- | Left Hand: | [(l_hand && !(l_hand.flags&ABSTRACT)) ? html_encode(l_hand) : "Empty"] |
- | Right Hand: | [(r_hand && !(r_hand.flags&ABSTRACT)) ? html_encode(r_hand) : "Empty"] |
+ | Left Hand: | [(l_hand && !(l_hand.flags&ABSTRACT)) ? html_encode(l_hand) : "Empty"] |
+ | Right Hand: | [(r_hand && !(r_hand.flags&ABSTRACT)) ? html_encode(r_hand) : "Empty"] |
| |
"}
- dat += "| Back: | [(back && !(back.flags&ABSTRACT)) ? html_encode(back) : "Empty"]"
+ dat += " |
| Back: | [(back && !(back.flags&ABSTRACT)) ? html_encode(back) : "Empty"]"
if(has_breathable_mask && istype(back, /obj/item/tank))
- dat += " [internal ? "Disable Internals" : "Set Internals"]"
+ dat += " [internal ? "Disable Internals" : "Set Internals"]"
dat += " |
| |
"
- dat += "| Head: | [(head && !(head.flags&ABSTRACT)) ? html_encode(head) : "Empty"] |
"
+ dat += "| Head: | [(head && !(head.flags&ABSTRACT)) ? html_encode(head) : "Empty"] |
"
var/obj/item/organ/internal/headpocket/C = get_int_organ(/obj/item/organ/internal/headpocket)
if(C)
- if(slot_wear_mask in obscured)
+ if(SLOT_HUD_WEAR_MASK in obscured)
dat += "| ↳Headpocket: | Obscured |
"
else
if(C.held_item)
@@ -328,10 +328,10 @@
else
dat += "| ↳Headpocket: | Empty |
"
- if(slot_wear_mask in obscured)
+ if(SLOT_HUD_WEAR_MASK in obscured)
dat += "| Mask: | Obscured |
"
else
- dat += "| Mask: | [(wear_mask && !(wear_mask.flags&ABSTRACT)) ? html_encode(wear_mask) : "Empty"]"
+ dat += " |
| Mask: | [(wear_mask && !(wear_mask.flags&ABSTRACT)) ? html_encode(wear_mask) : "Empty"]"
if(istype(wear_mask, /obj/item/clothing/mask/muzzle))
var/obj/item/clothing/mask/muzzle/M = wear_mask
@@ -341,57 +341,57 @@
dat += " |
| |
"
if(!issmall(src))
- if(slot_glasses in obscured)
+ if(SLOT_HUD_GLASSES in obscured)
dat += "| Eyes: | Obscured |
"
else
- dat += "| Eyes: | [(glasses && !(glasses.flags&ABSTRACT)) ? html_encode(glasses) : "Empty"] |
"
+ dat += "| Eyes: | [(glasses && !(glasses.flags&ABSTRACT)) ? html_encode(glasses) : "Empty"] |
"
- if(slot_l_ear in obscured)
+ if(SLOT_HUD_LEFT_EAR in obscured)
dat += "| Left Ear: | Obscured |
"
else
- dat += "| Left Ear: | [(l_ear && !(l_ear.flags&ABSTRACT)) ? html_encode(l_ear) : "Empty"] |
"
+ dat += "| Left Ear: | [(l_ear && !(l_ear.flags&ABSTRACT)) ? html_encode(l_ear) : "Empty"] |
"
- if(slot_r_ear in obscured)
+ if(SLOT_HUD_RIGHT_EAR in obscured)
dat += "| Right Ear: | Obscured |
"
else
- dat += "| Right Ear: | [(r_ear && !(r_ear.flags&ABSTRACT)) ? html_encode(r_ear) : "Empty"] |
"
+ dat += "| Right Ear: | [(r_ear && !(r_ear.flags&ABSTRACT)) ? html_encode(r_ear) : "Empty"] |
"
dat += "| |
"
- dat += "| Exosuit: | [(wear_suit && !(wear_suit.flags&ABSTRACT)) ? html_encode(wear_suit) : "Empty"] |
"
+ dat += "| Exosuit: | [(wear_suit && !(wear_suit.flags&ABSTRACT)) ? html_encode(wear_suit) : "Empty"] |
