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Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into feature
Conflicts: baystation12.dme code/modules/mob/living/simple_animal/hostile/giant_spider.dm
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@@ -24,6 +24,7 @@
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min_oxy = 16 //Require atleast 16kPA oxygen
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minbodytemp = 223 //Below -50 Degrees Celcius
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maxbodytemp = 323 //Above 50 Degrees Celcius
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universal_speak = 0
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/mob/living/simple_animal/mouse/Life()
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..()
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@@ -168,4 +169,4 @@ mob/living/simple_animal/mouse/restrained() //Hotfix to stop mice from doing thi
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desc = "Jerry the cat is not amused."
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response_help = "pets"
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response_disarm = "gently pushes aside"
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response_harm = "splats"
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response_harm = "splats"
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@@ -12,6 +12,7 @@
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var/list/friends = list()
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var/break_stuff_probability = 10
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stop_automated_movement_when_pulled = 0
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var/destroy_surroundings = 1
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/mob/living/simple_animal/hostile/proc/FindTarget()
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@@ -117,11 +118,13 @@
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target_mob = FindTarget()
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if(HOSTILE_STANCE_ATTACK)
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DestroySurroundings()
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if(destroy_surroundings)
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DestroySurroundings()
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MoveToTarget()
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if(HOSTILE_STANCE_ATTACKING)
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DestroySurroundings()
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if(destroy_surroundings)
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DestroySurroundings()
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AttackTarget()
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/mob/living/simple_animal/hostile/proc/OpenFire(target_mob)
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