diff --git a/code/modules/mob/living/carbon/alien/alien_defense.dm b/code/modules/mob/living/carbon/alien/alien_defense.dm index f4832e20384..04924d4b310 100644 --- a/code/modules/mob/living/carbon/alien/alien_defense.dm +++ b/code/modules/mob/living/carbon/alien/alien_defense.dm @@ -79,5 +79,5 @@ In all, this is a lot like the monkey code. /N if(M.is_adult) damage = rand(10, 40) adjustBruteLoss(damage) - add_attack_logs(src, M, "Slime'd for [damage] damage") + add_attack_logs(M, src, "Slime'd for [damage] damage") updatehealth("slime attack") \ No newline at end of file diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm index 67ea6e7f887..2b148a6a0a2 100644 --- a/code/modules/mob/living/living_defense.dm +++ b/code/modules/mob/living/living_defense.dm @@ -296,7 +296,7 @@ return FALSE if(stat != DEAD) - add_attack_logs(src, M, "Slime'd") + add_attack_logs(M, src, "Slime'd") M.do_attack_animation(src) visible_message("\The [M.name] glomps [src]!", "\The [M.name] glomps you!") return TRUE