Some statue tuning

This commit is contained in:
ZomgPonies
2014-02-11 02:45:36 -05:00
parent 2305f8551c
commit f30cd8e96b
2 changed files with 12 additions and 3 deletions
@@ -14,8 +14,8 @@
response_disarm = "pushes"
speed = -1
maxHealth = 25000
health = 25000
maxHealth = 2500
health = 2500
harm_intent_damage = 70
melee_damage_lower = 68
@@ -47,7 +47,7 @@
sight = SEE_SELF|SEE_MOBS|SEE_OBJS|SEE_TURFS
anchored = 1
status_flags = GODMODE // Cannot push also
// status_flags = GODMODE // Cannot push also
// No movement while seen code.
@@ -129,6 +129,13 @@
dust(animation)
/mob/living/simple_animal/hostile/statue/Die()
living_mob_list -= src
dead_mob_list += src
if(key)
respawnable_list += src
gib()
// Stop attacking clientless mobs
/mob/living/simple_animal/hostile/statue/CanAttack(var/atom/the_target)
+2
View File
@@ -413,6 +413,8 @@
return 1
if(ispath(MP, /mob/living/carbon/alien))
return 1
if(ispath(MP, /mob/living/simple_animal/hostile/statue))
return 1
//Friendly Creatures!
if(ispath(MP, /mob/living/carbon/monkey/diona))