added hear_message, like hear_talk but for audible emotes, voice analyzer & newscaster support

This commit is contained in:
Tastyfish
2015-12-13 04:36:41 -05:00
parent 3986cbe698
commit f39649be57
12 changed files with 68 additions and 9 deletions
@@ -266,6 +266,10 @@
if(assembly)
assembly.hear_talk(M, msg)
/obj/item/weapon/reagent_containers/glass/beaker/hear_message(mob/living/M, msg)
if(assembly)
assembly.hear_message(M, msg)
/obj/item/weapon/reagent_containers/glass/beaker/large
name = "large beaker"
desc = "A large beaker. Can hold up to 100 units."
@@ -176,6 +176,10 @@
if(rig)
rig.hear_talk(M, msg)
/obj/structure/reagent_dispensers/fueltank/hear_message(mob/living/M, msg)
if(rig)
rig.hear_message(M, msg)
/obj/structure/reagent_dispensers/fueltank/Bump()
..()
if(rig)