Merge remote-tracking branch 'ParadiseSS13/master' into toml-config

This commit is contained in:
AffectedArc07
2021-06-03 18:10:19 +01:00
117 changed files with 12076 additions and 18356 deletions
@@ -258,7 +258,7 @@
/obj/item/assembly/signaler/anomaly/random = 50, // anomaly core
/obj/item/mecha_parts/mecha_equipment/weapon/energy/xray = 25, // mecha x-ray laser
/obj/item/mecha_parts/mecha_equipment/teleporter/precise = 25, // upgraded mecha teleporter
/obj/item/autosurgeon = 50,
/obj/item/autosurgeon/organ = 50,
// Research / Experimentor
/obj/item/paper/researchnotes = 150, // papers that give random R&D levels
+3
View File
@@ -728,3 +728,6 @@ GLOBAL_DATUM_INIT(fire_overlay, /image, image("icon" = 'icons/goonstation/effect
if(flags & SLOT_PDA)
owner.update_inv_wear_pda()
/// Called on cyborg items that need special charging behavior. Override as needed for specific items.
/obj/item/proc/cyborg_recharge(coeff = 1, emagged = FALSE)
return
+6
View File
@@ -176,6 +176,12 @@
..()
new /obj/effect/temp_visual/borgflash(get_turf(src))
/obj/item/flash/cyborg/cyborg_recharge(coeff, emagged)
if(broken)
broken = FALSE
times_used = 0
icon_state = "flash"
/obj/item/flash/cameraflash
name = "camera"
icon = 'icons/obj/items.dmi'
@@ -262,6 +262,10 @@
/obj/item/lightreplacer/cyborg/janicart_insert(mob/user, obj/structure/janitorialcart/J)
return
/obj/item/lightreplacer/cyborg/cyborg_recharge(coeff, emagged)
for(var/I in 1 to coeff)
Charge()
#undef LIGHT_OK
#undef LIGHT_EMPTY
#undef LIGHT_BROKEN
@@ -132,7 +132,7 @@
return
else if(iscoil(W) && buildstage == 1)
var/obj/item/stack/cable_coil/coil = W
if(coil.amount < 5)
if(coil.get_amount() < 5)
to_chat(user, "<span class='warning'>You need more cable for this!</span>")
return
if(do_after(user, 10 * coil.toolspeed, target = src) && buildstage == 1)
+1 -1
View File
@@ -31,7 +31,7 @@
return 1
if(istype(I, /obj/item/stack))
var/obj/item/stack/S = I
if(S.amount > 1)
if(S.get_amount() > 1)
var/obj/item/stack/to_add = S.split(user, 1)
to_add.forceMove(src)
user.visible_message("<span class='notice'>[user] adds one of [S] to [src].</span>", "<span class='notice'>You add one of [S] to [src].</span>")
+102 -126
View File
@@ -7,19 +7,72 @@
icon = 'icons/obj/module.dmi'
icon_state = "cyborg_upgrade"
origin_tech = "programming=2"
var/locked = 0
var/installed = 0
/// Whether or not the cyborg needs to have a chosen module before they can recieve this upgrade.
var/require_module = FALSE
/// The type of module this upgrade is compatible with: Engineering, Medical, etc.
var/module_type = null
/// A list of items, and their replacements that this upgrade should replace on installation, in the format of `item_type_to_replace = replacement_item_type`.
var/list/items_to_replace = list()
/// A list of replacement items will need to be placed into a cyborg module's `special_rechargable` list after this upgrade is installed.
var/list/special_rechargables = list()
/**
* Called when someone clicks on a borg with an upgrade in their hand.
*
* Arguments:
* * R - the cyborg that was clicked on with an upgrade.
*/
/obj/item/borg/upgrade/proc/action(mob/living/silicon/robot/R)
if(!pre_install_checks(R))
return
if(!do_install(R))
return
after_install(R)
return TRUE
/**
* Checks if the upgrade is able to be applied to the cyborg, before actually applying it.
*
* Arguments:
* * R - the cyborg that was clicked on with an upgrade.
*/
/obj/item/borg/upgrade/proc/pre_install_checks(mob/living/silicon/robot/R)
if(R.stat == DEAD)
to_chat(usr, "<span class='notice'>[src] will not function on a deceased cyborg.</span>")
return TRUE
to_chat(usr, "<span class='warning'>[src] will not function on a deceased cyborg.</span>")
return FALSE
if(module_type && !istype(R.module, module_type))
to_chat(R, "Upgrade mounting error! No suitable hardpoint detected!")
to_chat(usr, "There's no mounting point for the module!")
return TRUE
to_chat(R, "<span class='warning'>Upgrade mounting error! No suitable hardpoint detected!</span>")
to_chat(usr, "<span class='warning'>There's no mounting point for the module!</span>")
return FALSE
return TRUE
/**
* Executes code that will modify the cyborg or its module.
