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correct inflatable deflate items
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@@ -167,6 +167,8 @@
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icon = 'icons/obj/inflatable.dmi'
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icon_state = "door_closed"
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torn = /obj/item/inflatable/door/torn
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intact = /obj/item/inflatable/door
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var/state = 0 //closed, 1 == open
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var/isSwitchingStates = 0
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