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https://github.com/ParadiseSS13/Paradise.git
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changes equip_to_slot_or_del() to equip_or_collect() to prevent item deletion from backpack_contents list
numerous bugfixes adds new suit sprites
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@@ -61,6 +61,7 @@
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max_heat_protection_temperature = FIRE_IMMUNITY_HELM_MAX_TEMP_PROTECT
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icon_state = "hardsuit0-gammacommander"
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item_color = "gammacommander"
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species_fit = null
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/obj/item/clothing/suit/space/hardsuit/ert/commander
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name = "emergency response team commander suit"
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@@ -71,6 +72,8 @@
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/obj/item/clothing/suit/space/hardsuit/ert/commander/gamma
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name = "elite emergency response team commander suit"
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max_heat_protection_temperature = FIRE_IMMUNITY_SUIT_MAX_TEMP_PROTECT
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icon_state = "ert_gcommander"
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species_fit = null
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//Security
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/obj/item/clothing/head/helmet/space/hardsuit/ert/security
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@@ -85,6 +88,7 @@
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max_heat_protection_temperature = FIRE_IMMUNITY_HELM_MAX_TEMP_PROTECT
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icon_state = "hardsuit0-gammasecurity"
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item_color = "gammasecurity"
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species_fit = null
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/obj/item/clothing/suit/space/hardsuit/ert/security
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name = "emergency response team security suit"
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@@ -95,6 +99,8 @@
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/obj/item/clothing/suit/space/hardsuit/ert/security/gamma
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name = "elite emergency response team security suit"
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max_heat_protection_temperature = FIRE_IMMUNITY_SUIT_MAX_TEMP_PROTECT
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icon_state = "ert_gsecurity"
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species_fit = null
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//Engineer
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/obj/item/clothing/head/helmet/space/hardsuit/ert/engineer
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@@ -110,6 +116,7 @@
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max_heat_protection_temperature = FIRE_IMMUNITY_HELM_MAX_TEMP_PROTECT
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icon_state = "hardsuit0-gammaengineer"
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item_color = "gammaengineer"
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species_fit = null
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/obj/item/clothing/suit/space/hardsuit/ert/engineer
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name = "emergency response team engineer suit"
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@@ -120,6 +127,8 @@
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/obj/item/clothing/suit/space/hardsuit/ert/engineer/gamma
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name = "elite emergency response team engineer suit"
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max_heat_protection_temperature = FIRE_IMMUNITY_SUIT_MAX_TEMP_PROTECT
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icon_state = "ert_gengineer"
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species_fit = null
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//Medical
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/obj/item/clothing/head/helmet/space/hardsuit/ert/medical
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@@ -133,6 +142,7 @@
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max_heat_protection_temperature = FIRE_IMMUNITY_HELM_MAX_TEMP_PROTECT
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icon_state = "hardsuit0-gammamedical"
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item_color = "gammamedical"
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species_fit = null
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/obj/item/clothing/suit/space/hardsuit/ert/medical
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name = "emergency response team medical suit"
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@@ -142,6 +152,8 @@
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/obj/item/clothing/suit/space/hardsuit/ert/medical/gamma
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name = "elite emergency response team medical suit"
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max_heat_protection_temperature = FIRE_IMMUNITY_SUIT_MAX_TEMP_PROTECT
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icon_state = "ert_gmedical"
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species_fit = null
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//Janitor
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/obj/item/clothing/head/helmet/space/hardsuit/ert/janitor
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@@ -155,6 +167,7 @@
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max_heat_protection_temperature = FIRE_IMMUNITY_HELM_MAX_TEMP_PROTECT
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icon_state = "hardsuit0-gammajanitor"
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item_color = "gammajanitor"
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species_fit = null
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/obj/item/clothing/suit/space/hardsuit/ert/janitor
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name = "emergency response team janitor suit"
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@@ -164,6 +177,8 @@
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/obj/item/clothing/suit/space/hardsuit/ert/janitor/gamma
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name = "elite emergency response team janitor suit"
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max_heat_protection_temperature = FIRE_IMMUNITY_SUIT_MAX_TEMP_PROTECT
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icon_state = "ert_gjanitor"
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species_fit = null
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//Paranormal
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/obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal
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@@ -257,7 +257,7 @@
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/obj/item/gun/projectile/automatic/lasercarbine
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name = "\improper IK-60 Laser Carbine"
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desc = "An experimental carbine. Uses encased laser projectors as ammunition."//we need to uncouple the toroidal resistance dejammers
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desc = "A short, compact carbine like rifle, relying more on battery cartridges rather than a built in power cell. Utilized by the Nanotrasen Navy for combat operations."
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icon_state = "lasercarbine"
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item_state = "laser"
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w_class = WEIGHT_CLASS_NORMAL
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@@ -293,7 +293,7 @@
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l_pocket = /obj/item/reagent_containers/hypospray/safety/ert
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r_pocket = /obj/item/melee/classic_baton/telescopic
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l_hand = /obj/item/defibrillator
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l_hand = /obj/item/defibrillator/loaded
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backpack_contents = list(
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/obj/item/clothing/head/helmet/ert/medical = 1,
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@@ -19,7 +19,6 @@
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var/obj/item/organ/internal/replaced = M.get_organ_slot(slot)
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if(replaced)
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to_chat(world, "[replaced] replaced by [src]")
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if(dont_remove_slot)
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non_primary = 1
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else
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