diff --git a/code/modules/mob/living/carbon/alien/alien_defense.dm b/code/modules/mob/living/carbon/alien/alien_defense.dm
index f4832e20384..04924d4b310 100644
--- a/code/modules/mob/living/carbon/alien/alien_defense.dm
+++ b/code/modules/mob/living/carbon/alien/alien_defense.dm
@@ -79,5 +79,5 @@ In all, this is a lot like the monkey code. /N
if(M.is_adult)
damage = rand(10, 40)
adjustBruteLoss(damage)
- add_attack_logs(src, M, "Slime'd for [damage] damage")
+ add_attack_logs(M, src, "Slime'd for [damage] damage")
updatehealth("slime attack")
\ No newline at end of file
diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm
index 67ea6e7f887..2b148a6a0a2 100644
--- a/code/modules/mob/living/living_defense.dm
+++ b/code/modules/mob/living/living_defense.dm
@@ -296,7 +296,7 @@
return FALSE
if(stat != DEAD)
- add_attack_logs(src, M, "Slime'd")
+ add_attack_logs(M, src, "Slime'd")
M.do_attack_animation(src)
visible_message("\The [M.name] glomps [src]!", "\The [M.name] glomps you!")
return TRUE