Virology - NanoUI, gameplay tweaks, bugfixes

Conflicts:
	.gitignore
	code/game/machinery/kitchen/smartfridge.dm
	code/game/machinery/machinery.dm
	code/modules/food/recipes_microwave.dm
	code/modules/reagents/Chemistry-Holder.dm
	code/modules/reagents/Chemistry-Reagents.dm
	code/modules/virus2/isolator.dm
	nano/js/nano_base_helpers.js
This commit is contained in:
Jeremy Liberman
2014-04-19 15:42:49 -04:00
committed by ZomgPonies
parent f93c7d320a
commit f43ef06431
25 changed files with 1374 additions and 1463 deletions
+22 -4
View File
@@ -110,7 +110,7 @@ datum
continue
var/current_reagent_transfer = current_reagent.volume * part
if(preserve_data)
trans_data = current_reagent.data
trans_data = copy_data(current_reagent)
R.add_reagent(current_reagent.id, (current_reagent_transfer * multiplier), trans_data)
src.remove_reagent(current_reagent.id, current_reagent_transfer)
@@ -181,8 +181,8 @@ datum
for (var/datum/reagent/current_reagent in src.reagent_list)
var/current_reagent_transfer = current_reagent.volume * part
if(preserve_data)
trans_data = current_reagent.data
R.add_reagent(current_reagent.id, (current_reagent_transfer * multiplier), trans_data)
trans_data = copy_data(current_reagent)
R.add_reagent(current_reagent.id, (current_reagent_transfer * multiplier), trans_data, safety = 1) //safety check so all chemicals are transferred before reacting
src.update_total()
R.update_total()
@@ -204,7 +204,7 @@ datum
for (var/datum/reagent/current_reagent in src.reagent_list)
if(current_reagent.id == reagent)
if(preserve_data)
trans_data = current_reagent.data
trans_data = copy_data(current_reagent)
R.add_reagent(current_reagent.id, amount, trans_data)
src.remove_reagent(current_reagent.id, amount, 1)
break
@@ -604,6 +604,24 @@ datum
if(my_atom)
my_atom.reagents = null
copy_data(var/datum/reagent/current_reagent)
if (!current_reagent || !current_reagent.data) return null
if (!istype(current_reagent.data, /list)) return current_reagent.data
var/list/trans_data = current_reagent.data.Copy()
// We do this so that introducing a virus to a blood sample
// doesn't automagically infect all other blood samples from
// the same donor.
//
// Technically we should probably copy all data lists, but
// that could possibly eat up a lot of memory needlessly
// if most data lists are read-only.
if (trans_data["virus2"])
var/list/v = trans_data["virus2"]
trans_data["virus2"] = v.Copy()
return trans_data
///////////////////////////////////////////////////////////////////////////////////
+3 -1
View File
@@ -2236,7 +2236,6 @@ datum
return
/////////////////////////Food Reagents////////////////////////////
// Part of the food code. Nutriment is used instead of the old "heal_amt" code. Also is where all the food
// condiments, additives, and such go.
@@ -3869,4 +3868,7 @@ datum
M.adjustBrainLoss(10*REM)
return
*/
// Undefine the alias for REAGENTS_EFFECT_MULTIPLER
#undef REM