Removes a redundant loop in client/New() (#17589)

This commit is contained in:
AffectedArc07
2022-04-09 07:37:38 +09:00
committed by GitHub
parent 731762a451
commit f444e8b4f7
-6
View File
@@ -381,12 +381,6 @@
Master.UpdateTickRate()
// Check total playercount
var/playercount = 0
for(var/mob/M in GLOB.player_list)
if(M.client)
playercount += 1
// Tell clients about active testmerges
if(world.TgsAvailable() && length(GLOB.revision_info.testmerges))
to_chat(src, GLOB.revision_info.get_testmerge_chatmessage(TRUE))