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Reaction_Mob Checks and Golem Reagent Processing Change
Reaction_mob(), which handles things like TOUCH based reactions, now will properly obey process_flags. - This means things like Synthflesh won't work on Synthetics. Changed Golems from PROCESS_DUO to PROCESS_ORG - This will give them back the ability to be healed via chemistry, since they don't naturally regenerate. - PROCESS_DUO remains defined in case someone finds a use for it (adminbuse maybe?)
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@@ -7,7 +7,7 @@
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default_language = "Galactic Common"
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flags = NO_BREATHE | NO_PAIN | NO_BLOOD | NO_SCAN
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dietflags = DIET_OMNI //golems can eat anything because they are magic or something
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reagent_tag = PROCESS_DUO //golems only process a select few chems like acid and hellwater because magic?
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reagent_tag = PROCESS_ORG
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blood_color = "#515573"
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flesh_color = "#137E8F"
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