maas, \
using unique inflections their mouths form."
cold_level_1 = 240
cold_level_2 = 180
cold_level_3 = 100
heat_level_1 = 340
heat_level_2 = 380
heat_level_3 = 440
heat_level_3_breathe = 900
primitive_form = "Farwa"
flags = HAS_LIPS | HAS_UNDERWEAR | CAN_BE_FAT
bodyflags = FEET_PADDED | HAS_TAIL | HAS_SKIN_COLOR | TAIL_WAGGING
dietflags = DIET_OMNI
flesh_color = "#AFA59E"
base_color = "#333333"
/datum/species/tajaran/handle_death(var/mob/living/carbon/human/H)
H.stop_tail_wagging(1)
/datum/species/vulpkanin
name = "Vulpkanin"
icobase = 'icons/mob/human_races/r_vulpkanin.dmi'
deform = 'icons/mob/human_races/r_vulpkanin.dmi'
path = /mob/living/carbon/human/vulpkanin
default_language = "Galactic Common"
language = "Canilunzt"
tail = "vulptail"
unarmed_type = /datum/unarmed_attack/claws
darksight = 8
blurb = "Vulpkanin are a species of sharp-witted canine-pideds residing on the planet Altam just barely within the \
dual-star Vazzend system. Their politically de-centralized society and independent natures have led them to become a species and \
culture both feared and respected for their scientific breakthroughs. Discovery, loyalty, and utilitarianism dominates their lifestyles \
to the degree it can cause conflict with more rigorous and strict authorities. They speak a guttural language known as 'Canilunzt' \
which has a heavy emphasis on utilizing tail positioning and ear twitches to communicate intent."
flags = HAS_LIPS | HAS_UNDERWEAR
bodyflags = FEET_PADDED | HAS_TAIL | HAS_SKIN_COLOR | TAIL_WAGGING
dietflags = DIET_OMNI
flesh_color = "#966464"
base_color = "#BE8264"
/datum/species/vulpkanin/handle_death(var/mob/living/carbon/human/H)
H.stop_tail_wagging(1)
/datum/species/skrell
name = "Skrell"
icobase = 'icons/mob/human_races/r_skrell.dmi'
deform = 'icons/mob/human_races/r_def_skrell.dmi'
path = /mob/living/carbon/human/skrell
default_language = "Galactic Common"
language = "Skrellian"
primitive_form = "Neara"
unarmed_type = /datum/unarmed_attack/punch
blurb = "An amphibious species, Skrell come from the star system known as Qerr'Vallis, which translates to 'Star of \
the royals' or 'Light of the Crown'.<br/><br/>Skrell are a highly advanced and logical race who live under the rule \
of the Qerr'Katish, a caste within their society which keeps the empire of the Skrell running smoothly. Skrell are \
herbivores on the whole and tend to be co-operative with the other species of the galaxy, although they rarely reveal \
the secrets of their empire to their allies."
flags = HAS_LIPS | HAS_UNDERWEAR
bodyflags = HAS_SKIN_COLOR
dietflags = DIET_HERB
flesh_color = "#8CD7A3"
blood_color = "#1D2CBF"
reagent_tag = IS_SKRELL
/datum/species/vox
name = "Vox"
icobase = 'icons/mob/human_races/r_vox.dmi'
deform = 'icons/mob/human_races/r_def_vox.dmi'
path = /mob/living/carbon/human/vox
default_language = "Galactic Common"
language = "Vox-pidgin"
speech_sounds = list('sound/voice/shriek1.ogg')
speech_chance = 20
unarmed_type = /datum/unarmed_attack/claws //I dont think it will hurt to give vox claws too.
blurb = "The Vox are the broken remnants of a once-proud race, now reduced to little more than \
scavenging vermin who prey on isolated stations, ships or planets to keep their own ancient arkships \
alive. They are four to five feet tall, reptillian, beaked, tailed and quilled; human crews often \
refer to them as 'shitbirds' for their violent and offensive nature, as well as their horrible \
smell.<br/><br/>Most humans will never meet a Vox raider, instead learning of this insular species through \
dealing with their traders and merchants; those that do rarely enjoy the experience."