*
* Arguments:
* * R - the cyborg we're applying the upgrade to.
*/
/obj/item/borg/upgrade/proc/do_install(mob/living/silicon/robot/R)
return TRUE
/**
* Executes code after the module has been installed and the cyborg has been modified in some way.
*
* Arguments:
* * R - the cyborg that we've applied the upgrade to.
*/
/obj/item/borg/upgrade/proc/after_install(mob/living/silicon/robot/R)
for(var/item in items_to_replace)
var/replacement_type = items_to_replace[item]
var/obj/item/replacement = new replacement_type(R.module)
R.module.remove_item_from_lists(item)
R.module.basic_modules += replacement
if(replacement_type in special_rechargables)
R.module.special_rechargables += replacement
R.module.rebuild_modules()
return TRUE
/obj/item/borg/upgrade/reset
name = "cyborg module reset board"
@@ -27,14 +80,13 @@
icon_state = "cyborg_upgrade1"
require_module = TRUE
/obj/item/borg/upgrade/reset/action(mob/living/silicon/robot/R)
if(..())
return
/obj/item/borg/upgrade/reset/do_install(mob/living/silicon/robot/R)
R.reset_module()
return TRUE
/obj/item/borg/upgrade/reset/after_install(mob/living/silicon/robot/R)
return // We don't need to give them replacement items, or rebuild their module list. It's going to be a blank borg.
/obj/item/borg/upgrade/rename
name = "cyborg reclassification board"
desc = "Used to rename a cyborg."
@@ -44,9 +96,7 @@
/obj/item/borg/upgrade/rename/attack_self(mob/user)
heldname = stripped_input(user, "Enter new robot name", "Cyborg Reclassification", heldname, MAX_NAME_LEN)
/obj/item/borg/upgrade/rename/action(mob/living/silicon/robot/R)
if(..())
return
/obj/item/borg/upgrade/rename/do_install(mob/living/silicon/robot/R)
if(!R.allow_rename)
to_chat(R, "<span class='warning'>Internal diagnostic error: incompatible upgrade module detected.</span>")
return 0
@@ -63,7 +113,7 @@
desc = "Used to force a reboot of a disabled-but-repaired cyborg, bringing it back online."
icon_state = "cyborg_upgrade1"
/obj/item/borg/upgrade/restart/action(mob/living/silicon/robot/R)
/obj/item/borg/upgrade/restart/do_install(mob/living/silicon/robot/R)
if(R.health < 0)
to_chat(usr, "<span class='warning'>You have to repair the cyborg before using this module!</span>")
return 0
@@ -88,9 +138,7 @@
require_module = TRUE
origin_tech = "engineering=4;materials=5;programming=4"
/obj/item/borg/upgrade/vtec/action(mob/living/silicon/robot/R)
if(..())
return
/obj/item/borg/upgrade/vtec/do_install(mob/living/silicon/robot/R)
if(R.speed < 0)
to_chat(R, "<span class='notice'>A VTEC unit is already installed!</span>")
to_chat(usr, "<span class='notice'>There's no room for another VTEC unit!</span>")
@@ -108,10 +156,7 @@
require_module = TRUE
module_type = /obj/item/robot_module/security
/obj/item/borg/upgrade/disablercooler/action(mob/living/silicon/robot/R)
if(..())
return
/obj/item/borg/upgrade/disablercooler/do_install(mob/living/silicon/robot/R)
var/obj/item/gun/energy/disabler/cyborg/T = locate() in R.module.modules
if(!T)
to_chat(usr, "<span class='notice'>There's no disabler in this unit!</span>")
@@ -131,10 +176,7 @@
icon_state = "cyborg_upgrade3"
origin_tech = "engineering=4;powerstorage=4"
/obj/item/borg/upgrade/thrusters/action(mob/living/silicon/robot/R)
if(..())
return
/obj/item/borg/upgrade/thrusters/do_install(mob/living/silicon/robot/R)
if(R.ionpulse)
to_chat(usr, "<span class='notice'>This unit already has ion thrusters installed!</span>")
return
@@ -149,20 +191,9 @@
origin_tech = "engineering=4;materials=5"
require_module = TRUE
module_type = /obj/item/robot_module/miner
/obj/item/borg/upgrade/ddrill/action(mob/living/silicon/robot/R)
if(..())
return
for(var/obj/item/pickaxe/drill/cyborg/D in R.module.modules)
qdel(D)
for(var/obj/item/shovel/S in R.module.modules)
qdel(S)
R.module.modules += new /obj/item/pickaxe/drill/cyborg/diamond(R.module)
R.module.rebuild()
return TRUE
items_to_replace = list(
/obj/item/pickaxe/drill/cyborg = /obj/item/pickaxe/drill/cyborg/diamond
)
/obj/item/borg/upgrade/soh
name = "mining cyborg satchel of holding"
@@ -171,18 +202,9 @@
origin_tech = "engineering=4;materials=4;bluespace=4"
require_module = TRUE
module_type = /obj/item/robot_module/miner
/obj/item/borg/upgrade/soh/action(mob/living/silicon/robot/R)
