diff --git a/code/ZAS/Airflow.dm b/code/ZAS/Airflow.dm index a9bda2a2b16..2d1b72b89db 100644 --- a/code/ZAS/Airflow.dm +++ b/code/ZAS/Airflow.dm @@ -83,7 +83,7 @@ vs_control/var airflow_mob_slowdown_NAME = "Airflow Slowdown" airflow_mob_slowdown_DESC = "Time in tenths of a second to add as a delay to each movement by a mob if they are fighting the pull of the airflow." -mob/var/last_airflow_stun = 0 +mob/var/tmp/last_airflow_stun = 0 mob/proc/airflow_stun() if(stat == 2) return 0 @@ -250,10 +250,10 @@ proc/AirflowSpace(zone/A) //Sometimes shit breaks, and M isn't there after the spawn. atom/movable - var/turf/airflow_dest - var/airflow_speed = 0 - var/airflow_time = 0 - var/last_airflow = 0 + var/tmp/turf/airflow_dest + var/tmp/airflow_speed = 0 + var/tmp/airflow_time = 0 + var/tmp/last_airflow = 0 proc/GotoAirflowDest(n) if(!airflow_dest) return diff --git a/code/defines/obj/decal.dm b/code/defines/obj/decal.dm index 92a66b79b07..885efaa6653 100644 --- a/code/defines/obj/decal.dm +++ b/code/defines/obj/decal.dm @@ -90,7 +90,7 @@ layer = 2 icon = 'drip.dmi' icon_state = "1" - track_amt = 0 +// track_amt = 0 /obj/effect/decal/cleanable/mucus name = "mucus" diff --git a/code/game/atom_procs.dm b/code/game/atom_procs.dm index 0e3c6eaef59..96e1da18da9 100644 --- a/code/game/atom_procs.dm +++ b/code/game/atom_procs.dm @@ -228,7 +228,7 @@ //if there isn't a blood decal already, make one. var/obj/effect/decal/cleanable/blood/newblood = new /obj/effect/decal/cleanable/blood(T) newblood.blood_DNA[M.dna.unique_enzymes] = M.dna.b_type - newblood.blood_owner = M +// newblood.blood_owner = M newblood.virus2 = M.virus2 for(var/datum/disease/D in M.viruses) var/datum/disease/newDisease = new D.type diff --git a/code/modules/DetectiveWork/footprints_and_rag.dm b/code/modules/DetectiveWork/footprints_and_rag.dm index 83e49347897..d9f767e9304 100644 --- a/code/modules/DetectiveWork/footprints_and_rag.dm +++ b/code/modules/DetectiveWork/footprints_and_rag.dm @@ -15,7 +15,7 @@ obj/item/clothing/gloves/var mob/living/carbon/human/bloody_hands_mob -obj/effect/decal/cleanable/var +/*obj/effect/decal/cleanable/var track_amt = 3 mob/blood_owner @@ -145,7 +145,7 @@ proc/get_tracks(mob/M) else if(istype(M,/mob/living/carbon/alien/larva)) . = "small alien feet" else - . = "an unknown creature" + . = "an unknown creature"*/ proc/blood_incompatible(donor,receiver) diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index b0252637717..b5601b68578 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -188,7 +188,7 @@ this.icon_state = pick(iconL) this.blood_DNA = list() this.blood_DNA[dna.unique_enzymes] = dna.b_type - this.blood_owner = src +// this.blood_owner = src if(virus2) this.virus2 = virus2.getcopy()