warning_low_pressure = 50
hazard_low_pressure = 0
cold_level_1 = 80
cold_level_2 = 50
cold_level_3 = 0
eyes = "vox_eyes_s"
breath_type = "nitrogen"
poison_type = "oxygen"
flags = NO_SCAN | IS_WHITELISTED
dietflags = DIET_OMNI
blood_color = "#2299FC"
flesh_color = "#808D11"
reagent_tag = IS_VOX
makeName(var/gender,var/mob/living/carbon/human/H=null)
var/sounds = rand(2,8)
var/i = 0
var/newname = ""
while(i<=sounds)
i++
newname += pick(vox_name_syllables)
return capitalize(newname)
/*
/datum/species/vox/handle_post_spawn(var/mob/living/carbon/human/H)
H.verbs += /mob/living/carbon/human/proc/leap
..() */
/datum/species/vox/armalis/handle_post_spawn(var/mob/living/carbon/human/H)
H.verbs += /mob/living/carbon/human/proc/gut
..()
/datum/species/vox/armalis
name = "Vox Armalis"
icobase = 'icons/mob/human_races/r_armalis.dmi'
deform = 'icons/mob/human_races/r_armalis.dmi'
path = /mob/living/carbon/human/voxarmalis
unarmed_type = /datum/unarmed_attack/claws/armalis
warning_low_pressure = 50
hazard_low_pressure = 0
cold_level_1 = 80
cold_level_2 = 50
cold_level_3 = 0
heat_level_1 = 2000
heat_level_2 = 3000
heat_level_3 = 4000
heat_level_3_breathe = 4000
brute_mod = 0.2
burn_mod = 0.2
eyes = "blank_eyes"
breath_type = "nitrogen"
poison_type = "oxygen"
flags = NO_SCAN | NO_BLOOD | HAS_TAIL | NO_PAIN | IS_WHITELISTED
dietflags = DIET_OMNI //should inherit this from vox, this is here just in case
blood_color = "#2299FC"
flesh_color = "#808D11"
reagent_tag = IS_VOX
tail = "armalis_tail"
icon_template = 'icons/mob/human_races/r_armalis.dmi'
has_organ = list(
"heart" = /obj/item/organ/heart,
"lungs" = /obj/item/organ/lungs,
"liver" = /obj/item/organ/liver,
"kidneys" = /obj/item/organ/kidneys,
"brain" = /obj/item/organ/brain,
"eyes" = /obj/item/organ/eyes,
"stack" = /obj/item/organ/stack/vox
)
/datum/species/kidan
name = "Kidan"
icobase = 'icons/mob/human_races/r_kidan.dmi'
deform = 'icons/mob/human_races/r_def_kidan.dmi'
path = /mob/living/carbon/human/kidan
default_language = "Galactic Common"
language = "Chittin"
unarmed_type = /datum/unarmed_attack/claws
brute_mod = 0.8
flags = IS_WHITELISTED
bodyflags = FEET_CLAWS
dietflags = DIET_HERB
blood_color = "#FB9800"
/datum/species/slime
name = "Slime People"
default_language = "Galactic Common"
language = "Bubblish"
icobase = 'icons/mob/human_races/r_slime.dmi'
deform = 'icons/mob/human_races/r_slime.dmi'
path = /mob/living/carbon/human/slime
unarmed_type = /datum/unarmed_attack/punch
flags = IS_WHITELISTED | NO_BREATHE | HAS_LIPS | NO_INTORGANS | NO_SCAN
bodyflags = HAS_SKIN_COLOR
bloodflags = BLOOD_SLIME
dietflags = DIET_CARN
//ventcrawler = 1 //ventcrawling commented out
has_organ = list(
"brain" = /obj/item/organ/brain/slime
)
/datum/species/grey
name = "Grey"
icobase = 'icons/mob/human_races/r_grey.dmi'
deform = 'icons/mob/human_races/r_def_grey.dmi'
default_language = "Galactic Common"
//language = "Grey" // Perhaps if they ever get a hivemind
unarmed_type = /datum/unarmed_attack/punch
darksight = 5 // BOOSTED from 2
eyes = "grey_eyes_s"
brute_mod = 1.25 //greys are fragile
default_genes = list(REMOTE_TALK)
flags = IS_WHITELISTED | HAS_LIPS | HAS_UNDERWEAR | CAN_BE_FAT
dietflags = DIET_HERB
blood_color = "#A200FF"
