mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-23 12:07:27 +01:00
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into lavaland_megafauna
# Conflicts: # code/__HELPERS/unsorted.dm # code/_globalvars/lists/objects.dm # code/controllers/verbs.dm # code/game/gamemodes/cult/ritual.dm # code/game/gamemodes/cult/runes.dm # code/game/objects/items/stacks/sheets/sheet_types.dm # code/modules/mob/spirit/mask/mask.dm # code/modules/mob/spirit/viewpoint.dm # icons/effects/96x96.dmi # icons/effects/effects.dmi # icons/mob/actions.dmi # icons/obj/weapons.dmi # icons/obj/wizard.dmi # icons/turf/floors.dmi
This commit is contained in:
@@ -144,6 +144,20 @@ obj/structure/door_assembly/multi_tile/Move()
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bound_width = world.icon_size
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bound_height = width * world.icon_size
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/obj/structure/door_assembly/door_assembly_cult
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icon = 'icons/obj/doors/Doorcult.dmi'
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base_icon_state = "construction"
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base_name = "engraved airlock"
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airlock_type = "/cult"
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glass = -1
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/obj/structure/door_assembly/door_assembly_cultruned
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icon = 'icons/obj/doors/Doorcultruned.dmi'
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base_icon_state = "construction"
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base_name = "runed airlock"
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airlock_type = "/cult/runed"
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glass = -1
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/obj/structure/door_assembly/attackby(obj/item/W as obj, mob/user as mob, params)
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@@ -188,6 +188,11 @@
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if(prob(40))
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qdel(src)
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/obj/structure/girder/narsie_act()
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if(prob(25))
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new /obj/structure/cultgirder(loc)
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qdel(src)
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/obj/structure/girder/bullet_act(var/obj/item/projectile/Proj)
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if(istype(Proj ,/obj/item/projectile/beam/pulse))
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src.ex_act(2)
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@@ -122,7 +122,7 @@
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ui.open()
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ui.set_auto_update(1)
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/datum/song/ui_data(mob/user, datum/topic_state/state = default_state)
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/datum/song/ui_data(mob/user, ui_key = "main", datum/topic_state/state = default_state)
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var/data[0]
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data["lines"] = lines
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@@ -296,8 +296,8 @@
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song.ui_interact(user, ui_key, ui, force_open)
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/obj/structure/piano/ui_data(mob/user, datum/topic_state/state = default_state)
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return song.ui_data(user, state)
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/obj/structure/piano/ui_data(mob/user, ui_key = "main", datum/topic_state/state = default_state)
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return song.ui_data(user, ui_key, state)
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/obj/structure/piano/Topic(href, href_list)
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song.Topic(href, href_list)
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@@ -13,6 +13,12 @@
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handle_rotation()
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return
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/obj/structure/stool/bed/chair/narsie_act()
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if(prob(20))
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var/obj/structure/stool/bed/chair/wood/W = new/obj/structure/stool/bed/chair/wood(get_turf(src))
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W.dir = dir
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qdel(src)
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/obj/structure/stool/bed/chair/Move(atom/newloc, direct)
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..()
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handle_rotation()
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@@ -81,6 +87,9 @@
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burntime = 20
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// TODO: Special ash subtype that looks like charred chair legs
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/obj/structure/stool/bed/chair/wood/narsie_act()
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return
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/obj/structure/stool/bed/chair/wood/normal
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icon_state = "wooden_chair"
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name = "wooden chair"
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@@ -41,6 +41,10 @@
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density = 0
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qdel(src)
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/obj/structure/table/narsie_act()
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if(prob(20))
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new /obj/structure/table/woodentable(loc)
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/obj/structure/table/update_icon()
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if(smooth && !flipped)
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icon_state = ""
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@@ -386,6 +390,10 @@
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return 1
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/obj/structure/table/woodentable/narsie_act()
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return
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/obj/structure/table/woodentable/poker //No specialties, Just a mapping object.
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name = "gambling table"
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desc = "A seedy table for seedy dealings in seedy places."
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@@ -398,6 +406,9 @@
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new /obj/item/stack/tile/grass(loc)
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..()
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/obj/structure/table/woodentable/poker/narsie_act()
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return
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/obj/structure/glasstable_frame
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name = "glass table frame"
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desc = "A metal frame for a glass table."
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@@ -76,6 +76,9 @@ var/global/wcCommon = pick(list("#379963", "#0d8395", "#58b5c3", "#49e46e", "#8f
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/obj/structure/window/blob_act()
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destroy()
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/obj/structure/window/narsie_act()
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color = "#7D1919"
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/obj/structure/window/singularity_pull(S, current_size)
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if(current_size >= STAGE_FIVE)
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destroy()
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