"
if(wear_suit)
- dat += "| ↳Suit Storage: | [(s_store && !(s_store.flags&ABSTRACT)) ? html_encode(s_store) : "Empty"]"
+ dat += " |
| ↳Suit Storage: | [(s_store && !(s_store.flags&ABSTRACT)) ? html_encode(s_store) : "Empty"]"
if(has_breathable_mask && istype(s_store, /obj/item/tank))
- dat += " [internal ? "Disable Internals" : "Set Internals"]"
+ dat += " [internal ? "Disable Internals" : "Set Internals"]"
dat += " |
"
else
dat += "| ↳Suit Storage: |
"
- if(slot_shoes in obscured)
+ if(SLOT_HUD_SHOES in obscured)
dat += "| Shoes: | Obscured |
"
else
- dat += "| Shoes: | [(shoes && !(shoes.flags&ABSTRACT)) ? html_encode(shoes) : "Empty"] |
"
+ dat += "| Shoes: | [(shoes && !(shoes.flags&ABSTRACT)) ? html_encode(shoes) : "Empty"] |
"
- if(slot_gloves in obscured)
+ if(SLOT_HUD_GLOVES in obscured)
dat += "| Gloves: | Obscured |
"
else
- dat += "| Gloves: | [(gloves && !(gloves.flags&ABSTRACT)) ? html_encode(gloves) : "Empty"] |
"
+ dat += "| Gloves: | [(gloves && !(gloves.flags&ABSTRACT)) ? html_encode(gloves) : "Empty"] |
"
- if(slot_w_uniform in obscured)
+ if(SLOT_HUD_JUMPSUIT in obscured)
dat += "| Uniform: | Obscured |
"
else
- dat += "| Uniform: | [(w_uniform && !(w_uniform.flags&ABSTRACT)) ? html_encode(w_uniform) : "Empty"] |
"
+ dat += "| Uniform: | [(w_uniform && !(w_uniform.flags&ABSTRACT)) ? html_encode(w_uniform) : "Empty"] |
"
- if((w_uniform == null && !(dna && dna.species.nojumpsuit)) || (slot_w_uniform in obscured))
+ if((w_uniform == null && !(dna && dna.species.nojumpsuit)) || (SLOT_HUD_JUMPSUIT in obscured))
dat += "| ↳Pockets: |
"
dat += "| ↳ID: |
"
dat += "| ↳Belt: |
"
dat += "| ↳Suit Sensors: |
"
dat += "| ↳PDA: |
"
else
- dat += "| ↳Belt: | [(belt && !(belt.flags&ABSTRACT)) ? html_encode(belt) : "Empty"]"
+ dat += " |
| ↳Belt: | [(belt && !(belt.flags&ABSTRACT)) ? html_encode(belt) : "Empty"]"
if(has_breathable_mask && istype(belt, /obj/item/tank))
- dat += " [internal ? "Disable Internals" : "Set Internals"]"
+ dat += " [internal ? "Disable Internals" : "Set Internals"]"
dat += " |
"
// Pockets
dat += "| ↳Pockets: | "
@@ -409,8 +409,8 @@
else
dat += "Right (Empty)"
dat += " |
"
- dat += "| ↳ID: | [(wear_id && !(wear_id.flags&ABSTRACT)) ? html_encode(wear_id) : "Empty"] |
"
- dat += "| ↳PDA: | [(wear_pda && !(wear_pda.flags&ABSTRACT)) ? "Full" : "Empty"] |
"
+ dat += "| ↳ID: | [(wear_id && !(wear_id.flags&ABSTRACT)) ? html_encode(wear_id) : "Empty"] |
"
+ dat += "| ↳PDA: | [(wear_pda && !(wear_pda.flags&ABSTRACT)) ? "Full" : "Empty"] |
"
if(istype(w_uniform, /obj/item/clothing/under))
var/obj/item/clothing/under/U = w_uniform
@@ -421,9 +421,9 @@
if(handcuffed)
- dat += "| Handcuffed: Remove |
"
+ dat += "| Handcuffed: Remove |
"
if(legcuffed)
- dat += "| Legcuffed: Remove |
"
+ dat += "| Legcuffed: Remove |
"
dat += {"