/datum/species/grey/handle_dna(var/mob/living/carbon/C, var/remove)
if(!remove)
C.dna.SetSEState(REMOTETALKBLOCK,1,1)
C.mutations |= REMOTE_TALK
genemutcheck(C,REMOTETALKBLOCK,null,MUTCHK_FORCED)
else
C.dna.SetSEState(REMOTETALKBLOCK,0,1)
C.mutations -= REMOTE_TALK
genemutcheck(C,REMOTETALKBLOCK,null,MUTCHK_FORCED)
C.update_mutations()
..()
/datum/species/diona
name = "Diona"
icobase = 'icons/mob/human_races/r_diona.dmi'
deform = 'icons/mob/human_races/r_def_plant.dmi'
path = /mob/living/carbon/human/diona
default_language = "Galactic Common"
language = "Rootspeak"
unarmed_type = /datum/unarmed_attack/diona
//primitive_form = "Nymph"
slowdown = 5
warning_low_pressure = 50
hazard_low_pressure = -1
cold_level_1 = 50
cold_level_2 = -1
cold_level_3 = -1
heat_level_1 = 300
heat_level_2 = 340
heat_level_3 = 400
heat_level_3_breathe = 700
blurb = "Commonly referred to (erroneously) as 'plant people', the Dionaea are a strange space-dwelling collective \
species hailing from Epsilon Ursae Minoris. Each 'diona' is a cluster of numerous cat-sized organisms called nymphs; \
there is no effective upper limit to the number that can fuse in gestalt, and reports exist of the Epsilon Ursae \
Minoris primary being ringed with a cloud of singing space-station-sized entities.<br/><br/>The Dionaea coexist peacefully with \
all known species, especially the Skrell. Their communal mind makes them slow to react, and they have difficulty understanding \
even the simplest concepts of other minds. Their alien physiology allows them survive happily off a diet of nothing but light, \
water and other radiation."
flags = NO_BREATHE | REQUIRE_LIGHT | IS_PLANT | RAD_ABSORB | NO_BLOOD | NO_PAIN
dietflags = 0 //Diona regenerate nutrition in light, no diet necessary
body_temperature = T0C + 15 //make the plant people have a bit lower body temperature, why not
blood_color = "#004400"
flesh_color = "#907E4A"
reagent_tag = IS_DIONA
has_organ = list(
"nutrient channel" = /obj/item/organ/diona/nutrients,
"neural strata" = /obj/item/organ/diona/strata,
"response node" = /obj/item/organ/diona/node,
"gas bladder" = /obj/item/organ/diona/bladder,
"polyp segment" = /obj/item/organ/diona/polyp,
"anchoring ligament" = /obj/item/organ/diona/ligament
)
has_limbs = list(
"chest" = list("path" = /obj/item/organ/external/diona/chest),
"groin" = list("path" = /obj/item/organ/external/diona/groin),
"head" = list("path" = /obj/item/organ/external/diona/head),
"l_arm" = list("path" = /obj/item/organ/external/diona/arm),
"r_arm" = list("path" = /obj/item/organ/external/diona/arm/right),
"l_leg" = list("path" = /obj/item/organ/external/diona/leg),
"r_leg" = list("path" = /obj/item/organ/external/diona/leg/right),
"l_hand" = list("path" = /obj/item/organ/external/diona/hand),
"r_hand" = list("path" = /obj/item/organ/external/diona/hand/right),
"l_foot" = list("path" = /obj/item/organ/external/diona/foot),
"r_foot" = list("path" = /obj/item/organ/external/diona/foot/right)
)
/datum/species/diona/can_understand(var/mob/other)
var/mob/living/carbon/monkey/diona/D = other
if(istype(D))
return 1
return 0
/datum/species/diona/handle_post_spawn(var/mob/living/carbon/human/H)
H.gender = NEUTER
return ..()
/* //overpowered and dumb as hell; they get cloning back, though.