if(..())
return
for(var/obj/item/storage/bag/ore/cyborg/S in R.module.modules)
qdel(S)
R.module.modules += new /obj/item/storage/bag/ore/holding(R.module)
R.module.rebuild()
return TRUE
items_to_replace = list(
/obj/item/storage/bag/ore/cyborg = /obj/item/storage/bag/ore/holding
)
/obj/item/borg/upgrade/abductor_engi
name = "engineering cyborg abductor upgrade"
@@ -191,33 +213,17 @@
origin_tech = "engineering=6;materials=6;abductor=3"
require_module = TRUE
module_type = /obj/item/robot_module/engineering
/obj/item/borg/upgrade/abductor_engi/action(mob/living/silicon/robot/R)
if(..())
return
for(var/obj/item/weldingtool/largetank/cyborg/W in R.module.modules)
qdel(W)
for(var/obj/item/screwdriver/cyborg/S in R.module.modules)
qdel(S)
for(var/obj/item/wrench/cyborg/E in R.module.modules)
qdel(E)
for(var/obj/item/crowbar/cyborg/C in R.module.modules)
qdel(C)
for(var/obj/item/wirecutters/cyborg/I in R.module.modules)
qdel(I)
for(var/obj/item/multitool/cyborg/M in R.module.modules)
qdel(M)
R.module.modules += new /obj/item/weldingtool/abductor(R.module)
R.module.modules += new /obj/item/wrench/abductor(R.module)
R.module.modules += new /obj/item/screwdriver/abductor(R.module)
R.module.modules += new /obj/item/crowbar/abductor(R.module)
R.module.modules += new /obj/item/wirecutters/abductor(R.module)
R.module.modules += new /obj/item/multitool/abductor(R.module)
R.module.rebuild()
return TRUE
items_to_replace = list(
/obj/item/weldingtool = /obj/item/weldingtool/abductor,
/obj/item/wrench = /obj/item/wrench/abductor,
/obj/item/screwdriver = /obj/item/screwdriver/abductor,
/obj/item/crowbar = /obj/item/crowbar/abductor,
/obj/item/wirecutters = /obj/item/wirecutters/abductor,
/obj/item/multitool = /obj/item/multitool/abductor
)
special_rechargables = list(
/obj/item/weldingtool/abductor
)
/obj/item/borg/upgrade/abductor_medi
name = "medical cyborg abductor upgrade"
@@ -226,39 +232,16 @@
origin_tech = "biotech=6;materials=6;abductor=3"
require_module = TRUE
module_type = /obj/item/robot_module/medical
/obj/item/borg/upgrade/abductor_medi/action(mob/living/silicon/robot/R)
if(..())
return
for(var/obj/item/scalpel/laser/laser1/L in R.module.modules)
qdel(L)
for(var/obj/item/hemostat/H in R.module.modules)
qdel(H)
for(var/obj/item/retractor/E in R.module.modules)
qdel(E)
for(var/obj/item/bonegel/B in R.module.modules)
qdel(B)
for(var/obj/item/FixOVein/F in R.module.modules)
qdel(F)
for(var/obj/item/bonesetter/S in R.module.modules)
qdel(S)
for(var/obj/item/circular_saw/C in R.module.modules)
qdel(C)
for(var/obj/item/surgicaldrill/D in R.module.modules)
qdel(D)
R.module.modules += new /obj/item/scalpel/laser/laser3(R.module) //no abductor laser scalpel, so next best thing.
R.module.modules += new /obj/item/hemostat/alien(R.module)
R.module.modules += new /obj/item/retractor/alien(R.module)
R.module.modules += new /obj/item/bonegel/alien(R.module)
R.module.modules += new /obj/item/FixOVein/alien(R.module)
R.module.modules += new /obj/item/bonesetter/alien(R.module)
R.module.modules += new /obj/item/circular_saw/alien(R.module)
R.module.modules += new /obj/item/surgicaldrill/alien(R.module)
R.module.rebuild()
return TRUE
items_to_replace = list(
/obj/item/scalpel/laser/laser1 = /obj/item/scalpel/laser/laser3, // No abductor laser scalpel, so next best thing.
/obj/item/hemostat = /obj/item/hemostat/alien,
/obj/item/retractor = /obj/item/retractor/alien,
/obj/item/bonegel = /obj/item/bonegel/alien,
/obj/item/FixOVein = /obj/item/FixOVein/alien,
/obj/item/bonesetter = /obj/item/bonesetter/alien,
/obj/item/circular_saw = /obj/item/circular_saw/alien,
/obj/item/surgicaldrill = /obj/item/surgicaldrill/alien
)
/obj/item/borg/upgrade/syndicate
name = "safety override module"
@@ -267,13 +250,11 @@
origin_tech = "combat=6;materials=6"
require_module = TRUE
/obj/item/borg/upgrade/syndicate/action(mob/living/silicon/robot/R)
if(..())
return
/obj/item/borg/upgrade/syndicate/do_install(mob/living/silicon/robot/R)
if(R.weapons_unlock)
to_chat(R, "<span class='warning'>Warning: Safety Overide Protocols have be disabled.</span>")
return
R.weapons_unlock = 1
return // They already had the safety override upgrade, or they're a cyborg type which has this by default.
