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https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-23 20:16:55 +01:00
Gives Vox & Grey species specific winter coat sprites (#27608)
* 60secondsuntilthisbombexplodes * i exploded
This commit is contained in:
@@ -403,8 +403,10 @@
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min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT
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armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, RAD = 0, FIRE = 0, ACID = 0)
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allowed = list(/obj/item/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter)
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sprite_sheets = list("Vox" = 'icons/mob/clothing/species/vox/suit.dmi')
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sprite_sheets = list(
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"Grey" = 'icons/mob/clothing/species/grey/suit.dmi',
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"Vox" = 'icons/mob/clothing/species/vox/suit.dmi'
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)
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/obj/item/clothing/head/hooded/winterhood
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name = "winter hood"
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@@ -415,8 +417,10 @@
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min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT
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flags = BLOCKHAIR
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flags_inv = HIDEEARS
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sprite_sheets = list("Vox" = 'icons/mob/clothing/species/vox/head.dmi')
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sprite_sheets = list(
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"Grey" = 'icons/mob/clothing/species/grey/head.dmi',
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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/obj/item/clothing/suit/pimpcoat
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name = "expensive coat"
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@@ -468,9 +472,17 @@
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armor = list(MELEE = 15, BULLET = 20, LASER = 20, ENERGY = 5, BOMB = 15, RAD = 0, FIRE = 0, ACID = 50)
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allowed = list(/obj/item/gun/energy, /obj/item/reagent_containers/spray/pepper, /obj/item/gun/projectile, /obj/item/ammo_box,/obj/item/ammo_casing, /obj/item/melee/baton, /obj/item/restraints/handcuffs, /obj/item/flashlight/seclite, /obj/item/melee/classic_baton/telescopic)
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hoodtype = /obj/item/clothing/head/hooded/winterhood/captain
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sprite_sheets = list(
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"Grey" = 'icons/mob/clothing/species/grey/suit.dmi',
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"Vox" = 'icons/mob/clothing/species/vox/suit.dmi'
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)
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/obj/item/clothing/head/hooded/winterhood/captain
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icon_state = "winterhood_captain"
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sprite_sheets = list(
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"Grey" = 'icons/mob/clothing/species/grey/head.dmi',
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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/obj/item/clothing/suit/hooded/wintercoat/security
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name = "security winter coat"
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@@ -502,9 +514,17 @@
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allowed = list(/obj/item/analyzer, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/reagent_containers/applicator,/obj/item/healthanalyzer,/obj/item/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic)
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armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, RAD = 0, FIRE = 0, ACID = 40)
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hoodtype = /obj/item/clothing/head/hooded/winterhood/medical
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sprite_sheets = list(
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"Grey" = 'icons/mob/clothing/species/grey/suit.dmi',
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"Vox" = 'icons/mob/clothing/species/vox/suit.dmi'
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)
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/obj/item/clothing/head/hooded/winterhood/medical
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icon_state = "winterhood_med"
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sprite_sheets = list(
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"Grey" = 'icons/mob/clothing/species/grey/head.dmi',
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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/obj/item/clothing/suit/hooded/wintercoat/science
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name = "science winter coat"
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@@ -514,9 +534,17 @@
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allowed = list(/obj/item/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/reagent_containers/applicator,/obj/item/healthanalyzer,/obj/item/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic)
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armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 5, RAD = 0, FIRE = 0, ACID = 0)
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hoodtype = /obj/item/clothing/head/hooded/winterhood/science
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sprite_sheets = list(
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"Grey" = 'icons/mob/clothing/species/grey/suit.dmi',
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"Vox" = 'icons/mob/clothing/species/vox/suit.dmi'
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)
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/obj/item/clothing/head/hooded/winterhood/science
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icon_state = "winterhood_sci"
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sprite_sheets = list(
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"Grey" = 'icons/mob/clothing/species/grey/head.dmi',
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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/obj/item/clothing/suit/hooded/wintercoat/engineering
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name = "engineering winter coat"
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@@ -526,18 +554,34 @@
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armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, RAD = 10, FIRE = 20, ACID = 40)