/datum/species/diona/handle_death(var/mob/living/carbon/human/H)
var/mob/living/carbon/monkey/diona/S = new(get_turf(H))
if(H.mind)
H.mind.transfer_to(S)
else
S.key = H.key
for(var/mob/living/carbon/monkey/diona/D in H.contents)
if(D.client)
D.loc = H.loc
else
del(D)
H.visible_message("\red[H] splits apart with a wet slithering noise!") */
/datum/species/machine
name = "Machine"
icobase = 'icons/mob/human_races/r_machine.dmi'
deform = 'icons/mob/human_races/r_machine.dmi'
path = /mob/living/carbon/human/machine
default_language = "Galactic Common"
language = "Trinary"
unarmed_type = /datum/unarmed_attack/punch
eyes = "blank_eyes"
brute_mod = 1.5
burn_mod = 1.5
cold_level_1 = 50
cold_level_2 = -1
cold_level_3 = -1
heat_level_1 = 500 //gives them about 25 seconds in space before taking damage
heat_level_2 = 540
heat_level_3 = 600
heat_level_3_breathe = 600
synth_temp_gain = 10 //this should cause IPCs to stabilize at ~80 C in a 20 C environment.
flags = IS_WHITELISTED | NO_BREATHE | NO_SCAN | NO_BLOOD | NO_PAIN | IS_SYNTHETIC | NO_INTORGANS
dietflags = 0 //IPCs can't eat, so no diet
blood_color = "#1F181F"
flesh_color = "#AAAAAA"
/datum/species/machine/handle_death(var/mob/living/carbon/human/H)
H.emote("deathgasp")
for(var/organ_name in H.organs_by_name)
if (organ_name == "head") // do the head last as that's when the user will be transfered to the posibrain
continue
var/obj/item/organ/external/O = H.organs_by_name[organ_name]
if(O && (O.body_part != UPPER_TORSO) && (O.body_part != LOWER_TORSO)) // We're making them fall apart, not gibbing them!
O.droplimb(1)
var/obj/item/organ/external/O = H.organs_by_name["head"]
if(O) O.droplimb(1)
+14 -462
View File
@@ -7,10 +7,17 @@
var/path // Species path
var/icobase = 'icons/mob/human_races/r_human.dmi' // Normal icon set.
var/deform = 'icons/mob/human_races/r_def_human.dmi' // Mutated icon set.
// Damage overlay and masks.
var/damage_overlays = 'icons/mob/human_races/masks/dam_human.dmi'
var/damage_mask = 'icons/mob/human_races/masks/dam_mask_human.dmi'
var/blood_mask = 'icons/mob/human_races/masks/blood_human.dmi'
var/eyes = "eyes_s" // Icon for eyes.
var/blurb = "A completely nondescript species." // A brief lore summary for use in the chargen screen.
var/primitive // Lesser form, if any (ie. monkey for humans)
var/primitive_form // Lesser form, if any (ie. monkey for humans)
var/greater_form // Greater form, if any, ie. human for monkeys.
var/tail // Name of tail image in species effects icon file.
var/unarmed //For empty hand harm-intent attack
var/unarmed_type = /datum/unarmed_attack
@@ -60,12 +67,15 @@
var/blood_color = "#A10808" //Red.
var/flesh_color = "#FFC896" //Pink.
var/single_gib_type = /obj/effect/decal/cleanable/blood/gibs
var/meat_type = /obj/item/weapon/reagent_containers/food/snacks/meat/human
var/base_color //Used when setting species.
//Used in icon caching.
var/race_key = 0
var/icon/icon_template
var/is_small
var/show_ssd = 1
// Language/culture vars.
var/default_language = "Galactic Common" // Default language is used when 'say' is used without modifiers.
@@ -314,467 +324,9 @@
/datum/species/proc/can_understand(var/mob/other)
return
/datum/species/human
name = "Human"
icobase = 'icons/mob/human_races/r_human.dmi'
deform = 'icons/mob/human_races/r_def_human.dmi'
primitive = /mob/living/carbon/monkey
path = /mob/living/carbon/human/human
language = "Sol Common"
flags = HAS_LIPS | HAS_UNDERWEAR | CAN_BE_FAT
bodyflags = HAS_SKIN_TONE
dietflags = DIET_OMNI
unarmed_type = /datum/unarmed_attack/punch
blurb = "Humanity originated in the Sol system, and over the last five centuries has spread \
colonies across a wide swathe of space. They hold a wide range of forms and creeds.<br/><br/> \
While the central Sol government maintains control of its far-flung people, powerful corporate \
interests, rampant cyber and bio-augmentation and secretive factions make life on most human \
worlds tumultous at best."