R.weapons_unlock = TRUE
to_chat(R, "<span class='warning'>Warning: Safety Overide Protocols have be disabled.</span>")
return TRUE
/obj/item/borg/upgrade/lavaproof
@@ -284,9 +265,7 @@
require_module = TRUE
module_type = /obj/item/robot_module/miner
/obj/item/borg/upgrade/lavaproof/action(mob/living/silicon/robot/R)
if(..())
return
/obj/item/borg/upgrade/lavaproof/do_install(mob/living/silicon/robot/R)
if(istype(R))
R.weather_immunities += "lava"
return TRUE
@@ -303,10 +282,7 @@
var/powercost = 10
var/mob/living/silicon/robot/cyborg
/obj/item/borg/upgrade/selfrepair/action(mob/living/silicon/robot/R)
if(..())
return
/obj/item/borg/upgrade/selfrepair/do_install(mob/living/silicon/robot/R)
var/obj/item/borg/upgrade/selfrepair/U = locate() in R
if(U)
to_chat(usr, "<span class='warning'>This unit is already equipped with a self-repair module.</span>")
+26 -2
View File
@@ -17,13 +17,18 @@
var/healverb = "bandage"
/obj/item/stack/medical/attack(mob/living/M, mob/user)
if(get_amount() <= 0)
if(is_cyborg)
to_chat(user, "<span class='warning'>You don't have enough energy to dispense more [singular_name]\s!</span>")
return TRUE
if(!iscarbon(M) && !isanimal(M))
to_chat(user, "<span class='danger'>[src] cannot be applied to [M]!</span>")
return 1
return TRUE
if(!user.IsAdvancedToolUser())
to_chat(user, "<span class='danger'>You don't have the dexterity to do this!</span>")
return 1
return TRUE
if(ishuman(M))
@@ -167,7 +172,12 @@
heal_brute = 25
stop_bleeding = 0
/obj/item/stack/medical/bruise_pack/advanced/cyborg
energy_type = /datum/robot_energy_storage/medical/adv_brute_kit
is_cyborg = TRUE
/obj/item/stack/medical/bruise_pack/advanced/cyborg/syndicate
energy_type = /datum/robot_energy_storage/medical/adv_brute_kit/syndicate
//Ointment//
@@ -208,6 +218,13 @@
icon_state = "burnkit"
heal_burn = 25
/obj/item/stack/medical/ointment/advanced/cyborg
energy_type = /datum/robot_energy_storage/medical/adv_burn_kit
is_cyborg = TRUE
/obj/item/stack/medical/ointment/advanced/cyborg/syndicate
energy_type = /datum/robot_energy_storage/medical/adv_burn_kit/syndicate
//Medical Herbs//
/obj/item/stack/medical/bruise_pack/comfrey
name = "\improper Comfrey leaf"
@@ -283,6 +300,13 @@
H.handle_splints()
use(1)
/obj/item/stack/medical/splint/cyborg
energy_type = /datum/robot_energy_storage/medical/splint
is_cyborg = TRUE
/obj/item/stack/medical/splint/cyborg/syndicate
energy_type = /datum/robot_energy_storage/medical/splint/syndicate
/obj/item/stack/medical/splint/tribal
name = "tribal splints"
icon_state = "tribal_splint"
@@ -63,3 +63,16 @@
to_chat(user, "<span class='notice'>Nothing to fix here.</span>")
else
to_chat(user, "<span class='notice'>[src] won't work on that.</span>")
/obj/item/stack/nanopaste/cyborg
energy_type = /datum/robot_energy_storage/medical/nanopaste
is_cyborg = TRUE
/obj/item/stack/nanopaste/cyborg/attack(mob/living/M, mob/user)
if(get_amount() <= 0)
to_chat(user, "<span class='warning'>You don't have enough energy to dispense more [name]!</span>")
else
return ..()
/obj/item/stack/nanopaste/cyborg/syndicate
energy_type = /datum/robot_energy_storage/medical/nanopaste/syndicate
+6
View File
@@ -21,10 +21,16 @@ GLOBAL_LIST_INIT(rod_recipes, list ( \
hitsound = 'sound/weapons/grenadelaunch.ogg'
toolspeed = 1
usesound = 'sound/items/deconstruct.ogg'
merge_type = /obj/item/stack/rods
/obj/item/stack/rods/cyborg
energy_type = /datum/robot_energy_storage/rods
is_cyborg = TRUE
materials = list()
/obj/item/stack/rods/cyborg/update_icon()
return // icon_state should always be a full stack of rods.
