From f491b31d2b84d4a372c7e9ff038f79474f329f54 Mon Sep 17 00:00:00 2001 From: ZomgPonies Date: Tue, 22 Jul 2014 20:05:26 -0400 Subject: [PATCH] PR fixes --- baystation12.dme | 84 +-------------------- code/modules/reagents/Chemistry-Reagents.dm | 10 +-- 2 files changed, 9 insertions(+), 85 deletions(-) diff --git a/baystation12.dme b/baystation12.dme index de3badb148f..bd8b2f0d125 100644 --- a/baystation12.dme +++ b/baystation12.dme @@ -5,82 +5,6 @@ // END_INTERNALS // BEGIN_FILE_DIR #define FILE_DIR . -#define FILE_DIR "code" -#define FILE_DIR "code/TriDimension" -#define FILE_DIR "code/unused" -#define FILE_DIR "code/unused/goonheist" -#define FILE_DIR "code/WorkInProgress" -#define FILE_DIR "code/WorkInProgress/Cael_Aislinn" -#define FILE_DIR "code/WorkInProgress/Cael_Aislinn/Jungle" -#define FILE_DIR "code/WorkInProgress/Cael_Aislinn/Rust" -#define FILE_DIR "code/WorkInProgress/Cael_Aislinn/ShieldGen" -#define FILE_DIR "code/WorkInProgress/Cael_Aislinn/Supermatter" -#define FILE_DIR "code/WorkInProgress/Susan" -#define FILE_DIR "html" -#define FILE_DIR "icons" -#define FILE_DIR "icons/48x48" -#define FILE_DIR "icons/ass" -#define FILE_DIR "icons/effects" -#define FILE_DIR "icons/mecha" -#define FILE_DIR "icons/misc" -#define FILE_DIR "icons/mob" -#define FILE_DIR "icons/mob/human_races" -#define FILE_DIR "icons/mob/in-hand" -#define FILE_DIR "icons/mob/in-hand/left" -#define FILE_DIR "icons/mob/in-hand/right" -#define FILE_DIR "icons/mob/otherHuman" -#define FILE_DIR "icons/mob/species" -#define FILE_DIR "icons/mob/species/armalis" -#define FILE_DIR "icons/mob/species/skrell" -#define FILE_DIR "icons/mob/species/tajaran" -#define FILE_DIR "icons/mob/species/unathi" -#define FILE_DIR "icons/mob/species/vox" -#define FILE_DIR "icons/mob/spirits" -#define FILE_DIR "icons/NTOS" -#define FILE_DIR "icons/NTOS/battery_icons" -#define FILE_DIR "icons/obj" -#define FILE_DIR "icons/obj/assemblies" -#define FILE_DIR "icons/obj/atmospherics" -#define FILE_DIR "icons/obj/clothing" -#define FILE_DIR "icons/obj/doors" -#define FILE_DIR "icons/obj/flora" -#define FILE_DIR "icons/obj/machines" -#define FILE_DIR "icons/obj/pipes" -#define FILE_DIR "icons/obj/power_cond" -#define FILE_DIR "icons/pda_icons" -#define FILE_DIR "icons/pods" -#define FILE_DIR "icons/spideros_icons" -#define FILE_DIR "icons/stamp_icons" -#define FILE_DIR "icons/Testing" -#define FILE_DIR "icons/turf" -#define FILE_DIR "icons/vehicles" -#define FILE_DIR "icons/vending_icons" -#define FILE_DIR "maps" -#define FILE_DIR "maps/overmap" -#define FILE_DIR "maps/overmap/bearcat" -#define FILE_DIR "nano" -#define FILE_DIR "nano/images" -#define FILE_DIR "sound" -#define FILE_DIR "sound/AI" -#define FILE_DIR "sound/ambience" -#define FILE_DIR "sound/effects" -#define FILE_DIR "sound/effects/turret" -#define FILE_DIR "sound/effects/wind" -#define FILE_DIR "sound/hallucinations" -#define FILE_DIR "sound/items" -#define FILE_DIR "sound/machines" -#define FILE_DIR "sound/mecha" -#define FILE_DIR "sound/misc" -#define FILE_DIR "sound/music" -#define FILE_DIR "sound/piano" -#define FILE_DIR "sound/turntable" -#define FILE_DIR "sound/violin" -#define FILE_DIR "sound/voice" -#define FILE_DIR "sound/voice/complionator" -#define FILE_DIR "sound/voice/Serithi" -#define FILE_DIR "sound/vox" -#define FILE_DIR "sound/vox_fem" -#define FILE_DIR "sound/weapons" // END_FILE_DIR // BEGIN_PREFERENCES #define DEBUG @@ -926,10 +850,10 @@ #include "code\modules\customitems\item_spawning.dm" #include "code\modules\customitems\definitions\base.dm" #include "code\modules\destilery\main.dm" -#include "code\modules\DetectiveWork\detective_work.dm" -#include "code\modules\DetectiveWork\evidence.dm" -#include "code\modules\DetectiveWork\footprints_and_rag.dm" -#include "code\modules\DetectiveWork\scanner.dm" +#include "code\modules\detectivework\detective_work.dm" +#include "code\modules\detectivework\evidence.dm" +#include "code\modules\detectivework\footprints_and_rag.dm" +#include "code\modules\detectivework\scanner.dm" #include "code\modules\economy\Accounts.dm" #include "code\modules\economy\Accounts_DB.dm" #include "code\modules\economy\ATM.dm" diff --git a/code/modules/reagents/Chemistry-Reagents.dm b/code/modules/reagents/Chemistry-Reagents.dm index 2b3b97693a7..ae5df9b530f 100644 --- a/code/modules/reagents/Chemistry-Reagents.dm +++ b/code/modules/reagents/Chemistry-Reagents.dm @@ -98,10 +98,10 @@ datum var/mob/living/carbon/human/H = M if(H.side_effects.len == 0) M.add_side_effect(pick("Headache", "Bad Stomach", "Itch")) - + if( (overdose > 0) && (volume >= overdose))//Overdosing - M.adjustToxLoss(overdose_dam * volume / overdose) - + M.adjustToxLoss(overdose_dam * volume / overdose) + holder.remove_reagent(src.id, custom_metabolism) //By default it slowly disappears. return @@ -509,7 +509,7 @@ datum reagent_state = LIQUID color = "#E895CC" // rgb: 232, 149, 204 overdose = REAGENTS_OVERDOSE - + on_mob_life(var/mob/living/M as mob) if(!M) M = holder.my_atom if(!data) data = 1 @@ -587,7 +587,7 @@ datum color = "#60A584" // rgb: 96, 165, 132 addictiveness = 25 overdose = REAGENTS_OVERDOSE/2 - + on_mob_life(var/mob/living/M as mob) if(!M) M = holder.my_atom M.druggy = max(M.druggy, 15)