diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm index 7ae9f75cd82..5d3ea0522f9 100644 --- a/code/modules/mob/dead/observer/observer.dm +++ b/code/modules/mob/dead/observer/observer.dm @@ -160,7 +160,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp if(stat == DEAD) ghostize(1) else - var/response = alert(src, "Are you -sure- you want to ghost?\n(You are alive. If you ghost, you won't be able to play this round for another 30 minutes! You can't change your mind so choose wisely!)","Are you sure you want to ghost?","Ghost","Stay in body") + var/response = alert(src, "Are you -sure- you want to ghost?\n(You are alive. If you ghost now, you probably won't be able to rejoin the round! You can't change your mind, so choose wisely!)","Are you sure you want to ghost?","Ghost","Stay in body") if(response != "Ghost") return //didn't want to ghost after-all resting = 1 var/mob/dead/observer/ghost = ghostize(0) //0 parameter is so we can never re-enter our body, "Charlie, you can never come baaaack~" :3 diff --git a/code/modules/mob/new_player/new_player.dm b/code/modules/mob/new_player/new_player.dm index d12ef360cd8..96876651d31 100644 --- a/code/modules/mob/new_player/new_player.dm +++ b/code/modules/mob/new_player/new_player.dm @@ -113,7 +113,7 @@ if(href_list["observe"]) - if(alert(src,"Are you sure you wish to observe? You will have to wait 30 minutes before being able to respawn!","Player Setup","Yes","No") == "Yes") + if(alert(src,"Are you sure you wish to observe? You cannot normally join the round after doing this!","Player Setup","Yes","No") == "Yes") if(!client) return 1 var/mob/dead/observer/observer = new() src << browse(null, "window=playersetup")