From b45e32e2d68350dfc82c7d1cb489d301c7bc5690 Mon Sep 17 00:00:00 2001 From: Patrick Meade Date: Fri, 22 May 2020 17:50:04 -0500 Subject: [PATCH] Fix spelling of Disintegrate --- code/game/gamemodes/wizard/wizloadouts.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/gamemodes/wizard/wizloadouts.dm b/code/game/gamemodes/wizard/wizloadouts.dm index dfe36dcd8ab..0e53d30f1bf 100644 --- a/code/game/gamemodes/wizard/wizloadouts.dm +++ b/code/game/gamemodes/wizard/wizloadouts.dm @@ -4,7 +4,7 @@ /datum/spellbook_entry/loadout/mutant name = "Offense Focus : Mutant" desc = "A spellset focused around the Mutate spell as its main source of damage, which provides stun protection, laser eyes, and strong punches.
\ - Ethereal Jaunt and Blink provide escape and mobility, while Magic Missile and Desintegrate can be used together for dangerous or key targets.
\ + Ethereal Jaunt and Blink provide escape and mobility, while Magic Missile and Disintegrate can be used together for dangerous or key targets.
\ As this set lacks any form of healing or resurrection, healing items should be acquired from the station, and you should be careful to avoid being hurt in the first place.

\ Provides Mutate, Ethereal Jaunt, Blink, Magic Missile, and Disintegrate." log_name = "OM" @@ -26,7 +26,7 @@ desc = "This set contain a Belt of Wands, providing offensive, defensive, and utility wands. Wands have limited charges, but can be partially recharged with the Charge spell included.
\ Ethereal Jaunt and Blink provide escape and mobility, while Disintegrate and Repulse can be used to annihilate or push away anyone that gets too close to you.
\ Do not lose any of your wands to the station's crew, as they are extremely deadly even in their hands. Remember that the Revive wand can be used on yourself for a full heal!

\ -
Provides a Belt of Wands, Charge, Ethereal Jaunt, Blink, Repulse, and Desintegrate." + Provides a Belt of Wands, Charge, Ethereal Jaunt, Blink, Repulse, and Disintegrate." log_name = "UW" items_path = list(/obj/item/storage/belt/wands/full) spells_path = list(/obj/effect/proc_holder/spell/targeted/charge, /obj/effect/proc_holder/spell/targeted/ethereal_jaunt, /obj/effect/proc_holder/spell/targeted/turf_teleport/blink, \