diff --git a/code/game/objects/devices/lightreplacer.dm b/code/game/objects/devices/lightreplacer.dm index fffc38c9d4f..b3c9ba5d343 100644 --- a/code/game/objects/devices/lightreplacer.dm +++ b/code/game/objects/devices/lightreplacer.dm @@ -74,7 +74,7 @@ if(istype(W, /obj/item/stack/sheet/glass)) var/obj/item/stack/sheet/glass/G = W - if(G.amount - decrement >= 0 && uses <= max_uses) + if(G.amount - decrement >= 0 && uses < max_uses) G.amount -= decrement AddUses(increment) user << "You insert a piece of glass into the [src.name]. You have [uses] lights remaining." @@ -83,7 +83,7 @@ if(istype(W, /obj/item/weapon/light)) var/obj/item/weapon/light/L = W if(L.status == 0) // LIGHT OKAY - if(uses <= max_uses) + if(uses < max_uses) AddUses(1) user << "You insert the [L.name] into the [src.name]. You have [uses] lights remaining." user.drop_item()