Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into lavaland_megafauna

# Conflicts:
#	code/__HELPERS/unsorted.dm
#	code/_globalvars/lists/objects.dm
#	code/controllers/verbs.dm
#	code/game/gamemodes/cult/ritual.dm
#	code/game/gamemodes/cult/runes.dm
#	code/game/objects/items/stacks/sheets/sheet_types.dm
#	code/modules/mob/spirit/mask/mask.dm
#	code/modules/mob/spirit/viewpoint.dm
#	icons/effects/96x96.dmi
#	icons/effects/effects.dmi
#	icons/mob/actions.dmi
#	icons/obj/weapons.dmi
#	icons/obj/wizard.dmi
#	icons/turf/floors.dmi
This commit is contained in:
Markolie
2017-01-06 16:36:46 +01:00
254 changed files with 8923 additions and 5232 deletions
@@ -144,6 +144,20 @@ obj/structure/door_assembly/multi_tile/Move()
bound_width = world.icon_size
bound_height = width * world.icon_size
/obj/structure/door_assembly/door_assembly_cult
icon = 'icons/obj/doors/Doorcult.dmi'
base_icon_state = "construction"
base_name = "engraved airlock"
airlock_type = "/cult"
glass = -1
/obj/structure/door_assembly/door_assembly_cultruned
icon = 'icons/obj/doors/Doorcultruned.dmi'
base_icon_state = "construction"
base_name = "runed airlock"
airlock_type = "/cult/runed"
glass = -1
/obj/structure/door_assembly/attackby(obj/item/W as obj, mob/user as mob, params)
+5
View File
@@ -188,6 +188,11 @@
if(prob(40))
qdel(src)
/obj/structure/girder/narsie_act()
if(prob(25))
new /obj/structure/cultgirder(loc)
qdel(src)
/obj/structure/girder/bullet_act(var/obj/item/projectile/Proj)
if(istype(Proj ,/obj/item/projectile/beam/pulse))
src.ex_act(2)
+3 -3
View File
@@ -122,7 +122,7 @@
ui.open()
ui.set_auto_update(1)
/datum/song/ui_data(mob/user, datum/topic_state/state = default_state)
/datum/song/ui_data(mob/user, ui_key = "main", datum/topic_state/state = default_state)
var/data[0]
data["lines"] = lines
@@ -296,8 +296,8 @@
song.ui_interact(user, ui_key, ui, force_open)
/obj/structure/piano/ui_data(mob/user, datum/topic_state/state = default_state)
return song.ui_data(user, state)
/obj/structure/piano/ui_data(mob/user, ui_key = "main", datum/topic_state/state = default_state)
return song.ui_data(user, ui_key, state)
/obj/structure/piano/Topic(href, href_list)
song.Topic(href, href_list)
@@ -13,6 +13,12 @@
handle_rotation()
return
/obj/structure/stool/bed/chair/narsie_act()
if(prob(20))
var/obj/structure/stool/bed/chair/wood/W = new/obj/structure/stool/bed/chair/wood(get_turf(src))
W.dir = dir
qdel(src)
/obj/structure/stool/bed/chair/Move(atom/newloc, direct)
..()
handle_rotation()
@@ -81,6 +87,9 @@
burntime = 20
// TODO: Special ash subtype that looks like charred chair legs
/obj/structure/stool/bed/chair/wood/narsie_act()
return
/obj/structure/stool/bed/chair/wood/normal
icon_state = "wooden_chair"
name = "wooden chair"
@@ -41,6 +41,10 @@
density = 0
qdel(src)
/obj/structure/table/narsie_act()
if(prob(20))
new /obj/structure/table/woodentable(loc)
/obj/structure/table/update_icon()
if(smooth && !flipped)
icon_state = ""
@@ -386,6 +390,10 @@
return 1
/obj/structure/table/woodentable/narsie_act()
return
/obj/structure/table/woodentable/poker //No specialties, Just a mapping object.
name = "gambling table"
desc = "A seedy table for seedy dealings in seedy places."
@@ -398,6 +406,9 @@
new /obj/item/stack/tile/grass(loc)
..()
/obj/structure/table/woodentable/poker/narsie_act()
return
/obj/structure/glasstable_frame
name = "glass table frame"
desc = "A metal frame for a glass table."
+3
View File
@@ -76,6 +76,9 @@ var/global/wcCommon = pick(list("#379963", "#0d8395", "#58b5c3", "#49e46e", "#8f
/obj/structure/window/blob_act()
destroy()
/obj/structure/window/narsie_act()
color = "#7D1919"
/obj/structure/window/singularity_pull(S, current_size)
if(current_size >= STAGE_FIVE)
destroy()