/obj/item/stack/rods/ten
amount = 10
+10 -6
View File
@@ -40,6 +40,8 @@ GLOBAL_LIST_INIT(glass_recipes, list ( \
amount = 50
/obj/item/stack/sheet/glass/cyborg
energy_type = /datum/robot_energy_storage/glass
is_cyborg = TRUE
materials = list()
/obj/item/stack/sheet/glass/New(loc, amount)
@@ -48,15 +50,15 @@ GLOBAL_LIST_INIT(glass_recipes, list ( \
/obj/item/stack/sheet/glass/attackby(obj/item/W, mob/user, params)
..()
if(istype(W,/obj/item/stack/cable_coil))
if(istype(W, /obj/item/stack/cable_coil))
var/obj/item/stack/cable_coil/CC = W
if(CC.amount < 5)
if(CC.get_amount() < 5)
to_chat(user, "<b>There is not enough wire in this coil. You need 5 lengths.</b>")
return
CC.use(5)
to_chat(user, "<span class='notice'>You attach wire to the [name].</span>")
new /obj/item/stack/light_w(user.loc)
src.use(1)
use(1)
else if( istype(W, /obj/item/stack/rods) )
var/obj/item/stack/rods/V = W
var/obj/item/stack/sheet/rglass/RG = new (user.loc)
@@ -97,9 +99,6 @@ GLOBAL_LIST_INIT(reinforced_glass_recipes, list ( \
merge_type = /obj/item/stack/sheet/rglass
point_value = 4
/obj/item/stack/sheet/rglass/cyborg
materials = list()
/obj/item/stack/sheet/rglass/New(loc, amount)
recipes = GLOB.reinforced_glass_recipes
..()
@@ -109,6 +108,11 @@ GLOBAL_LIST_INIT(pglass_recipes, list ( \
new/datum/stack_recipe/window("fulltile window", /obj/structure/window/full/plasmabasic, 2, time = 0, on_floor = TRUE, window_checks = TRUE) \
))
/obj/item/stack/sheet/rglass/cyborg
energy_type = /datum/robot_energy_storage/rglass
is_cyborg = TRUE
materials = list()
/obj/item/stack/sheet/plasmaglass
name = "plasma glass"
desc = "A very strong and very resistant sheet of a plasma-glass alloy."
+9 -18
View File
@@ -13,25 +13,16 @@
flags = CONDUCT
max_amount = 60
/obj/item/stack/light_w/attackby(obj/item/O as obj, mob/user as mob, params)
/obj/item/stack/light_w/attackby(obj/item/I, mob/user, params)
..()
if(istype(O,/obj/item/wirecutters))
var/obj/item/stack/cable_coil/CC = new/obj/item/stack/cable_coil(user.loc)
if(istype(I, /obj/item/wirecutters))
var/obj/item/stack/cable_coil/CC = new(user.loc)
CC.amount = 5
amount--
new/obj/item/stack/sheet/glass(user.loc)
if(amount <= 0)
user.unEquip(src, 1)
qdel(src)
use(1)
if(istype(O,/obj/item/stack/sheet/metal))
var/obj/item/stack/sheet/metal/M = O
M.amount--
if(M.amount <= 0)
user.unEquip(src, 1)
qdel(M)
amount--
new/obj/item/stack/tile/light(user.loc)
if(amount <= 0)
user.unEquip(src, 1)
qdel(src)
if(istype(I, /obj/item/stack/sheet/metal))
var/obj/item/stack/sheet/metal/M = I
M.use(1)
new /obj/item/stack/tile/light(user.loc)
use(1)
@@ -110,6 +110,8 @@ GLOBAL_LIST_INIT(metal_recipes, list(
point_value = 2
/obj/item/stack/sheet/metal/cyborg
energy_type = /datum/robot_energy_storage/metal
is_cyborg = TRUE
materials = list()
/obj/item/stack/sheet/metal/fifty
@@ -162,6 +164,10 @@ GLOBAL_LIST_INIT(plasteel_recipes, list(
recipes = GLOB.plasteel_recipes
return ..()
/obj/item/stack/sheet/wood/cyborg
energy_type = /datum/robot_energy_storage/wood
is_cyborg = TRUE
/*
* Wood
*/
+51 -19
View File
@@ -10,7 +10,16 @@
*/
/obj/item/stack
origin_tech = "materials=1"
var/list/recipes = list() // /datum/stack_recipe
/// Whether this stack is a `/cyborg` subtype or not.
var/is_cyborg = FALSE
/// The energy storage datum that will be used with this stack. Used only with `/cyborg` type stacks.
var/datum/robot_energy_storage/source
/// Which `robot_energy_storage` to choose when this stack is created in cyborgs. Used only with `/cyborg` type stacks.
var/energy_type
/// How much energy using 1 sheet from the stack costs. Used only with `/cyborg` type stacks.
var/cost = 1
/// A list of recipes buildable with this stack.
var/list/recipes = list()
var/singular_name
var/amount = 1
var/to_transfer = 0
@@ -52,15 +61,27 @@
/obj/item/stack/examine(mob/user)
. = ..()
if(in_range(user, src))
if(!in_range(user, src))
return
if(is_cyborg)
if(singular_name)
. += "There are [amount] [singular_name]\s in the stack."