/datum/species/unathi
name = "Unathi"
icobase = 'icons/mob/human_races/r_lizard.dmi'
deform = 'icons/mob/human_races/r_def_lizard.dmi'
path = /mob/living/carbon/human/unathi
default_language = "Galactic Common"
language = "Sinta'unathi"
tail = "sogtail"
unarmed_type = /datum/unarmed_attack/claws
primitive = /mob/living/carbon/monkey/unathi
darksight = 3
blurb = "A heavily reptillian species, Unathi (or 'Sinta as they call themselves) hail from the \
Uuosa-Eso system, which roughly translates to 'burning mother'.<br/><br/>Coming from a harsh, radioactive \
desert planet, they mostly hold ideals of honesty, virtue, martial combat and bravery above all \
else, frequently even their own lives. They prefer warmer temperatures than most species and \
their native tongue is a heavy hissing laungage called Sinta'Unathi."
flags = HAS_LIPS | HAS_UNDERWEAR
bodyflags = FEET_CLAWS | HAS_TAIL | HAS_SKIN_COLOR | TAIL_WAGGING
dietflags = DIET_CARN
cold_level_1 = 280 //Default 260 - Lower is better
cold_level_2 = 220 //Default 200
cold_level_3 = 140 //Default 120
heat_level_1 = 380 //Default 360 - Higher is better
heat_level_2 = 420 //Default 400
heat_level_3 = 480 //Default 460
heat_level_3_breathe = 1100 //Default 1000
flesh_color = "#34AF10"
reagent_tag = IS_UNATHI
base_color = "#066000"
/datum/species/unathi/handle_death(var/mob/living/carbon/human/H)
H.stop_tail_wagging(1)
/datum/species/tajaran
name = "Tajaran"
icobase = 'icons/mob/human_races/r_tajaran.dmi'
deform = 'icons/mob/human_races/r_def_tajaran.dmi'
path = /mob/living/carbon/human/tajaran
default_language = "Galactic Common"
language = "Siik'tajr"
tail = "tajtail"
unarmed_type = /datum/unarmed_attack/claws
darksight = 8
blurb = "The Tajaran race is a species of feline-like bipeds hailing from the planet of Ahdomai in the \
S'randarr system. They have been brought up into the space age by the Humans and Skrell, and have been \
influenced heavily by their long history of Slavemaster rule. They have a structured, clan-influenced way \
of family and politics. They prefer colder environments, and speak a variety of languages, mostly Siik'Maas, \
using unique inflections their mouths form."
cold_level_1 = 240
cold_level_2 = 180
cold_level_3 = 100
heat_level_1 = 340
heat_level_2 = 380
heat_level_3 = 440
heat_level_3_breathe = 900
primitive = /mob/living/carbon/monkey/tajara
flags = HAS_LIPS | HAS_UNDERWEAR | CAN_BE_FAT
bodyflags = FEET_PADDED | HAS_TAIL | HAS_SKIN_COLOR | TAIL_WAGGING
dietflags = DIET_OMNI
flesh_color = "#AFA59E"
base_color = "#333333"
/datum/species/tajaran/handle_death(var/mob/living/carbon/human/H)
H.stop_tail_wagging(1)
/datum/species/vulpkanin
name = "Vulpkanin"
icobase = 'icons/mob/human_races/r_vulpkanin.dmi'
deform = 'icons/mob/human_races/r_vulpkanin.dmi'
path = /mob/living/carbon/human/vulpkanin
default_language = "Galactic Common"
language = "Canilunzt"
primitive = /mob/living/carbon/monkey/vulpkanin
tail = "vulptail"
unarmed_type = /datum/unarmed_attack/claws
darksight = 8
blurb = "Vulpkanin are a species of sharp-witted canine-pideds residing on the planet Altam just barely within the \
dual-star Vazzend system. Their politically de-centralized society and independent natures have led them to become a species and \
culture both feared and respected for their scientific breakthroughs. Discovery, loyalty, and utilitarianism dominates their lifestyles \
to the degree it can cause conflict with more rigorous and strict authorities. They speak a guttural language known as 'Canilunzt' \
which has a heavy emphasis on utilizing tail positioning and ear twitches to communicate intent."