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allowed = list(/obj/item/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/t_scanner, /obj/item/rcd, /obj/item/rpd)
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hoodtype = /obj/item/clothing/head/hooded/winterhood/engineering
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sprite_sheets = list(
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"Grey" = 'icons/mob/clothing/species/grey/suit.dmi',
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"Vox" = 'icons/mob/clothing/species/vox/suit.dmi'
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)
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/obj/item/clothing/head/hooded/winterhood/engineering
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icon_state = "winterhood_engi"
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sprite_sheets = list(
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"Grey" = 'icons/mob/clothing/species/grey/head.dmi',
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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/obj/item/clothing/suit/hooded/wintercoat/engineering/atmos
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name = "atmospherics winter coat"
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icon_state = "wintercoat_atmos"
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item_state = "coatatmos"
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hoodtype = /obj/item/clothing/head/hooded/winterhood/engineering/atmos
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sprite_sheets = list(
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"Grey" = 'icons/mob/clothing/species/grey/suit.dmi',
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"Vox" = 'icons/mob/clothing/species/vox/suit.dmi'
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)
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/obj/item/clothing/head/hooded/winterhood/engineering/atmos
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icon_state = "winterhood_atmos"
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sprite_sheets = list(
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"Grey" = 'icons/mob/clothing/species/grey/head.dmi',
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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/obj/item/clothing/suit/hooded/wintercoat/hydro
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name = "hydroponics winter coat"
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@@ -545,9 +589,17 @@
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item_state = "coathydro"
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allowed = list(/obj/item/reagent_containers/spray, /obj/item/plant_analyzer, /obj/item/seeds, /obj/item/reagent_containers/glass/bottle, /obj/item/hatchet, /obj/item/storage/bag/plants)
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hoodtype = /obj/item/clothing/head/hooded/winterhood/hydro
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sprite_sheets = list(
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"Grey" = 'icons/mob/clothing/species/grey/suit.dmi',
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"Vox" = 'icons/mob/clothing/species/vox/suit.dmi'
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)
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/obj/item/clothing/head/hooded/winterhood/hydro
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icon_state = "winterhood_hydro"
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sprite_sheets = list(
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"Grey" = 'icons/mob/clothing/species/grey/head.dmi',
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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/obj/item/clothing/suit/hooded/wintercoat/cargo
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name = "cargo winter coat"
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@@ -555,9 +607,17 @@
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item_state = "coatcargo"
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allowed = list(/obj/item/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/rcs, /obj/item/clipboard, /obj/item/envelope, /obj/item/storage/bag/mail, /obj/item/mail_scanner)
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hoodtype = /obj/item/clothing/head/hooded/winterhood/cargo
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sprite_sheets = list(
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"Grey" = 'icons/mob/clothing/species/grey/suit.dmi',
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"Vox" = 'icons/mob/clothing/species/vox/suit.dmi'
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)
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/obj/item/clothing/head/hooded/winterhood/cargo
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icon_state = "winterhood_cargo"
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sprite_sheets = list(
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"Grey" = 'icons/mob/clothing/species/grey/head.dmi',
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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/obj/item/clothing/suit/hooded/wintercoat/miner
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name = "mining winter coat"
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@@ -567,9 +627,17 @@
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allowed = list(/obj/item/pickaxe, /obj/item/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/t_scanner/adv_mining_scanner, /obj/item/storage/bag/ore, /obj/item/gun/energy/kinetic_accelerator)
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armor = list(MELEE = 5, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, RAD = 0, FIRE = 0, ACID = 0)
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hoodtype = /obj/item/clothing/head/hooded/winterhood/miner
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sprite_sheets = list(
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"Grey" = 'icons/mob/clothing/species/grey/suit.dmi',
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"Vox" = 'icons/mob/clothing/species/vox/suit.dmi'
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)
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/obj/item/clothing/head/hooded/winterhood/miner
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icon_state = "winterhood_miner"
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sprite_sheets = list(
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"Grey" = 'icons/mob/clothing/species/grey/head.dmi',
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"Vox" = 'icons/mob/clothing/species/vox/head.dmi'
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)
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/obj/item/clothing/head/hooded/ablative
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name = "ablative hood"
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