. += "There is enough energy for [get_amount()] [singular_name]\s."
else
. += "There are [amount] [name]\s in the stack."
. +="<span class='notice'>Alt-click to take a custom amount.</span>"
. += "There is enough energy for [get_amount()]."
return
if(singular_name)
. += "There are [amount] [singular_name]\s in the stack."
else
. += "There are [amount] [name]\s in the stack."
. +="<span class='notice'>Alt-click to take a custom amount.</span>"
/obj/item/stack/proc/add(newamount)
amount += newamount
if(is_cyborg)
source.add_charge(newamount * cost)
else
amount += newamount
update_icon()
/obj/item/stack/attack_self(mob/user)
@@ -87,8 +108,10 @@
if(!recipes)
return
if(amount <= 0)
if(get_amount() <= 0)
user << browse(null, "window=stack")
if(is_cyborg)
to_chat(user, "<span class='warning'>You don't have enough energy to dispense more [name]!</span>")
return
user.set_machine(src) //for correct work of onclose
@@ -98,7 +121,7 @@
var/datum/stack_recipe_list/srl = recipe_list[recipes_sublist]
recipe_list = srl.recipes
var/t1 = "Amount Left: [amount]<br>"
var/t1 = "Amount Left: [get_amount()]<br>"
for(var/i in 1 to recipe_list.len)
var/E = recipe_list[i]
if(isnull(E))
@@ -114,7 +137,7 @@
if(istype(E, /datum/stack_recipe))
var/datum/stack_recipe/R = E
var/max_multiplier = round(amount / R.req_amount)
var/max_multiplier = round(get_amount() / R.req_amount)
var/title
var/can_build = 1
can_build = can_build && (max_multiplier > 0)
@@ -154,7 +177,7 @@
list_recipes(usr, text2num(href_list["sublist"]))
if(href_list["make"])
if(amount < 1)
if(amount < 0 && !is_cyborg)
qdel(src) //Never should happen
var/list/recipes_list = recipes
@@ -167,8 +190,8 @@
if(!multiplier || multiplier <= 0 || multiplier > 50) // Href exploit checks
multiplier = 1
if(amount < R.req_amount * multiplier)
if(R.req_amount * multiplier>1)
if(get_amount() < R.req_amount * multiplier)
if(R.req_amount * multiplier > 1)
to_chat(usr, "<span class='warning'>You haven't got enough [src] to build \the [R.req_amount * multiplier] [R.title]\s!</span>")
else
to_chat(usr, "<span class='warning'>You haven't got enough [src] to build \the [R.title]!</span>")
@@ -195,7 +218,7 @@
if(!do_after(usr, R.time, target = usr))
return 0
if(amount < R.req_amount * multiplier)
if(get_amount() < R.req_amount * multiplier)
return
var/atom/O
@@ -205,6 +228,7 @@
O = new R.result_type(usr.drop_location())
O.setDir(usr.dir)
use(R.req_amount * multiplier)
updateUsrDialog()
R.post_build(src, O)
@@ -231,6 +255,8 @@
/obj/item/stack/use(used, check = TRUE)
if(check && zero_amount())
return FALSE
if(is_cyborg)
return source.use_charge(used * cost)
if(amount < used)
return FALSE
amount -= used
@@ -240,6 +266,8 @@
return TRUE
/obj/item/stack/proc/get_amount()
if(is_cyborg)
return round(source.energy / cost)
return amount
/obj/item/stack/proc/get_max_amount()
@@ -258,7 +286,7 @@
return F
/obj/item/stack/attack_hand(mob/user)
if(user.is_in_inactive_hand(src) && amount > 1)
if(user.is_in_inactive_hand(src) && get_amount() > 1)
change_stack(user, 1)
if(src && usr.machine == src)
spawn(0)
@@ -272,6 +300,8 @@
return
if(!in_range(src, user))
return
if(is_cyborg)
return
if(!ishuman(usr))
return
if(amount < 1)
@@ -305,11 +335,9 @@
// Returns TRUE if the stack amount is zero.
// Also qdels the stack gracefully if it is.
/obj/item/stack/proc/zero_amount()
if(is_cyborg)
return source.energy < cost
if(amount < 1)
if(isrobot(loc))
var/mob/living/silicon/robot/R = loc
if(locate(src) in R.module.modules)
R.module.modules -= src
if(ismob(loc))
var/mob/living/L = loc // At this stage, stack code is so horrible and atrocious, I wouldn't be all surprised ghosts can somehow have stacks. If this happens, then the world deserves to burn.