flags = HAS_LIPS | HAS_UNDERWEAR
bodyflags = FEET_PADDED | HAS_TAIL | HAS_SKIN_COLOR | TAIL_WAGGING
dietflags = DIET_OMNI
flesh_color = "#966464"
base_color = "#BE8264"
/datum/species/vulpkanin/handle_death(var/mob/living/carbon/human/H)
H.stop_tail_wagging(1)
/datum/species/skrell
name = "Skrell"
icobase = 'icons/mob/human_races/r_skrell.dmi'
deform = 'icons/mob/human_races/r_def_skrell.dmi'
path = /mob/living/carbon/human/skrell
default_language = "Galactic Common"
language = "Skrellian"
primitive = /mob/living/carbon/monkey/skrell
unarmed_type = /datum/unarmed_attack/punch
blurb = "An amphibious species, Skrell come from the star system known as Qerr'Vallis, which translates to 'Star of \
the royals' or 'Light of the Crown'.<br/><br/>Skrell are a highly advanced and logical race who live under the rule \
of the Qerr'Katish, a caste within their society which keeps the empire of the Skrell running smoothly. Skrell are \
herbivores on the whole and tend to be co-operative with the other species of the galaxy, although they rarely reveal \
the secrets of their empire to their allies."
flags = HAS_LIPS | HAS_UNDERWEAR
bodyflags = HAS_SKIN_COLOR
dietflags = DIET_HERB
flesh_color = "#8CD7A3"
blood_color = "#1D2CBF"
reagent_tag = IS_SKRELL
/datum/species/vox
name = "Vox"
icobase = 'icons/mob/human_races/r_vox.dmi'
deform = 'icons/mob/human_races/r_def_vox.dmi'
path = /mob/living/carbon/human/vox
default_language = "Galactic Common"
language = "Vox-pidgin"
speech_sounds = list('sound/voice/shriek1.ogg')
speech_chance = 20
unarmed_type = /datum/unarmed_attack/claws //I dont think it will hurt to give vox claws too.
blurb = "The Vox are the broken remnants of a once-proud race, now reduced to little more than \
scavenging vermin who prey on isolated stations, ships or planets to keep their own ancient arkships \
alive. They are four to five feet tall, reptillian, beaked, tailed and quilled; human crews often \
refer to them as 'shitbirds' for their violent and offensive nature, as well as their horrible \
smell.<br/><br/>Most humans will never meet a Vox raider, instead learning of this insular species through \
dealing with their traders and merchants; those that do rarely enjoy the experience."
warning_low_pressure = 50
hazard_low_pressure = 0
cold_level_1 = 80
cold_level_2 = 50
cold_level_3 = 0
eyes = "vox_eyes_s"
breath_type = "nitrogen"
poison_type = "oxygen"
flags = NO_SCAN | IS_WHITELISTED
dietflags = DIET_OMNI
blood_color = "#2299FC"
flesh_color = "#808D11"
reagent_tag = IS_VOX
makeName(var/gender,var/mob/living/carbon/human/H=null)
var/sounds = rand(2,8)
var/i = 0
var/newname = ""
while(i<=sounds)
i++
newname += pick(vox_name_syllables)
return capitalize(newname)
/*
/datum/species/vox/handle_post_spawn(var/mob/living/carbon/human/H)
H.verbs += /mob/living/carbon/human/proc/leap
..() */
/datum/species/vox/armalis/handle_post_spawn(var/mob/living/carbon/human/H)
H.verbs += /mob/living/carbon/human/proc/gut
..()
/datum/species/vox/armalis
name = "Vox Armalis"
icobase = 'icons/mob/human_races/r_armalis.dmi'
deform = 'icons/mob/human_races/r_armalis.dmi'
path = /mob/living/carbon/human/voxarmalis
unarmed_type = /datum/unarmed_attack/claws/armalis
warning_low_pressure = 50
hazard_low_pressure = 0
cold_level_1 = 80
cold_level_2 = 50
cold_level_3 = 0
heat_level_1 = 2000
heat_level_2 = 3000
heat_level_3 = 4000
heat_level_3_breathe = 4000
brute_mod = 0.2
burn_mod = 0.2
eyes = "blank_eyes"
breath_type = "nitrogen"
poison_type = "oxygen"
flags = NO_SCAN | NO_BLOOD | HAS_TAIL | NO_PAIN | IS_WHITELISTED
