Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into lavaland_megafauna

# Conflicts:
#	code/__HELPERS/unsorted.dm
#	code/_globalvars/lists/objects.dm
#	code/controllers/verbs.dm
#	code/game/gamemodes/cult/ritual.dm
#	code/game/gamemodes/cult/runes.dm
#	code/game/objects/items/stacks/sheets/sheet_types.dm
#	code/modules/mob/spirit/mask/mask.dm
#	code/modules/mob/spirit/viewpoint.dm
#	icons/effects/96x96.dmi
#	icons/effects/effects.dmi
#	icons/mob/actions.dmi
#	icons/obj/weapons.dmi
#	icons/obj/wizard.dmi
#	icons/turf/floors.dmi
This commit is contained in:
Markolie
2017-01-06 16:36:46 +01:00
254 changed files with 8923 additions and 5232 deletions
+1 -1
View File
@@ -89,7 +89,7 @@ RCD
ui.open()
ui.set_auto_update(1)
/obj/item/weapon/rcd/ui_data(mob/user, datum/topic_state/state = inventory_state)
/obj/item/weapon/rcd/ui_data(mob/user, ui_key = "main", datum/topic_state/state = inventory_state)
var/data[0]
data["mode"] = mode
data["door_type"] = door_type
+1 -1
View File
@@ -103,7 +103,7 @@
/obj/item/weapon/restraints/legcuffs/beartrap/Crossed(AM as mob|obj)
if(armed && isturf(src.loc))
if( (iscarbon(AM) || isanimal(AM)) && !istype(AM, /mob/living/simple_animal/parrot) && !istype(AM, /mob/living/simple_animal/construct) && !istype(AM, /mob/living/simple_animal/shade) && !istype(AM, /mob/living/simple_animal/hostile/viscerator))
if( (iscarbon(AM) || isanimal(AM)) && !istype(AM, /mob/living/simple_animal/parrot) && !istype(AM, /mob/living/simple_animal/hostile/construct) && !istype(AM, /mob/living/simple_animal/shade) && !istype(AM, /mob/living/simple_animal/hostile/viscerator))
var/mob/living/L = AM
armed = 0
icon_state = "[initial(icon_state)][armed]"
@@ -100,7 +100,7 @@
if(istype(A, /turf/simulated/floor))
to_chat(user, "<span class='notice'>You hit the floor with the bible.</span>")
if(user.mind && (user.mind.assigned_role == "Chaplain"))
call(/obj/effect/rune/proc/revealrunes)(src)
call(/obj/effect/rune/proc/talismanreveal)(src)
if(user.mind && (user.mind.assigned_role == "Chaplain"))
if(A.reagents && A.reagents.has_reagent("water")) //blesses all the water in the holder
to_chat(user, "<span class='notice'>You bless [A].</span>")
@@ -152,7 +152,7 @@
// auto update every Master Controller tick
ui.set_auto_update(1)
/obj/item/weapon/tank/ui_data(mob/user, datum/topic_state/state = default_state)
/obj/item/weapon/tank/ui_data(mob/user, ui_key = "main", datum/topic_state/state = default_state)
var/using_internal
if(iscarbon(loc))
var/mob/living/carbon/C = loc