diff --git a/code/game/machinery/doors/airlock_types.dm b/code/game/machinery/doors/airlock_types.dm index b17a778ae26..08c16d77654 100644 --- a/code/game/machinery/doors/airlock_types.dm +++ b/code/game/machinery/doors/airlock_types.dm @@ -321,27 +321,6 @@ Misc Airlocks */ -/obj/machinery/door/airlock/alien - name = "alien airlock" - desc = "A mysterious alien airlock with a complicated opening mechanism." - hackProof = 1 - icon = 'icons/obj/doors/Doorplasma.dmi' - is_special = 1 - -/obj/machinery/door/airlock/alien/bumpopen(mob/living/user) - if(isalien(user) || isrobot(user) || isAI(user)) - ..(user) - else - to_chat(user, "You do not know how to operate this airlock's mechanism.") - return - -/obj/machinery/door/airlock/alien/attackby(obj/C, mob/user, params) - if(isalien(user) || isrobot(user) || isAI(user)) - ..(C, user) - else - to_chat(user, "You do not know how to operate this airlock's mechanism.") - return - //Terribly sorry for the code doubling, but things go derpy otherwise. /obj/machinery/door/airlock/multi_tile width = 2 diff --git a/code/game/machinery/doors/shutters.dm b/code/game/machinery/doors/shutters.dm index 05a785e1582..059c6268005 100644 --- a/code/game/machinery/doors/shutters.dm +++ b/code/game/machinery/doors/shutters.dm @@ -1,5 +1,6 @@ /obj/machinery/door/poddoor/shutters name = "shutters" + desc = "Heavy duty metal shutters that opens mechanically." icon = 'icons/obj/doors/rapid_pdoor.dmi' icon_state = "shutter1"