dietflags = DIET_OMNI //should inherit this from vox, this is here just in case
blood_color = "#2299FC"
flesh_color = "#808D11"
reagent_tag = IS_VOX
tail = "armalis_tail"
icon_template = 'icons/mob/human_races/r_armalis.dmi'
has_organ = list(
"heart" = /obj/item/organ/heart,
"lungs" = /obj/item/organ/lungs,
"liver" = /obj/item/organ/liver,
"kidneys" = /obj/item/organ/kidneys,
"brain" = /obj/item/organ/brain,
"eyes" = /obj/item/organ/eyes,
"stack" = /obj/item/organ/stack/vox
)
/datum/species/kidan
name = "Kidan"
icobase = 'icons/mob/human_races/r_kidan.dmi'
deform = 'icons/mob/human_races/r_def_kidan.dmi'
path = /mob/living/carbon/human/kidan
default_language = "Galactic Common"
language = "Chittin"
unarmed_type = /datum/unarmed_attack/claws
brute_mod = 0.8
flags = IS_WHITELISTED
bodyflags = FEET_CLAWS
dietflags = DIET_HERB
blood_color = "#FB9800"
/datum/species/slime
name = "Slime People"
default_language = "Galactic Common"
language = "Bubblish"
icobase = 'icons/mob/human_races/r_slime.dmi'
deform = 'icons/mob/human_races/r_slime.dmi'
path = /mob/living/carbon/human/slime
primitive = /mob/living/carbon/slime
unarmed_type = /datum/unarmed_attack/punch
flags = IS_WHITELISTED | NO_BREATHE | HAS_LIPS | NO_INTORGANS | NO_SCAN
bodyflags = HAS_SKIN_COLOR
bloodflags = BLOOD_SLIME
dietflags = DIET_CARN
//ventcrawler = 1 //ventcrawling commented out
has_organ = list(
"brain" = /obj/item/organ/brain/slime
)
/datum/species/grey
name = "Grey"
icobase = 'icons/mob/human_races/r_grey.dmi'
deform = 'icons/mob/human_races/r_def_grey.dmi'
default_language = "Galactic Common"
//language = "Grey" // Perhaps if they ever get a hivemind
unarmed_type = /datum/unarmed_attack/punch
darksight = 5 // BOOSTED from 2
eyes = "grey_eyes_s"
brute_mod = 1.25 //greys are fragile
default_genes = list(REMOTE_TALK)
primitive = /mob/living/carbon/monkey // TODO
flags = IS_WHITELISTED | HAS_LIPS | HAS_UNDERWEAR | CAN_BE_FAT
dietflags = DIET_HERB
blood_color = "#A200FF"
/datum/species/grey/handle_dna(var/mob/living/carbon/C, var/remove)
if(!remove)
C.dna.SetSEState(REMOTETALKBLOCK,1,1)
C.mutations |= REMOTE_TALK
genemutcheck(C,REMOTETALKBLOCK,null,MUTCHK_FORCED)
else
C.dna.SetSEState(REMOTETALKBLOCK,0,1)
C.mutations -= REMOTE_TALK
genemutcheck(C,REMOTETALKBLOCK,null,MUTCHK_FORCED)
C.update_mutations()
..()
/datum/species/diona
name = "Diona"
icobase = 'icons/mob/human_races/r_diona.dmi'
deform = 'icons/mob/human_races/r_def_plant.dmi'
path = /mob/living/carbon/human/diona
default_language = "Galactic Common"
language = "Rootspeak"
unarmed_type = /datum/unarmed_attack/diona
primitive = /mob/living/carbon/monkey/diona
slowdown = 5
warning_low_pressure = 50
hazard_low_pressure = -1
cold_level_1 = 50
cold_level_2 = -1
cold_level_3 = -1
heat_level_1 = 300
heat_level_2 = 340
heat_level_3 = 400
heat_level_3_breathe = 700
blurb = "Commonly referred to (erroneously) as 'plant people', the Dionaea are a strange space-dwelling collective \
species hailing from Epsilon Ursae Minoris. Each 'diona' is a cluster of numerous cat-sized organisms called nymphs; \
there is no effective upper limit to the number that can fuse in gestalt, and reports exist of the Epsilon Ursae \
Minoris primary being ringed with a cloud of singing space-station-sized entities.<br/><br/>The Dionaea coexist peacefully with \
all known species, especially the Skrell. Their communal mind makes them slow to react, and they have difficulty understanding \
even the simplest concepts of other minds. Their alien physiology allows them survive happily off a diet of nothing but light, \
water and other radiation."