L.unEquip(src, TRUE)
@@ -325,7 +353,10 @@
if(QDELETED(S) || QDELETED(src) || S == src) //amusingly this can cause a stack to consume itself, let's not allow that.
return FALSE
var/transfer = get_amount()
transfer = min(transfer, S.max_amount - S.amount)
if(S.is_cyborg)
transfer = min(transfer, round((S.source.max_energy - S.source.energy) / S.cost))
else
transfer = min(transfer, S.max_amount - S.amount)
if(transfer <= 0)
return
if(pulledby)
@@ -333,6 +364,7 @@
S.copy_evidences(src)
S.add(transfer)
use(transfer)
return transfer
/obj/item/stack/proc/copy_evidences(obj/item/stack/from)
blood_DNA = from.blood_DNA
@@ -61,8 +61,13 @@
icon_state = "tile-wood"
origin_tech = "biotech=1"
turf_type = /turf/simulated/floor/wood
merge_type = /obj/item/stack/tile/wood
resistance_flags = FLAMMABLE
/obj/item/stack/tile/wood/cyborg
energy_type = /datum/robot_energy_storage/wood_tile
is_cyborg = TRUE
//Carpets
/obj/item/stack/tile/carpet
name = "carpet"
@@ -101,6 +106,10 @@
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 70)
resistance_flags = FIRE_PROOF
/obj/item/stack/tile/plasteel/cyborg
energy_type = /datum/robot_energy_storage/metal_tile
is_cyborg = TRUE
//Light
/obj/item/stack/tile/light
name = "light tiles"
+14 -3
View File
@@ -24,7 +24,6 @@
toolspeed = 1
tool_behaviour = TOOL_MULTITOOL
hitsound = 'sound/weapons/tap.ogg'
var/shows_wire_information = FALSE // shows what a wire does if set to TRUE
var/obj/machinery/buffer // simple machine buffer for device linkage
/obj/item/multitool/proc/IsBufferA(typepath)
@@ -95,7 +94,10 @@
/obj/item/multitool/ai_detect/admin
desc = "Used for pulsing wires to test which to cut. Not recommended by doctors. Has a strange tag that says 'Grief in Safety'" //What else should I say for a meme item?
track_delay = 5
shows_wire_information = TRUE
/obj/item/multitool/ai_detect/admin/Initialize(mapload)
. = ..()
ADD_TRAIT(src, TRAIT_SHOW_WIRE_INFO, ROUNDSTART_TRAIT)
/obj/item/multitool/ai_detect/admin/multitool_detect()
var/turf/our_turf = get_turf(src)
@@ -112,6 +114,12 @@
desc = "Optimised and stripped-down version of a regular multitool."
toolspeed = 0.5
/obj/item/multitool/cyborg/drone
/obj/item/multitool/cyborg/drone/Initialize(mapload)
. = ..()
ADD_TRAIT(src, TRAIT_SHOW_WIRE_INFO, ROUNDSTART_TRAIT) // Drones are linked to the station
/obj/item/multitool/abductor
name = "alien multitool"
desc = "An omni-technological interface."
@@ -119,4 +127,7 @@
icon_state = "multitool"
toolspeed = 0.1
origin_tech = "magnets=5;engineering=5;abductor=3"
shows_wire_information = TRUE
/obj/item/multitool/abductor/Initialize(mapload)
. = ..()
ADD_TRAIT(src, TRAIT_SHOW_WIRE_INFO, ROUNDSTART_TRAIT)
+3
View File
@@ -177,6 +177,9 @@
update_torch()
..()
/obj/item/weldingtool/cyborg_recharge(coeff, emagged)
if(reagents.check_and_add("fuel", maximum_fuel, 2 * coeff))
update_icon()
/obj/item/weldingtool/largetank
name = "industrial welding tool"
@@ -62,11 +62,21 @@
origin_tech = "materials=5;engineering=4;abductor=3"
random_color = FALSE
/obj/item/wirecutters/abductor/Initialize(mapload)
. = ..()
ADD_TRAIT(src, TRAIT_SHOW_WIRE_INFO, ROUNDSTART_TRAIT)
/obj/item/wirecutters/cyborg
name = "wirecutters"
desc = "This cuts wires."
toolspeed = 0.5
/obj/item/wirecutters/cyborg/drone
/obj/item/wirecutters/cyborg/drone/Initialize(mapload)
. = ..()
ADD_TRAIT(src, TRAIT_SHOW_WIRE_INFO, ROUNDSTART_TRAIT) // Drones are linked to the station
/obj/item/wirecutters/power
name = "jaws of life"
desc = "A set of jaws of life, the magic of science has managed to fit it down into a device small enough to fit in a tool belt. It's fitted with a cutting head."