flags = NO_BREATHE | REQUIRE_LIGHT | IS_PLANT | RAD_ABSORB | NO_BLOOD | NO_PAIN
dietflags = 0 //Diona regenerate nutrition in light, no diet necessary
body_temperature = T0C + 15 //make the plant people have a bit lower body temperature, why not
blood_color = "#004400"
flesh_color = "#907E4A"
reagent_tag = IS_DIONA
has_organ = list(
"nutrient channel" = /obj/item/organ/diona/nutrients,
"neural strata" = /obj/item/organ/diona/strata,
"response node" = /obj/item/organ/diona/node,
"gas bladder" = /obj/item/organ/diona/bladder,
"polyp segment" = /obj/item/organ/diona/polyp,
"anchoring ligament" = /obj/item/organ/diona/ligament
)
has_limbs = list(
"chest" = list("path" = /obj/item/organ/external/diona/chest),
"groin" = list("path" = /obj/item/organ/external/diona/groin),
"head" = list("path" = /obj/item/organ/external/diona/head),
"l_arm" = list("path" = /obj/item/organ/external/diona/arm),
"r_arm" = list("path" = /obj/item/organ/external/diona/arm/right),
"l_leg" = list("path" = /obj/item/organ/external/diona/leg),
"r_leg" = list("path" = /obj/item/organ/external/diona/leg/right),
"l_hand" = list("path" = /obj/item/organ/external/diona/hand),
"r_hand" = list("path" = /obj/item/organ/external/diona/hand/right),
"l_foot" = list("path" = /obj/item/organ/external/diona/foot),
"r_foot" = list("path" = /obj/item/organ/external/diona/foot/right)
)
/datum/species/diona/can_understand(var/mob/other)
var/mob/living/carbon/monkey/diona/D = other
if(istype(D))
return 1
return 0
/datum/species/diona/handle_post_spawn(var/mob/living/carbon/human/H)
H.gender = NEUTER
return ..()
/* //overpowered and dumb as hell; they get cloning back, though.
/datum/species/diona/handle_death(var/mob/living/carbon/human/H)
var/mob/living/carbon/monkey/diona/S = new(get_turf(H))
if(H.mind)
H.mind.transfer_to(S)
else
S.key = H.key
for(var/mob/living/carbon/monkey/diona/D in H.contents)
if(D.client)
D.loc = H.loc
else
del(D)
H.visible_message("\red[H] splits apart with a wet slithering noise!") */
/datum/species/machine
name = "Machine"
icobase = 'icons/mob/human_races/r_machine.dmi'
deform = 'icons/mob/human_races/r_machine.dmi'
path = /mob/living/carbon/human/machine
default_language = "Galactic Common"
language = "Trinary"
unarmed_type = /datum/unarmed_attack/punch
eyes = "blank_eyes"
brute_mod = 1.5
burn_mod = 1.5
cold_level_1 = 50
cold_level_2 = -1
cold_level_3 = -1
heat_level_1 = 500 //gives them about 25 seconds in space before taking damage
heat_level_2 = 540
heat_level_3 = 600
heat_level_3_breathe = 600
synth_temp_gain = 10 //this should cause IPCs to stabilize at ~80 C in a 20 C environment.
flags = IS_WHITELISTED | NO_BREATHE | NO_SCAN | NO_BLOOD | NO_PAIN | IS_SYNTHETIC | NO_INTORGANS
dietflags = 0 //IPCs can't eat, so no diet
blood_color = "#1F181F"
flesh_color = "#AAAAAA"
/datum/species/machine/handle_death(var/mob/living/carbon/human/H)
H.emote("deathgasp")
for(var/organ_name in H.organs_by_name)
if (organ_name == "head") // do the head last as that's when the user will be transfered to the posibrain
continue
var/obj/item/organ/external/O = H.organs_by_name[organ_name]
if(O && (O.body_part != UPPER_TORSO) && (O.body_part != LOWER_TORSO)) // We're making them fall apart, not gibbing them!
O.droplimb(1)
var/obj/item/organ/external/O = H.organs_by_name["head"]
if(O) O.droplimb(1)
// Called in life() when the mob has no client.
/datum/species/proc/handle_npc(var/mob/living/carbon/human/H)
return
//Species unarmed attacks