+1 -1
View File
@@ -29,7 +29,7 @@
return
else
if(loaded.amount < max_amount)
var/amount = min(loaded.amount + C.amount, max_amount)
var/amount = min(loaded.amount + C.get_amount(), max_amount)
C.use(amount - loaded.amount)
loaded.amount = amount
else
@@ -29,6 +29,7 @@
desc = "squirts smokey liquids."
icon = 'icons/mob/alien.dmi'
icon_state = "borg-spray-smoke"
list_reagents = list("water" = 50)
/obj/item/reagent_containers/spray/alien/smoke/afterattack(atom/A as mob|obj, mob/user as mob)
if(istype(A, /obj/structure/reagent_dispensers) && get_dist(src,A) <= 1)
@@ -45,17 +46,29 @@
smoke.start()
playsound(user.loc, 'sound/effects/bamf.ogg', 50, 2)
/obj/item/reagent_containers/spray/alien/smoke/cyborg_recharge(coeff, emagged)
reagents.check_and_add("water", volume, 2 * coeff)
/obj/item/reagent_containers/spray/alien/acid
name = "acid synthesizer"
desc = "squirts burny liquids."
icon = 'icons/mob/alien.dmi'
icon_state = "borg-spray-acid"
list_reagents = list("facid" = 125, "sacid" = 125)
/obj/item/reagent_containers/spray/alien/acid/cyborg_recharge(coeff, emagged)
reagents.check_and_add("facid", volume / 2, 2 * coeff) // Volume / 2 here becuase there should be an even amount of both chems.
reagents.check_and_add("sacid", volume / 2, 2 * coeff)
/obj/item/reagent_containers/spray/alien/stun
name = "paralytic toxin synthesizer"
desc = "squirts viagra."
icon = 'icons/mob/alien.dmi'
icon_state = "borg-spray-stun"
list_reagents = list("ether" = 250)
/obj/item/reagent_containers/spray/alien/stun/cyborg_recharge(coeff, emagged)
reagents.check_and_add("ether", volume, 2 * coeff)
//SKREEEEEEEEEEEE tool
@@ -180,3 +180,6 @@
sleep(2)
else
return ..()
/obj/item/extinguisher/cyborg_recharge(coeff, emagged)
reagents.check_and_add("water", max_water, 5 * coeff)
@@ -314,7 +314,7 @@
//Therefore, make a new stack internally that has the remainder.
// -Sayu
if(S.amount > S.max_amount)
if(S.get_amount() > S.max_amount)
var/obj/item/stack/sheet/temp = new S.type(src)
temp.amount = S.amount - S.max_amount
S.amount = S.max_amount
@@ -206,6 +206,11 @@
return TRUE
..()
/obj/item/melee/baton/cyborg_recharge(coeff, emagged)
if(cell)
cell.charge = cell.maxcharge
update_icon()
//Makeshift stun baton. Replacement for stun gloves.
/obj/item/melee/baton/cattleprod
name = "stunprod"
@@ -69,7 +69,6 @@
togglelock(user)
/obj/structure/closet/secure_closet/AltClick(mob/user)
..()
if(Adjacent(user))
togglelock(user)
+10 -1
View File
@@ -35,10 +35,19 @@
QDEL_NULL(showpiece)
return ..()
/obj/structure/displaycase/emag_act(mob/user)
if(!emagged)
to_chat(user, "<span class='warning'>You override the ID lock on [src].</span>")
trigger_alarm()
emagged = TRUE
/obj/structure/displaycase/examine(mob/user)
. = ..()
if(alert)
. += "<span class='notice'>Hooked up with an anti-theft system.</span>"
if(emagged)
. += "<span class='warning'>The ID lock has been shorted out.</span>"
if(showpiece)
. += "<span class='notice'>There's [showpiece] inside.</span>"
if(trophy_message)
@@ -100,7 +109,7 @@
/obj/structure/displaycase/attackby(obj/item/I, mob/user, params)
if(I.GetID() && !broken && openable)
if(allowed(user))
if(allowed(user) || emagged)
to_chat(user, "<span class='notice'>You [open ? "close":"open"] [src].</span>")
toggle_lock(user)
else
+3 -1
View File
@@ -243,6 +243,7 @@
if(!I.use_tool(src, user, decon_speed, volume = I.tool_volume, extra_checks = CALLBACK(src, .proc/check_state_and_anchored, state, anchored)))
return
anchored = !anchored
air_update_turf(TRUE)
update_nearby_icons()
to_chat(user, "<span class='notice'>You [anchored ? "fasten the frame to":"unfasten the frame from"] the floor.</span>")
@@ -397,7 +398,8 @@
return TRUE
/obj/structure/window/AltClick(mob/user)
if(fulltile) // Can't rotate these.
return ..()
if(user.incapacitated())
to_chat(user, "<span class='warning'>You can't do that right now!</span>")
return